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Hatsune Miku - Ame no chi Sweet*Drops-mixed

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Topic Starter
Lost Magic
This beatmap was submitted using in-game submission on 2011年10月23日 at 22:30:42

Artist: Hatsune Miku
Title: Ame no chi Sweet*Drops-mixed
Source: Vocaloid
Tags: Project Diva
BPM: 135
Filesize: 5707kb
Play Time: 02:27
Difficulties Available:
  1. Easy (2.36 stars, 131 notes)
  2. Extreme (4.94 stars, 476 notes)
  3. Hard (4.77 stars, 394 notes)
  4. Normal (4.39 stars, 354 notes)
Download: Hatsune Miku - Ame no chi Sweet*Drops-mixed
Information: Scores/Beatmap Listing
---------------
This is my first Beatmap. lol~~~~~~
Thanks a lot to lovhin456 ,wmfchris , Colin Hou , Rukarioman,wanhyrzh,Weiren...and you.
Special thanks to MisakaMikoto,kodomonoyume, Gomo Psivarh ,yanhan1064,pieguy1372
A so cute and sweet song~~.

SB fixed,plz download full beatmap if you already have it before 2011/5/6
MisakaMikoto
:) star
Topic Starter
Lost Magic

railgunX wrote:

:) star
8-) Thanks~~
madaoB
xd
lovhin456
Hi! Here's my mod >w<

General;
- Make preview time the same for all diffs
- Use these colors
Combo1 : 254,233,114
Combo2 : 112,252,171
Combo3 : 117,194,240
Combo4 : 254,139,173
Combo5 : 216,126,250
- You need a 1024x768 or 800x600 BG
- Convert your mp3 to 192 kbps or 128 kbps if you want to get this ranked
- You have 2 osb files, delete them and full submit
- Grid level 3
- Tags; Delete everything you have there
- Source; Project DIVA

Easy;
- Use distance snap of 1.0x or 0.9x
- 00:22:222 >> Add a repeat
- 01:14:666 >> Kiai time starts here
- 01:27:333 >> Remove this break
- 01:31:111 >> End kiai time here
- 01:44:444 (3,4) >> Curve better
- 01:58:222 >> Kiai starts here
- 01:58:666 >> Start a slider here and end at 01:59:111
- 02:02:666 >> Curve better
- 02:06:222 >> Map this break

Normal;
- Slider speed is too fast ;w;
- Use distance snap please
- 00:45:333 >> New combo
- 00:54:666 >> Remove the repeat and extend to the white tick
- 01:14:666 >> Map this and start kiai time here
- 01:28:444 >> End kiai time here
- 01:58:222 >> Kiai starts here
- 02:05:333 >> Map this break
- 02:28:222 >> Kiai ends here

Normal+;
- 00:46:444 >> This kiai period doesn't make sense
- Start and end kiai time ON A NOTE
- Use distance snap please
- The last period of kiai time doesn't make sense to me

Hard;
- 01:28:888 >> Replace with a spinner
- 02:54:888 >> Remove clap
- Sorry, I'm getting really tired of modding this because I see no progress, so I'll just point out the stuff in general
- Use distance snap
- Work on your sliders
- Start and end kiai time ON A NOTE

* Overall, work on patterns for hitsounds and placement of notes in the playfield, also sliders
* Star ~
Topic Starter
Lost Magic

lovhin456 wrote:

Hi! Here's my mod >w<

General;
- Make preview time the same for all diffs
- Use these colors
Combo1 : 254,233,114
Combo2 : 112,252,171
Combo3 : 117,194,240
Combo4 : 254,139,173
Combo5 : 216,126,250
- You need a 1024x768 or 800x600 BG
- Convert your mp3 to 192 kbps or 128 kbps if you want to get this ranked
- You have 2 osb files, delete them and full submit
- Grid level 3
- Tags; Delete everything you have there
- Source; Project DIVA

Easy;
- Use distance snap of 1.0x or 0.9x
- 00:22:222 >> Add a repeat
- 01:14:666 >> Kiai time starts here
- 01:27:333 >> Remove this break
- 01:31:111 >> End kiai time here
- 01:44:444 (3,4) >> Curve better
- 01:58:222 >> Kiai starts here
- 01:58:666 >> Start a slider here and end at 01:59:111
- 02:02:666 >> Curve better
- 02:06:222 >> Map this break

