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Doin - Cleaner

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Total Posts
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Topic Starter
XK2238
This beatmap was submitted using in-game submission on Thursday, June 14, 2012 at 1:30:57 PM

Artist: Doin
Title: Cleaner
Source: Pump It Up Fiesta EX
Tags: j4yj4ys3z
BPM: 203
Filesize: 3019kb
Play Time: 01:47
Difficulties Available:
  1. Extra Clean (5 stars, 729 notes)
  2. j4yj4ys3z's Insane (5 stars, 543 notes)
  3. Xaiko (4.83 stars, 903 notes)
Download: Doin - Cleaner
Information: Scores/Beatmap Listing
---------------
aug 2015 -- wow wtf is this old piece
i hate all my old selves they're fucking clumsy idiots
KaaiYukiChan
you really did! congrats~ :) :) :)
TheMagicianType0
Hey. :) I'm modding your beatmap, good song by the way.

A note before I start: :arrow: means a big error, and must be fixed.

XAIKO

There isn't a lot to comment here, except maybe no grid snapping on the beatmap, however I suppose it doesn't matter much in Taiko mode.

EASY

For note color, I suggest removing/replacing the red color (combo 3).
00:04:729-00:09:458 Try using a better pattern, perhaps using regular circles only?
00:10:640-00:11:822 (3,4,5) Change hitsound (respectively) from Finish,Finish,Finish to Clap,No sound/Whistle,Finish
00:14:187 (2) Use clap instead of finish
00:14:926 (4) ^ replace clap w/ whistle
00:15:369 (1) remove finish at the end of slider
00:20:689 (1) - ^
00:23:054 (1) - ^
00:40:197 (5) - Apply New combo, replace finish w/ whistle
00:43:152 (1,2,3,4,5,6,7,8,9) - 4,5,6 and 7,8,9 should be separate combos (brown for 4,5,6 & black for 7,8,9)
01:03:842 (1,2,3,4,5,6,7,8) -Too many consecutive circles for Easy, use rebounding Sliders instead
01:08:571 (1,2,3,4,5,6,7) - ^
01:32:807 (9) - Should be a lone combo (meaning apply New Combo)
01:47:881 (7) - ^

I hope this helps you. :D
j4yj4ys3z
Here's my Guest Diff ^^ Please mod it.

EDIT:Redownload I also changed a couple of stuff,
Halloww~
You requested in my queue and in game x3
And only insane as you requested~

[j4yj4y3z's insane]
-00:10:935 (1) - Remove new combo?I didn't get what you mean there so I just removed the new combo in 00:10:934 why did i say that? Fixed
-00:44:925 (1,1,1,1,1,1) - Why all new combos? They will confuse players. Fix it please.Fixed

That's it ;3
It very well mapped in my opinion ;D
Insanely well mapped x3 Thank you :D
j4yj4ys3z's Insane

AR-2
CS+1
Still possible to play without changing those things, but It'll look like, mess >_> It did make it look better. Thank you :D

00:34:062 (7) - Move to 00:34:136 Fixed
00:34:210 (8) - Move to 00:34:284 , coordinate (328,200) ^
00:34:432 (9) -Move to coordinate (280,152) ^

I know you're going to make it looks symmetric, so there.

00:34:727 (1,2) - ctrl + r. Honestly, the jump was so freaking hard so trimming it might help. Fixed
00:35:466 (1,2,3,4) - swap 2 and 3, imo stack here is so annoying ^
00:45:368 (1,1) - This jump, should get a trim. I'd like to keep it this way
00:46:107 (1,2,1) - Looks plain. Maybe some nice pattern will make this more beautiful. Maybe stream or etna slider? I changed 00:46:107 to a stream
00:46:920 (1) - This thing is bad when combined with jump. Make it 1/4 or reduce the duration and make it more near to 00:46:698 (2) Fixed
00:53:053 (8,1) - This jump must get a special treatment. Make it closer ^
01:38:274 (8,9,10,1,2,3) - the shape is lovely, but the stack didn't. Up to you if you want to change it or not. Changed it so it would look smoother

