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Foreground Eclipse - You May Not Want To Hear This But [OsuM

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Raediaufar
Great, lookin forward for more 6k maps <3
Elementaires
add tags :

封じられた妖怪 ~ Lost Place 暗闇の風穴 めらみぽっぷ Seated with Liquor meramipop merami teto draw the emotional touhou 東方地霊殿 ~ Subterranean Animism

source : 東方Project

j'éditerais pour un mod complet ok
Steins
You may not want to hear This but... Add those tag baka AHUE ?
Topic Starter
Fubukicat
Thanks for source and Tags , also yeah feel free , thanks for the thingys again ' w'

Hitsounds at 36% completed,

I knew it that this song remind me a certain Touhou 11 song aaa

Hitsound Completed
Raediaufar
sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^

[Hard]
click
00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')

02:14:940 (134940|1) - move to 6

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
Topic Starter
Fubukicat

Raediaufar wrote:

sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^ both kept , I think it's okay to put just one here , as in this is easier transition tham two notes , but noted in case , might re arrange later

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^[
everything above (except the one stated) applied :3
/box]

[Hard]
[box=click]00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')
It gives a cool flow , re arranged :3

02:14:940 (134940|1) - move to 6
Moved !

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
Thanks for the mod Raedy :^3 , that map is pretty much based on a certain pattern for each part wich repeats , I found that weird that you didn't notice ;w;
but well it's okay thanksnya :3
Steins

Raediaufar wrote:

sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^

[Hard]
click
00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')

02:14:940 (134940|1) - move to 6

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
replaced some notes..
Topic Starter
Fubukicat
UPDATED
Chronocide
Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :)
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
Good stuff!
Topic Starter
Fubukicat

Chronocide wrote:

Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :)
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
    Okay added
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
doing le yolo , added two simples
Good stuff!
Thanks for mod Han , everything not replied are applied whithout second thoughts ,nice consistency catch there :3
Steins

Chronocide wrote:

Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst re-arranged some 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :) i mostly follow voice rythm
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png dont think it's really suitable thre
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
Good stuff!
Topic Starter
Fubukicat
UPDATED
MEGAtive
Hiya Eter~
Mod for replying M4M here~

Foreground Eclipse - You May Not Want To Hear This But

This map is great


Column
|1|2|3|4|5|6|

[General]
Metadata: Looks fine
Timing: Good
Audio: 192kbps
Graphics: 1366x768
Hitsounds: Fine

[Unforgotten]
Mods
  1. 00:10:700 - Shouldn't this section got double instead of Triple. From the start of this part, you use double for drum (kick and snare) + guitar while Triple for additional crash.
  2. 00:12:741 (12741|2) - Move to |5|? From 00:11:014 it's already heavy for left hand.
  3. 00:19:967 - 00:22:480 - Shouldn't this be double since it plays a drum and guitar like before?
  4. 00:42:113 - 00:42:741 - Add "LR_Drum Rpd Fast" on one of the note.
  5. 00:28:605 - Add "LR_Drum Kick Wet Fast"
  6. 00:48:082 - Shouldn't the whole stream part here HSed with the "LR_Drum Kick Wet Fast"? It sounds like that.
  7. 00:53:658 (53658|5,54914|1) - Ghost notes? I don't hear any instrument here worth to cover. Plus these two are the only two that placed in blue tick (aside from 00:55:857 - 00:56:171 since they got audible snare sound).
  8. 01:04:888 - Shouldn't this be triple like 01:02:375 ?
  9. 01:33:946 - These anchors OwO \\don'tmindthislel
  10. 01:35:202 - Shouldn't this be Triple like 01:37:715 ? Is if it, then arrange it to something like http://puu.sh/qcwxz/567c50791f.png . It'd be nice to play.
  11. 02:12:977 (132977|5,133056|1,133134|4) - I think these notes should get an "LR_Drum Kick Wet Fast"
  12. 02:23:658 - Missed stream note here. Add on |3| with "LR_Drum Rpd Fast" HS here.
  13. 02:55:542 (175542|3) - 02:58:056 (178056|3) - Add "LR_Drum Kick Wet Fast" here
  14. 03:03:003 (183003|5,183003|2,183003|1,183317|4,183317|3,183317|0,183474|5,183474|2,183474|1,183631|5,183631|2,183631|1) - Ctrl+H so 03:02:846 (182846|4,182846|0,182846|3,183003|1,183003|2,183003|5) - would be the same as 01:42:427 (102427|0,102427|3,102427|1,102584|1,102584|3,102584|0) -
  15. 03:13:605 (193605|3) - "LR_Drum Rpd Fast"; 03:13:684 (193684|2,193762|1) - "LR_Drum Kick Wet Fast"; That should do the work.

Only Hardest. The other's would come later. Goodluck Eter~ :3
Topic Starter
Fubukicat
Thanks for the awesome mod MEGAstrophe ! :3 , Applied most since I thought the concistency of the overall chart was okay seems like it still have some problem

Also , Removed the ghost note , nice catch actually I was pretty sure there was a sound here but seem like no Lol
, and lately , Yea the anchors at the chorus is like the identity of that map it's the most fun thing about it and I really like it ;^)

Have a nice day sir , thanks !

UPDATED
Harbyter
random mod


Unforgotten
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1,41485|1,41799|1) - the column 2 is pretty dense at this point ,the main problem is the change of the flow of the pattern starting from here 00:36:302 - you didn't alternate the column between left and right hand at this point since the previous 1/2 jacky pattern was at column 1 , suggest to improve this part a little bit




01:54:207 (114207|2) - suggest to move in col 2 to follow the jacky guitar pitch like the rest of the patterns ,

01:54:050 - you can also add another note here in col 4 for the strong crash impact ,having only doubles here feels poor

-------------------------------

02:01:590 (121590|4,121747|4,121904|2,122061|2,122218|0,122375|0,122532|2,122689|2) - higly suggest to make the flows of those jacky guitar different from the previous one 01:59:077 (119077|4,119234|4,119391|2,119548|2,119705|0,119862|0,120019|2,120176|2,120333|4,120490|4,120647|2,120804|2,120961|0,121118|0,121275|2,121433|2) -

02:01:590 - starting from here i can suggest this sample with this pattern it doesn't break the flows anymore ,if you applied this suggestion you should read the following one too

02:03:160 - suggest to add some other notes since the tension is high at this point due to the vocal and the change of the flows of the incoming pattern, i can suggest this it plays pretty nice

02:53:501 - 02:53:658 - i don't know if it's intentional that you ignored those sound where is supposed to be some notes with the hitsound Rpd Fast , if you want i can suggest something like this for this part if you notice i've made the rpd fast sounds with doubles and let the kicks with single notes to difference them

if you followed the previous suggestion i suggest to move those notes 1 col on the left 02:54:679 (174679|5,174993|4) - and this 02:55:307 (175307|3) - at column 6 for a better transition

03:14:155 - suggest something like this, just optional


that's all xd
Topic Starter
Fubukicat

Harbyter wrote:

random mod


Unforgotten
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1,41485|1,41799|1) - the column 2 is pretty dense at this point ,the main problem is the change of the flow of the pattern starting from here 00:36:302 - you didn't alternate the column between left and right hand at this point since the previous 1/2 jacky pattern was at column 1 , suggest to improve this part a little bit




01:54:207 (114207|2) - suggest to move in col 2 to follow the jacky guitar pitch like the rest of the patterns ,

01:54:050 - you can also add another note here in col 4 for the strong crash impact ,having only doubles here feels poor

-------------------------------

02:01:590 (121590|4,121747|4,121904|2,122061|2,122218|0,122375|0,122532|2,122689|2) - higly suggest to make the flows of those jacky guitar different from the previous one 01:59:077 (119077|4,119234|4,119391|2,119548|2,119705|0,119862|0,120019|2,120176|2,120333|4,120490|4,120647|2,120804|2,120961|0,121118|0,121275|2,121433|2) -

