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Oshimizu Nako (CV:Toyosaki Aki) - Diamond

posted
Total Posts
101
Topic Starter
Yamicchi
This map has been deleted on the request of its creator. It is no longer available.
ClrSCR
#1
Topic Starter
Yamicchi
Aki is love <3 Aki is life <3
shurito1sao
normal
00:01:916 - try not to use http://puu.sh/jFHp7/1fc953c666.jpg cause its hard to read for the players
same mistake over here 00:07:692 - untill 00:12:519 -
and here is the stack 00:13:037 -
and try not to use to much circles it will be hard for the players in the 400k ranks.
try to change all of the overlapse http://puu.sh/jFHCQ/cae81153bd.jpg
i think you understand it now :P
Good luck with the overlapse/stacks
Topic Starter
Yamicchi

shurito1sao wrote:

normal
00:01:916 - try not to use http://puu.sh/jFHp7/1fc953c666.jpg cause its hard to read for the players Easy is the diff that shouldn't do that, not Normal. I'm waiting for Easy diff from my friend though.
same mistake over here 00:07:692 - untill 00:12:519 -
and here is the stack 00:13:037 -
and try not to use to much circles it will be hard for the players in the 400k ranks.
try to change all of the overlapse http://puu.sh/jFHCQ/cae81153bd.jpg The DS make me to overlap those. Can't change
i think you understand it now :P
Good luck with the overlapse/stacks
Thanks for the mod :3
Vespirit
I think the source should be 花咲くいろは, and Hanasaku Iroha should be in the tags :P
Weber
Cute song. Just a few things here and there to consider changing.

Normal:

Hard:

  • 00:15:795 (9) - This hitcircle should be moved slightly to increase visability, it's barely poking out behind the previous note.
    00:56:485 (2,3) - - I wouldn't recommend using this kind of pattern in a hard difficulty as it can be a bit confusing.
    01:37:864 (2,3,4,5) - Similar to ^
Insane:

  • I actually really like this, nothing wrong that I can see. Lucky you. 8-)
Akitoshi

[ Shana Yami ] wrote:

Aki is love <3 Aki is life <3
YES I'M LOVE I'M LIFE

Don't curse me if my mod is bad l0lz

[Normal]
  1. 00:01:140 (2) - uneven spacing with 00:00:795 (1,3) - ye u used DS but still worth to fix eet
  2. 00:03:554 (6) - Your current slider should be like This\
  3. 00:24:933 (5) - improve zigzag ( ͡° ͜ʖ ͡°)
  4. 00:30:968 (2) - Wanna be sexy? (this is not a perfect one I think but something like this ohh yes
  5. 00:32:347 (5,1) - I dunno if this kind of pattern works in normal diff but ye better ignore this one (reminds me Skystar l0lz)
  6. 00:35:278 (1) - I don't know about mapping but is it called Overlap?
  7. 00:55:968 (3,4) - make it symmetrical
  8. 01:25:623 (5,6) - better slider it since it's not 1/1 beat anymore (newbs can easily get 100 or 50 or even Miss l0lz)
  9. 01:27:692 (3,4,5,6,1) - don't like the flow, especially you stacked 01:29:071 (1) -
  10. 01:31:916 (1,1) - 1/1 in normal with spinner? I guess unrankable
[Hard]
  1. 00:04:071 (2) - Nazi blanket. Try like this (Still not a perfect one but ohh yes, turn off grip snap for sexy blankets)
  2. 00:23:554 (3) - ^
  3. 01:20:450 (1) - you can remove NC or keep it (since I saw 01:23:554 (1,2,3,4,5,6,7,8,9,10) - )
[Insane]
  1. 00:00:795 (1,2,3,4) - both stacks, same Combo color, Different beat..
  2. 00:45:968 (2) - nazi blanket
  3. 00:58:726 (1,2,1,2,1,2) - uneven jump pairs in each NC
  4. 01:45:450 - Add finish circle here and start spinner in 01:45:537 - instead.
  5. 01:40:278 (2,1,2,3) - White ticks in slider's tail is pretty weird imo.
GOGO RANK IT
Topic Starter
Yamicchi

qzyqzy wrote:

Cute song. Just a few things here and there to consider changing.

Normal:

  • 00:16:657 (2,3) - This might work better as a shorter slider into a repeat like in the following patterns afterwards, like this: http://puu.sh/jFKFp/1ba05c0d8d.jpg I'm kinda like it that way, so I won't change
Hard:

  • 00:15:795 (9) - This hitcircle should be moved slightly to increase visability, it's barely poking out behind the previous note. stacked it with the next 1
    00:56:485 (2,3) - - I wouldn't recommend using this kind of pattern in a hard difficulty as it can be a bit confusing. Fixed
    01:37:864 (2,3,4,5) - Similar to ^ This is not very bad, I didn't change
Insane:

  • I actually really like this, nothing wrong that I can see. Lucky you. 8-)
Thanks for the mod <3
Topic Starter
Yamicchi

[-AKiTOSHi-] wrote:

[ Shana Yami ] wrote:

Aki is love <3 Aki is life <3
YES I'M LOVE I'M LIFE Calm down, I never said Aki was you, you Akitoshi lol. (Must change that to Toyosaki)