Normal;
- Slider speed is too fast ;w;
- Use distance snap please
- 00:45:333 >> New combo
- 00:54:666 >> Remove the repeat and extend to the white tick
- 01:14:666 >> Map this and start kiai time here
- 01:28:444 >> End kiai time here
- 01:58:222 >> Kiai starts here
- 02:05:333 >> Map this break
- 02:28:222 >> Kiai ends here

Normal+;
- 00:46:444 >> This kiai period doesn't make sense
- Start and end kiai time ON A NOTE
- Use distance snap please
- The last period of kiai time doesn't make sense to me

Hard;
- 01:28:888 >> Replace with a spinner
- 02:54:888 >> Remove clap
- Sorry, I'm getting really tired of modding this because I see no progress, so I'll just point out the stuff in general
- Use distance snap
- Work on your sliders
- Start and end kiai time ON A NOTE

* Overall, work on patterns for hitsounds and placement of notes in the playfield, also sliders
[co :) lor=#FF0080]* Star ~[/color]

Lots of thanks~~
Ibuki Suika
8-)
Topic Starter
Lost Magic

wuliang wrote:

8-)
多谢赐星
Gomo Psivarh
MOD HERE :)

[Easy]
0:58:888:1-8太难了 考虑换成折返slider
后面有几处5连打的circle最好都换掉...还有像2:06:222,2:10:888也最好换掉

[Normal]
这个难度总体来说有点偏难...反正不是这个降难度就是Hard要加难度
0:12:444:1-8太难看了...摆成个正八边形(利用note中心旋转功能,8个note摆一起然后分别旋转45°,90°,135°,...)
0:16:888:2拉远点...3-5拉近点摆成三角形
0:23:999:1-5摆成正五边形...后面5个note也一样
0:30:222:1-4有点难看...

[Hard]
resnap all notes
1:04:053:两个slider不能叠在一起 把2个slider拉开
1:54:497:46的slider头尾和5叠一起(distance spacing改成0,去掉grid snap)
2:03:164:45两个slider同上
2:10:497:456同上
2:23:164:12同上
不少地方还是应该要遵守距离时间成比例 不然会很难看
比如1:25:386的123,2:30:053的56等等...

Insane我不会mod...嗯...

GJ!
Mary
支持一个!
Bellissimo_old
期待可以RANK
wmfchris
Try to check with AImod (Ctrl+Shift+A), many uneven spacing and unsnapped stuffs, but it's a nice song, so after resnapping just find me to recheck

star~

no kd for this post.
Topic Starter
Lost Magic

wmfchris wrote:

Try to check with AImod (Ctrl+Shift+A), many uneven spacing and unsnapped stuffs, but it's a nice song, so after resnapping just find me to recheck
OK,I will have a try.Thanks for your help~~ :)
Colin Hou
[General]:
  1. 00:01:825 - 第一根红线请这里开始
  2. 知道这个是Diva里的 但是这个只能算是-Diva Edit-之类 也就是算是剪切版而不是mixed版本
  3. 音效方面 大部分时间都是隔一根白线一个clap 但是貌似下得很乱..
  4. 所有难度的preview point请设置成一样的
[Insane]:
  1. 00:38:936 (9) - 有点多余
  2. 02:06:270 (2,3,4) - 很难听..
[Hard]:
  1. 02:25:164 (4,5,6) - 好好叠一起
  2. 02:31:165 (7) - 结束时间有问题
[Normal]:
  1. fine
[Easy]:
  1. 01:11:165 (1,1,1,1) - 不太和音乐
排列很有Diva的风格 OTL star~
Rukario
General:
- Put 'Vocaloid' as source.
- Put 'project Diva' in the tags.
- I would suggest a different preview time. 01:14:713 - Try this one. Seems better.

Easy:
00:25:158 - to 00:27:380 - Here is a lot of empty space, maybe map something here?
00:39:380 - to 00:42:491 - Very random break, that you have there. I'd also suggest here to map something.
00:55:158 (4,5,6,7) - Move all of those one 1/2 tick back.
00:56:269 - Add a note here?
01:07:824 - to 01:10:936 - Here is a lot of empty space, maybe map something here?
01:14:714 (1,2,3) - spacing.
01:28:047 - Add a note here?
01:28:491 - ^
02:00:491 - ^
02:11:381 (6,1) - (6) is rather confusing to predict when it will end, because it is such a short repeat slider. Maybe let the slider show in a different direction and respace the slider after so it's not as confusing for a new player.
Overall a not really good diff, but it has potential.
Also why didn't you map to the end of the song like in Hard and Insane?

