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ZAQ - Alteration (TV Size) [Osu|Taiko]

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Colin Hou
Colin-chan@Yarukinai
Topic Starter
Pokie

Colin Hou wrote:

Colin-chan@Yarukinai
_(:3 」∠)_

Pending NOW! :D
Verdisphena
<3
mintong89
o.o
hs714

Pokie wrote:

Colin Hou wrote:

Colin-chan@Yarukinai
_(:3 」∠)_
Hoshi-san@Ugokitakunai
(¦3[布団]
bl801
[Pokie-san@Ganbaranai]
  1. 整体音效略小的感觉……特意戴上耳机也听不太清呢。
  2. 00:03:077 (2) - 太近了?感觉和后面的对比的话这个可以拉远一点点。
  3. 00:10:295 (1,2,3,4,5) - 不考虑间距递增吗?
  4. 00:11:983 (2) - 中间的clap几乎听不到了……
  5. 00:21:545 (1,2) - 个人偏好这边不重合旋转一下角度?
  6. 00:22:858 (4) - 如果从音阶上考虑这个应该放在1的下面的位置……
  7. 00:29:420 (5) - 后面那个折返其实考虑删掉?空着也挺好
  8. 00:42:545 (1) - 这个用长slider不如折返或放note吧...
  9. 01:03:920 (1,1,1) - 不愧是鬼畜pokie
[No_Gu-san@Ganbaranai]
  1. 00:08:795 (1,2,3,4) - 非要变速的话考虑这里间距放大一点?
  2. 00:26:045 (2) - 前后间距对比一下真的略坑啊……
  3. 00:36:732 (3) - 略丑?
  4. 00:38:607 (4) - 感觉这里不空拍比较好?
  5. 00:42:732 (3) - clap?
  6. 00:44:045 (3) - 尾巴clap?
  7. 00:44:420 (4) - 开头clap漏了.
  8. 00:45:545 (2) - ^
  9. 00:51:357 (4) - 补个音吧……个人觉得补个slider到后面那条空绿线那里结束比较好。
  10. 01:05:607 (5) - 略丑
:) 加油
Topic Starter
Pokie

bl801 wrote:

[Pokie-san@Ganbaranai]
  1. 整体音效略小的感觉……特意戴上耳机也听不太清呢。 晚點調一調去
  2. 00:03:077 (2) - 太近了?感觉和后面的对比的话这个可以拉远一点点。 這裡倒是故意的…想說太遠的話會誤以為是1/2
  3. 00:10:295 (1,2,3,4,5) - 不考虑间距递增吗? 其實我也在考慮 不過3note>3note這種比較好按一些…TvT
  4. 00:11:983 (2) - 中间的clap几乎听不到了…… 嗯 沒故意弄的需要聽見
  5. 00:21:545 (1,2) - 个人偏好这边不重合旋转一下角度? Done
  6. 00:22:858 (4) - 如果从音阶上考虑这个应该放在1的下面的位置…… 這類排列考慮音階比較蛋疼…如果說像前面那樣有兩個note我就改了
  7. 00:29:420 (5) - 后面那个折返其实考虑删掉?空着也挺好 你看我sliderslide音效都用上了 這裡漏鼓感覺有點吃(誤
  8. 00:42:545 (1) - 这个用长slider不如折返或放note吧... Done
  9. 01:03:920 (1,1,1) - 不愧是鬼畜pokie 呵呵呵哈哈哈 我已然愛上了1/4跳

:) 加油
謝謝bl大大
NewRulerNA
hi
If you could not understand mod, send me it via forum PM.

[General]
  1. "BG.jpg"の解像度が1024*768を上回っています。あなたはこれを小さくする必要があります
  2. mp3に妙な高い音が入っているように思えました
    00:00:170 ~ 00:00:732 や曲の終わりで確認することができます
    曲の仕様ではないように思え、これを変更するのがベターだと思いました
[Easy@Ganbaru]
  1. 00:32:045 (2) - このnoteがボーカルをフォローしきれていないように思えました
    00:31:857 からボーカルが始まり、00:32:232 で区切るボーカルがあり、私はこれを改善できるように思えました
    00:31:295 (1,2,3) をまとめての提案

    00:31:295 (1) - 3/2 slider
    00:32:232 (2) - ^
  2. 00:37:670 (2) - リズムの提案

    00:37:482 (2) - 1/1 slider
    00:38:232 (3) - 1/2 slider
    これなら一貫性をもたせることが可能です
  3. 00:48:545 (2) - move to 00:48:732 - ?
    ボーカルの始まりはそこですし、bgmも大きな音がないので、今の開始位置は不自然です
    00:47:795 (1,2) をあわせての提案

    00:47:795 (1) - 3/2 slider
    00:48:732 (2) - 1/1 slider (or 3/2 slider)
[Normal@Ganbareru]
  1. 00:10:295 (4) - ミス? add NC
  2. 00:11:045 (6) - [nazi]スライダーの作りが少し雑なように思えました
    (5)を覆う感じで調節してみてください
  3. 00:43:295 (1) - 00:41:795 (1)とのoverlapが気になりました
    一つの改善案としてこういった流れを提案します
    これは簡易的な修正なので、よく考えて他の案を使っても構いません
  4. 00:57:545 (1) - なぜここを0.75xに?
    少なくともここは等速~1.25xとなるべきポイントで、曲に対してこのスローパートが悪く思えました
  5. 01:03:357 - add note?
    ここのボーカルが強く、私はnoteを置いたほうが曲と合うと思いました
[Hoshi's Muzu@Ganbaru]
  1. fine
[Hoshi's Oni@Ganbaranai]
  1. fine

[No_Gu-san@Ganbaranai]
  1. 00:18:170 (3,4) - really hard to see in Hard imo.
    ^my suggestion
  2. 00:20:420 (4) - (3) had good change. but I really dislike between (4). this 3/4 rhythm did not fit imo.
    so I suggest other rhythm.

    00:20:326 (4) - 1/4 slider
    00:20:607 (5) - circle
  3. 00:22:295 (1,4) - Ctrl+G?
    not fit jump between 00:21:920 (4,1). and 00:22:295 (1,2,3,4) pattern would be more fun imo. so this exchange will fit.
  4. 00:37:295 (1,2,3) - rhythm suggestion

    00:37:295 (1) - 1/1 slider
    00:37:857 (2) - 1/4 slider
    00:38:138 (3) - ^
    00:38:420 (4) - circle
    00:38:607 (5) - ^
    I think it would be straightforward rhythm.
  5. 01:03:170 (2) - this slider will make to confuse player. this slider velocity pattern is not same as 00:57:357 (3) -

    01:03:170 (2) - circle
    01:03:357 (3) - 1/2 slider
    my suggestion. and green line of 01:03:170 move to 01:03:357 -
[Pokie-san@Ganbaranai]
  1. 00:20:045 (4,5,6) - リズムの提案

    00:20:045 (4) - circle
    00:20:138 (5) - 1/2 slider
    00:20:420 (6) - circle
    00:20:138 - から音が伸びているのと、00:20:420 に強い音があるので、それを強調するためにサークルを代わりに使うのがよさそうだと思いました
    音を正確に取るのかどうかで考え方が違ってくるので、無視をしても構いません
  2. 00:23:045 (5,6,7) - ^
good luck
Topic Starter
Pokie
NewRulerNA

NewRulerNA wrote:

hi
If you could not understand mod, send me it via forum PM.

