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paraoka - boot

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Melophobia
[General]
Add "haru*nya" to tags

[Easy]
00:27:634 (1) - ちょっとtimingが取りにくいと思います、以前までと同じく赤線に置く方向の方がどちらかというと易しいと思います
01:00:685 - (1,2)と比較しても音が大きいここに音がないのは変かなって思います
01:02:210 (2) - backgroundの音に合わせてここも音量下げた方が鳴り方が美しいですしKiaiも強調されていいかと
01:18:481 (3) - 終点01:18:863 - ? 後続がsliderなので難しくもないですしこっちの方が音に合うかと~
01:25:600 - このdiffだけここがwhistleなのでfinishに変更
01:47:973 (1) - 始点finish
02:02:719 - note追加?
02:07:295 (1) - 終点が何も拾ってないので単発に変更?
02:25:600 (2) - 終点finish
02:37:803 (1) - ^
02:43:396 (3) - 単発+Sliderの方が音に合うと思います
02:47:973 (2) - 01:18:481 (3) - に同じ
03:08:820 (4,1) - 4のwhistle消して(1)の始点に追加
03:13:396 (1) - こんな音取りどうでしょう

03:15:430 - 始点につけたならこっちにもfinishを
03:15:939 (2,3) - (2)を削除して(3)の始点を03:16:193 - に?
03:16:447 (3) - Normalにはついてるので終点finish

[Normal]
00:21:024 (2) - ここで音取り急に変えるがよくわからないんですが何か理由が..?
00:51:024 (4) - ちょっと長い気もするのでnewcombo
00:52:549 (1,2) - newcombo入れ替え
01:02:210 (3) - 02:15:430 (2) - みたいにsoft hitsoundに
02:05:261 (3) - 終点finish
02:11:363 (2) - 1/2短くして終点の位置にnote追加?
02:55:091 (4) - 始点finish
02:59:159 (3) - ^
03:15:430 (1) - ^
03:17:591 (1) - 一応Normalなので始点を03:17:719 - に

[Hard]
00:26:363 - missing clap?
01:18:481 (4,5,6) - 00:29:668 (4,5) - に音が似てるのでこっちにもfinishつけてみては
もし付けるならInsaneも同様に~
02:58:651 (5) - 終点finish
02:47:973 (3,4,5) - 01:18:481 (4,5,6) - に同じ
03:15:430 (1) - finish

[Insane]
00:23:820 (2) - clap
00:25:854 (2) - ^
00:53:820 - ^
01:27:507 - ここに3連打置いてからBreakの方が気持ちいい気がしますInsaneですし
01:54:074 (1) - Hardには付いてるんでfinish追加
01:57:761 - ドラムに合わせてNote追加?
02:06:278 - finish
02:47:337 (5) - vocal的に単発+Sliderに変更?
03:13:396 (1) - このdiffだけfinish付いてないので追加
mercury2004
MOD

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
Folder OK

huh? Would you mind chage it to"0.4"?. there's no different between 0.4 and 0.400 blah blah. change it just in case the post below said you don't need to change it.

Easy Difficulty
hp drain -1 ? missing a repeating slider can be very fatal
00:27:634 (1) - I'm agree with Melophobia. put it on the red line is easier to read for beginners
03:15:939 (3) - This one too " 03:15:939 (2,3) - (2)を削除して(3)の始点を03:16:193 - に?"

Normal Difficulty
00:36:786 (1,2,3,1) - These placement looks random. rearrange the pattern?
02:03:227 (3) - NAZI [put this on x392 y116 ?]

Hard Difficulty
00:13:396 : use 55% volume on this Timing section
00:46:956 (1,2,3,4) - make this symetrical?

Insane Difficulty
Fun and Fine

oatsuraemuki beatmap setto. I really want to kudo this, but i'm currently short in kudo. Good Luck finding BAT and MAT

If this mod proved to be not helpful. Don't kudos
Topic Starter
Laurier
thank you for mod!!
Phish_old
random mod from #modreq, just a few suggestions
(i recommend to quote my mod and write what you changed please!)

