2015-06-27 23:51 Natsu: want to irc?
2015-06-27 23:52 HeatKai: ya sure

2015-06-27 23:52 HeatKai: detailed and simple explaination pls! :3 noob in english
2015-06-27 23:52 Natsu: 00:00:837 - offset should be here
2015-06-27 23:54 HeatKai: 00:00:836 in my timeline
2015-06-27 23:54 HeatKai: 00:00:837 (3) -
2015-06-27 23:54 HeatKai: eh @_@
2015-06-27 23:54 Natsu: ya lol 1 ms bug
2015-06-27 23:54 HeatKai: 837
2015-06-27 23:54 HeatKai: dem magic
2015-06-27 23:55 HeatKai: I dont think I'll change it
2015-06-27 23:55 HeatKai: since the taiko diff, the starting is mapped
2015-06-27 23:55 HeatKai: oni
2015-06-27 23:56 HeatKai: it would be awkward to see a start of a map without line during gameplay //in taiko
2015-06-27 23:56 Natsu: mmmm but then your stanzas will be placed in a wrong beat, is that a really problem in taiko?
2015-06-28 00:03 HeatKai: no need
2015-06-28 00:03 HeatKai: coz it's just my own opinion about that line ;p
2015-06-28 00:05 Natsu: mmmm what about using a negative offset? around -1718
2015-06-28 00:05 HeatKai: lol but I changed to 837 already xD
2015-06-28 00:06 Natsu: oh well that's ok too i thinkl xD
2015-06-28 00:06 HeatKai: and it's fine

2015-06-28 00:06 Natsu: preview time is unsnapped, that's on purpose?
2015-06-28 00:06 HeatKai: I prefer normal offset then negative XD
2015-06-28 00:07 Natsu: 00:12:964 (4,5,1,2,3) - this should be part of the same combo, remove NC in 1 and add it on 4
2015-06-28 00:08 HeatKai: fixed preview time
2015-06-28 00:08 HeatKai: done and looks much better
2015-06-28 00:08 Natsu: 00:46:794 (6,7) - blanket? XD
2015-06-28 00:08 Natsu: ACTION runs
2015-06-28 00:09 HeatKai: I move it alittle bit to the right
2015-06-28 00:10 Natsu: I'll reduce OD to 6, 7 seems to much for this calm song
2015-06-28 00:11 HeatKai: well not much of a different but ok :3
2015-06-28 00:12 Natsu: 02:43:124 (1) - sounds better as 1/4 rhythm, there isn't any 1/8, like this:
http://puu.sh/iFrKo/af8a3432ae.jpg2015-06-28 00:13 HeatKai: there's a 1/8 drum I followed from the song
2015-06-28 00:15 Natsu: D: really hard to hear. its ok tho, just a bit weird that u didn't mapped this beat: 02:42:963 - alot stronger that the 1/8
2015-06-28 00:16 Natsu: 02:58:922 (1,2,1) - spacing is the same as 1/2, this will be really confuse to play, just use a regular 1/4 spacing
2015-06-28 00:16 HeatKai: I got this own way to map during this kind of time... Idk how to explain coz I'm the only one who use this hahahaha
2015-06-28 00:16 HeatKai: it's weird hahaha
2015-06-28 00:16 Natsu: haha that's ok xD, but the spacing in my second suggestion is really confused
2015-06-28 00:18 HeatKai:
https://osu.ppy.sh/ss/3313663 ?
2015-06-28 00:19 HeatKai: ok fixed
2015-06-28 00:19 HeatKai:
http://osu.ppy.sh/ss/33136672015-06-28 00:19 Natsu: maybe overlap then like you did in 03:36:581 (4,5,6) - ?
2015-06-28 00:20 Natsu: ya

also 1?
2015-06-28 00:21 Natsu: 00:34:028 (1) - too soon after a spinner, new rule orz
2015-06-28 00:23 Natsu:
https://osu.ppy.sh/ss/33136762015-06-28 00:23 Natsu: so u dont have to rip your slider lol
2015-06-28 00:25 Natsu: 01:47:751 (1) -
https://osu.ppy.sh/ss/3313682015-06-28 00:26 Natsu: 02:23:815 (1) -
https://osu.ppy.sh/ss/3313682015-06-28 00:27 Natsu: 03:17:432 (1) - ^
2015-06-28 00:27 Natsu: 03:37:858 (1) - ^
2015-06-28 00:27 HeatKai: done and done and done
2015-06-28 00:28 Natsu: well updated it, and let me know

2015-06-28 00:30 HeatKai: done
2015-06-28 00:30 HeatKai: i'll be be back in 40 mins
2015-06-28 00:31 Natsu: o:
2015-06-28 00:32 Natsu: both taikos have different offset than standard diffs