Don't curse me if my mod is bad l0lz

[Normal]
  1. 00:01:140 (2) - uneven spacing with 00:00:795 (1,3) - ye u used DS but still worth to fix eet Can't even see it, but move 1 a bit anyway
  2. 00:03:554 (6) - Your current slider should be like This\ Well, that detail, thanks for remind me
  3. 00:24:933 (5) - improve zigzag ( ͡° ͜ʖ ͡°) yep
  4. 00:30:968 (2) - Wanna be sexy? (this is not a perfect one I think but something like this ohh yesSexied now <(")
  5. 00:32:347 (5,1) - I dunno if this kind of pattern works in normal diff but ye better ignore this one (reminds me Skystar l0lz) Sexy <(")
  6. 00:35:278 (1) - I don't know about mapping but is it called Overlap? I'll fix that if other modders mention about it
  7. 00:55:968 (3,4) - make it symmetrical done
  8. 01:25:623 (5,6) - better slider it since it's not 1/1 beat anymore (newbs can easily get 100 or 50 or even Miss l0lz) Well I only do that in Normal. Easy coming soon...
  9. 01:27:692 (3,4,5,6,1) - don't like the flow, especially you stacked 01:29:071 (1) - diamond shape completed
  10. 01:31:916 (1,1) - 1/1 in normal with spinner? I guess unrankable It's a spinner, so I think it's okay. Will fixed if any of the BNs mention
[Hard]
  1. 00:04:071 (2) - Nazi blanket. Try like this (Still not a perfect one but ohh yes, turn off grip snap for sexy blankets) It's okay to just keep it lol
  2. 00:23:554 (3) - ^ Moved 1 grid
  3. 01:20:450 (1) - you can remove NC or keep it (since I saw 01:23:554 (1,2,3,4,5,6,7,8,9,10) - ) No changed


[Insane]
  1. 00:00:795 (1,2,3,4) - both stacks, same Combo color, Different beat.. NC-ed for 2,3
  2. 00:45:968 (2) - nazi blanket Changed (You must have super vision right??)
  3. 00:58:726 (1,2,1,2,1,2) - uneven jump pairs in each NC fixed
  4. 01:45:450 - Add finish circle here and start spinner in 01:45:537 - instead. Done
  5. 01:40:278 (2,1,2,3) - White ticks in slider's tail is pretty weird imo.I followed the strong beat in the rhythm lol
GOGO RANK IT
I'm trying so hard to get ranked it, but I have to go to school in a few days, so I'll try more '3' Thanks for the mod~
HappyRocket88
No kudosu, because I'll mod this after. c:

Aki is tha best
osu file format v14

[General]
AudioFilename: Diamond - Aki Toyosaki.mp3
AudioLeadIn: 0
PreviewTime: 50278
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Diamond (Short ver.)
TitleUnicode:ダイヤモンド (Short ver.)
Artist:Aki Toyosaki
ArtistUnicode:豊崎愛生
Creator:[ Shana Yami ]
Version:Rocket's Easy
Source:Hanasaku Iroha
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sample-dd1a109d74861e6b3da3863648b24660.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
106,344.827586206897,4,2,1,75,1,0
50450,-100,4,2,1,75,0,1
60795,-100,4,2,1,75,0,0
61485,-100,4,2,1,75,0,1
71830,-100,4,2,1,75,0,0
80795,-100,4,2,1,75,0,1
91830,-100,4,2,1,75,0,0
112174,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,0,219
Combo2 : 0,171,255
Combo3 : 0,255,94
Combo4 : 255,149,0

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Kyle Y
#modreq
M4M

[Insane]
00:01:157 (1) - ds 0.2
00:01:416 (1) - this is not 1/4 but 1/6

But I suggest you use 1/6 reverse slider here

00:01:847 (4) - stream
00:05:985 (4,1) - this stack/overlap is hard to play.
00:07:709 (1,2,1,2,1,2) - try this for flowing
00:09:433 (2,3) - ctrl+g for flowing
00:10:123 (5) - stream then
00:10:467 (1,2,3) - this is not a good flowing
00:12:536 (4,5,1) - not a good flow again,try this. and you need change position of 00:13:571 (2) -
00:16:674 (2,3) - why jumping here?
00:19:433 (3,4) - poor slider (3) drawing, try this
00:22:881 (2) - this stack/overlap also hard to play, seperate it.
00:23:571 (1,2) - slider
00:24:778 (3) - poor flow, place about (303,184)
00:27:709 (4,5) - poor flow also,
00:31:502 (7) - rotato about 10 degree for flowing
00:31:847 (8,9,10,11) - square, optional
00:35:295 (1) - misleading note, player may think is it 1/2?
00:37:019 - 1/2 beat slider here
00:40:467 (1) - circle, circle circle circle circle here.
00:41:502 - try this,

00:43:571 - (conc.)

00:45:295 - (conc.)

00:45:812 - move green line here
00:47:019 (1,2) - 00:47:364 (3,4) - slider

00:50:295 - snap yellow line (preview time) for every diff
00:51:847 (1) - blanket
00:53:054 (5) - poor flow
00:54:605 (1) - move leftward
00:59:605 - this downbeat is strong, you can't skip it.
01:01:156 (7,8) - slider
01:02:536 - try this

