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Best way to increase stream speed

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Topic Starter
Bcpwd
Ok I know playing a lot of stream maps will increase my streaming speed and stamina. I'm stuck on 200 bpm long streams example blue zenith I understream it by a bit.So I'm stuck at 200 bpm streams right now what bpm should I practice to increase my streaming speed as fast as possible Should I play my current cap 200 bpm or play higher bpm? also how long should I practice to start improving?
I just want to be able to pass blue zenith I keep failing at the end of ktgter's Extreme because of lack of streaming speed and stamina :(
shortpotato

Bcpwd wrote:

Ok I know playing a lot of stream maps will increase my streaming speed and stamina
k??
Topic Starter
Bcpwd

shortpotato wrote:

Bcpwd wrote:

Ok I know playing a lot of stream maps will increase my streaming speed and stamina
k??
I'm saying what's the best way to increase my stream speed should I play 200 bpm my current cap or should I play stuff over stat or low bpm long streams idk xD
Japanredsun
yeah, but stream too much you could make your hand hurt. RSI coming :o
shortpotato
Idk, i got to 300bpm deathstreaming by practising really slow bpm stream maps!!!


No srsly: if u want to go fast then play fast maps???
Infevo
It is not that you need to effectively stream faster streams to improve yourself at streaming. All you need to do first is to develope a general feeling for a higher bpm which won't require you to play maps with streams. Play more dt 3 stars with higher bpm than 200 (preferably 220+) which have a lot of 1/2 signature and a good amount of triples. Eventually, you get the feel for the higher speed which will be able to project on actual streaming.

Stamina can't be trained individually and is not exclusive to a certain speed. So if you practice 200bpm death streams you will simultaneously improve your stamina during 240bpm "sub-death" streams, if that seems reasonable to you.
trebby

Bcpwd wrote:

So I'm stuck at 200 bpm streams right now what bpm should I practice to increase my streaming speed as fast as possible.
idk, maybe 200 bpm streams
If that doesn't work for you increase the speed from where you can stream until you're able to do it.
shortpotato

Infevo wrote:

It is not that you need to effectively stream faster streams to improve yourself at streaming. All you need to do first is to develope a general feeling for a higher bpm which won't require you to play maps with streams. Play more dt 3 stars with higher bpm than 200 (preferably 220+) which have a lot of 1/2 signature and a good amount of triples. Eventually, you get the feel for the higher speed which will be able to project on actual streaming.

Stamina can be trained individually and is not exclusive to a certain speed. So if you practice 200bpm death streams you will simultaneously improve your stamina during 240bpm "sub-death" streams, if that seems reasonable to you.
Almost all of this is false

Your first point is that all you need is a "general feeling" to stream said bpm "which wont require you to play maps with streams" How are u supposed to stream 200bpm if you've never even streamed it before? Its obvious that the only way to get good at streaming is to... Actually stream!?

The second example you provide is also false. You could stream 160bpm indefinitely but that doesnt mean you'll be any better at "sub-deathstreams" (im assuming u mean bursts and short streams??) at a higher bpm. If this was the case then i guess we should all be playing low bpm stream maps to get fast!!!

So no, stamina can be trained individually (but what cant?) but basically if u want to go fast then you need to practise fast maps??
Infevo

shortpotato wrote:

Almost all of this is false

Your first point is that all you need is a "general feeling" to stream said bpm "which wont require you to play maps with streams" How are u supposed to stream 200bpm if you've never even streamed it before? Its obvious that the only way to get good at streaming is to... Actually stream!?

The second example you provide is also false. You could stream 160bpm indefinitely but that doesnt mean you'll be any better at "sub-deathstreams" (im assuming u mean bursts and short streams??) at a higher bpm. If this was the case then i guess we should all be playing low bpm stream maps to get fast!!!

So no, stamina can be trained individually (but what cant?) but basically if u want to go fast then you need to practise fast maps??
If you want to get faster but your brain doesn't know what that actually means you won't be able to do it even if you were physically capable of going faster. So let's say you have a streaming limit x which you can barely do moderate lengths of consecutive notes (we are not talking death streams) but you already want to go faster then the very first thing from a percussionist's point of view is always to first get a feel for the bpm. if you ever had the experience what a drummer is doing when he has to deliver a certain pace but has not even the feel and physical practice of doing significantly lower bpms with consistency you might not understand what i am talking about that's why i simplified it.
i have a colleague playing the drums in a speed metal band and he explained me that the feel for the speed is the very first and biggest requirement and issue to overcome before effectively being able to go faster. this however does not mean you'll physically be set to do so (stamina and muscle memory). But the physical aspect is gradually aquired while "understanding" a higher bpm can be achieved in a matter of days.

Regarding my second statement, I apologize for the typo (fixed). But I was speaking about isolated stamina development. Not speed. And I didn't mean burst streams either. The concept is pretty simple as it applies to basics of physical education. If you have an endurance athlete training for half marathons and specializing on it chances are he will be do fine on shorter distances where he'll need to go faster. It does not mean he will be doing just as good as a long distance specialist (5km e.g.) but he the half-marathon trainee will in any case always be better than someone who just started off his career or doesn't go for longer distances at all.

So let's say a death stream is 50 circles+ and op is theoretically capable of going somewhat steady in a 180bpm death stream scenario. Then he might be capable of going 200bpm in a 'sub-ds' scenario for something around 40-45 circles. Now if he keeps practicing stamina in a 180bpm setting on a regular basis and increases the pensum (based on number of circles) he will gain general stamina. this stamina is not specific or exclusive to 180 bpm.

