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Nash Studio Inc. - The Stone Unsealed

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Topic Starter
Birdy
trying new simpler changelog thing
[buhei]
00:49:773 in Stella fixed
00:44:126 and 02:38:479 - 02:37:066 stack fixed from Arche
[Scorpiour]
it needs more work yet you did leave me with a small mod? ;A;
well whatever, I'll look for few more mods, I just hope I don't need 60SP for a bubble like on Dreamland Dub heauheuhuae.
all fixed, BGs resized because couldn't find a bigger version of them, and I'm not changing them

thanks~
Scorpiour
long mod =/= useful mod, just try the beats i showed to u and apply them to other places where i didn't mention.

some more general suggestions:

your SV is too high for such a peaceful music that make your map felt "plate".

symmetrical placement is not always bad but i don't think it is suitable here.
Topic Starter
Birdy
I wasn't doubting about it being useful, especially as I fixed everything mentioned

SV is not too high, opinions, I guess

I'll check what I can do with Arche (and maybe Sana), judging by no suggestions in Stella at all, means it's fine for you

few adjustments done in Arche
LunarSakuya
hi!

General
Add Yasora and DarknessAngel to tags

Stella
02:41:303 - Add something here; i think it'll be more natural to hit here with the emphasis, especially for beginners

Sana
01:28:597 (1) - Whistle on head if ur following the whistle-every-2 white-tick pattern

Arche
00:23:656 (4) - Ctrl + G, for better cursor flow imo
00:44:832 (1) - Make this touch the (6) like the other 1/4 patterns
01:39:185 (1) - Delete NC and put it on the next note?
02:01:773 (2) - Maybe somehow stick (2) here like this lol http://osu.ppy.sh/ss/691574
02:58:532 (1) - Hmm I don't really agree with completely silencing this? the guitar's kinda special here =v=; also use 1/12, i screwed the warning & if you hear closely, I think there should also be another reverse

very lovely and relaxing :lol:
Topic Starter
Birdy
everything fixed
also the last slider already is a 1/12 slider
thanks~
LunarSakuya
ok oops lol

LunarSakuya
missing tags sry
Topic Starter
Birdy
yus, had misspelt darknessangel in arche and completely missed yasora

updated
LunarSakuya
compensation cup
yurunneram
What's with the super short kiai time? O.o And there is a duplicate of your easy diff. Also, u usually need only one point in the middle for normal curved sliders. You sliders have like 5 points of which many are unnecessary

STELLA
00:30:009 (1) - Move to x344 y228
That's all

SANA
00:46:244 (3,4,5) - Make it curve smoother (most likely move 5 up a bit)

Not much. Sorry... :T

You have been modded out by Yurun Neram~
Topic Starter
Birdy
Sana is mainly made with old slider system, that's why there are a lot of sliderpoints. They are not unnecessary, as they help me to make the design smoother.

Updated, searching for a rebub.
LunarSakuya
3 bubbles and counting...
Topic Starter
Birdy
heh, I'll try to not pop it again

thanks =w=
Faust
Hi.

This needs to be popped for now.
Seems there's something going on with your timing here.

With the assistance of Garven, here's what we got.

BPM: 80 Offset: 176,126
BPM: 77 Offset: 176,501
BPM: 75 Offset: 177,280
BPM: 70 Offset: 177,680
BPM: 62 Offset: 178,108
BPM: 66 Offset: 178,591

Also at - 02:58:591 - the repeat slider is in 1/6 by the way (Applies to Arch difficulty)

I don't mean to impose anything or any sort, but we do sense some noticable timing discrepancies.
Topic Starter
Birdy
Do you mean 1/16? It most definitely isn't 1/6. Well anyway, switched from 1/12 to 1/16.

Timing fixed, also. Thanks~
Snepif
Hello SNB, my part of the m4m!

[General]

The BG looks kinda blurry since its small but i guess it's okay
I really really dislike your combo colors. You used only 2, and they are too brown-ish. Maybe you could add a somehow reddish combo colour or add some variation.. it's too boring like this. These are the combos i'd use:
SPOILER
Combo1 : 154,148,233
Combo2 : 188,45,3
Combo3 : 255,204,128
Combo4 : 181,92,228
^the red combo colour there fits with the gem that the girls have in the hands in easy diff:3
Folder seems okay


[Easy]

00:17:303 (2,3) - You could improve this blanket, move the end of the slider 1 grid down.
00:30:009 (1) - Don't think this NC is really necessary
00:54:714 (2) - In order to have better flow, i'd put this slider here:
01:22:950 (4) - Maybe put it a bit more up? D: its too low
01:25:067 (2,3) - This looks better imo:
01:39:891 (1) - Move the return point to x228 y132 for a smoother curve
01:53:303 (2) - 1 grid up
01:53:303 (2,1) - This looks ugly like this, try to copy (1) and paste it on the place of (2) or something like that so they are equal and nicer looking.
02:01:067 (1) - Make it curved like this for a nicer shape? You can add a middle point at x180 y316. Then fix DS with the next slider
02:18:009 (1) - If you wanna make this more consistent, put it exactly where 02:15:185 (1) - was.