02:01:590 - starting from here i can suggest this sample with this pattern it doesn't break the flows anymore ,if you applied this suggestion you should read the following one too

02:03:160 - suggest to add some other notes since the tension is high at this point due to the vocal and the change of the flows of the incoming pattern, i can suggest this it plays pretty nice

02:53:501 - 02:53:658 - i don't know if it's intentional that you ignored those sound where is supposed to be some notes with the hitsound Rpd Fast , if you want i can suggest something like this for this part if you notice i've made the rpd fast sounds with doubles and let the kicks with single notes to difference them
I like the idea, but I really like the way I mapped it too, i'll take note and keep it in mind if someone else point it out

if you followed the previous suggestion i suggest to move those notes 1 col on the left 02:54:679 (174679|5,174993|4) - and this 02:55:307 (175307|3) - at column 6 for a better transition

03:14:155 - suggest something like this, just optional
Applied


that's all xd
Thanks for mod harby ! , The unreplied ones are Either accepted or re-arranged , thanks for the help :3

UPDATED
- Ly0572 -
Found my favorite 6k mapset~
Star~
Topic Starter
Fubukicat
:O waiiii Tankkkkks >wO , hope people would mod it tho :'(
deadbill
General
Normal and Hard, Design--->uncheck widescreen support

Hard
00:15:490 - add a note for snare
00:17:218 - add a note for kick
00:19:731 - ^
00:21:616 - ^
00:22:244 - ^
00:25:071 - add a note for snare
00:25:542 - add a note for tom
00:25:857 - ^
00:26:014 - ^

ps. maybe the doubles is better to be placed somewhere else imho,

lots of missing kick
00:26:406 - add a kick
00:26:485 - ^
00:26:878 - ^
00:26:956 - ^
00:27:349 - ^
00:27:427 - ^
00:27:820 - ^
00:27:898 - ^


too concentrated on a same lane:
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1) -
00:37:401 (37401|3,37558|1,37715|5,37715|3,37872|1,38029|3,38186|1,38344|5,38344|3,38501|0,38501|1,38658|4,38658|2) - maybe ctrl H?
00:40:228 - add a note for snare


same issue..
00:43:841 (43841|1,44155|1,44469|1,44783|1,45097|1,45412|1,45726|1,46040|1) -
00:43:684 (43684|3,43998|3,44312|3,44626|3,44940|3,45255|3,45569|3,45883|3) -
00:41:485 (41485|2,41799|2,42113|2,42427|2,42741|2,43056|2,43370|2) -
00:41:642 (41642|5,41956|5,42270|5,42584|5,42898|5,43213|5,43527|5) -
01:03:789 (63789|1,64103|1,64417|1,64731|1,65045|1) -
also 01:33:003 - to 01:41:485 -

and 02:44:312 - to 02:49:338 -

just a suggestion,

00:36:145 - maybe like this


or this 00:38:658 -


lots of missing note
01:35:124 - kick
01:37:637 - ^
01:40:150 - ^

01:41:249 - tom high
01:41:406 - tom low

01:42:349 - kick
01:43:056 - snare

01:43:370 - roll 1/4 until 01:43:998 -

01:45:176 - kick
01:52:794 - roll 1/4 until 01:54:050 -

02:23:422 - roll 1/4 until 02:23:893 -

02:26:956 - kick
02:33:239 - snare

02:43:684 - roll 1/4 until 02:44:312 -
02:53:422 - roll 1/4 until 02:54:364 -

02:55:542 - kick
03:01:590 - roll 1/4 until 03:01:904 -
03:03:789 - roll 1/4 until 03:04:417 -

03:13:213 - roll 1/4 until 03:14:469 -

03:14:469 - lots of double pedal here, maybe remove the doubles instead of removing those kicks

same issue, too concentrated on same lanes
03:34:574 - 03:42:113 -

ps. maybe remove the doubles if it is too dense

sorry if my mod is not good :)
Topic Starter
Fubukicat

deadbill wrote:

General
Normal and Hard, Design--->uncheck widescreen support

Hard
00:15:490 - add a note for snare
00:17:218 - add a note for kick
00:19:731 - ^
00:21:616 - ^
00:22:244 - ^
00:25:071 - add a note for snare
00:25:542 - add a note for tom
00:25:857 - ^
00:26:014 - ^

ps. maybe the doubles is better to be placed somewhere else imho,

lots of missing kick
00:26:406 - add a kick
00:26:485 - ^
00:26:878 - ^
00:26:956 - ^
00:27:349 - ^
00:27:427 - ^
00:27:820 - ^
00:27:898 - ^


too concentrated on a same lane:
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1) -
00:37:401 (37401|3,37558|1,37715|5,37715|3,37872|1,38029|3,38186|1,38344|5,38344|3,38501|0,38501|1,38658|4,38658|2) - maybe ctrl H?
00:40:228 - add a note for snare


same issue..
00:43:841 (43841|1,44155|1,44469|1,44783|1,45097|1,45412|1,45726|1,46040|1) -
00:43:684 (43684|3,43998|3,44312|3,44626|3,44940|3,45255|3,45569|3,45883|3) -
00:41:485 (41485|2,41799|2,42113|2,42427|2,42741|2,43056|2,43370|2) -
00:41:642 (41642|5,41956|5,42270|5,42584|5,42898|5,43213|5,43527|5) -
01:03:789 (63789|1,64103|1,64417|1,64731|1,65045|1) -
also 01:33:003 - to 01:41:485 -

and 02:44:312 - to 02:49:338 -

just a suggestion,

00:36:145 - maybe like this


or this 00:38:658 -


lots of missing note
01:35:124 - kick
01:37:637 - ^
01:40:150 - ^

01:41:249 - tom high
01:41:406 - tom low

01:42:349 - kick
01:43:056 - snare

01:43:370 - roll 1/4 until 01:43:998 -

01:45:176 - kick
01:52:794 - roll 1/4 until 01:54:050 -

02:23:422 - roll 1/4 until 02:23:893 -

02:26:956 - kick
02:33:239 - snare

02:43:684 - roll 1/4 until 02:44:312 -
02:53:422 - roll 1/4 until 02:54:364 -

02:55:542 - kick
03:01:590 - roll 1/4 until 03:01:904 -
03:03:789 - roll 1/4 until 03:04:417 -

03:13:213 - roll 1/4 until 03:14:469 -

03:14:469 - lots of double pedal here, maybe remove the doubles instead of removing those kicks

same issue, too concentrated on same lanes
03:34:574 - 03:42:113 -

ps. maybe remove the doubles if it is too dense

sorry if my mod is not good :)
Ayyyyy thanks for the mod , General fixed
most of the kick and snare suggestion aswell , and some others that I didn't add for the following reasons :
either > it was making the whole thing slightly harder tham what I expected from the diff (can think about it again so noting it )
or > didn't matched my vision of the whole thing while I mapped it
as for the suggestion for the ''too much focus on the lane '' Well first one is my bad, I didn't realized it longed for 2 mesures
others are however Okay , as in it's the map identity , it's made to be like this and I really like it this way (might think about it again aswell)

Gave me many ideas on how to make this slightly harder whithout breaking the idea behind the diff , Thanks man ! have a nice day
Aste-
......

eter plz.... this beatmap is hard to mod lol

-general

no serious problem found

-mod

Before i start.. please do apologies but it's been a while i mod someone map... and my modding skill is a bit rusty lol

[Stein's]

tbh.. i quite confuse with this part.. do you follow the Drum kick with snare or the 2nd guitar that have short sound... my mod here are for following the drum properly (please do apologize if i'm wrong)

00:12:584 (12584|2,12741|1) - i believe that you are following the Drum in this part, and i hear the first kick are over here 00:12:427 - , the second kick over here 00:12:584 - . and guitar here 00:12:741 - . so if you are following the drum . you should move 00:12:741 (12741|1) - to 00:12:427 -

00:13:056 - i hear kick sound here.. intended?