01:04:260 (4) - blanket
01:03:743 (2) - skipped strong downbeat again.
01:05:123 - missing
01:05:898 - no 1/4 sound here, overmapped.
01:06:502 - downbeat
01:06:674 (4) - this is 1/4 not 1/6
01:09:950 - 01:10:295 - 01:10:640 - 01:10:985 - 01:14:089 (2) -01:14:433 - del, I think it is used for emphasize the white tick vocal sound
01:12:537 (1) - slider part
01:14:778 - missing circle
01:15:209 (2,3) - this stack is hard to play
01:16:675 (5,6) - slider
01:17:364 - add sth to click here
01:17:881 - missing
01:19:433 (1) - slider
01:19:950 - slider
01:20:726 - no 1/4 sound, overmapped.
01:20:898 (1) - not a suitable spinner, map it.
01:24:260 (3,4) - ctrl+g
01:27:536 (1) - circle+ slider
01:29:605 (1,2,3) - blanket each other, change to 1->3->2->4, and 4 place on the head on slider (1)
01:30:812 (1,2) - slider
01:31:156 (3,4) - slider
01:31:501 (5) - stream.
01:31:846 (6) - curve more
01:34:347 - missing
01:34:519 (1) - not suitable spinner again.
01:34:605 - add clickable things
01:38:226 (1,2,1) - not suitable spinner
01:40:295 (1) - not suitable slider

Should not be any spinner for this song.

------------------------
nc should be every Big White tick, except these, you need to nc here, but not on white tick
00:02:191 - 00:05:985 - 00:07:709 - 00:08:226 - 00:08:743 - 00:09:433 (4) - 00:10:467 (1) - 00:10:985 (3) - 00:13:226 (1) -
etc. check it by your own.
Nc can be use for emphasized pattern, downbeat etc.
Just let the next modder to check it.
good luck
Rizen
hey o/ m4m

--metadata/timing--
- offset, change to 811 because this is where the start of the measure is. You can clearly tell your offset starts off at the wrong time by looking at when the chorus starts at 00:50:468 (1) - . The chorus almost all the time always starts on a big white tick. The timing isn't wrong, just the start of the measure. You can also look at this map for reference on regards to timing.
----


--Easy--
- All the diffs have widescreen support on except for the Easy. I think you can turn it off for all as you don't have a storyboard(?)

Rhythmic issues
- 00:17:020 (2,3) - maybe do a 2/2 slider then a circle? I think this because the guitar chord noticeably changes at 00:17:364 (3)
- 00:19:088 (5) - can probably add a circle here because there are vocals here and it feels empty with nothing to click on

Placement issues
- 00:07:020 (2) - to x:456 y:170 for blanket
- 00:22:537 (2) - can probably get this blanketed better around 00:21:503 (1,3) -
- 00:32:537 (1,2,3,4) - try making a neater pattern like this?
- 00:54:606 (2) - I think you can rotate 180deg and ctrl+g this. Just to fit in with the symmetry with 00:52:192 (2) -
- 00:50:468 (1) - kinda sloppy symmetry. Bring the 5th slider point down slightly
- 00:53:227 (1) - ^
- 00:57:365 (2) - try holding ctrl then align the head of slider 2 with the tail of slider 1(00:55:986 (1) - )
- 01:01:503 (2) - align with tail of slider 3 01:00:124 (3) - for symmetry
- 01:15:295 (1) - again, slightly sloppy symmetry

Note: Try decreasing the grid size to make sure everything is symmetrical 8-)

----

--Normal--

Rhythmic Issues
- 00:17:364 (3) - extend this until the next white tick? she doesn't finish saying "teru" until then
- 01:19:086 - can probably add a note because the vocals here is so strong and starting at 01:19:260 (3) - will just confuse some people

Placement Issues
- 00:04:950 (1) - stack this on top of 00:03:226 (5) - please ;_;
- 00:13:916 (2) - can try blanketing the first bit with previous circle 5 as so
- 00:23:571 (3) - I see you've blanketed this around slider 2 tail. maybe try for a double blanket? (slider 2 blankets slider 3 head and slider 3 blankets slider 2 tail)
- 00:24:950 (5) - slightly inconsistent distance snapping. just nudge it down a little to fix this
- 00:32:536 (1) - can touch up on the blanket a little bit like so
- 00:55:295 (2) - maybe try aligning this vertically with previous slider 1 with ctrl?
- 01:01:502 (1,2,3,4,5) - this pattern just looks messy imo. mainly because there is a slight curve in 1,2,3 but a (very slightly) bent line in 3,4,5. Maybe make the bent 3,4,5 line into a curve like 1,2,3
- 01:05:295 (3) - the distance spacing is again inconsistent. Aim for consistent distance spacing as it will be easier for newbies to read rhythmically
- 01:16:329 (3) - instead of rotating, try copy and pasting 01:15:640 (2) - and then ctrl+h. fixes the awkward attempt in symmetry
- 01:24:950 (4) - distance spacing is inconsistent (comes up in AIMod). I know that if you move it more to the right it'll come off the playing field. May need to change the whole of the 01:24:260 (2,3,4) - pattern to fix this
----

--Hard--

Rhythmic Issues
- 01:25:984 (4,5,6,7) - I'm just slightly worried that this stream could catch players off guard as there is no other 1/4 stream/pattern in the map but here. Might just be worrying over nothing though
- other than that, all good

Placement Issues
- 00:05:985 (3) - stack the tail of this on top of the head of 00:04:950 (1) - better
- 00:28:054 (2) - ^
- 00:50:467 (1,2) - looks very clustered here, try spacing and so it looks better like this
- 00:52:881 (4) - stack on top of tail of slider 3
- 00:54:260 (1,2) - looks ugly when it overlaps with slider 3. maybe space them apart a little bit?
- 01:04:088 (4,5) - stack on top of previous circle 2 to look better
- 01:30:812 (4,5,6) - these are spread out rather weirdly. try rearrange in a linear flow
- 01:31:501 (6,1) - these might get tagged for being off the playing field. Might want to move it closer to the field (image)


