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Tsuji Ayano - Kaze Ni Naru

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al2e10
This beatmap was submitted using in-game submission on Monday, 18 February, 2013 at 9:35:32

Artist: Tsuji Ayano
Title: Kaze Ni Naru
Source: Neko no Ongaeshi
Tags: aesopl19193 The Cat Returns Studio Ghibli
BPM: 135
Filesize: 8270kb
Play Time: 03:41
Difficulties Available:
  1. 2A Collab (4.89 stars, 558 notes)
  2. Alarmable (4.89 stars, 544 notes)
  3. Normal (1.83 stars, 199 notes)
Download: Tsuji Ayano - Kaze Ni Naru
Information: Scores/Beatmap Listing
---------------
Up-IN-DATE : 2013 - 2 -18
aesopl19193
collab~!
話說sb資料夾中有Thumbs.db 應del (?)

Download: Tsuji Ayano - Kaze Ni Naru (al2e10) [2A Collab].osu
Yes_old
collab -
00:24:104 (1) - spacing!
00:38:326 (2,3,4,5) - this part doesn't play well, imo
00:52:771 (1) - clap at the end?
01:16:548 - try this clap pattern: claps only on 2,4, 7, 1, 3, 4
01:28:104 (2) - clap
01:28:992 (4) - ^
01:29:881 (3) - ^
02:08:771 (3,4,5,1) - strange spacing
02:38:548 (x) - note?
03:03:881 (3) - new combo
03:44:548 (1) - finish

i'm assuming you aren't done with hitsounds for the 2nd part?

alarmable
00:49:888 (5) - remove clap from return
01:05:443 (2,3) - i don't like these
01:25:888 (4,5) - ^
02:44:332 (1) - end at 02:45:888?
03:16:777 (3,4) - random jump

normal - you should probably map this out more
00:22:999 (3) - spacing
00:36:110 (1) - finish?
00:40:554 (1) - make this slider even .-.
01:03:443 (1) - finish at end
01:05:221 (2) - ^
01:30:777 (5) - clap


love the storyboard *o*
since there's already a map for this song ranked, you might want to use the same title.
wmfchris
[Collab]
0:26:992 (4) left 1 grid
0:28:548 (3) down 1 grid, though it looks fine now
0:30:770 (3) left 1 grid
0:46:548 (5) ^
1:37:215 (1) ^
2:01:104 (1,2,3,4,5) spacing 0.88x~0.95x, move them a bit?
2:10:104 (4) left 1 grid

[Alarmable]
0:21:665 (4) up 1 grid?
0:24:332 (2) ^
0:30:110 (6,7,8) uneven spacing?
0:31:443 (3) up 1 grid
1:01:443 (1,2) make it symmetrical along the x-axis
1:40:777 (2,3) left 1 grid
2:32:332 (2,3,4,5,6) uneven spacing
many uneven spacing... take AI mod as reference?
Garven
Sorry, misplaced the mod tab. :<

[General]
I really don't like how short Normal is compared to the other two difficulties. At all.
It looks like aesopl was involved in the collab? Please add him to tags of all difficulties.

[Storyboard]
The majority of your lyric images have a lot of unnecessary transparency around them. Please crop these.

[Normal]
As stated earlier, this is disappointingly far too short compared to the rest of the maps. At least remove the storyboard from the difficulty after it ends if you don't want to map more.
00:24:999 (5) - I know you're going for symmetry here, but the rhythm this slider produces against the song doesn't sound good.
00:40:554 (1) - Maybe like this?
01:07:221 (3) - Whistle doesn't fit here imo
01:15:221 (4,5) - I liked the whistles when they were going with the trumpets - so when you put them on 6 and 7, it was kinda :( Maybe stick them on 01:17:443 (1) - as well?

[Alarmable]
01:53:221 (1,2,3) - This was kind of startling as a jump considering everything else up to this point.
02:20:999 (7,8) - This would look a lot better if you got the end of 7 centered on the 8.
03:03:888 (1) - V
03:32:777 (2,1) - This anti-jump didn't read very well to me. honestly, in a song like this, anti-jumps don't seem to fit well at all, hehe.
03:39:888 (4) - Down one grid
03:44:554 - Maybe a kiai fountain here?

[2A Collab]
This difficulty has a different offset than the other difficulties. Please line them up.
It'd be nice if you could add to the storyboard who is mapping at what parts.
02:20:548 (3) - I don't really like this slow slider. It'd work better at normal speed with a repeat.
03:14:326 - Change this back to an inherited timing section. :P Also, it might work better if you set this as a .7x or .8x section, then at 03:21:437 - move it back to 1x. Just a thought.
03:16:770 (2) - Move up and left 1 grid. Looks better this way.

The set as a whole is really top-heavy difficulty-wise, and with the normal being so short... :<
banvi
checked SB lyric

02:23:888 (8.png)
君と誓った
約束乗せて行くよ

02:38:110 (11.png)
君と出会えた
しあわせ
祈るように

nice map ;)
Garven
And the recheck:

[General]
Still sad that normal is so short. :<
Add Studio Ghibli to tags, maybe?

