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KOKOMI - Senkyou no Igreja

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YunBora
This beatmap was submitted using in-game submission on 9 мая 2012 г. at 12:10:40

Artist: KOKOMI
Title: Senkyou no Igreja
Source: Umineko no Naku Koro ni: Majo to Suiri no Rondo
Tags: -Bakari- Beren Kotek- Katty Pie
BPM: 103,5
Filesize: 8077kb
Play Time: 01:38
Difficulties Available:
  1. -Bakari- (3,63 stars, 168 notes)
  2. Beren (2,7 stars, 109 notes)
  3. Katty Pie (4,92 stars, 251 notes)
  4. Kotek- (4,85 stars, 253 notes)
  5. Lalalala~ (4,61 stars, 210 notes)
Download: KOKOMI - Senkyou no Igreja
Information: Scores/Beatmap Listing
---------------
My 2nd beatmap (Umineko no Naku Koro ni: Majo to Suiri no Rondo <3)

Easy - Beren
Normal - Bakari
Hard - Me
Hard+ - Kotek-
Insane - Katty Pie
TR - Takamura Rin (announced)
riffy
так,



[-B's- Normal]
Что поменяно:
симметрию я пофиксил местами. Дерганность спэйсинга подчистил.
если что меняешь, спэйсинг чекни.

[/color]