----

--Insane--
notice: i cannot mod insanes yet as i'm still too bad of a modder at this stage. I also see that Kyle Y has modded your insane so i'll just leave this

----

ps: you can mod less difficulties because I didn't mod your insane :|
Topic Starter
Yamicchi

Kyle Y wrote:

#modreq
M4M

[Insane]
00:01:157 (1) - ds 0.2 no change
00:01:416 (1) - this is not 1/4 but 1/6 No, I think it's 1/4

But I suggest you use 1/6 reverse slider here

00:01:847 (4) - stream return slider instead
00:05:985 (4,1) - this stack/overlap is hard to play. changed
00:07:709 (1,2,1,2,1,2) - try this for flowing yes
00:09:433 (2,3) - ctrl+g for flowing done
00:10:123 (5) - stream then nope
00:10:467 (1,2,3) - this is not a good flowing Well I made it the same as 00:07:709 - then
00:12:536 (4,5,1) - not a good flow again,try this. and you need change position of 00:13:571 (2) - Done
00:16:674 (2,3) - why jumping here? I thought the beat was stronger so. Anyway, fixed
00:19:433 (3,4) - poor slider (3) drawing, try this nicely done
00:22:881 (2) - this stack/overlap also hard to play, seperate it. placed 2 further a bit
00:23:571 (1,2) - slider okay
00:24:778 (3) - poor flow, place about (303,184) done
00:27:709 (4,5) - poor flow also, I moved 4 a bit to balance 4 and 5, but no change for the flow
00:31:502 (7) - rotato about 10 degree for flowing Changed, but don't see much different except for the overlap
00:31:847 (8,9,10,11) - square, optional yes
00:35:295 (1) - misleading note, player may think is it 1/2? I meant to do that, will fix if other modders mention
00:37:019 - 1/2 beat slider here okay
00:40:467 (1) - circle, circle circle circle circle here. 4 circles in total I placed
00:41:502 - try this, okay

00:43:571 - (conc.) Okay

00:45:295 - (conc.) I don't think it's perfect, but fixed

00:45:812 - move green line here no need
00:47:019 (1,2) - 00:47:364 (3,4) - slider fixed this, but not like your way

00:50:295 - snap yellow line (preview time) for every diff Yeah I forgot that
00:51:847 (1) - blanket done
00:53:054 (5) - poor flow fixed
00:54:605 (1) - move leftward done
00:59:605 - this downbeat is strong, you can't skip it. fixed
01:01:156 (7,8) - slider okay
01:02:536 - try this better

01:04:260 (4) - blanket different fixed
01:03:743 (2) - skipped strong downbeat again. fixed
01:05:123 - missing added
01:05:898 - no 1/4 sound here, overmapped. changed to 1/2 sliders
01:06:502 - downbeat fixed
01:06:674 (4) - this is 1/4 not 1/6 changed to 2 circles
01:09:950 - 01:10:295 - 01:10:640 - 01:10:985 - 01:14:089 (2) -01:14:433 - del, I think it is used for emphasize the white tick vocal sound added more sliders and changed a bit
01:12:537 (1) - slider part done
01:14:778 - missing circle added
01:15:209 (2,3) - this stack is hard to play no change
01:16:675 (5,6) - slider done
01:17:364 - add sth to click here done
01:17:881 - missing slider
01:19:433 (1) - slider no change
01:19:950 - slider nope
01:20:726 - no 1/4 sound, overmapped. 1/2 instead
01:20:898 (1) - not a suitable spinner, map it. okay
01:24:260 (3,4) - ctrl+g no change
01:27:536 (1) - circle+ slider ok
01:29:605 (1,2,3) - blanket each other, change to 1->3->2->4, and 4 place on the head on slider (1) no change
01:30:812 (1,2) - slider
01:31:156 (3,4) - slider no change
01:31:501 (5) - stream. ok
01:31:846 (6) - curve more no change
01:34:347 - missing I don't think so
01:34:519 (1) - not suitable spinner again. I keep it like that
01:34:605 - add clickable things
01:38:226 (1,2,1) - not suitable spinner
01:40:295 (1) - not suitable slider no change

Should not be any spinner for this song.

------------------------
nc should be every Big White tick, except these, you need to nc here, but not on white tick
00:02:191 - 00:05:985 - 00:07:709 - 00:08:226 - 00:08:743 - 00:09:433 (4) - 00:10:467 (1) - 00:10:985 (3) - 00:13:226 (1) -
etc. check it by your own.
Nc can be use for emphasized pattern, downbeat etc.
Just let the next modder to check it.
good luck
Thanks for the long mod :( and sorry for my bad mapping skill.
Topic Starter
Yamicchi

[ Rizen ] wrote:

hey o/ m4m

--metadata/timing--
- offset, change to 811 because this is where the start of the measure is. You can clearly tell your offset starts off at the wrong time by looking at when the chorus starts at 00:50:468 (1) - . The chorus almost all the time always starts on a big white tick. The timing isn't wrong, just the start of the measure. You can also look at this map for reference on regards to timing. Well the song was edited by me, so the offset is kinda different from the map, I'll keep the timing point there, because it doesn't make the map worse at all
----


--Easy-- I'll leave this part to Rocket :3
- All the diffs have widescreen support on except for the Easy. I think you can turn it off for all as you don't have a storyboard(?) Okay

