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CHOPSTICKS BRO. - Xiao Ping Guo

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Topic Starter
-N a n a k o-
This beatmap was submitted using in-game submission on 2015年8月31日 at 18:27:12

Artist: CHOPSTICKS BRO.
Title: Xiao Ping Guo
Source: OLD BOYS The Way of the Dragon
Tags: Little Apple Brother Kuai Zi Xiong Di 肖央 王太利 老男孩猛龙过江
BPM: 125
Filesize: 3773kb
Play Time: 03:28
Difficulties Available:
  1. Apple (3 stars, 541 notes)
  2. Easy (1.36 stars, 168 notes)
  3. Normal (1.79 stars, 315 notes)
Download: CHOPSTICKS BRO. - Xiao Ping Guo
Information: Scores/Beatmap Listing
---------------

The most boring map ever and I hate this map and song now.
Rush_FTK
Mod
不请自来来Mod,然后又提不出有建设性的建议,如造成叨扰,抱歉。
[General]
Suggestion:
- 两个切题的BG,如果喜欢可以考虑更换:


img link(if you can't see this image)
http://puu.sh/aklcd/d3688310b6.jpg

img link(if you can't see this image)
http://puu.sh/aklcq/5e289a93f0.jpg

My Opinion:
- 歌曲中拍手的地方打击音效也用clap如何?
[Easy]

My Opinion:
- 轻微移动描点,切音乐。

img link(if you can't see this image)
http://puu.sh/aklCL/1d5762cec6.jpg
- Combo断的有点碎,比如00:34:386 (1) 这里歌词是一句话,我认为不必NC。
- 02:18:066 (1) 这里玩着有点奇怪,跟鼓点的话起步应该更早,如果跟歌词的话应该02:18:546起步。

[Normal]
Suggestion:
- 00:21:666 (2) 拆成两个单打,由于歌词的强度与后面3,4,5一致。
- 00:47:346 (4) 移动至(212,168)。

My Opinion:
- 00:22:866 (1,2,3,4) 改成这样如何?(截图的时候我忘了补NC了,可能对Normal有点简单。)

img link(if you can't see this image)
http://puu.sh/akmte/b5d49f9215.jpg
- 00:24:786 (1,2,3,4) 有点不舒服,但是不知道怎么改合适。
- 03:02:946 (2) 删掉这个。有需要的话可以把前面的长条延长到这里。

[Hard]
Warning(You must fix it):
- 物件结尾没有对齐时间轴。(03:19:264)

Suggestion:
- 00:43:026 add a note
My Opinion:
- AR+0.5 或 1。
- 00:46:866 (3,4) 可以考虑都做成弯的,或者都做成直的…看着更舒服。
- 中间一部分(00:47:826 ~ 01:01:506基本上全是2滑条加4连打……)重复梗有点多,可以试试加点折返的滑条。
- 01:15:666 (3,4) 稍微有点不舒服,同向滑条如何?

[Insane]
Warning(You must fix it):
- 物件结尾没有对齐时间轴。(03:19:264)
My Opinion:
- 有些梗有点不符合节奏,我认为不用强加。
- 00:23:706 (5) 原本没有音符,加了之后显得略奇怪。
- 01:01:746 (1,2,3,4,5) 试试1/4的滑条这里挺合适的。
- 03:12:786 (6,7,8,9,10,11) 这有点不舒服。

EDITON(07/21/2014):
reply&mod

-N a n a k o- wrote:

Rush_FTK wrote:

[box=Mod]不请自来来Mod,然后又提不出有建设性的建议,如造成叨扰,抱歉。
[General]
Suggestion:
- 两个切题的BG,如果喜欢可以考虑更换:
...
兩張BG的Size不適合 :arrow: 需要多大尺寸?

[Easy]

- 02:18:066 (1) 这里玩着有点奇怪,跟鼓点的话起步应该更早,如果跟歌词的话应该02:18:546起步。我是跟著音樂弄的:arrow:又听了几遍听出来了,不过把这个滑条的前面02:18:066拆出一个单打不知道会不会更好?

[Normal]
Suggestion:
- 00:21:666 (2) 拆成两个单打,由于歌词的强度与后面3,4,5一致。覺得難所以沒弄
- 00:47:346 (4) 移动至(212,168)。其實00:45:906 (1,2,3,4) - 是個梗 :arrow: 才疏学浅,见谅。不过这样看起来挺难受,这样的梗优势在哪里。

[Hard]

Suggestion:
- 00:43:026 add a note 配合音樂 :arrow: 鼓声是明显的重音。

My Opinion:
- AR+0.5 或 1。AR+1
- 00:46:866 (3,4) 可以考虑都做成弯的,或者都做成直的…看着更舒服。這是直的 :arrow: 四个全直,四个全弯。
- 01:15:666 (3,4) 稍微有点不舒服,同向滑条如何?如果你指同向滑條的話是指跟01:14:706 (1,2) - 這兩個滑條弄同一個方向的話,這就免了,因為會令01:16:626 (1) - 怪怪的 :arrow:

这样如何?

嘛...還是要感謝你的mod
[Extra]
My Opinion:
- 全篇大跳太多,作为压轴难希望能看到更多的非跳梗(
- 00:42:906 (3) 这里加了note后面重音鼓声没有加00:43:026,想请教一下为什么这么处理。
- 00:48:546 (5) 后面有个轻音,因此做成直线短滑条如何?
- 03:06:066 ~ 03:21:186 awsome.
Topic Starter
-N a n a k o-

Rush_FTK wrote:

Mod
不请自来来Mod,然后又提不出有建设性的建议,如造成叨扰,抱歉。
[General]
Suggestion:
- 两个切题的BG,如果喜欢可以考虑更换:



img link(if you can't see this image)
http://puu.sh/aklcd/d3688310b6.jpg

img link(if you can't see this image)
http://puu.sh/aklcq/5e289a93f0.jpg

兩張BG的Size不適合

My Opinion:
- 歌曲中拍手的地方打击音效也用clap如何?我還沒加音效
[Easy]

My Opinion:
- 轻微移动描点,切音乐。先保留意見,如果有別的modder要求改的話我就改

img link(if you can't see this image)
http://puu.sh/aklCL/1d5762cec6.jpg
- Combo断的有点碎,比如00:34:386 (1) 这里歌词是一句话,我认为不必NC。還是保留
- 02:18:066 (1) 这里玩着有点奇怪,跟鼓点的话起步应该更早,如果跟歌词的话应该02:18:546起步。我是跟著音樂弄的

[Normal]
Suggestion:
- 00:21:666 (2) 拆成两个单打,由于歌词的强度与后面3,4,5一致。覺得難所以沒弄
- 00:47:346 (4) 移动至(212,168)。其實00:45:906 (1,2,3,4) - 是個梗

My Opinion:
- 00:22:866 (1,2,3,4) 改成这样如何?(截图的时候我忘了补NC了,可能对Normal有点简单。)So ugly

img link(if you can't see this image)
http://puu.sh/akmte/b5d49f9215.jpg
- 00:24:786 (1,2,3,4) 有点不舒服,但是不知道怎么改合适。這裡暫時不改
- 03:02:946 (2) 删掉这个。有需要的话可以把前面的长条延长到这里。不刪

[Hard]
Warning(You must fix it):
- 物件结尾没有对齐时间轴。(03:19:264)Fixed...

Suggestion:
- 00:43:026 add a note 配合音樂
My Opinion:
- AR+0.5 或 1。AR+1
- 00:46:866 (3,4) 可以考虑都做成弯的,或者都做成直的…看着更舒服。這是直的
- 中间一部分(00:47:826 ~ 01:01:506基本上全是2滑条加4连打……)重复梗有点多,可以试试加点折返的滑条。OK
- 01:15:666 (3,4) 稍微有点不舒服,同向滑条如何?如果你指同向滑條的話是指跟01:14:706 (1,2) - 這兩個滑條弄同一個方向的話,這就免了,因為會令01:16:626 (1) - 怪怪的

[Insane]
Warning(You must fix it):
- 物件结尾没有对齐时间轴。(03:19:264) Fixed...
My Opinion:
- 有些梗有点不符合节奏,我认为不用强加。
- 00:23:706 (5) 原本没有音符,加了之后显得略奇怪。不改
- 01:01:746 (1,2,3,4,5) 试试1/4的滑条这里挺合适的。加了一個滑條
- 03:12:786 (6,7,8,9,10,11) 这有点不舒服。改了

[Extra]
My Opinion:
- 全篇大跳太多,作为压轴难希望能看到更多的非跳梗(我就喜歡跳
- 00:42:906 (3) 这里加了note后面重音鼓声没有加00:43:026,想请教一下为什么这么处理。聽不出來...
- 00:48:546 (5) 后面有个轻音,因此做成直线短滑条如何?我要跳www
- 03:06:066 ~ 03:21:186 awsome.Thx

嘛...還是要感謝你的mod
re-reply&mod

-N a n a k o- wrote:

Rush_FTK wrote:

[box=Mod]不请自来来Mod,然后又提不出有建设性的建议,如造成叨扰,抱歉。
[General]
Suggestion:
- 两个切题的BG,如果喜欢可以考虑更换:
...
兩張BG的Size不適合 :arrow: 需要多大尺寸?1024x768

[Easy]

- 02:18:066 (1) 这里玩着有点奇怪,跟鼓点的话起步应该更早,如果跟歌词的话应该02:18:546起步。我是跟著音樂弄的:arrow:又听了几遍听出来了,不过把这个滑条的前面02:18:066拆出一个单打不知道会不会更好?不好,會難

[Normal]
Suggestion:
- 00:21:666 (2) 拆成两个单打,由于歌词的强度与后面3,4,5一致。覺得難所以沒弄
- 00:47:346 (4) 移动至(212,168)。其實00:45:906 (1,2,3,4) - 是個梗 :arrow: 才疏学浅,见谅。不过这样看起来挺难受,这样的梗优势在哪里。不知道;w;

[Hard]

Suggestion:
- 00:43:026 add a note 配合音樂 :arrow: 鼓声是明显的重音。我要用25%才聽出來,這裡我說錯...是要配合歌詞(?

My Opinion:
- AR+0.5 或 1。AR+1
- 00:46:866 (3,4) 可以考虑都做成弯的,或者都做成直的…看着更舒服。這是直的 :arrow: 四个全直,四个全弯。全穹不好玩 , 全直不是Hard
- 01:15:666 (3,4) 稍微有点不舒服,同向滑条如何?如果你指同向滑條的話是指跟01:14:706 (1,2) - 這兩個滑條弄同一個方向的話,這就免了,因為會令01:16:626 (1) - 怪怪的 :arrow:

这样如何?看起來怪怪的

嘛...還是要感謝你的mod
[Extra]
My Opinion:
- 全篇大跳太多,作为压轴难希望能看到更多的非跳梗(
- 00:42:906 (3) 这里加了note后面重音鼓声没有加00:43:026,想请教一下为什么这么处理。
- 00:48:546 (5) 后面有个轻音,因此做成直线短滑条如何?
- 03:06:066 ~ 03:21:186 awsome.
Foreverends
Topic Starter
-N a n a k o-

Foreverends wrote:

下話
你咪仲猛0.0
Starfy
NNK You are so pro <3

Let's start our mod \:D/

[Easy]
-00:19:026 (1) - Why not same shape as 00:17:106 (1) - ?
-00:19:026 (1) - Cancel NC
-00:22:866 (1) - Cancel NC
-00:26:706 (1) - Cancel NC
-00:26:706 (1) - Why not same shape as 00:24:786 (1) - ?
-00:28:626 (1) - The slider is not good-looking
-00:30:546 (1) - Cancel NC
-00:34:386 (1) - Cancel NC
-00:38:226 (1) - Cancel NC
-00:42:066 (1) - Cancel NC
-00:43:506 (2,1) - Blanket
-00:49:746 (1) - Cancel NC
-00:53:586 (1) - Cancel NC
-00:57:426 (3,1) - Blanket
-01:00:306 (2) - The shape is a bit of strange
-01:02:226 (1) - Cancel NC
-01:05:106 (1) - Cancel NC
-01:07:026 (1) - Not good-looking
-01:10:866 (1) - Suggest x:224 y:192
-01:12:786 (1,1) - Blanket (?
-01:14:706 (1,2,3,4) - Why the density of rhythm suddenly so low ._.?
-01:20:466 (1) - Cancel NC
-01:24:306 (1) - Cancel NC
-01:28:146 (1) - Cancel NC
-01:31:986 (1) - Cancel NC...etc (I will mad
-01:41:586 (1) - The shape :(
-02:10:386 (1) - ^
-02:35:346 (1,2,1,2,1,2,1,2) - Why the density of rhythm suddenly so low ._.???
-Um......even though is easy .. the density of rhythm is TOO LOW !??
-Don't lazy in EZ ar >_>

[Normal]
-00:20:466 (3) - why not http://puu.sh/aEzA0/c0cd44d543.jpg
-00:29:106 (1,2,3,1,2,3,4) - why all 1/1?
-00:35:826 (4) - Don't touch the note >_> Not look good
-00:41:586 (3) - ^
-02:10:866 (3) - Look better: http://puu.sh/aEzMu/a4412b6a03.jpg
-BETTER TOO MUCH THAN EZ
-But the density of rhythm .. a bit of high
-Why so extreme

[Hard]
-00:45:906 (1,2,3,4) - This is hard This is hard This is hard This is hard This is hard This is hard This is hard
-01:47:346 (1,2,3,4,5,6,7,8) - Strange
-Actually not really a lot of thing to say but .. the rhythm too simple Almost all 1/2 and it make me boring zzz

[Insane]
I still don't know how to mod Insane ;A; Sorry QAQ

[Extra]
...Huh?

That's all

Good Luck~~
Topic Starter
-N a n a k o-

StarForYou wrote:

NNK You are so pro <3

Let's start our mod \:D/

[Easy]
-00:19:026 (1) - Why not same shape as 00:17:106 (1) - ? ok
-00:19:026 (1) - Cancel NC 新一個句子黎,保留意見
-00:22:866 (1) - Cancel NC ^
-00:26:706 (1) - Cancel NC ^
-00:26:706 (1) - Why not same shape as 00:24:786 (1) - ? ok
-00:28:626 (1) - The slider is not good-looking 我覺得ok啊
-00:30:546 (1) - Cancel NC 新一個句子黎,保留意見
-00:34:386 (1) - Cancel NC OK
-00:38:226 (1) - Cancel NC ^
-00:42:066 (1) - Cancel NC ^
-00:43:506 (2,1) - Blanket 唔想Blanket
-00:49:746 (1) - Cancel NC OK
-00:53:586 (1) - Cancel NC ^
-00:57:426 (3,1) - Blanket 唔想Blanket
-01:00:306 (2) - The shape is a bit of strange OK
-01:02:226 (1) - Cancel NC 新一個句子黎,保留意見
-01:05:106 (1) - Cancel NC OK
-01:07:026 (1) - Not good-looking I don't think so
-01:10:866 (1) - Suggest x:224 y:192 Not good-looking ._.
-01:12:786 (1,1) - Blanket (? 唔想係EZ到Blanket
-01:14:706 (1,2,3,4) - Why the density of rhythm suddenly so low ._.? Because is Easy
-01:20:466 (1) - Cancel NC OK
-01:24:306 (1) - Cancel NC ^
-01:28:146 (1) - Cancel NC ^
-01:31:986 (1) - Cancel NC...etc (I will mad HEHE
-01:41:586 (1) - The shape :( OK,fixed
-02:10:386 (1) - ^ I think NP for it
-02:35:346 (1,2,1,2,1,2,1,2) - Why the density of rhythm suddenly so low ._.??? I like it
-Um......even though is easy .. the density of rhythm is TOO LOW !??
-Don't lazy in EZ ar >_> :arrow: Never lazy in EZ

[Normal]
-00:20:466 (3) - why not http://puu.sh/aEzA0/c0cd44d543.jpg 又幾ok,不過唔會整到同你一樣,覺得對於新手黎講有點難
-00:29:106 (1,2,3,1,2,3,4) - why all 1/1? 咁多長條,轉下心情都好啊
-00:35:826 (4) - Don't touch the note >_> Not look good OK
-00:41:586 (3) - ^ ^
-02:10:866 (3) - Look better: http://puu.sh/aEzMu/a4412b6a03.jpg ^
-BETTER TOO MUCH THAN EZ
-But the density of rhythm .. a bit of high
-Why so extreme

[Hard]
-00:45:906 (1,2,3,4) - This is hard This is hard This is hard This is hard This is hard This is hard This is hard Change(?
-01:47:346 (1,2,3,4,5,6,7,8) - Strange OK
-Actually not really a lot of thing to say but .. the rhythm too simple Almost all 1/2 and it make me boring zzz

[Insane]
I still don't know how to mod Insane ;A; Sorry QAQ 定係你lazy

[Extra]
...Huh? Huh?

That's all

Good Luck~~
Starfy

-N a n a k o- wrote:

定係你lazy
拿~我唔準你咁講~*
我唔係Lazy, 而我真係唔識Mod
-Insane太自由
-DS冇限制
-Pattern又自由
-點mod?

不過

-N a n a k o- wrote:

咁得長條,轉下心情都好啊
Epic Gold Sentence 2014.