I think I only can help this. Hope you like it ^^ Thank you for mod :)
Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
Genro_old
wanna try modding a bit ~ :P
oh, i'm only mod the Xaiko since i dont play std... >_>

i think it would be better without a new inherited timing point at 00:18:325 and 00:18:916... a 1.5x speed is kinda awkward... ._.

the timing point at 00:32:955 is a no no... Should be removed... ._.

the timing point at 01:32:216 shuld be removed... that slow one is messing... ._.

the timing point at 01:36:871 shuld be removed as well ~

if u planning to increase the SV, i suggest you change it from x1.00 then x1.10 then x1.20 and finally x1.30

01:43:965 (16,1) - finish shuldnt be placed at 1/4 streams... i suggest you remove the 16 ~

errrr i think thats it... sorry if my mod sux... me noob at modding :P
Topic Starter
XK2238

TheMagicianType0 wrote:

Hey. :) I'm modding your beatmap, good song by the way.
------------------
EASY

For note color, I suggest removing/replacing the red color (combo 3).
00:04:729-00:09:458 Try using a better pattern, perhaps using regular circles only?
00:10:640-00:11:822 (3,4,5) Change hitsound (respectively) from Finish,Finish,Finish to Clap,No sound/Whistle,Finish
00:14:187 (2) Use clap instead of finish
00:14:926 (4) ^ replace clap w/ whistle
00:15:369 (1) remove finish at the end of slider
00:20:689 (1) - ^
00:23:054 (1) - ^
00:40:197 (5) - Apply New combo, replace finish w/ whistle
00:43:152 (1,2,3,4,5,6,7,8,9) - 4,5,6 and 7,8,9 should be separate combos (brown for 4,5,6 & black for 7,8,9)
01:03:842 (1,2,3,4,5,6,7,8) -Too many consecutive circles for Easy, use rebounding Sliders instead
01:08:571 (1,2,3,4,5,6,7) - ^
01:32:807 (9) - Should be a lone combo (meaning apply New Combo)
01:47:881 (7) - ^

I hope this helps you. :D
Alright...!! Editing completed, and thanks to your mod, now the gameplay sound and the opening's look have been better! Big thanks for your help!! :D

And I owe you my life...! (wut?)

GenesisRogue wrote:

wanna try modding a bit ~ :P
oh, i'm only mod the Xaiko since i dont play std... >_>

i think it would be better without a new inherited timing point at 00:18:325 and 00:18:916... a 1.5x speed is kinda awkward... ._.
Lol, that part was meant to surprise players right when the song launches that lousy high-to-low sound :P Removed.

the timing point at 00:32:955 is a no no... Should be removed... ._. Lolwut Removed.

the timing point at 01:32:216 shuld be removed... that slow one is messing... ._. That's what I call the "Slow Attack" :v Removed.

the timing point at 01:36:871 shuld be removed as well ~ Same as above :o Removed.

if u planning to increase the SV, i suggest you change it from x1.00 then x1.10 then x1.20 and finally x1.30 Alright, I'll take your suggestion, but I raised them a bit (but still in pattern) to make it slightly more challenging to read :v Fixed.

01:43:965 (16,1) - finish shuldnt be placed at 1/4 streams... i suggest you remove the 16 ~ Nuuuu my precious note D: Finish sound removed.

errrr i think thats it... sorry if my mod sux... me noob at modding :P At least you've tried :D and big thanks for your mod! ;)

j4yj4ys3z wrote:

Here's my Guest Diff ^^ Please mod it.
SPOILER
Mostly streams.
Standard mode :o

Alright, I'm trying my best to mod this diff :D (Or it's other people who should mod, actually? I don't know ._.).
j4yj4ys3z
I'm pretty sure you just put the difficulty in the pack so others people can mod. Unless you want to mod it yourself.
Topic Starter
XK2238
Alright, done.

I want to try modding it myself, but I found it too difficult. Perhaps another time for me? D:
Kanari
Halloww~
You requested in my queue and in game x3
And only insane as you requested~

[j4yj4y3z's insane]
-00:10:935 (1) - Remove new combo?
-00:44:925 (1,1,1,1,1,1) - Why all new combos? :| They will confuse players. Fix it please.

