Too many errors in this difficulty to not pop this at some point.
EasyEasy has several spacing fluctuations.
00:20:591 (2,3,4) - Spacing change here is unnecessary.
00:39:087 (1,2,3,4,5,6) - Inconsistent spacing. It's fine that you're using a slightly larger snap, but make sure that all the notes are evenly spaced.
01:02:645 (3) - Looks better if it it was in a similar position as 01:01:172 (1) - so that 01:01:172 (1,2,3) - is symmetrical.
01:07:062 (1,2,3) - Spacing change here is unnecessary.
01:26:387 (1,2) - Sounds weird having no hitsounds. I would advise you map this part in a way that actually makes use of hitsound ticks. But up to you.
Normalenough issues in this to be worth a pop. If you want you could even wait for a BAT to come to make changes.
00:10:652 (2,3) - Why are maps being bubbled with things like this? I don't remember people mapping like this before the new slider algorithm. No back then the actually were creative and used more than 3 points. This pattern could be a lot better.
00:25:008 (2,1,2,3) - Spacing is inconsistent here. Grid snap is breaking your spacing.
00:37:246 (3,1) - Transition is meaningless and random. It shouldn't be obvious that you couldn't think of a way to properly keep distance snap.
I came up with
http://osu.ppy.sh/ss/556278 I think you'll need to fill that gap for the beat's sake.
01:04:117 (1,2,3,4,5) - 2 ends in a strange place. I think it would be nicer if these were adjusted so that the end of 2 makes a diamond shape. something that makes the transition look more formed. At the very least reapply distance snap with grid snap off the 2, it looks cleaner slightly higher than its current position.
01:23:810 (2) - Too high in the pattern. i suggest moving to x 87 y 286 for better alignment.
Hard00:06:971 (2) - Looks better blanketed with 1.
00:25:008 (6) - It's weird that you deviated from the pattern here I know you have a slow down there and you need to include the next part somehow, but having the pattern go up down up down, it doesn't make sense to just suddenly go down again. This threw me off the beat and just makes a slowdown awkward. Yes it's fixable if you tried to fix it.
http://osu.ppy.sh/ss/556362 < Suitable alternative. Took about 1 minute to come up with that pattern so there are probably other ways to map this so that the flow is improved.
00:27:953 (3,4) - Exactly 1.2
00:29:057 (5,6) - Seems odd after all those curvy sliders, that you would suddenly have straight sliders. It could hurt to give a curve to slider 6.
00:36:142 (4,1,2,3) - Inconsistent spacing.
00:39:087 (1,2,3,4,5) - The gaps between the note groups is different. It would look better if each group was evenly spread.
00:40:191 (5,6) - Use 1.2 (currently 1.17)
00:50:129 (1) - note screws me up. I don't recommend starting this on the white tick. But if you want to keep Do not skip this 00:50:682 - This is unreadable without a note there. you should not increase slider velocity just to have an anti stack. Spacing out instead of stack is an option too. 00:51:602 (1,1) - this played alright, because it's spaced out. it's just annoying when its stacked.
00:52:338 (1,2) - Should be 1.2 (currently 1.23)
01:14:976 (1) - Harder to play without a hitsound. you had a finish on a similar pattern, so I suggest doing the same here.
01:17:001 (1,2,3,4,1,2,3,4) - I don't like this pattern. It could use a better curve.
http://osu.ppy.sh/ss/556402 http://osu.ppy.sh/ss/556406InsaneNot much to say here. spacing is intentionally inconsistent so not really worth going into why some spacings are off.
00:50:129 (3,1,2) - Changing spacing here is unnecessary IMO.