Rhythmic issues
- 00:17:020 (2,3) - maybe do a 2/2 slider then a circle? I think this because the guitar chord noticeably changes at 00:17:364 (3)
- 00:19:088 (5) - can probably add a circle here because there are vocals here and it feels empty with nothing to click on

Placement issues
- 00:07:020 (2) - to x:456 y:170 for blanket
- 00:22:537 (2) - can probably get this blanketed better around 00:21:503 (1,3) -
- 00:32:537 (1,2,3,4) - try making a neater pattern like this?
- 00:54:606 (2) - I think you can rotate 180deg and ctrl+g this. Just to fit in with the symmetry with 00:52:192 (2) -
- 00:50:468 (1) - kinda sloppy symmetry. Bring the 5th slider point down slightly
- 00:53:227 (1) - ^
- 00:57:365 (2) - try holding ctrl then align the head of slider 2 with the tail of slider 1(00:55:986 (1) - )
- 01:01:503 (2) - align with tail of slider 3 01:00:124 (3) - for symmetry
- 01:15:295 (1) - again, slightly sloppy symmetry

Note: Try decreasing the grid size to make sure everything is symmetrical 8-)

----

--Normal--

Rhythmic Issues
- 00:17:364 (3) - extend this until the next white tick? she doesn't finish saying "teru" until then ya right
- 01:19:086 - can probably add a note because the vocals here is so strong and starting at 01:19:260 (3) - will just confuse some people done

Placement Issues
- 00:04:950 (1) - stack this on top of 00:03:226 (5) - please ;_; okay
- 00:13:916 (2) - can try blanketing the first bit with previous circle 5 as so Good idea
- 00:23:571 (3) - I see you've blanketed this around slider 2 tail. maybe try for a double blanket? (slider 2 blankets slider 3 head and slider 3 blankets slider 2 tail) No need to change
- 00:24:950 (5) - slightly inconsistent distance snapping. just nudge it down a little to fix this done
- 00:32:536 (1) - can touch up on the blanket a little bit like so better, yes
- 00:55:295 (2) - maybe try aligning this vertically with previous slider 1 with ctrl? fixed a bit
- 01:01:502 (1,2,3,4,5) - this pattern just looks messy imo. mainly because there is a slight curve in 1,2,3 but a (very slightly) bent line in 3,4,5. Maybe make the bent 3,4,5 line into a curve like 1,2,3 will fix if other modders mention
- 01:05:295 (3) - the distance spacing is again inconsistent. Aim for consistent distance spacing as it will be easier for newbies to read rhythmically stacked it
- 01:16:329 (3) - instead of rotating, try copy and pasting 01:15:640 (2) - and then ctrl+h. fixes the awkward attempt in symmetry I don't really understand, so no changed
- 01:24:950 (4) - distance spacing is inconsistent (comes up in AIMod). I know that if you move it more to the right it'll come off the playing field. May need to change the whole of the 01:24:260 (2,3,4) - pattern to fix this Fixed it without changing the pattern
----

--Hard--

Rhythmic Issues
- 01:25:984 (4,5,6,7) - I'm just slightly worried that this stream could catch players off guard as there is no other 1/4 stream/pattern in the map but here. Might just be worrying over nothing though I'll change to the 1/4 return slider instead
- other than that, all good

Placement Issues
- 00:05:985 (3) - stack the tail of this on top of the head of 00:04:950 (1) - better I already did?
- 00:28:054 (2) - ^ no change
- 00:50:467 (1,2) - looks very clustered here, try spacing and so it looks better like this changed
- 00:52:881 (4) - stack on top of tail of slider 3 it will be a bit hard to read, so no change.
- 00:54:260 (1,2) - looks ugly when it overlaps with slider 3. maybe space them apart a little bit? fixed
- 01:04:088 (4,5) - stack on top of previous circle 2 to look better no need to change
- 01:30:812 (4,5,6) - these are spread out rather weirdly. try rearrange in a linear flow changed
- 01:31:501 (6,1) - these might get tagged for being off the playing field. Might want to move it closer to the field fixed (image)


----

--Insane--
notice: i cannot mod insanes yet as i'm still too bad of a modder at this stage. I also see that Kyle Y has modded your insane so i'll just leave this

----

ps: you can mod less difficulties because I didn't mod your insane :|
Thanks a lot for the mod :3 I'll mod your map tomorrow, cause I don't have any more free time today.
- Suwako -
m4m

đây cũng chỉ là góp ý thôi nên ko thích chỗ nào thì cứ kệ :)

Chung : đổi cái audio preview của insane cho giống mấy cái kia

Rocket's Easy
00:19:088 - add a note here
00:29:779 (1) - recommend to separate it into 2 reverse sliders
00:44:951 (3,4) - DS ?
01:31:847 (2) - http://puu.sh/jGVtH/007baf8090.png you should change your slider to this

Normal
00:03:571 (6,1) - sửa cái blanket cho đẹp đẹp tí
00:06:674 - nên thêm 1 note ở đây
01:08:398 (2,3) - http://puu.sh/jGVQV/cedc46a5f5.png sửa thế này đúng nhịp hơn
01:20:898 (1,1) - ở normal thì spinner nên cách note ~ 1s