[Easy]

00:25:473 (4) - if you move it a little bit to the right side, it would look better
00:27:507 (1) - even if it fits to the music, move it to 00:27:634 - and correct spacing (believe me, it is better for an easy diff..)
00:55:091 (1,3) - move the red sliderpoints to the middle of the sliders (http://puu.sh/ylyk), looks better and fits better to the form of 00:59:668 (1,2,3) -
01:50:515 (1,2) - if you move this more to the left side, it fits better to 01:48:990 (2) -
01:51:024 (2) - delete the reverse arrow and add something from 01:52:295 - to 01:52:803 - (maybe a slider)
02:48:990 - you end kiai time here, i suggest to keep kiai time until 03:05:261 - (counts for all diffs)
02:56:108 (3) - move this more down or adjust the slider to 02:55:091 (2) -
03:09:329 (1) - adjust to 03:08:820 (4) -

[Normal]

00:41:871 (3) - adjust to 00:42:634 (4) -
00:55:091 (1) - delete NC and add one on 00:56:363 (2) -
01:26:617 (1) - move more left and down to adjust that curve in the slider on the end of 01:25:600 (4) - this slider
02:28:651 (1) - sliderpoint in the middle is not perfectly in the middle xP
02:30:685 (1) - adjust to 02:30:049 (3) -
03:05:261 - as in easy, keep kiai until here!! :)

[Hard]

> AR on 8 pls (much circles on the start of sliders, sometimes looks like 1/4 notes, i really recommand AR 8)

00:29:159 (2,4) - a little bit overlapping... (*nazi*)
00:37:803 (3) - dont like that hold slider here :/
01:11:744 - add note?
01:17:464 (2) - adjust to 01:17:210 (1) -
01:51:151 (4) - i dont like this sliders in hard diffs.
02:02:464 (7,8,3) - :roll: dont like
02:15:558 - add note
03:05:261 - kiai until here

[Insane]

00:16:956 (3) - move exactly over 00:17:083 (4) -
00:23:185 (4) - move to the left until 2 - 3 - 4 is in a perfect row
00:23:312 (5) - you could move this circle right under 00:23:058 (3) - (better playflow)
01:19:371 (4) - NC here and delete on 01:19:498 (1) -
01:26:871 (3,1) - dont like dat, maybe transform (1) intro a round slider and adjust it to (3)
01:52:041 (1) - delete NC, set on 01:52:295 (2) -
02:09:074 (3) - delete note, correct spacing after
02:23:058 (5) - why red sliderpoint here? looks strange...
02:57:634 (3) - adjust properly to 02:57:380 (2) - (IZ NOT PERFECT >A<)
03:05:261 - as before, pls keep kiai until here :3


Really nice map, like mapset :)

don't forget to quote the mod pls!
Cilvery
Hi~ <request from my queue>

[Easy]
01:17:973 - add whistle

01:18:481 - ^

01:18:863 - ^

01:47:973 - add finish

02:15:939 - add whistle

[Normal]
00:27:125 - 音取り、こういうのはどうでしょう! 


00:34:752 - add finish

01:59:159 - ^

[Hard]
~>AR-1

01:27:125 - 1回、折り返し入れて 01:27:634 - にfinishをいれてみては!

02:52:295 - add finish

02:52:549 - ^

02:52:803 - ^

[Insane]
00:21:532 - remove finish

01:27:380 - add whistle

02:14:159 - add clap

02:52:295 - add finish

02:52:549 - ^
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
good luck!!
Topic Starter
Laurier
update
pieguyn
hi there =w=

Easy:

00:27:125 - add note? IMO, since (1) is by itself and it's 1/2, it might be a bit confusing for beginners :?

Normal:

02:06:786 (4) - add NC?
02:51:024 (4) - add NC?

Hard:

00:50:261 (1) - remove NC?
00:51:278 (4) - add NC?
00:52:041 (1) - remove NC?
00:53:058 (4) - add NC?
Insane: fine~

nice map =w=
Midasmens
Hi~ Midas here....
Request from my queue

General
osb file not to use.....>.<
set 50% volume at beginning imo.

