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Hanasaka Yui(CV: M.A.O) - Harumachi Clover

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Total Posts
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Topic Starter
Nao Tomori
This beatmap was submitted using in-game submission on Thursday, April 20, 2017 at 11:49:42 PM

Artist: Hanasaka Yui(CV: M.A.O)
Title: Harumachi Clover
Source: OneRoom
Tags: tvsize kantoku カントク one room ワンルーム Kisses Victorica ktgster frostwich Nao Tomori Mir
BPM: 142
Filesize: 2545kb
Play Time: 00:30
Difficulties Available:
  1. Hard (2.75 stars, 79 notes)
  2. Kisses' Easy (1.5 stars, 37 notes)
  3. Kisstorica's Insane (3.97 stars, 127 notes)
  4. ktgster's Cloverdose (4.55 stars, 143 notes)
  5. Light Insane (3.65 stars, 117 notes)
  6. stwi's Normal (1.66 stars, 55 notes)
Download: Hanasaka Yui(CV: M.A.O) - Harumachi Clover
Information: Scores/Beatmap Listing
---------------
Kisses' Easy by Kisses
stwi's Normal by frostwich
Hard by me
Light Insane by me
Kisstorica's Insane by Kisses and Victorica
ktgster's Cloverdose by ktgster
Hitsounding by Mir
Finish spam by me
Background by https://www.pixiv.net/en/users/1565632
polka
cringe feeeeest

irc
13:11 PolkaMocha: yoyoyo
13:45 Naotoshi: no
13:45 PolkaMocha: cool thats it from me

haha Im so funny

13:11 Naotoshi: yo
13:11 PolkaMocha: yoyoyoy
13:11 Naotoshi: can u do me a favor
13:11 PolkaMocha: Yeah sup
13:11 Naotoshi: and mod this harumachi clover set i'm gonna upload in a bit
13:11 PolkaMocha: auhhhh depends on how built up my queue is
13:12 Naotoshi: wanna see if i can rank it before the weekend
13:12 PolkaMocha: like yeah I will
13:12 Naotoshi: fuk ur queue
13:12 PolkaMocha: but let me see if Im already busy or not so I can tell you when I can do it
13:12 PolkaMocha: yeah fuk my queue x)
13:13 Naotoshi: mod my 30 second anime meme map instead
13:13 Naotoshi: thanks
13:13 PolkaMocha: np memel○rd
13:33 Naotoshi: ok
13:33 Naotoshi: 2 mins
13:33 PolkaMocha: what
13:34 PolkaMocha: Also I have no mod q posts so Im good
13:37 Naotoshi: go go go
13:37 *Naotoshi is editing [https://osu.ppy.sh/b/1252652 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [stwi's Normal]]
13:38 PolkaMocha: irc? o3o
13:38 PolkaMocha: ew
13:38 Naotoshi: sure
13:38 PolkaMocha: omfg ew
13:38 Naotoshi: i just need SP
13:38 Naotoshi: LOL
13:38 PolkaMocha: ok
13:38 PolkaMocha: CLOVERDOSE?!
13:38 PolkaMocha: I WANT TO DIE
13:38 Naotoshi: LOL
13:38 Naotoshi: it represents
13:38 PolkaMocha: Jesus fuck Im cringing
13:38 Naotoshi: how theres too many
13:38 Naotoshi: of them
13:38 PolkaMocha: so hard
13:38 Naotoshi: LOL
13:38 Naotoshi: dude
13:38 Naotoshi: the song is actually soo good
13:39 PolkaMocha: uh
13:39 PolkaMocha: anyway lets mod!
13:39 PolkaMocha: Advanced
13:39 Naotoshi: no do top diff first lz
13:39 PolkaMocha: 00:07:045 (3) - This thing shoots right through the hp bar its kinda ugly
13:40 PolkaMocha: 00:07:890 (1) - I dont like this landing on a downbeat. Perhaps ignore the triplet and go for a 1/2 pattern
13:40 PolkaMocha: 00:09:580 (1) - girrrrr
13:41 PolkaMocha: 00:11:270 (1) - Why are you like thiiiiis
13:41 PolkaMocha: 00:12:960 (1) - REEEEEEE
13:41 PolkaMocha: 00:27:327 (1,1) - remove ncs
13:41 Naotoshi: fuck hp bar
13:42 PolkaMocha: k cloverdope
13:42 Naotoshi: i cant do anything about the triple
13:42 Naotoshi: cuz i mapped them all the same way
13:42 PolkaMocha: I saw ;-;
13:42 Naotoshi: fixed blanket
13:42 PolkaMocha: uh
13:42 PolkaMocha: ok
13:43 PolkaMocha: so colveobodrse
13:43 PolkaMocha: 00:00:284 (1,2,3,4,5) - its a clover omf
13:43 PolkaMocha: 00:07:045 (3) - ctrl + g this for many flow
13:44 Naotoshi: ok
13:44 PolkaMocha: 00:28:382 (1) - unecessary nc imo
13:44 Naotoshi: i like nc at end of bursts
13:44 Naotoshi: cute
13:44 PolkaMocha: 00:27:538 (1) - here too :/ maybe just put one 00:27:960 (3) - ?
13:45 Naotoshi: no
13:45 PolkaMocha: cool thats it from me
13:45 Naotoshi: nice
13:46 Naotoshi: ok post

normol:
widescreen support checked y
00:19:932 (3,4,5) - this is hard for normal players actually. Why not make the first 1/2 slider repeat?
00:27:327 (3) - 1/2 repeat fits better
Melter

