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ChouCho - Happy Fate (Short Ver.)

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Total Posts
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Topic Starter
ririco
This beatmap was submitted using in-game submission on Saturday, October 13, 2012 at 7:39:52 PM

Artist: ChouCho
Title: Happy Fate (Short Ver.)
Source: Mirai Nikki
Tags: yuno gasai character song kosiga Saten Saten-san
BPM: 144
Filesize: 3391kb
Play Time: 01:40
Difficulties Available:
  1. kosiga's Fate (1.6 stars, 87 notes)
  2. Normal Fate (4.01 stars, 157 notes)
  3. Saten's Fate (4.99 stars, 284 notes)
  4. Sekai's Fate (4.91 stars, 297 notes)
Download: ChouCho - Happy Fate (Short Ver.)
Information: Scores/Beatmap Listing
---------------
Yuno kawaiii >w<///

Thanks to Vicho For the nice mp3 >w<

kosiga's Easy ------ Done

Normal ----- Done

Hard ---- Done

Saten's Insane ------ Done

You can download the Storyboard here: http://puu.sh/1cSDw

Thanks for who has the time to mod my map :3
  • Twice (+ Star)
    Lizellota
    wantuole
    -kevincela-
    Mythol
    Snowy Dream
    Underflow (+ Star)
    Kin (+ Star)
    Lally (+ Star)
    Leorda
    Flask
    nich95 (+ Star)
    Byakugan249 (+2 Stars)
kosiga
http://puu.sh/13uod

here my Easy >x<!

Good luck~ ;)
Topic Starter
ririco
Thanks moe kosiga >w<
Twice_old
Easy
01:16:894-(1) move to 01:17:310 and make a return owo!?
also add a note at 01:16:894 and 01:19:394 ?

Normal
01:34:394-(4) I don't know why this slider have a big ds ?
I think normal use one ds is enough owo?

Hard
AR-1

Insane
owo? nothing

oh and if you don't make Storyboard you can delete the .osb

still nice www :)
Topic Starter
ririco
Thanks Twice-chan >w< fixed some~
Lizellota
Found this in Star's queue >w</

[Saten's Insane]

00:05:435 - whistle?
00:19:185 (1) - remove clap ><
00:24:185 - add a note
00:55:123 (2) - clap

Nice diff :3 Awesome as always~

[Hard]

some suggestions
whistles:
01:02:102 -
01:03:977 -
01:07:310 (1) -
01:08:769 -
01:10:644 (1) -
01:12:102 (1) -
01:17:310 -
01:20:644 -
01:22:102 -
01:24:602 (3) -
01:25:019 -
01:27:310 -

00:02:310 (5) - remove a note
00:25:227 (1) - poor blanket ><
00:28:144 (2) - ^ lol
00:30:644 - remove finish
00:30:435 (9) - make this slider longer and add finish 00:41:894 (6,1) - 00:43:769 (4) - add finish and remove 00:43:873 (5) - this note?
00:45:852 (2) - clap
00:47:310 - finish?
00:48:977 - ^
00:58:248 (7,8) - add claps
01:07:414 (2) - remove this note, dont fit the music well ><
01:12:519 (3) - clap
01:18:456 (8) - ^
01:25:435 (6) - finish
01:25:644 - remove finish

[Normal]

00:02:310 - remove this slider, and add a note 00:02:727 here ~ x:360 y:164
00:06:894 (6) - remove finish o.O
00:31:060 (1) - whistle
00:31:894 - ^
00:45:644 (3) - remove finish..
00:52:310 (1,2,3) - check this spacing
01:00:644 (3) - NC? ><
01:03:560 - clap
01:13:977 - finish

Why are you not finished this diff? ..and SV should be lower >3<

[Easy]

Pretty nice done~!