Hard ( chả biết mod j lol :) )
01:19:778 - add a note here
01:20:123 - ^

Insane
00:12:364 (4,5) - đoạn jump này nhìn có vẻ khủng khiếp :|, dù đây là insane nhưng cũng đừng nên bỏ ds nhiều quá
00:13:054 (6) - nên để ở đuôi slider trước chứ để kiếu này nhìn nó sida :|
00:16:502 - không nên bỏ khoảng trống ở mấy chỗ thế này
01:03:915 (1) - ko nên overmap đoạn này
01:34:519 (1) - đây là diff insane nên mình nghĩ ko nên đặt spinner dài dài kiểu này ở đây, xong đoạn sau lại còn cái spinner nữa :|
01:40:295 (1) - thay = 1 note ?
HappyRocket88
Rizen

[ Rizen ] wrote:

Rhythmic issues
- 00:17:020 (2,3) - maybe do a 2/2 slider then a circle? I think this because the guitar chord noticeably changes at 00:17:364 (3) I wasn't following the guitar here, si I think there's no need of that.
Suwako

- Suwako - wrote:

Rocket's Easy
00:29:779 (1) - recommend to separate it into 2 reverse sliders why? :o The current flow is followong the vocals as a calmed part.
01:31:847 (2) - http://puu.sh/jGVtH/007baf8090.png you should change your slider to this. Well I thought about that, but it will just fit in the red tick. ;__;

Thanks you both for modding. Everything that I didn't point out was applied.


M4M



[General]
  1. First at all, your bg image is 850x582 which difffers of the allowed sized for the bg, I suggest you to post your map here in this queue to provide you a better quality of it. t/191777 Besides, what's going on with name of the file? A bg image file named like sample-dd1a109d74861e6b3da3863648b24660.jpg isn't decent. o.o
  2. You insane diff presents an inconsistency in the preview point, so please, make sure it goes here 50278 as the others diffs.
  3. Also, your hard diff presents an inconsistency in the kiai time, so please, make sure the first kiai starts on 00:50:467 and ends on 01:00:812 ; as well as the second kiai that starts on 01:09:778 and ends on 01:20:812.
  4. Please, add *HappyRocket88* to all your tags. Guest diff mappers must be taken into a count. o.o
  5. Increase the audio leadin to 2000ms. To do this go to the .osu file and search for "audio leadin" and write it down 2000.

[Normal]
00:03:226 (5,6) Just a nazi suggestion but you can improve the blanket between those objects. http://puu.sh/jHumY/4beedcb0dc.jpg
00:07:364 I'd suggest you to add a note here because of consistency with the drums of the song.
00:15:985 (1,3) Another nazi suggestion to improve the blanket among them.
00:24:260 (4) NC, just to keep the NC combing you manage in this diff.
00:46:674 (4) ^
00:22:536 (2) I'd rather go for something that follows the drums because the current flow doesn't fit properly with the vocals. What about this? http://puu.sh/jHxQ9/6565307a12.jpg
00:33:916 (3,1) Personally this overlap looks ugly.
01:08:398 (2) Convert this one to a 1/1 slider because you're following the vocals and in this way they would be more emphasized.
01:20:898 (1,1) More recovery time. This is not a hard diff to set it like this.

[Hard]
Pretty nice diff.
00:04:088 (2) You can improve the blanket by moving a grid to the right the end slider's point.
00:05:467 (2) ^-
00:13:054 (5) Add NC
00:13:226 (1) Remove NC.
00:14:605 (6) Add NC.
01:13:916 (6) ^
00:38:054 (4,1) The blanket here can be improved.
00:51:847 (1) I'd rather suugest you to stack that note to make a neater pattern. The unstack here looks untidy.
00:58:743 (3) The overlap here looks awkward for players. Please, move it a bit to the left to avoid this.
00:58:743 (3) The current rthymn really sugggests that a note would fit here perfectly. Because the empty sound here is uncomfortable.

I am a red square
osu file format v14

[General]
AudioFilename: Diamond - Aki Toyosaki.mp3
AudioLeadIn: 2000
PreviewTime: 50278
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Diamond (Short ver.)
TitleUnicode:ダイヤモンド (Short ver.)
Artist:Aki Toyosaki
ArtistUnicode:豊崎愛生
Creator:[ Shana Yami ]
Version:Rocket's Easy
Source:花咲くいろは
Tags:Hanasaku Iroha
BeatmapID:765997
BeatmapSetID:346736

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sample-dd1a109d74861e6b3da3863648b24660.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
123,344.827586206897,4,2,1,75,1,0
50467,-100,4,2,1,75,0,1
60812,-100,4,2,1,75,0,0
69778,-100,4,2,1,75,0,1
80812,-100,4,2,1,75,0,0


[Colours]
Combo1 : 255,0,219
Combo2 : 0,171,255
Combo3 : 0,255,94
Combo4 : 255,149,0