Normal:
00:25:158 - to 00:27:380 - Very random break, that you have there. I'd also suggest here to map something.
00:40:492 (4,5,6) - Maybe try it like this? (6) sounded pretty bad before.
00:46:270 (5) - One grid right?
01:08:714 (1,2,3,4,5,6,7,8) - Why did you increase the spacing here? For a normal I don't think it's a good idea to increase the spacing all of a sudden.
01:28:936 (1) - A pretty short spinner for a normal IMO. Maybe put something else there?
01:51:380 (2) - One 1/4 tick later? Sounds better IMO.
This is already better than the Easy diff, but it still needs work.
Also why didn't you map to the end of the song like in Hard and Insane?

Hard:
00:03:824 - to 00:05:158 - Oh no, you don't need a break for such a short period of time.
00:05:602 - to 00:06:936 - ^
00:07:380 - to 00:08:713 - ^
00:18:047 - to 00:20:269 - ^
00:21:602 - to 00:23:824 - ^
00:25:158 - to 00:27:380 - ^
00:29:158 - Add a note?
00:29:380 - ^
00:29:602 - ^
00:29:824 - ^
00:30:047 - ^
00:58:713 (5) - One 1/2 tick back?
00:58:936 - Add a note?
01:51:380 (2) - One 1/4 tick later?
02:15:824 - Add a note?
Actually I liked this less than the Normal difficulty. This one still needs a bunch of work too.

Insane:
00:07:158 - to 00:08:713 - Oh no, you don't need a break for such a short period of time.
00:18:047 - to 00:20:269 - ^
00:21:602 - to 00:23:824 - ^
00:25:158 - to 00:27:380 - ^
01:10:936 - to 01:14:269 - Very random break, that you have there. I'd also suggest here to map something.
01:30:713 - Stop the kiai time here.
01:51:380 (2) - One 1/4 tick later?
02:15:824 - Add a note?
02:26:936 - to 02:28:936 - Very weird break. Put a spinner in there maybe?
I liked this diff the most of this mapset, but it could also still need a bit of work.

Good luck with your map, no star though >_<
Royal Flare
- -,我来给星了....
原本想mod的....看到一帮神触mod过了..我放弃/
Okamiroy
star star~~ :)
Sumisola
都这么多mod直接求泡泡吧,要星星没用了,不过还是给~~~~ :) :) :)
wanhyrzh
你好~最近忙考试,来晚了,MOD得也比较简单,不好意思~
我不大喜欢nazi mod,所以只挑一些我觉得比较必要的说了~
你可以根据自己的感觉来改

SPOILER
SKIN:
缺少一个必要的SKIN元件approachcircle.png
规则上,有些SKIN是一做就要做全几个的。譬如要自己做HITCIRCLE的话就必须有自带的approachcircle.png

SB(我猜你不是用记事本做的SB……):
1.PJD_0005.jpg 没有用到,删掉吧……
2.打开.osb文件,试试改成这样:
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"PJD_0016.jpg",320,240
S,0,31380,,1.4
F,0,31380,32713,0,1
F,0,73602,74269,0,1
Sprite,Foreground,Centre,"PJD_0003.jpg",320,240
S,0,101158,,1.4
F,0,101158,103158,0,1
F,0,117380,118269,1,0
Sprite,Foreground,Centre,"PJD_0021.jpg",320,240
S,0,130333,,1.4
F,0,131602,132491,0,1
F,0,146713,149824,1,0
//Storyboard Sound Samples

GENERAL:
1.节奏还可以,不过排列和音效还有很大完善的空间~
我发觉你音效喜欢连着下CLAP,然后又连着下WHISTLE
一般来说,连着下音效用得恰当的话,不失为一种特色
但是不要用得太多,大多数情况下还是交替着下比较舒服
而且有不少地方都空着没下音效,感觉也不大舒服,所以音效还是不要一会儿不下,一会儿又集中下……
2.有空还是把E和N做全吧,有的MAT会因为难度时间长度不一致而戳泡的
3.KIAI TIME:
第二段建议不要停在02:12:269,停在02:27:602。注意KIAI开始以及停止都只能在长白线上。
另外,在02:12:491增加一个喷泉效果。具体做法,用记事本打开每个难度,把[TimingPoints]的内容改成
[TimingPoints]
1825,444.444444444444,4,2,0,100,1,0
74714,-100,4,2,0,100,0,1
90713,-100,4,2,0,100,0,0
118269,-100,4,2,0,100,0,1
132490,-100,4,2,0,100,0,0
132491,-100,4,2,0,100,0,1
147602,-100,4,2,0,100,0,0