EDIT:
density of rhythm = 節奏密度 =/= DS
Topic Starter
-N a n a k o-

StarForYou wrote:

-N a n a k o- wrote:

定係你lazy
拿~我唔準你咁講~*
我唔係Lazy, 而我真係唔識Mod
-Insane太自由
-DS冇限制
-Pattern又自由
-點mod?

不過

-N a n a k o- wrote:

咁得長條,轉下心情都好啊
Epic Gold Sentence 2014.

EDIT:
density of rhythm = 節奏密度 =/= DS
我眼殘睇錯wwwwwwwwwww
Fuuyu
From . . Miramono's Modding Team


Mod Starts Here
[ Easy]

00:17:106 (1) - Straighten the slider's tail

00:28:626 (1) - Curve the slider

00:32:466 (1) - Face the curve vice-versa to have a better flow

00:33:906 (2) - DS Error?

00:40:146 (1) - Suggestion :



00:42:066 (3,4,1) - How about doing it like this? ( the flow is much nicer )



00:47:826 (1) - Fix the slider . . maybe like this?



00:49:746 (2) - DS Error . . Also adjust the slider curve/s, maybe like this?



01:05:106 (3) - Suggestion :



01:20:466 (3) - Apply blanket

01:26:226 (1,2) - Suggestion :



01:28:146 (3,4) - If you applied my suggestion (^) above, move the objects in this time/s cause it will result to DS Error .

01:31:986 (2) - Try not to use too many curve point/s it would cause a weird look to your slide sometimes ( like this slider ) . Try to use only 5 curve points, like this . .



01:56:946 (1) - Curve this slider .

[ Normal]

00:24:306 (4) - Move ( x:336 y:128 )

00:47:346 (4) - Move ( x:324 y:236 )

01:01:746 (1,2,3) - I suggest you convert them into sliders

02:16:146 (1) - How about facing the slider curve the other way .

02:27:666 (1) - Small DS Error . .

03:02:946 (2,3) - Convert into a slider

That's All I can say .. . Good Luck~
Topic Starter
-N a n a k o-

xLoupGarou wrote:

From . . Miramono's Modding Team


Mod Starts Here
[ Easy]

00:17:106 (1) - Straighten the slider's tail Fixed

00:28:626 (1) - Curve the slider I think straight is better

00:32:466 (1) - Face the curve vice-versa to have a better flow I make a big change of this part

00:33:906 (2) - DS Error?

00:40:146 (1) - Suggestion : OK



00:42:066 (3,4,1) - How about doing it like this? ( the flow is much nicer ) DS don't let me do this



00:47:826 (1) - Fix the slider . . maybe like this? Why fix this slider.....OK...I fix this



00:49:746 (2) - DS Error . . Also adjust the slider curve/s, maybe like this? I only fix the DS Error(?



01:05:106 (3) - Suggestion : OK



01:20:466 (3) - Apply blanket why blanket

01:26:226 (1,2) - Suggestion : Fixed



01:28:146 (3,4) - If you applied my suggestion (^) above, move the objects in this time/s cause it will result to DS Error . ^

01:31:986 (2) - Try not to use too many curve point/s it would cause a weird look to your slide sometimes ( like this slider ) . Try to use only 5 curve points, like this . . oic 0.0



01:56:946 (1) - Curve this slider .
Fixed

[ Normal]

00:24:306 (4) - Move ( x:336 y:128 ) OK

00:47:346 (4) - Move ( x:324 y:236 ) ^

01:01:746 (1,2,3) - I suggest you convert them into sliders ^

02:16:146 (1) - How about facing the slider curve the other way . ^

02:27:666 (1) - Small DS Error . . ^

03:02:946 (2,3) - Convert into a slider
^

That's All I can say .. . Good Luck~
thx for your mod :D
Squichu
Hey there!
mod from my queue. :3

Please reply to my mod saying what you fixed and what you didn't, maybe even why you didn't fix it. That way I can improve my mods. Thank you! c:

General
  1. why don't you set combo colours?
    my suggestion for them

    [Colours]
    Combo1 : 195,120,240
    Combo2 : 120,195,240
    Combo3 : 195,240,120
    Combo4 : 240,225,120
    add this code below the TimingPoints, in case you wanna go with the colours c:
  2. imo all diffs need a break. People can play up to 3:20, sure, but if that is fun is another question. especially in Easy and Normal difficulties, players will need some time to relax at some point and re-adjust their aim. they get tired and therefore unsatiesfied in the end, because their accuracy will drop and they perform much worse than what they could do when there was a small break. it doesn't need to be a long break, just 3-5 seconds somewhere in the middle would be enough.
    I'd put a break after the second Kiai Time from 02:35:346 - 02:43:026.
  3. I'm not good with hitsounds, so I'll just point out that you need to work on them more. I think the only hitsound I heard was normal-claps? That's quite monotonous and that way the hitsounds barely have an impact on the players experience. moreover, hitsounds provide necessary feedback about being on-beat, so having so many objects with no hitsounds at all kind of beats the point of playing a rhythm game. :\
    just ask nicely in #modhelp, most likely there is someone who can help you out or can tell you who you can ask for advice of how to hitsound. if you absolutely can't find anyone, feel free to ask me ingame, I can give you a few basic tipps, maybe.
  4. I'm missing some spinners. try to add at least one in every diff, it's a pretty simple object, easy to play and is a great intro/outro most times. also it's good to vary between different objects, so the map is the most interesting it can be
  5. last thing: disable grid snap! your patterns could look much better if you don't stick to that stupid basic raster. :b
Easy
Overall a nice difficulty, except for the break-thing I mentioned above. The things you have to work on the most are flow and blankets, I think. Also, you should try to pay attention to your Combo Colours. You should use them to make the patterns more readable, so consistency is important. Your ccs reach from 1 to 4, which is unnecessary, try to have 3-4. That'll make the difficulty clearer.
  1. 00:20:946 (1) - what's with the wobble? I think a more simple shape suits the music better than this. also it doesn't connect to 00:19:026 (1,2) - or 00:22:866 (1) - . You can try to have them interact with each other, that gives more structure to the diff. and structure is a good thing, imo, especially in Easy, because the player doesn't have to focus on the visuals then but on the beat instead.I'm not saying you should map it exactly like that, but I want to show you some shapes you can use and how you can visually connect patterns. take a look at the last screen for example, the purple slider is very similar to the lower part of the yellow one, just flipped. the symmetry makes the pattern easier to understand and also looks more natural, the flow also improves.
  2. 00:28:146 (2) - move to 188|172? the shape of 00:26:706 (1) - indicates a movement to the right, but atm you have to move to the left
  3. 00:36:306 (1,2,3) - 1 and 3 overlap, try to avoid that, so it doesn't look "messy" (of course to some it might look beautiful, but this overlap looks like it is not intended. :b)
    also, I noticed that yoou use very few reverse sliders, except for the two-reverse ones. you could spice up the diff by using some more!
  4. 00:40:146 (1) - try to be as accurate as possible with blankets and angular shapes and everything you map. in this case snap the red anchor perfectly to the white tick! (it looks better, I promise)
  5. 00:42:066 (3,4,1) - looks better if you properly blanket 3 with 1and then do something different wit 00:44:226 (1) -this creates a square pattern with 3's end, purple-1's end and blue-1's start with a missing spot, but it still looks like a proper square, doesn't it?
  6. 00:47:826 (1,2) - pay attention to the movement! both sliders in itself have a really nice simple movement, but the movement from 1's end to 2's start is so-so. just way too abrupt, it should be more smooth, imo. you could try to do something like this -
  7. 00:59:346 (1) - place this slightly differently for a better flowis you do that you might as well move 01:00:306 (2) - a bit up, so it's not that close to 00:57:426 (3) - anymore
  8. 01:08:946 (1,1,1) - if you want to stack the frst one and the third, do it correctly, looks better! also you should consider to alternate some of the two-reverse-sliders (01:10:866 (1) - ), here for example it looks way better if you curve it, you still maintain the rhythm but alternate the shape for more variety.
  9. 01:18:546 (1,2,3,4) - cause this is the easiest diff you could add another break here and delete these objects. time to breathe for newbie players! :3
  10. 01:24:306 (2,1) - create an overall curve? also fix the blanket with 01:27:666 (2) -
  11. 01:28:146 (3,4,1) - place 1 further to the right so it doesn't overlap with 3?
  12. 01:37:746 (1) - snap the red anchors to 01:38:226 and 01:38:706, that looks naturally more balanced
  13. 01:45:426 (1) - again, what's with the wobble? o.o
  14. 02:04:626 (1,2) - the blanket! >-< just use the approach circle as a guide to make perfect blankets, it's not hard and improves the looks by a lot!
  15. 02:46:866 (1,2) - even if it's just 0.1 more, try to not break DS, please! at least in E diffs :3
that's all for Easy, I didn't point everything out more than once, so please apply the stuff I said about one thing to the similar patterns as well (in case you want to fix anything).

Normal
The diff itself is quite cool, but the difficulty increase from Easy to Normal might be a bit too high. I'd prefer if you lower the difficulty of Normal by a bit to get a more balanced spread.
  1. might sound like a lot of work and it is most likely a lot of work, but maybe you should increase DS by 0.1 to 1.3. I know I just said you should try to lower the difficulty, but while you have to move a tiny little bitter faster with this setting you have a clearer map. the objects atm look kind of glued together, so it's easy to lose the overview, by having more distance between the objects you actually make the map far easier to read! c:
  2. 00:20:946 (1,2,3,4,5,1) - don't let them overlap like this, it's quite confusing!
  3. 00:27:426 (2,3) - ^ this overlap is unnecessary as well, but if you decide to increase DS you get rid of that anyway
  4. 00:29:106 (1,2,3,1,2,3,4) - parts like this are a bit more relaxing to play than the others, but they're extremely boring as well. try to replace something here with a slider so you get rid of the staccato rhythm
    alternatively, think of stacking objects! it's a nice variety of your usual style
  5. 00:35:346 (3,4) - try to seperate slider borders better from each other, for readability
  6. 01:00:786 (4,5) - I loveee this pattern! but please don't let it overlap with 00:59:346 (1) -
  7. 01:47:346 (1,2,3,4,1) - they could form a beautiful polgon pattern, just move 01:49:266 (1) - to 276|280
  8. 03:09:666 (6) - remove to keep consistency with prevois rhythm. that way you avoid the player getting tired of the long pattern as well!
Obviously, I didn't mention every overlap, but you should try to fix all of them.

Hard
Just a quick glance at this, it looks pretty good overall!
  1. first: if others complain about 1.8 SV (and most likely someone is going to complain about it, cause it's a massive increase from 1.3 in Normal) don't let that bother you. the SV works perfect for the diff and with your style, so it's totally fine.
  2. slidershapes in this diff look in comparison to E/N really plain, why?
  3. some jumps don't fit, imo
    example: 00:35:346 (5,6,1,2) - from 5 to 6 it's okaaay, because it's not that much of a differnce and I see that you wanna emphasize the background.. voice(?), whatever that is. but I don't get the one from 1 to 2. there is no reason to have a jump there!
    to keep consistency you should then add a jump at 00:39:666 (5,6) - too btw
  4. 00:42:906 (3) - shouldn't this be on the white tick instead of the blue? same here - 01:55:866 (3) -
  5. 00:45:906 - x2 SV here and the other x2 parts doesn't match. SV changes should be used when the music slows down or speeds up, but this is just to emphasize the vocals. to do that you can use hitsounds, a whole different hitsound set maybe, but not SV as that is pretty confusing. it's too unexpected if you don't know the map already.
    I'm not sure why you change SV later as well, but okay.. up to you. I don't see any reason for it. :\
anyway, it's been a few things I mentioned and regarding flow/movement and patterns as well as blanketing you can fix a lot (if you want to).
I'm kind of tired, so please call me back to this once you fixed the diffs up a bit. I'll them recheck and take a look at Insane. (not sure about Extra as I can't play it. xD)

Happy mapping. ^w^
*squee*
Topic Starter
-N a n a k o-

Squirrel wrote:

Hey there!
mod from my queue. :3

Please reply to my mod saying what you fixed and what you didn't, maybe even why you didn't fix it. That way I can improve my mods. Thank you! c:

General
  1. why don't you set combo colours? k
    my suggestion for them

    [Colours]
    Combo1 : 195,120,240
    Combo2 : 120,195,240
    Combo3 : 195,240,120
    Combo4 : 240,225,120

    add this code below the TimingPoints, in case you wanna go with the colours c:
  2. imo all diffs need a break. People can play up to 3:20, sure, but if that is fun is another question. especially in Easy and Normal difficulties, players will need some time to relax at some point and re-adjust their aim. they get tired and therefore unsatiesfied in the end, because their accuracy will drop and they perform much worse than what they could do when there was a small break. it doesn't need to be a long break, just 3-5 seconds somewhere in the middle would be enough.
    I'd put a break after the second Kiai Time from 02:35:346 - 02:43:026. I most like this part, so no
  3. I'm not good with hitsounds, so I'll just point out that you need to work on them more. I think the only hitsound I heard was normal-claps? That's quite monotonous and that way the hitsounds barely have an impact on the players experience. moreover, hitsounds provide necessary feedback about being on-beat, so having so many objects with no hitsounds at all kind of beats the point of playing a rhythm game. :\
    just ask nicely in #modhelp, most likely there is someone who can help you out or can tell you who you can ask for advice of how to hitsound. if you absolutely can't find anyone, feel free to ask me ingame, I can give you a few basic tipps, maybe.
  4. I'm missing some spinners. try to add at least one in every diff, it's a pretty simple object, easy to play and is a great intro/outro most times. also it's good to vary between different objects, so the map is the most interesting it can be I think spinner isn't suitable for this song
  5. last thing: disable grid snap! your patterns could look much better if you don't stick to that stupid basic raster. :b but grid snap can help so much thing :(
Easy
Overall a nice difficulty, except for the break-thing I mentioned above. The things you have to work on the most are flow and blankets, I think. Also, you should try to pay attention to your Combo Colours. You should use them to make the patterns more readable, so consistency is important. Your ccs reach from 1 to 4, which is unnecessary, try to have 3-4. That'll make the difficulty clearer.
  1. 00:20:946 (1) - what's with the wobble? I think a more simple shape suits the music better than this. also it doesn't connect to 00:19:026 (1,2) - or 00:22:866 (1) - . You can try to have them interact with each other, that gives more structure to the diff. and structure is a good thing, imo, especially in Easy, because the player doesn't have to focus on the visuals then but on the beat instead.OKI'm not saying you should map it exactly like that, but I want to show you some shapes you can use and how you can visually connect patterns. take a look at the last screen for example, the purple slider is very similar to the lower part of the yellow one, just flipped. the symmetry makes the pattern easier to understand and also looks more natural, the flow also improves. I don't care any flow
  2. 00:28:146 (2) - move to 188|172? the shape of 00:26:706 (1) - indicates a movement to the right, but atm you have to move to the left OK
  3. 00:36:306 (1,2,3) - 1 and 3 overlap, try to avoid that, so it doesn't look "messy" (of course to some it might look beautiful, but this overlap looks like it is not intended. :b)
    also, I noticed that yoou use very few reverse sliders, except for the two-reverse ones. you could spice up the diff by using some more!
    I only fix overlap. About 00:38:226 (3) - using reverse sliders, because it make me think it soooooo strange and not fit the lyrics
  4. 00:40:146 (1) - try to be as accurate as possible with blankets and angular shapes and everything you map. in this case snap the red anchor perfectly to the white tick! (it looks better, I promise) OK...(?
  5. 00:42:066 (3,4,1) - looks better if you properly blanket 3 with 1 Fixedand then do something different wit 00:44:226 (1) - Fix$edthis creates a square pattern with 3's end, purple-1's end and blue-1's start with a missing spot, but it still looks like a proper square, doesn't it?
  6. 00:47:826 (1,2) - pay attention to the movement! both sliders in itself have a really nice simple movement, but the movement from 1's end to 2's start is so-so. just way too abrupt, it should be more smooth, imo. you could try to do something like this - OK
  7. 00:59:346 (1) - place this slightly differently for a better flow I have a small change of this partis you do that you might as well move 01:00:306 (2) - a bit up, so it's not that close to 00:57:426 (3) - anymore
  8. 01:08:946 (1,1,1) - if you want to stack the frst one and the third, do it correctly, looks better! also you should consider to alternate some of the two-reverse-sliders (01:10:866 (1) - ), here for example it looks way better if you curve it, you still maintain the rhythm but alternate the shape for more variety. Fixed
  9. 01:18:546 (1,2,3,4) - cause this is the easiest diff you could add another break here and delete these objects. time to breathe for newbie players! :3 No, I don't want to add break
  10. 01:24:306 (2,1) - create an overall curve? No,it so strange also fix the blanket with 01:27:666 (2) - OK
  11. 01:28:146 (3,4,1) - place 1 further to the right so it doesn't overlap with 3? Fixed
  12. 01:37:746 (1) - snap the red anchors to 01:38:226 and 01:38:706, that looks naturally more balanced OK
  13. 01:45:426 (1) - again, what's with the wobble? o.o Fixed
  14. 02:04:626 (1,2) - the blanket! >-< just use the approach circle as a guide to make perfect blankets, it's not hard and improves the looks by a lot! DS don't let me blanket-.-
  15. 02:46:866 (1,2) - even if it's just 0.1 more, try to not break DS, please! at least in E diffs :3 Fixed
that's all for Easy, I didn't point everything out more than once, so please apply the stuff I said about one thing to the similar patterns as well (in case you want to fix anything).