Nothing else, I like how you used the slider ticks for some beats.

[Normal]

00:18:009 (2) - This should be at x260 y248 for a better blanket
00:30:009 (3,4,5) - In order to flow better with (2,1)s line, move it a bit down:
00:55:420 (6) - Looks much better at x268 y56 imo
01:04:244 (3,4,5,1) - This curve could be better, like this:
01:24:361 (3) - As this note sound more quiet in the music, i would remove the whistle, sounds much better :3
01:32:126 (2) - Ehh this shape looks ugly with (1) :c maybe make a linear slider:
You decide whether or not you copypaste it to (3) afterwards :3
01:39:185 (1) - Move to x412 y220 for better flow
02:04:244 (8,1) - I would move both of these more to the left, like, put (8) at x164 y284 or something
02:44:832 (2) - Whistle sounds better at start instead of end
02:48:361 (3,4) - They look unpolite, make their curves nicer :3 maybe delete them and add them again so they use the new slider algorythm
02:49:773 (1,2,3,4) - As i pointed out in the previous whistle suggestion, following the 1/1 white tick for whistles would be better. Like, you can put the whistle at 02:50:126 (2) - 's return, and so on.

Nicely done.

[Hard/Insane last diff]

00:19:420 (1) - Maybe this note should be further away from 00:18:714 (5) - ?
00:32:479 (2) - It touches the slider too much, move to x199 y186
00:46:950 (5,1) - Don't think it fits to curve it that much, do this:
00:52:597 (5) - NC?
01:01:773 (4,5,1,2,3) - Make a perfect square
01:06:361 (2) - I would delete whistle
01:10:950 (1) - Again, is it necessary to curve it that much D:?
01:22:244 (1) - I think it's funnier to play if you add a simple note here and another one at 01:22:950 (x) - with nothing in between, or a long slider there.
01:25:773 (2) - The blue tick feels weird :/ try a different thing? Like 2 small sliders so you dont put anything at the blue tick
02:43:244 (2) - I don't say it doesn't fit but.. it's kinda.. unexpected o_o as it's the first of many triplets you could make it a small return slider or something
02:58:591 (1) - I love this sound but you made the volume to low, maybe increase to 40ish.

Nothing else, nice and relaxing stuff.

If you apply some of these changes (which, in some cases, are kinda vital for the map) Kei will most likely come and take a look at this because the map will be much better. I'll talk to her.
Good luck!
Topic Starter
Birdy
Most things changed. Thanks~
Kawayi Rika
Hi ~ Static Noise Bird ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. Add 'collab' in tags.

[Arche]


  1. This is a hard diff,OD7 is enough.
  2. 02:36:361 (6) - Stack on 02:36:361 (6) -,looks much better.

[Stella]


  1. AR+1 is better.
  2. 01:16:950 (1,2) - Swich new combo,follow with piano.

OK ~ That's all ~ soooo relax map/bgm ~

Call me back recheck ~ When you are ready ~
;)
Topic Starter
Birdy
Asking DarknessAngel about that thing in Arche when possible. Will adjust OD to 7.
Everything in Stella fixed.
Thanks~
DarknessAngel

Kawayi Rika wrote:

[Arche]


[*]02:36:361 (6) - Stack on 02:36:361 (6) -,looks much better.

//because 02:36:009 (5) should be y-axis, and 02:35:656 (4,5,6,7,8) should be pentagon, I cannot move this note.
btw,I think time between 02:34:597 (1,6) are large enough so there is no difference between none stacking and stacked perfectly.
[/list]
ty for mod ~ ^^
Kawayi Rika
OK ~ Looks much better ~

Here you go :3


Loooctav
Go Rank! :D!
Faust
Thought I'd drop by to recheck this map.

Was alright the last time I ran this through, except maybe I still find the sliders at - 01:04:597 (5,1) - on the Arche difficulty kinda odd.
As a note, the repeat slider at the end of that is going on 1/16*

With nothing else, here you go.
Kurowolfe
I don't understand, why is the user ranking so low? The maps fit the song just fine, and apart from some far jumps in the Arche difficulty, I have no trouble passing all three maps, and I'm not even a good Hard level osu player.

Don't let the score mislead you, give this song a go before deciding.
Kanye West
yeah haters gonna hate

gratz snb 8-)
UnderminE
that rating* ;_;
Deni
yay!

Congrats SNB :3
Loooctav
Requetecongratz~
HeatKai

Kurowolfe wrote:

I don't understand, why is the user ranking so low? The maps fit the song just fine, and apart from some far jumps in the Arche difficulty, I have no trouble passing all three maps, and I'm not even a good Hard level osu player.

Don't let the score mislead you, give this song a go before deciding.
Kuro haters everywhere. SnB's map is cool :3
RikiH_
Haters everywhere, oh my god.
Gratz for ranking, I quite enjoyed the map.
Topic Starter
Birdy
thanks~

was muted when this was ranked gg
Faust
gg.
Hanyuu
Really enjoyed this song and map. Congrats on rank :)
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