PolkaMocha wrote:

cringe feeeeest

irc
13:11 PolkaMocha: yoyoyo
13:45 Naotoshi: no
13:45 PolkaMocha: cool thats it from me

haha Im so funny

13:11 Naotoshi: yo
13:11 PolkaMocha: yoyoyoy
13:11 Naotoshi: can u do me a favor
13:11 PolkaMocha: Yeah sup
13:11 Naotoshi: and mod this harumachi clover set i'm gonna upload in a bit
13:11 PolkaMocha: auhhhh depends on how built up my queue is
13:12 Naotoshi: wanna see if i can rank it before the weekend
13:12 PolkaMocha: like yeah I will
13:12 Naotoshi: fuk ur queue
13:12 PolkaMocha: but let me see if Im already busy or not so I can tell you when I can do it
13:12 PolkaMocha: yeah fuk my queue x)
13:13 Naotoshi: mod my 30 second anime meme map instead
13:13 Naotoshi: thanks
13:13 PolkaMocha: np memel○rd
13:33 Naotoshi: ok
13:33 Naotoshi: 2 mins
13:33 PolkaMocha: what
13:34 PolkaMocha: Also I have no mod q posts so Im good
13:37 Naotoshi: go go go
13:37 *Naotoshi is editing [https://osu.ppy.sh/b/1252652 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [stwi's Normal]]
13:38 PolkaMocha: irc? o3o
13:38 PolkaMocha: ew
13:38 Naotoshi: sure
13:38 PolkaMocha: omfg ew
13:38 Naotoshi: i just need SP
13:38 Naotoshi: LOL
13:38 PolkaMocha: ok
13:38 PolkaMocha: CLOVERDOSE?!
13:38 PolkaMocha: I WANT TO DIE
13:38 Naotoshi: LOL
13:38 Naotoshi: it represents
13:38 PolkaMocha: Jesus fuck Im cringing
13:38 Naotoshi: how theres too many
13:38 Naotoshi: of them
13:38 PolkaMocha: so hard
13:38 Naotoshi: LOL
13:38 Naotoshi: dude
13:38 Naotoshi: the song is actually soo good
13:39 PolkaMocha: uh
13:39 PolkaMocha: anyway lets mod!
13:39 PolkaMocha: Advanced
13:39 Naotoshi: no do top diff first lz
13:39 PolkaMocha: 00:07:045 (3) - This thing shoots right through the hp bar its kinda ugly
13:40 PolkaMocha: 00:07:890 (1) - I dont like this landing on a downbeat. Perhaps ignore the triplet and go for a 1/2 pattern
13:40 PolkaMocha: 00:09:580 (1) - girrrrr
13:41 PolkaMocha: 00:11:270 (1) - Why are you like thiiiiis
13:41 PolkaMocha: 00:12:960 (1) - REEEEEEE
13:41 PolkaMocha: 00:27:327 (1,1) - remove ncs
13:41 Naotoshi: fuck hp bar
13:42 PolkaMocha: k cloverdope
13:42 Naotoshi: i cant do anything about the triple
13:42 Naotoshi: cuz i mapped them all the same way
13:42 PolkaMocha: I saw ;-;
13:42 Naotoshi: fixed blanket
13:42 PolkaMocha: uh
13:42 PolkaMocha: ok
13:43 PolkaMocha: so colveobodrse
13:43 PolkaMocha: 00:00:284 (1,2,3,4,5) - its a clover omf
13:43 PolkaMocha: 00:07:045 (3) - ctrl + g this for many flow
13:44 Naotoshi: ok
13:44 PolkaMocha: 00:28:382 (1) - unecessary nc imo
13:44 Naotoshi: i like nc at end of bursts
13:44 Naotoshi: cute
13:44 PolkaMocha: 00:27:538 (1) - here too :/ maybe just put one 00:27:960 (3) - ?
13:45 Naotoshi: no
13:45 PolkaMocha: cool thats it from me
13:45 Naotoshi: nice
13:46 Naotoshi: ok post

normol:
widescreen support checked y idk
00:19:932 (3,4,5) - this is hard for normal players actually. Why not make the first 1/2 slider repeat? so i can emphasize the triple that would be there if it was mapped in 1/4
00:27:327 (3) - 1/2 repeat fits bettermostly following lyrics there
Chromoxx
hi i wanna rank my first beatmap starter pack

also l00d BG :thinking:

[This isn't osu!catch]
00:11:270 - i think you could make the movement to this a bit more intense since it's a pretty strong vocal here but the movement is exactly the same as the last notes, you could either make the angle a bit sharper, distance it a bit more or turn the sliders downward since i feel like that would work too... or whatever you come up with yourself xD
00:14:017 - i also think you could make the movement to this a bit sharper or standing out since the vocal here is pretty distinctive, moreso than the start of the drums at 00:14:228 - imo

[Advanced]
00:26:059 - i think you could make this 2 notes instead of a slider to add more emphasis on 00:26:481 -
00:26:481 (1,3,4) - nice clover lul

[Normal]
the overall usage of rythms and patterns in this diff is kind of repetitive, in the section from 00:01:341 - to 00:13:172 - and a few times after that too you are basically repeating the same rythm over and over and even using the same patterns the whole time, maybe try to make it slightly more varied by introducing some kind of 1 2 1 2 variation or something
00:27:960 - maybe make this some kind of 1/1 slider instead since the "ver" of clover is more of an exhaled tone, which would fit a slider end better and to cover the 1/4 sounds a bit more. Also the Advanced diff didn't have the last note as a clickable object so this would also be better for spread.