Normal
The diff itself is quite cool, but the difficulty increase from Easy to Normal might be a bit too high. I'd prefer if you lower the difficulty of Normal by a bit to get a more balanced spread.
  1. might sound like a lot of work and it is most likely a lot of work, but maybe you should increase DS by 0.1 to 1.3. I know I just said you should try to lower the difficulty, but while you have to move a tiny little bitter faster with this setting you have a clearer map. the objects atm look kind of glued together, so it's easy to lose the overview, by having more distance between the objects you actually make the map far easier to read! c: Increase DS will make the map more harder, so no
  2. 00:20:946 (1,2,3,4,5,1) - don't let them overlap like this, it's quite confusing! Fixed
  3. 00:27:426 (2,3) - ^ this overlap is unnecessary as well, but if you decide to increase DS you get rid of that anyway I don't think this is overlap
  4. 00:29:106 (1,2,3,1,2,3,4) - parts like this are a bit more relaxing to play than the others, but they're extremely boring as well. try to replace something here with a slider so you get rid of the staccato rhythm
    alternatively, think of stacking objects! it's a nice variety of your usual style Fixed
  5. 00:35:346 (3,4) - try to seperate slider borders better from each other, for readability OK
  6. 01:00:786 (4,5) - I loveee this pattern! but please don't let it overlap with 00:59:346 (1) - OK
  7. 01:47:346 (1,2,3,4,1) - they could form a beautiful polgon pattern, just move 01:49:266 (1) - to 276|280 Fixed
  8. 03:09:666 (6) - remove to keep consistency with prevois rhythm. that way you avoid the player getting tired of the long pattern as well!
Obviously, I didn't mention every overlap, but you should try to fix all of them. OK

Hard
Just a quick glance at this, it looks pretty good overall!
  1. first: if others complain about 1.8 SV (and most likely someone is going to complain about it, cause it's a massive increase from 1.3 in Normal) don't let that bother you. the SV works perfect for the diff and with your style, so it's totally fine.
  2. slidershapes in this diff look in comparison to E/N really plain, why? Because no distance snap in hard
  3. some jumps don't fit, imo
    example: 00:35:346 (5,6,1,2) - from 5 to 6 it's okaaay, because it's not that much of a differnce and I see that you wanna emphasize the background.. voice(?), whatever that is. but I don't get the one from 1 to 2. there is no reason to have a jump there! This is jump? idk.
    to keep consistency you should then add a jump at 00:39:666 (5,6) - too btw Because for newbie, so no
  4. 00:42:906 (3) - shouldn't this be on the white tick instead of the blue? same here - 01:55:866 (3) - fit to lyrics
  5. 00:45:906 - x2 SV here and the other x2 parts doesn't match. SV changes should be used when the music slows down or speeds up, but this is just to emphasize the vocals. to do that you can use hitsounds, a whole different hitsound set maybe, but not SV as that is pretty confusing. it's too unexpected if you don't know the map already.
    I'm not sure why you change SV later as well, but okay.. up to you. I don't see any reason for it. :\ then I make the SV lower ._.
anyway, it's been a few things I mentioned and regarding flow/movement and patterns as well as blanketing you can fix a lot (if you want to).
I'm kind of tired, so please call me back to this once you fixed the diffs up a bit. I'll them recheck and take a look at Insane. (not sure about Extra as I can't play it. xD)

Happy mapping. ^w^
*squee*
Thx for your mod ._.
*squee*
Foreverends
hilo \:D/
here we go \:D/

全diff整體offset加返30比較準 ow<~ (17106 -> 17136)

Extra
最後面嘅kiai part overmap得好嚴重D:
不過竟然係意外地超好玩0.0

00:38:256 (1,2) - 點解00:38:736 (2) - 唔用返00:38:256 (1) - 嘅彎度:O 感覺會好啲
01:04:176 (5,6,7) - 用ctrl >整一整,個flow會順啲 01:51:216 (1) - 個尾拉到藍線先停,個rhythm會好啲
01:57:696 (3) - 或者試下放去大約x36 y284嗰個位0.0
02:00:816 (1,2,3) - 排得唔夠直(?
02:02:016 (7,8,9) - ^
02:09:216 (5) - 突然放係野喺中間我覺得怪怪地._.試下用兩個circle做個跳去取代佢/w\ 02:18:576 (1,2,3,4,5,6,7,8) - 02:38:736 (8,9) - ctrl g owo
03:03:936 (6) - hummmmmmmmmmmmmmmmmmmmmmmm
03:08:976 (1,2) - 我真係好鍾意後面嗰part ;w;

Insane
00:23:856 (1) - NC
00:23:856 (6,7,8,9) - 01:01:776 (1,2,3,4) - 呢個位比我嘅感覺係應該做一個小跳:o 01:09:936 (5) - 點解唔整好似01:11:856 (5,6,7) - 咁嘅排位呢:o

好係咁多先\:D/
想試下做GD owo
good luck \:D/
Topic Starter
-N a n a k o-

Foreverends wrote:

hilo \:D/
here we go \:D/

全diff整體offset加返30比較準 ow<~ (17106 -> 17136)

Extra
最後面嘅kiai part overmap得好嚴重D:
不過竟然係意外地超好玩0.0

00:38:256 (1,2) - 點解00:38:736 (2) - 唔用返00:38:256 (1) - 嘅彎度:O 感覺會好啲 Fixed
01:04:176 (5,6,7) - 用ctrl >整一整,個flow會順啲 Fixed
01:51:216 (1) - 個尾拉到藍線先停,個rhythm會好啲 FIXED
01:57:696 (3) - 或者試下放去大約x36 y284嗰個位0.0 又幾好
02:00:816 (1,2,3) - 排得唔夠直(? OK
02:02:016 (7,8,9) - ^ ^
02:09:216 (5) - 突然放係野喺中間我覺得怪怪地._.試下用兩個circle做個跳去取代佢/w\ OK
02:18:576 (1,2,3,4,5,6,7,8) - K
02:38:736 (8,9) - ctrl g owo KKK
03:03:936 (6) - hummmmmmmmmmmmmmmmmmmmmmmm 0.0
03:08:976 (1,2) - Fiiiiiiixed
我真係好鍾意後面嗰part ;w; thx

Insane
00:23:856 (1) - NC why NC
00:23:856 (6,7,8,9) - OK
01:01:776 (1,2,3,4) - 呢個位比我嘅感覺係應該做一個小跳:o 個人覺得好似好怪
01:09:936 (5) - 點解唔整好似01:11:856 (5,6,7) - 咁嘅排位呢:o OOK

好係咁多先\:D/
想試下做GD owo Then GOOOOO to make it ._.
good luck \:D/
thx for your mod
ts8zs
Topic Starter
-N a n a k o-

ts8zs wrote:

http://www.bilibili.com/video/av1438941/
噗wwww
Heterozygous_old
Hi, I'm a newbie modder, may not be very helpful... but here we go.

[General]
  • 1. The preview point doesn't seem to make much sense here... are you setting this only for stressing the specific lyric?
    2. Romanized artist should be Chopsticks Bro., as shown in the official music video.
[Easy]
  • No break at all? I ain't sure if this would be ok, since this is not a TV-sized song.

    Other than that, it feels comfortable to me.
[Normal]
  • 1. No break again... Still, I can't tell if it's ok, but do consider removing some notes to let those guys catch a breath.
    2. 02:47:616 (2) - This note is gonna cause some misses here... overlapping may not do good at this difficulty imo.
    3. The objects are generally too dense here:
    02:46:656 (4) - Remove it.
    02:57:456 (3,4) - Change slider to a circle, you can make slider-end and the following circle a short slider.
    03:09:456 (5) - Make it a circle.

    That's pretty much everything again.
[Hard]
  • 1. The rhythm you placed is kinda dull overall, make sure to use some tiny breaks between beats. For now it's so predictable that makes me feel like hypnotized...
    2. I guess you should at least try to find a section or two for soft hitsounds... Same sample, Almost same volume, no clap/finish/whistle, even more hypnotizing it just sounds too plain.

    Other than that, good job. Flows are even more hypnotizing pretty predictable and comfortable.
[Insane]
  • The problem of hitsound still exists, other than that, feels good.
    Btw cs-1 seems a bit better, you may try and see.
[Extra]
  • Much harder than I can handle, so nothing here...

Good luck!
Topic Starter
-N a n a k o-

Heterozygous wrote:

Hi, I'm a newbie modder, may not be very helpful... but here we go.

[General]
  • 1. The preview point doesn't seem to make much sense here... are you setting this only for stressing the specific lyric? Fixed
    2. Romanized artist should be Chopsticks Bro., as shown in the official music video. Fixed
[Easy]
  • No break at all? I ain't sure if this would be ok, since this is not a TV-sized song. Yes, No Break

    Other than that, it feels comfortable to me.
[Normal]
  • 1. No break again... Still, I can't tell if it's ok, but do consider removing some notes to let those guys catch a breath. No break is awesome ._.
    2. 02:47:616 (2) - This note is gonna cause some misses here... overlapping may not do good at this difficulty imo Fixed
    3. The objects are generally too dense here:
    02:46:656 (4) - Remove it. No, if i remove it, it make me feel strange
    02:57:456 (3,4) - Change slider to a circle, you can make slider-end and the following circle a short slider. The reason same as ^
    03:09:456 (5) - Make it a circle. OK

    That's pretty much everything again.
[Hard]
  • 1. The rhythm you placed is kinda dull overall, make sure to use some tiny breaks between beats. For now it's so predictable that makes me feel like hypnotized... I will try my best to fix it
    2. I guess you should at least try to find a section or two for soft hitsounds... Same sample, Almost same volume, no clap/finish/whistle, even more hypnotizing it just sounds too plain. someone said this to me before

    Other than that, good job. Flows are even more hypnotizing pretty predictable and comfortable.
[Insane]
  • The problem of hitsound still exists, other than that, feels good. OK
    Btw cs-1 seems a bit better, you may try and see. cs-1 is soooooo bad
[Extra]
  • Much harder than I can handle, so nothing here...

Good luck!
Thanks for your mod~
Pho
Mod from modding queue~

I'm no chinese person, so the only thing I can say to the music is lol. :D

[General]
There is a Artist name conflict with your Insane diff, please fix this as soon as possible.
Disable Widescreen Support (only for SB) and Letterboxes during breaks(Only if you have breaks), you don't need them for this map).

[Easy]
  1. Your NC selection is a bit weird and destroys the HP drain in this map (as far as an easy has notable HP drain). Only NC after every 2 long white ticks (8 white ticks).
  2. 00:47:856 (1,2) - Check your blanket for this again, it should be more like this: http://puu.sh/bewUV/f7f261f282.jpg
  3. 01:32:016 (2,1) - ^
[Normal]
  1. 01:00:336 (2,3,4,5) - Doesn't look appealing and needs better flow: http://puu.sh/bexA0/45ff136094.jpg
  2. 01:39:696 (1,2,3) - Check the distances here again.
  3. 01:43:536 (1,2,3,4) - The rhythm doesn't feel right here, you should go more with the vocals: http://puu.sh/bexRF/9db771f08f.jpg or just use the same rhytm like in the previous yellow combo.
  4. 02:27:696 (1,2) - This actually looks pretty bad, try this: http://puu.sh/bey2q/97cf0b0118.jpg
  5. 03:08:496 (2,3,4,5,6,1) - The flow here is still improvable: http://puu.sh/beycb/787b31e8e9.jpg
  6. 03:14:256 (2,3) - Put 3 a bit more to the left so it doesn't overlap.
  7. 03:28:656 - Add a finish HS here.
[Hard]
  1. 00:17:616 (2,3,4) - starting sliders on red ticks and ending on white ticks is usually no good idea because white ticks are naturally emphasized and should be naturally clickable. http://puu.sh/bezow/c1ef076609.jpg (alternatively swap 3+4 into a slider)
  2. 00:45:936 - The SV change here is a bit too high in my opinion. Lowering it to 1.10xSV should be fine already.
  3. 01:06:096 (3,4) - Random jump, i don't see a musical indicator for this. just use regular DS here.
  4. 01:45:216 (4,2) - You should try and stack here.
  5. 01:59:856 (3) - That 4th backslide is like a trap to me. Why not deleting it and make a small gap here instead?
  6. 02:02:736 - I can say without doubt that this SV change is way too high. Go down to 1.20x SV change is absolutely fine, there's no need for such a high difficulty peak here.
  7. 02:10:416 (1,2,3,4) - Random DS increase here, is there a reason why you do this?
  8. 02:14:256 (1,2,3,4,5) - Same as above, but this time it's within a combo, which is not good at all. Please fix this.
  9. 02:35:376 - Now this is strange, you use a higher SV at this bridge part than at the kiai time at 02:50:736 - . The more logical way would be to decrease the SV change to 1.20x in this non-kiai section.
  10. 03:28:656 - Add finish!
[Insane]
  1. 00:26:016 (4,5) - The jump here is fine, but if you do it here already, you need to do it at 00:27:936 (4,5) - as well since they are melodically the same parts.
  2. 02:50:976 (2,3,4,6,7,8) - Why did you use such a high DS for these triples and lower it down later on again? This feels very random, please lower your DS here.
  3. 03:07:296 (5,6,7) - Also random DS change and same problem as above, please fix this up.
  4. 03:23:376 - Two patterns after this are way more difficult than the rest of your map, which doesn't go well with the song's end in my opinion. These are: 03:23:376 (1,2,3,4,5,6,7,8,9) - and 03:25:296 (1,2,3,4,5,6,7,8,9) - .
    You need to make these sections easier, difficulty peaks in this song doesn't seem like a viable option.
  5. 03:28:656 (13) - Finish!
[Extra]
  1. 00:45:936 (1,2,3,4) - and 02:02:736 (1,2,3,4) - Oh my gosh, Hollow Wings, is that you? :o This sections feels incredibly overspaced, but you need more opinions on this i guess.
  2. 00:58:416 (5,6,7,8,9) -and 01:09:936 - Oh my gosh, Skystar, is that you? :o
  3. 02:18:576 (1,2,3,4,5,6,7,8,9) - Now this is just too much too handle for about 99% of osu!STD players.
  4. 02:35:376 - In this inbetween kiai-sections, you use galaxy jumps like at 02:36:336 (6,7,8,9) - and 02:42:096 (6,7,8,9) - . Some are okay, but this is including the already enormously high DS you use here is just too much.
  5. 02:50:736 - to 02:58:896 - The only thing I have to say is: what the hell? :D I think even the best osu players can't hold the combo at this one.
    Something like at 03:06:096 - is more handable.
  6. 03:21:696 (2,3,4,5,6,7,8,9,10,11) - Way too high difficulty peak at the end. Make it more similar to what you used at 03:23:376 -
  7. 03:28:656 - Finish!
Besides that fact that it should be nearly impossible to FC this map, it's still fun to play. :D

Maps are okay,the higher difficulty maps are a bit too unstructured for my taste but that's fine. Good luck! :)

Greetings,
paseli
Topic Starter
-N a n a k o-

paseli wrote:

Mod from modding queue~

I'm no chinese person, so the only thing I can say to the music is lol. :D

[General]
There is a Artist name conflict with your Insane diff, please fix this as soon as possible. Fixed
Disable Widescreen Support (only for SB) and Letterboxes during breaks(Only if you have breaks), you don't need them for this map). Fixed

[Easy]
  1. Your NC selection is a bit weird and destroys the HP drain in this map (as far as an easy has notable HP drain). Only NC after every 2 long white ticks (8 white ticks). Fixed
  2. 00:47:856 (1,2) - Check your blanket for this again, it should be more like this: http://puu.sh/bewUV/f7f261f282.jpg Distance Snap Problem, so no
  3. 01:32:016 (2,1) - ^ Fixed
[Normal]
  1. 01:00:336 (2,3,4,5) - Doesn't look appealing and needs better flow: http://puu.sh/bexA0/45ff136094.jpg DS Problem
  2. 01:39:696 (1,2,3) - Check the distances here again. Fixed
  3. 01:43:536 (1,2,3,4) - The rhythm doesn't feel right here, you should go more with the vocals: http://puu.sh/bexRF/9db771f08f.jpg or just use the same rhytm like in the previous yellow combo. Fixed
  4. 02:27:696 (1,2) - This actually looks pretty bad, try this: http://puu.sh/bey2q/97cf0b0118.jpg Fixed
  5. 03:08:496 (2,3,4,5,6,1) - The flow here is still improvable: http://puu.sh/beycb/787b31e8e9.jpg OK
  6. 03:14:256 (2,3) - Put 3 a bit more to the left so it doesn't overlap. Fixed
  7. 03:28:656 - Add a finish HS here. Added


