hey there!
took a me a while, but here's my mod! -
just making suggestions, feel free to disagree! :3
General
Normal
I can't play this diff. Sorry. orz but some things that caught my eye -
Good luck with this, hope I could help!
//squee
took a me a while, but here's my mod! -
just making suggestions, feel free to disagree! :3
General
- looking good to me. o3o
- there are a lot of unnecessary green lines, please delete them - http://puu.sh/iVbZ5.png
- 00:00:103 (1,2) - I knooow it's the very first objects but the red tick is the exact same sound as (1). :c why don't you use a short slider instead of a circle?
- 00:01:698 (3,1) - the tick change is confusing, especially for beginners, because there's a beat at 00:02:177 - but no object. Extend (3) til the red tick, or (becasue the white tick is louder), try this instead -
I know there are many similar patterns where you ignore beats, but this is the most confusing one, imo. (The others are confusing, too, and tbh I'd prefer if all of them were changed, but you probably have your reason to ignore some louder beats and use this rhythm, so I won't point them out.) - 00:20:368 (3,4) - super minor and nitpicking here, but move (4) a grid to the left please :b
- 00:21:166 (4,5) - the rhythm's a little confusing. it's very similar to 00:11:432 (3) - but mapped totally differently. might be better if this is more consistent? or try this -
Normal
- some unnecessary green lines, too. - http://puu.sh/iVc0C.png
- 00:06:805 (4,5) - imo, this plays better if you unstack them, cause this slows the player down.
- 00:09:039 (3) - reverse here feels off, becaue the reverse emphasizes a beat you've ignored before. Consider using a 1/1 slider or emphasize more of the other beats. example -
- 00:16:698 (3) - I'm not sure what this reverse is mapped to. O: sounds a little off to me, maybe you like this better? -
- 00:19:890 (4,1) - sounds so abrupt, there's still a beat on the white tick and the vocals go on, too. consider extending (4)
- 00:30:103 (5,1) - same as ^, how aboout adding a circle in-between?
- 00:32:656 (4,1) - and here, the second red beat at (4) should be mapped somehow. you can shorten (4) and add a circle again to emphasize this better. or try this -
- 01:05:528 (5,6) - same as 00:06:805 (4,5), unstack? slowing down players isn't a bad thing, but here I feel like it doesn't match the melody. it plays awesome here for exmaple 01:00:422 (2,3) - but ya. up to you!
same - 01:08:081 (4,5) -
01:10:634 (4,5) - etc - 01:23:560 (1,2,3) - because of the previous combo this might throw players off. I'd prefer a reverse slider here, also matches the previous patterns better. -
- greeeeeeen lineees - http://puu.sh/iVceH.png
- 00:09:517 (6,7,1) - flow is weird, can you rotate 00:10:156 (1,2) - by -45° and move it further to the right? feels a lot better
- 00:14:464 (6,1) - I'd prefer if you unstack them, because that'd match better with the song. There is a break in the vocals here, but while the vocals slow down before the break and are very weak after the break, the SV doesn't match them. It feels like the speed matches the rhythm and the music just goes on.. just my view, ofc. >w<
- 00:17:496 (6,1) - same here
- 00:19:571 (5,1) - and here
- 00:43:507 (1,1) - this plays weird, imo. the slider matches the vocals, but the vocals start way sooner at 00:44:464 - where the spinner ends. tbh I don't know how you can change this to make it play better without making the spinner too short. Maybe you can replace the spinner with a slider? -
:/
- 00:50:528 (1,2,3,4) - this is weird to play, too, imo, because of the jump and then the regular spacing. The beat on (4) is SO MUCH louder than the others but the spacing before is back to the regular 1.2 .. :c There should be an even bigger jump, imo.
- 01:08:241 (3,4) - eh, parallel sliders might looks better :b
I can't play this diff. Sorry. orz but some things that caught my eye -
- 00:08:081 (2) - ctrl+g for better flow, then ctrl+g 00:08:400 (3) - too
- 00:11:751 (1,1) - NCs are unnecessary, imo. anti-jumps should be readable at this difficulty without NCs
- 00:20:688 (2,3,4,5,6,7,1,2,3,4,5) - that seems overmapped. :/ there's a background sound, but it's so beraly audiable.. it's weird to not follow the vocals or the beat better here. :c up to you, I'd prefer a different rhythm
- 00:43:507 (1,1) - same as in Hard
Good luck with this, hope I could help!
//squee