that's it... hope you enjoyed the honor of recieving my first standard mod ever, cyaaaaaa
Izzywing
lol
15:49 Naotoshi: you seem like the kinda guy who would love to mod a 30 second long meme map
15:50 Hobbes2: thinking emoji
15:50 Hobbes2: i wouldnt say love, but im not the kinda guy who wouldnt do it
15:50 Naotoshi: https://osu.ppy.sh/forum/t/574967
15:50 Naotoshi: thanks
15:50 Hobbes2: why
15:50 Hobbes2: wlel ok ill mod it
15:51 Hobbes2: did you see pishis map for it
15:51 Hobbes2: its pretty fun actually
15:51 Naotoshi: ya
15:51 Naotoshi: pishis map inspired me
15:51 Naotoshi: jk
15:51 Naotoshi: but his map is good
15:55 Hobbes2: doesnt icon ranked maps
15:55 Hobbes2: maps ranked maps
15:55 Hobbes2: thinking emoji
15:55 Naotoshi: im not iconning this
15:55 Hobbes2: lo
15:55 Hobbes2: fro grave?
15:55 Naotoshi: no
15:55 Hobbes2: wot
15:56 Hobbes2: oh
15:56 Naotoshi: i'm not iconning it
15:56 Naotoshi: someone else s
15:56 Hobbes2: 2/16
15:57 Hobbes2: k if you rank ill #1 with FLHDDT
15:57 Naotoshi: ok
15:57 Hobbes2: or not
15:57 Hobbes2: but yea ill mod ths i guess
15:57 Hobbes2: want an irc or
15:57 Hobbes2: just a forum
15:57 Naotoshi: up to you
15:58 Hobbes2: well its just 30 seconds
15:58 Hobbes2: so advanced
15:58 Hobbes2: yuck do combo colors
15:58 Naotoshi: oh
15:59 Naotoshi: right
15:59 Hobbes2: 00:09:580 (1) - 1/2 slider+ circle instead? theres a vocal on 00:09:580 (1) -
15:59 Hobbes2: 00:10:003 -
16:00 Hobbes2: same for 00:12:960 (1) - actually. depends on how dense you want your diff i guess
16:01 Naotoshi: hmm
16:01 Naotoshi: that slider end is pretty weak
16:01 Naotoshi: like if i was gonna make it 2 clicks there i'd do a circle+slider
16:02 Hobbes2: i guess
16:02 Hobbes2: well on another note this diff is just like a lot curved sliders and so the fact that you dont blanket some things is odd
16:02 Hobbes2: 00:12:960 (1,2) - , 00:15:707 (3,4) - etc
16:02 Hobbes2: lots of potential blankets that i feel would clean up the diff a bit
16:03 Hobbes2: that's more of a general thing then "hur dur fix blanket"
16:03 Naotoshi: yea
16:04 Hobbes2: personally i dislike using a whole slew of different amounts of curve because it makes the map look less cohesive
16:04 Hobbes2: but thats a personal thingthing and not like
16:04 Hobbes2: an objective mapping thing
16:04 Hobbes2: so w/e
16:04 Naotoshi: mhm
16:05 Hobbes2: 00:09:580 (1,2,3) - this could be symmetrical
16:05 Hobbes2: would be a tilted axis of course
16:05 Hobbes2: requires some rotation math or whatever, but it would look nicer
16:05 Naotoshi: i just ctrl g'd it
16:06 Naotoshi: lol
16:06 Hobbes2: wut
16:06 Naotoshi: 00:09:580 (1,1) -
16:06 Naotoshi: http://osu.ppy.sh/ss/7680778
16:07 Hobbes2: wut
16:07 Hobbes2: o
16:07 Naotoshi: what
16:07 Hobbes2: ok
16:07 Naotoshi: what dd you mean
16:07 Hobbes2: i meant 1 2 and 3 should be symmetrical but im not sure what you linked
16:07 Hobbes2: with 00:09:580 (1,1) -
16:08 Naotoshi: what
16:08 Naotoshi: how can 1 2 and 3 be symmetrical
16:08 Hobbes2: well if 2 is a symmetrical curve
16:08 Naotoshi: it is
16:08 Hobbes2: then you should be able to place 1 and 3 so that all 3 of them form a symmetrical pattern
16:09 Naotoshi: what
16:09 Hobbes2: what
16:09 Naotoshi: i did do that
16:09 Naotoshi: ???
16:09 Hobbes2: but they're not tho
16:09 Naotoshi: it literally is
16:09 Hobbes2: if they were if you ctrl+g'd 2am i blind
16:09 Hobbes2: am i blind
16:10 Hobbes2: im like 9999% sure they're not
16:10 Hobbes2: wut
16:10 Naotoshi: what
16:10 Naotoshi: no
16:10 Hobbes2: well whatever
16:10 Naotoshi: http://puu.sh/v1v01/799a57c29f.jpg
16:10 Naotoshi: this is
16:10 Naotoshi: symmetrical
16:10 Hobbes2: as long as you intend them to be symmetrical im sure they are
16:10 Naotoshi: wtf
16:10 Naotoshi: how is that not symmetrical
16:11 Hobbes2: idk it doesnt look like it to me
16:11 Hobbes2: im probably blind
16:11 Naotoshi: wat
16:11 Naotoshi: ok forget it
16:11 Hobbes2: yea they're not symmetrical lol
16:12 Naotoshi: wtf
16:12 Hobbes2: gimme 2 secs for screenshot
16:13 Hobbes2: https://osu.ppy.sh/ss/7680820 compare with https://puu.sh/v1v9w/804f586096.jpg
16:13 Hobbes2: notice how the on on the left or right is higher than the other
16:13 Hobbes2: shouldnt be
16:13 Hobbes2: i rotated the pattern so that 2 is flat
16:13 Naotoshi: 3 is at the same y axis value as 1
16:13 Naotoshi: atm
16:14 Naotoshi: ok forget it
16:14 Hobbes2: well anyway this issue is too minor to stay on
16:14 Naotoshi: anything else
16:16 Hobbes2: meh
16:16 Hobbes2: seems fine
16:16 Naotoshi: k
16:16 Hobbes2: not a fan of the various 1/2 slider shapes because it looks messy but who cares l ul
16:16 Hobbes2: cloverdose
16:16 Hobbes2: hm
16:16 Hobbes2: 00:01:129 (5,2) - i see the hexagon but this overlap is aids
16:17 Naotoshi: hmm
16:18 Hobbes2: if you dont change that, at least blanket 00:01:763 (2,4) -
16:18 Naotoshi: ok i ctrl g'd 4 5
16:18 Naotoshi: LOL
16:18 Naotoshi: no
16:18 Naotoshi: thats shit nvm
16:18 Hobbes2: then this flow becomes butt 00:01:129 (5,1) -
16:19 Naotoshi: ok
16:19 Naotoshi: ill make it a pentagon
16:20 Hobbes2: sounds good
16:20 Naotoshi: ok
16:21 Hobbes2: 00:09:580 (6,7) -
16:21 Hobbes2: this is what i was talking about
16:21 Hobbes2: for the advanced
16:21 Naotoshi: yea but rhythm density =/
16:22 Hobbes2: shrug
16:22 Hobbes2: 00:07:890 (6,7,1) - looks kinda ugly
16:22 Hobbes2: cos the slider goes up a bit
16:22 Hobbes2: so like the triplet doesnt flow into the shape
16:23 Naotoshi: moved 7 down
16:23 Hobbes2: perfect
16:24 Hobbes2: flow-wise something like this makes more sense https://osu.ppy.sh/ss/7680915
16:24 Hobbes2: feels like you're hitting the current shape from behind
16:24 Hobbes2: unless that was intentional?
16:25 Naotoshi: where
16:25 Hobbes2: oh yeah lol 00:16:129 (5) -
16:25 Hobbes2: 00:15:284 (2,5) - blanket, by the way
16:26 Hobbes2: 00:18:136 (7) - you have like a spacing change after the triplet here but you didnt have that for any of the other ones
16:26 Naotoshi: fixed fixed fixed
16:27 Hobbes2: 00:26:904 (2,4,3) - could make an equalilteral triangle out of this
16:27 Naotoshi: isnt it
16:27 Naotoshi: ok fixed
16:27 Hobbes2: https://osu.ppy.sh/ss/7680943
16:27 Hobbes2: no
16:27 Hobbes2: ok
16:28 Hobbes2: yea maps fine
16:28 Hobbes2: is this for april fools?
16:28 Naotoshi: can u look at normal for like 10 seconds
16:28 Hobbes2: yea sure
16:28 Naotoshi: and see if theres anything
16:29 Hobbes2: looks fine
16:29 Hobbes2: prob a bit on the denser side for an "easiest diff" but ive seen worse ranked
16:30 Hobbes2: lol your drain time is below 30 seconds
16:30 Naotoshi: really
16:30 Hobbes2: for the normal
16:30 Hobbes2: lemme check other diffs
16:30 Naotoshi: its 142 bpm
16:30 Naotoshi: wait what
16:30 Naotoshi: no it isnt
16:30 Hobbes2: yeah it is
16:30 Hobbes2: drain starts from the first object
16:30 Hobbes2: 00:01:341 - 00:30:284 -
16:31 Hobbes2: thats not 30 seconds
16:31 Naotoshi: heck
16:31 Naotoshi: ok
16:31 Hobbes2: advanced as well
16:31 Hobbes2: cos you dont map before the instrumental starts
16:31 Naotoshi: 00:00:284 (1) -
16:31 Hobbes2: cloverdose is fine
16:31 Naotoshi: added slider
16:31 Hobbes2: cos then its exactly 30 seconds
16:31 Hobbes2: lol
16:32 Naotoshi: yea
16:32 Naotoshi: the audio is edited
16:32 Hobbes2: 00:03:035 (1) -
16:32 Naotoshi: specially for that
16:32 Hobbes2: advanced
16:32 Hobbes2: not snapped
16:32 Naotoshi: what
16:32 Naotoshi: yes it is
16:32 Hobbes2: i got that from ai-mod /shrug
16:33 Naotoshi: oh i need to flip the bg
16:34 Hobbes2: why
16:34 Naotoshi: so that more girls show up
16:35 Hobbes2: nice
16:35 Hobbes2: well this mapset's something
16:35 Hobbes2: well pranked
16:36 Hobbes2: I was gonna map this for april fools - https://www.youtube.com/watch?v=LNKEcCna-ws but im too lazy
16:36 Hobbes2: i contacted the guy who made the remix and we had this cool prank metadata all setup which we technically could have done since he made the song
16:36 Hobbes2: but kwan said it wasnt allowed feelsbadman
16:37 Naotoshi: rip.
16:37 Hobbes2: like we were gonna have artist and song title just be the original metadata
16:37 Hobbes2: kwan said that it was technically allowed but she wouldnt allow it because of common sense
16:37 Hobbes2: :gun:
16:38 Hobbes2: guess i should post this for kedosu