[General]
  1. "BG.jpg"の解像度が1024*768を上回っています。あなたはこれを小さくする必要があります 最近のアップデートにより、BGサイズは1024*768から1366*768に変更しました・・・と思ったが、まだ確認の必要があります。一旦保留します。
  2. mp3に妙な高い音が入っているように思えました Σ(´∀`;)ほんとだ・・直しました
    00:00:170 ~ 00:00:732 や曲の終わりで確認することができます
    曲の仕様ではないように思え、これを変更するのがベターだと思いました
[Easy@Ganbaru]
  1. 00:32:045 (2) - このnoteがボーカルをフォローしきれていないように思えました
    00:31:857 からボーカルが始まり、00:32:232 で区切るボーカルがあり、私はこれを改善できるように思えました
    00:31:295 (1,2,3) をまとめての提案

    00:31:295 (1) - 3/2 slider
    00:32:232 (2) - ^
  2. 00:37:670 (2) - リズムの提案

    00:37:482 (2) - 1/1 slider
    00:38:232 (3) - 1/2 slider
    これなら一貫性をもたせることが可能です
  3. 00:48:545 (2) - move to 00:48:732 - ?
    ボーカルの始まりはそこですし、bgmも大きな音がないので、今の開始位置は不自然です
    00:47:795 (1,2) をあわせての提案

    00:47:795 (1) - 3/2 slider
    00:48:732 (2) - 1/1 slider (or 3/2 slider)
 ルーラーさんに悪いだけど・・Easyは1/1重視なので、あまりボーカルをフォローしたくないです。

[Normal@Ganbareru]
  1. 00:10:295 (4) - ミス? add NC Done
  2. 00:11:045 (6) - [nazi]スライダーの作りが少し雑なように思えました Done
    (5)を覆う感じで調節してみてください
  3. 00:43:295 (1) - 00:41:795 (1)とのoverlapが気になりました Lazyな訳じゃないけど、このパターンはかなり気に入ったので・・代わりにジャンプ入れました。(HR+HD付けても簡単に読める)
    一つの改善案としてこういった流れを提案します
    これは簡易的な修正なので、よく考えて他の案を使っても構いません
  4. 00:57:545 (1) - なぜここを0.75xに? (お・・おかしいの?)一応1.00xに変更しました
    少なくともここは等速~1.25xとなるべきポイントで、曲に対してこのスローパートが悪く思えました
  5. 01:03:357 - add note? Done
    ここのボーカルが強く、私はnoteを置いたほうが曲と合うと思いました
[Pokie-san@Ganbaranai]
  1. 00:20:045 (4,5,6) - リズムの提案 よく聞いてみると、00:20:232 - ここの音は00:20:326 - より強いと思います

    00:20:045 (4) - circle
    00:20:138 (5) - 1/2 slider
    00:20:420 (6) - circle
    00:20:138 - から音が伸びているのと、00:20:420 に強い音があるので、それを強調するためにサークルを代わりに使うのがよさそうだと思いました
    音を正確に取るのかどうかで考え方が違ってくるので、無視をしても構いません
  2. 00:23:045 (5,6,7) - ^ 同じ
good luck
・・Modありがとうございました!
Quilt
Quilt-chan@ganbaru
Topic Starter
Pokie

Quilt wrote:

Quilt-chan@ganbaru
ganbatte ww
Satellite
hi pokie chan~ thanks you for modrequest~~
gazel-san@modganbaranai

General

  1. のーぐさんがんばらないだけカウントダウンチェック入ってます!
  2. のーぐさんがんばらないだけLetterboxにチェック入ってます!
  3. standardの赤線はsoftでTaikoはnormalだけどこれであってますか?(。ÒωÓ。)

Pokie-san@Ganbaranai

  • Suggestion

  1. 00:05:045 (3) - 1grid右で三角形作ってみては? ( 00:04:295 - 00:04:576 - 00:05:420 -)
  2. 00:38:795 (1,2,3,4,5) - 順番を1→3→5→2→4にしてみては?(個人的にたたきやすい!)

    Setup

  3. 00:17:795 - 00:20:138 - 00:20:232 - 00:23:138 - 00:23:232 - 全部S2の85%だけどいらない緑線なのかな~?
  4. 00:38:795 - 00:39:920 - ここも同じ緑線かな~?どっちかいらないかも(´・ω・`)? ほかにも数箇所ありました~確認してみてください><

No_Gu-san@Ganbaranai

  • Suggestion

  1. awesome diff! looks fine>w</

Normal@Ganbareru

  • Suggestion

  1. 不要な緑線がいくつかありました~~ そのほかはlooks good! いいマップです!>w</
ほんと完成度高くて何も書けなかった(๑→ܫ←๑) Ranked期待だよーッlω-。)/
Topic Starter
Pokie
がぜるさん

Dagger-Gazel wrote:

hi pokie chan~ thanks you for modrequest~~
gazel-san@modganbaranai

General

  1. のーぐさんがんばらないだけカウントダウンチェック入ってます! アンチェックしました!
  2. のーぐさんがんばらないだけLetterboxにチェック入ってます! アンチェックしました!
  3. standardの赤線はsoftでTaikoはnormalだけどこれであってますか?(。ÒωÓ。) はい、Offsetは一緒なら大丈夫

Pokie-san@Ganbaranai

  • Suggestion

  1. 00:05:045 (3) - 1grid右で三角形作ってみては? ( 00:04:295 - 00:04:576 - 00:05:420 -) 修正しました
  2. 00:38:795 (1,2,3,4,5) - 順番を1→3→5→2→4にしてみては?(個人的にたたきやすい!) ここも修正しました

    Setup

  3. 00:17:795 - 00:20:138 - 00:20:232 - 00:23:138 - 00:23:232 - 全部S2の85%だけどいらない緑線なのかな~? 00:17:795 - のは音量の変更があるので、他は全部消しました
  4. 00:38:795 - 00:39:920 - ここも同じ緑線かな~?どっちかいらないかも(´・ω・`)? ほかにも数箇所ありました~確認してみてください>< 00:38:795 - にはSV変更があるので!