Easy
00:35:261 - add a note
02:07:295 (1) - remove NC
02:37:295 - add a note should be fine
~~~~~~

Normal
HP+1
03:00:430 (1,2) - It's too loud here. I think you should add a whistle (SC:1) here
~~~~~~

Hard
Slider tick rate 2
00:35:642 - add note
00:39:710 - ^
03:02:464 - ^
~~~~~~

Insane
Too hard for me >.< Sorry~ I can't find anything.
Maybe it is fine
;)

~~~~~~

Nice Map!!! I try my best to help you. >3<
GL~

٩(๑╹◡╹๑)۶
ArtBox_old
こんばんわー、 #modrequestから

MOd初心者なので参考までに・・・ :?

[Easy]
SPOILER
00:25:473 (4) - 角度を-25度程変えて、スライダーの流れの先にnoteが来るようにした方がここは良いと思いました
           (-25度ではなくてもスライダーの流れに合うようにした方が綺麗に見えると思います) 
01:47:464 (3) - x:224 y:152 か x:176 y:120(全体的に見てnote間のバランスが悪いと思います)
02:41:363 (1) - x:320 y:300 ^
03:01:193 (1) - 次のnoteに対して逆向きになるのでこの方が良いと思いました↓(HardRock等でもHPバーには重なりません)
           (時間的に次のnoteまで空くので、早く打たさない為にであればこのままでも良いと思います)
           

03:08:820 (4) - x:180 y:204(バランスは問題ないのですが若干見た目が気になりました)


[Nomal]
SPOILER
02:01:702 (3,4,1) - 初心者には少し難しいのではないでしょうか?


[Hard]
SPOILER
00:14:223 (3) - x:224 y:108(こちらの方が見た目好きです)
00:34:625 (6) - NC
00:34:752 (2) - remove NC
00:42:761 (6) - NC
00:42:888 (1) - remove NC

Hardの難易度としてのバランスがとても良いMAPだと思いました

殆どMODする所がないくらい良いMAPだと思いました :oops:
(大したMODではないのでkudosuはいりません)

Ranked応援しています :oops:
Topic Starter
Laurier
thank you all
Leorda
Konnichiwa

[Easy]
02:07:295 (4) - Add finish at head slider


[Normal]
* AR +1?

00:13:396 (1) - Why clap here?
00:28:651 (1) - You forgot to put new combo at this spinner...
00:34:244 (3) - End at 00:34:498?


[Hard]
00:26:871 (1) - Add finish
03:11:235 (8,1) - Not stack correctly with head slider. Look this object at test mode


[Insane]
02:02:973 (5,1) - These jump are too surprising


That's all I got, sorry
Topic Starter
Laurier
thanks >w<
some fixed!!!
Arian_old_1
Hi~
Random mod from #modreqs
All suggestions :roll:
So...

Easy

  1. 00:32:719 (3) - make it into a rebounding slider (slider with a repeat)
  2. 01:21:532 (3) - do it like this http://puu.sh/DDKj or make it longer by 2 white ticks
  3. 01:45:939 (2) - make it into a rebounding slider
  4. 02:32:719 (1) -change it to something like this http://puu.sh/DDZx

Normal

  1. 01:13:396 (1) - change it to something like this http://puu.sh/DEh1
  2. 01:45:939 (3) - make it into a rebounding slider
  3. 02:52:041 (2) - make it into a slider, same length as 02:51:024 (1)
Can't find anything on Hard/Insane, map is to awesome ;)
This song is so happy and upbeat ~
It deserves a star :)
Topic Starter
Laurier
update thanks mod and star^^
Chewin
Hi Laurier, from my queue :3
To be correct with my queue's rules I will skip the easy diff sorry çwç

[General]
Add "paraoka" in the source like this one http://osu.ppy.sh/s/50131

[Normal]
00:34:244 (3) - I just would use a circle here instead of this slider

01:08:185 (2) - Reduce by 1/2 to follow the vocal?
01:47:464 (4) - Same thing above, I'd use a circle here instead of this slider
01:54:074 (1) - Reduce by 1/1 to fits the vocal
03:02:591 (3) - You should to use NC here and remove from 03:02:719 (1) for consistency
Nice.