Good luck on this~ :)
Saten

Lizellota wrote:

[Saten's Insane]

00:05:435 - whistle?
00:19:185 (1) - remove clap ><
00:24:185 - add a note don't know where to put it
00:55:123 (2) - clap

Nice diff :3 Awesome as always~
Thanks :3

did everything except the blue one

http://puu.sh/16xdq
Topic Starter
ririco
Thanks Lizellota for modding my map ></ and updated Saten's Diff~ :3
wantuole
from my queue
SPOILER
this is my mod
[General]
bg name '917292-1024x768-Gasai-Yuno' …… so longger name
01:40:644 - spinner is ok ,but vol is slow get up to 01:43:560 and fast down, maybe like Saten's Fate,nothing sound is good.
[kosiga's Fate]
oh so good,all look's fine
01:01:477 (2,3,4) - looks not neat
[Normal Fate]
nothing
[Sekai's Fate]
01:38:977 (1) - finish?
[Saten's Fate]
00:10:227 (2,1) - not neat, move a little up
00:19:810 (3) - ^ a little left
01:08:977 (1) - Stack 01:05:852 (2)

that's all
good luck
Topic Starter
ririco
Thanks for modding :3 fixed some stuff~
-kevincela-
Hey o/

[General]

  1. There are 2 .osb files here. Delete them and remember to full submit!
[kosiga's Fate]

  1. 00:03:144 (3) - Flip this vertically and put it at x:256 y:144. I know you are trying to make a symmetry using the grid,but by doing this the flow between the 2 sliders 00:01:060 (2,3) - will get really better!
  2. 00:40:644 (1,2,3) - Not implying that this is a bad rhythm,but a rhythm that follows more the vocal here fits pretty good. This is my rhythmical suggestion here:

    If you want some patterns to use here,just call me: I can help you :D
  3. 00:56:894 - Again,a note following the vocals here wouldn't be bad. It would play pretty good with 00:57:310 (1) - by placing it at x:300 y:288
  4. 01:06:477 (1) - Move the new combo at 01:07:310 (3) - ,it's better to begin a new phrase here.
  5. 01:19:810 (1) - If you done the thing above,do the same here.
  6. 01:23:977 (1,2) - Little pattern suggestion here: you could replace these two straight sliders with instead two sliders that curve in opposite sides,like in this image. Imho,this would be a better choice,and flows really good!
    SPOILER

    68,160,83977,6,0,B|32:104|68:48,2,120,4|2|8
    108,232,85644,2,0,B|124:272|108:312,1,80,2|4
[Normal Fate]

  1. 00:05:227 (3) - Since here there is the 1/8 synth that finishes later,I'd suggest you to follow that properly by adding a note at 00:05:227 - and moving the slider 1/2 later,obviously making it shorter by 1/2. If you didn't understand well,just take a look at this image:
  2. 00:07:102 (1) - Again,I'd suggest you moving this slider backwards 1/2 to follow properly the synth: it fits really good! (obviously to make it fit properly you'll have to make it 1/2 longer)
  3. 00:17:310 (1,2,3,4,5) - I suggest you to make this arc-shaped pattern a bit more curvy,so that it looks better and it flows properly:
    SPOILER

    148,296,17310,5,4
    148,296,17519,1,0
    80,200,17935,1,0
    148,104,18352,1,0
    268,112,18769,2,0,B|336:100|400:160,1,120
    412,192,19394,2,0,B|448:248,2,60,8|0|0
  4. 00:19:394 (6) - You could add a whistle here at the end to follow the synth ^^
  5. 00:28:977 (1) - Move this new combo at 00:27:727 (7) - ,as the phrase should begin here.
  6. 00:31:060 (1,2,3,4,5) - This is both rhythmical and structural suggestion. What do you think on using the symmetry to make a new pattern that fits better with the vocals? Here how it should come out:
    SPOILER

    256,120,31060,5,2
    184,216,31477,2,0,B|160:244|168:292,2,60,0|0|2
    256,312,32310,1,0
    328,216,32727,2,0,B|352:244|344:292,2,60,0|0|2
    400,120,33560,2,0,B|444:160|448:232,1,120
    328,216,34394,6,0,B|224:224|184:304|84:284,1,240,8|8
  7. 00:46:477 (6) - This is mostly a graphical suggestion: what do you think of using here 00:44:810 (2) - flipped horizontally and verically placed at x:320 y:336? It looks really good,instead of using a curvy slider here. Here's an example on how it should come.
  8. 00:57:310 (1,2,3,4,5) - Another rhythmical suggestion. Maybe I'm following too much the vocals,but this sounds really strange as now :\
  9. 01:23:977 (1,2,3,4) - Last rhythmical suggestion here:
[Sekai's Fate]

  1. 00:05:019 (1) - Consider extending this until 00:05:435 - ,as the 1/8 synth finishes there (this will delete the note placed there,obviously)
  2. 00:19:602 (3) - Again,put a whistle at the repeat to follow the synth
  3. 00:45:644 (1,2,3,4) - Using only a triangular jump here isn't that great imho :\ I would instead use a square-shaped jump,like this:
    SPOILER