[Hard]
  1. 00:17:616 (2,3,4) - starting sliders on red ticks and ending on white ticks is usually no good idea because white ticks are naturally emphasized and should be naturally clickable. http://puu.sh/bezow/c1ef076609.jpg (alternatively swap 3+4 into a slider) I think No Problem about this
  2. 00:45:936 - The SV change here is a bit too high in my opinion. Lowering it to 1.10xSV should be fine already. OK
  3. 01:06:096 (3,4) - Random jump, i don't see a musical indicator for this. just use regular DS here. Fixed
  4. 01:45:216 (4,2) - You should try and stack here. Fixed
  5. 01:59:856 (3) - That 4th backslide is like a trap to me. Why not deleting it and make a small gap here instead?
  6. 02:02:736 - I can say without doubt that this SV change is way too high. Go down to 1.20x SV change is absolutely fine, there's no need for such a high difficulty peak here. Fixed
  7. 02:10:416 (1,2,3,4) - Random DS increase here, is there a reason why you do this? Fixed
  8. 02:14:256 (1,2,3,4,5) - Same as above, but this time it's within a combo, which is not good at all. Please fix this. ^
  9. 02:35:376 - Now this is strange, you use a higher SV at this bridge part than at the kiai time at 02:50:736 - . The more logical way would be to decrease the SV change to 1.20x in this non-kiai section. Fixed
  10. 03:28:656 - Add finish! Added!
[Insane]
  1. 00:26:016 (4,5) - The jump here is fine, but if you do it here already, you need to do it at 00:27:936 (4,5) - as well since they are melodically the same parts. Too hard to fix this 0.0
  2. 02:50:976 (2,3,4,6,7,8) - Why did you use such a high DS for these triples and lower it down later on again? This feels very random, please lower your DS here. Fixed
  3. 03:07:296 (5,6,7) - Also random DS change and same problem as above, please fix this up. ^
  4. 03:23:376 - Two patterns after this are way more difficult than the rest of your map, which doesn't go well with the song's end in my opinion. These are: 03:23:376 (1,2,3,4,5,6,7,8,9) - and 03:25:296 (1,2,3,4,5,6,7,8,9) - . Fixed
    You need to make these sections easier, difficulty peaks in this song doesn't seem like a viable option.
  5. 03:28:656 (13) - Finish! Added!
[Extra]
  1. 00:45:936 (1,2,3,4) - and 02:02:736 (1,2,3,4) - Oh my gosh, Hollow Wings, is that you? :o This sections feels incredibly overspaced, but you need more opinions on this i guess. No, I like it AND Hollow Wings not here, HW will be more crazy
  2. 00:58:416 (5,6,7,8,9) -and 01:09:936 - Oh my gosh, Skystar, is that you? :o Skystar not here :D
  3. 02:18:576 (1,2,3,4,5,6,7,8,9) - Now this is just too much too handle for about 99% of osu!STD players. It's still playable ._.
  4. 02:35:376 - In this inbetween kiai-sections, you use galaxy jumps like at 02:36:336 (6,7,8,9) - and 02:42:096 (6,7,8,9) - . Some are okay, but this is including the already enormously high DS you use here is just too much. No
  5. 02:50:736 - to 02:58:896 - The only thing I have to say is: what the hell? :D I think even the best osu players can't hold the combo at this one. I most like this part
    Something like at 03:06:096 - is more handable. ^
  6. 03:21:696 (2,3,4,5,6,7,8,9,10,11) - Way too high difficulty peak at the end. Make it more similar to what you used at 03:23:376 - No
  7. 03:28:656 - Finish! Added!
Besides that fact that it should be nearly impossible to FC this map, it's still fun to play. :D

Maps are okay,the higher difficulty maps are a bit too unstructured for my taste but that's fine. Good luck! :)

Greetings,
paseli
thx for your mod ._.
Starfall9908
[Easy]
  1. 00:19:056 (3,4) - Blanket is a bit off
  2. 00:30:576 (2,1) - Is this supposed to be a blanket?
  3. 00:42:096 (3,4) - Same question as above
  4. 00:45:936 (1,1) - Make a blanket here
[Normal]
  1. 01:01:056 (5,1) - make a blanket of 5
[Hard]
  1. 00:42:936 (3) - it sounds weird there delete it or put it on the white tick
  2. 01:55:896 (3) - Same thing
  3. 03:08:976 (3,4) - Blanket is a little bit off
  4. 03:12:336 (2,3) - Blanket is a bit off
Good Luck ;)
Topic Starter
-N a n a k o-

nadapan wrote:

[Easy]
  1. 00:19:056 (3,4) - Blanket is a bit off Fixed
  2. 00:30:576 (2,1) - Is this supposed to be a blanket? No
  3. 00:42:096 (3,4) - Same question as above ^
  4. 00:45:936 (1,1) - Make a blanket here I don't know how to make
[Normal]
  1. 01:01:056 (5,1) - make a blanket of 5 ok
[Hard]
  1. 00:42:936 (3) - it sounds weird there delete it or put it on the white tick No, it's fit to lyrics
  2. 01:55:896 (3) - Same thing ^
  3. 03:08:976 (3,4) - Blanket is a little bit off Fixed
  4. 03:12:336 (2,3) - Blanket is a bit off This isn't a blanket
Good Luck ;)
Starfy
Some IRC with NNK in Insane and Extra
22:58 StarForYou: Hi there ._.
22:59 -N a n a k o-: Hi SFY
22:59 -N a n a k o-: ._.
22:59 StarForYou: Insane and Extra right?
22:59 -N a n a k o-: yea
22:59 StarForYou: 00:21:906 (3) - 落d
22:59 StarForYou: 00:22:386 (4) - 上d
23:00 -N a n a k o-: 所以係咩diff黎
23:00 StarForYou: Insane
23:00 StarForYou: http://puu.sh/byHWc/a2f196a87f.jpg
23:00 -N a n a k o-: 上D..啊!
23:00 -N a n a k o-: kimochi(?
23:00 StarForYou: Yes ar :D
23:00 StarForYou: Ahh
23:00 StarForYou: 00:22:386 (3,1) - Blanket :P
23:01 StarForYou: 00:22:866 (1,2,3,4,5,6,7,8,9) - 有d單調
23:01 StarForYou: i mean pattern
23:01 StarForYou: Just feeling :/
23:01 -N a n a k o-: how to blanket again
23:02 StarForYou: http://puu.sh/byI5n/289d4ed7e6.jpg
23:02 StarForYou: Easy
23:02 -N a n a k o-: wa 你fake我
23:02 -N a n a k o-: 3,1變4,1
23:03 StarForYou: oops
23:03 StarForYou: sor ._.
23:03 -N a n a k o-: steve job
23:03 StarForYou: :D
23:04 StarForYou: 00:26:226 (5,6,1) - 個distance統一d
23:04 StarForYou: 00:25:266 (2,5,6) - http://puu.sh/byIeE/aa89c977be.jpg
23:04 -N a n a k o-: 單調果個位唔fix
23:04 StarForYou: Will it better ?_?
23:04 StarForYou: ok
23:04 -N a n a k o-: 因為佢係我既第一次
23:05 -N a n a k o-: >3333<
23:05 StarForYou: ok >3<
23:06 StarForYou: 00:27:186 (2) - 個slider stack埋個00:26:226 (5) - 到
23:06 -N a n a k o-: 00:25:296 (2,5,6) - Oh sh!t
23:06 StarForYou: http://puu.sh/byInI/5b996b877e.jpg
23:06 -N a n a k o-: 我諗成D H野
23:06 StarForYou: ._.
23:06 StarForYou: .-.
23:07 StarForYou: Hentai :<
23:08 StarForYou: Hey!!
23:08 -N a n a k o-: 00:25:296 (2,5,6) - 唔得
23:09 StarForYou: ok
23:09 StarForYou: but offset wrong
23:09 StarForYou: 17136 look better
23:09 -N a n a k o-: 我依家係17136
23:09 -N a n a k o-: 定係你未upJ
23:10 StarForYou: :O
23:10 StarForYou: ok
23:10 StarForYou: how about this
23:10 StarForYou: 00:26:256 (5,2) -
23:10 StarForYou: stack 5 stack?
23:11 -N a n a k o-: 唔lu
23:11 StarForYou: sad
23:11 -N a n a k o-: 我統一左個DS
23:11 StarForYou: i really think stack is more good looking
23:11 -N a n a k o-: 係果個位
23:11 StarForYou: ok
23:11 -N a n a k o-: 之後唔想stack
23:12 -N a n a k o-: stack左
23:12 -N a n a k o-: ok
23:12 StarForYou: 00:43:056 add a note
23:12 StarForYou: ok
23:12 -N a n a k o-: \"D/
23:12 StarForYou: Blind wwww
23:12 StarForYou: 盲左www
23:12 StarForYou: \"D/
23:12 -N a n a k o-: www
23:13 -N a n a k o-: 唔add
23:13 StarForYou: but there is a sound \
23:13 StarForYou: very clear
23:13 -N a n a k o-: 我聽唔到-.-
23:13 StarForYou: ...25%
23:13 -N a n a k o-: ok
23:13 -N a n a k o-: 聽到
23:13 -N a n a k o-: 咁add
23:13 StarForYou: :D
23:14 StarForYou: 00:45:936 (1,2,3,4) - hum...really far and hard to play ._.
23:14 StarForYou: 00:49:176 (6) - 歪左
23:15 StarForYou: not 00:49:176 (6) - but 00:49:296 (7) -
23:15 -N a n a k o-: 唔far
23:15 StarForYou: click wrong ;w;
23:15 -N a n a k o-: 45秒果到
23:15 -N a n a k o-: VictorWong
23:15 StarForYou: D:
23:16 StarForYou: d slider又快又遠..
23:16 StarForYou: so hard to play
23:16 -N a n a k o-: fix
23:16 -N a n a k o-: 我睇個DS先1.3x...............
23:17 -N a n a k o-: 睇DS做人
23:17 StarForYou: ._.
23:17 StarForYou: SV ar ma
23:17 StarForYou: Insane no need DS ga wo D:
23:17 StarForYou: Hard also no need la
23:17 StarForYou: 00:58:656 (7) - 同00:58:416 (6) - 平行
23:17 StarForYou: it means
23:17 -N a n a k o-: 45sec果到做我搵到mod果陣時有無人同我講呢個位
23:18 StarForYou: they lazy
23:18 -N a n a k o-: 無就唔change
23:18 StarForYou: LOL
23:18 StarForYou: sad
23:18 -N a n a k o-: 有就change
23:18 StarForYou: 00:58:416 (6) - Ctrl + C , Ctrl + V, Ctrl + H, Ctrl + J
23:18 StarForYou: Instead 00:58:656 (8) -
23:19 StarForYou: http://puu.sh/byJ9N/af4aeceab1.jpg
23:20 StarForYou: 01:19:536 有聲
23:20 StarForYou: 01:21:456 ^
23:20 StarForYou: 01:22:176 ^
23:20 StarForYou: 01:23:376 ^
23:20 StarForYou: 01:25:296 ^
23:21 StarForYou: 01:26:016 ^
23:21 StarForYou: 01:29:856 ^
23:21 StarForYou: 5 copy la
23:21 StarForYou: i guess you know where will have sound -.-
23:21 -N a n a k o-: 點解25%可以咁神奇
23:21 StarForYou: lol
23:22 StarForYou: 01:36:816 (3,4,5) -
23:22 StarForYou: Make the triangle more good look
23:23 StarForYou: 01:42:576 (3,4,5) - ^
23:23 -N a n a k o-: 有聲但唔FIX
23:23 StarForYou: ok
23:23 StarForYou: li di can 5 map
23:23 StarForYou: just remind
23:23 StarForYou: 01:44:016 (2,3) - Bad flow :<
23:24 StarForYou: 01:56:016 Sound remind
23:24 StarForYou: 01:56:496 Slider middle + finish?
23:25 -N a n a k o-: FLOW..................
23:25 StarForYou: 02:02:736 (1,2,3,4) - 之前玩here ... slider break arrrr~!!$%^
23:25 -N a n a k o-: 點解又要有呢d咁麻煩既野
23:25 StarForYou: sad
23:25 StarForYou: Flow is quite important
23:26 StarForYou: have flow play more comfortable
23:26 StarForYou: 02:04:896 (2,3,4) - Ctrl + G? A_A
23:27 StarForYou: 02:19:536 (3,4,1) - really too far
23:27 StarForYou: 02:23:136 (4,5,6) - Ctrl + G? A_AA
23:27 -N a n a k o-: SLIDER BREAK
23:28 -N a n a k o-: Congratz
23:28 StarForYou: hi you
23:28 StarForYou: :<
23:29 -N a n a k o-: Ctrl+G all唔fix
23:29 StarForYou: ok
23:29 StarForYou: still that...flow will be improve >_>
23:30 -N a n a k o-: flow算係fix左
23:30 StarForYou: 03:02:256 (1,2) - wa...
23:30 -N a n a k o-: https://osu.ppy.sh/ss/2035240
23:30 StarForYou: okay
23:30 StarForYou: ;D
23:31 StarForYou: What is the matter about last part ._.
23:31 StarForYou: Too hard DDD:
23:31 StarForYou: 03:10:896 (5,6,7) - ....flow .-.
23:31 -N a n a k o-: 越後越難
23:31 StarForYou: This effect is not bad but...
23:32 StarForYou: not suitable in low bpm's insane
23:32 StarForYou: extra is okay
23:32 -N a n a k o-: 你mod住先
23:32 -N a n a k o-: 我比啊媽嘈-.-
23:33 StarForYou: 03:27:216 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 統一個DS
23:33 StarForYou: Insane Mod finished
23:33 StarForYou: 00:17:856 (5,6) - try more blanket
23:34 StarForYou: ^Extra^
23:34 StarForYou: 00:18:336 (6,7) - ...flow QAQ
23:34 StarForYou: 00:25:536 (4,5,6,4,5,6) - why the DS is different
23:35 StarForYou: 00:43:056 Sound :P
23:35 StarForYou: 00:45:936 (1,2) - ._.try blanket (runs
23:36 StarForYou: 00:58:656 (7,8) - 右移a bit
23:36 StarForYou: *左
23:37 StarForYou: 01:10:176 (8,9) - http://puu.sh/byKjz/e899efb3e3.jpg :P
23:38 StarForYou: 01:24:336 (1,2,3,4,1,2) - 強制大跳令到感覺好怪
23:39 StarForYou: 02:02:736 (1,2) - Blanket =w=
23:39 StarForYou: 02:03:696 (3) - Ctrl + G :D
23:39 StarForYou: 02:03:696 (3,4) - Blanket if can
23:40 StarForYou: 02:03:696 (3,4,5,6) - Blanket ~~
23:40 StarForYou: 02:18:576 (1,2,3,4,5,6,7,8,9) - Suggest slider...
23:40 StarForYou: 02:26:736 (6,7,8) - skystar is that you?
23:41 StarForYou: 02:32:016 (2,3) - Blanket
23:43 StarForYou: 最後果part純粹報復社會 ._. 辛苦哂
23:44 StarForYou: 03:03:936 (6) - unrankable
23:44 StarForYou: 可唔可以解釋一下...why all stream !!!!
23:45 StarForYou: 最慘既係
23:45 StarForYou: This part
23:45 -N a n a k o-: Yeah
23:45 -N a n a k o-: Back
23:45 StarForYou: Flow最好
23:45 StarForYou: ._______________________________.
23:46 StarForYou: That's all ._.
23:49 -N a n a k o-: 00:58:656 (7,8) -
23:49 -N a n a k o-: 想點右法
23:49 StarForYou: http://puu.sh/byL6i/715c11fdd7.jpg
23:49 StarForYou: I mean left T_T
23:49 StarForYou: Sorry T_T
23:50 -N a n a k o-: no sor
23:51 -N a n a k o-: 強制大跳lol
23:51 StarForYou: Yes ar ma >_>]
23:52 StarForYou: me off sin la ~~
23:52 StarForYou: bye bye~~
23:52 -N a n a k o-: bye bye
23:52 -N a n a k o-: need kd?
23:52 StarForYou: no :P
23:52 StarForYou: mod before
23:53 StarForYou: bye

Just savelog lol

No kds because p/3284379/ :P
neonat
Easy

00:22:896 (2) - best to break this up so you don't have multiple repeats, they aren't very 'easy' for an Easy
00:44:016 (1) - this is touching the health bar, bring it down
00:45:936 (1) - break it up so it won't have multiple repeats
01:05:136 (3,4) - spacing error, too close to each other
01:10:896 (1) - split this up so it won't have so many repeats
01:22:416 (1) - ^ do the same for 01:30:096 (1) - 01:51:216 (3) - 02:00:816 (1) - 02:14:256 (3) - 02:18:096 (3) - 02:25:776 (3) - 02:33:456 (3) - 02:50:736 (1) - 02:54:576 (1) - 03:17:616 (1,2) -
02:04:656 (1,2) - curve the first slider more so the blanket will be good

Due to the long sliders, some parts look weird in flow, like 02:43:056 (1,1) if the placement can be better the difficulty can be much nicer
Multiple repeat sliders are just not easy enough for easiest difficulty