[Storyboard]
Thanks again for checking this, banvi!

[Normal]
Why is the OD so high? Line it up with AR.
00:24:999 (5,1) - Spacing? Doesn't feel like a good spot for a jump.
So short. ;_;

[Alarmable]
HP drain feels waaay high - especially when it's acting as an in-between difficulty compared to Normal and the Collab.
02:44:221 (1) - The end of this sounded so strange as a normal-hitnormal. Maybe change to a soft-hitnormal?
03:38:777 (6,1) - Strange spot for that kind of spacing.

[2A Collab]
Unsnapped notes everywhere. ><
HP drain feels kinda high here too
03:12:554 (8) - Hrm, extend this slider to 03:13:221 - ? Sounds weird where it currently ends.
03:43:659 (1,2,3,4,5,6,7,8) - Kind of a boring pattern to finish the song on.

Alarmable and the collab really felt similar, tbh. I hate to ask this of you, but do you think you can tone down the difficulty on one of them? It would give this map much more general appeal since more players would be able to enjoy the map instead of being stuck on the 1 minute-long normal difficulty when the other two difficulties are way too hard.
Alace
revived
DerekMcD
Hello, I'll just gonna do ONE diff.

----------------------------------

Blue: You must fix this.
Red: You better fix it!
Orange: Screenshot ahead.
Black: Just suggestions though.

Normal.

00:22:999-00:25:888: Fix one like this!!!
00:27:665 (3): Move one grid up.
00:40:554 (1): Fix this slider in a straight way...?
00:43:665 (1): A little bit snapping?
00:46:332 (4): Move one grid left.
00:47:221 (5): A little bit snapping?
02:02:777 (2): Just look who this spacing it...

--------------------------------------

That's it!!! And help yourself a star from me. *Star*

Thank you and good luck.
Armin
[General]

[*]Whoops, there are two .osb files! Erase one of them, taking care that you are not erasing the SB itself XD
[*]Offset +18ms, don't forget to resnal all notes
[*]Add the tag "aesopl19193" in all difficulties

[Normal]

First of all, I'd add whistle soft hitsounds here, where the song has these ones itself: 00:28:572 (1) - 00:32:128 (x) - 00:36:128 (1) - 00:39:239 (6) - just to make some examples

00:20:777 (1) - Even if the vocal voice starts here, the instrumental one is dominant in this part. Consider to move it 1/2 forward and to reduce it of another 1/2 BPM [like you did here 01:33:888 (1)...]
02:19:665 (x) - I expected a hitcircle here, since you were following a 1/1 rhythm. If you fix this, consider to move 02:19:888 (1) - 1/2 forward, by making it 1/2 longer and deleting this 02:20:999 (2)

[Alarmable]

Recalculate all slider's lenghts [Timing > Recalculate slider's lenghts]

00:22:332 (1) - Spacing, this confuses me everytime that I play this diff D: Fix this by making a "Reverse Selection" (ctrl+R) on 00:22:332 (1), like in the screenshot: http://osu.ppy.sh/ss/95775
01:14:110 (2) - Unexpected jump
01:53:221 (1) - What is it following? The repeat on the blue tick sounds really bad...
03:03:888 (1) - I'd silence ticks in this slider, because its end is expected to be on the next white tick
03:18:554 (2,3,4) - Just...confusing pattern.

I really like it ^^

[2A Collab]

Recalculate all slider's lenghts

02:04:110 (3,4) - Dunno why you added this jump, it was kinda unexpected for me...

I love also this diff, nice collab XD

Starred, you really deserve it.
Sekai
:P
NoHitter
General
Activate kiai from 01:04:572 to 01:31:239, 02:17:461 to 02:44:128, and 03:21:461 to 03:33:906.
If you don't want, at least put the kiai fountains at the starting times I've told you.
Add Aesopl19193 to the Tags of all difficulties.
Also add The Cat Returns to the Tags.
The purple combo colors look alike. Change one or remove one.

SB
It would be better if the background doesn't appear anymore at the start. Only the black bg.
IMO the white flash should appear at 01:04:572, accompanying 18340.png, instead of at 01:03:683.
Maybe you could center the white flash at 01:31:239?
I was expecting a SB similar to the first chorus at 02:16:350 -> 02:44:128.
I was also expecting a black bg to appear starting from 03:21:461 then fading away at the end?

Normal
Map this to the part where you mapped Alarmable?
00:24:128 (4) - New combo.
00:26:350 (1) - Remove new combo.
00:39:239 (6) - New combo.
00:40:128 (x) - Add note?
00:40:572 (1) - Remove new combo.
01:02:350 (3) - Move back 1/2?
01:17:461 (1,2,3,1) - Shouldn't it be something like this?
01:47:239 (4) - Move 1/2 back.