Easy
00:55:602(5,6,7,8) 建议把SLIDER8换到567的位置(时间轴上),原来8在的地方可以放3个NOTE,不过我建议放一个折返的SLIDER
00:58:491(5,6,7) 可以考虑把6删掉,7减少一个折返,5增加两个折返

Normal:
这个难度的NOTE有扎堆的倾向……建议重新考虑一下排列
00:45:380(1,2,3,4,5,1,2,3,4) 堆在一起了……遮得厉害了而且不大美观
01:34:269(1,2,3,4,5,6,7) 被前面的SLIDER遮了不少……堆成一块的感觉实在不大好

Hard:
有些SLIDER例如00:18:713(1)实在不适合放在HARD里面……太简单了,而且会被人认为有偷懒的嫌疑
01:35:602(3) 和10对齐吧……
02:10:047(3,5) 这个遮实在不好看……

Insane:
建议放多点SLIDER……比例太不均衡了。一般来说,纯SLIDER的图比纯NOTE的图会容易做的好玩,所以一般SLIDER比例不要太低。
00:07:047(X) 加一个NOTE
00:07:158(X) ^
02:54:936(1) 把红线上的SPINNER缩短半拍并移到后一条白线上,在红线上加个NOTE
Star~继续加油!
Topic Starter
Lost Magic

wanhyrzh wrote:

你好~最近忙考试,来晚了,MOD得也比较简单,不好意思~
我不大喜欢nazi mod,所以只挑一些我觉得比较必要的说了~
你可以根据自己的感觉来改

Star~继续加油!
Thank you in advance~~~ :)
EnakoRin
————————
General;
SB用480X272的图,看着模糊。如果可以的话,建议换成800X600的;
听说每个难度的KIAI的位置和长度得一样,不知道是不是真的,不过建议弄成一样的;
————————
Easy;
0:17:824(3)加soft-finish,音量降低一点;
0:20:936(4)new combo?;
0:24:047(4)在最后一个圆圈上加soft-finish;
0:32:047(3)加soft-finish;
0:45:824(6)在最后一个圆圈上加soft-finish;
0:51:602(1)唔……不好看;
0:54:936(4)new combo?;
0:56:047(7)和前面一个的距离不对;
0:56:936(1)和前面一个的距离不对;
0:59:380(7)右移上移一格,并在最后一个圆圈上加soft-finish;
01:04:047(1)不够圆,重画下?并在最后一个圆圈上加soft-finish;
01:08:936(2)new combo?;
01:11:158(1)在第一个圆圈上加soft-finish;
01:14:713(1)加soft-finish;
01:21:824(1)在第一个圆圈上加soft-finish;
01:27:158(3)看着怎么这么纠结- -;
01:28:936(1)加soft-clap;
01:44:269(3)右移一格;
01:53:824(1)加soft-finish;
01:57:380(5)在最后一个圆圈上加soft-finish;
02:02:713(1)和前面一个的距离不对;
02:05:380(1)在第一个圆圈上加soft-finish;
02:11:380(5)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排
02:12:047(6)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排
02:12:491(1)在第一个圆圈上加soft-finish;
02:23:158(1)4个都finish?有点吵了;
02:33:824(3)new combo,并在第一个圆圈上加soft-finish;
02:37:380(X)建议在这里加上一个circle,new combo并加上soft-finish;
————————
Normal;
finish有点吵,单独对这些notes降低一点音量;
有note没有放在时间线上,点Timing——Resnap All Notes;
DS有点乱啊……前面是0.8x,中间变成1.0x了,后面又0.8x;