00:06:773 - kick sound here too

00:07:087 - ^

00:07:401 - ^

and so on. it's okay thou for nm to follow the kick drum properly and skipping the drum roll like this 00:03:474 (3474|0,3631|1,3789|2) - still sane and playable, just.. use only 1 note.

00:05:281 - it's okay to add more here. not too hard if you use simple stair and not use dual here 00:05:359 (5359|4) -

00:14:940 (14940|5,14940|2) - it.. not very fit with the drum and other instrument.. and only makes it a bit confusing if you do following drum on the earlier part, how about 00:14:940 (14940|2) - move this to 00:15:097 - for the crash, and then 00:14:940 (14940|5) - change it to LN and end it here 00:15:097 -

for 00:15:412 (15412|3,15569|2,15726|1,15883|0) - this part... it's same as above. just add LN here 00:15:255 - and end it here 00:15:412 - , don't worry... it still sane for NM if you put the LN on the right hand (so the Left can focus on this 00:15:569 (15569|2,15726|1,15883|0) - )

00:16:040 (16040|5) - till 00:26:092 (26092|3) - quite same as the earlier part. follow all the kick and snare of the drum and only use 1 note for that

00:39:207 - add note here. less confusing

00:40:464 - this too

00:41:720 - this too and so on

00:47:453 (47453|5,47453|3,47611|0,47768|1,47925|2,48082|5,48082|4,48239|2,48396|4,48396|5,48553|2) - the way you skip the drum roll aren't really nice. how about following the vocal instead? more clear and less confusing

01:43:213 (103213|4) - add one more note. it feel a bit empty since you use dual on here 01:42:584 (102584|5,102584|3,102898|3,102898|5) - and suddently using single there

and about this one 01:43:370 (103370|0,103527|1,103684|2,103841|3) - why not using LN instead to skip the drumroll? you can do it like this http://puu.sh/rkewe/0550c26a6c.jpg

you can apply that LN here too 01:33:003 (93003|1,93160|2,93317|3,93474|4) -

00:47:611 (47611|0,47768|1,47925|2,48082|5,48082|4,48239|2,48396|4,48396|5,48553|2) - (well this is optional)

02:33:317 - i still hear snare here. intended?

02:35:673 (155673|0) - this and other similar with this.. i dont really get this note. if it's the crash. you should put it here instead 02:35:359 - since the clear crash are there. plus i dont hear any sound 02:35:673 - here and other place that similar with this. please re-consider

i guess i already point the critical part on this diff... you can check the rest using this mod as the guide

last word for you. it's okay to use 1/4 snap for something like this 02:43:056 (163056|1,163213|2,163370|3) - or this 00:27:820 - . if longer than that. either follow the vocal or use LN to skip it

[HARD]

huehuehue.. i really start to get rusty now huehuehue~

00:03:474 (3474|4,3631|1,3789|3) - map the stream. dont skip it, it's hard diff right?. if you want to skip it. use LN Instead, because, tbh, it's a bit confusing

00:05:281 - add note on left hand. i'll leave it to you for the collumn. better this way since you use 00:05:202 (5202|3) - for guitar and feel weird to not map it

00:15:019 - add one more note on 4, less confusing and still on the same flow as this 00:15:255 (15255|4,15333|3,15412|2,15412|1) - plus.. you did do that here.. 00:17:139 (17139|4,17218|3,17296|2) -

00:25:071 - add here too

for the rest that similar with this.. i believe you can check it yourself

00:47:689 - i still hear sound here and here too 00:48:003 -

00:53:736 (53736|0,53736|4) - no crash here.. only Kick and Crash's echo

01:00:804 (60804|1,60961|4,60961|0,61118|5,61118|2) - map the stream with single Note, it's still sane for hard diff

01:33:003 (93003|4,93003|1,93082|2,93160|3,93317|1,93317|4,93396|3,93474|2,93631|4,93631|1) - make the stream whole. dont cut it. less confusing if you do it

01:43:527 (103527|4,103684|3,103684|1,103841|4,103998|5,103998|0) - i hear stream here. intended?

well.. i think i already point all the critical part in this diff.. you can check the rest using this mod as the guide

okay done~

can't mod the last one since my skill are getting rusty now lol

GL ETER-NYAN~
deadbill
i guess.. sorry i should not even volunteered myself, i didnt know my mod is that bad...
anyway, good luck eter, your map deserves better than mine
Topic Starter
Fubukicat

deadbill wrote:

i guess.. sorry i should not even volunteered myself, i didnt know my mod is that bad...
anyway, good luck eter, your map deserves better than mine
''my mod is that bad'' dude ? what xD
sorry that I didn't make this clear enough , Your mod was good man , I mean the ideas you have can be mixed with mines and make a new and cool idea
It's not' my' idea but like our idea , there is nothing bad in your mod at all , also my maps are just as random as me so they don't deserve much tham a random attention that's all
you probably have much more chances tham me on many things related to mapping

tldr: If I made you think this mod was bad I'm sorry , that wasn't the intention uwu , I actually reallly liked the intention and the move you did
I really started to give up about this but you bring this some light and there is nothing bad about that man, don't be rude to yourself this mod was nice ! >wO
Topic Starter
Fubukicat

Aste- wrote:

......

eter plz.... this beatmap is hard to mod lol

-general

no serious problem found

-mod

Before i start.. please do apologies but it's been a while i mod someone map... and my modding skill is a bit rusty lol

[HARD]

huehuehue.. i really start to get rusty now huehuehue~

00:03:474 (3474|4,3631|1,3789|3) - map the stream. dont skip it, it's hard diff right?. if you want to skip it. use LN Instead, because, tbh, it's a bit confusing

00:05:281 - add note on left hand. i'll leave it to you for the collumn. better this way since you use 00:05:202 (5202|3) - for guitar and feel weird to not map it

00:15:019 - add one more note on 4, less confusing and still on the same flow as this 00:15:255 (15255|4,15333|3,15412|2,15412|1) - plus.. you did do that here.. 00:17:139 (17139|4,17218|3,17296|2) -

00:25:071 - add here too

for the rest that similar with this.. i believe you can check it yourself

00:47:689 - i still hear sound here and here too 00:48:003 -

00:53:736 (53736|0,53736|4) - no crash here.. only Kick and Crash's echo

01:00:804 (60804|1,60961|4,60961|0,61118|5,61118|2) - map the stream with single Note, it's still sane for hard diff

01:33:003 (93003|4,93003|1,93082|2,93160|3,93317|1,93317|4,93396|3,93474|2,93631|4,93631|1) - make the stream whole. dont cut it. less confusing if you do it

01:43:527 (103527|4,103684|3,103684|1,103841|4,103998|5,103998|0) - i hear stream here. intended?

well.. i think i already point all the critical part in this diff.. you can check the rest using this mod as the guide

okay done~

can't mod the last one since my skill are getting rusty now lol

GL ETER-NYAN~
Before , Thanks for the mod now in a second time , I'm sorry to both of you if I actually don't reply point by point , the reason is I just fix everything and don't not anything at all so I just kinda forget what I changed or not , but Mainly most point that are important I'll try to sum it up
basically > don't think your mod is bad cause I didn't detailed my awnser it's quite the reverse it helps as I thought about your ideas to match up with mine

So , As for the streams , Second time pointing it out , Bill also pointed thoose out , and I tried to add some streams that might or might not be too hard , we'll see what people thinks about it
for the ''add notes , as you did > '' I don't really see where the first time points to , cause there isn't really a drum sound where you suggested that
however there are some that pointed to snare sounds that I didn't add intentionally so kept that as 1/2 chord (might change later)
the crash sound fading was a nice catch , I didn't noticed that
in the last suggest I added a stream here that shouldn't be too hard and so makes the hitsounds okay here .

