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daiki kasho, Alan Brey - SUPER ARROW

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Topic Starter
BusterBeachside
This beatmap was submitted using in-game submission on Thursday, May 31, 2012 at 4:31:21 PM

Artist: daiki kasho, Alan Brey
Title: SUPER ARROW
Source: F-Zero GX
Tags: F Zero AX Sega AV Nintendo
BPM: 145
Filesize: 2504kb
Play Time: 01:16
Difficulties Available:
  1. Abnormal (4.47 stars, 152 notes)
  2. Average (2.34 stars, 92 notes)
  3. Super (5 stars, 347 notes)
Download: daiki kasho, Alan Brey - SUPER ARROW
Information: Scores/Beatmap Listing
---------------
One of my favorite songs from F-Zero GX, and one of my favorites in general. I just wish there was a longer version! :3

This is my first completed beatmap (the first that could possibly get ranked anyway). I chose a nice short song that I loved so that I wouldn't get bored of it. Finished all three difficulties in one day! :D Not that that's a good thing. It's probably riddled with errors. But that's what mods are for, no? ;)

Also, I'll accept an "easy" difficulty if anyone wants to make one. The "Average" difficulty is more of a Normal level map IMO.

CHANGELOG:
I stopped making a bunch of edits and now it's a changelog. Go figure. Anyway, I've recently been trying to get some mods again, so I have to make an edit to this post to prevent the map from getting sent to the graveyard every couple of hours. >_>
riffy
hi there! from my queue! :)

[General]
Do not use same slider speed on every diff :<
100% volume for hitsounds is really too loud

[Abnormal]
00:36:136 (5,6) - overlap
00:48:136 (2,5) - really hard to read :|
01:13:377 (1) - put it right on 01:11:515 (6)

[Super]

00:55:584 (12) - new combo

[Average]
Approach Rate +1
notes placed too close and aren't properly stacaked. :|

~~~~~~~~~~~

gl~
Topic Starter
BusterBeachside

-Bakari- wrote:

hi there! from my queue! :)
Hiya! Thanks for being so quick about it! Appreciate it! :)

[General]
Do not use same slider speed on every diff :<
Had not even THOUGHT about that! I'll change it.
100% volume for hitsounds is really too loud
Yet another thing I hadn't thought about. XP Also fixed~

[Abnormal]
00:36:136 (5,6) - overlap
I'm not sure what you mean by that. D: Seems fine, so I'll leave it as-is. :3
00:48:136 (2,5) - really hard to read :|
I agree, moved it around to make it more intuitive.
01:13:377 (1) - put it right on 01:11:515 (6)
Fixed~

[Super]

I agree, but I think I'll keep circle size at 3 since Abnormal uses 2 already. After all, 2/5 seems pretty easy for an Insane-level diff. :3
00:55:584 (12) - new combo
Fixed~

[Average]
Approach Rate +1
notes placed too close and aren't properly stacaked. :|
AIModding it now. Looking into stacking, it should've been fine, but it's a bit wonkers now. O_o

~~~~~~~~~~~

gl~
GREAT info, thanks a lot! Thanks you so much! ^_^ Kudosu. 8D
riffy
i'm back

forgot to point out
Remove F Zero from tags. it's already in Source :)

no kd, for this post
Topic Starter
BusterBeachside
Thanks for the SP, and thank you for pointing that out. Boy, I overlooked the little things a LOT on this one. XD
x847606653
Hi,sorry for later
._.
just some suggestions

remove F-Zero GX from tag.
catch the mp3?

Average
00:16:687(6) remove whistle?
00:19:998(6) remove clap?
00:23:308(6) remove whistle?
00:43:584(4) add finish at the end of this slider?

Abnormal
00:43:584(4) ^
00:46:607(1) remove finish?
00:46:136(2) move clap to start of this slider?

Super
00:28:481(6)(7) overlap
01:04:481(13)(14) overlap

that's all._.good lucky
Topic Starter
BusterBeachside

x847606653 wrote:

Hi,sorry for later
._.
just some suggestions

remove F-Zero GX from tag.
Already done, looks like I forgot to upload the new version!! >_<
catch the mp3?
I'm not sure what you mean by "catching" it. D:

Average
00:16:687(6) remove whistle?
00:19:998(6) remove clap?
00:23:308(6) remove whistle?
00:43:584(4) add finish at the end of this slider?
After putting it into use, it does sound better overall. :)

Abnormal
00:43:584(4) ^
00:46:607(1) remove finish?
00:46:136(2) move clap to start of this slider?
Not 100% sure about the slider thing, but I'll leave it like you suggested for now. :D

Super
00:28:481(6)(7) overlap
01:04:481(13)(14) overlap
Both fixed~ :)

that's all._.good lucky


Thank you! ^_^ Now that I have a hitsound mod, I hope I haven't made any more mistakes. :)
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