0:28:491(5)不对称,关掉GS再移动一下;
0:31:824(9)去掉finish;
0:43:602(3,4,5)1/2节奏的note如果采用这种缩短间距排布的话,请把所有1/2的note都做成这样。毕竟这是normal;
0:45:380(1)和前面一个的距离不对;
0:46:936(1)和前面一个的距离不对;
0:49:824(1)左移一格;
0:51:158(6)和前面一个的距离不对;
0:53:380(4)new combo?;
0:59:380(1)在最后一个圆圈上加soft-finish;
01:03:602(9,10)会被前面打出的300挡住,换一下位置;
01:04:047(1)下移一格;
01:05:824(3)new combo?;
01:14:713(2)加soft-finish;
01:21:380(4)去掉finish;
01:21:824(1)加soft-finish;
01:31:158(2)new combo?;
01:34:936(4,5,6,7)间距不对;
01:41:380(1)加soft-finish;
01:49:824(5)new combo?;
01:58:269(2)加soft-finish;
02:14:047(6)左移一格;
02:18:936(4)和前面一个的距离不对;
02:37:602(1,2,3,1,2,3)这样的jump是不是有点太大了?;
02:41:824(2,3,4,5)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:43:824(6)new combo?;
02:45:380(2,3,4,5)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:47:380(6)new combo?;
02:49:824(8)不好看啊;
02:50:936(9)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排
02:53:380(8)不好看啊;
02:54:491(9)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排
02:55:158(1)音量降为0;

不同combo串之间的间距问题有些可以无视……作为jump即可;
————————
Hard;
0:18:713(1,2,3,4,)没有重叠好,关掉GS和DS手动重叠,慢慢来;
0:21:824(1,2,3,4,5)没有重叠好,关掉GS和DS手动重叠,慢慢来;
0:25:380(1,2,3,4,5)没有重叠好,关掉GS和DS手动重叠,慢慢来;
0:27:824(6)new combo?;
0:31:380(5)new combo?;
0:50:936(5)new combo?;
0:53:380(4)new combo?;
0:59:380(7)在最后一个圆圈上加soft-finish;
01:14:713(2)加soft-finish;这个位置有两根时间线,重复了,删掉一根;
01:20:713(8)去掉最后一个圆圈上的finish;
01:21:824(1)加soft-finish;
01:24:936(5)去掉finish;
01:26:936(5)在第一个圆圈上加soft-finish;
01:36:047(X)建议在这里加上一个circle,new combo并加上soft-finish;
02:03:824(5)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排 ;
02:11:380(7)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:16:491(5)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排 ;
02:23:158(4,5,6,7,)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排 ;
02:33:824(1,2,3,4,5,1,2,3)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排 ;
02:38:047(2)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:54:936(1)建议把这个延后到02:55:158和normal统一,并且音量降为0;

Hard不错,只是有些slider不太好看;
————————
Extreme;
看上去不错哦;

0:31:380(11)这个真不好看- -做成直的吧;
01:06:936(5)没有重叠好,关掉GS和DS手动重叠,慢慢来;
01:09:602(4)new combo?;
01:14:713(2)加soft-finish;
01:34:713(1)下移一格;
01:55:158(5,6)没有重叠好,关掉DS,按住alt用鼠标滚轮把DS将为0再排 ;
01:58:269(1)加soft-finish;
02:16:936(3,4)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:19:380(3)去掉finish;
02:19:602(1)加soft-finish;
02:21:602(7)new combo?;
02:33:158(5)new combo?;
02:33:824(1)要么重叠上,要么分开点,但是不推荐重叠上的这种排法;
02:35:602(5)new combo?;
02:36:047(1)去掉new combo?;
02:41:380(2,3,4,5,6)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:44:936(2,3,4,5,6)没有重叠好,关掉GS和DS手动重叠,慢慢来;
02:48:269(4)new combo?;
02:52:491(1)去掉new combo?;
02:54:936(1)建议把这个延后到02:55:158和normal统一,并且音量降为0;
————————
STAR~☆
acgres
;) star~!
lianghaihua
star~!
kodomonoyume
:)

[easy]
00:54:936 (4) - 间距
00:55:824 (6,7,8) - 建议删掉(7), 把原来的(8)加new combo, 去掉后面的new combo
01:28:936 (1) - 建议结束在01:30:713
01:44:270 (3) - tick不在重音上听起来很怪, 建议后移1/2拍, 缩短1/2拍
01:48:936 (6) - 建议复制(5)的形状
02:08:936 (1) - 建议加一个reverse
02:10:936 (4,5,6) - 建议不要叠..对easy来说有点难了