summary - told him to add combo colors, fixed drain time on easier diffs, and misc. suggestions to improve quality
Topic Starter
Nao Tomori

Chromoxx wrote:

hi i wanna rank my first beatmap starter pack i hav 2 already tho ?_?

also l00d BG :thinking:

[This isn't osu!catch]
00:11:270 - i think you could make the movement to this a bit more intense since it's a pretty strong vocal here but the movement is exactly the same as the last notes, you could either make the angle a bit sharper, distance it a bit more or turn the sliders downward since i feel like that would work too... or whatever you come up with yourself xD yea
00:14:017 - i also think you could make the movement to this a bit sharper or standing out since the vocal here is pretty distinctive, moreso than the start of the drums at 00:14:228 - imo yea

[Advanced]
00:26:059 - i think you could make this 2 notes instead of a slider to add more emphasis on 00:26:481 - yea
00:26:481 (1,3,4) - nice clover lul

[Normal]
the overall usage of rythms and patterns in this diff is kind of repetitive, in the section from 00:01:341 - to 00:13:172 - and a few times after that too you are basically repeating the same rythm over and over and even using the same patterns the whole time, maybe try to make it slightly more varied by introducing some kind of 1 2 1 2 variation or something
00:27:960 - maybe make this some kind of 1/1 slider instead since the "ver" of clover is more of an exhaled tone, which would fit a slider end better and to cover the 1/4 sounds a bit more. Also the Advanced diff didn't have the last note as a clickable object so this would also be better for spread.

that's it... hope you enjoyed the honor of recieving my first standard mod ever, cyaaaaaa
Melter

Chromoxx wrote:

hi i wanna rank my first beatmap starter pack


[Normal]
the overall usage of rythms and patterns in this diff is kind of repetitive, in the section from 00:01:341 - to 00:13:172 - and a few times after that too you are basically repeating the same rythm over and over and even using the same patterns the whole time, maybe try to make it slightly more varied by introducing some kind of 1 2 1 2 variation or something its a normal its best that i make it straightforward to play
00:27:960 - maybe make this some kind of 1/1 slider instead since the "ver" of clover is more of an exhaled tone, which would fit a slider end better and to cover the 1/4 sounds a bit more. Also the Advanced diff didn't have the last note as a clickable object so this would also be better for spread. [/color]

that's it... hope you enjoyed the honor of recieving my first standard mod ever, cyaaaaaa
Dilectus
Hej! Fick en förfrågan om mod, så här är jag. ^^

Klöverdos

00:02:186 (3,4) - Replace with notes for proper vocal emphasize like you did at 00:05:566 (3,4,5,6) -
00:08:946 (3,4,5) - Weak spacing compared to 00:10:636 (2,3,4) - when they're practically the same.
00:16:129 (5) - Replace with notes for same reason
00:17:608 (4) - Move to x120 y28 to complete this pattern (00:16:552 (1,2,3,4) - )
00:19:721 (6) - Inconsistent spacing to the same vocal sounds in previous part (00:06:200 (6) - )
00:22:045 (2,3,4,5) - Could probably do something more interesting here? (https://puu.sh/v1AjZ/bc74e191bf.jpg)

Also check for blanket mistakes n' stuff like that (00:26:059 (7,1) - for example), cause I saw a couple of them in there.