[Hard]
00:31:702 (4) - I think that moving this slider 1/2 before and extending it by 1/2 fits much better the rhythm but especially the vocal:

00:35:642 (3) - ^
00:39:837 (4) - ^
00:53:947 What about to add a circle here?
03:00:176 (4) - NC
03:03:481 (3) - ^
03:11:235 (8,1) - Overlap better with 03:10:473 (5)
I like how you mapped the 2nd kiai time ^^

[Insane]
00:17:083 (4) - Overlap with (2)? It flows much better
00:25:473 (1) - Remove NC here and use it on 00:25:854 (2) instead
00:26:363 (2) - Remove NC
00:36:024 (7) - Add NC
00:59:795 (4) - I think that the spacing you used here is very confusing since the same spacing of this 1/2 (I mean 00:59:541 (2,3)) is bigger. So, It' better if you move this circle to x:208 y:340
01:01:574 (1) - Remove NC here and use it on 01:02:210 (3) instead
01:27:634 I would close this part adding a circle with finish
01:44:413 (2) - CTRL + R flows better
02:02:973 (5,1) - Since the (5) is a slider I think this jump is too huge.. I mean that players could easily do slider break to hit 02:03:227 (1) immediately after
02:07:295 (8) - 1 grid left
02:41:108 (2) - CTRL + R?

Mah eyes @.@ That's all then xD
Very nice, good luck with rank >w<
eldnl
I have a better bg, send me a pm if you want :b
Topic Starter
Laurier

eldnl wrote:

I have a better bg, send me a pm if you want :b
thanks, but I like my BG
val0108
http://puu.sh/PN75
とりあえずオブジェクトだけ。

オフセットは13,383で合わせてます。

お願いしまーす!
Topic Starter
Laurier
upload and moved wip
thanks!!
val0108
http://puu.sh/QeNR

これで完成です
meiikyuu
hello xD

Easy
  1. 00:36:772 (2) - the finish here does not sound necessary
  2. 02:02:196 (3) - move to x:240 y:40 for triangle shape with 2 and 1?
  3. 03:09:315 (1) - add whistle at beginning
Normal
  1. 03:10:332 (1) - remove NC, and NC next note
Hard
  1. 00:51:518 (3) - try placing the clap at the beginning instead
  2. 02:04:738 (5) - do it here too if you followed above suggestion
  3. 03:10:459 (5) - stack with 03:11:221 (8,1) -
Insane
  1. 00:25:077 (3) - ctrl+r for flow?
  2. 00:29:145 (1) - not sure if the NC here is necessary
  3. 01:45:162 (5) - ctrl+r could work too xD
0108
  1. 00:19:103 (4) - make parallel with 00:18:721 (2) -
  2. 00:50:755 (1) - remove NC here and NC on 00:51:010 (5) -

nice map, gl
Topic Starter
Laurier
thanks!!
all most fixed

but in hard •03:10:459 (5) - stack with 03:11:221 (8,1) - it's stack in game play
grumd
Just came here to say:
0108:
03:02:450 (1,2,3) - rhythm must be like this http://osu.ppy.sh/ss/418187

edit: lol, 2 kudosu for this little thing
Raging Bull
Hello I haven't modded in a while but I do like this song so I thought I try :S All my mods are suggestions so you can deny any. If you do, please explain why so it would make me understand why.

