I generally agree with the above post. It isn't my job as a standard bn to avoid pp converts. For example, t-t-techno has 1/8 kicksliders which convert to extremely high pp 1/8 doubles in taiko due to the inaccuracy of the taiko pp system. Under this rule, that map would be unranked despite being completely rankable in standard because of the failing of an unrelated game mode's pp system. Obviously in cases which are easily remedied (rotating a slider, saving in editor once) etc. it is easier to just adjust the standard map accordingly but a line needs to be drawn with regard to changing standard maps to make up for the pp system in minigames.
I believe the much simpler and better solution is to make all converts score v2 and therefore not give pp... by now there are more than enough maps in every non-standard mode as well as enough maps getting ranked that converts are unneeded to maintain a content stream. Problems like this will keep popping up and having band-aid solutions that infringe on standard mappers is not going to hold up for very long.
I believe the much simpler and better solution is to make all converts score v2 and therefore not give pp... by now there are more than enough maps in every non-standard mode as well as enough maps getting ranked that converts are unneeded to maintain a content stream. Problems like this will keep popping up and having band-aid solutions that infringe on standard mappers is not going to hold up for very long.