:3
Thanks for modKonei wrote:
Random mod~
[General]
* Disable Letterboxes during break in all diffs because you use a video~ // It's fine, because the ratio of the video is 16:9. So, letterbox doesn't affect to the video.
* You don't use a SB, so delete the osb file and full submit~ // One osb is allowed which doesn't have SB code even. You can check it in ranking criteria.
* The Source should be "Koi to Senkyo to Chocolate Portable" http://puu.sh/15F7S // Fixed
* add to tags: Love, Election, Chocolate, as it's the translation as you know // Love and Election were already added. Chocolate isn't necessary because it's in the title. Adding comma is useless imo.
[Easy]
00:03:950 - This downbeat is too strong to ignore it imo
00:07:379 - ^
00:10:807 - ^
01:02:236 (1) - Finish on start? If you do I would make it a bit quieter
01:22:379 (7) - Move it to 01:22:593 to follow the vocals might be better :3~
01:34:379 (2) - Whistle on end because of the high tone would sound nice~
[Normal]
* AR 5 plays better in this diff I think~
01:08:879 (1) - Try shaping it the same way as 4? I think it's a nice idea, because you used the same slider types in your previous combos~ // Fixed
01:12:522 (1) - I think this single curved slider is a bit lonely. Change it into a straight one would perfectly fit to the followings // You're right. Fixed appropriately
01:22:593 - Starting the Spinner here might be better because the long vocal starts here
[cRyo's Hard]
Moe diff~
[Insane]
* 0 Spinners is not a good Idea because the score can not vary like this!
01:22:164 (5) - I think of the repeat a bit sudden for this pattern. Maybe delete the repeat and add a note like this? http://puu.sh/15EXL
01:26:236 (1) - Not perfectly stacked on 8's end
* Funny diff~
That's all I've got :3
Go go Koichoco and Good luck
~
대칭이나 특정 무늬를 의도하지 않은 부분에서는 가급적이면 그리드 모딩은 지양해주세요. :3intoon wrote:
안녕하세요 :3
[Insane]
00:26:664 (2) - 여기만 기묘하게 distance snap이 다르네요.. 물론 플레이어는 모르겠지만...
00:28:379 (2,3) - 여기도 별 문제 없는건 이미 알고있지만은.... 3번째 포인트를 살짝 내리는게 어떨지요
+슬라도 2그리드만 내리고
기분탓인가 유독 여기만 슬라-슬라가 잘 이어지지 않는 느낌이... // EDIT : 이 콤보 그룹 전체를 수정했습니다.
00:36:307 (5) - x8 y94 (00:36:093 (4,6) - 의 y값 평균 좌표..ㄷㄷ)
이거 고치려면 그리드 밖으로 꺼내야 되는데 그리드 밖으로 꺼내는걸 꺼려하신다면 pass > <
중요하지도 않기도 하고...
00:44:986 (5) - delete note(?) just my opinion.. // 다시 잘 들어보니 박자가 없네요. 삭제했습니다.
00:54:200 (6) - 노트 추가.. 그냥 있으면 좋을거같아요 ㄷㄷ
01:25:379 (7,1) - 스택이 덜됬는데 이건 고치면 좋을듯하고, 안고쳐도 플레이어는 모르고....
キラリ~ > <
Thanks !intoon wrote:
[cRyo's Hard]
this diff have many unsnapped green lines. how about check them again? (whether miss green line's effect or not) yeah i checked :3
00:03:307 (3,4) - (small thing) not stack each other. just let you know.
00:49:379 (2,3,4,5) - ^
00:07:379 (4) - ^
01:08:450 (4,1) -
i stacked them manualy, its 0.1 but looks like 0.0 so i guess its fine ^^
00:13:164 (3) - volume 35% is better for me > < yeah 45% was a bit loud ww
00:16:807 (3) - i think it will break my rhytm o:
00:47:450 (3) - (nazi) move to center :3 x256 y336 yeah !
00:33:950 (2) - (nazi) x308 y196 () fixed
01:06:307 (6) - it can be more good shape :3 i think this shape is fine ^^
01:25:379 (1) - add NC yep!
00:00:950 - useless green line removed
moe diff~ thank youuuu ✿ www
Thanks MiLu。..。.*MiLu wrote:
[cRyo's Hard]cRyo moeMiLuuuuuuuuuu ♥♥♥
SliderTickRate to 2 ? i dont like ST-2 x.x
00:13:379 - change to soft custom2 ? i think SC1 sounds better :3
01:35:236 (1) - volume of this end to 45%? (same as other diffs) ok~
Changed nothing but thanks for modMiLu wrote:
hi~(⌒▽⌒)
[Easy]
01:20:664 (2,3,4,5,6,7) - I think that it is better to change to slider... =_= // Sliders make awkward feeling for me.
[Normal]
01:06:736 (3,4,5,6) - http://puu.sh/173rc just a proposal // Hmm, no change.
[Insane]
add something hitsound to head slider. // I followed piano only in this section. Thus no.SPOILER00:14:236 (1) -
00:15:950 (1) -
00:17:664 (1) -
00:19:379 (1) -
00:21:093 (1) -
00:22:807 (1) -
00:24:522 (1) -
00:15:200 (4) - I prefer to change to slider. end this at 00:15:414 - // I wanna keep circles.
00:18:629 (4) - ^
00:54:522 (1,2,1) - how about jump? its just a proposal http://puu.sh/174q4 // I prefer stacking in this part. >_<
01:08:022 (7) - add new combo? // No, because I added NC for lyrics.