Normal@Ganbareru

  • Suggestion

  1. 不要な緑線がいくつかありました~~ そのほかはlooks good! いいマップです!>w</
ほんと完成度高くて何も書けなかった(๑→ܫ←๑) Ranked期待だよーッlω-。)/
ありがとうございましたヾ(*´∀`*)ノ がんばって!!
Strawberry
o.o/
Decipher
slow slider on high AR looks cute! (´・д・`)

I only mod taiko, here are just suggestions.

[Muzu@Ganbaru]
00:04:294 (4) - k
00:04:857 (1,1) - switch
00:08:045 (1) - d
00:25:107 (2) - k

[Oni@Ganbaranai]
00:04:858 (1,1) - reverse
00:07:858 (1) - k?
00:08:045 (1) - D?
00:11:045 (1) - d or switch with 00:10:858 (1)
00:11:795 (1,1) - switch
00:14:420 (1) - k
00:17:045 (2) - k
00:18:452 (3) - d?
00:19:388 - add k?
00:19:483 (3,4) - d
00:25:482 - add d
00:25:669 (2) - k
00:44:044 (1) - d?
00:45:919 (1,1) - switch?
00:53:326 (3,1) - switch?
01:05:607 (2,1) - reverse?
01:07:294 (1) - d
01:14:794 (1) - d
01:23:982 (1) - NC

goodluck (´> д <`)
hs714
SPOILER

Light Usagi wrote:

slow slider on high AR looks cute! (´・д・`)

I only mod taiko, here are just suggestions.

[Muzu@Ganbaru]
00:04:294 (4) - k - done.
00:04:857 (1,1) - switch - nope.
00:08:045 (1) - d - done.
00:25:107 (2) - k - done.

[Oni@Ganbaranai]
00:04:858 (1,1) - reverse - changed to "k k" :3
00:07:858 (1) - k? - nope.
00:08:045 (1) - D? - nope.
00:11:045 (1) - d or switch with 00:10:858 (1) - done.
00:11:795 (1,1) - switch - nope.
00:14:420 (1) - k - well.. It is already "k" >_<
00:17:045 (2) - k - nope.
00:18:452 (3) - d? - done.
00:19:388 - add k? - done.
00:19:483 (3,4) - d - done.
00:25:482 - add d - nope.
00:25:669 (2) - k - done.
00:44:044 (1) - d? - nope.
00:45:919 (1,1) - switch? - nope.
00:53:326 (3,1) - switch? - nope.
01:05:607 (2,1) - reverse? - Is "Reverse" the same as "Switch" (´・ω・`)?
01:07:294 (1) - d - nope.
01:14:794 (1) - d - done.
01:23:982 (1) - NC - thanks!

goodluck (´> д <`)

Thank you for your mod! Light Usagi <33


update onegaisimasu! _(:3」 ∠)_

Taiko Muzu: http://puu.sh/1Pb7V

Taiko Oni: http://puu.sh/1Pd9V
Topic Starter
Pokie
Updated!


Strawberry wrote:

o.o/
\o.o
Cuvelia
H i , Random Taiko modding .

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[ Hoshi's Muzu@Ganbaru]
  1. 00:07:857 (1) - k
  2. 00:26:420 (1) - k
  3. 00:46:295 (1,1) - k
  4. 00:47:607 (2) - add a d
  5. 00:48:920 (1) - d d k k spin ?
  6. 00:54:357 (2) - d ?
  7. 01:15:170 (2) - d
  8. 01:18:357 - add a d
  9. 01:20:045 (1) - umm... re ->> ddkkk ?
  10. 01:21:545 (1) - ^ ->> ddkkd ?
  11. 01:23:795 (1) - re
  12. 01:23:982 (2) - K
[ Hoshi's Oni@Ganbaranai]
  1. 00:17:045 (2) - k
  2. 00:26:419 (1) - k
  3. 00:45:544 (1,1,1) - k
  4. 01:04:294 (1) - D
  5. 01:18:826 - add a d
  6. 01:22:294 (1) - D
  7. 01:22:857 (3) - K
  8. 01:23:419 (1) - D
  9. 01:23:982 (1) - K
 
good luck .
hs714

Cuvelia wrote:

H i , Random Taiko modding .

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[ Hoshi's Muzu@Ganbaru]
  1. 00:07:857 (1) - k - nope.
  2. 00:26:420 (1) - k - done.
  3. 00:46:295 (1,1) - k - nope.
  4. 00:47:607 (2) - add a d - add d is 00:47:982 - here? if so, done :3
  5. 00:48:920 (1) - d d k k spin ? - nope.
  6. 00:54:357 (2) - d ? - done.
  7. 01:15:170 (2) - d - done.
  8. 01:18:357 - add a d - nope.
  9. 01:20:045 (1) - umm... re ->> ddkkk ? - nope.
  10. 01:21:545 (1) - ^ ->> ddkkd ? - ^
  11. 01:23:795 (1) - re - done
  12. 01:23:982 (2) - K - ^

[ Hoshi's Oni@Ganbaranai]
  1. 00:17:045 (2) - k - nope.
  2. 00:26:419 (1) - k - done.
  3. 00:45:544 (1,1,1) - k - nope.
  4. 01:04:294 (1) - D - done.
  5. 01:18:826 - add a d - nope.
  6. 01:22:294 (1) - D - done.
  7. 01:22:857 (3) - K - nope.
  8. 01:23:419 (1) - D - nope.
  9. 01:23:982 (1) - K - done.
 
good luck .
Thanks for your mod. Le.. Lia <33

Update onegaisimasu! ヾ(:3ノシヾ)ノ"

Taiko Muzu: http://puu.sh/1PXd9
Taiko Oni:  http://puu.sh/1PXd3
JauiPlaY
[General]
BG毫无吸引力 建议使用这张

[Easy@Ganbaru]
00:31:295 (1,2) - 基本上是直的...可以再弯点
00:43:295 (1,2) - 会不会太难了 (1)去掉折返再把(2)弄多个折返往前移1/2比较好
01:24:170 (1) - 前移1/4

[Normal@Ganbareru]
00:23:045 (6,7,1) - 为什么要故意缩短间距?没啥意义啊
00:24:545 (2,3,1) - ^
后面还有 不一一指出了
00:49:388 (1,1) - 球球你放过新人 一个spinner足够了
01:16:107 (1) - 移后1/2
01:23:420 (1) - 去掉nc
01:24:170 (1) - 前移1/4

[No_Gu-san@Ganbaranai]
00:13:295 (5) - NC
00:32:607 (1) - 有一部分被数字挡到了
01:13:482 (2,3) - 间距