Что не поменяно, но НУЖНО сделать тебе:
Реснапнуть киаи для всех дифф
Разобраться с файлами

~~~~~~~~~~~~~~~~~~~~~~~

Cкин, я его помню :D
Beren
Kotek-
Лови Хард+ со свистком~

Download: Kotek-'s Hard+.rar
Mercurial
Don't give kudosu without a useful mod.

Let the M4M begin :)

General
Stuff
Remove countdown on "Katty Pie" for consistency with other diffs.
Katty Pie hasn't Source.
Beren Diff has a wrong red line place 00:00:000 with the other diffs 00:01:739
Katty Pie diff hasn't Combo Colours.

AIBat wrote:

Inconsistency on Kiai Times: http://puu.sh/t3YN
Add: -Bakari- Beren Kotek- and Katty Pie to Tags.
I could Suggest to you all about the Kiai, It could start at 00:50:434 following the "strong" part of this song and could finish on 01:00:289.
This mapset hasn't a Preview Point, I suggest put it on 00:50:434. (Timing > Set Current Position as Preview Point)

Beren
I suggest change this name diff to "Beren's Easy
00:03:188 (3,4) Circles under sliders aren't admited on Easy/Normal diffs, this could be confused for that kind of players.
00:04:927 (6,7) ^
00:10:434 (3,4) Spaced like this http://puu.sh/t420
00:33:913 (2,3) Same as 00:03:188
00:35:652 (5) ^
00:39:999 (1) ^
00:46:086 (4) ^
00:52:173 (4) ^
00:55:652 (5) ^
00:59:130 (3) ^
01:05:217 (3) ^

Bakari
Bakari's Normal?
00:03:767 (5) This circle sounds awful, remove it.
00:04:057 (6) New Combo
00:29:565 (2,3,4) ^
00:40:289 (T) What the hell with this break?
00:53:912 (1) Touching Hp-Bar
00:55:652 (1,2,3) Remove New Combo and Put it at 00:57:391 (4)
01:06:956 (2,3,4,5,6,7,8) No, NO AND NO! Confusing for normal players.

This Diff NEEDS a LOT OF WORK.

lalala~
Hard?
00:25:507 (x) If you're following the vocals, add a circle here.
00:43:478 (7) NC Here.
01:17:970 (1) Remove NC

Kotek-
Kotek's Insane?
00:50:114 (11) This circle could have a only New Combo without follow the next combo like this: http://puu.sh/t4eq

Katty Pie
Katty's Extra?
Don't spam the New Combos Unnecessarily.

Katty's Diff is the best on this mapset so far.


Good Luck on Ranking
Poggo
Изменила цвета и некоторые комбо убрала

Download: KOKOMI - Senkyou no Igreja (-lalalala-) [Katty Pie].osu
[CSGA]Ar3sgice
for m4m ~

cool skin ~ just one small problem, when you complete a spinner, it says "sucsess", it's not spelled right, should be "success" ~

General

  1. change combo 1 color, it is not so visible in the black area I think
Beren

  1. fine, just .. why not cs3? it's the easiest diff, should use cs3 imo.
-Bakari-

  1. 00:15:072 (3) - spacing
  2. 00:56:811 (3) - add clap?
  3. 01:12:463 (4) - 1/2 earlier
  4. 01:26:086 (6,7) - spacing?
Lalalala~

  1. 00:13:333 (2) - move up a little so it looks better
  2. 00:14:492 (6) - whistle at end? not at beginning
  3. 00:15:362 (7) - whistle?
  4. 00:27:825 (5,8) - ^
Kotek-

  1. reduce volume at beginning ...?
  2. 01:11:883 (2) - easy to read as a slider because bg is so close to it. change color..?
Katty Pie

  1. don't use AR9, BPM is just 103.5 and it's not stuff like Luv Letter, so AR should be 8 or even 7.
  2. At the beginning, volume can be dropped to 60% I think. 80% is too loud
  3. 00:10:144 (5) - Add whistle at the end, it fits well.
  4. 00:11:014 (6) - remove clap and add whistle at the start, also add whistle on reverse arrow.
  5. 00:14:492 (5) - add clap at the end.
  6. 00:15:072 (6) - remove clap here
  7. 00:17:681 (6) - add whistle.
  8. 00:18:405 (3) - ^ at end
  9. 00:35:652 (2) - put to (348,40) ? Then it's like the diagonal line of a square pattern, feels good imo :3
  10. 01:38:550 (2) - no plz don't make it so hard at the end.. players may vote you 1 if ranked, you know 0.0
that's all

Good luck~
riffy

iMercurial wrote:

Don't give kudosu without a useful mod. don't give kd. almost useless

Let the M4M begin :) no


Bakari
Bakari's Normal? i prefer -B's- normal in this way
00:03:767 (5) This circle sounds awful, remove it. relly? you mod sounds terrible. but this circle is fine
00:04:057 (6) New Combo no. it will ruin my pattern
00:29:565 (2,3,4) ^ you want me to make new combo spam? no way!
00:40:289 (T) What the hell with this break? nhm. something wrong?
00:53:912 (1) Touching Hp-Bar ok
00:55:652 (1,2,3) Remove New Combo and Put it at 00:57:391 (4) moving new combo isn't useful
01:06:956 (2,3,4,5,6,7,8) No, NO AND NO! Confusing for normal players. really? ya sure?

This Diff NEEDS a LOT OF WORK.
really? you think so? then.. why you modded it if it needs remap? lol

almost nothing useful. i won't even say "thanks"

anyway i found out that hitsounds a bit off now. i have no idea why it happens. so. they're fixed by me

[CSGA]Ar3sgice wrote:

for m4m ~

-Bakari-

  1. 00:15:072 (3) - spacing
  2. 00:56:811 (3) - add clap?
  3. 01:12:463 (4) - 1/2 earlier
  4. 01:26:086 (6,7) - spacing?
Good luck~
i already fixed some. thanks :3

to mapper:
а тебе советую поправить все косяки тэги превью таймы, и прочее. они разные

Моя дифа с саундами и прочим
No_Gu
=_=a problem happened when I reply...data was missed..andyway good luck
Poggo
Kotek-

iMercurial wrote:

Kotek's Insane? I don't think that my diff is Insane, but i think it's good idea for rename my diff in Insane and Katty Pie's diff in Extra. But diff name will only Kotek-. About diffs you can read in map's description.
00:50:114 (11) This circle could have a only New Combo without follow the next combo like this: http://puu.sh/t4eq Yeah, I agree with that.
Kotek-

[CSGA]Ar3sgice wrote:

for m4m ~
Kotek-