That's it ;3
It very well mapped in my opinion ;D
Insanely well mapped x3
Saturnalize
Hello! Loli's here to treat you well with panties help you mod the map! :D

Xaiko
Already modded via whisp. Now it looks better! :3

Easy

Kyaah, so many spacing problem! I recommend you to make it clean, because neat is good! :D
00:05:911 (4) - New Combo, please :)
00:07:093 (7) - ^
00:08:275 (10) - ^
00:19:802 (5) - Move it somewhere, but don't stack it D:
01:36:945 (1) - Spin ends at 01:38:719 so newcomer can adjust their mouse :D
01:46:403 (6) - ctrl+ j
Other than it, the diff is great! :D

j4yj4ys3z's Insane

AR-2
CS+1
Still possible to play without changing those things, but It'll look like, mess >_>

00:34:062 (7) - Move to 00:34:136
00:34:210 (8) - Move to 00:34:284 , coordinate (328,200)
00:34:432 (9) -Move to coordinate (280,152)

I know you're going to make it looks symmetric, so there.

00:34:727 (1,2) - ctrl + r. Honestly, the jump was so freaking hard so trimming it might help.
00:35:466 (1,2,3,4) - swap 2 and 3, imo stack here is so annoying
00:45:368 (1,1) - This jump, should get a trim.
00:46:107 (1,2,1) - Looks plain. Maybe some nice pattern will make this more beautiful. Maybe stream or etna slider?
00:46:920 (1) - This thing is bad when combined with jump. Make it 1/4 or reduce the duration and make it more near to 00:46:698 (2)
00:53:053 (8,1) - This jump must get a special treatment. Make it closer :D
01:38:274 (8,9,10,1,2,3) - the shape is lovely, but the stack didn't. Up to you if you want to change it or not.

I think I only can help this. Hope you like it ^^
Yasora
anu.. Ini untuk approved?
kalo untuk ranked, mapset nya harus berurutan sesuai rule
misalnya Normal - Hard - Insane atau Easy-Normal-Hard atau Normal - Hard atau Easy-Normal-Hard-Insane :?
Topic Starter
XK2238
Well, school keeps me busy. You know, those homeworks. Because of that, I won't be able to continue my expansion of this beatmap. So, I decided to abandon this beatmap. Very sorry for you people who've downloaded it. :(

About the graveyard, let the time speak for itself.
riffy
Hi!
Let's fix some maps. :D

General
Inconsistency in Kiai Times: ALL KIA-ITIMES should start and end in the same time
You need to use same combo colours in every diff

You need 1024x768 Background

Xaiko
Resnap all notes, please
WTF IS WRONG WITH TIMING?
Delete 20BPM-section

Insane
00:06:798 (7) - unsnapped
00:31:920 (1) - ^

Good luck.
Rei Hakurei
request via irc,

sorry easy only since bad mapped.

[Easy]
> bad spacing
> my advice is keep 4/1s instead forcing 3/2s or 1/1s since this is a fast song.
> no combos that reach index 8!!
00:04:729 (1,2,3,1,2,3,1,2,3,1) - i suggest you to remove all non (1)s
00:08:866 (2) - remove this
00:09:458 (3) - New Combo
00:09:901 (1,2) - remove this
00:11:231 (4) - ^
00:15:369 (1) - replace everything until 00:14:187 (2) - and put 1 more repeat
00:19:802 (5) - longer by 1/2 , remove 1 repeat
00:20:689 (1,1) - remove all repeats and make it into 6/1 slider
00:28:374 (1) - remove this, don't make a suprise after a spinner, newbie can't recover from it quickly.
00:43:152 (1,2,3,1,2,3,1,2,3) - remove the (2)s... it feels slight hard even 1/1 since this is fast-paced song
01:03:842 (1,2) - ^ , and remove all repeats and make a 3/1 or combine into 7/1 slider
01:08:571 (1) - remove this
01:15:665 (1,2,3,4,5) - remove (2) and (4)
01:20:985 (1,2,3,4,5) - damn this, remap this part. this is NOT hard
01:27:487 (1) - remove this
01:29:852 (1,2,3,4,5,6,7,8) - this is NOT hard
01:32:807 (1) - nice slider, BUT shorten it by 1/2 ,
01:41:379 (5) - remove this
01:44:039 (4,5,6) - this is NOT hard

what i want to say is keep training to map, go go! i'm sorry for no star D:

sample mod
Generated by Rei_Fan49's modding program
Private use, no distribution
Doin - Cleaner by XK2238