Normal

00:28:176 (3,1) - don't let them overlap, like 00:27:456 (2,3) - at least they aren't too close like the former
00:33:456 (3,4,1) - equal spacing between them all
01:01:056 (5,1) - blanket them
02:01:776 (4,5) - don't overlap like this
02:04:656 (1,3) - ^
02:43:056 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4) - this is quite a tiring phrase in Normal for less experienced players
03:06:096 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3) - ^

I think positioning of the notes can be improved for better flow and patterns

Hard

01:33:216 (1,2) - this is too big a jump for them
02:47:856 (6,7) - stacking them doesn't fit the song
03:02:256 (1,2) - ^

you could emphasize more when they shout like at 00:39:696 and 01:52:656 by using a jump whenever there is a shout in the song.
A little sad it is mostly 1/2 all the way, not much variety in the rhythm, would have been much nicer if it was a more complicated rhythm

Insane

emphasize the shouts in Insane too

00:27:216 (2,3) - they are too close to each other

I just felt the spacing for streams and triplets just kept changing too much, it didn't feel too nice in the end because then the spacing became too random

Extra

02:50:256 (8) - NC so that players can expect something here, which is the slider stream jumps, because it wasn't introduced before yet



Er, cute song, good luck
Topic Starter
-N a n a k o-

neonat wrote:

Easy

00:22:896 (2) - best to break this up so you don't have multiple repeats, they aren't very 'easy' for an Easy
00:44:016 (1) - this is touching the health bar, bring it down
00:45:936 (1) - break it up so it won't have multiple repeats
01:05:136 (3,4) - spacing error, too close to each other
01:10:896 (1) - split this up so it won't have so many repeats
01:22:416 (1) - ^ do the same for 01:30:096 (1) - 01:51:216 (3) - 02:00:816 (1) - 02:14:256 (3) - 02:18:096 (3) - 02:25:776 (3) - 02:33:456 (3) - 02:50:736 (1) - 02:54:576 (1) - 03:17:616 (1,2) -
02:04:656 (1,2) - curve the first slider more so the blanket will be good

Due to the long sliders, some parts look weird in flow, like 02:43:056 (1,1) if the placement can be better the difficulty can be much nicer
Multiple repeat sliders are just not easy enough for easiest difficulty

All Fixed Except
00:45:936 (1) - Just fit to lyrics(?
02:33:456 (3) - I want to keep this
03:17:616 (1,2) - ^


Normal

00:28:176 (3,1) - don't let them overlap, like 00:27:456 (2,3) - at least they aren't too close like the former
00:33:456 (3,4,1) - equal spacing between them all
01:01:056 (5,1) - blanket them
02:01:776 (4,5) - don't overlap like this
02:04:656 (1,3) - ^
02:43:056 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4) - this is quite a tiring phrase in Normal for less experienced players I don't have any idea of these
03:06:096 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3) - ^ ^

I think positioning of the notes can be improved for better flow and patterns

Hard

01:33:216 (1,2) - this is too big a jump for them Fixed
02:47:856 (6,7) - stacking them doesn't fit the song Fixed
03:02:256 (1,2) - ^ ^

you could emphasize more when they shout like at 00:39:696 and 01:52:656 by using a jump whenever there is a shout in the song.
A little sad it is mostly 1/2 all the way, not much variety in the rhythm, would have been much nicer if it was a more complicated rhythm

Insane

emphasize the shouts in Insane too

00:27:216 (2,3) - they are too close to each other Ohhh...I never see this, thanks

I just felt the spacing for streams and triplets just kept changing too much, it didn't feel too nice in the end because then the spacing became too random

Extra

02:50:256 (8) - NC so that players can expect something here, which is the slider stream jumps, because it wasn't introduced before yet Fixed



Er, cute song, good luck
Thank you for your mod
Rizia
小苹果
Topic Starter
-N a n a k o-

Kawaiwkyik wrote:

小苹果
Shit apple

log
2014-12-03 22:35 Kawaiwkyik: ACTION is editing [http://osu.ppy.sh/b/444609 Chopsticks Bro. - Xiao Ping Guo [Extra]]
2014-12-03 22:35 -N a n a k o-: @@
2014-12-03 22:35 Kawaiwkyik: 呢個diff要rank既話會有d慘情
2014-12-03 22:36 -N a n a k o-: 哈0.0
2014-12-03 22:37 Kawaiwkyik: 02:18:696 (2,4,6,8) - 同埋呢度
2014-12-03 22:37 Kawaiwkyik: 你較到5% 聽唔到既話係unrankable
2014-12-03 22:38 Kawaiwkyik: 03:04:776 - 呢邊都一樣
2014-12-03 22:38 -N a n a k o-: 01:01:776 (1,2,3,4,5) - 咁呢到呢
2014-12-03 22:39 Kawaiwkyik: slider尾無事
2014-12-03 22:39 -N a n a k o-: 竟然係咁....
2014-12-03 22:40 -N a n a k o-: 咁我咪要焗住轉slider?.....
2014-12-03 22:40 Kawaiwkyik: 最好調晒做20%
2014-12-03 22:40 Kawaiwkyik: safe
2014-12-03 22:40 -N a n a k o-: ok
2014-12-03 22:41 Kawaiwkyik: suggestion
2014-12-03 22:42 Kawaiwkyik: 00:46:416 (2) - 呢個可以ctrl+g
2014-12-03 22:42 Kawaiwkyik: flow會順d
2014-12-03 22:42 -N a n a k o-: 呢Part唔係幾想理flow.........
2014-12-03 22:43 -N a n a k o-: 會變得唔係幾好玩0.0
2014-12-03 22:44 Kawaiwkyik: 順你自己意思la
2014-12-03 22:44 Kawaiwkyik: 只係建議
2014-12-03 22:44 -N a n a k o-: 我知
2014-12-03 22:45 Kawaiwkyik: ACTION is editing [http://osu.ppy.sh/b/447578 Chopsticks Bro. - Xiao Ping Guo [Insane]]
2014-12-03 22:46 Kawaiwkyik: 00:45:936 - 直接x2.0既話可能會太快
2014-12-03 22:46 Kawaiwkyik: x1.5左右應該會好D
2014-12-03 22:46 -N a n a k o-: 咁x1.5?
2014-12-03 22:47 -N a n a k o-: ok
2014-12-03 22:47 Kawaiwkyik: 02:02:736 - same
2014-12-03 22:47 Kawaiwkyik: 其他地方都幾ok
2014-12-03 22:48 -N a n a k o-: fixed
2014-12-03 22:49 Kawaiwkyik: that all
2014-12-03 22:49 Kawaiwkyik: good luck for rank
2014-12-03 22:49 -N a n a k o-: thx 柚子
2014-12-03 22:50 -N a n a k o-: BSS好似虧左..........
2014-12-03 22:51 Kawaiwkyik: 55
2014-12-03 22:51 Kawaiwkyik: 虧左好耐
2014-12-03 22:51 Kawaiwkyik: osu死ser/虧bss已經同港鐵故障一樣
2014-12-03 22:51 -N a n a k o-: 原來係咁
2014-12-03 22:52 Kawaiwkyik: 10月果陣先有一次bss死左24小時
2014-12-03 22:53 -N a n a k o-: @@
2014-12-03 22:53 -N a n a k o-: 你講完之後我個mon就閃左一閃-.-
2014-12-03 22:54 Kawaiwkyik: sad
2014-12-03 22:54 Kawaiwkyik: -.-
2014-12-03 22:57 Kawaiwkyik: 好似ok了
2014-12-03 22:59 -N a n a k o-: oh,唔該曬
Saut
yo, as requested


  • [Easy]
  1. 00:19:056 (3,1) - fix b (b: blanket)
  2. 00:23:856 (3,1) - fix ds to 1.0 (its 1.06 here)
  3. 00:34:416 (3,4) - b this for sexiness
  4. 00:42:096 (3,4,1) - constellation could be improved here (just an example: http://prntscr.com/5exxjc&#41;
  5. 00:44:016 (1,1) - fix b
  6. 00:47:856 (1,2) - blank slidercurvature of 2 with end of 1 for a good sliderbow
  7. 01:12:816 (3) - try making it more symetrical
  8. 01:33:936 (1,2) - fix ds
  9. 01:55:056 (3) - why this form? ^^


  • [Insane]
  1. 00:43:656 - add a circle here (sounds great with the double some tacks before)
    mhmm nothing really wrong with this diff, it's just a boring map in my opnion seems pretty monotonous :x

out of time, hope this was still (a bit :() useful - good luck with ranking!

Saut
Topic Starter
-N a n a k o-

Saut wrote:

yo, as requested


  • [Easy]
  1. 00:19:056 (3,1) - fix b (b: blanket) Maybe Fixed, so hard to fix blanket when using ds
  2. 00:23:856 (3,1) - fix ds to 1.0 (its 1.06 here) ^
  3. 00:34:416 (3,4) - b this for sexiness This slider isn't for blanket
  4. 00:42:096 (3,4,1) - constellation could be improved here (just an example: http://prntscr.com/5exxjc&#41; Can you puush?
  5. 00:44:016 (1,1) - fix b You are perfectionist, maybe fixed
  6. 00:47:856 (1,2) - blank slidercurvature of 2 with end of 1 for a good sliderbow ^
  7. 01:12:816 (3) - try making it more symetrical Sorry, I don't want to let it symmetrical
  8. 01:33:936 (1,2) - fix ds Fixed
  9. 01:55:056 (3) - why this form? ^^ I want to make a different style ._.


  • [Insane]
  1. 00:43:656 - add a circle here (sounds great with the double some tacks before) absolutely no, break the music
    mhmm nothing really wrong with this diff, it's just a boring map in my opnion seems pretty monotonous :x
    I don't know what is mhmm ;_;

out of time, hope this was still (a bit :() useful - good luck with ranking!

Saut
by the way, thx for your mod :D
guineaQ
[General]
Ahhh idk

[Easy]
  1. 00:28:656 (1) - This slider looks pretty plain, maybe you can add some extra nodes
  2. 00:34:416 (3,4) - can you please check the blanket on this again
  3. 01:07:056 (1,2) - do I smell copy paste
  4. 01:10:896 (1,2) - yeah check blanket again
  5. 01:20:496 (3,1,2) - I would make these parallel
  6. 02:04:656 (1,2) - check again
  7. 02:25:776 (3,4) - maybe something like these, you will need to rearrange a little because of DS
  8. 03:25:296 (1) - move the node after the red node to x:512 y:248

    I HIGHLY SUGGEST YOU MAKE THIS DIFFICULTY HARDER WITH INCREASED NOTE DENSITY.
    Don't mind about the star rating.
[Normal]
  1. I highly disagree with this diff spread. Your easy was full of sliders that were much longer than 2/1 and this normal is full of 1/2s. Make the easy harder.
  2. 00:35:376 (3) - I find double reverses very dodgy. Especially since you missed a sound that could have some clickable at 00:35:856 - .
  3. 01:01:056 (5) - the slider path a bit too close to the next slider head
  4. 02:02:736 (1,2) - remove the whistle on the slider bodies
  5. 02:36:336 (3,3) - these as well
  6. 03:23:376 (1,2,3) - please don't make them overlap like these
[Hard]
  1. Coupled with huge SV jump (1.3 -> 1.8) and HIGHER DS is a huge spike in difficulty. This is another diff spread issue
  2. Ok I'm just gonna throw general comments on this diff since I have too myriads of aesthetical/flow issues that I would like to point out but that would be overriding my personal mapping preference over yours
    1. I disapprove of the general aesthetics/flow but this is more personal preference
    2. Your DS is really inconsistent
    3. Try increasing the AR
I don't really want to continue modding the higher diffs since this song makes me fall asleep. One thing I would say is that Insane felt VERY repetitive.
I find this aesthetics...disagreeable. Let's put it at that.

You don't need to give me kds for this
Topic Starter
-N a n a k o-

guineaQ wrote:

I don't really want to continue modding the higher diffs since this song makes me fall asleep. One thing I would say is that Insane felt VERY repetitive.
I find this aesthetics...disagreeable. Let's put it at that.

You can don't continue your modding because you're modder in this map, you can choose by yourself

About repetitive, you should ask the song, the song can affect my mapping.
Song = map
Also, as you said, this song made you fell asleep, so you knew the song is boring/so many repeat, so that i map this repetitive

I don't care about aesthetics, simple is the best

guineaQ wrote:

[General]
Ahhh idk

[Easy]
  1. 00:28:656 (1) - This slider looks pretty plain, maybe you can add some extra nodes No ;w;
  2. 00:34:416 (3,4) - can you please check the blanket on this again These not for blanket
  3. 01:07:056 (1,2) - do I smell copy paste I forgot, but I think yes.
  4. 01:10:896 (1,2) - yeah check blanket again If I blanket, I can't make this 01:12:816 (3) - overlap
  5. 01:20:496 (3,1,2) - I would make these parallel Fixed
  6. 02:04:656 (1,2) - check again Sorry, I can't blanket this because of DS ;_; , can you teach me how to blanket this? ;w;
  7. 02:25:776 (3,4) - maybe something like these, you will need to rearrange a little because of DS Fixed
  8. 03:25:296 (1) - move the node after the red node to x:512 y:248 OK

    I HIGHLY SUGGEST YOU MAKE THIS DIFFICULTY HARDER WITH INCREASED NOTE DENSITY.
    Don't mind about the star rating.

    I want to make this more easy :D
[Normal]
  1. I highly disagree with this diff spread. Your easy was full of sliders that were much longer than 2/1 and this normal is full of 1/2s. Make the easy harder.
  2. 00:35:376 (3) - I find double reverses very dodgy. Especially since you missed a sound that could have some clickable at 00:35:856 - .OK
  3. 01:01:056 (5) - the slider path a bit too close to the next slider head Fixed
  4. 02:02:736 (1,2) - remove the whistle on the slider bodies Fixed
  5. 02:36:336 (3,3) - these as well ^
  6. 03:23:376 (1,2,3) - please don't make them overlap like these Fixed
[Hard]
  1. Coupled with huge SV jump (1.3 -> 1.8) and HIGHER DS is a huge spike in difficulty. This is another diff spread issue
  2. Ok I'm just gonna throw general comments on this diff since I have too myriads of aesthetical/flow issues that I would like to point out but that would be overriding my personal mapping preference over yours
    1. I disapprove of the general aesthetics/flow but this is more personal preference I don't care about "general aesthetics" but aesthetics = flow?
    2. Your DS is really inconsistent This is my style, I won't use DS when I make Hard
    3. Try increasing the AR +1
Your modding is too subjective and make me think politics
LordRaika
Hitsound Mod request from my Modding Queue


osuu~ :)
Here is my mod as request :

Hitsound Mod
[Hitsound]You dont use custom hitsound but at least u add SOME hitsound XD okay so follow this step carefully and it most of it will automatically works for you ^^ :
  1. Download this and rename into normal-hitclap.wav Next ... rename this into normal-hitwhistle.wav and put both inside song folder.
  2. do this for each dif... :
    F6 > CTRL+A > select audio tab > select custom1 and ok.
  3. it will automatically hitsound every clap u put and sounds really nice on them...
    next... for whistle, try to add them on each kick sound like here : 00:17:136 - , 00:18:096 - , 00:19:056 - yep, lots of them....
  4. 00:35:856 - u can add finish on each of this kind of sound, 00:39:696 - same , and so on ^^

That's it, simple right? jst make sure u get what i mean XD
and it will take some time to fully hitsound them... so... Good luck~ ^^b
let me knw if u need more hitsound or u want to hitsound some specific part with specific effect.
Topic Starter
-N a n a k o-

LordRaika wrote:

Hitsound Mod
[Hitsound]You dont use custom hitsound but at least u add SOME hitsound XD okay so follow this step carefully and it most of it will automatically works for you ^^ :
  1. Download this and rename into normal-hitclap.wav Next ... rename this into normal-hitwhistle.wav and put both inside song folder.
  2. do this for each dif... :
    F6 > CTRL+A > select audio tab > select custom1 and ok.
  3. it will automatically hitsound every clap u put and sounds really nice on them...
    next... for whistle, try to add them on each kick sound like here : 00:17:136 - , 00:18:096 - , 00:19:056 - yep, lots of them.... Except these, all fixed
  4. 00:35:856 - u can add finish on each of this kind of sound, 00:39:696 - same , and so on ^^

That's it, simple right? jst make sure u get what i mean XD
and it will take some time to fully hitsound them... so... Good luck~ ^^b
let me knw if u need more hitsound or u want to hitsound some specific part with specific effect.
thanks for your hitsound mod
Lally
why no star? ;_;
Topic Starter
-N a n a k o-

Lally wrote:

why no star? ;_;
Because I want no star :D
Lally
have a mod then lol

#queue

[General]
  1. you need a break song is long.you could add it here 01:18:576 - until here 01:33:456 - and here would be nice aswell 02:35:376 - to kiai

[Easy]
  1. 00:22:896 (2) - curved is better
  2. 00:23:856 (3) - same here
  3. 00:45:936 (1) - is better to don't use this kind of slider in easy diffu
  4. 02:44:976 (1) - remove new combo
  5. 03:21:456 (1,1,1,1) - this new combo smapp is not necessary
[Normal]
  1. looking at you normal there is a big gap between Easy and Normal,because this dff looks like a hard but in a bit simple way becase you over-rhythmed it like the hatd diff wich is full of 1/2 :V you're using just 1/2 rhythm like an hard wich is wrong normal players are not ready for something like this,i would suggest to make it simpler because how is the spread atm you won't go far...
[Hard]
  1. personally how i said before for the normal this diff looks just like normal but with bigger spacing and with similar pattern everywhere like this one 00:27:216 (2,3,4,5,6,1) - again then 00:36:816 (2,3,4,5,6,1) - and similar again 00:40:656 (2,3,4,5,6,1) - and again 00:54:096 (2,3,4,5,6,1) -
  2. 01:19:536 - missing down beat here should be like this the rhythm:
  3. 01:23:376 - same case goes for here aswell
  4. 01:34:416 (2) - ctrl+ g + h + g

hope can help :3 gl
Topic Starter
-N a n a k o-

Lally wrote:

have a mod then lol

#queue

[General]
  1. you need a break song is long.you could add it here 01:18:576 - until here 01:33:456 - and here would be nice aswell 02:35:376 - to kiai
Can I only add break in Easy and Normal diff?