[normal]
00:50:936 (5,6,7) - 间距
00:58:936 (7,8,1) - 间距
02:29:158 (1) - 感觉叠在(2)上比较自然..
最后好难D:

[hard]
建议去掉第一段kiai
02:36:046 (1,2,3) - 没叠好
nice diff~

[extreme]
00:16:047 (10) - 下移一格
00:31:380 (11) - 不好看..
01:25:381 (1,3) - 不要整个slider都加whistle, 建议只加头
01:52:936 (5) - 用(4)的形状倒一下..
02:27:158 (1) - 开始在02:26:936
02:33:159 (5) - new combo
02:48:269 (4) - new combo
nice diff~

good maps :)
2 stars~
Topic Starter
Lost Magic

kodomonoyume wrote:

:)

[easy]
00:54:936 (4) - 间距
00:55:824 (6,7,8) - 建议删掉(7), 把原来的(8)加new combo, 去掉后面的new combo
01:28:936 (1) - 建议结束在01:30:713
01:44:270 (3) - tick不在重音上听起来很怪, 建议后移1/2拍, 缩短1/2拍
01:48:936 (6) - 建议复制(5)的形状
02:08:936 (1) - 建议加一个reverse
02:10:936 (4,5,6) - 建议不要叠..对easy来说有点难了

[normal]
00:50:936 (5,6,7) - 间距
00:58:936 (7,8,1) - 间距
02:29:158 (1) - 感觉叠在(2)上比较自然..
最后好难D:

[hard]
建议去掉第一段kiai
02:36:046 (1,2,3) - 没叠好
nice diff~

[extreme]
00:16:047 (10) - 下移一格
00:31:380 (11) - 不好看..
01:25:381 (1,3) - 不要整个slider都加whistle, 建议只加头
01:52:936 (5) - 用(4)的形状倒一下..
02:27:158 (1) - 开始在02:26:936
02:33:159 (5) - new combo
02:48:269 (4) - new combo
nice diff~

good maps :)
2 stars~
万分感谢~~~THX for your Modding~~
HellDawn
Star :twisted:
Gomo Psivarh
2回摸啊 :) ...

这次就先看看sb吧...

换成下面这些...这些和你原先的效果一样的...不过简单很多
Sprite,Foreground,Centre,"PJD_0016.jpg",320,240
S,0,37222,,1.32768
F,0,37222,55781,0,1
F,0,55781,74444,1,0
Sprite,Foreground,Centre,"PJD_0021.jpg",320,240
S,0,130333,,1.32768
S,0,148888,158111,1.32768,1.33792
F,0,130333,148888,0,1
F,0,148888,158111,1,0
Sprite,Foreground,Centre,"PJD_0003.jpg",320,240
F,0,88936,91158,0,1
F,0,111666,120999,1,0
S,0,88936,,1.32768

话说中间插的几张图不是4:3的比例...上下盖不住...看起来有些违和... :D
LuPiiTa
yay Miku!
Megurine Luka
8-)
Topic Starter
Lost Magic
Now all diff are ReDisigned with new SB...Just changed the pics. :P
YuZuKi Kenny
8-) 8-) 8-) 8-)
Shiki
Hi~

[Easy]
00:16:936 (1,2,3) - 复制00:18:714 (1,2,3) 然后ctrl+j ctrl+r
00:36:047 (5,6) - 这两个尝试不要摆在边缘
00:37:825 (1) - 这个碰到血条了
00:56:269 (1,2) - 4 grids right
00:56:936 (2) - 1 grid down
01:04:047 (1) - 尝试用这个代码,原来的不太对称
120,192,64047,6,0,B|120:56|256:56|391:56|391:219,2,399.999961853028
01:27:158 (3) - 这个不太好看,用这个代码看看如何
344,176,87158,2,0,B|200:80|224:288|56:168,1,299.999971389771
01:48:491 (5,6) - 把两个slider头部的clap去掉
02:08:936 (1) - 减一个repeat
02:16:047 (1) - x216 y112
02:19:603 (1) - x360 y272
02:23:159 (1) - x152 y112,还有把后面3个finish去掉