[Pokie-san@Ganbaranai]
00:43:107 (1) - 去NC
01:04:107 (1) - ^
Topic Starter
Pokie
JPY

JauiPlaY wrote:

[General]
BG毫无吸引力 建议使用这张 88

[Easy@Ganbaru]
00:31:295 (1,2) - 基本上是直的...可以再弯点 Done
00:43:295 (1,2) - 会不会太难了 (1)去掉折返再把(2)弄多个折返往前移1/2比较好 直接去了1/2 slider改成1/1 circle了
01:24:170 (1) - 前移1/4 雖說是最後一個spinner不過easy只隔1/4感覺要被噴所以我移開了一些 <其實可以不用看

[Normal@Ganbareru]
00:23:045 (6,7,1) - 为什么要故意缩短间距?没啥意义啊 irc說了(喂
00:24:545 (2,3,1) - ^
后面还有 不一一指出了
00:49:388 (1,1) - 球球你放过新人 一个spinner足够了 ^_^好呀
01:16:107 (1) - 移后1/2 雖然長白線有個鼓點, 不過vocal是從紅線開始的
01:23:420 (1) - 去掉nc Done
01:24:170 (1) - 前移1/4 Done

[Pokie-san@Ganbaranai]
00:43:107 (1) - 去NC 這裡因為排列的關係加了一下…會比較好讀的, 信我 (誤
01:04:107 (1) - ^ Done
3Q
787B
Hi ♫
From my Modding Queue

General
Seems fine.

Easy@Ganbaru
00:48:545 (2) - You could've improved the alignment with 00:47:795 (1) - Well, it's nothing really wrong, it's just that it could have been improved in terms of visual, since well, grid level 2 pretty much limitates doing that kind of stuff.
01:16:107 - Hmm, I'm not quite sure this is the right place to end the kiai, have you tried adding inheriting section at 01:16:295 - ? Or, you could've tried moving the spin to 01:16:107 - like you did on other diffs.
Nothing much to add here, pretty clear to me.

Normal@Ganbareru
I'm not quite sure which distance snapping you've used here.
00:21:920 (4) - Are you fine with this being placed on 00:21:170 (2) - fading spot? Maybe move somewhere else? If you think that's no big deal, it's fine, but I think it could have been placed on a better position.

No_Gu-san@Ganbaranai
Couldn't find anything here, although, those inheriting sections in the middle of sliders proposing the hitsounds looks kinda weird to me, I mean, it's the first time I've ever mod with something like that, it's probably because of that though.

Pokie-san@Ganbaranai
00:42:357 - Consider adding a note here to keep the flow.
00:49:295 (1,1,1) - Suggesting a pattern like this. I don't know, those two spins looks odd imo, it's better if it was only one, and the first spin, should've started at 00:49:857 - not in 00:49:388 -
01:03:545 (5,6) - Might want to fix the spacing of this, it doesn't look nice in the middle of a stream.

Good luck.
Topic Starter
Pokie
Wolf

Wolf wrote:

Hi ♫
From my Modding Queue

General
Seems fine.

Easy@Ganbaru
00:48:545 (2) - You could've improved the alignment with 00:47:795 (1) - Well, it's nothing really wrong, it's just that it could have been improved in terms of visual, since well, grid level 2 pretty much limitates doing that kind of stuff. Done
01:16:107 - Hmm, I'm not quite sure this is the right place to end the kiai, have you tried adding inheriting section at 01:16:295 - ? Or, you could've tried moving the spin to 01:16:107 - like you did on other diffs. Done for the spinner. As the spinner starts from red line, it will have 1/2 beats of kiai effect on spinner which is kinda weird for me.
Nothing much to add here, pretty clear to me.

Normal@Ganbareru
I'm not quite sure which distance snapping you've used here. Don't worry about that, hahaha
00:21:920 (4) - Are you fine with this being placed on 00:21:170 (2) - fading spot? Maybe move somewhere else? If you think that's no big deal, it's fine, but I think it could have been placed on a better position. alright

Pokie-san@Ganbaranai
00:42:357 - Consider adding a note here to keep the flow. Done, plus fixed pattern too
00:49:295 (1,1,1) - Suggesting a pattern like this. I don't know, those two spins looks odd imo, it's better if it was only one, and the first spin, should've started at 00:49:857 - not in 00:49:388 -  Ummm, imho that'll be much odd by adding notes before 00:49:857 - and starts a spinner on that position :|
01:03:545 (5,6) - Might want to fix the spacing of this, it doesn't look nice in the middle of a stream. Added a newcombo instead

Good luck.

Thanks for your modding!
No_Gu
fixed some.thanks
tik0323
:)
Ulysses
Hi Pokyy

Black = They're only suggestions.

Blue = You have better to change them.

Red = They're unrankable issue.You should change them.

[General]

I think you can add normal samplesets on some places.
Such as 00:02:795 ,
00:04:295
Start from here >00:27:170 add normal samplesets on every single 1/1 lines.
It sounds better if you do so o.o


Since the diff names dun show their diffculty clearly.
Note down
No_Gu-san@Ganbaranai-Hard
Pokie-san@Ganbaranai-Insane
etc..



[Pokie-san@Ganbaranai]

00:07:295 (1) - Normal sampleset?

00:10:295 (1) - Missing normal smapleset lol

00:20:045 (4,5,6) - This rhythm is better IMO.Don't forget adding clap on 00:20:420 after changing.

00:26:982 - I think it's an intention to blank it.But I think adding note plays better lol.
00:26:795 - Start from here,add normal samplesets on every single 1/1 line sounds better to me.

Nice~


[No_Gu-san@Ganbaranai]

00:37:951 (2) - This note is quite unneccessary..Del it?And it it's quite bad for me lol.

00:47:795 (1,2,3,4,5,6,7,8) - As a hard diff I think this pattern is a bit lold.If I were you,I would place them like that.CODE:
416,88,47795,5,0,1:0:0
340,56,47982,1,0,1:0:0
260,84,48170,1,0,0:0:0
212,236,48357,1,0,0:0:0
128,204,48545,1,0,1:0:0
136,288,48732,1,0,1:0:0
108,368,48920,2,0,P|32:376,1,60.0000022888184


00:50:795 (3) - Add finish on 00:51:170?

01:27:545 -Slience it?(5% volume with soft sampleset)


2taiko diffs sound good to me.


[Normal@Ganbareru]

00:26:045 (2,3) - Hmm..I undersatnd you but 1.9x is the wasy toooo far;3 Place them like this?