Advancerat

00:00:284 (1,2) - Current rhythm doesn't fit in cause nothing is really emphasized here. How about http://puu.sh/v1Azq/3a4450abce.jpg ?
00:02:186 (3) - Convert to notes for proper vocal emphasize
00:08:946 (4) - ^
00:10:636 (3) - ^
00:15:707 (3) - ^
00:19:087 (4) - ^
00:22:467 (3) - ^
00:24:158 (3) - ^
00:05:566 (3,4,5) - Ctrl+g for better rhythm
00:12:960 (1) - Replace repeat with note for good vocal rhythm
00:25:636 (3,4,5,1) - Diamond pattern is off
00:26:270 (5) - Missed a clap
00:07:045 (3) - HP bar overlaps on some skins. Including default


stwi's Normalt

00:14:017 (5) - HP bar will probably overlap this on a few skins (tried with WWW's skin and it was quite close https://osu.ppy.sh/ss/7681544). idk its probably fine but im triggered.
00:04:721 (1) - ^

---

Lycka till!
Lilyanna
from mod reqs

disable widescreen

Normal

00:13:172 (3,4,5,6,1) - try lower these object little they seem placed too high
00:16:341 (3,4) - same here too low but not sure might just point it out
00:24:791 (1) - remove nc since u nc after each 2 downbeats
00:28:383 (1) - same remove nc
00:23:418 - u can remove these unused green lines with 5% audio

Advanced

00:07:045 (3) - this is touching the health bar https://puu.sh/v1D0n/b0a017494f.jpg
00:12:960 (1) - i suggest 1/1 slider here wold fit better

clover dose

00:11:904 (2,4) - try smth like http://puu.sh/v1DqI/95c63ab9fa.jpg
i stacked these 00:11:059 (4,4) -
00:20:777 (5,1) - also can stack

clean map gl!
Topic Starter
Nao Tomori
my browser crashed when responding again but i applied almost everything and increased density in advanced

why does everyone care about fking hp bar overlapping lol

thanks david and lily
Melter

DavidEd wrote:

Hej! Fick en förfrågan om mod, så här är jag. ^^


stwi's Normalt

00:14:017 (5) - HP bar will probably overlap this on a few skins (tried with WWW's skin and it was quite close https://osu.ppy.sh/ss/7681544). idk its probably fine but im triggered. its ok it doesnt overlap on default and thats what matters
00:04:721 (1) - ^

---

Lycka till!
Melter

Lilyanna wrote:

from mod reqs

disable widescreen

Normal

00:13:172 (3,4,5,6,1) - try lower these object little they seem placed too high they are good
00:16:341 (3,4) - same here too low but not sure might just point it out its ok
00:24:791 (1) - remove nc since u nc after each 2 downbeats ok
00:28:383 (1) - same remove nc ok
00:23:418 - u can remove these unused green lines with 5% audio ok


clean map gl!
thanks you
vipto
Hello
Izzywing
why does everyone care about fking hp bar overlapping lol
its a guideline on new RC
Topic Starter
Nao Tomori
thats dumb
Laxxer
you do realize the hardest diffs' spacing doesn't fit the song at all, right? It's 142bpm, it doesn't call for cross-screen jumps like that. Literally all over the map also smh
Topic Starter
Nao Tomori
spacing is not defined by the song, proportion of spacing is. the map's spacing is internally consistent with its base spacing, so it's fine.

ktg is elite mapper so stfu
Chaos
Please don't shitpost and attack each other, thanks. Contribute to the map and be respectful.
Laxxer
so anyone can spam cross screen jumps and call them consistent (because they are) on a song that doesn't even support it?? Which makes it alright? I know there isn't any justificed spacing a certain song must have, but if a song is relatively calm it doesn't need over-intense spacing.

It's base spacing shouldn't be as large as ktg made his, the base spacing should reflect the song.


also, 00:14:862 (1,2,3,4,1,2,3,4) - look at the spacing difference between these two patterns with very little if even any variation in the song, that happens a few times



if proportion of spacing is the only thing that mattered in a map we'd have so many 4.8* 120 - 150bpm maps, but if you look at any map with simmilar bpm no diff really even goes near that kind of sr. Recent ones, anyway.
ktgster

Canadian Baka wrote:

so anyone can spam cross screen jumps and call them consistent (because they are) on a song that doesn't even support it?? Which makes it alright? I know there isn't any justificed spacing a certain song must have, but if a song is relatively calm it doesn't need over-intense spacing.

It's base spacing shouldn't be as large as ktg made his, the base spacing should reflect the song.

The base spacing is how I think the song should be reflected. You're forcing what you think of your interpretation of the song in this case. I also wouldn't call this calm at all; more like a chorus in anime openings and endings.

also, 00:14:862 (1,2,3,4,1,2,3,4) - look at the spacing difference between these two patterns with very little if even any variation in the song, that happens a few times

It is still a variation change nonetheless. The vocalist's is building up pitch so we reflect the same with what we have.

if proportion of spacing is the only thing that mattered in a map we'd have so many 4.8* 120 - 150bpm maps, but if you look at any map with simmilar bpm no diff really even goes near that kind of sr. Recent ones, anyway.