    136,132,45644,5,0
    36,184,45852,1,8
    116,264,46060,1,8
    216,216,46269,1,0
  4. 00:59:602 (3,4,5) - Just to clarify,this is a 1/8 drum,not a 1/4 one,so I'd suggest you to replace these instead with a 1/8 slider.
[Saten's Fate]

  1. 00:19:810 (3) - I would add a clap at the end of the slider: that 1/2 clap pattern fits pretty good there!
  2. 00:20:227 (1) - Move this new combo at 00:21:269 (2) - ,imho it fits better to follow the vocals there!
  3. 01:12:935 (1,2,3,4,5) - Instead of using a zig-zag pattern here,I'd suggest you to make another kind of pattern,for example,this could fit pretty good
  4. 01:40:019 (4) - Again,clap here?
    orz,sorry for this short mod >_<
Topic Starter
ririco
Thanks kevin for the nice mod fixed most of those >w<
Mythol
req in-game~

[Easy]
01:27:310 (1) - End slider on 01:28:769
01:32:935 (1) - Start and end spinner from 01:34:914 ~ 01:35:435
Nice Easy :)

[Normal]
HP +1, currently same as Easy and way too low imo
00:03:144 (6,1,2,3) - Try this?
00:06:477 (3,4,5,1) -
00:17:310 (1,2) - I think 1/4 slider will fit better than 2 notes here...
00:18:769 (5) - Finish on start?
00:19:394 (6) - I think clap > whistle on slider end
00:25:852 (4) - Not needed imo..this is overmap..
00:27:310 (6,1) - Swap NC?
00:37:102 (5) - Remove note?
00:47:310 (1) - Finish
00:48:977 (3) - Whistle
00:57:727 (2,3,4,1,2) -
01:22:519 (5) - Remove note
01:24:602 (2) - Spacing !
01:26:060 (6) - Change to lower vol finish instead of clap?

[Hard]
HP -1 too high, and same as Insane
00:05:019 (1) - This should be in 1/4 with 3 repeats
00:05:644 (2) - Remove note
00:18:977 (1) - Remove clap on slider end? not fitting to me..
00:58:248 (7,8) - Remove claps.. don't fit ;_;
00:58:560 (9,1) - Change order of these
Make sure there is a clap on 00:58:560 !
01:07:102 (4) - I would add triple here instead of 01:07:310 (1,2,3)
01:21:894 (1) - Flip? Plays better to me~ 01:35:644 (4) - Move to 01:35:435 and add repeat o:
01:38:769 (6) - Finish here instead of 01:38:977 (1)

[Insane]
00:52:727 (2) - Ctrl + R?
00:55:227 (3) - Clap is better on start of this slider instead of 2 imo~
00:58:248 (4) - Remove clap?
01:12:102 (1,2,3,4,1,2,3,4,5) - Boring... orz please change :(
01:36:269 (8) - Does not fit at all, just one repeat in 1/4 is better :/
Topic Starter
ririco
Thanks Mythol fixed most of those ></ really nice mod <3
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[kosiga's Fate]
00:00:644 (1) - whistle here
01:08:769 - remove whistle?


[Normal Fate]
00:00:644 (1) - whistle at start not at the end
00:05:435 (4) - try finish at start?
00:07:102 - should be a note here or the next slider start at here
00:53:977 - finish here?
00:57:310 (1) - ^


[Sekai's Fate]
00:00:644 (1) - whistle here not the next slider's start :<
00:05:435 - finish
00:07:102 (7) - slider shoud be start here
00:25:644 (2) - 2 grids down
00:28:560 (3) - 4 grids down
00:35:019 (4) - put here

00:48:977 (2) - 3 grids left?
01:03:977 (4) - 2 grids down?
01:07:414 (2) - remove it! =A=


[Saten's Fate]
00:00:644 (1) - whistle at start not at the end
--------------------------------------------------
Wonderful Mapset :3
GL
Topic Starter
ririco
Thanks Snowy >w< fixed most of those <3
Himesaka Noa
Hi, Sekai-nyan :3
I mod this beatmap by your request.

[kosiga's Fate]
01:03:144 (4) - How about move to 344, 124?