[General]

[Timing]

[Diff: Easy]
> Normal
:When 1/2 beat is detected, it is not easy anymore~
00:05:615 (3) - Time to next beat is 296ms and faster than 300ms
00:06:798 (3) - Time to next beat is 295ms and faster than 300ms
00:07:980 (3) - Time to next beat is 295ms and faster than 300ms
00:09:901 (1) - Time to next beat is 296ms and faster than 300ms
00:14:630 (3) - Time to next beat is 296ms and faster than 300ms
00:26:009 (1) - Spinner length is 1774ms shorter than 2000ms
00:43:152 (1) - Stream formed by 3 objects 295ms apart faster than 300ms
00:45:517 (1) - Stream formed by 3 objects 296ms apart faster than 300ms
01:03:842 (1) - Stream formed by 3 objects 295ms apart faster than 300ms
01:06:206 (1) - Spinner length is 1774ms shorter than 2000ms
01:15:665 (1) - Stream formed by 5 objects 295ms apart faster than 300ms
01:21:871 (2) - Stream formed by 5 objects 296ms apart faster than 300ms
01:25:123 (1) - Spinner length is 1773ms shorter than 2000ms
01:28:078 (2) - Stream formed by 10 objects 296ms apart faster than 300ms
01:36:945 (1) - Spinner length is 1774ms shorter than 2000ms
01:41:083 (4) - Time to next beat is 296ms and faster than 300ms
01:44:039 (4) - Stream formed by 3 objects 295ms apart faster than 300ms
Drain Rate is 3 greater than or equal to 3
Overall calculated difficulty level is 28.5306954742294 | this point calculates how player should struggle to reach the highest score
Total Diff Score is 10 greater than or equal to 10
> Easy
:A diff that still possibly that passable with 141 mod~
Maximum slider velocity is 3.38333335854113 faster than 3.0
Circle Size is 3 greater than or equal to 3
Approach Rate is 2 greater than or equal to 2
Overall Difficulty is 2 greater than or equal to 2
Thelma
my small mod lol
General:
add j4yj4ys3z to tag
you need 1024x768 bg

Xaiko:
01:111:171 - why break? this is unrankable :|
01:36:979 - SHIT I CANT READ THIS KSAGHLKJSDHGKJHSDKJFKSDFAWOIP

the rest is fine~
sorry no star :o
j4yj4ys3z
I see your still continuing this :3
Topic Starter
XK2238

j4yj4ys3z wrote:

I see your still continuing this :3
Yeah xD gotta make it at least approved ;_;
Kanari
Herroo~
Approval is for maps with a score higher then 18mill otherwise its sorta the same as ranked maps. The only different is the score and difficulty spread.
Topic Starter
XK2238

xXCrystalMoonAnimeXx wrote:

Herroo~
Approval is for maps with a score higher then 18mill otherwise its sorta the same as ranked maps. The only different is the score and difficulty spread.
Ah yes, it's 8.3 million ;_;
Gotta need more guest diffs though... #sigh
GigaClon
you don't need the artist name in the tags.
j4yj4ys3z
Considering this is my first beatmap Guest Diff, I think it looks pretty weird now :D . So I made some changes.

Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
Thelma
your xaiko is awesome dude :v
Topic Starter
XK2238

j4yj4ys3z wrote:

Considering this is my first beatmap Guest Diff, I think it looks pretty weird now :D . So I made some changes.
Wow, changed a lot o.o

Btw:
00:44:925 (1,2,3,4,5,6) - Snap those six notes ranging 2/3 beat from each other, like this:



It'll sound better, imo. Up to you to change it or not.
[CSGA]Ar3sgice
from my queue

建议换note颜色

Insane

  1. 00:19:506 (1) - 滑条换成两个圈
  2. 00:25:934 (6) - 没用, 删了吧
  3. 00:34:727 (1,2) - 这段间距大点
  4. 01:06:205 (1) - break太长了吧
  5. 01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
另外分数不够1800W也是可以app的, 参考彩虹, s/39828

这么长的stream, app应该可以的lol

Good luck~
Topic Starter
XK2238
So Chinese D:

[CSGA]Ar3sgice wrote:

from my queue

建议换note颜色Suggest combo colour change

Insane

  1. 00:19:506 (1) - 滑条换成两个圈 Convert into 2 circles
  2. 00:25:934 (6) - 没用, 删了吧 It's no use, delete it
  3. 00:34:727 (1,2) - 这段间距大点 Don't know about this, space too big maybe? ;_;
  4. 01:06:205 (1) - break太长了吧 Break time too long
  5. 01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
Just what is this......

另外分数不够1800W也是可以app的, 参考彩虹, s/39828 Moreover, <18 million score's also good for approval, refer to rainbow (wut?), s/39828

这么长的stream, app应该可以的lol Such a long stream, Approval should be lol

Good luck~
Are my translations right? D:
Cristian
Taiko check as requested.

General
  1. 00:54:532 - Volume in 35%... need to be all in one.
Map
  1. 00:08:275 (2,3,1,2) - Look's like all kkkk this part
  2. 00:18:768 (1) - d?
  3. 00:31:551 (5) - k?
  4. 00:30:960 (4) - ^
  5. 00:44:926 - This part is like K K D K K D
  6. 01:32:807 - Nice paterns but, make it more smaller please :<
dun
OnosakiHito
Requested Taiko mod (sorry for late respons)


[Generel]
I suggest you tohave some 1/2 notes, because it can be really tiering without.

[Hitcircles]
00:32:955 - This is confusing for players. Changed it to normal hitsound please.
00:54:532 - ^
01:15:665 ~ 01:19:064 - use more 1/2 here.
01:27:487 - first use x1.10
01:32:807 - personally I like it, but some people may complain about this because in the music there isn't such stream yet. 01:36:945 - this is okay.
01:46:403 - timline should have the same SV multiplier as the previous one. After that, set a x1.00 timeline at the very last note.

01:32:512 - I see what you did there. Well, it's not disturbing, so I guess it's okay?
01:36:945 - ^


Personally I like the Taiko map(and fc'd it nearly)!
Good luck~
Topic Starter
XK2238

Kurisuchianu wrote:

Taiko check as requested.

General
  1. 00:54:532 - Volume in 35%... need to be all in one. Done, but I raised it to only 60%, because of the 'fade'.
Map
  1. 00:08:275 (2,3,1,2) - Look's like all kkkk this part Done
  2. 00:18:768 (1) - d? Done
  3. 00:31:551 (5) - k? Done
  4. 00:30:960 (4) - ^ I like it better >:
  5. 00:44:926 - This part is like K K D K K D Sorry ):
  6. 01:32:807 - Nice paterns but, make it more smaller please :< Done
dun Done (wut)

Thanks a lot! :D

OnosakiHito wrote:

Requested Taiko mod (sorry for late respons)


[Generel]
I suggest you tohave some 1/2 notes, because it can be really tiering without. Done. 911 to 887, really heavy damage D:

[Hitcircles]
00:32:955 - This is confusing for players. Changed it to normal hitsound please. Done, not confusing imo :/
00:54:532 - ^ Done
01:15:665 ~ 01:19:064 - use more 1/2 here. Already lots of 1/2, but done
01:27:487 - first use x1.10 Done
01:32:807 - personally I like it, but some people may complain about this because in the music there isn't such stream yet. 01:36:945 - this is okay. That's because I made it as same as it is on PIU (in which an absurdly difficult stream starts there)
01:46:403 - timline should have the same SV multiplier as the previous one. After that, set a x1.00 timeline at the very last note. Done

01:32:512 - I see what you did there. Well, it's not disturbing, so I guess it's okay? Lol, I made it blend with the cymbal sound
01:36:945 - ^^ (lolwut) (but this one's because of the tone change.)