Thank you guys for the mods ! really appreciate the help , as for stein diff Idk if stein can online on osu , so applying them might take some times , sorry for the trouble


UPDATED
Arzenvald
pro 6K

[Insane]
00:15:726 (15726|1,15726|4,15883|0,15883|3) - i'd jack these double than 00:16:040 (16040|1,16197|1) - for transition
00:20:595 (20595|1,20909|1) - to 4

00:41:720 (41720|3) - 00:44:234 (44234|4) - missing 1?

01:23:893 (83893|4) - add 1 for downbeat?
01:26:406 (86406|1) - ^ etc etc
01:28:919 (88919|4) - ^

01:33:946 (93946|3,93946|5,94103|5,94103|3,94260|5,94260|3,94417|5,94417|3,94574|5,94574|3,94731|5,94731|3,94888|5,94888|3,95045|5,95045|3,95202|5,95202|3) - classic, i love these

02:31:590 (151590|3) - i'd jack this for hi hat tbh


very well

[Hard]
General : consider to not to use Storyboard sample where there's a note in each 1/4, they can be unrankable because i saw them a lot

00:03:867 (3867|0) - ayy ghost
00:15:412 (15412|2) - make single stream to reduce gap between unforgotten and hard?
00:25:071 (25071|3) - ^ add
00:25:857 (25857|2,26014|1) - you can reduce the 1/4 chains with removing these
01:11:014 (71014|0,71171|5) - make stream instead of 1/2? transition to stronk

01:33:789 (93789|0) - remove, to emphasize each 1/1 in 01:33:631 (93631|4,93946|4) -


01:38:972 (98972|2,98972|5,99129|1,99286|4,99443|1,99600|4,99757|1,99914|4,100071|1) - 01:40:228 (100228|4,100385|0,100542|3,100700|0,100857|3,101014|0) - you can map / introduce some 1/2 jack on these before next section
02:59:548 (179548|3,179705|1,179862|3,180019|1,180176|3,180333|1,180490|3,180647|1) - 03:00:804 (180804|4,180961|2,181118|4,181275|2,181433|4,181590|2,181747|4,181904|2) - ^

03:32:375 (212375|1,212532|5,212689|2) - feel missing without 1/4

03:34:574 (214574|5) - last kiai can be really fun with all jack, if you apply my suggestion below, it will creates some kind of climax in the last chorus

:33

[Normal]

generally clean normal diff

in second half kiai, like 03:04:417 (184417|1) - , how about adding some 1/2 in red line to variate the structure? https://puu.sh/rxkx5/4598748793.png
04:00:333 (240333|0) - and make this LN stop like in Hard & Unforgotten

nalie & steins pro 6K *3*
Topic Starter
Fubukicat

ajeemaniz wrote:

pro 6K not really

[Insane]
00:15:726 (15726|1,15726|4,15883|0,15883|3) - i'd jack these double than 00:16:040 (16040|1,16197|1) - for transition nice catch here
00:20:595 (20595|1,20909|1) - to 4

00:41:720 (41720|3) - 00:44:234 (44234|4) - missing 1?

01:23:893 (83893|4) - add 1 for downbeat?
01:26:406 (86406|1) - ^ etc etc
01:28:919 (88919|4) - ^

01:33:946 (93946|3,93946|5,94103|5,94103|3,94260|5,94260|3,94417|5,94417|3,94574|5,94574|3,94731|5,94731|3,94888|5,94888|3,95045|5,95045|3,95202|5,95202|3) - classic, i love these
;^)

02:31:590 (151590|3) - i'd jack this for hi hat tbh


very well

Everything applied thanks :D
[Hard]
General : consider to not to use Storyboard sample where there's a note in each 1/4, they can be unrankable because i saw them a lot
fixed all of the hitsound where there was notes to add hitsounds to instead of SB'ing them (wa rip english)

00:03:867 (3867|0) - ayy ghost loooool good job , my brain tricked me here I think
00:15:412 (15412|2) - make single stream to reduce gap between unforgotten and hard?
00:25:071 (25071|3) - ^ add
00:25:857 (25857|2,26014|1) - you can reduce the 1/4 chains with removing these
01:11:014 (71014|0,71171|5) - make stream instead of 1/2? transition to stronk

01:33:789 (93789|0) - remove, to emphasize each 1/1 in 01:33:631 (93631|4,93946|4) -


01:38:972 (98972|2,98972|5,99129|1,99286|4,99443|1,99600|4,99757|1,99914|4,100071|1) - 01:40:228 (100228|4,100385|0,100542|3,100700|0,100857|3,101014|0) - you can map / introduce some 1/2 jack on these before next section
02:59:548 (179548|3,179705|1,179862|3,180019|1,180176|3,180333|1,180490|3,180647|1) - 03:00:804 (180804|4,180961|2,181118|4,181275|2,181433|4,181590|2,181747|4,181904|2) - ^

^ I like the idea to 'introduce' some jack for the upcoming Diff , the thing is I don't really know how to put it in a way that dosn't break the whole map concept
as of now i'll think about it , leaving it as it is for now


03:32:375 (212375|1,212532|5,212689|2) - feel missing without 1/4

03:34:574 (214574|5) - last kiai can be really fun with all jack, if you apply my suggestion below, it will creates some kind of climax in the last chorus
^ same as previously , Idk how to make that work well for now , but noted :3

:33

[Normal]

generally clean normal diff

in second half kiai, like 03:04:417 (184417|1) - , how about adding some 1/2 in red line to variate the structure? https://puu.sh/rxkx5/4598748793.png
04:00:333 (240333|0) - and make this LN stop like in Hard & Unforgotten

nalie & steins pro 6K *3*
Thanks for the mod Ajee ! :3

UPDATED
Another Lie
Sorry, etlie. I can't mod this map of yours. My ears can't work with "too loud" music or "too slow" music. :cry: :cry:
As exchange, i will give stars
Kruzon
yooohooooo LA hogwarts

hard
00:51:223 (51223|5,51380|3) - ctrl + gundam
00:54:836 (54836|2,54836|1) - long lost brother to 00:54:050 (54050|5,54050|1) - please understand (rip)
01:31:433 (91433|4,91433|0) - 2-4 = handsome?
01:40:857 (100857|3) - THREE
01:58:605 (118605|1,118762|3) - ctrl + GYAAAHHHH
02:09:600 (129600|4) - https://gyazo.com/ba300dcedb26a21218ad01248cdbb648 VS 02:11:014 (131014|1,131171|4) - I WIN
02:44:155 (164155|5,164155|4) - damn stranger, kick one of them out of the white hou-- O WAIT DATT BOII, man picture is so convenient https://gyazo.com/7025bf37bc858d008a12ecfcfd038ae1
02:58:134 (178134|0) - send him to far east
03:01:590 (181590|2,181590|1,181747|5,181747|4) - spam burst P P A P one note