Alarmable
00:31:239 (2,3,4,5,6,7) - Could you make this pattern neater? No overlaps?
00:35:017 (2,3,4,1) - This pattern is kind of confusing. (2,3) and (4,1) have the same pattern, but are spaced differently in the timeline.
00:40:350 (2,3,4) - Stack these on the slider properly.
01:02:795 (1) - Sudden jump.
01:07:239 (2) - Covered by the comboburst of 01:06:350 (5).
01:21:239 (1) - Remove new combo.
01:53:239 (1) - Sounds odd, the note sound should be at 01:53:683, not at 01:53:572.
02:11:906 (1) - Kind of sudden jump.
02:57:017 (2) - Delete and replace with a note at 02:57:239?

2A Collab
02:03:017 (1,2) - I don't think the spacing change here is intuitive.
02:03:683 (1,2,3) - Same as above
02:08:350 (1,2,3,4,5) - [nazi] Move the entire combo 2 grids to the right.

I think Normal and Alarmable needs more mods. The collab difficulty is good.
Nice song. Definitely a Studio Ghibli movie with that kind of song xD

Edit:
Apprently there's already a ranked map of the song. I suggest you change the title and source to match it accordingly.
Title: Become the Wind
Source: The Cat Returns

Also add Studio Ghibli to the Tags.
IamKwaN
[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai and break should be consistent in all diff except guest
  5. One difficulty<
  6. Combo colour consisitency
  7. Tag consistency
  8. Audio lead-in consistency
[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8 :arrow: 01:16:350 (9,10) 太長了 建議01:13:461 (5) - NC
  6. 00:40:128 (3) - X=280, Y=280
  7. 00:42:350 - 我覺得storyboard句歌詞可以擺上面 因為擺下面會比d circles姐曬
  8. 00:45:461 (3) - 直線的話應該系X=256 Y=48
  9. 00:47:683 (1) - 擺系328,320 會順眼d
  10. 00:48:572 (2) - ^ 汁
  11. 00:50:795 (3,4,5) - 呢段怪怪
  12. 00:53:906 (1) - 5對稱
  13. 01:03:239 - +circle?
  14. 01:03:461 (1,2) - 擺系白線順耳d ;w; 建議
  15. 01:10:795 - 轉做circle del 01:12:572 (1) 搬01:11:239 (3) 去01:11:683
  16. 01:14:795 (6,7,8) - X=408
  17. 01:34:795 (2,3) - 5對稱
  18. 01:50:350 (1) - remove NC
  19. 01:51:239 (2) - NC
  20. 02:16:350 (1) - 同 00:50:795 (3,4,5) 一樣
  21. 02:26:350 (2) - X=328
    後面我覺得都系跟白線map好d 跟歌詞感覺好奇怪 同埋歌詞第一個音通常都系紅色線 但重音通常系白線 例如 03:06:350 紅線系無音樂
  22. 03:13:906 - storyboard比circle姐曬 ;w;
  23. 03:23:461 (3) - 非常奇怪 ;w; 建議delete circle 將slider搬前到 03:23:239
  24. 03:35:017 (1,2,3) - 會5會太難;w;
    後面其實可以cut左佢 成分鐘無map到 不過cut5cut都無所謂 5影響rank :D
[Alarmable]
  1. AR+1
  2. 玩左1次 感覺spacing變化太大 5知系我錯覺定咩 可能要重新汁1次 用distance snapping
  3. 01:01:461 (1,2) - 5對稱
  4. 01:02:128 (1,3) - ^
  5. 01:05:017 (6,1,2,3,4,5) - 好難follow :o
  6. 01:06:350 (5) - 個尾應該系176,368
  7. 01:07:239 (2) - ^
  8. 01:10:795 (7) - delete?
  9. 01:25:906 (4) - remove whistle
  10. 02:02:572 (5,6,7,8,9,10) - spacing 太遠
  11. 02:23:017 (4,5,6,7) - 太快 音樂無甘快:3 同埋+whistle我覺得好奇怪
  12. 02:25:684 (5,1,2,3) - spacing 5同
  13. 02:33:684 (1,2,3,4) - same as 02:23:017 (4,5,6,7)
[2A Collab]
  1. 呢個其實系咩diff :3? hard太高難度 insane d setting太容易 ;w;
  2. 感覺AR太低 +1/+2都5過分
    SPOILER
    Insane 要求:
    HP Drain: 6 or above
    Circle Size: Any
    Approach Rate: 7 or above
    Overall Difficulty: 7 or above
  3. 個人比較喜歡 Aesopl19193果part 個flow好清楚 中間無停頓 King果d逐漸jump我5太喜歡 除非系六角型之類 直線我5太喜歡 D:
  4. 00:52:795 (1) - same as normal and alarmable
  5. 01:43:906 (4) - remove clap
  6. 02:18:572 (2) - 弧度好奇怪
  7. 02:24:795 (4) - move to 02:24:572
  8. 02:43:017 (4,5,6,7,8,9,10,11,12) - 太恐怖-O-
  9. 03:20:350 (1,2,3,4,5,6,7,8,9) - 我肯定呢個diff系insane ;w;
見到個map個upload date 我-O-左
anyway good luck for rank :D
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