[Normal Fate]
00:33:560 (5) - Add clap on slider head
01:25:852 (5) - Add clap
01:26:060 (6) - Add clap on slider head
01:36:477 (3) - Add whistle on slider tail
01:34:394 (4) - New Combo
01:35:644 (1) - Remove New Combo
01:39:394 (1) - Remove New Combo

[Sekai's Fate]
01:03:560 (3) - How about change to like this?

[Saten's Fate]
00:20:227 (1) - How about move 4th waypoint to 480, 92?

Sorry, i can't found other suggestions. It's good beatmap!
I like this song! Shoot a star =☆

Good luck :D
Topic Starter
ririco
Thanks Underflow >w< for mod and star <3
Kin
Hi ~
From my mod queue ~
Only suggest

kosiga's Fate :

00:31:477 (1,2,3,4) - maybe too much confusion for easy ?

Normal Fate :

00:32:727 (4) - add whistle at slider begin and remove whistle at end slider
00:45:852 (4) - add clap
00:46:060 (5) - remove clap, add fnish
01:26:060 (6) - try to make it more symetric

Sekai's Fate :

00:18:977 (1) - add clap at slider end
00:40:019 (5) - one grid top and one grid left, I think it's look better
00:41:894 (6,1) - try to make 1 more symetric and 6 in center like this : http://puu.sh/19Jkp
If you change this ^, don't forget this --> 00:42:935 (2,3) -
00:58:144 (6,7) - add clap

Saten's Fate :

00:28:769 (5,2) - http://puu.sh/19JuZ

Nice map ~

Good luck for rank !
Because I like your map
Topic Starter
ririco
Thanks Kin for mod and star >w<// it's helpful
Saten
http://puu.sh/1aLPF

Kin wrote:

Saten's Fate :

00:28:769 (5,2) - http://puu.sh/19JuZ
what do you mean by that lol
Topic Starter
ririco
updated :3
Sun Rainbow
Some SB's Change:http://puu.sh/1aZ9D
Topic Starter
ririco
updated :3
Lally
:3 hi moe here the mod as you requested
here for you (/ * w * )/
[General]
looks all fine :D

[Break Time:]

kosiga's Fate :
01:28:560 - 01:32:935
Normal Fate :
01:27:310 - 01:32:727
Sekai's Fate :
01:27:310 - 01:32:727
Saten's Fate:
none ( ithink you should add a little break)

[Sekai's Fate]
00:46:269 (4) - remove it i think it sounds better

btw so noob =W= free to not give a kudosu is not needed u3u
Topic Starter
ririco
Thanks Lally >w<// removed that note on my diff~
Saten
if I add a break, then Sekai's diff will have more combo/score which would make my diff pointless lol
Leorda
Hi there

[General]
* Your diff name makes players are confused for which one is easy diff or normal diff. Consider to rename your diff name into difficulty name (e.g. " Saten's Insane Fate")

* White combo colors should be avoided, otherwise it distracted while kiai time, since it's too flashy
* You have 2 osbs, remove the wrong one


[Storyboard]
* Most lyric SB has a cutted glow. Consider to remove the glow or remake the lyrics

00:50:227 - This SB Load has over 5.00x Consider to tone it down by scale the BG
01:01:164 (Light2.png) - This SB elements are suddenly appear at right side. You should move this to out of screen for beginning
01:01:164 (White.jpg) - Having a crimson BG are makes the lyric SB goes blend. Perhaps change it into a grass BG?


[Normal Fate]
00:05:227 (3,4) - Unstack this slider to make beginners easier to know the timing of this object?
00:47:727 (2) - I think this slider needs more wavy


[Sekai's Fate]
00:05:019 (1) - This 1/8 slider are pretty not good for hard diff.... Perhaps try 1/4 slider?
00:35:227 (5) - Spacing error, it's too far from the previous one
01:24:602 (3) - Spacing error, it's too close from the previous one


[Saten's Fate]
00:05:019 (1) - Remove 1 repeating slider, so players are able to click the next note with perfect timed
01:36:269 (8) - ^


Good luck~
Topic Starter
ririco
Thanks Leo for the helpful mod :3
Flask
\:3/ Sekai-nyan!!