[Normal]
00:54:936 (8) - 用一个1/1的slider代替吧,00:55:602空掉
01:09:603 (4,5,6) - 复制(1,2,3)然后ctrl+j,x200 y152
01:28:714 (8,1) - 继续用0.8x的间距
01:34:492 (2) - 1 grid left
01:34:714 (3) - 1 grid right
01:51:158 (1,4) - 这两个太高了,碰到血条了
02:06:270 (3,4,5,6) - 这几个好像堆成一团了,排开点
02:13:381 (3,4,5,6) - ^
02:33:380 (2,3) - 1 grid down
02:36:491 (5) - 不要那么高..
02:47:603 (7,8) - 间距突然变大了

[Hard]
00:14:269 (1) - new combo
00:27:158 (5) - 1 grid right
00:27:824 (6) - new combo
00:36:936 (6) - ugly slider..
00:41:602 (7) - 头尾不一样高..
01:20:713 (8) - 缩短1/2, 最好不要挨着边界
01:26:935 (5) - 不好看
01:32:491 (6) - new combo
01:42:713 (7) - 1 grid up and right
01:43:158 (9) - 1 grid up
01:45:824 (3) - 不要挨着边界.
02:08:269 (8,9) - ^

[Extreme]
00:43:159 (2) - 又碰到血条了
01:23:824 (1) - new combo?
01:41:603 (2,3,4,5,6,7,8,9) - 试着摆个好看点的形状
02:05:380 (1) - 2 grid left
02:54:936 (1) - 静音尾部? 或者降低音量?

我发现排版很多都碰到了边缘。我不知道别人怎么认为,反正我不喜欢这样
slider也拉得不是很好看,尝试在美观方面下点功夫吧

Star~
Topic Starter
Lost Magic

Shiki wrote:

Hi~
我发现排版很多都碰到了边缘。我不知道别人怎么认为,反正我不喜欢这样 [fixed
slider也拉得不是很好看,尝试在美观方面下点功夫吧O_O

Star~
thx~
o0cannian0o
:D 新人表示支持。。。
Kyonko Hizara
:)
yanhan1064
渣mod ..

首先既然其他的皮肤都有了转盘也弄一个吧。。突然出原版皮肤很违和的

[Easy]
00:29:380 (1,1) - Easy的话。。Note尽量还是不要离转盘这么近了
00:56:269 (1,2) - 距离不大对
00:58:491 (6,7) - 变这样
01:10:713 (4,1) - 距离
01:15:159 (2,3) - 好像有点近
01:45:825 (4,1) - 还是说 Easy的话就把距离都统一一定没错啦=口=
02:00:491 (3,4) - ^
02:12:491 (1,1,1,1) - 真偷懒(炸
还有后面感觉没结束的样子。。要做完的话还是做完吧 不然结束在02:29:380也可以

[Normal]
00:15:603 (8,1) - 同样Normal也开DS干比较好。。
01:10:492 (7,8) - ^
01:34:270 (1,2,3,4,5,6,7) - ^ ..
02:33:158 (1,2,3,1) - ^ ;_;
02:48:269 - 这后面距离有点大了。。。。。

[Hard]
00:02:047 (1,2,3) - 把1反过来还好。。。
00:49:824 (1,2,3,4) - 4放在那里太误导了
01:24:713 (4,5) - 这个跳有点不太。。。怎么说 不太。。。啊就是不爽。。。
01:28:936 - 加个note 还有后面这个短短的break time完全没必要 随便塞两个note吧
01:36:047 - 加个note
01:51:158 (1) - 这个跳的有点突兀。。
02:41:158 - 这突然增加的DS是要干啥又不是kiai time ..
02:44:269 (3,1) - 距离

[Extreme]
00:17:824 - 这break time没必要啊
00:21:380 - 后面空的感觉很没意思 塞点东西吧
00:24:936 - ^
01:34:714 (1,2,3,4) - 这几个note 。。鸡肋啊
01:46:492 (5,6) - 距离
02:41:158 - 同Hard 如果要这样的话建议再做个SB提示Speed up啥的然后02:47:158Speed down
02:58:936 - 这结束时间怎么跟前两个难度不一样

好的完毕 w 节奏音效下的都不错w
pieguyn
General:

-The Kiai time is different across all the diffs, perhaps make it the same on all diffs? It's up to you where you want to include it~

Easy:

00:36:047 (5) - new combo
01:18:270 (7,1) - switch NCs
01:44:047 (2) - add whistle?
01:45:825 (4) - whistle on start?
01:47:602 (3) - add whistle?
01:53:825 (1,2,3,4) - maybe add finish, then whistle, then finish, then whistle?
01:57:381 (5) - finish on start?
01:58:269 - start the kiai here
01:59:603 (1) - too far from (1)
02:16:936 (2) - too far from (1)
02:19:602 (1) - too far from (7)
02:23:158 (1,2,3,4) - a bit much for an easy, perhaps just use 1/1 beats instead of sliders?
02:26:714 (1) - end it 2/1 later?