Easy:
00:14:399 (1) - Consider adding a note here with finish instead. I think it's better to "Click" note instead of a slider end here. I think it sounds better because when you "click" the music starts.
01:10:332 (1) - I think it would be better if you shorten this slider into a 2/1, remove NC and add a note at 01:11:349 with NC. The slider ends at an area where NC would be perfect! Like this http://puu.sh/1sPMp
01:13:383 (1) - If you follow above, then remove NC.
01:14:399 (2) - Same as 01:10:332 (1). Shorten slider to 2/1, remove NC, and add note at 01:15:416 with NC? Slider ends at a bad spot imo.
01:16:433 (1) - If you follow above, then remove NC.
02:27:620 (4) - Shorten slider 2/1, remove NC, and add note 02:28:637 with NC? Same reason. Makes map look nice imo since it looks more consistent.
02:29:145 (1) - If you follow above, remove NC.
02:35:755 (3) - Same! Shorten by 2/1, remove NC and add note at 02:36:772 with NC?
02:37:789 (1) - If you follow above, remove NC.
02:39:823 (3) - Remove one repeat?
02:47:450 (1) - Remove NC to keep consistent with 01:17:959 (4) ?
03:15:925 (3) - Remove note? This is like the only 1/1 note you have in the entire map so maybe just not have them at all?

Normal:
In the beginning, maybe remove some 1/2 notes? I think that it would be difficult for beginners with 1/2 notes especially at a high BPM. Maybe add 1/2 notes at the end instead? 1/2 notes like 00:16:942 (2,3) and 00:23:298 (1,2) for example.
01:10:840 (4) - Remove one repeat and add note with NC at 01:11:349? So far your chorus was consistent until this one.
02:15:416 (2) - Perhaps shorten this into a 1/1 slider with repeat? I think it follows the music better. http://puu.sh/1sQcc
02:24:060 (4) - Same as 01:10:840 (4)? Remove repeat and add note with NC at 02:24:569.
02:44:399 (4) - Shorten this into 1/1 slider and add note with NC at 02:44:908? Again, your chorus is pretty consistent in NC pattern and this slider ruined it.

Hard:
00:17:959 (4) - Perhaps adding an extra repeat to this slider? It feels like it follows music more, but up to you.
02:15:671 (4,5,6) - Maybe space these out instead of stacking it? I think the three beat can be just a little bigger DS than a stack like 1.5DS or so.

Insane:
Nothing much for me, can't say much lol.

0108:
01:02:196 (1,2,3,4,5) - Perhaps adding soft whistle hitsound? It sounds better to me since it has soft whistle that helps the music at that area.
01:18:849 (1) - Remove NC and add NC at 01:19:484 (4)? 01:19:484 (4) starts like a new verse so NC seems better here.
02:15:416 (1,2,3,4,5) - Same. Add soft whistle?
03:02:450 (2,1,2,3,4) - Maybe something similar to 03:00:162 (5,1,2,3,4)? I think you can hear music like that better than the three notes you put instead.
Topic Starter
Laurier

Raging Bull wrote:

Hello I haven't modded in a while but I do like this song so I thought I try :S All my mods are suggestions so you can deny any. If you do, please explain why so it would make me understand why.

Easy:
00:14:399 (1) - Consider adding a note here with finish instead. I think it's better to "Click" note instead of a slider end here. I think it sounds better because when you "click" the music starts. no changed . I use this pattern on some point
01:10:332 (1) - I think it would be better if you shorten this slider into a 2/1, remove NC and add a note at 01:11:349 with NC. The slider ends at an area where NC would be perfect! Like this http://puu.sh/1sPMp no I like this pattern and it's follow my mappig style
01:13:383 (1) - If you follow above, then remove NC.
01:14:399 (2) - Same as 01:10:332 (1). Shorten slider to 2/1, remove NC, and add note at 01:15:416 with NC? Slider ends at a bad spot imo.
01:16:433 (1) - If you follow above, then remove NC.
02:27:620 (4) - Shorten slider 2/1, remove NC, and add note 02:28:637 with NC? Same reason. Makes map look nice imo since it looks more consistent.
02:29:145 (1) - If you follow above, remove NC.
02:35:755 (3) - Same! Shorten by 2/1, remove NC and add note at 02:36:772 with NC?
02:37:789 (1) - If you follow above, remove NC.
02:39:823 (3) - Remove one repeat?
02:47:450 (1) - Remove NC to keep consistent with 01:17:959 (4) ?
03:15:925 (3) - Remove note? This is like the only 1/1 note you have in the entire map so maybe just not have them at all? ok removed