[Easy]
  1. 00:22:896 (2) - curved is better
  2. 00:23:856 (3) - same here
  3. 00:45:936 (1) - is better to don't use this kind of slider in easy diffu
  4. 02:44:976 (1) - remove new combo
  5. 03:21:456 (1,1,1,1) - this new combo smapp is not necessary
All Fixed

[Normal]
  1. looking at you normal there is a big gap between Easy and Normal,because this dff looks like a hard but in a bit simple way becase you over-rhythmed it like the hatd diff wich is full of 1/2 :V you're using just 1/2 rhythm like an hard wich is wrong normal players are not ready for something like this,i would suggest to make it simpler because how is the spread atm you won't go far...
Fixed

[Hard]
  1. personally how i said before for the normal this diff looks just like normal but with bigger spacing and with similar pattern everywhere like this one 00:27:216 (2,3,4,5,6,1) - again then 00:36:816 (2,3,4,5,6,1) - and similar again 00:40:656 (2,3,4,5,6,1) - and again 00:54:096 (2,3,4,5,6,1) - OK
  2. 01:19:536 - missing down beat here should be like this the rhythm:
  3. 01:23:376 - same case goes for here aswell
    umm... so hard to hear these beats when use 100%, so I keep these
  4. 01:34:416 (2) - ctrl+ g + h + g
    Ctrl + G + H? Ctrl + G +H + G?

hope can help :3 gl
thank for your mod, can you re-check Normal?
Lally
[Normal]
  1. 00:44:976 (2) - finish it on white tick imo is better
  2. 00:55:536 (3) - feels better curved
  3. 01:06:816 (4) - delete
  4. 01:32:976 (3,1) - blanket
really much better the diff like this o3o
Topic Starter
-N a n a k o-

Lally wrote:

[Normal]
  1. 00:44:976 (2) - finish it on white tick imo is better
  2. 00:55:536 (3) - feels better curved
  3. 01:06:816 (4) - delete
  4. 01:32:976 (3,1) - blanket
really much better the diff like this o3o
All Fixed, thank you
Nakano Itsuki
Why no rank
Topic Starter
-N a n a k o-

StarrStyx wrote:

Why no rank
Because no one mod Extra and Insane
and i can't find experience modder
DreaM117er
我來晚了,抱歉。去忙了一下私事...

[音效]
  1. 這適用所有的難度,有漏掉就補上去吧
  2. 下面Finish
    00:47:856 - 00:51:696 - 00:57:456 - 01:03:216 - 01:07:056 -
    01:08:976 - 01:12:816 - 01:18:576 - 01:33:936 - 02:04:656 -
    02:08:496 - 02:14:256 - 02:20:016 - 02:23:856 - 02:29:616 -
    02:35:376 - 02:39:216 - 02:43:056 - 02:46:896 - 02:50:736 -
    02:54:576 - 03:00:336 - 03:06:096 - 03:09:936 - 03:15:696 -
    03:21:456 -

[Ex]

  • 00:18:576 - 漏掉clap (整張圖找半天就漏這個而已)
    00:38:256 (1) - 轉一下,包好00:37:536 (6) - ...恩...應該說對好
    01:09:936 (6,7,8,9,10) - 我是看過無間格跳越,我覺得大大用太多反而會招來反效果。像最後面的Kiai的一大串接起來的地方,我個人沒那個能力摸這種圖,多找些神人測試吧。
  1. 我太守規矩了,Overmap的圖請交給別人摸吧 :?

[Inssane]

  • 00:35:856 (6) - 大大沒有想過要用單點Circle留空間這樣?? 要不要用都要看你,我覺得整張圖都填滿反而會變得太單調
    00:39:696 - ^
    00:43:536 - ^
    (候面一模一樣的地方我也是持一樣的想法,不採那就算了,不強求)
  1. 沒別的問題了

[Hard]
  1. 酷似Insane的簡化版本...如果長的都一樣那我就不用摸了 (問題就跟Ins一樣)
    (修音效就好了)

[Normal]

  • 01:23:376 (3,4) - 沒對好DS
    02:43:056 (1) - 讓這個彎曲吧,直的不太好看
  1. 沒有既視感了 :?

[Easy]

  • 00:20:976 (1) - Slider前段包好
    01:00:336 (2) - 後段往下彎曲如何??
    01:32:016 (3) - 包好??
  1. 依然沒問題

星星,我摸不到東西只能這樣了 :?
Topic Starter
-N a n a k o-

m1223961117 wrote:

我來晚了,抱歉。去忙了一下私事... 不用抱歉,我不介意mod的時間。現在我就只求mod就行。畢竟這首mod的難度太難了。

[音效]
  1. 這適用所有的難度,有漏掉就補上去吧
  2. 下面Finish
    00:47:856 - 00:51:696 - 00:57:456 - 01:03:216 - 01:07:056 -
    01:08:976 - 01:12:816 - 01:18:576 - 01:33:936 - 02:04:656 -
    02:08:496 - 02:14:256 - 02:20:016 - 02:23:856 - 02:29:616 -
    02:35:376 - 02:39:216 - 02:43:056 - 02:46:896 - 02:50:736 -
    02:54:576 - 03:00:336 - 03:06:096 - 03:09:936 - 03:15:696 -
    03:21:456 -
Fix, 超級感謝的說

[Ex]

  • 00:18:576 - 漏掉clap (整張圖找半天就漏這個而已) 感謝
    00:38:256 (1) - 轉一下,包好00:37:536 (6) - ...恩...應該說對好 OK
    01:09:936 (6,7,8,9,10) - 我是看過無間格跳越,我覺得大大用太多反而會招來反效果。像最後面的Kiai的一大串接起來的地方,我個人沒那個能力摸這種圖,多找些神人測試吧。知道了
  1. 我太守規矩了,Overmap的圖請交給別人摸吧 :?

[Inssane]

  • 00:35:856 (6) - 大大沒有想過要用單點Circle留空間這樣?? 要不要用都要看你,我覺得整張圖都填滿反而會變得太單調 可是單點的話就不像Insane了
    00:39:696 - ^
    00:43:536 - ^
    (候面一模一樣的地方我也是持一樣的想法,不採那就算了,不強求)
  1. 沒別的問題了

[Hard]
  1. 酷似Insane的簡化版本...如果長的都一樣那我就不用摸了 (問題就跟Ins一樣)
    (修音效就好了)

[Normal]

  • 01:23:376 (3,4) - 沒對好DS Fix
    02:43:056 (1) - 讓這個彎曲吧,直的不太好看 ^
  1. 沒有既視感了 :?

[Easy]

  • 00:20:976 (1) - Slider前段包好 ok
    01:00:336 (2) - 後段往下彎曲如何?? 感覺沒太大用處
    01:32:016 (3) - 包好?? 這裡不是為了包
  1. 依然沒問題

星星,我摸不到東西只能這樣了 :?
十分感謝你的mod :D

結果還是有星星.0.
Starfy

-N a n a k o- wrote:

結果還是有星星.0.
星星ForYou
KudosuForYou
Topic Starter
-N a n a k o-

StarForYou wrote:

-N a n a k o- wrote:

結果還是有星星.0.
星星ForYou
KudosuForYou
我嘅星星, Unlock!
Mio_chan
黑色係建議
藍色係強烈建議改左佢,或者要留心
紅色係unrankable
綠色係純粹Comment

[General]
我覺得首歌好難聽…
首歌因為比個少變化,所以你個MAP都好穩陣無乜無大問題 (係extra真係好難姐;w;)
[Extra]
OD真係諗住9?呢個BPM OD9就係好OP架啵O_o 同埋我覺得你喺度殺死D HR玩家XDD
00:56:736 (7) –ctrl + G?
00:58:416 (5,6,7,8,9) – 你呢度想點= =flow又奇怪又唔好讀,我唔明點解要咁放,我建議如果你想懶D改就(5) (6)一個slider,(7)(8)一個slider,一改就全部都要改
02:18:576 (1,2,3,4,5,6,7,8,9) –你真係咁玩就每兩個加一個NC?
02:50:736 – 呢度開始我mod唔到啦,太OP

[Insane]
你到底有幾憎HR玩家… 呢個diff黎個HP一唔小心打多幾個50都差唔多死
OK喎呢個diff
00:26:256 (5,6) – 距離(4)遠多少少?
02:52:656 (1,2,3) – 條stream放得唔好

[Hard]
AR – 1,AR8真係太太太太太高
02:33:456 (1,2,3,4) –可以放得好睇D,每一個之間的空隙一樣大

[Normal]
00:44:016 (1,2) – 兩個都repeat少一次?
01:58:416 (4) –有少少overlap同01:56:976 (1) –
02:50:256 (4) – Normal唔好有咁短都係係咁repeat既slider,其實最好連1/4既野都無

[Easy]
00:20:976 (1) – 你係唔係想整blanket? 係可以整得好D

因為我頂唔順首歌,Mod唔到咁detail啦sorry ;_; (如果你唔係香港人我實skip你)
Topic Starter
-N a n a k o-

Mio_chan wrote:

黑色係建議
藍色係強烈建議改左佢,或者要留心
紅色係unrankable
綠色係純粹Comment

[General]
我覺得首歌好難聽… 其實我就因為諗到02:35:376 (1) - 02:50:256 (2) - 呢Part嘅梗先至Map
首歌因為比個少變化,所以你個MAP都好穩陣無乜無大問題 (係extra真係好難姐;w;)
[Extra]
OD真係諗住9?呢個BPM OD9就係好OP架啵O_o 同埋我覺得你喺度殺死D HR玩家XDD 殺死玩家係我嘅感興趣 D:
00:56:736 (7) –ctrl + G? No,因為Ctrl+G會變得怪
00:58:416 (5,6,7,8,9) – 你呢度想點= =flow又奇怪又唔好讀,我唔明點解要咁放,我建議如果你想懶D改就(5) (6)一個slider,(7)(8)一個slider,一改就全部都要改 我覺得無咩問題, btw, 我唔理flow
02:18:576 (1,2,3,4,5,6,7,8,9) –你真係咁玩就每兩個加一個NC? OK
02:50:736 – 呢度開始我mod唔到啦,太OP ._.

[Insane]
你到底有幾憎HR玩家… 呢個diff黎個HP一唔小心打多幾個50都差唔多死 HR不嬲都要玩高acc
OK喎呢個diff
00:26:256 (5,6) – 距離(4)遠多少少? OK
02:52:656 (1,2,3) – 條stream放得唔好 OK

[Hard]
AR – 1,AR8真係太太太太太高 AR-1
02:33:456 (1,2,3,4) –可以放得好睇D,每一個之間的空隙一樣大 K

[Normal]
00:44:016 (1,2) – 兩個都repeat少一次? 懶._.
01:58:416 (4) –有少少overlap同01:56:976 (1) Fixed
02:50:256 (4) – Normal唔好有咁短都係係咁repeat既slider,其實最好連1/4既野都無 我諗咁短應該無問題掛...

[Easy]
00:20:976 (1) – 你係唔係想整blanket? 係可以整得好D 完全唔想blanket

因為我頂唔順首歌,Mod唔到咁detail啦sorry ;_; (如果你唔係香港人我實skip你)

我對此感到非常抱歉.
thx for your mod
A Mystery
Hello! from my queue

General

  1. Try finding a 1366x768 version of the BG (but is the BG even related to the song lol)
Insane

00:28:656 (1) - Try using a ctrl+h+j version of the next slider, this way you can position it to emphasize the downbeat http://puu.sh/hKE0A/72d93780bf.jpg
00:31:776 (7,8) - Switch the rhythms maybe? The strong beat of the clap will be on the slider start instead of end
00:43:056 - Add a circle here? It's kinda feels wrong ignoring the downbeat
00:48:576 (4) - This offbeat slider seems odd as well
00:57:936 (4,5,6) - Inconsistent spacing
01:19:536 - Add a circle here as well for same reason as the previous double I mentioned
01:20:976 (2,1,2,1) - This whole spacing is kinda odd :o Maybe you want to fill the gaps with circles
01:23:136 (3,4) - Again, a triple would fit better
01:25:296 - Add a circle?
01:29:376 (5) - Try using a circle first and then a 1/2 slider. It will represent the sound you are mapping to a lot better
01:30:816 (4,5) - ~ same thing about the triple. There are a lot of places like this, feel free to check them out
01:34:896 (3,4,5,6) - Inconsistent spacing
01:42:576 (3) - move this one closer to (4). This way the patterns will be similar and spacing would make more sense
01:51:216 (1) - The rhythm intended by the vocals is 1/3. Use the 1/3 snap divisor and make the slider shorter so it will be perfectly mapped to the voice
01:56:256 (6) - If you want to emphasize the "HA" (or w/e) voice, try making this a circle and then a slider
01:58:176 (6) - Weird offbeat slider
02:20:736 (4) - ^
03:23:376 (1,2,3,4,5,6,7,8,9) - This is very weird. Make something different because the pattern will not fit the simple 1/2 of the song
03:26:256 (5,6,7,8,9) - Spacing

Hard

00:17:856 (3,4) - These offbeat sliders are unnecessary and should be removed. Try using this rhythm instead http://puu.sh/hKESn/6e9ead52c9.jpg
00:42:936 (3) - add a circle after this (same as insane)
00:43:296 (4) - If you want to emphasize the "Ha" again, there shouldn't be a slider-return on the "HEY"
01:21:456 - Add a circle
01:25:296 - ^
01:25:776 (2) - Move this one close to the previous circle. The spacing is confusing and the jump is unnecessary
01:51:216 (1) - Same as insane, this is 1/3
01:54:096 (3,4,5,6) - Make this pattern symmetrical?
02:50:736 (1) - You're going too far with the SV. The spacing of you circles is getting lower than you slider velocity, and that's a weird thing to do. I recommend you to use x1.2 here and a little lower before the kiai

Normal

00:17:856 (2,3) - Again weird offbeat sliders. Use a circle followed by a return slider. Same with all the similar parts
01:00:816 (4,5) - These are barely overlapping each other, that doesn't look so great
02:45:696 (2,3) - First start with the circle and then the return slider, would make more sense rhythm-wise
03:21:456 (1,2,3) - Also bad overlaps. Consider moving the objects a little so they won't http://puu.sh/hKFCP/489ed871b9.jpg

Easy

00:34:416 (3,4) - Improve the wave-slider if you want a proper blanket
00:57:456 (3,2) - Use 2 1/1 slider instead. The next downbeat feels way too strong to ignore like that. You did something better here 02:18:096 (3,4) - anyway
02:04:656 (1,2) - Improve blanket
03:17:616 (1,2) - This is dangerous to use in an easy, Some maps actually get unranked for this but up to you

Good luck with the set! I think it needs more mods and I'm not sure if the Extra is a good idea... Up to you!
Topic Starter
-N a n a k o-

A Mystery wrote:

Hello! from my queue

General

  1. Try finding a 1366x768 version of the BG (but is the BG even related to the song lol)
O.o, idk

Insane

00:28:656 (1) - Try using a ctrl+h+j version of the next slider, this way you can position it to emphasize the downbeat http://puu.sh/hKE0A/72d93780bf.jpg I want to make different slider here so no.
00:31:776 (7,8) - Switch the rhythms maybe? The strong beat of the clap will be on the slider start instead of end but the clap sound is on the slider end
00:43:056 - Add a circle here? It's kinda feels wrong ignoring the downbeat the downbeat isn't strong and also I'm following the vocal
00:48:576 (4) - This offbeat slider seems odd as well this is a transition note
00:57:936 (4,5,6) - Inconsistent spacing fixed
01:19:536 - Add a circle here as well for same reason as the previous double I mentioned same reason and I'm following the main music
01:20:976 (2,1,2,1) - This whole spacing is kinda odd :o Maybe you want to fill the gaps with circles following the music
01:23:136 (3,4) - Again, a triple would fit better same reason
01:25:296 - Add a circle? ^
01:29:376 (5) - Try using a circle first and then a 1/2 slider. It will represent the sound you are mapping to a lot better no, i think they are the same sound
01:30:816 (4,5) - ~ same thing about the triple. There are a lot of places like this, feel free to check them out never add it
01:34:896 (3,4,5,6) - Inconsistent spacing 01:34:896 (3,4) - is a group, 01:35:376 (5,6) - is an another group
01:42:576 (3) - move this one closer to (4). This way the patterns will be similar and spacing would make more sense ok
01:51:216 (1) - The rhythm intended by the vocals is 1/3. Use the 1/3 snap divisor and make the slider shorter so it will be perfectly mapped to the voice fixed
01:56:256 (6) - If you want to emphasize the "HA" (or w/e) voice, try making this a circle and then a slider so i don't want to emphasize the "HA" voice
01:58:176 (6) - Weird offbeat slider they are the same sound so i don't think they are offbeat
02:20:736 (4) - ^ ^
03:23:376 (1,2,3,4,5,6,7,8,9) - This is very weird. Make something different because the pattern will not fit the simple 1/2 of the song are you sure these are 1/2 sliders?
03:26:256 (5,6,7,8,9) - Spacing fixed