[HitObjects]
108,84,1503,6,0,P|164:112|172:128,1,80,4|4,0:0|0:0,0:0:0:0:
220,208,2192,2,0,P|264:164|272:108,2,120,8|4|0,0:0|0:0|0:0,0:0:0:0:
136,256,3572,6,0,P|92:300|84:356,2,120,8|4|4,0:0|0:0|0:0,0:0:0:0:
184,344,4951,2,0,B|244:324|244:324|300:344,1,120,4|2,0:0|0:0,0:0:0:0:
396,244,5986,6,0,P|360:176|392:100,1,160,8|0,0:0|0:0,0:0:0:0:
457,170,7020,1,4,0:0:0:0:
332,320,7710,6,0,B|212:320,2,120,4|0|4,0:0|0:0|0:0,0:0:0:0:
376,236,9089,2,0,P|356:192|320:160,1,80,0|4,0:0|0:0,0:0:0:0:
256,112,9779,1,0,0:0:0:0:
180,168,10124,1,4,0:0:0:0:
140,256,10468,6,0,P|96:228|80:164,2,120,8|4|8,0:0|0:0|0:0,0:0:0:0:
268,320,12020,2,0,B|316:324|340:296|340:296|380:320,1,120,2|8,0:0|0:0,0:0:0:0:
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236,228,14261,1,0,0:0:0:0:
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160,264,17020,2,0,P|169:302|198:329,1,80,2|0,0:0|0:0,0:0:0:0:
256,252,17710,1,2,0:0:0:0:
320,324,18055,2,2,P|352:252|320:176,1,160
228,164,19088,1,4,0:0:0:0:
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336,64,21503,6,0,P|396:48|424:56,2,80,8|4|2,0:0|0:0|0:0,0:0:0:0:
384,148,22537,1,0,0:0:0:0:
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240,216,24261,6,0,P|168:188|140:104,2,160,8|8|2,0:0|0:0|0:0,0:0:0:0:
332,188,25986,1,4,0:0:0:0:
388,264,26330,1,2,0:0:0:0:
336,344,26675,1,4,0:0:0:0:
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Topic Starter
Yamicchi

- Suwako - wrote:

m4m

đây cũng chỉ là góp ý thôi nên ko thích chỗ nào thì cứ kệ :)

Chung : đổi cái audio preview của insane cho giống mấy cái kia

Rocket's Easy
00:19:088 - add a note here
00:29:779 (1) - recommend to separate it into 2 reverse sliders
00:44:951 (3,4) - DS ?
01:31:847 (2) - http://puu.sh/jGVtH/007baf8090.png you should change your slider to this

Normal
00:03:571 (6,1) - sửa cái blanket cho đẹp đẹp tí xong
00:06:674 - nên thêm 1 note ở đây ok
01:08:398 (2,3) - http://puu.sh/jGVQV/cedc46a5f5.png sửa thế này đúng nhịp hơn ở đây em muốn nó clickable, nên kh đổi :3
01:20:898 (1,1) - ở normal thì spinner nên cách note ~ 1s Map phần này luôn rồi :3

Hard ( chả biết mod j lol :) ) Cứ để trống, lol
01:19:778 - add a note here Nah, em muốn đặt khoảng trống ở đây vậy, cho nó nhấn mạnh cái slider sau xíu ấy. Không đổi :3
01:20:123 - ^ ^

Insane
00:12:364 (4,5) - đoạn jump này nhìn có vẻ khủng khiếp :|, dù đây là insane nhưng cũng đừng nên bỏ ds nhiều quá nefted :3
00:13:054 (6) - nên để ở đuôi slider trước chứ để kiếu này nhìn nó sida :| Em lúc đầu đặt ở đầu slider, mà modder sửa lại chỗ đó, để em hỏi ý kiến Rocket thử :?
00:16:502 - không nên bỏ khoảng trống ở mấy chỗ thế này Chỗ này em theo vocal, nếu có ai nhắc thì em sửa :<
01:03:915 (1) - ko nên overmap đoạn này 1/2 slider
01:34:519 (1) - đây là diff insane nên mình nghĩ ko nên đặt spinner dài dài kiểu này ở đây, xong đoạn sau lại còn cái spinner nữa :| mapped phần này rồi :3
01:40:295 (1) - thay = 1 note ? done
Cảm ơn về mod :3
Topic Starter
Yamicchi

HappyRocket88 wrote:

Rizen

[ Rizen ] wrote:

Rhythmic issues
- 00:17:020 (2,3) - maybe do a 2/2 slider then a circle? I think this because the guitar chord noticeably changes at 00:17:364 (3) I wasn't following the guitar here, si I think there's no need of that.
Suwako

- Suwako - wrote:

Rocket's Easy
00:29:779 (1) - recommend to separate it into 2 reverse sliders why? :o The current flow is followong the vocals as a calmed part.
01:31:847 (2) - http://puu.sh/jGVtH/007baf8090.png you should change your slider to this. Well I thought about that, but it will just fit in the red tick. ;__;

Thanks you both for modding. Everything that I didn't point out was applied.


M4M



[General]
  1. First at all, your bg image is 850x582 which difffers of the allowed sized for the bg, I suggest you to post your map here in this queue to provide you a better quality of it. t/191777 Besides, what's going on with name of the file? A bg image file named like sample-dd1a109d74861e6b3da3863648b24660.jpg isn't decent. o.o Well I forgot to change it's name lol
  2. You insane diff presents an inconsistency in the preview point, so please, make sure it goes here 50278 as the others diffs. done
  3. Also, your hard diff presents an inconsistency in the kiai time, so please, make sure the first kiai starts on 00:50:467 and ends on 01:00:812 ; as well as the second kiai that starts on 01:09:778 and ends on 01:20:812. done
  4. Please, add *HappyRocket88* to all your tags. Guest diff mappers must be taken into a count. o.o Oh I forgot that o.O
  5. Increase the audio leadin to 2000ms. To do this go to the .osu file and search for "audio leadin" and write it down 2000.I changed, but what does it do to the song?