01:22:295 (1,2) - I think putting notes here plays better lol.
Flask
~~~

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. Tag "opening" 這是當然的啦 -v-
  2. Easy/太鼓diff不需要lead-in 因為前面沒有轉盤
[ Easy@Ganbaru]
  1. 這麼燃的歌 HP/OD/AR都+1才對吧!?
  2. 00:16:670 (2) - 前面那個這麼彎 這個變直線好怪orz 換成往上彎的那種slider會比較好
  3. 00:30:170 (5) - x:164, y:212比較像圓 你弄得有點偏
  4. 00:36:920 (1) - 1/2大丈夫? 雖然很fit音樂,但這是最低難度耶...突然來個這麼嚇人的slider (而且AR也不高)感覺有點難打. 換成一顆note試試?
  5. 00:40:857 (4) - 哦其實你認同^的話...就1/1走下去吧, 因為照你這麼擺00:40:295 (3) - 也該往前1/2才對的到音樂吧
  6. 00:44:420 (2) - clap呢? ;w; 看起來一點也不像故意的,就算只有一個S:C3的clap也沒差啊 ,波奇姐miss!
  7. 00:46:295 - 空著實在不太好聽...whistle吧? 前面都有whistle/finish補足重音這裡沒有太奇怪了
  8. 00:57:170 - 沒啥理由不clap吧 o_O 就這樣空著有點怪 也不是啥特別突出的音在這個點上...
  9. 01:08:795 (1,2) - 好醜;w; http://puu.sh/1TKLV
  10. 01:13:670 (2,1,2,3,4) - 看起來好像polygon但又不是...給人好失望的感覺;w; (吐嘈而已)
[ Normal@Ganbareru]
  1. 00:13:295 (1,2) - 方向統一 而且為啥(2)到下一個的spacing差這麼多orz方向統一應該能解決這個問題
  2. 00:23:795 (1) - 這裡上finish會比whistle好點 鼓子也是這樣下
  3. 00:57:545 (5) - ^ 好吧鼓子這裡不是這樣下, 但是這樣會比較...high一點 (?
  4. 01:09:545 (4) - ^
  5. 00:26:045 (2,3) - ;w;你對得起良心嗎
  6. 00:57:545 (5) - 說真的我一點都不喜歡slider尾在重音上, 感覺重音都被低估了. 這裡不如縮短1/2 (結尾在00:58:107 - )然後補個note在重音. 你這樣擺讓我感覺下一句跟上一句是同一句...
  7. 01:03:545 (3) - ^
  8. 01:09:076 - Remove whistle然後上finish, 你前面也是這樣下的
  9. 01:20:420 (4,1) - Switch NC? 同種性質的音樂lol
  10. 01:22:295 (1,2) - 強烈建議用0.5, 因為SV過高所以可能會認為是2/1還啥的 就沒注意到變速的問題. 0.5會比0.75明顯很多
[ PiGu-san@Ganbaranai]
  1. Tick Rate 2?
  2. 00:13:295 (5) - NC下? 這裡1/4跟前面1/2區別
  3. 00:19:670 (2,3) - 為啥跟前面不一樣 (3)往前1/4拍 然後在紅線上note? 藍線接白線怪怪的
  4. 00:24:732 (2,3,1) - 你又犯2 節奏不一樣spacing竟然一樣 好怪 建議(3,1)疊起來然後(1)偏個方向
  5. 00:44:232 - 學波奇用S:C3吧 很好聽的
  6. 00:57:076 (2,3) - nazi不過平行好點
  7. 01:03:170 (2) - 縮短1/2然後紅線note比較對vocal
[ Pokie-san@Ganbaranai]
  1. 00:35:982 (2) - ctrl+J的形狀比較flow
  2. 00:44:045 (2,3) - 太不燃了這俳版 我覺得不如作個包(x:418, y:261)然後(3,4)跳一下也不錯啊
  3. 01:00:357 (2,3) - 疊起來比較美觀我覺得orz
  4. 01:17:795 (1,2,3,4) - 一層一層變速怎麼樣o.o 1.0>1.25>1.5>2.0然後再變回來 不然這種小跳一點感覺都沒有
~~波奇姐@請好好努力! 為啥diffname的san是小寫
Topic Starter
Pokie
Flask

Flask wrote:

~~~

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. Tag "opening" 這是當然的啦 -v- Done
  2. Easy/太鼓diff不需要lead-in 因為前面沒有轉盤 Done
[ Easy@Ganbaru]
  1. 00:36:920 (1) - 1/2大丈夫? 雖然很fit音樂,但這是最低難度耶...突然來個這麼嚇人的slider (而且AR也不高)感覺有點難打. 換成一顆note試試?
  2. 00:40:857 (4) - 哦其實你認同^的話...就1/1走下去吧, 因為照你這麼擺00:40:295 (3) - 也該往前1/2才對的到音樂吧  這兩個想保留下…畢竟只是slider
[ Normal@Ganbareru]
  1. 00:57:545 (5) - ^ 好吧鼓子這裡不是這樣下, 但是這樣會比較...high一點 (? 跟Insane統一, 而且太吵了
  2. 01:09:545 (4) - ^ ^
  3. 00:26:045 (2,3) - ;w;你對得起良心嗎
  4. 00:57:545 (5) - 說真的我一點都不喜歡slider尾在重音上, 感覺重音都被低估了. 這裡不如縮短1/2 (結尾在00:58:107 - )然後補個note在重音. 你這樣擺讓我感覺下一句跟上一句是同一句... 可是我挺喜歡的…或者說低難度必放(
  5. 01:03:545 (3) - ^
  6. 01:09:076 - Remove whistle然後上finish, 你前面也是這樣下的 刪note聽看看, 這兩個位置其實不太一樣的…雖然我的音效不算完全合符音樂
  7. 01:22:295 (1,2) - 強烈建議用0.5, 因為SV過高所以可能會認為是2/1還啥的 就沒注意到變速的問題. 0.5會比0.75明顯很多 你晚了哈哈哈
[ Pokie-san@Ganbaranai]
  1. 00:35:982 (2) - ctrl+J的形狀比較flow 其實我想做成一個slider的形狀...
  2. 00:44:045 (2,3) - 太不燃了這俳版 我覺得不如作個包(x:418, y:261)然後(3,4)跳一下也不錯啊 好棒
~~波奇姐@請好好努力! 為啥diffname的san是小寫

小峰峰的Mod又進步了!

nold大大

nold_1702 wrote:

Hi Pokyy Hi Nodd

Black = They're only suggestions.

Blue = You have better to change them.

Red = They're unrankable issue.You should change them.

[General]

I think you can add normal samplesets on some places. Done
Such as 00:02:795 ,
00:04:295
Start from here >00:27:170 add normal samplesets on every single 1/1 lines.
It sounds better if you do so o.o


Since the diff names dun show their diffculty clearly.
Note down
No_Gu-san@Ganbaranai-Hard
Pokie-san@Ganbaranai-Insane
etc..