01:08:879 (2) - ^
01:14:236 (4) - ^
01:27:950 (1,2,3) - this pattern is confusing at first play , but don't need have to fix...
01:35:986 (4) - add new combo // It's not necessary.
sorry my poor English
Thx tera~ !terametis wrote:
[cRyo]
00:07:807 (1,2,3) - I feel more good try use same rhythm as 00:00:522 (1,2,3) - ,00:04:379 (1) - just wanted to make variety o:
00:24:522 (1,2) - This slider is a little uncomfortable for me when combined with the rhythm of the advance. Could you try to something like these :3 umm ok~
00:56:450 (3) - add clap at slider's end?
00:58:164 (1) - remove clap on the slider's rail and add clap at the slider's end?
00:58:593 (2) - add whistle at the slider's end? I don't know whether or not it is intentional. didnt want whistle here
01:03:307 (1) - add whistle? and here ^^
01:11:879 (1) - add clap at the slider's end?
01:20:664 (1) - add clap?
yeah i forgot claps, all added x___x
Thanks for mod!winber1 wrote:
As you can tell, I am totally the fastest modder. xD
..but yea, sorry for taking so long ;_; Been busy/lazy lol
[Insane]
- 00:54:522 (1,2) - possible center it on the y-axis? Looks better that way imo // No, flow won't be good
- 01:17:450 (3,4) - I'd rather have the same rhythm as 01:16:164 (2,3,4,5) - it would sound better imo, and it's more consistent that way. http://puu.sh/18YkP and http://puu.sh/18Ylw (Sorry, I'm missing the last picture >_< but combo 7 is just on the other side of 01:19:379 (1) - . But something like this would be a little better imo. ) // Fixed appropriately
- 01:26:664 (3,4,5,6) - instead, put that rhythm here http://puu.sh/18YmX I like the sound better and it matches 01:22:807 (1,2,3,4) - // No, I followed drums o.o
- 01:33:093 (1,2) - ^ same as above
[Normal][Easy]
- 00:54:522 (4) - new combo? // It's not necessary
- 01:21:950 (6) - uhhhhh...... http://puu.sh/18YC6 is better and makes the whole pattern symmetric and it more beginner freindly imo. I don't really the point of that repeat slider. // I wanna keep the slider for claps
- 01:24:950 - why break? Fits better if mapped imo. // I won't map break. I have put a break to where possible in Normal and Easy.
goooood luck~~ :3
- 00:54:522 (4) - new combo?
- 01:24:950 - i would map the break
Well, I'd try to avoid the red lines. For example, 01:20:664 (2,3,4,5,6,7) - is going to be hard to read for beginners, especially with the current approach rate. That's just one example where using the red lines can be confusing. The other examples aren't as important as this one though. // Easy doesn't mean always white bars. o3o
Thanks for mod!bossandy wrote:
Here ~
[ General]
- 01:07:379 - If I were you , I will end the first kiai time here // I tried this when I made this first. But I feel a bit weird.
- Lead-In is not enough for me , try 2000~2500? // The frist note(522ms) + Leadin(1500ms) = 2022ms. It's fine o3o
- Selete out Letter box during breaks? // No. Normal and Easy need it when play novid imo.
[ Easy]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 00:31:379 (3) - Hmm...Maybe you can add a New Combo here? this pattern is a bit long IMO , and other diffs' have New Combo too :O // I didn't add new combo for symmetry.
- 00:38:236 (3) - Same as above
- 01:33:950 (1,2) - Move them a bit down? It is a bit ugly because the hit300 covered by HP bar >_< // Fixed
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- Nothing to point out I think :3
[ Normal]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- I think this diff is good enough , because I can't find anything ! Good Job yk!
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- Same as Easy xDD
[ Insane]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 00:49:164 (5) - This diff is according Lyrics to put New Combo , so I think you can put a New Combo here , and then remove New Combo 00:50:022 (1) - // Yes, but there is something wrong at combo length in this section. I removed NC from 00:43:593 (1)
- 00:54:093 (5,6) - Maybe change them into a slider? ok , this is not important xD // Nope >w<
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 01:08:772 - Make this green timing section's volume down a bit? It sounds a bit loud now , try 40%? // Fixed to 50%
--------------------------------------------------------
Ya , That's all , good mappers!!! Sorry for late
I am try to fine some time to mod , now done my mod anyway! xD
Good Luck :3
Thanks for checkinglolcubes wrote:
Hi!
[Normal]
AR+1 please, 4 felt too slow. // No, the song and SV aren't so fast.
[Easy]
*AR+1 as well, 2 is just meh. // No
*00:52:272 - Lower the volume by 10% for all tick sounds, they are slightly too loud. 70->60%, 80->70% please. // In comparison to my other diffs, it's fine technically. I don't see any problem in the volume.
*01:20:664 (2,3,4,5,6,7) - I find this pattern really complicated for an easy. This is very low AR and suck stacking can be confusing. Can you somehow rearrange the pattern so it's not condensed this much? Also put a new combo on 01:20:664 (2) and remove it from the previous slider, because that separates the complicated pattern from the simple stuff, and also fits the music, killing 2 birds with one stone. // Alright, some people pointed this out before, just fixed 3 circles to a slider. By the way, NCing is fine.
That's all, can rank once you fix your stuff.
EDIT : I'm sorry, I confirmed this as well. I'll keep this in my mind to don't make mistake in the future.lolcubes wrote:
Usually if you put custom sounds on slider ticks, they are a little louder so 8~12% reduction makes them in line with other sounds.