[General]
  1. Do SBer's name should add in tags? if yes, add "Sun Rainbow", "Sun_Rainbow" into tags o.o
  2. I got 2 osb, delete useless osb and full submit :3
[kosiga]
  1. 00:50:644 (1) - Try to use some sliders to instead, this is to short imo, and it's not a good part to place the spinner D:
    Nothing to say, awesome!
[Normal]
  1. 00:07:310 (1) - finish to fit with song?
  2. 00:43:977 (1,2) - Spacing? lol
  3. 00:59:602 (1) - Weird part imo, you shouldn't add anything at 00:59:602 - ,so delete this slider and put a note at 00:59:810 - ?It's more fit with the rhythm and song imo lol
  4. 00:59:602 (1) - again here, if you don't except^, remove nc then nc at 01:00:644 (7) -
  5. 01:27:310 (7) - finish? (nazi)
[Hard]
  1. 00:17:935 (3,4,5) - I have an idea when I mod this diff now (but every diff have these parts D:), add whistle? There's sound but you don't add any sound on. If you except, do it on every diff :3
  2. 01:26:894 (6) - finish (end)? (nazi again)
  3. 01:37:935 (3,4,5) - Same as 00:17:935 (3,4,5) - (do it on every diff again)
[Saten]
  1. 01:27:310 (1) - finish?
    Well made!
Good luck Sekai-nyan~~
Topic Starter
ririco
thanks Flask for the mod >w<
Nichiyouki


Hi, Sekai-nyan :3

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. .osb file have 2 files which same as what that Flask said it. Remove it only unnecessary file, then upload by full submission.

kosiga's Easy Fate

  1. 00:03:114 (3) - Ctrl+J? but if you want to its stack. Move it to (1), too.
  2. 00:48:977 (2) - Try make slider end of this to stack with 00:46:477 (3,4).

Normal Fate

  • 00:11:060 (2) - Make to this, would be beautiful?
  1. 00:33:560 (5) - Add finish in slider end.
  2. 00:58:977 (3) - Move at 00:58:769. It may better for rhythm or vocal.
  3. 01:12:310 (3,5) - I think that if add whistle in them be better?
  4. 01:24:602 (2,3,4,5) - ^
  5. 01:39:394 (6) - Add NC?

Sekai's Hard Fate

  1. 00:17:518 (2,3,4,5) - Add whistle in them be better?

Saten's Insane Fate

  1. 00:37:102 (4) - Move to x:176 y:188, or maybe stack with slider end of 00:35:644 (5)?
  2. 00:55:123 (2,3) - Switch clap between (2) and slider begin of (3).

That's all that I can find them, and hope that my mod will be useful for you.
nice map and song, give a star ;)

Good luck~
Topic Starter
ririco
Thanks nich for mod and star >w< fixed mostly all of those~ :3
Yu-Izanagi-12
I couldn't find anything but please accept this star for good work on your map
Topic Starter
ririco

Yu-Izanagi-12 wrote:

I couldn't find anything but please accept this star for good work on your map
Thanks for your star >A</
Rare
sry for the delay.
all sugesstions.

[kosiga's Easy Fate]
why don't add notes?
SPOILER
00:41:060 -
00:41:894 -
00:42:727 -
01:23:977 (1) - I prefer to lower the hitsound a bit at the end slider

[Normal Fate]
Circle size 3 is better
00:03:977 (1) - start this at 00:03:769 -
00:22:310 (4) - stack to next head slider
00:47:727 (2) - more curce slider ex:http://puu.sh/1dz8Y
00:59:602 (1,2,3) - how about? http://puu.sh/1dz9B

[Sekai's Hard Fate]
00:58:560 (9) - add clap to head slider
00:59:394 (2) - ^
01:00:019 (6) - same as 00:58:560 (9) -

[Saten's Insane Fate]
00:45:644 (1,2,3,4,5,6,7,8) - how this pattern? http://puu.sh/1dzda
00:55:852 (5) - add clap to head slider
Topic Starter
ririco
Fixed some stuff in my diff's thanks Rare :3
YTYuyu
yo i'm here~~

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
replace "theme" for "character" because Yuno is a character in the anime so i think you have to be specific in this.