[Pokie-san@Ganbaranai]

00:20:045 (4,5,6) - This rhythm is better IMO.Don't forget adding clap on 00:20:420 after changing. 其實我覺得中間個紅線音勁過後面藍線 之前都有人suggest我改 but唔係好想



[Normal@Ganbareru]

00:26:045 (2,3) - Hmm..I undersatnd you but 1.9x is the wasy toooo far;3 Place them like this?

01:22:295 (1,2) - I think putting notes here plays better lol.

沒寫進去/沒回覆的都改掉了! 謝謝兩位~
NatsumeRin
[Easy]
01:13:670 (2,1,2,3,4) - this pentagon is not really perfect, consider adjust it a bit.

[Normal]
00:04:107 (3) - new combo
00:08:795 (1) - the 1/2 notes in this part has a farther spacing than other parts (including kiai)... any reasons?
01:22:295 (1,2,3,4) - personally i'd prefer placements like this: http://puu.sh/1Ufaz

[No_Gu-san]
00:08:607 (3) - stack at next 1 like you did in previous notes. I don't find it's needed except for cause misreading.
00:11:795 (1) - If you want a slow down here, 0.75x should be already enough.
00:17:420 (1) - same
00:24:732 (2,3,1) - highly suggest you to make the spacing different. 中途半端是大忌
00:36:170 (2) - hehe.
00:37:295 (1) - end it at 00:37:670 and change the 1/4 to a slider maybe
00:51:920 - add some notes around?
01:22:295 (1,2,3,4) - anti-jump seems strange for me, just common spacing should be better.

[Pokie-san]
00:08:045 (4) - http://puu.sh/1Ufmi maybe
00:40:857 (4,5,6,7,1) - not a fan of such spacing-change stream..
01:05:795 (1,2,3,1,2) - http://puu.sh/1Ufu1 may stress the next 1,2 better.
01:09:545 (1,2) - just 1.0x? 0.75 is a bit too slow compared to 1.2 imo..

[Hoshi's Muzu]
Emm don't need to use "Muzukashii"?
00:16:482 - add k?
01:00:357 - add d?
01:23:795 - add k? (maybe remove the next finish)

[Hoshi's Oni]
00:18:452 (1) - k?
00:50:419 (5,6) - k?
00:50:982 & 00:51:076 - add d?
00:51:357 & 00:51:732 - if you accept ^, maybe here too..
01:03:826 - add d?
01:23:795 - add d?
Topic Starter
Pokie
日你

NatsumeRin wrote:

[Easy]
01:13:670 (2,1,2,3,4) - this pentagon is not really perfect, consider adjust it a bit. 剛調完又被挑好傷感, 乾脆用生成的了

[Normal]
00:04:107 (3) - new combo Done
00:08:795 (1) - the 1/2 notes in this part has a farther spacing than other parts (including kiai)... any reasons? 其實木有, 改了
01:22:295 (1,2,3,4) - personally i'd prefer placements like this: http://puu.sh/1Ufaz Done

[Pokie-san]
00:08:045 (4) - http://puu.sh/1Ufmi maybe 呀達, 感覺有點密
00:40:857 (4,5,6,7,1) - not a fan of such spacing-change stream.. 回想起nostalgia時代我放過這樣的串, 為了懷舊我就用了一下…雖說我最近remap時才發現nostalgia裡面那個是1/6不是1/4 hahahahahaha ....I mean fixed
01:05:795 (1,2,3,1,2) - http://puu.sh/1Ufu1 may stress the next 1,2 better. Done
01:09:545 (1,2) - just 1.0x? 0.75 is a bit too slow compared to 1.2 imo..  Done

00:42:545 (1,2,3,1,2) - 雖然忘記第幾次了但我又修了一下這裡的排列
01:03:920 (1,2,1) - 然後縮了一下這裡的間距
01:06:545 (2) - 然後改了一下這slider


[Hoshi's Muzu]
Emm don't need to use "Muzukashii"? Taichangleahhhhhhhhhh
;)
No_Gu
hs714

NatsumeRin wrote:

[Hoshi's Muzu]
Emm don't need to use "Muzukashii"? - nnnn.. keep this name.
00:16:482 - add k? - done.
01:00:357 - add d? - done.
01:23:795 - add k? (maybe remove the next finish) - nope.

[Hoshi's Oni]
00:18:452 (1) - k? - done.
00:50:419 (5,6) - k? -done.
00:50:982 and 00:51:076 - add d? - done.
00:51:357 and 00:51:732 - if you accept ^, maybe here too.. - done.
01:03:826 - add d? - nope.
01:23:795 - add d? - done.
Thanks for your mod! Rin sannnn <33

Up-date@Onegaisimasu _(:3」 ∠)_

Taiko Muzu: http://puu.sh/1UKN8
Taiko Oni: http://puu.sh/1UKRH
Topic Starter
Pokie
;) Updated
Raging Bull
Ganbatte Pokie kami sama _(:3」 ∠)_
NatsumeRin
Bubbled.
punikidesu-
がんばってー><
ryota1212
nice map :)

sorry,dont have kds(´・ω・`)
Topic Starter
Pokie
;) ありがとうございます
-Nanase-

8-) 感觉超棒,初pc HD FC应援 :oops: 真是歌棒图好不能多说
Topic Starter
Pokie
:D 謝謝你
Hinsvar
Hi there~