Hard

00:17:856 (3,4) - These offbeat sliders are unnecessary and should be removed. Try using this rhythm instead http://puu.sh/hKESn/6e9ead52c9.jpg same reason
00:42:936 (3) - add a circle after this (same as insane) same reason
00:43:296 (4) - If you want to emphasize the "Ha" again, there shouldn't be a slider-return on the "HEY" same reason
01:21:456 - Add a circle follow the main music
01:25:296 - ^ ^
01:25:776 (2) - Move this one close to the previous circle. The spacing is confusing and the jump is unnecessary change the pattern
01:51:216 (1) - Same as insane, this is 1/3 fixed
01:54:096 (3,4,5,6) - Make this pattern symmetrical? change the pattern
02:50:736 (1) - You're going too far with the SV. The spacing of you circles is getting lower than you slider velocity, and that's a weird thing to do. I recommend you to use x1.2 here and a little lower before the kiai keep your opinion

Normal

00:17:856 (2,3) - Again weird offbeat sliders. Use a circle followed by a return slider. Same with all the similar parts I don't think they are offbeat
01:00:816 (4,5) - These are barely overlapping each other, that doesn't look so great the DS make me barely overlapping, so no
02:45:696 (2,3) - First start with the circle and then the return slider, would make more sense rhythm-wise fixed
03:21:456 (1,2,3) - Also bad overlaps. Consider moving the objects a little so they won't http://puu.sh/hKFCP/489ed871b9.jpg
fixed

Easy

00:34:416 (3,4) - Improve the wave-slider if you want a proper blanket why people always want to make this blanket
00:57:456 (3,2) - Use 2 1/1 slider instead. The next downbeat feels way too strong to ignore like that. You did something better here 02:18:096 (3,4) - anyway k
02:04:656 (1,2) - Improve blanket I can't improve blanket because of DS
03:17:616 (1,2) - This is dangerous to use in an easy, Some maps actually get unranked for this but up to you um.... let me think about it

Good luck with the set! I think it needs more mods and I'm not sure if the Extra is a good idea... Up to you! I think only Insane & Extra are need more mod
Also, thanks for your mod
suanriz
[Easy]
00:32:496 (1) - Shift 垂直.弧度剛好有包到

[Hard.Extra]
00:42:576 - 00:43:056 試試這樣?
01:55:536 - 01:56:016 ^

[Hard.Insane.Extra]
01:51:216 (1) - 尾巴對紅線有鼓點.只有這邊1/3很突兀
01:51:696 (2) - ^

做的真好.祝你早日RANK :)
Topic Starter
-N a n a k o-

suanriz wrote:

[Easy]
00:32:496 (1) - Shift 垂直.弧度剛好有包到 不想blanket, 換位置好了

[Hard.Extra]
00:42:576 - 00:43:056 試試這樣? 我把slider變成note
01:55:536 - 01:56:016 ^ ^

[Hard.Insane.Extra]
01:51:216 (1) - 尾巴對紅線有鼓點.只有這邊1/3很突兀
01:51:696 (2) - ^ 我會選擇只在(2)對著紅點,感覺這樣會比較好

做的真好.祝你早日RANK :)

感謝你的mod D:
KaedekaShizuru
hello~
from Chinese Modding Queue
精神污染

[General]
其实这图主要并不是overmap而是overdone
唔 按照目前的样子比较难摸Orz 我尽力
首先EX和insane的CS5必然是个槽点 EX用CS5如果说还行的话insane也CS5就怎么也说不过去了
顺便说一下 BG建议用artist 我想筷子兄弟的图还是比较好找的 比如从高清的MV里截取一个瞎眼的

[Extra]
首先我的建议是如果你真的想要rank,EX diff还是不要带比较好
00:45:936 (1,3) - 建议分别延长到后面的蓝线作3/4slider
00:58:896 (9) - 前面00:58:416 (5,6,7,8)的捉对二连用较大的间距到这里的单点却用小间距 必须NC 类似位置还有01:10:416 (10)、02:15:696 (9)、02:29:136 (9)等 你看你明明02:19:536 (1)都NC了
01:02:256 (3) - 注意与01:02:016 (2)的视觉间距 我认为这里突然加大距离毫无必要
01:21:456 、01:22:176 - 这两个地方都有很明显的鼓声 不要漏掉以保持flow的连贯性
01:25:296 、01:26:016 - ↑
01:29:856 - ↑
01:32:976 、01:33:696 - ↑
01:49:296 (1) - try this:http://puu.sh/iAWWQ/553cb20ca6.jpg
02:02:736 (1,3) - 同 00:45:936 (1,3)
最后一段KIAI的overmap太过分了 结合音效感觉就像是机枪扫射而不是在打图
03:27:216 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 连打略显偷懒 这里连续三段重复的鼓点节奏乃已经做出了三种不同的排列 相信第四种也没什么问题吧?

[Insane]
推荐CS4 建议不要高于4.5
整张图几乎找不到让人眼前一亮的地方
00:45:936 (1,3)、02:02:736 (1,3) - 同EX
漏音部分同EX
部分三连打和长连打建议统一间距
02:50:736 (1) - 建议NC改到02:50:976 (2) 否则player会误以为变速变奏
03:03:936 (6) - 请把这个长slider按鼓点拆分
03:27:216 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 同EX


[Hard]
一样 节奏分布毫无亮点 可以尝试更多的切指变化
漏音部分同EX
00:45:936 (1,3)、02:02:736 (1,3) - 同EX
00:55:296 (6,1,2) - blanket对好

推荐参考另外两个小苹果:http://osu.ppy.sh/b/433479http://osu.ppy.sh/b/459739
Topic Starter
-N a n a k o-

KaedekaShizuru wrote:

hello~
from Chinese Modding Queue
占坑待编辑(人在上班……)
这是第几个小苹果了(思考
我的小蘋果挺前期的…
算時間的話這是第三個

KaedekaShizuru wrote:

hello~
from Chinese Modding Queue
精神污染

[General]
其实这图主要并不是overmap而是overdone
唔 按照目前的样子比较难摸Orz 我尽力
首先EX和insane的CS5必然是个槽点 EX用CS5如果说还行的话insane也CS5就怎么也说不过去了
顺便说一下 BG建议用artist 我想筷子兄弟的图还是比较好找的 比如从高清的MV里截取一个瞎眼的 我之前也有這個念頭,但是因為解析度問題所以沒截圖。

[Extra]
01:21:456 、01:22:176 - 这两个地方都有很明显的鼓声 不要漏掉以保持flow的连贯性
01:25:296 、01:26:016 - ↑
01:29:856 - ↑
01:32:976 、01:33:696 - ↑ 保留意見

[Hard]
一样 节奏分布毫无亮点 可以尝试更多的切指变化
漏音部分同EX
00:45:936 (1,3)、02:02:736 (1,3) - 同EX
00:55:296 (6,1,2) - blanket对好 6跟1不是For Blanket, 1跟2也一樣(雖然fix了)

推荐参考另外两个小苹果:http://osu.ppy.sh/b/433479http://osu.ppy.sh/b/459739
OK, 我會刪掉Insane跟Extra
另外節奏分佈毫無亮點是正常的, 因為整首歌都是同一個Melody
Starfy
NNK加油
Never forget and delete your godlike Extra
Chaoslitz
Placeholder because why not
ok

[General]
  1. Unused hitsound: normal-hitwhistle.wav. Please remove it
  2. Approach rate: I would suggest Easy and Normal to use AR3 and 5 for consistent diff setting
[Easy]
  1. 00:20:976 (1) - nazi, please move the first anchor to blanket well with 00:19:056 (3)
  2. 00:34:416 (3) - Wave slider looks untidy in this diff, try place it like this:
    Don't forget to spacing after fixing it
  3. 00:44:016 (1) - The blanket here makes an inconsistent spacing and it looks untidy, make 00:42:096 (3) curve less than the current one and then reduce the spacing of the blanket

    You can use this code also
    469,180,41616,1,8,0:0:0:0:
    394,116,42096,2,0,P|305:99|193:118,1,200
    260,198,43536,1,12,0:0:0:0:
    167,212,44016,6,0,P|99:108|226:19,1,300,0|8,0:0|0:0,0:0:0:0:
    199,117,45936,6,2,P|251:125|307:113,1,100,2|10,0:0|0:0,0:0:0:0:
  4. 00:45:936 (1) - NC is not needed, better to remove it
  5. 00:51:696 (1,2) - Fix the spacing between 00:49:776 (2,1) of this combo
  6. 00:51:696 - Finish here is not needed in my opinion
  7. 01:01:296 - Downbeat here is strong which should not be missed, try this one:
  8. 01:07:056 (1) - You may have to curve this a little bit since the current flow with 01:08:976 (2) is not well
  9. 01:08:976 - Finish not needed here as well, it sounds inconsistent in patterns
  10. 01:12:816 (3,2) - Overlapping here is kinda unnecessary and it looks untidy, place 01:15:696 (2) higher, so that a circular flow will be formed, it will be great if you managed to blanket 01:12:816 (3,2) too
  11. 01:39:696 (2) - I would suggest curve this up instead, since the current flow is quite weird in 01:39:696 (2,1), curving up will gives out a smoother circular flow
  12. 01:56:976 (1,2,3) - Current pattern looks untidy, try this one:
  13. 02:00:816 (1) - The shape of this slider makes a sharp turn in the red anchor which is uncomfortable for beginners to play with, plesae fix it
  14. 02:02:736 (1) - Same as 00:45:936
  15. 02:21:456 (2) - Better to place it higher for a better flow
  16. 02:23:376 (4) - Remove finish here as well
  17. 02:33:456 (3) - Rather than a repeat slider I would suggest a long slider instead, as the current one is difficult for beginners to play
  18. 02:42:096 (2) - Move it down to parallel with 02:39:216 (1,2), so that the turn won't be that sharp
  19. 02:44:976 (1) - Remove NC as well
  20. 03:08:016 (3,4,1) - The angle built up here is too sharp which flow is not smooth enough, try the following one
[Normal]
  1. Due to a low bpm of music the spacing should not be that high, 0.8-0.9x will suit
  2. 00:22:896 (1,1) - Stacking it completely to make it more tidy
  3. 00:56:256 - Add a note here because of vocal, as for a denser rhythm in kiai times
  4. 00:59:136 - ^
  5. 01:11:616 - ^
  6. 01:14:496 - ^
  7. 01:45:216 - Better to remove this note since the combo is quite long
  8. 01:46:176 - Add note for vocal
  9. 02:18:576 (1,2,3) - Instead of three single notes, I would suggest you to follow the previous pattern in 01:01:776 (1), which sounds better and for consistence
  10. 02:20:016 (1,2,3,4,1,2,3) - Same reason ^, follow 01:03:216 (1,2,3,1,2,3)
  11. 02:23:856 (1,2,3,1) - Flow is poor here when there is a sharp turn, please fix it
  12. 02:27:696 (1,2) - Better not to place the slider end too close as players may mishit the slider end in 02:28:656 (2)
  13. 02:31:296 - Add note for vocal
  14. 02:58:176 (5) - ^
[Hard]
  1. OD -1 since the gap between Normal is large
  2. Overall spacing is messy, please make the distance more consistent in the entire diff, of course you can ignore it if you want some different patterns
  3. 00:46:896 (3,1) - Overlapping here looks ugly
  4. 01:19:296 (2,3,4) - Since this is only a hard diff and a music with low bpm, I don't suggest you to make such a high spacing in triplets, please reduce the ds
  5. 01:30:816 (3,4,5) - ^
  6. 01:51:216 (1,2) - I don't think this is snapped correctly with 1/6, I would recommend you to make out the rhythm here instead of following vocal, it is kinda dangerous
  7. 02:43:296 (2,3,4,2,3,4,2,3,4) - Same as 01:19:296 (2,3,4), please make it consistent
  8. 02:53:616 (5,6,7) - Same as above
  9. 03:08:976 (3) - Please follow 02:53:616 (5,6,7) for consistence

The main problem now is the spacing in Normal and Hard diffs, while other issues can be easily fixed
call me back
Topic Starter
-N a n a k o-

Chaoslitz wrote:

Placeholder because why not
ok

[General]
  1. Unused hitsound: normal-hitwhistle.wav. Please remove it
  2. Approach rate: I would suggest Easy and Normal to use AR3 and 5 for consistent diff setting
[Easy]
  1. 00:20:976 (1) - nazi, please move the first anchor to blanket well with 00:19:056 (3)
  2. 00:34:416 (3) - Wave slider looks untidy in this diff, try place it like this:
    Don't forget to spacing after fixing it
  3. 00:44:016 (1) - The blanket here makes an inconsistent spacing and it looks untidy, make 00:42:096 (3) curve less than the current one and then reduce the spacing of the blanket

    You can use this code also
    469,180,41616,1,8,0:0:0:0:
    394,116,42096,2,0,P|305:99|193:118,1,200
    260,198,43536,1,12,0:0:0:0:
    167,212,44016,6,0,P|99:108|226:19,1,300,0|8,0:0|0:0,0:0:0:0:
    199,117,45936,6,2,P|251:125|307:113,1,100,2|10,0:0|0:0,0:0:0:0:
  4. 00:45:936 (1) - NC is not needed, better to remove it
  5. 00:51:696 (1,2) - Fix the spacing between 00:49:776 (2,1) of this combo
  6. 00:51:696 - Finish here is not needed in my opinion
  7. 01:01:296 - Downbeat here is strong which should not be missed, try this one:
  8. 01:07:056 (1) - You may have to curve this a little bit since the current flow with 01:08:976 (2) is not well
  9. 01:08:976 - Finish not needed here as well, it sounds inconsistent in patterns
  10. 01:12:816 (3,2) - Overlapping here is kinda unnecessary and it looks untidy, place 01:15:696 (2) higher, so that a circular flow will be formed, it will be great if you managed to blanket 01:12:816 (3,2) too
  11. 01:39:696 (2) - I would suggest curve this up instead, since the current flow is quite weird in 01:39:696 (2,1), curving up will gives out a smoother circular flow
  12. 01:56:976 (1,2,3) - Current pattern looks untidy, try this one:
  13. 02:00:816 (1) - The shape of this slider makes a sharp turn in the red anchor which is uncomfortable for beginners to play with, plesae fix it
  14. 02:02:736 (1) - Same as 00:45:936
  15. 02:21:456 (2) - Better to place it higher for a better flow
  16. 02:23:376 (4) - Remove finish here as well
  17. 02:33:456 (3) - Rather than a repeat slider I would suggest a long slider instead, as the current one is difficult for beginners to play
  18. 02:42:096 (2) - Move it down to parallel with 02:39:216 (1,2), so that the turn won't be that sharp
  19. 02:44:976 (1) - Remove NC as well
  20. 03:08:016 (3,4,1) - The angle built up here is too sharp which flow is not smooth enough, try the following one
[Normal]
  1. Due to a low bpm of music the spacing should not be that high, 0.8-0.9x will suit
  2. 00:22:896 (1,1) - Stacking it completely to make it more tidy
  3. 00:56:256 - Add a note here because of vocal, as for a denser rhythm in kiai times
  4. 00:59:136 - ^
  5. 01:11:616 - ^
  6. 01:14:496 - ^
  7. 01:45:216 - Better to remove this note since the combo is quite long
  8. 01:46:176 - Add note for vocal
  9. 02:18:576 (1,2,3) - Instead of three single notes, I would suggest you to follow the previous pattern in 01:01:776 (1), which sounds better and for consistence
  10. 02:20:016 (1,2,3,4,1,2,3) - Same reason ^, follow 01:03:216 (1,2,3,1,2,3)
  11. 02:23:856 (1,2,3,1) - Flow is poor here when there is a sharp turn, please fix it
  12. 02:27:696 (1,2) - Better not to place the slider end too close as players may mishit the slider end in 02:28:656 (2)
  13. 02:31:296 - Add note for vocal
  14. 02:58:176 (5) - ^
[Hard]
  1. OD -1 since the gap between Normal is large
  2. Overall spacing is messy, please make the distance more consistent in the entire diff, of course you can ignore it if you want some different patterns
  3. 00:46:896 (3,1) - Overlapping here looks ugly
  4. 01:19:296 (2,3,4) - Since this is only a hard diff and a music with low bpm, I don't suggest you to make such a high spacing in triplets, please reduce the ds
  5. 01:30:816 (3,4,5) - ^
  6. 01:51:216 (1,2) - I don't think this is snapped correctly with 1/6, I would recommend you to make out the rhythm here instead of following vocal, it is kinda dangerous
  7. 02:43:296 (2,3,4,2,3,4,2,3,4) - Same as 01:19:296 (2,3,4), please make it consistent
  8. 02:53:616 (5,6,7) - Same as above
  9. 03:08:976 (3) - Please follow 02:53:616 (5,6,7) for consistence

The main problem now is the spacing in Normal and Hard diffs, while other issues can be easily fixed
call me back
All Fixed, thanks Chaos
Chaoslitz
Recheck no kd

[Normal]
  1. 00:22:176 (3,4,1) - Curve those notes rather than making it linear
  2. 00:28:176 (3) - Missing clap
  3. 00:29:136 - ^
  4. 00:35:376 (2) - Remove clap here, it is noisy in this combo
  5. 00:50:256 (2) - Better move down instead of up
  6. 00:57:936 (2) - Fix DS with previous slider
  7. 01:01:056 (4,1) - NC at 4 instead of 1
  8. 01:35:376 - Missing clap
  9. 01:43:536 (1,2,3) - Try this? the flow works better
  10. 01:44:016 - Missing clap
  11. 01:49:776 - ^
  12. 01:55:056 (1,1) - Stack it plz o3o
  13. 01:57:216 - Remove clap, it is too noisy to use it 1/2 rhythm
  14. 02:05:616 (3) - Unnecessary finish
  15. 02:17:856 (4,1) - NC at 4 instead of 1
  16. 02:24:816 - ^
  17. 02:23:856 (1,2,3,1,2) - Please follow 01:07:056 (1,2,3,1,2) to map this out for consistence
  18. 02:38:256 (3) - Remove whistle in the whole slider, add it back in both head and tail
  19. 02:44:016 (3) - ^
  20. 02:47:856 (3) - ^
  21. 02:48:816 (1) - Place this higher it is offscreen
  22. 02:49:776 (3,4) - ^
  23. 02:51:696 - Unnecessary finish
  24. 03:12:336 (2) - Missing clap
  25. 03:14:736 (3) - 1/1 slider for conosistence
  26. 03:20:496 (3,1) - Fix the ds with the follow slider
  27. 03:25:296 (1,2,3) - Make it less curve, the current one looks untidy

I will check Hard again after you updated
Chaoslitz
Rechecked welll 7-8 times I think....
Bubbled!