[Kosiga's Easy Fate]
00:16:060 (2) - maybe Ctrl+H so that this slider blankets (1)? i think the flow would look smoother during gameplay IMO.
00:33:560 (4) - perhaps you can un-stack this so that it'd be easier for beginners?
00:45:644 (2) - i find this finish too distracting because there's no cymbals and it sounds unfitting. you can do 2 things. remove the finish or add a timing point to reduce the volume of the finish to make it less distracting for other people.
01:00:227 (4) - same as 00:33:560.
01:10:227 (6) - ^

[Normal Fate]
00:05:227 (3) - forgetting a whistle here? add it for consistency in the whistles.
00:05:435 (4) - i can see that this wave slider can look smoother than this IMO. maybe something like this to make the flow smoother?
SPOILER
176,72,5435,2,0,B|128:72|108:120|84:176|16:176,1,180,6|2,0:0|0:0,0:0:0
00:11:060 (2) - here as well, but something like this. if you do this, you have to fix the spacing in this part.
SPOILER
260,152,11060,2,0,B|328:196|376:156|428:112|504:160,1,240,8|8,0:0|0:0,0:0:0
00:20:644 (1) - maybe a finish at the beginning as they act as the cymbals in this part of the song?
00:47:727 (2) - same as 00:05:435, but something like this should work.
SPOILER
120,164,47727,2,0,B|216:176|240:136|268:88|376:124,1,240,2|2,0:0|0:0,0:0:0
00:48:977 (3) - remove that whistle because you have whistles before and after the sliders and it sounds unfitting with this part of the song.
00:59:394 - i'm feeling a circle here because it follows the vocals and the drums. players who play this blindly might mess up at the next note thinking that it's following this part of the song.
01:13:144 (5) - i'm not feeling that the circle should not be here because yes it's for emphasis, but it ruins the flow in this part of the song. i think it'd be better if you can align this to (3) so that it'd look like a diamond for a smoother flow in the vocals. it should look like this.
01:26:060 (6) - i can see a bit of improvement on this slider. just make it look symmetrical for a smoother transition.
01:27:310 (7) - replace the finish for a whistle to show the emphasis in the vocals. the finish is too loud and it sounds too distracting for players IMO.
01:32:727 (1) - replace this for a circle at the end. there are no vocals at the beginning of the song, but it starts around the the end of the song.

[Sekai's Hard Fate]
change the diff name to "Hard Fate" since you made the diff, and to be consistent with the normal diff.
00:06:060 (4,6,7) - if you can make (4,6) the same, the flow in the song would be smoother during gameplay, and the stack can be better if you can stack (7) perfectly.
00:30:435 (9) - maybe you can extend this by 1/2 to follow the hold in the vocals?
01:33:977 (5) - and here. i can see a bit of improvement on this slider for a smoother transition to the next note.
01:38:977 (1) - maybe a clap at the the end to go along with the drums in this? also i can see a nice drum pattern in this part during gameplay.
01:40:019 (4) - ^

[Saten's Insane Fate]
00:30:227 (3) - maybe a stack on the beginning of (1) for a smoother transition to the diff?
01:12:102 (1,2,3,4) - i'm feeling Ctrl+J for this combo because i think going around in circles looks boring and it might be hard to hit the notes again at the same spot during gameplay IMO. it should look like this.
01:40:019 (4) - add a clap here. you did it at the previous claps to match the drums, so doing it here would look consistent since they match the drums in this part of the song.

and that's all...whenever you're ready, catch me in-game.
Topic Starter
ririco
Thanks Byaku fixed most of those :3
Saten
I actually stopped caring when you changed the diffnames (once again).
I found it better like it was before than what it is now. It's not like you're an airhead or something picking the last diff thinking it's easier than Normal when it's kinda obvious with the diff spread. And naming it [Saten's Insane Fate] looks stupid silly imo.

Byakugan249 wrote:

[Saten's Insane Fate]
00:30:227 (3) - maybe a stack on the beginning of (1) for a smoother transition to the diff? done, made some additional adjustments as well
01:12:102 (1,2,3,4) - i'm feeling Ctrl+J for this combo because i think going around in circles looks boring and it might be hard to hit the notes again at the same spot during gameplay IMO. it should look like this. I actually find the current pattern quite interesting
01:40:019 (4) - add a clap here. you did it at the previous claps to match the drums, so doing it here would look consistent since they match the drums in this part of the song. not sure, I only add claps and such when I can hear resembles in the actual music.
Thanks
Fixed some other stuff from previous mods as well

http://puu.sh/1ek7z
Topic Starter
ririco
updated and changed the diff's name's ><
kosiga

Byakugan249 wrote:

[Kosiga's Easy Fate]
00:16:060 (2) - maybe Ctrl+H so that this slider blankets (1)? i think the flow would look smoother during gameplay IMO. hmm.. I used a symmetrical here. http://puu.sh/1ellt ctrl+H: http://puu.sh/1elni I think this is it is more beautiful than the form of the Ctrl+H ==
00:33:560 (4) - perhaps you can un-stack this so that it'd be easier for beginners? I put the stack at several locations in this map. I think that all these are simple stack. and I think that these rarely confuse a play. I do not want to change it if possible >.<;
00:45:644 (2) - i find this finish too distracting because there's no cymbals and it sounds unfitting. you can do 2 things. remove the finish or add a timing point to reduce the volume of the finish to make it less distracting for other people. ok. reduce the volume to -20%(50%)
01:00:227 (4) - same as 00:33:560. same ==!
01:10:227 (6) - ^ ^
thank you~ :)

http://puu.sh/1eluM
Topic Starter
ririco
updated :3
YTYuyu
re-check~

[kosiga's Fate]
01:25:644 (2) - replace the finish for a clap. the finish sounds distracting and it breaks the consistency in the claps.

[Normal Fate]
00:05:435 (4) - ok now that you fixed it, you should stack this perfectly so that it'd be consistent with the other stacks.
00:11:060 (2) - you forgot to fix the spacing in this part. my suggestion is that you should move (3) to the right so that it'd be consistent.
00:46:060 (5) - maybe a clap to go with the drums, also it'll give off a nice clap pattern during gameplay IMO.
01:26:060 (6) - i find the finish too distracting, so replace the finish for a whistle to avoid the distraction for other players.

[Sekai's Fate]
00:07:102 (7) - add a timing point here and reduce the finish's volume to 50%. 70% sounds too loud and unfitting.
00:10:644 (1) - ^
00:13:977 (1) - ^
00:20:644 (1) - ^
00:47:310 (4) - ^
00:48:977 (2) - ^
00:50:644 (1) - ^
01:26:894 (6) - i'd prefer the whistle over the finish here. the finish sounds too distracting and unfitting with this part since the vocal tone is a bit low.
01:33:977 (5) - you didn't fix this slider. i'll give you the code and what it looks like to make it easier. like this.
SPOILER
300,156,93977,2,0,B|364:156|372:124|380:88|460:88,1,160,0|2,0:0|0:0,0:0:0

[Saten's Fate]
00:13:560 (1) - maybe a whistle at the repeat to show emphasis in the instrumental?
00:20:227 (1) - add a timing point at the repeat and reduce the volume to 50%. same reason as hard.
00:46:894 (7,8) - add a clap at (7) and remove it on (8) to show emphasis in the drums.
01:36:269 (8) - i feel that this kick slider doesn't belong here because the transition from this note to the next plays awkwardly for me...i think it'd flow smoother if you can replace for a stacked stream.

and that's all.
Topic Starter
ririco
Fixed all of those :3 Thanks Byaku
Saten

Byakugan249 wrote:

[Saten's Fate]
00:13:560 (1) - maybe a whistle at the repeat to show emphasis in the instrumental? I don't think a single whistle hitsound would do any good
00:20:227 (1) - add a timing point at the repeat and reduce the volume to 50%. same reason as hard. I love strong sounds though, and 50% is a bit low imo
00:46:894 (7,8) - add a clap at (7) and remove it on (8) to show emphasis in the drums. the clap on (8) was a mistake due to reversing (7,8)
01:36:269 (8) - i feel that this kick slider doesn't belong here because the transition from this note to the next plays awkwardly for me...i think it'd flow smoother if you can replace for a stacked stream. I'd rather not use 1/6 streams
~
http://puu.sh/1ep58
Topic Starter
ririco
updated Saten's Diff :3
YTYuyu
everything looks fine to me so here you go~

Topic Starter
ririco
wow, thanks Byaku >w<
Andrea
Really nice and clean map, nothing else to say.

Ranked~
Topic Starter
ririco
Thanks =w=/
Aurele
Speed Approval.
suzutsukikanade
Ow that was really fast...
Mythol
Seka!
Darksonic
Awesome <3
HeatKai
Congrats!
Yuno super kawaii :D
Gamu
(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Topic Starter
ririco
Thanks Everyone :3
Flanster
Another speedrank? Interesting...

Congrats anyways ;)
wantuole
Congrats!
Nichiyouki
Congrats! Sekai ;)
Reisen Udongein
congratz ;3
Quilt
omedeto~ sekai :)
Sure
Congrats, yandere sekai
Flask
So fast and Gratz >w<
Topic Starter
ririco
>w< Thanks everyone for your support~~
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