Desuwa

Topic Starter
Fubukicat

Kruzon wrote:

yooohooooo LA hogwarts

hard
00:51:223 (51223|5,51380|3) - ctrl + gundam Gundam command applied
00:54:836 (54836|2,54836|1) - long lost brother to 00:54:050 (54050|5,54050|1) - please understand (rip) Roger that
01:31:433 (91433|4,91433|0) - 2-4 = handsome? 2 - 6
01:40:857 (100857|3) - THREE FOUR FIVE SIX SEVEN EIGHT NINE TEN ELEVEN TWELVE THIRTEEN FOURTEEN FIFTEEN ...... If everyone is not special myabe you can be what you want to be
01:58:605 (118605|1,118762|3) - ctrl + GYAAAHHHH NGYAAAAAAAAAH , I think I kept this one xD
02:09:600 (129600|4) - https://gyazo.com/ba300dcedb26a21218ad01248cdbb648 VS 02:11:014 (131014|1,131171|4) - I WIN rearanged somewhing here
02:44:155 (164155|5,164155|4) - damn stranger, kick one of them out of the white hou-- O WAIT DATT BOII, man picture is so convenient https://gyazo.com/7025bf37bc858d008a12ecfcfd038ae1 Dammmn ,good catch , I didn't realized even the hardest diff has only simples here lol
02:58:134 (178134|0) - send him to far east far east is samurai nyahos , far west is another side story (moved)
03:01:590 (181590|2,181590|1,181747|5,181747|4) - spam burst P P A P one note Ughhh streams

Desuwa

handsome desune~


Another Lie wrote:

Sorry, etlie. I can't mod this map of yours. My ears can't work with "too loud" music or "too slow" music. :cry: :cry:
As exchange, i will give stars
That's allright :3 Thanks for the star nother me~

Replying to the gozaruu kruzon nyahowgarts soon
Kaito-kun
You have been blessed with a mod from the Roasted Macaroni Modding Queue


Yo ETernalie :3

1|2|3|4|5|6

[Stein's Normal]
You may not want to hear this but.......I don't like at all your diff. I would consider it more of an easy or low Hard rather than a Normal. Some patterns feel more like a Hard, and by the end of it, only thing that makes me think it's a "Normal" is the Star Rating (which we all know it's not perfect at all). Anyways, most of these suggestions will be to make the patterns more comfortable and fluent, rather than "nerfing", since I consider the main difficulty spike comes from the patterning, not the layering:
00:05:988 - Starting here, I feel all of the LNs out of place. I played the map, and didn't quite understood what it standed for, and then went on editor, and I have yet to understand the true meaning of the LN. I can only guess it's to represent the guitar. And if it's like that, I find it unnecesary. You are already mapping guitar with the single notes, there's no meaning behind adding those LNs other than increase difficulty for the player (remember new players are not used to hitting notes while holding a LN). So my suggestion would be to remove those LNs, and replace them with notes, since you are already representing the guitar with those.
00:26:092 (26092|3,26249|3,26563|4,26720|4,27035|2,27192|2,27506|3,27663|3) - I'm honestly not very fond of these jacks, tho I will admit they are not as hard as they look. Tho I would prefer it to be a 2-note stairs instead of a jack
00:35:516 (35516|1,35830|1) - Dunno if it's intentional or not. But it would fit both the song and the whole section if it were not one on top of the other. Best suggestion I could think of is doing this: https://osu.ppy.sh/ss/6307307
00:37:087 (37087|2,37401|2) - Same as above, I'm not sure if it's intentional or not, but it fits the song more if it's not one on top of the other. Suggestion: https://osu.ppy.sh/ss/6307319
After going throught the map a bit more, I noticed these keep repeating themselves, so I consider you are indeed patterning it like that on purpose. I also noticed why you are putting them like that, but it would fit more to move them isntead of having them one of top of the other. I testplayed it 3 times before modding, and I only noticed the reason why it's patterned like that 30 minutes into the mod, so keep that in mind.
I don't know if you noticed this, but the 4th column is empty from 00:36:459 - up to 00:40:857 - (around 4 seconds :v). To fix that (and make the map more comfortable to play), do this: https://osu.ppy.sh/ss/6307494
00:47:925 (47925|2,48082|4,48082|5,48239|2,48396|4,48396|5,48553|2) - Oh dear god. You sure about this one? This is uncomfortable to play for me, I wouldn't want to imagine how a player in this skill level would feel. Yes, I know it fits the song, but considering the difficulty of the map as a whole (not talking about SR), I think this is a bit too much. Something like this would be best, or at least what I can think of atm
00:48:710 (48710|3,49024|3,49338|3,49652|3,49967|3,50281|3) - Instead of following the drums to make such tedious pattern (for a Normal), why not follow the guitar to some extent and do something like this: https://osu.ppy.sh/ss/6307569. It's more comfortable and feels like you are following the guitar, while keeping the drums beat.
00:58:134 (58134|1,58291|0) - Not pointing out an actual problem, just more of a warning. Be careful with these type of notes (one-handed 1/2 stairs I would call it, even tho it's not precisely a stair since it's just 2 notes lol)
01:13:527 (73527|5) - Would be better if you move this to the 5th column, makes a nicer pattern
01:16:668 (76668|3,76982|3,77296|3,77611|3,77925|3,78239|3,78553|3,78867|3,79181|2,79495|2,79809|2,80124|2) - I highly disagree with this type of patterning for a Normal, tho I honestly can't think of anything that you would accept (you can always go with making stairs and such, but I doubt you want that, or even accept it). This is my best bet at reaching a middle ground (What I did is move the notes with cymbal to another column, to sort of emphasize them without having to add notes)
By the start of the 1st kiai, you emphasize way too much the left side of the playfield, so maybe move some notes over to the right side to give it some love. (Also, move 01:37:087 (97087|4) - to the 6th column, it's way too empty at that section lol)
01:41:485 (101485|2,101485|1,101642|3,101799|1,101799|2,101956|3,102113|1,102113|2) - Nice 3 you got there. Unfortunately, I don't always tend to get 300s with these pattern, considering how sudden it is compared to the rest of the map. Repatterned the whole section to make things more fluent and comfortable.
02:12:113 (132113|1,132427|1,132741|1,133056|1) - I don't find meaning for this tbh. I think I have an idea of what you were trying to do here, but it came out wrong, or at least that's how I see it. Did some repatterning and made it more relevant to the music.
02:14:155 - Same as the start, no meaning for having LNs when you are already mapping the guitar with single notes, it just confuses into thinking there's another sound.
02:34:260 - Oh god those 1/1 jackhammers. Not hard to hit, don't misunderstand me, but not as easy to time properly for those around this difficulty (asked a friend to test this specific section out, got MAX at the start, then it started going down up to 100s). (Also, I pointed out that I disagree with it, but you may not care at this point lmao).
02:41:799 (161799|0,161956|1,162113|0,162427|0,162584|1,162741|0) - Ok, this is too much. A [1][2][1] trill isn't the most comfortable pattern to play on 6k, let alone for this level of difficulty. At the very least, move 02:41:956 (161956|1,162584|1) - to column 4 to make this comfortable to play.
02:49:024 (169024|1,169338|2,169338|1,169652|2) - Ok, I don't know if this was intentional, but I find no reason for this to be patterned like that.
02:52:166 (172166|5,172166|4,172794|5,172794|4) - wouldn't it be better to move this to columns 1 & 2, and make this a simple trill?
02:53:108 (173108|2) - Also, move this note to the 4th column
02:58:762 (178762|4,178762|5,179077|4,179077|3) - I consider this to be too much strain on the right side, best to move one of the 2 double to the left side. Something like this is what I have in mind
03:01:904 (181904|4,181904|3,182061|2,182218|3,182218|4,182375|2,182532|3,182532|4) - Same things stated 2 times already.
03:14:469 - I honestly don't know what to say to this, I find this [1][3][1][4][1][whatever other column] pattern way too much for a Normal
03:58:919 (238919|3,238998|4,239077|5) - Very careful with this stair, it's the only place in the whole map that you use 1/4, which may throw off most players the first time.