Normal:
In the beginning, maybe remove some 1/2 notes? I think that it would be difficult for beginners with 1/2 notes especially at a high BPM. Maybe add 1/2 notes at the end instead? 1/2 notes like 00:16:942 (2,3) and 00:23:298 (1,2) for example. umm... but I think its a good. some beginner can try some times. and they can be good player
01:10:840 (4) - Remove one repeat and add note with NC at 01:11:349? So far your chorus was consistent until this one. no its made god flow
02:15:416 (2) - Perhaps shorten this into a 1/1 slider with repeat? I think it follows the music better. http://puu.sh/1sQcc no
02:24:060 (4) - Same as 01:10:840 (4)? Remove repeat and add note with NC at 02:24:569. no
02:44:399 (4) - Shorten this into 1/1 slider and add note with NC at 02:44:908? Again, your chorus is pretty consistent in NC pattern and this slider ruined it.no

Hard:
00:17:959 (4) - Perhaps adding an extra repeat to this slider? It feels like it follows music more, but up to you. extra repeat is not follow BGM on this point
02:15:671 (4,5,6) - Maybe space these out instead of stacking it? I think the three beat can be just a little bigger DS than a stack like 1.5DS or so. changed pattern

Insane:
Nothing much for me, can't say much lol.

0108:
01:02:196 (1,2,3,4,5) - Perhaps adding soft whistle hitsound? It sounds better to me since it has soft whistle that helps the music at that area.
01:18:849 (1) - Remove NC and add NC at 01:19:484 (4)? 01:19:484 (4) starts like a new verse so NC seems better here.
02:15:416 (1,2,3,4,5) - Same. Add soft whistle?
03:02:450 (2,1,2,3,4) - Maybe something similar to 03:00:162 (5,1,2,3,4)? I think you can hear music like that better than the three notes you put instead.
FoxCat
Val's map sucks as shit ;_; is the worst map he did ;_;

Really, Im sorry but I had to say it ;_;


Nvm, got universal offset without notice ._.U
Touche
Revived yay
terametis
[Normal]
01:18:467 (2) -

[Hard]
02:11:984 (5) - リバースアローにadd clap
03:05:247 (1) - スライダーの最後remove whistle
03:05:628 (2) - スライダーの最後add whistle

[Insane]
01:15:162 (4) - すらいだーのはじめにadd clap
Mythol
request~

[Easy]
00:27:493 (1) - This note is weird for me.. move to 00:27:620?

[Normal]
00:34:230 (3) - This slider is better to end 00:34:484
01:18:467 (2) - Add repeat
01:47:450 (4) - Same as before
02:51:010 (1) - Try this rhythm (with finish at slider end)
02:54:060 (3) - Maybe shorten this to 02:54:569? I prefer this but both are fine =w=

[Hard]
01:44:781 - Add note!
nice hard ><b

[Insane]
00:47:323 (3) - Try 460/52? this stack is not so good imo..
01:51:899 (5) - Big jump o_o
02:15:162 (5) - 256/56 looks better :p
02:47:323 (5) - This slider should start 02:47:450
02:47:832 (1) - Should start 02:47:959

[0108]
02:52:027 (1,2,3) - I think this should be consistent spacing. 02:52:154 (2) on 144/88 plays much better to me. (x1.7 spacing)
02:52:662 (2) - Same but flipped

good luck ^^/
Topic Starter
Laurier

Mythol wrote:

request~

[Easy]
00:27:493 (1) - This note is weird for me.. move to 00:27:620? ok

[Normal]
00:34:230 (3) - This slider is better to end 00:34:484
01:18:467 (2) - Add repeat ok
01:47:450 (4) - Same as before
02:51:010 (1) - Try this rhythm (with finish at slider end) ok
02:54:060 (3) - Maybe shorten this to 02:54:569? I prefer this but both are fine =w=