This makes no sense. Spacing is done via the context and density of the rhythms. Everything is justified via the song choice, not the bpm.
Sonnyc
Can I ask about the cs choice of the highest diff? Since the spacings were large overall and even the close 1/2 spacings having some distant spacing each other, using cs5 felt somewhat forced for me. Using a bigger size would've matched the mapping you wanted to deliver imo.
Laxxer

Sonnyc wrote:

Can I ask about the cs choice of the highest diff? Since the spacings were large overall and even the close 1/2 spacings having some distant spacing each other, using cs5 felt somewhat forced for me. Using a bigger size would've matched the mapping you wanted to deliver imo.
He known for cs 5 tho

Also the vocalist is slightly raising Pitch which should mean the spacing only slightly raises?
Sonnyc
5 cuz 5 isn't really a logical response you know >_>
_handholding

Sonnyc wrote:

5 cuz 5 isn't really a logical response you know >_>
lol

hitobjects... yh
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tags
tvsize kantoku カントク one room ワンルーム Kisses Victorica ktgster frostwich Nao Tomori Mir 
Laxxer

Sonnyc wrote:

5 cuz 5 isn't really a logical response you know >_>
i'm not here to speak for ktg, but using a bigger size I think would ruin the whole "this map is large spacing for dem pp farmer" feel, and cs 5 helps deliver the fact that it's really hard for the song itself?? Kisstoria's insane kind of evens things out also

[ktg]


00:02:925 - there's no 1/4 here, but if your gonna keep it make it consistent with 00:05:988 (3,4) - this
00:03:031 (1,2,1,2,1,2,1,2) - both these patterns should have equal spacing emphasis
00:09:580 (7,1) - no spacing emphasis here even though 00:09:791 (1) - this is the most intense beat 00:08:101 (1,2,3,4,5,6,7,1) - in this whole pattern? Also, 00:15:707 (1,2,3,4) - although yes, the pitch slightly gets higher, because it only gets slightly higher shouldn't you only raise the spacing slightly higher? 1.2x spacing shooting to 2.4x spacing for slight music variation seems very intense
why is 00:19:087 (1,2,1,2) - this structured differently then 00:15:707 (1,2,3,4) - this? well, nc wise, make them both consistent.
00:17:397 (5,6,7,8) - these could be emphasized more, considering there's another instrument following those notes compared to 00:16:552 (1,2,3,4) - these, which are just mapped to the vocals.

I wasn't trying to force my own way of interpretating the song into your own map, I was just saying why I don't think the way you did it was very good, but, I don't rule the map system and thats a good thing because diversity in the mapping community is good, I just personally don't like the way you decided to map it. At least there's like 100000 other maps of this annoying song.


Also all other diffs look p polished and neat, I like kisstoria's insane
ktgster

Canadian Baka wrote:

[ktg]

00:02:925 - there's no 1/4 here, but if your gonna keep it make it consistent with 00:05:988 (3,4) - this - there is actually a note there.
Rest was probably fixed with the tweaks made a bit earlier.

As for the CS, I personally think it's fine. If more people complain with sound reasoning, I'll consider changing it.
_handholding
posted the whole diff cos yh
osu file format v14

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GridSize: 32
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[Metadata]
Title:Harumachi Clover
TitleUnicode:春待ちクローバー
Artist:Hanasaka Yui(CV: M.A.O)
ArtistUnicode:花坂結衣(CV:M・A・O)
Creator:Naotoshi
Version:Kisstorica's Insane
Source:OneRoom
Tags:tvsize kantoku カントク one room ワンルーム Kisses Victorica ktgster frostwich Nao Tomori Mir
BeatmapID:1253664
BeatmapSetID:591987

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Topic Starter
Nao Tomori
changed his cs anyway
changed some flow with victorica and kisses
yea
Voxnola
extra nc
kds pls
_Meep_
pls let this be last one
Laxxer

_Meep_ wrote:

pls let this be last one
yes please
kunka
Hi
From your Q
General

  1. BG is kawaiiiiii~ However, please make modifications of the size.
  2. Widescreen support deletion of the GD's.
  3. I want the silence of the slider.
  4. I think that 100% in the volume of hitsounds are too big. I recommend around 80% (all diff)
ktgster's Cloverdose

  1. Would you change OD to 8.5? I think that gap disappears by giving a degree of difficulty than Kisstorica's Insane.
  2. 00:08:946 (4) - I think that nc is necessary according to consistency. In addition, some similar points exist. Please confirm it 00:10:636 (5) - 00:12:327 (4) - 00:17:397 (5) - 00:20:777 (6) - 00:27:538 (5) -
  3. 00:07:573 - There is a sound. Would you add a circle?
Kisstorica's Insane

  1. 00:00:284 (1) - Nc according to consistency is very effective. However, this case, I don't feel the need. Because the 00:00:284 (1,1,2,3,4) - is a series of vocal follow, I look like unnaturally it.
  2. 00:09:791 (8,1) - swap nc
  3. 00:23:101 (7,1) - 00:24:791 (7,1) - swap nc. Nc such as the 00:26:481 (1) - is desirable imo.
Hard

  1. 00:08:101 (1) - add finish
  2. 00:09:580 (6) - add finish to tail
  3. 00:12:960 (1) - ^
  4. 00:14:228 (1,2,3,4,5,6,1) - I can't recommend the stream in the hard diff. Pattern A or Pattern B is common.
  5. 00:15:918 (4,3) - Correction to perfect stack. 211/171 or 172
  6. 00:18:242 (1) - add finish
  7. 00:21:622 (1) - ^
  8. 00:26:481 (1) - ^ ?
  9. 00:27:960 (3,4,5,6,1) - It's the same as the above. I recommend a correction by a repeat slider.
  10. 00:28:383 (1) - add finish
Advanced

  1. Addition of finish same as hard diff.
stwi's Normal

  1. 00:24:791 (5) - nc? It becomes nc by the same pattern 00:23:101 (1) - 00:26:481 (1) -
  2. Please confirm hitsounds suggestion of the hard diff. Probably I think that there is a necessary sound.
gl ;)
Topic Starter
Nao Tomori
added massive finish spam and nerfed the 7 burst, 5 burst is fine imo for finale.

i fixed the nc in frost's diff too
iYiyo
Just some suggestions before a BN get here


  • [General]
  1. Convert your "720b93f5c6ca61418552118ae3fcafcdd92e13dd_hq_waifu2x_art_noise2_scale_tta_1.png" file into "720b93f5c6ca61418552118ae3fcafcdd92e13dd_hq_waifu2x_art_noise2_scale_tta_1.jpg" so size get reduced. You can also change the name of it because... why not (?