This is all for now, I only checked Stein's diff, but if you want me to check your diffs ETernalie, you can catch me in-game and we can do an IRC :3
Topic Starter
Fubukicat
Daaaaaamn , that's a mod lol , thanks
well again stein is away for an undertermined length of time , so idk when that would be applied or replied
^^'a
Adiopulse
Adiopulse's Dino Dynasty Mod


stien
02:51:851 at a single at the red lines, it would better emphasize the drums

02:53:265 at a note here

Hard
00:27:977 (27977|4,27977|0) make this lns 3 ticks long

00:55:778 add notes for the snare gallop

01:16:354 keep the ln doubles going
03:54:679 ^ ln doubles

unforgotten
I dont know what to do here

beep boop :roll:
Aras
I'm a ninja, throw star shaped shuriken
*saa sssaa saaaa*
Topic Starter
Fubukicat

Adiopulse wrote:

Adiopulse's Dino Dynasty Mod


stien
02:51:851 at a single at the red lines, it would better emphasize the drums

02:53:265 at a note here

Hard
00:27:977 (27977|4,27977|0) make this lns 3 ticks long hmmm , i'll keep as simple I intendly didn't make this LN from the begining cause I think it would be awkward to press

00:55:778 add notes for the snare gallop Made some fancy chords here , I might change to a stream later tho idk

01:16:354 keep the ln doubles going well I can't simply because either my hand balancing or my patterning goes down with that, so it's fiar to keep this as one imo
03:54:679 ^ ln doubles Here however I tried something , idk how that would result but sounds quite okay thanks :3

unforgotten
I dont know what to do here

beep boop :roll:
Nyaho nyaho~ Eternalie nyaho~ boop beep~
Thanks for the Mod :33

Aras25 wrote:

I'm a ninja, throw star shaped shuriken
*saa sssaa saaaa*
Why is there a star in the wall O _o ? (thanks for starrys \:3/)
Soul Evans
Soul's Modding
1 / 2 / 3 / 4 / 5 / 6

General


  1. Nothing to suggest
    [Unforgotten]
  2. 00:04:574 - I think these three LNs should have one more note because sound is a little strong
  3. 00:10:385 - I think you should add a note for the loud drum
  4. 00:09:129 - So basically, i'm gonna point out that you should add a third note to this type of sound because you used 2 notes for everything,so using a third note for the high sound would make sense
  5. 00:15:412 - Maybe you should change this pattern choice to make it more playable maybe ?
  6. 00:18:082 (18082|0,18082|4,18239|5,18239|1,18396|4,18396|0) - CTRL+H may play out better while moving 00:17:925 (17925|1) - To 1
  7. 00:21:851 - Maybe theres another way you can rearrange this pattern to play out better
  8. 00:25:857 (25857|2) - I can't hear any sound for this one, maybe remove?
  9. 00:25:935 - I was thinking about making this somewhat like a jumptrill across the columns
  10. 00:39:207 (39207|5,39207|3,39286|2,39286|4) - Instead of making it like that i suggest making them chords to be easier to hit and to follow conssistency with the other parts
  11. 00:48:082 - Try densing this up by 1 note for each timestamp because of that heavy sound
  12. 00:51:851 (51851|2,51851|0,52008|1,52166|0,52166|2,52323|1,52480|2,52480|0) - I think this is a bit complex to hit for a MX
  13. 01:00:804 (60804|5,60883|4,60961|5,61040|3,61118|4,61197|2,61275|3) - This kinda looks random with everything else, consider changing it maybe?
  14. 01:02:218 (62218|3,62375|3,62375|4) - Maybe note? lol
  15. 01:16:197 (76197|5,76275|3) - I know you have one of the notes near the LN but i think making it closer to these two to represent the heavy drum would give it more feel that you're hitting that
  16. 01:23:815 (83815|1,83893|2,83893|0,84050|0) - Consider moving this around? it kinda feels off somehow to me
  17. 01:38:029 (98029|1,98029|2,98344|4,98344|5) - This is gonna be a little tough to hit along side those anchor thingy maybe spread it?
  18. 01:43:448 (103448|2,103605|2,103684|3,103762|2) - This is a little eh for me i think changing it would give better flow
  19. 03:02:689 (182689|3) - Maybe make this outside to hit better?
  20. 03:29:552 - This and 03:30:804 - Can be played waay better instead of that, maybe doing something like an X or a (123)(456) stream imo
  21. 03:33:317 - Maybe you can transition this from that pattern and chord trills to have a nice feel for it?
Topic Starter
Fubukicat

Soul Evans wrote:

Soul's Modding
1 / 2 / 3 / 4 / 5 / 6

General


  1. Nothing to suggest
    [Unforgotten]
  2. 00:04:574 - I think these three LNs should have one more note because sound is a little strong okay nice catch
  3. 00:10:385 - I think you should add a note for the loud drum
  4. 00:09:129 - So basically, i'm gonna point out that you should add a third note to this type of sound because you used 2 notes for everything,so using a third note for the high sound would make sense okay for thoose, I intendly made the snare and the kick doubles , later one snare becomes triple
    the reason behind that is just random , but it wasn't planned to be mapped with 3 as snare so the early part is intendly a 2 note chord no matter the sound
    and making it 3 would break like every pattern in here and I don't really feel like adding more jack in this diff tham there is already xD
  5. 00:15:412 - Maybe you should change this pattern choice to make it more playable maybe ? Reworked
  6. 00:18:082 (18082|0,18082|4,18239|5,18239|1,18396|4,18396|0) - CTRL+H may play out better while moving 00:17:925 (17925|1) - To 1
  7. 00:21:851 - Maybe theres another way you can rearrange this pattern to play out better Thanks I remind about Zen's advice now, inside patterns are easier to play Just reversed this to make it go from outside to inside (6 to 4 , 1 to 3)
  8. 00:25:857 (25857|2) - I can't hear any sound for this one, maybe remove? damn nice catch , I was sure there was a sound here lol
  9. 00:25:935 - I was thinking about making this somewhat like a jumptrill across the columns You gave me interesting ideas here , however again i'm considering the diff 'okay' in overall difficulty and adding some stream here might break that flow I intended to make on that part (however that's really neat as an idea sorry if I steal that for another map later :P tee hee~)
  10. 00:39:207 (39207|5,39207|3,39286|2,39286|4) - Instead of making it like that i suggest making them chords to be easier to hit and to follow conssistency with the other parts No idea what you mean here, 'doubles' are chord ? I think... or well i'm not sure to catch up your idea here sorry
  11. 00:48:082 - Try densing this up by 1 note for each timestamp because of that heavy sound Okay
  12. 00:51:851 (51851|2,51851|0,52008|1,52166|0,52166|2,52323|1,52480|2,52480|0) - I think this is a bit complex to hit for a MX hmm they looks decent imho , it's maybe slightly tricky but I think it's managable
  13. 01:00:804 (60804|5,60883|4,60961|5,61040|3,61118|4,61197|2,61275|3) - This kinda looks random with everything else, consider changing it maybe?
    okay , this is maybe 'weird' but definitely not random (still really weird lol) What I intended to make
  14. 01:02:218 (62218|3,62375|3,62375|4) - Maybe note? lol ? sorry I don't get it lol
  15. 01:16:197 (76197|5,76275|3) - I know you have one of the notes near the LN but i think making it closer to these two to represent the heavy drum would give it more feel that you're hitting that not sure about the overall idea , but I made the notes be near the left LN (wich is what I understand)
  16. 01:23:815 (83815|1,83893|2,83893|0,84050|0) - Consider moving this around? it kinda feels off somehow to me Made some change here
  17. 01:38:029 (98029|1,98029|2,98344|4,98344|5) - This is gonna be a little tough to hit along side those anchor thingy maybe spread it? hmm okay
  18. 01:43:448 (103448|2,103605|2,103684|3,103762|2) - This is a little eh for me i think changing it would give better flow Re-arranged , man I think I find something cool for this ay
  19. 03:02:689 (182689|3) - Maybe make this outside to hit better? re-arranged
  20. 03:29:552 - This and 03:30:804 - Can be played waay better instead of that, maybe doing something like an X or a (123)(456) stream imo
    hmm okay , the idea is probably nice , however I do like the feeling of the actual pattern it has some 'intensity' as in it intentionally feels sudden aaaaa idk how to explain but basically I like them
  21. 03:33:317 - Maybe you can transition this from that pattern and chord trills to have a nice feel for it? no idea what you meant here , as in for me this is trills so not really sure what you mean , 6 1 6 1 and 4 3 4 3 I mean to me that's definitely trills so
Thanks for mod Souly~~ :3

UPDATED
juankristal
Hi Eter!