Normal:

00:27:824 (6,7,8) - spaced too far
00:36:713 (7) - new combo
00:42:714 (1,2,3,4,5,6,7) - spaced too close
01:00:936 (1) - too far from (1)
01:14:491 ~ 01:30:713 - I think you should use 1.0x spacing here... 0.8x doesn't really fit because the song doesn't slow down :?
01:35:603 (7) - too far from (6)
01:49:824 (5) - new combo
02:11:825 (6) - too close to (5)
02:29:158 ~ end - I don't really think 1.2x fits here, also the spacing in this part is odd...so I think you should go through this part with distance snap and make sure the spacing is right :o

Hard:

00:35:602 (1) - remove clap
00:36:936 (6) - add clap
00:38:269 (9) - remove clap
00:47:158 (2) - remove clap
00:47:824 (5,6) - ^
00:48:713 (8) - ^
00:51:380 (7) - ^
00:53:380 (4) - ^
00:54:269 (6) - ^
00:56:936 (1,4) - ^ (I recommend using a clap pattern like this where you use claps, with claps on beats 2 and 4...I think it sounds a lot better, try it! If you prefer it the way you have it, though, just keep it)
01:04:047 (7) - (nazi) this? http://osu.ppy.sh/ss/143580 (then, make 8 the same one but flipped)
01:28:936 - add a note?
01:50:269 (6,1) - switch NCs?
02:16:047 (4) - new combo?
02:30:269 (6) - new combo?
02:41:158 ~ 02:48:269 - I'm not so sure 1.2x fits here (and it's a bit hard for a hard), but if you like it, keep it :)
02:44:713 (1) - too close to (3)

Extreme:

00:31:380 (1) - make this a straight slider?
00:39:158 - add a note?
00:39:602 - ^
00:41:159 (6,8) - there are a lot of whistles here, perhaps remove some of them?
00:54:936 (9) - remove the whistle from the 2nd and 4th circles, and the sliderbody
00:57:381 (2,3,4) - perhaps space this normally?
01:44:713 - I think the lower spacing should start here...either that or keep using the large spacing
01:46:714 (6) - new combo
01:49:159 (4) - move 1 level 4 grid right
01:50:269 (6,1) - switch NCs

You're off to a great start and I love the SB :) A few things should probably be changed though. Good luck! ^o^
Axey
hii mod time!
just suggestions~.~
貌似是同乡:D?

[Normal]
00:13:824(4,6,8)-向上移一格
00:15:158(7)-移到x:432 y:216
01:35:380(6,7)-向上一格
02:14:936(3)-向下一格
02:54:936(9)-加一个note
02:55:047(1)-把spinner移到这个时间点上 结束点不变

[Hard]
01:28:936(1)-spinner从这里开始 结束点不变
01:56:491(9)-silder的方向改成向左

[Extreme]
00:08:047(4,5,6)-不在同一条直线上 是故意的吗?
00:20:047(4,5)-(4)加一个折返或者(5)-new combo
00:28:491(1,3)-这个也不是一条直线上
00:30:713(9)-向右一格
00:31:380(1)-这个样子略丑..
00:39:158(9)-添加2个和(8)一样的silders 删掉(1)
00:49:602(6,1,2,3)-(6,2)上加clap 去掉(1,3)上得clap
01:08:936(2,3)-没对称

给我把所有的silders拉成[Hard01:52:047(4,5)-这样的

抱歉没有mod 音效orz
mochi
[Hard]
00:18:491 (1,2,3,4) - not stacked correctly
00:21:602 (1,2,3,4,5) - ^
00:25:158 (1,2,3,4,5) - ^
00:40:713 (5,6) - ^
02:03:158 (4,5,6) - ^
02:10:491 (5,7) - ^
02:16:047 (1,2) - ^

if you don't know how to stack some of these sliders, just PM me in-game and i'll teach you

[Extreme]
This difficulty has a bunch of problems with stacking as well... fix them =.=
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