Osu! only can register two keys, and as I said earlier, if you press z or x, you will not be able to press c or v without lifting z or x up. If you are able to press all of them independently, then you are manipulating osu! someway or finding a loophole around how it should work and that is definitely cheating. Also, this is based on the DS game, not exactly the DS game. Peppy designed it to be for two keys, and that is the way it works.
Nothing is wrong with m1m2 + k1k2 as that is basically what I was saying with the overlap in the keybindings. You cannot press m1 the same time as k1, nor can you press m2 the same time as k2. It pretty similar to two key and it's generally regarded as much harder anyway. Putting zxcv as your inputs will have the same problem, and I never really said that having those is cheating, because personally I would say that because of the overlap of the keys, its still pretty hard to master and acts similarly to two keys. But, having the four keys register independently is cheating.
One could easily stream slow BPM's with two keys (c or v), and only in high BPM and deathstreams use the four keys, thus giving that player and unfair advantage for streams that many people have trained to get up to using two keys. For instance, you could do 300BPM streams easily with four keys, but that is still very hard if you use the non-independent zxcv set-up (not in terms of strength but in terms of be able to let go of the keys at the right time), and it thus it still acts like 2 keys.
There have been feature requests for this, and it has been denied, based on the grounds that the game was not designed and is not supposed to be played that way iirc. You won't get anywhere with it.
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Well if ahk is cheating according to the current game design then I guess I'll stop using it. However, at this point I've given up trying to find a way to change the input by manipulating the game myself, and I'm now requesting a change from within the client to support this kind of input without overlap of the keys. if that request goes against peppy's design of the game, then I really question that design.
The reason I want to do this in the first place isn't exactly for the advantage in speed, even though that does exist. I mainly want to use 4 keys because it's a lot easier for the hands and wrist. There are plenty of cases (like this
t/133144&start=0) of people fucking up their wrists from osu because they have to press z and x so many times. using 4 keys would cut the amount of keystrokes used by each finger in half, which makes it much less of a repetitive motion. If the game is designed so that someone has to use their hand in a way that gives them seizures, that's not very good game design. I know it would mean that all the work done by people developing the skill to stream at 300bpm would be for almost nothing. But that would just be a case of shovel envy, or if not, then something like gunz where players are measuring their skill by how well they manage the game's bad design and control scheme. Do you want to play a game that's about rhythmic timing and accuracy, or do you just want it to be about how fast you can press two buttons? Because, as it is, osu is kind of an unpleasant combination of those two things. I admit that it's highly unlikely peppy would ever change the game this way, since it'd be really controversial, but I think it would be an improvement. A game's difficulty should not come from limits in the control setup.
and another thing: if peppy intended the game to be only used with 2 keys, then why do we have the option of playing with touchscreen tablets?