Lets see if we can do something great here. Posting the first IRC log for the first 2 mins.

Unforgotten
14:48 Eternalie: JUAN CHECK MY MAP
14:48 Eternalie: lmao I had to, sorry ;^)
14:48 juankristal: LOL
14:48 juankristal: xDDD
14:48 juankristal: which map is it? :^)
14:49 Eternalie: nai nai you ain't doing stuff for me
14:50 Eternalie: good luck :V
14:50 juankristal: I am totally ranking your maps if you want to
14:50 juankristal: I mean, as long as it is like
14:50 juankristal: at least decent xD
14:50 Eternalie: julie might bubble it this month
14:50 juankristal: link it!
14:50 Eternalie: well atleast 'checking'
14:51 Eternalie: b-but gder didn't apply mods yet :(
14:51 Eternalie: mahwell
14:51 juankristal: but I want to at least hear the song xD
14:51 *Eternalie is listening to [https://osu.ppy.sh/b/997734 Foreground Eclipse - You May Not Want To Hear This But]
14:51 juankristal: oh
14:51 juankristal: foreground eclipse
14:52 *juankristal is listening to [https://osu.ppy.sh/b/363662 Foreground Eclipse - I Bet You'll Forget That Even If You Noticed That]
14:52 juankristal: I like that song
14:52 Eternalie: you may not want to hear this but
14:52 Eternalie: I like you
14:52 Eternalie: lmao that timming
14:52 juankristal: lmao
14:52 juankristal: oh its 6k
14:52 juankristal: niceeee
14:52 Eternalie: yaaa antimeta era
14:52 Eternalie: is the thing
14:56 Eternalie: lol
14:56 juankristal: wtf
14:56 juankristal: i legit closed my windows user
14:56 juankristal: somehow
14:56 juankristal: wtfffffffff
14:56 juankristal: xDDDD
14:56 Eternalie: uwa
14:57 Eternalie: ET
14:57 juankristal: -35 +15
14:57 juankristal: lemao
14:57 Eternalie: oh boy
14:58 Eternalie: that accu
14:58 Eternalie: > ratio speaking
14:58 juankristal: well
14:58 juankristal: if it was 4k I could probably 20:1 that one xD
14:58 Eternalie: :u
14:58 Eternalie: so your opinion ?
14:58 Eternalie: aside the 'massive anchors huwa '
14:58 juankristal: it felt cool tho
15:00 juankristal: this might sound stupid but
15:00 juankristal: I forgot what anchor mean
15:00 juankristal: lmfao
15:00 juankristal: (pls dont kill)
15:00 Eternalie: oh boooooy
15:00 Eternalie: like > alot of note in 4 or 1 or 5
15:01 Eternalie: consecutively
15:01 Eternalie: but not jacks
15:01 Eternalie: just an heavy focus on a certain collumn
15:01 juankristal: oh
15:01 juankristal: I call that just jacks
15:01 Eternalie: :thinking:
15:02 juankristal: I mean
15:02 juankristal: I call it 1/1 jacks
15:02 juankristal: which should be like
15:02 juankristal: the same thing
15:02 Eternalie: yea pretty much
15:02 Eternalie: that's cool if you liked it tho
15:02 Eternalie: that map has a 'special' meaning to me
15:03 juankristal: why is it? :o
15:03 Eternalie: You may not want to hear this but 'I love you'
15:03 Eternalie: I made the whole map to kinda move on to something else
15:03 Eternalie: from some heartache stuff stuff
15:04 Eternalie: das why 'unforgotten' and also the whole song lyrics and the description and bla and bla
15:04 Eternalie: i'm actually kinda picky on stuff I map (seriously I mean)
15:04 juankristal: mmh, I see
15:04 juankristal: well, thats a good thing
15:04 juankristal: or at least is not a bad one
15:05 Eternalie: let's say it's baka
15:05 Eternalie: that's suits me well :P
15:05 juankristal: are you in the editor tho?
15:05 *Eternalie is editing [https://osu.ppy.sh/b/997734 Foreground Eclipse - You May Not Want To Hear This But [Unforgotten]]
15:05 Eternalie: poi
15:05 juankristal: 00:51:223 -
15:05 juankristal: I am a bit concerned about why you decided to not do the 1/2 jacks there
15:06 Eternalie: are you ready for eter's crazy brain conception
15:06 juankristal: 00:51:851 - of course for this particular parts its not really needed since its kinda heavy layered
15:07 Eternalie: 00:51:223 (51223|4,51380|5) - not same pitch
15:07 Eternalie: 01:01:275 (61275|1,61433|1) - not same layering
15:07 Eternalie: that's basically it
15:08 juankristal: I mean
15:08 juankristal: 00:49:967 (49967|0,50124|0) - psure that sounds exactly the same as the one I pointed
15:08 Eternalie: yeaaah , not same layering
15:09 Eternalie: that kinda 'not' correct
15:09 Eternalie: I admit
15:09 juankristal: I mean, its fine
15:09 juankristal: but just wanted to know why :P
15:10 Eternalie: but like this one little section separated from the other one is following the guitar riff , meanwhile the previous and next follow that jacky guitar thingy
15:10 Eternalie: reason : eeeeeeeeeeer idk
15:10 Eternalie: it sounds more cool
15:10 Eternalie: and it's less repetitive
15:10 Eternalie: or something
15:10 juankristal: h
15:10 juankristal: fug
15:11 juankristal: I broke os
15:11 juankristal: again
15:11 Eternalie: gdi
15:11 Eternalie: two time in less tham 10 mins
15:11 Eternalie: how do you even ?_?
15:11 juankristal: magic
15:11 Eternalie: are you really that lucky ????
15:11 Eternalie: I thought that was a myth
15:12 juankristal: well
15:12 juankristal: you kinda see now why I can curse stuff
15:12 juankristal: so lets see, from the beggining
15:12 Eternalie: LOL
15:12 juankristal: 00:15:333 -
15:12 juankristal: there is a drum there, isnt it?
15:12 Eternalie: oh boy
15:12 Eternalie: right
15:13 juankristal: you could split that double into 2 simples
15:13 juankristal: or just rearrange the pattern a bit
15:13 juankristal: up to you there
15:14 juankristal: also 00:16:354 (16354|5) - that one feels like a double tbh, not sure if you also need to hitsound it
15:15 Eternalie: mgith indeed be cool
15:15 Eternalie: might lakjer
15:15 juankristal: lakjer?
15:16 Eternalie: sorry typo and kinda snapped lol
15:16 juankristal: loool
15:16 juankristal: you probably have to add in col 3 if you want to do so
15:16 juankristal: and also with this ones 00:17:453 (17453|3,19967|2,19967|1) -
15:16 juankristal: some sort of conflict there
15:16 Eternalie: that's what I did
15:17 juankristal: I like the idea of those being simple notes
15:17 juankristal: kinda like a break from the 1/4 pattern
15:17 juankristal: up to you as well anyways tho, just a matter of keeping it consistent. My personal opinion is go for simple note
15:18 Eternalie: same tbh
15:18 juankristal: 00:21:851 (21851|0,21851|4) -
15:18 Eternalie: that first one looks cool
15:18 juankristal: that one as well
15:20 juankristal: still there? :P
15:21 Eternalie: yaaaap
15:21 Eternalie: worry about the actual 'time' I have left for this
15:21 juankristal: so well, before going to the next anchor section
15:21 juankristal: oh well, thats fine
15:21 juankristal: I dont mind if you catch me in game other day