Modding a bubbled map is gonna be fun... I guess.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>Easy@Ganbaru
  1. 00:30:170 (5,1) - Swap NC? I'm sure enough the combo pattern is supposed to be like that here.
  2. 00:36:170 (2,1,2) - Make it look like this? You can also make (2) a 1/1 slider with a repeat. This is less confusing than the previous rhythm.
  3. 01:14:795 (1) - I don't think the NC is needed. Remove the NC?
>Normal@Ganbareru
  1. I think AR6 is too fast... AR5?
  2. 00:29:045 (4,5,1) - Why does the spacing change between these notes? They would look better and won't be confusing or weird if the spacing is the same between the three of them.
  3. 00:38:795 (1) - This is slightly off-screen. It doesn't affect gameplay, but it does look strange...
  4. 00:46:295 (4) - Make it curved like this?
  5. 00:54:920 (1) - It's weird to have a slider that ends at a downbeat here, IMO... Split them into two circles instead?
  6. 00:56:795 (4,5) - Make it look like this? If you really did this, though, remember to correct the spacing around here.
  7. 01:00:920 (1,2) - Swap NC?
  8. 01:05:045 (2) - Slightly offscreen.
  9. 01:20:420 (1,2) - These two sliders... The movement is too sudden to the point where they can break the flow here, IMO. Make the rhythm like this?
  10. 01:21:545 (4,1) - I think it would fit the song better if you combine them into a 1/1 slider that repeats once instead.
>Hoshi's Muzu@Ganbaru
  • (As a note; lots of these suggestions might not fit your style, so feel free to do what you want here. This also applies for Oni. I just have a kinda weird sense of sound when it comes to Taiko; mostly following vocal pitch if the instruments around are not strong enough.)
  1. 00:02:420 (1,1) - Swap the d and k? (Keep the finish on the same place.)
  2. 00:03:545 (2) - k?
  3. 00:04:857 (1,1) - Swap?
  4. 00:05:794 (1) - D?
  5. 00:07:576 (2,1) - Swap?
  6. 00:08:795 (1) - K?
  7. 00:09:170 (2) - d?
  8. 00:09:920 (1,3) - k?
  9. 00:11:045 (2) - d?
  10. 00:11:607 (2,1) - Swap?
  11. 00:12:170 (1) - k?
  12. 00:12:732 (1) - d?
  13. 00:25:670 (2) - k?
  14. 00:28:107 (2) - ^
  15. 00:30:357 (1) - Move this to 00:30:170?
  16. 00:33:357 (3) - k?
  17. 00:39:357 (1) - Move to 00:39:545 and make it k?
  18. 00:40:670 (2) - k?
  19. 00:41:420 (3) - d?
  20. 00:42:170 (2) - k?
  21. 00:43:482 (3) - ^
  22. 00:44:420 (2) - d?
  23. 00:44:795 (1,2,1,1,1) - k k d k d? (Yes, inverted from d d k d k.)
  24. 00:47:045 (1) - k?
  25. 00:49:295 (2) - ^
  26. 00:53:795 (3) - ^
  27. 00:55:295 (1) - d?
  28. 00:56:045 (3,1) - Swap?
  29. 00:58:670 (1) - Remove? This seriously feels out-of-place...
  30. 01:00:920 (2,1) - Swap?
  31. 01:01:857 (2) - d?
  32. 01:05:045 (1) - k?
  33. 01:05:795 (1) - ^
  34. 01:06:920 (3) - d?
  35. 01:09:076 (2,3) - k?
  36. 01:09:545 (1) - d?
  37. 01:10:670 (3) - k?
  38. 01:12:357 (2,4) - ^
  39. 01:13:295 (2) - d?
  40. 01:13:670 (1) - k?
  41. 01:14:607 (1,1) - Swap?
  42. 01:15:545 (1) - Move this to 01:15:357?
  43. 01:16:295 (1) - k?
  44. 01:17:045 (3) - ^
  45. 01:18:545 (10) - ^
  46. 01:21:545 (1) - Make it not repeat and add a D at 01:22:295?
>Hoshi's Oni@Ganbaranai
  1. 00:02:420 (1) - k?
  2. 00:03:170 (1) - Move to 00:03:076?
  3. 00:03:545 (3) - k?
  4. 00:03:920 (1) - Move to 00:03:826?
  5. 00:04:858 (1,1) - Swap?
  6. 00:05:608 (2) - k?
  7. 00:06:545 (3) - d?
  8. 00:06:920 (1) - k?
  9. 00:07:577 (2,1) - Swap?
  10. 00:08:608 (2,1) - ^
  11. 00:09:170 (1) - Move to 00:09:076?
  12. 00:09:358 (1) - k?
  13. 00:10:295 (2) - ^
  14. 00:30:451 (3) - Remove?
  15. 00:33:732 (3,5) - k?
  16. 00:35:232 (1) - ^
  17. 00:51:919 (1) - ^
  18. 00:52:482 (1,2,1,1,2,1) - kd kkd?
  19. 00:53:420 (1) - Remove?
  20. 00:54:076 (2) - k?
  21. 00:57:357 (1,1) - Swap the d and k?
  22. 01:03:357 (2,1) - Swap?
  23. 01:03:357 (2,1) - K?
  24. 01:09:357 (3,1) - Swap?
  25. 01:10:107 (1,2) - k?
  26. 01:18:451 (2,3) - ^
  27. 01:23:232 (4,1) - Swap?
  28. 01:22:670 (2) - K?
  29. 01:23:795 (1,1) - Swap?
>No_Gu-san@Ganbaranai
  1. 00:18:451 (4) - It would be better it this slider is not almost entirely overlapped by 00:18:170 (3). Slight touch is fine for me, but I think this is weird.
  2. 00:23:795 (1,2,3,1) - The sudden spacing changes here are weird and made them kinda hard to read, IMO.
  3. 00:52:295 (1,2) - This looks weird... Make it look similar to 00:53:045 (3,4)?
  4. 01:03:170 (2) - The speed-up on this slider is somewhat unexpected for me...
>Pokie-san@Ganbaranai
  1. It's too hard to read those notes flying around with AR9. AR8 works far better here. Also, I think OD8 is really harsh for a map like this, so maybe OD7?
  2. 01:03:920 (1,2,1) - ...Linear 1/4 jumps just won't work here, IMO.
  3. 01:16:107 (7,1) - Why are these two notes spaced? I personally think there's no need for that here.
That's it I guess...

Good luck on the way 8-)
Topic Starter
Pokie
Thanks for your modding, kinda busy atm... reply is skipped for this time, I'll get it uploaded later.
NatsumeRin
Rebubbled.
those
[General]
  1. 00:02:795 - Offset here. Take your red line now, omit first bar line, add red line here.
  2. 00:17:795 - Red line here.
  3. 00:26:795 -
  4. 00:52:295 -
[Easy]
  1. Slider tick rate 1, the majority of your map is 1/1 only.
[Normal]
  1. 01:16:107 (1,1) - 1/1 feels really, really short for a spinner>circle break.
[No_Gu]
  1. 00:23:795 (1,2,3,1) - This violates spacing so much it's not even funny. Not readable first play, I'm sure you can find a better alternative.
  2. 00:41:795 (1) - Slider end should snap to 1/2.
  3. 00:49:295 (1) - Reverse arrow covered by 00:48:732 (6) - . Alternative placement makes it much better.
  4. 00:52:295 (1,2,3,4) - All kinds of wrong snapping. Use short>long, or just follow 01:04:295 (1,2,3,4) - for better effect.
  5. 00:54:357 (4,5) - Real awkward to play, the "ta" in "egakareta" is stressed and this beat should be played instead of just released.
[Pokie]
  1. 00:06:639 (2) - Please find an alternative that the music supports.
  2. 00:08:045 (4) - 1/4 too long, as is 00:11:045 (5) - , especially since this song has a very strong 1/2 beat throughout. And a whole lot occur in the rest of the diff. Ask yourself, if you replace every slider with a circle for the beginning and a circle for the end, which circles don't make sense? Then you'll know which sliders to shorten/lengthen.
  3. 00:20:608 (7) - Bad beat placement, starting slider on offbeat especially bad here since 00:20:795 - is a new measure and should be played, not just released.
No_Gu

those wrote:

[No_Gu]
  1. 00:23:795 (1,2,3,1) - This violates spacing so much it's not even funny. Not readable first play, I'm sure you can find a better alternative.added NC for them
  2. 00:41:795 (1) - Slider end should snap to 1/2.if you listen carefully,you will hear that "wa" is long vowel So I make a sense of it
  3. 00:49:295 (1) - Reverse arrow covered by 00:48:732 (6) - . Alternative placement makes it much better.k
  4. 00:52:295 (1,2,3,4) - All kinds of wrong snapping. Use short>long, or just follow 01:04:295 (1,2,3,4) - for better effect.hhh why do you think that's wrong snapping?if you listen carefully,00:52:576 - "no" 00:53:326 - "de" no one says we need to follow all vocals right?and this is easy to play,also I won't miss a drum sound on each white line
  5. 00:54:357 (4,5) - Real awkward to play, the "ta" in "egakareta" is stressed and this beat should be played instead of just released.did a change
01:03:920 (3) - also fixed spacing here..Pokie changed it by mistake

http://puu.sh/22o7B
Topic Starter
Pokie
those

those wrote:

[General]
  1. 00:02:795 - Offset here. Take your red line now, omit first bar line, add red line here.
  2. 00:17:795 - Red line here.
  3. 00:26:795 -
  4. 00:52:295 -
[Easy]
  1. Slider tick rate 1, the majority of your map is 1/1 only.
[Normal]
  1. 01:16:107 (1,1) - 1/1 feels really, really short for a spinner>circle break.
[Pokie]
  1. 00:06:639 (2) - Please find an alternative that the music supports.
  2. 00:08:045 (4) - 1/4 too long, as is 00:11:045 (5) - , especially since this song has a very strong 1/2 beat throughout. And a whole lot occur in the rest of the diff. Ask yourself, if you replace every slider with a circle for the beginning and a circle for the end, which circles don't make sense? Then you'll know which sliders to shorten/lengthen.
  3. 00:20:608 (7) - Bad beat placement, starting slider on offbeat especially bad here since 00:20:795 - is a new measure and should be played, not just released.

I kept the most first red line as usual, otherwise should be all fixed! Thank you!
Melophobia
Let's save the precious BAT resources ~
Topic Starter
Pokie

Melophobia wrote:

Let's save the precious BAT resources ~
Did some checking from irc

logs of modding
20:53:36 <Melophobia> あとInsaneにunsnapped2個かな
20:53:46 <Melophobia> 他は問題なっしん
20:53:49 <Pokie> haihai
21:02:17 <Pokie> アップデート完了です
21:04:51 <Melophobia> あのUnsnapped直ってないです
21:04:55 <Pokie> え
21:04:57 <Pokie> まじ
21:14:50 <Melophobia> Normalの01:19:483 (1,2) -
21:14:53 <Melophobia> 読めない気がする・・・
21:15:54 <Pokie> ちょい待ち
21:21:00 <Pokie> ?!
21:21:18 <Pokie> koko okashiii
21:21:30 <Pokie> tabun miss...
21:21:50 <Melophobia> わざとだったら怖い
21:22:05 <Pokie> 直った、(1)をdownbeatにしました[/code]
Kawayi Rika
Hi ~ Pokie ~ :)



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[Pokie-san@Ganbaranai]


  1. 00:17:795 - Remove unneeded green line.

[No_Gu-san@Ganbaranai]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:52:295 - ^

[Hoshi's Oni@Ganbaranai]


  1. 00:52:295 - Remove unneeded green line.

[Hoshi's Muzu@Ganbaru]


  1. 00:52:295 - Remove unneeded green line.

[Normal@Ganbareru]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:52:295 - ^
  3. 00:23:795 (1,2,3) - More better rhythm,like this.

[Easy@Ganbaru]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:26:795 - ^
  3. 00:52:295 - ^
  4. 00:32:795 (3) - Should use normal hitsound to here.
  5. 00:57:357 - Remove finish and Add whistle,same as normal.

OK ~ That's all ~ Awesome map and song <3

Call me back ~
;)
Topic Starter
Pokie
Rika

Kawayi Rika wrote:

Hi ~ Pokie ~ :)



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[Pokie-san@Ganbaranai]


  1. 00:17:795 - Remove unneeded green line.

[No_Gu-san@Ganbaranai]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:52:295 - ^

[Hoshi's Oni@Ganbaranai]


  1. 00:52:295 - Remove unneeded green line.

[Hoshi's Muzu@Ganbaru]


  1. 00:52:295 - Remove unneeded green line.

[Normal@Ganbareru]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:52:295 - ^
  3. 00:23:795 (1,2,3) - More better rhythm,like this.

[Easy@Ganbaru]


  1. 00:17:795 - Remove unneeded green line.
  2. 00:26:795 - ^
  3. 00:52:295 - ^
  4. 00:32:795 (3) - Should use normal hitsound to here.
  5. 00:57:357 - Remove finish and Add whistle,same as normal.

OK ~ That's all ~ Awesome map and song <3

Call me back ~
;)

All fixed >_</
Kawayi Rika
OK ~ Looks fine now ~

Here you go <3


Raging Bull
Yay congrats on rank Pokie!_(:3 」∠)_

(¦3[____]

http://puu.sh/23N2a I remember doing this \:D/
Flask
波奇 :D
hs714
omedeto(*´∀`*)♥
Topic Starter
Pokie
;) Thank you guys!
Fumika
Pokayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy Grats w
SamiPale
共洗你呀~
Quilt
Ranked@おめでと~
Satellite
ぽっきーちゃんおめでとうございます(・∀・)
Strawberry
wufazhishi ><
-Neipezi
congrat~(/^o^)/
THS
congratz~ :D
No_Gu

SamiPale wrote:

共洗你呀~
ryota1212
rankedおめでと~~~
Topic Starter
Pokie
♥ Thank you~
S o r d a
<33
rrtyui
congrats~!! :D
Melophobia
Moedetou? :3
alacat
omecosan :)
Topic Starter
Pokie
>w< ありがとうー
NewRulerNA
gratz~ :3
Mythol
nice map :)
Ulysses
波奇婆又一張 yeah!
sssyoyo
影片跟音樂沒有對上呢,影片慢了一點,感覺很怪..
Topic Starter
Pokie
:o 真的假的
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