[Normal]
00:03:226 (5,6) Just a nazi suggestion but you can improve the blanket between those objects. http://puu.sh/jHumY/4beedcb0dc.jpg Fixed as Suwako pointed it out for me
00:07:364 I'd suggest you to add a note here because of consistency with the drums of the song. I was going to do that, but since I added it, the overlap is really annoying.
00:15:985 (1,3) Another nazi suggestion to improve the blanket among them. Idk what to fix here
00:24:260 (4) NC, just to keep the NC combing you manage in this diff. ok
00:46:674 (4) ^ ^
00:22:536 (2) I'd rather go for something that follows the drums because the current flow doesn't fit properly with the vocals. What about this? good ideahttp://puu.sh/jHxQ9/6565307a12.jpg
00:33:916 (3,1) Personally this overlap looks ugly. fixed
01:08:398 (2) Convert this one to a 1/1 slider because you're following the vocals and in this way they would be more emphasized. ok
01:20:898 (1,1) More recovery time. This is not a hard diff to set it like this. I knew that style would be a bad idea, but I mapped that part though

[Hard]
Pretty nice diff.
00:04:088 (2) You can improve the blanket by moving a grid to the right the end slider's point. okay (super vision)
00:05:467 (2) ^- no change
00:13:054 (5) Add NC
00:13:226 (1) Remove NC.
00:14:605 (6) Add NC.
01:13:916 (6) ^ all changed
00:38:054 (4,1) The blanket here can be improved. no need, I think
00:51:847 (1) I'd rather suugest you to stack that note to make a neater pattern. The unstack here looks untidy. First I think it'll be hard if I stack them, but fixed anyway
00:58:743 (3) The overlap here looks awkward for players. Please, move it a bit to the left to avoid this. done
00:58:743 (3) The current rthymn really sugggests that a note would fit here perfectly. Because the empty sound here is uncomfortable.okay...
Thanks for the mod, although I need mod for Insane the most .-.
I am a red square
osu file format v14

[General]
AudioFilename: Diamond - Aki Toyosaki.mp3
AudioLeadIn: 2000
PreviewTime: 50278
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Diamond (Short ver.)
TitleUnicode:ダイヤモンド (Short ver.)
Artist:Aki Toyosaki
ArtistUnicode:豊崎愛生
Creator:[ Shana Yami ]
Version:Rocket's Easy
Source:花咲くいろは
Tags:Hanasaku Iroha
BeatmapID:765997
BeatmapSetID:346736

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sample-dd1a109d74861e6b3da3863648b24660.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
123,344.827586206897,4,2,1,75,1,0
50467,-100,4,2,1,75,0,1
60812,-100,4,2,1,75,0,0
69778,-100,4,2,1,75,0,1
80812,-100,4,2,1,75,0,0


[Colours]
Combo1 : 255,0,219
Combo2 : 0,171,255
Combo3 : 0,255,94
Combo4 : 255,149,0

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88,156,69778,6,0,B|100:224|68:288|68:288|132:268|176:296,1,240,8|2,0:0|0:0,0:0:0:0:
248,344,71157,2,0,P|332:356|356:224,1,240,8|2,0:0|0:0,0:0:0:0:
292,168,72537,6,0,B|244:132|244:132|216:168|156:184|104:148|88:100,1,240,8|2,0:0|0:0,0:0:0:0:
176,72,73916,2,0,P|208:48|248:43,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
168,264,75295,6,0,B|228:256|256:192|256:192|288:256|352:268,1,240,8|2,0:0|0:0,0:0:0:0:
432,304,76675,2,2,P|400:344|360:352,2,80,8|0|2,0:0|0:0|0:0,0:0:0:0:
432,208,77709,5,2,0:0:0:0:
352,160,78054,2,0,B|352:80|256:48|256:48|152:80|152:168,1,320,8|8,0:0|0:0,0:0:0:0:
256,320,80123,1,8,0:0:0:0:
256,192,80813,12,8,83571,0:0:0:0:
224,248,84951,6,2,P|180:284|144:300,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
268,164,85985,1,2,0:0:0:0:
328,88,86330,2,0,P|364:156|340:232,2,160,8|2|2,0:0|0:0|0:0,0:0:0:0:
256,24,88054,6,0,P|208:28|176:56,1,80,0|8,0:0|0:0,0:0:0:0:
128,124,88744,1,2,0:0:0:0:
60,192,89089,2,0,B|108:256|108:256|112:276|112:276|148:328,1,160,8|2,0:0|0:0,0:0:0:0:
236,288,90123,1,2,0:0:0:0:
324,324,90468,6,0,B|357:274|357:274|361:254|361:254|409:190,1,160,8|0,0:0|0:0,0:0:0:0:
256,80,91847,2,0,B|224:160|288:160|256:256,2,160,8|0|0,0:0|0:0|0:0,0:0:0:0:
112,208,93916,1,0,0:0:0:0:
261,235,94433,5,8,0:0:0:0:
256,192,94606,12,8,97365,0:0:0:0:
256,192,98227,5,0,0:0:0:0:
192,120,98572,2,0,P|248:96|216:284,1,400
Khoal
Insane
00:09:082 (2) - move the note so that the rim of the circles isn't, or just barely, out of the box at the top/bottom - apparently that isn't rankable ^^'
00:38:565 (2) - ^
00:53:048 (5) - ^
01:14:083 (2) - ^
01:18:910 (5) - ^

01:34:341 (11) - ghost note. Please remove it. :)

00:39:599 (4) - should be a bent slider, in my opinion. (due to the kick in the middle)
00:40:806 (1) - I'd prefer a curvy on here. Sound doesn't feel straight.

For the jump patterns: consider making the spacing between them a little bit more consistent; easy to miss right now.

That was all! :)

Greetings
Khoal
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