Personally I like the Taiko map(and fc'd it nearly)! GIMME REPLAYS! ASDFGHJKL D: nvm
Good luck~ Done (wat)

Thanks a lot! :D
j4yj4ys3z

[CSGA]Ar3sgice wrote:

from my queue

建议换note颜色Suggest combo colour change

Insane

00:19:506 (1) - 滑条换成两个圈 Convert into 2 circles K
00:25:934 (6) - 没用, 删了吧 It's no use, delete it ^
00:34:727 (1,2) - 这段间距大点 Don't know about this, space too big maybe? ;_; Made it smaller
01:06:205 (1) - break太长了吧 Break time too long I'll try to change it later
01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
Just what is this...... Lol, I changed it. Hopefully it's better

另外分数不够1800W也是可以app的, 参考彩虹, s/39828 Moreover, <18 million score's also good for approval, refer to rainbow (wut?), s/39828

这么长的stream, app应该可以的lol Such a long stream, Approval should be lol =w=

Good luck~ Thank you for modding
I also did Muyu's mod, but I dont know where to put the triplets >.> Added them

Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
Niko-nyan
akukadal2
XK, can i take the normal diff?
Topic Starter
XK2238

akukadal2 wrote:

XK, can i take the normal diff?
OF COURSE :D
akukadal2
Saturnalize
Oh well, sehubungan bete jadi gue mod ae.

=General=
1. LE' BLACK COMBO COLOUR SHOULD BE CHANGE. Seriusan, mata gue bisa kebakaran ngeliat itu warna alsfkjasl. Ganti jadi warna biru tua aja, seiring dengan background biar lebih cantik, imo.
2. Xaiko diff memiliki offset yang berbeda dengan diff lain. Mungkin diganti kea diff lain biar sama semua?

=Easy=
1. 00:04:728 (1) - Slidernya terlalu lama, lakukan perubahan.
2. 00:23:644 (1) - Bentuknya bagaimana kalo diubah? Jadi bentuk U mungkin?

=Hard=
1. Difficulty setupnya terlalu ngamuk. AR + OD tolong dikurangin -2.
2. Spacingnya rada" kurang konstan, jadi antara jump dan delay susah dibedain. Mungkin dibetulin spacingnya.
3. 00:16:846 (2) - overlap sama 00:15:368 (6). Pindahkan biar lebih cantik.
4. 00:18:471 (4) - spacing.
5. 00:38:422 (3) - ^
6. 00:44:629 (9) - ^
7. 00:49:949 (1) - ^
8. 01:36:944 (1) - Spinner panjang di kiai kurang bagus, kalo bisa dimap aja.
Slider artnya bagus, cuma spacing jadi masalah. Mungkin rombak ulang biar engga kagok ngatur ulangnya?

=Insane=
Sebenernya sih udah dibahas, tapi lagi aja lah. [English]
1. 00:07:093 (1,2,3,4,5,6,7,8,9,10,11) - A bit mess, I have a good example to fix this. http://puu.sh/oxER
2. 00:20:540 (10) - Spacing, NC (You can make it stack with 00:20:097 (9) )
3. Maybe you can map a break between 00:56:747 and 01:15:663, or one of the break. The break are so long, and It'll make the beatmap less challenging :I
4. 01:16:550 (4) - Remove the whistle sound from the slider.
5. 01:17:732 (1,2,3) - ^
6. 01:20:097 (3) - ^
7. 01:25:713 (x) - Perhaps trim down the sound, to follow the music?