To next BN: don't be too harsh >.<

irc mod (kinda useless since some were discussed in skype)

2015-06-30 17:53 Chaoslitz: 00:19:776 (2,3)
2015-06-30 17:53 Chaoslitz: 00:19:056 (1,2,3) -
2015-06-30 17:54 Chaoslitz: [http://osu.ppy.sh/ss/3323512 try this for better overlapping]
2015-06-30 17:54 Chaoslitz: 00:20:976 (1,2,3,4,1) - Try a smoother flow here, angle built up is sharp
2015-06-30 17:59 -N a n a k o-: [http://puu.sh/iI1Ix/5e8bdd53b4.png]
2015-06-30 17:59 Chaoslitz: https://osu.ppy.sh/ss/3323506
2015-06-30 18:00 Chaoslitz: something like this
2015-06-30 18:02 Chaoslitz: 00:22:896 (1,2,3,4) - square :D
2015-06-30 18:03 Chaoslitz: 00:26:016 (3) -
2015-06-30 18:03 Chaoslitz: 00:27:456 (2) -
2015-06-30 18:04 Chaoslitz: 00:36:336 (1,2,3) -
2015-06-30 18:05 Chaoslitz: http://osu.ppy.sh/ss/3323528
2015-06-30 18:08 Chaoslitz: 00:38:256 (1,2) -
2015-06-30 18:08 -N a n a k o-: [http://puu.sh/iI22d/f2c5d8af32.png Yo]
2015-06-30 18:09 -N a n a k o-: [http://puu.sh/iI23p/9cb58fcc70.png Yo]
2015-06-30 18:09 Chaoslitz: 00:44:016 (1,2) -
2015-06-30 18:10 Chaoslitz: http://puu.sh/iI25l/0c96a2a74d.jpg
2015-06-30 18:12 -N a n a k o-: [http://puu.sh/iI2ck/a46d131119.png 0.0]
2015-06-30 18:13 Chaoslitz: 00:56:256 (4,5) -
2015-06-30 18:14 Chaoslitz: 01:00:336 (2,3) - 1/2 slider :3
2015-06-30 18:15 Chaoslitz: https://osu.ppy.sh/ss/3323544
2015-06-30 18:15 Chaoslitz: 01:00:336 (2,3,4,1) -
2015-06-30 18:18 Chaoslitz: 01:10:416 (1,2,3,4,5) -
2015-06-30 18:18 Chaoslitz: http://osu.ppy.sh/ss/3323552
2015-06-30 18:20 Chaoslitz: 01:35:856 (1,2,3) -
2015-06-30 18:20 Chaoslitz: https://osu.ppy.sh/ss/3323554
2015-06-30 18:21 -N a n a k o-: 01:10:896 (3,1) -
2015-06-30 18:24 Chaoslitz: 01:43:296 (4) -
2015-06-30 18:25 Chaoslitz: 01:53:136 (1,2,3) -
2015-06-30 18:26 Chaoslitz: 02:01:776 (3,4) -
2015-06-30 18:26 Chaoslitz: http://osu.ppy.sh/ss/3323569
2015-06-30 18:26 Chaoslitz: 02:06:576 (1,2) - WTF
2015-06-30 18:29 Chaoslitz: 02:10:896 (3) -
2015-06-30 18:29 -N a n a k o-: [http://puu.sh/iI2Nt/ded587c765.png .]
2015-06-30 18:29 Chaoslitz: kk
2015-06-30 18:29 Chaoslitz: 02:17:856 (4,1) -
2015-06-30 18:30 Chaoslitz: 02:21:936 (1,2) -
2015-06-30 18:31 Chaoslitz: 02:45:696 (2,3) -
2015-06-30 18:31 -N a n a k o-: [http://puu.sh/iI2TS/1ea37df4bc.png ?]
2015-06-30 18:32 -N a n a k o-: http://puu.sh/iI2W8/6b88c4b979.png
2015-06-30 18:32 Chaoslitz: 02:50:736 (1,2,3,4) -
2015-06-30 18:32 Chaoslitz: 02:04:656 (1,2,3) -
2015-06-30 18:33 Chaoslitz: 02:54:336 (4) - delete
2015-06-30 18:34 Chaoslitz: 03:06:096 (1,2,3,4,5,6) - use 02:04:656 (1,2,3) as well
2015-06-30 18:37 Chaoslitz: 03:08:016 (1,2) -
2015-06-30 18:37 Chaoslitz: use 02:06:576 (1,2,3) -
2015-06-30 18:38 Chaoslitz: 03:11:616 (4) - delete
2015-06-30 18:38 Chaoslitz: 03:12:336 (2) - note plz o3o
2015-06-30 18:42 Chaoslitz: 02:56:496 (1,2) -
2015-06-30 18:43 Chaoslitz: 03:12:816 (3,4,1) - https://osu.ppy.sh/ss/3323610
2015-06-30 18:45 -N a n a k o-: http://puu.sh/iI3qd/9d55d9fea9.png
2015-06-30 18:45 Chaoslitz: 03:16:896 (3,4) -
2015-06-30 18:46 Chaoslitz: 03:21:216 (4) - delete
2015-06-30 18:47 Chaoslitz: 03:23:376 (1,2,3) - https://osu.ppy.sh/ss/3323615
2015-06-30 18:47 -N a n a k o-: k
2015-06-30 18:47 -N a n a k o-: k
2015-06-30 18:51 Chaoslitz: 03:25:296 (1,2,3,4)
2015-06-30 18:51 Chaoslitz: 03:25:776 (2,3) -
2015-06-30 18:55 Chaoslitz: ACTION is editing [http://osu.ppy.sh/b/453258 Chopsticks Bro. - Xiao Ping Guo [Apple]]
2015-06-30 18:55 Chaoslitz: 00:27:696 (3,4,5,6) -
2015-06-30 18:58 Chaoslitz: 00:38:736 (2,3,4,5,6) -
2015-06-30 18:59 Chaoslitz: 00:44:016 (1,2,3,4,5,6) -
2015-06-30 19:00 Chaoslitz: 00:44:016 (1,2,3,4,5,6) -
2015-06-30 19:01 Chaoslitz: 00:56:496 (3,4,5,6) -
2015-06-30 19:01 Chaoslitz: 00:54:576 (3,4,5,6) -
2015-06-30 19:21 -N a n a k o-: http://puu.sh/iI4NF/09f86e796b.png
2015-06-30 19:22 -N a n a k o-: http://puu.sh/iI4Op/7835571b65.png
2015-06-30 19:45 -N a n a k o-: http://puu.sh/iI5Kj/763150f6c5.png
2015-06-30 20:45 Chaoslitz: 01:05:616 (2,3) -
2015-06-30 20:46 -N a n a k o-: http://puu.sh/iI8gl/a2904d3efc.png
2015-06-30 20:49 Chaoslitz: 02:20:016 (1,2,3) -
2015-06-30 20:49 Chaoslitz: 02:25:776 (4,5) -
2015-06-30 20:50 Chaoslitz: 03:25:296 (1,2,3,4) -
2015-06-30 20:52 -N a n a k o-: http://puu.sh/iI8uz/ac67d1ec62.png
2015-06-30 20:54 Chaoslitz: http://puu.sh/iI8Ca/56c9536dd4.jpg
2015-06-30 20:54 -N a n a k o-: http://puu.sh/iI8Cr/d7af0b571d.png
2015-06-30 20:55 Chaoslitz: ok
2015-06-30 20:56 -N a n a k o-: http://puu.sh/iI8Gs/7775ab38de.png
2015-06-30 20:57 Chaoslitz: 02:20:016 (1) -
2015-06-30 20:58 Chaoslitz: 02:43:536 -
2015-06-30 20:58 Chaoslitz: 02:48:336 -
2015-06-30 20:59 Chaoslitz: 03:22:896 (3) -
2015-06-30 21:00 Chaoslitz: ACTION is editing [http://osu.ppy.sh/b/453258 Chopsticks Bro. - Xiao Ping Guo [Apple]]
2015-06-30 21:00 Chaoslitz: 00:17:856 (3) -
2015-06-30 21:00 Chaoslitz: 00:35:376 -
2015-06-30 21:00 Chaoslitz: remove clap
2015-06-30 21:01 Chaoslitz: 00:53:616 (1,4) - overlapped D:
2015-06-30 21:01 Chaoslitz: 00:59:376 (1) -
2015-06-30 21:02 Chaoslitz: 01:05:136 (1,2) - curve lesssssssssssssssssssssssssssssssssss
2015-06-30 21:03 Chaoslitz: 01:20:256 (6,1) - overlap ;w;
2015-06-30 21:03 Chaoslitz: 01:22:416 -
2015-06-30 21:05 Chaoslitz: 01:28:896 (2,3,4,5) -
2015-06-30 21:07 -N a n a k o-: http://puu.sh/iI99R/73133e940c.png
2015-06-30 21:07 Chaoslitz: `02:16:176 (1,2,3,4,5) -
2015-06-30 21:09 -N a n a k o-: http://puu.sh/iI9eB/e2ad47a9cf.png
2015-06-30 21:09 Chaoslitz: 03:09:456 (5) - clappp
2015-06-30 21:10 Chaoslitz: 03:26:016 (2,4) - o3o
2015-06-30 21:10 -N a n a k o-: http://puu.sh/iI9jN/375f221ba7.png
2015-06-30 21:10 Chaoslitz: 01:01:056 (6) -
2015-06-30 21:11 Chaoslitz: 01:01:056 (1) - 02:17:856 (1) -
2015-06-30 21:12 Chaoslitz: 00:26:256 (5,6) -
2015-06-30 21:14 Chaoslitz: 01:07:536 (2) -
2015-06-30 21:15 Chaoslitz: 01:09:216 (2) -
2015-06-30 21:16 Chaoslitz: 01:26:256 (1,2,3) -
2015-06-30 21:16 Chaoslitz: 01:30:816 (3,4,5) -
2015-06-30 21:22 Chaoslitz: 01:25:536 (1,2) -
2015-06-30 21:25 Chaoslitz: 02:36:336 (6,7) -
2015-06-30 21:25 Chaoslitz: 02:40:176 (6,7) -
2015-06-30 21:25 Chaoslitz: 02:42:096 (6,7) -
2015-06-30 21:26 Chaoslitz: 02:44:016 (6,7) -
2015-06-30 21:27 Chaoslitz: 03:19:536 (1,2) - less curve :3
2015-06-30 21:33 Chaoslitz: 02:40:656 (7) - whistle
2015-06-30 21:33 Chaoslitz: [http://puu.sh/iIao7/e736d4ceba.png WTF]
2015-06-30 21:35 Chaoslitz: 03:26:016 (2) -
2015-06-30 21:36 Chaoslitz: 00:17:856 (3,5) -
ince we discussed some in skype)]
Starfy
Congratz
Rizia
wa
Topic Starter
-N a n a k o-
This map has been deleted on the request of its creator. It is no longer available.
Fycho
should the artist be capital: CHOPSTICKS BRO. and source be OLD BOYS: The Way of the Dragon?
or just use 老男孩之猛龙过江 as source?
Do you have any official reference? I found some that use capital letters.
Topic Starter
-N a n a k o-

Fycho wrote:

should the artist be capital: CHOPSTICKS BRO. and source be OLD BOYS: The Way of the Dragon?
or just use 老男孩之猛龙过江 as source?
Do you have any official reference? I found some that use capital letters.
I just copied the data from the ranked version...
IamKwaN
hi, as requested.
Unicode Title: 小苹果
Romanised Title: Xiao Ping Guo
Unicode Artist: 筷子兄弟
Romanised Artist: CHOPSTICKS BRO.
Put '老男孩猛龙过江' into the Tags and 'OLD BOYS The Way of the Dragon' into the Source, or the other way round.
References:
  1. http://puu.sh/iJ3d8/461dce71fb.jpg from Official Movie Poster
  2. http://puu.sh/iJ2FE/a49a9eb1b7.jpg & http://puu.sh/iJ46I/883d83d5f2.jpg from Official Song PV
  3. http://puu.sh/iJ3II/c10075fdbe.jpg from http://www.letv.com/ptv/vplay/20125405.html
Good luck with your map. The BG sucks.
Prophecy
noooooooooooo...
Topic Starter
-N a n a k o-

Prophecy wrote:

noooooooooooo...
you no what
Rakuen
抱歉,来迟了

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

General & Metadata

  • 前面那些像骏骏的po看下有没有需要改的,顺便回复下

Easy

  1. 02:00:336 (4) - Clap

Normal

  1. 01:32:496 (2) - 0.9x DS

Apple

  1. 03:09:336 (4,5) - 有点突然,remove?

Call me back!
Topic Starter
-N a n a k o-
昶天署弓

IamKwaN wrote:

hi, as requested.
Unicode Title: 小苹果
Romanised Title: Xiao Ping Guo
Unicode Artist: 筷子兄弟
Romanised Artist: CHOPSTICKS BRO.
Put '老男孩猛龙过江' into the Tags and 'OLD BOYS The Way of the Dragon' into the Source, or the other way round.
References:
  1. http://puu.sh/iJ3d8/461dce71fb.jpg from Official Movie Poster
  2. http://puu.sh/iJ2FE/a49a9eb1b7.jpg & http://puu.sh/iJ46I/883d83d5f2.jpg from Official Song PV
  3. http://puu.sh/iJ3II/c10075fdbe.jpg from http://www.letv.com/ptv/vplay/20125405.html
Good luck with your map. The BG sucks.
Fixed

Rakuen wrote:

抱歉,来迟了

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

General & Metadata

  • 前面那些像骏骏的po看下有没有需要改的,顺便回复下

Easy

  1. 02:00:336 (4) - Clap

Normal

  1. 01:32:496 (2) - 0.9x DS

Apple

  1. 03:09:336 (4,5) - 有点突然,remove?

Call me back!
除了Apple那個diff其他都fix.
Apple 那邊remove的話會跟02:53:616 (5,6,7) - 有前後不一致的感覺, 所以保留.
還有因為在02:53:616 (5,6,7) - 有用到這個pattern, 所以不覺得突然.
HabiHolic
So.. i this map Ranked?.. or bubbled?
Topic Starter
-N a n a k o-

HabiHolic wrote:

So.. i this map Ranked?.. or bubbled?
This map is bubbled, just because of Rakuen's bubble check so I make it pop
Chaoslitz
So rebubble here when Rakuen cant qualify it
To habi: you can check for qualify
ZZHBOY

-N a n a k o- wrote:

This map has been deleted on the request of its creator. It is no longer available.
???
Topic Starter
-N a n a k o-

ZZHBOY wrote:

-N a n a k o- wrote:

This map has been deleted on the request of its creator. It is no longer available.
???
I don't want to show original text so I use this
show more
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