There's something wrong with the trading signs, they take sign nearest to your head instead of what you've clicked on, so any sign on foot level can't be accessed.
Towny will lag if you use flatfile on a populated server.Ephemeral wrote:
i say tentatively now that lag issues should be gone forever. turns out towny is a terribly written plugin and has to be tweaked to oblivion before it functions properly on high population servers!
I found out it depends on what you're carrying in hand. Holding Steak seems to work very well.JInxyjem wrote:
There's something wrong with the trading signs, they take sign nearest to your head instead of what you've clicked on, so any sign on foot level can't be accessed.
That's not intended behavior, it should work either way, it just depends on what sign you click on ._.JInxyjem wrote:
There's something wrong with the trading signs, they take sign nearest to your head instead of what you've clicked on, so any sign on foot level can't be accessed.
RusticKey wrote:
I HAVE SEVEN TREES BURNING
Luxary wrote:
Yeah this lighting is DESTROYING our forest
I wanted more quotes but everybody was too busy going "holy shit" to answer meRusticKey wrote:
Also I got struck by lighting 2 times
You spoke too soon!!Ephemeral wrote:
i say tentatively now that lag issues should be gone forever. turns out towny is a terribly written plugin and has to be tweaked to oblivion before it functions properly on high population servers!
server is running on cb++ built to latest recommendedCorin wrote:
Our latest build is 2.9.4.2 which is specifically for 1.3.2.
This is most likely the reason why.
Also yes it's a prebuild but prebuild just means it's for a beta version of Bukkit.
I assume "neutral" is wilderness?. The chests you put down are instantly locked to you, but anybody can still mine in your mine, if they can find it.Ouariasse wrote:
i'm still new to minecraft but are our mines and stuff saved even if they're in neutral zones?
Yeah some just made me pissed like Economy O_o But mc jobs would be usefull for this one.... It just sucks gathering money only with selling stuff. And i have to walk over there all the time.... With mc jobs you could gather less money but stil something without selling :/Azure_Kite wrote:
I think we've got enough plugins as-is.
There is no latest recommended build of 1.3.2, only 1.3.1.Ephemeral wrote:
server is running on cb++ built to latest recommendedCorin wrote:
Our latest build is 2.9.4.2 which is specifically for 1.3.2.
This is most likely the reason why.
Also yes it's a prebuild but prebuild just means it's for a beta version of Bukkit.
on top of the lag issues, i think that an auto-restart every 6 hours is probably essential at this point. i've fixed the netherwart economy sign as well.
I saw that a week ago, its pretty cool!Stefan wrote:
Look on the left site! My unfinished house at this moment!Stefan wrote:
Ephemeral told us to use the tutorial. I know for a fact we can use the "trade" signs, so that's enough to trade money and items via signs.MillhioreF wrote:
Silly Hito, only admins (BATs in this case) can do that! And I'm not sure you're supposed to without consulting Eph...
They're using dynmap, you can talk from it.Stefan wrote:
Edit: What the fuq?
infinite snowStefan wrote:
I actually meant the random snowman in front of me. xD
That was me, when I was collecing snow and the tiny edge in valhalla was the only place that could be used. You can kill it if you want, I made another snow farm somewhere else.Stefan wrote:
I actually meant the random snowman in front of me. xD
That's true, but exactlly because someone can attacks you, and you may have no protection (armor, weapons, etc) it totally sucks if someone kills you. I support the Idea with the arena.OnosakiHito wrote:
To be honest, I'm fine with PvP. You never know if someone is going to attack you.
I think this has reached a point where it is going to be a never-ending "disrespectful vs not-against-the-rules" argument. I don't even care anymore.whymeman wrote:
It's totally disrespectful.
As long as no one cares the fact that osu! icon won't be anywhere near spawn, it's all good. Valhallans returned enough wools and tools anyway.whymeman wrote:
You just killed someone trying to make a scaled osu! icon. :~|
so u killed the ender dragon?gokiburi wrote:
i suppose i've reached the end of my entertainment for this relatively vanilla server. it was fun though. might log on every once in awhile. don't really know. depends on the direction of the players and the server.
As for myself, I prefer the vanilla minecraft server, but if we start taking mod installation request from people, I think it might become uncontrollable.OnosakiHito wrote:
Then it would be nice if you could add Mo's creature into the server, after it got updated to MC version 1.3.2, because with more monsters/animals the server would get more "colour". Obviously some more mods which contribute special events to the worlds nature would be nice as well.
I agree with this. I can't build any awesome stuff because It's too hard to gain massive resources for almost anything. (scaled osu! icon was my limit of pixel art :S)JInxyjem wrote:
The thing about the second world is not that it's flat, but that it's creative. Sometimes it's nice to just share your creations with others, without having to go on a resource hike if what you're building requires that.
not me.JInxyjem wrote:
Also, does anyone have a problem with the server map? I can't zoom in and move the map around for some reason.
Nice whymeman! You did for everyone a big thing here! Now it's going to be way easier to get to other places.whymeman wrote:
Finally after much struggle and effort (and with some help from waffre), Most of the "local" pathways is done. Just had the path done near the spawn which was a pain with all the jungle plants.Road map(Part of the NW corner near Sakuya is not shown)
:3 you're welcomewhymeman wrote:
Finally after much struggle and effort (and with some help from waffre), Most of the "local" pathways is done. Just had the path done near the spawn which was a pain with all the jungle plants.Road map(Part of the NW corner near Sakuya is not shown)
Ephemeral wrote:
auth is now set up - self explanatory when you try to connect
your username is automatically set to your osu! username as well, so, huzzah!
I've never logged in and apparently I was online, how does this even work?foulcoon wrote:
Ephemeral wrote:
auth is now set up - self explanatory when you try to connect
your username is automatically set to your osu! username as well, so, huzzah!
the simple solution is probably to just ban emaal and jesse1412, and every account they've made together and/or sharedjesus1412 wrote:
I've never logged in and apparently I was online, how does this even work?