    [ktgster's Cloverdose]
  2. 00:04:298 (2,3) - stack?
  3. 00:07:678 (2,3) - I see you're emphasizing triplet with high DS but right there feels awkward that these notes are soo close to each other. maybe you can stack 00:07:678 (2) - with 00:06:622 (2) - or something similar?
  4. 00:16:552 (1,2,3,4,5,6,7) - This is a nice pattern. However the distance for the last objects get considerably reduced which feels weird in the actual gameplay. Maybe try to reduce the angles of each column with the horizontal? https://puu.sh/v3wPL/35a30b80fc.png
  5. 00:24:369 (7,8,1) - Imo the flow you're using here doesn't really fit your whole diff D: Maybe apply ctrl+h?

    [Kisstorica's Insane]
  6. 00:07:045 (3,4,5,6,7) - These notes feel so constrained. I recommend you to move 00:07:467 (6) - with the same y coordenate as 00:06:834 (2) - (y:141)
  7. 00:09:791 (8) - nc shouldn't be here instead?
  8. 00:15:284 (1) - why this nc here? Idk but it's not emphasizing nothing imo.
  9. 00:23:101 (7) - 00:24:791 (7) - nc here instead? Since you nc'ed 00:26:481 (1) - this I think it's for consistency purpose.
  10. 00:24:052 (3,4) - missed hitsounds for triplets? O.o
  11. 00:28:276 (4) - ^

    [Advanced & Hard]
  12. 00:02:186 - 00:02:608 - missing hitsounds. There might be a few more so double check just in case. Diffs seems nice

GL o/
_handholding
update, I fixed all for my parts.... i think
osu file format v14

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TitleUnicode:春待ちクローバー
Artist:Hanasaka Yui(CV: M.A.O)
ArtistUnicode:花坂結衣(CV:M・A・O)
Creator:Naotoshi
Version:Kisstorica's Insane
Source:OneRoom
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ktgster

kunka wrote:

ktgster's Cloverdose

  1. 00:07:573 - There is a sound. Would you add a circle? - Don't think there is a sound there

iYiyo wrote:


  • [ktgster's Cloverdose]
  1. 00:04:298 (2,3) - stack? - done as there isn't any significant strength on those notes
  2. 00:16:552 (1,2,3,4,5,6,7) - This is a nice pattern. However the distance for the last objects get considerably reduced which feels weird in the actual gameplay. Maybe try to reduce the angles of each column with the horizontal? https://puu.sh/v3wPL/35a30b80fc.png - Your suggestion doesn't show any obvious changes. I also think the current way is fine and does not feel weird in the slightest.
Everything listed is fixed in some shape or form.
_handholding
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303,41,10848,1,0,0:2:0:0:
377,188,11059,1,8,3:2:0:0:
508,12,11270,1,0,0:2:0:0:
508,12,11376,1,0,0:0:0:0:
508,12,11481,6,0,L|417:0,1,88.0000026855469,4|0,3:1|0:2,0:0:0:0:
143,88,11904,2,0,P|182:71|239:69,1,88.0000026855469,8|0,3:2|0:2,0:0:0:0:
289,126,12221,1,0,0:0:0:0:
289,126,12327,2,0,L|278:213,1,88.0000026855469,0|0,3:2|0:0,0:0:0:0:
199,342,12749,1,8,3:2:0:0:
358,317,12960,1,0,3:2:0:0:
154,113,13172,5,4,3:1:0:0:
128,272,13383,1,0,3:2:0:0:
256,11,13594,5,8,3:2:0:0:
282,187,13805,1,0,3:2:0:0:
448,13,14017,5,0,3:2:0:0:
359,207,14228,1,0,3:0:0:0:
340,194,14333,1,0,3:0:0:0:
313,188,14439,1,8,3:2:0:0:
282,187,14544,1,0,3:0:0:0:
248,198,14650,1,0,3:0:0:0:
219,225,14756,1,0,3:0:0:0:
202,261,14862,6,0,L|210:355,1,88.0000026855469,4|0,3:1|0:2,0:0:0:0:
366,294,15284,2,0,L|358:200,1,88.0000026855469,8|0,3:2|0:2,0:0:0:0:
487,97,15707,1,0,3:2:0:0:
468,219,15918,1,0,0:2:0:0:
456,62,16129,1,8,3:2:0:0:
497,253,16341,1,0,0:0:0:0:
281,146,16552,5,0,3:2:0:0:
403,165,16763,1,0,0:2:0:0:
246,175,16974,1,8,3:2:0:0:
438,134,17186,1,0,0:2:0:0:
438,134,17291,1,0,0:0:0:0:
438,134,17397,2,0,L|350:124,1,88.0000026855469,0|0,3:2|0:2,0:0:0:0:
121,79,17820,2,0,P|154:51|199:43,1,88.0000026855469,8|0,3:2|0:2,0:0:0:0:
188,118,18136,1,0,0:0:0:0:
188,118,18242,6,0,L|171:205,1,88.0000026855469,4|0,3:1|0:2,0:0:0:0:
73,363,18665,2,0,L|56:276,1,88.0000026855469,8|0,3:2|0:0,0:0:0:0:
223,275,19087,1,0,3:2:0:0:
85,182,19298,1,0,0:2:0:0:
217,304,19510,1,8,3:2:0:0:
265,173,19721,1,0,0:2:0:0:
265,173,19827,1,0,0:0:0:0:
265,173,19932,5,4,3:1:0:0:
290,354,20143,1,0,0:2:0:0:
247,158,20355,1,8,3:2:0:0:
414,231,20566,1,0,0:2:0:0:
414,231,20672,1,8,0:0:0:0:
414,231,20777,2,0,P|423:276|419:328,1,88.0000026855469,0|0,3:2|0:2,0:0:0:0:
263,137,21200,2,0,P|254:92|258:40,1,88.0000026855469,8|0,3:2|0:2,0:0:0:0:
356,157,21517,1,0,0:0:0:0:
356,157,21622,6,0,P|335:194|292:219,1,88.0000026855469,4|0,3:1|0:2,0:0:0:0:
335,75,22045,2,0,P|377:74|420:99,1,88.0000026855469,8|0,3:2|3:2,0:0:0:0:
416,95,22362,1,8,0:0:0:0:
416,95,22467,1,8,3:2:0:0:
197,180,22679,1,8,0:2:0:0:
256,50,22890,1,8,3:2:0:0:
297,217,23101,2,0,P|254:267|188:284,1,132.00000402832,4|0,3:1|0:0,0:0:0:0:
192,284,23524,5,0,0:0:0:0:
118,147,23735,2,0,P|161:154|197:180,1,88.0000026855469,8|0,0:0|0:0,0:0:0:0:
197,180,24052,1,0,0:0:0:0:
197,180,24158,1,0,0:0:0:0:
155,364,24369,1,0,0:2:0:0:
155,364,24580,1,8,3:2:0:0:
357,240,24791,2,0,P|417:215|488:240,1,132.00000402832,4|0,3:1|0:0,0:0:0:0:
478,232,25214,5,0,3:0:0:0:
422,307,25425,1,8,0:0:0:0:
322,176,25636,1,0,0:2:0:0:
300,172,25742,1,0,0:0:0:0:
278,170,25848,2,0,P|254:211|255:261,1,88.0000026855469,0|0,3:2|0:2,0:0:0:0:
209,122,26270,1,8,3:2:0:0:
209,122,26481,6,0,P|146:113|88:152,1,132.00000402832,4|0,3:1|0:0,0:0:0:0:
165,199,26904,1,0,3:2:0:0:
315,99,27115,2,0,P|328:54|324:6,1,88.0000026855469,8|0,3:2|0:2,0:0:0:0:
326,13,27432,1,8,0:0:0:0:
326,13,27538,1,0,3:2:0:0:
222,46,27749,1,0,0:2:0:0:
287,189,27960,5,8,3:2:0:0:
331,193,28065,1,8,0:0:0:0:
371,176,28171,1,4,3:1:0:0:
400,143,28276,1,0,0:0:0:0:
409,101,28382,5,8,0:2:0:0:
256,192,28489,12,0,30284,0:2:0:0:

yyyyyyyyy
Kibbleru
irc'd
we're good to go

SPOILER
22:14 Kibbleru: hey
22:14 *Kibbleru is editing [https://osu.ppy.sh/b/1253252 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [ktgster's Cloverdose]]
22:14 Kibbleru: ?
22:14 Naotoshi: ?
22:14 Naotoshi: sup
22:14 Kibbleru: lets do it
22:14 Naotoshi: ya
22:18 *Kibbleru is editing [https://osu.ppy.sh/b/1252650 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [Advanced]]
22:19 Kibbleru: 00:14:228 (4) - triple plus repeat slider fits better here
22:19 *Kibbleru is editing [https://osu.ppy.sh/b/1252651 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [Hard]]
22:19 Kibbleru: 00:04:721 (1,3) - looks a bit close
22:20 Kibbleru: 00:27:960 (3,4,5,6,1) - dud these slightly curved streams tilte me
22:21 Kibbleru: http://i.imgur.com/ImJvc2R.png
22:22 Kibbleru: 00:00:496 (2,3) -
22:22 Kibbleru: for normal diff ^
22:22 Kibbleru: remove the drum sample
22:22 Kibbleru: and use soft whistle instead
22:33 Kibbleru: 00:25:636 (3,4) -
22:35 Kibbleru: 00:25:636 (3) -
22:43 Kibbleru: http://i.imgur.com/aj3h2Ca.png
-Atri-
Speedranking

:thinking:
Topic Starter
Nao Tomori
please, it has 9 mods on it already for 30 seconds...
iYiyo

iYiyo wrote:


  • [Hard & Light Insane]
  1. 00:02:186 - 00:02:608 - missing hitsounds. There might be a few more so double check just in case.
I think you missed them D:
Topic Starter
Nao Tomori

iYiyo wrote:

iYiyo wrote:


  • [Hard & Light Insane]
  1. 00:02:186 - 00:02:608 - missing hitsounds. There might be a few more so double check just in case.
I think you missed them D:
Whoops, will fix on qualify update
ZekeyHache
just minor stuff was fixed, q~
micro log
2017-03-31 21:10 Naotoshi: updooted
2017-03-31 21:10 ezek: okie dokie, if I don't find anything, do I nominate right away or you want me to tell you before doing it?
2017-03-31 21:10 Naotoshi: just let me know xd
2017-03-31 21:11 ezek: oki doki
2017-03-31 21:12 Naotoshi: just fixing up some hit sound error
2017-03-31 21:12 ezek: let me know when you update~
2017-03-31 21:16 Naotoshi: okay
2017-03-31 21:18 ezek: every diff seems to end the last spinner with 5% volume except normal 00:30:284 -
2017-03-31 21:18 ezek: was that intentional?
2017-03-31 21:18 Naotoshi: nope
2017-03-31 21:18 Naotoshi: fixed
2017-03-31 21:19 Naotoshi: any other stuff?
2017-03-31 21:19 ezek: I'm looking
2017-03-31 21:19 Naotoshi: kk =D
2017-03-31 21:20 ezek: ACTION is editing [https://osu.ppy.sh/b/1252651 Hanasaka Yui(CV: M.A.O) - Harumachi Clover [Light Insane]]
2017-03-31 21:20 ezek: 00:21:622 (1,5) - are these supposed to be stacked?
2017-03-31 21:21 Naotoshi: yes
2017-03-31 21:21 ezek: cuz they're not perfectly stacked :v
2017-03-31 21:21 Naotoshi: fixed
2017-03-31 21:21 ezek: oki
2017-03-31 21:25 ezek: okay, update
2017-03-31 21:26 Naotoshi: ok
2017-03-31 21:26 ezek: do you have anything else to add or u ready?
2017-03-31 21:26 Naotoshi: i'm good
2017-03-31 21:26 Naotoshi: fixed the hitsound shit
2017-03-31 21:26 ezek: okie dokie~
anna apple
Really good map

just kidding
Shurelia
late w
Caput Mortuum
I think it's the fourth
Let's go for the fifth
Monstrata
Grats Nao~ Sorry i was so busy today ;w;/
Xinely
meno maeno
meii18
wew speedrank congratz tho nao
Kencho
your diary BG lol
same artist
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