=Xaiko=
1. Mungkin kasih beberapa delay kosong buat tangan istirahat. Imo, mengisi satu taiko diff tanpa istirahat juga menyakitkan.
2. 00:33:103 (3,4,5) - Ganti ke slider aja?
3. 01:15:665 (1,2,1,1,2,1,2,3,1,2,1,1,2,1,2,3,1,2,1,2,1,2,1,2,1,1,2,3,1,1,2,3,1,2,3,4,5,6,7) - Bagian sini bagus buat bikin cooldown, jadi aku saranin ubah pake 1/1 aja. Untuk beberapa bisa pake 1/2, imo lebih enak sesuain sama piano di musiknya.
4. 01:25:123 (1,2,1,2,1,2,1,2,3,4,1,1,2,1,2,1,1,2,3,1,2) - Ganti ke spinner? Soalnya musiknya juga sedikit mudar.
5. 01:47:881 (1) - D?

That's all for now ( owo)b I should give it a shot.
Saturnalize
Dopost, maaf :(
Topic Starter
XK2238

Loli Cjj wrote:

That's all for now ( owo)b I should give it a shit.
D:
blum smpat buat ==
Saturnalize

XK2238 wrote:

Loli Cjj wrote:

That's all for now ( owo)b I should give it a shit.
D:
blum smpat buat ==
DDDD: aku ga tulis shit, kok...
betewe masukin diff normalnya kadal ae, biar bisa dimod ( owo)b

EDIT = Sebenernya aku mau buat diff, tapi keanya semua slot udah keisi, jadi kalo misal ada yang kosong count me in ( owo)b
Topic Starter
XK2238

Loli Cjj wrote:

DDDD: aku ga tulis shit, kok...
betewe masukin diff normalnya kadal ae, biar bisa dimod ( owo)b

EDIT = Sebenernya aku mau buat diff, tapi keanya semua slot udah keisi, jadi kalo misal ada yang kosong count me in ( owo)b
lul, kna aku edit itu shot-ny xD

silakan2 buat2 ((: pny kadal fail == tak jadi deh ==
j4yj4ys3z

Loli Cjj wrote:

=Insane=
Sebenernya sih udah dibahas, tapi lagi aja lah. [English]
1. 00:07:093 (1,2,3,4,5,6,7,8,9,10,11) - A bit mess, I have a good example to fix this. http://puu.sh/oxER
2. 00:20:540 (10) - Spacing, NC (You can make it stack with 00:20:097 (9) )
3. Maybe you can map a break between 00:56:747 and 01:15:663, or one of the break. The break are so long, and It'll make the beatmap less challenging :I
4. 01:16:550 (4) - Remove the whistle sound from the slider.
5. 01:17:732 (1,2,3) - ^
6. 01:20:097 (3) - ^
7. 01:25:713 (x) - Perhaps trim down the sound, to follow the music?
I did everthing.

Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
HashishKabob
I might take a look at the standard maps later and mod them too, but I'll probably be busy working on a taiko map for this too :3

Xaiko
Really good map, not too many complaints from me here.
Most of the issues I've found was because of finish usage. Mostly unnecessary stuff.
00:14:186 - No finisher should be here. The emphasis is on the harmony for the music, which you're not following.
Same for 00:17:141 and 00:17:732
00:46:256 (2,1,1) and 00:47:142 (1,1) also should not have finishers.
00:52:018 - Following your consistency, this should be a finisher.
You need to stay consistent on your finish usage. Either follow them every time, or don't at all. Or you could do it like have a finisher every other finish beat. Just don't do two/three in a row, skip one, then follow four more, skip one, etc.
00:59:555 - Definitely not a finisher.

I'd strongly recommend going back and re-doing all your finishers because that's the only problem your map has, but it's a huge problem because the usage is so random and inconsistent it makes it awkward to play. Other than that, great job. :3
Cristian


hehe :3
Touche
That song! Ok, now i love you because i love this song :< I want to make an Insane diff, please!

Btw, the source is "Pump It Up Fiesta EX" without "2011" because the name of the PIU version is without the 2011

I haven't did any mods because i forgot that :c In the evening i do a little mod, promise!

Added to favourites!
Rei Hakurei
iirc, the approval rules that uses "AND" instead "OR" applies to mapset that submitted after the rule is enforced..
so you still can get Approval if (max score > 18 mil) OR (duration > 270 sec).. ask BATs for clear information
Thelma
pengen ngasih bintang tapi gapunya bintang
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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