15:21 juankristal: we just leave a mark were we ended up being and we continue later :P
15:22 *Eternalie takes note that juan is too cool
15:22 Eternalie: l OL
15:22 juankristal: but before going to the anchor part, maybe you could anchor this a bit more for guitar, thats a super risky move since you have everything mostly there for flow I feel
15:22 juankristal: but hey, worth pointing out
15:23 juankristal: 00:33:631 (33631|5,33631|1,33631|3) - kinda feel that one should be different to the previous one since is a different sound
15:23 Eternalie: hmm
15:23 juankristal: maybe just move 00:33:631 (33631|5) - to 3
15:23 juankristal: (kinda rip for left hand tho)
15:23 juankristal: but I think its fine anyways
15:23 Eternalie: hmmm
15:24 juankristal: maybe moving this 00:33:317 (33317|3) - to 3 instead
15:24 Eternalie: I've seen worse
15:24 juankristal: would be better
15:24 Eternalie: Iguess so it's okay
15:24 juankristal: it kinda respects the fact of the previous triplet as well
15:24 juankristal: which has the same sound as well
15:24 Eternalie: > kinda forced
15:25 juankristal: or just 00:33:631 (33631|1) - that to 3
15:25 juankristal: idk, just move something to 3 there, from any of those 6 notes xD
15:25 Eternalie: xD
15:27 Eternalie: guess I found something relatively okay for hand balance and stuff
15:27 juankristal: sweet
15:29 juankristal: 00:48:082 (48082|3,48396|3) - not sure about those triples either
15:30 juankristal: and something like this http://osu.ppy.sh/ss/6481584 I meant in the guitar part there
15:30 juankristal: kinda rip for left hand too tho
15:31 Eternalie: brb renaming my diff to RIP YOUR LEFT HAND BOY
15:31 juankristal: which could be fixed by just inverting 00:52:480 (52480|2,52637|2,52794|3,52951|3,53108|2,53422|2,53579|3,53736|2) -
15:31 juankristal: LOL
15:31 juankristal: https://osu.ppy.sh/ss/6481595
15:31 Eternalie: > magic
15:31 juankristal: would end up something like that
15:31 Eternalie: owo
15:32 juankristal: idk its just that I fell that part deserves more guitar emphasys than this 01:01:275 -
15:32 Eternalie: hmhm icy
15:34 Eternalie: kinda rearranged that section
15:34 Eternalie: it now have some cool jacky jack
15:34 Eternalie: and should be balance enough
15:34 juankristal: sweet
15:34 juankristal: 01:23:344 (83344|2,83422|1,83501|4,83579|5) - so here
15:34 juankristal: any reason why you stop the trill motion there?
15:35 Eternalie: hm
15:35 Eternalie: idk it played cool
15:36 Eternalie: > best reason ever
15:36 Eternalie: LOL
15:37 juankristal: well, I just played it again
15:37 juankristal: it feels cool yeah
15:37 juankristal: 01:30:097 (90097|1,90176|2) -
15:37 juankristal: its more that one than any other one
15:37 juankristal: and maybe 01:28:841 (88841|3,88919|2) - that
15:38 Eternalie: any suggestion ?
15:38 juankristal: 01:30:097 (90097|1,90176|2,90412|2,90569|1,90726|2,90883|1,91040|2,91197|1,91354|2,91433|1) - ctrl + h that
15:38 juankristal: and move to right
15:38 juankristal: maybe that works
15:38 juankristal: and 01:28:841 (88841|3,88919|2) - ctrl+h tha
15:39 Eternalie: hmhm
15:39 juankristal: like
15:40 juankristal: 01:30:019 (90019|3,90097|2) - that one is the problem now
15:40 juankristal: xD
15:40 juankristal: I would ctrl+h that one as well but it kinda breaks the anchor theme
15:40 Eternalie: ayy lamao
15:40 Eternalie: uhm
15:41 juankristal: also wtf
15:41 Eternalie: move it to 3 ?
15:41 juankristal: https://osu.ppy.sh/ss/6481656
15:41 juankristal: thats clearly a bug right
15:41 Eternalie: 01:29:705 (89705|3,90019|2,90333|1) -
15:41 Eternalie: YEAH
15:41 Eternalie: what is that even
15:42 juankristal: it should look somehow like this https://osu.ppy.sh/ss/6481664
15:43 Eternalie: owh
15:43 juankristal: the trill motion works really well, but so I gues is better to prior that instead of the anchor theme at the end
15:44 Eternalie: have to admit the trill work way better tham what I thought
15:44 juankristal: yup
15:44 juankristal: you feel like a drummer, thats probably why
15:44 juankristal: as a drummer you strike the drum with both hands when you do 1/4
15:44 juankristal: so using a trill motion kinda replicates that feel
15:45 juankristal: so that probably is why
15:45 *Eternalie genius
15:45 juankristal: :D
15:45 Eternalie: wait, have you ever played drum :o ?
15:45 juankristal: nope
15:45 juankristal: I mean, I did, but never learned how
15:46 juankristal: not that I never touched a drum in my life xD
15:46 Eternalie: lmao same
15:46 juankristal: horray
15:46 juankristal: we did 1:30 miins
15:46 juankristal: thats equal a TV size
15:46 Eternalie: two more tv size to go
15:47 Eternalie: ayy lamao
15:47 juankristal: xD
15:47 juankristal: how much "time" you have left?
15:47 Eternalie: it's 10:47 PM
15:47 Eternalie: I should sleep near 11 PM
15:47 juankristal: mmh, we might have to cut it here then
15:47 Eternalie: however i'd prefer to have a 'calm' time before sleeping
15:47 Eternalie: yeah
15:48 juankristal: also
15:48 juankristal: 01:42:113 -
15:48 juankristal: those long notes are fantastic
15:48 Eternalie: :o
15:48 juankristal: maybe 01:42:113 (102113|1,102113|0,102113|4) - those one should be cut off but the other ones are super good
15:48 juankristal: (or just use 01:41:799 (101799|1,101799|0,101799|4) - those as ln as well)
15:49 Eternalie: added more LN
15:49 Eternalie: casue more LN is good
15:49 Eternalie: ahah
15:49 juankristal: of course
15:49 juankristal: more LN = more fun
15:49 Eternalie: glad you like them , patterning them is hard D:
15:49 juankristal: I know, LNs are hard xD
15:50 Eternalie: aawlright Tankyou juan !
15:50 juankristal: no problem
15:50 juankristal: almost forgot to save the irc
15:50 juankristal: LOL

Will be back... SoonTM
Dellvangel
Hi, Eter-chi and Steins-chi!
Umm, this map, right? Seems Juan will bubble this map, so i will do the heart after Juan. lol
Topic Starter
Fubukicat
Haaaaaaaaaaaaa~ G-guys , i'm glad and all but Yulie said she would check ;w;
I dunno I must ask her first it would be kinda 'bad' to just go with
like I asked her so long ago D: ettto I'd prefer asking her first tbh ;w;
Dellvangel

Eternalie wrote:

Haaaaaaaaaaaaa~ G-guys , i'm glad and all but Yulie said she would check ;w;
I dunno I must ask her first it would be kinda 'bad' to just go with
like I asked her so long ago D: ettto I'd prefer asking her first tbh ;w;
Ok, no problem, idk if Julie will check this at first since you asked me in discord too lol (or may be i misread your chat?). I also kinda feel bad now, let Julie check this map. Good luck :)
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