  1. reduce volume at beginning ...? Beginning: Reduced volume on 10% (now 90%) and from Preview Point to 00:36:521 : Reduced volume on 10% again
  2. 01:11:883 (2) - easy to read as a slider because bg is so close to it. change color..? Ok.
Kotek-
Scorpiour
Hi there~~m4m~

[General]
  1. You forget to set Preview Time, Source & Tags in Katty Pie diff. Please set it same as other diffs.
  2. Inconsistent kiai time. Despite there're GDs, i suppose it's better to make it consistent for the chorus.
  3. Recommend audio lead-in : 500ms
[Skin]
  1. You may need to flip comboburst-3.png because the charactor faces to wrong side.
  2. You must add a colour to SliderBorder under Colour section in osu file due to the custom hitcircleoverlay. Imo, 150,150,150 maybe a good choice, so add the code :

    SliderBorder: 150,150,150

    to all diffs please
  3. You miss the approachcircle.png in your skin set, add it please :)
  4. And also u miss sliderb parts of ur skin set :<
[Beren]
  1. 鸭子说Easy/Normal的combo长度最好不要超过6个虽然我不知道是不是这样但是建议一下吧~
  2. 00:08:695 (1,2) - 这两个要不要考虑延长成折返呢?
  3. 00:12:173 (1,2) - 同上
[-Bakari-]
  1. 00:05:217 (7) - start next combo from here?
  2. 00:06:666 - add a note here?
  3. 00:27:536 - ^
  4. 00:30:434 - ^
  5. 00:44:637 (1) - it's heard weird...i'd like to move it to prev red line
  6. 00:46:087 (3) - extend a reverse?
  7. 00:50:434 (4) - recommend NC here for chorus start
  8. 00:57:391 (4) - NC
[Lalala~]
  1. 00:10:434 (4) - it's heard weird.. i think it should be a 1/1 reverse but not reverse on blue line.
  2. 00:19:130 (1) - ^
  3. 00:57:536 (2,3) - white-line triplet is not very suit here, so recommend move them later a tick, and make a triplet with (4)
  4. 01:00:724 - u may miss a note here
  5. 01:21:159 - why no map after here?. at least, technically, u must map more than 80% of a song.
sorry to say that but i suppose this diff still need some more works.

[Kotek-]
  1. 00:48:695 (8,9,10) - i suppose jump is better than stack here but anyway, up to u :)
  2. 01:21:738 - please map the rest part. ( to 01:38:550 - )
nice diff :) map it all and it will be flawless~

[Katty Pie]
  1. 00:01:883 (2,3) - move afterward a tick to make a red-line triplet plz :)
  2. 00:05:941 (2,3) - ^
  3. er...all right...the beats and hit sounds of this diff is really mess....i suppose u may need to consider that again...sorry i cant mod more :<

that's all~ and good luck :>
Kotek-

Scorpiour wrote:

[Kotek-]
  1. 00:48:695 (8,9,10) - i suppose jump is better than stack here but anyway, up to u :) I think no, sorry.
  2. 01:21:738 - please map the rest part. ( to 01:38:550 - ) Yep
nice diff :) map it all and it will be flawless~
Oh, hi~ Thx. I was happy when i saw your mod post. ^^
Kotek-
Origami_Munchkin
The problems I saw were...

General:
The SUCCESS at the end of spinners doesn't match the style of the rest of the pics/decorations.

Lalalala:
This was the map that I saw problems in. Some of the strings of fast notes (whether it be triplets or larger strings) don't fit well where they are placed. They throw me off balance while playing because I am expecting to hear something. These spots cause the flow of the map to break.
00:11:449 - Circle doesn't fit well. It breaks the flow of the map.
00:31:014 - Slider doesn't fit. I feel like it should be just a circle
00:31:304 - This slider should extend to the white tick mark
00:49:999 - This circle should be moved and placed at 00:51:014

The other difficulties were done well and I didn't see many problems. Just the strangely placed triplets threw me of in the Lalalala difficulty. Sorry if I wasn't much help to you. I have never modded anything before (I didn't do the hardest difficulty because I can't play it so I'm not going to try to help make it better because I will probably end up making it easier.)
riffy

Scorpiour wrote:

Hi there~~m4m~

[-Bakari-]
  1. 00:05:217 (7) - start next combo from here? no
  2. 00:06:666 - add a note here? 00:06:666 nice catch o/ anyway, no
  3. 00:27:536 - ^it's already hard enough
  4. 00:30:434 - ^ ^
  5. 00:44:637 (1) - it's heard weird...i'd like to move it to prev red line mhm.. fine
  6. 00:46:087 (3) - extend a reverse? no
  7. 00:50:434 (4) - recommend NC here for chorus start k
  8. 00:57:391 (4) - NC sure
И блин, зови меня если есть моды. Сам я не вспомню.

thanks~
Ryu_old
Nice Skin ! :3

Queueeeeeeee by Ryu~


Benen:

  • 00:08:695 - make longer on one tick

    00:10:434 - ^

    00:12:173 - ^

    00:13:043 - ^

    00:13:912 - make shorter on one tick

    00:14:492 - circle

Bakari:

  • 00:03:767 - delete

    00:04:927 - add circle

    00:38:550 - move ur slider from 00:38:840

    00:48:695 - 00:49:275 1 repeat

    00:49:854 - DELETE

    00:50:434 - 00:51:014 Slider

    00:51:304 - circle

    00:51:594 - ^
the rest diffs - are perfect enough for me ;3

GOOD LUCK ! \o/

Btw I LOVE SPINNER !!!!!!!! >////<
riffy

Ryu wrote:

Bakari:
[/b][/color]
  • 00:03:767 - delete why?

    00:04:927 - add circle пусть будет только на сильной части. лень симметрию крушить

    00:38:550 - move ur slider from 00:38:840 ~

    00:48:695 - 00:49:275 1 repeat it's ok

    00:49:854 - DELETE no ><

    00:50:434 - 00:51:014 Slider k~

    00:51:304 - circle no!

    00:51:594 - ^ no!
the rest diffs - are perfect enough for me ;3

okay :<

GOOD LUCK ! \o/

Btw I LOVE SPINNER !!!!!!!! >////<
BanchoBot
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