[Hard]
01:44:781 - Add note! ok
nice hard ><b

[Insane]
00:47:323 (3) - Try 460/52? this stack is not so good imo.. ok
01:51:899 (5) - Big jump o_o yeah but not hard to play
02:15:162 (5) - 256/56 looks better :p ok
02:47:323 (5) - This slider should start 02:47:450
02:47:832 (1) - Should start 02:47:959

[0108]
02:52:027 (1,2,3) - I think this should be consistent spacing. 02:52:154 (2) on 144/88 plays much better to me. (x1.7 spacing)
02:52:662 (2) - Same but flipped

good luck ^^/
thank you for mod!!
Athena Tennos
:) lol!!~
waiting rank!!!~
phaZ
[Easy]
ar +1 or +2 plz
00:16:942 (3) - move to 180;300
00:18:976 (1) - move to 260;188
01:48:976 (2) - move to 408;40 to improve the curve
[Normal]
well done :)
[Hard]
ar +1. ar7 sucks on 236bpm
00:46:688 (6,1) - dont stack here because it confusing to play (or at least for the first time for hard-players). you stacked every time when you have a 1/4 but here you got a 1/2
01:00:416 (3) - ^
01:02:196 (1) - you would rather click the (2) first than (1). i also dont understand this "jump" http://puu.sh/1EhBt (228;216)
01:09:315 (1,2) - unstack
01:11:857 (3,4,5) - very confusing Oo
01:11:603 (2) - if you change ^ you also should unstack here
01:18:849 (5,6) - unstack
01:44:908 (3) - rotate by 40° to improve the curve and stack it on (2)
01:52:916 (4,5) - stack them on (3)
01:53:806 (6) - if u did ^ move to 24;308
02:15:671 (4,5,6) - i thinks its too hard imo. change to a repeat-slider maybe?
02:28:637 (1) - unstack
02:32:705 (1,2) - ^
03:02:705 (2) - remove repeat. so nc can start at 03:03:213 (ont forget hitsounds)
03:03:213 -
03:03:467 (1,2,3,4) - that object should lay all the same. i suggest http://puu.sh/1EhR4
[Insane]
00:16:942 (3,4) - switch them to improve the flow
00:36:264 (3) - ctrl+g plays far better
[0108]
00:15:289 - remove one repeat and instead a circle at 00:15:925 and 00:16:052 http://puu.sh/1EhYn
^ those double-repeat-slider are really weird to play because on the last beat is starts a new "melody" and you want to click/press
00:19:357 (1) - ^ http://puu.sh/1Ei4R
01:14:272 (3) - http://puu.sh/1Ei8p to make the curve parallel to (2)?
02:08:044 (1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7) - :O copy
02:25:459 (5) - move the first slider-waypoint to 328;192 to improve the curve
03:02:450 (1,2,3) - doesnt fit
03:03:213 (1,3) - they are unsnapped. i also recommend to make the slider like this (its funnier to play imo)

*star*
Topic Starter
Laurier
thanks
Leorda
Hi there

[Easy]
01:01:179 (1) - Remove new combo for your combo pattern


[Hard]
00:26:857 (1) - Add clap?
00:31:560 (4) - Ugly slider. Make a basic curve, like previous slider? (nazi)


[Insane]
01:44:145 (1) - While the default skin of spinner is red-orange-yellow, this might be hidden for players. Do the colorhax by doing this http://osu.ppy.sh/ss/543259


Once you done, in-game PM me
i c h i g o
:)
val0108
http://puu.sh/1FB7p
お願いしマース
Topic Starter
Laurier
all fixed !!

I'll PM you at tomorrow
Leorda
Hmmm, ok. Time boot'em up~

Bubbled
Aurele
a Leorda's bubble? Oh gosh, I haven't seen that for awhile.
That means the map is awesome then >w<
SapphireGhost
Garven would have made a nice list of complaints for you but because I have to complete my mission of ranking 69 maps in the year of 2012, you get your rank now. Happy (early) 0108 day!
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