There is no such thing as 'indefinite stamina' btw. There is only a point where stamina becomes a 'null factor'. it gets irrelevant if let's say you play a lot of 250bpm death streams and face a marathon map @160bpm mapped almost exclusively in 1/4.
KanoSet
playing more stream maps will do it
there is a few posts about effecient ways and maps to help out if you searched a bit
but tbh if only high bpm streams is your problem you dun need that.. i'm sure you got so many songs to play alrdy and getting more high bpm songs is kinda easy unlike you strugle with something like 120 ~ 140 to began with
tl;dr play more how you want to play.. you'll get better in anyway
shortpotato
1. osu is not drumming
2. All the problems u just listed (mental wall and gaining stamina) can be solved by simply playing faster and high bpm maps. Why must you insist on training stamina on low bpm deathstreams? A much greater effect is achieved by playing high bpm deathstreams? By playing fast maps you get ur "general feeling" for high bpm and also stamina??? So why are you arguing otherwise
Infevo

shortpotato wrote:

1. osu is not drumming
No, it is not. But the same neurological principles apply. osu! is nothing special in that regard.

2. All the problems u just listed (mental wall and gaining stamina) can be solved by simply playing faster and high bpm maps. Why must you insist on training stamina on low bpm deathstreams? A much greater effect is achieved by playing high bpm deathstreams? By playing fast maps you get ur "general feeling" for high bpm and also stamina??? So why are you arguing otherwise
He asked for the "best way". Now, we all know that the most efficient and effective way indeed is simply playing faster bpm streams, doing it on a regular basis, a lot and go through all the painful and tedious hours. But is this also the subjectively "best way"? Does this keep a player motivated? Isn't this rather frustrating in a game which is supposed to be enjoyable?
I guess, I should've clarified something. I kinda assume people know all this based on common sense and saw good reason for trying to help out with a different approach of the problem which is playing spending time on more enjoyable things than mashing streams for hours resulting in pain and frustration. Now, I can do that and I particularly find that enjoying either. But from what I learnt from the community base there seems always to be this urge to avoid hard work.

And you, Sir, should get off your high horse. No offense, but as long higher rank players like you don't bother helping out once in a while but rather visit the forums occasionally to trash talk lower ranks you neither mustn't wonder why 3k pp players are "overthinking" this game. And I dare to think my advice helped out one or another player.
Deva
DT ing 3* wont help you with streaming. Playing high BPM maps with a lot of singletaps will help you get a feel for streaming low BPM and in a no way will it help you to stream faster. Only way to stream faster is to stream faster and more.

Also if you want to be able to stream 300BPM and you dont find way to 300BPM enjoyable then you just want to be able to say that you can stream 300BPM and show off with it. People like that dont deserve to be good.
vsprite
Sorry to break it to you good stamina and speed is pure genes








Not srs just play more at that bpm
vsprite

Infevo wrote:

shortpotato wrote:

1. osu is not drumming
No, it is not. But the same neurological principles apply. osu! is nothing special in that regard.

2. All the problems u just listed (mental wall and gaining stamina) can be solved by simply playing faster and high bpm maps. Why must you insist on training stamina on low bpm deathstreams? A much greater effect is achieved by playing high bpm deathstreams? By playing fast maps you get ur "general feeling" for high bpm and also stamina??? So why are you arguing otherwise
He asked for the "best way". Now, we all know that the most efficient and effective way indeed is simply playing faster bpm streams, doing it on a regular basis, a lot and go through all the painful and tedious hours. But is this also the subjectively "best way"? Does this keep a player motivated? Isn't this rather frustrating in a game which is supposed to be enjoyable?
I guess, I should've clarified something. I kinda assume people know all this based on common sense and saw good reason for trying to help out with a different approach of the problem which is playing spending time on more enjoyable things than mashing streams for hours resulting in pain and frustration. Now, I can do that and I particularly find that enjoying either. But from what I learnt from the community base there seems always to be this urge to avoid hard work.

And you, Sir, should get off your high horse. No offense, but as long higher rank players like you don't bother helping out once in a while but rather visit the forums occasionally to trash talk lower ranks you neither mustn't wonder why 3k pp players are "overthinking" this game. And I dare to think my advice helped out one or another player.
There is no shortcut to getting better lol. You will stay at a high rank and never improve with that kind of mindset. Consistent hard work will get you better at nearly anything. If you find the songs you are playing boring, then get more and search for more? There is a beatmap searchbar right above. Type stream into it, thats all it takes. 5 letters plenty of beatmaps to choose from and I did an action a 3 year old could have done.

You do realise most high rankers got there because they worked hard and practised to hone their skills, which takes ALOT of time. We dont sit around asking questions on forums like a bunch of lazy cunts looking for shortcuts that dont exist.

Obligatory lewa post http://ask.fm/thelewa/answer/119134438390
silento
It's lewa, he tends to do that. Also apparently he disabled it because you can ask him questions in osu so yeah.

OP- Find your upper limit of streaming and practice. It should burn while playing. Streaming is a purely physical thing and can be attained only if you push your self. It's not like aim or reading where you can think differently and get results.
I Give Up
Tap gently save stamina.
Nabel_old_1
Keep playing streams at your stream limit and learn how to relax your fingers while streaming.
thefpspower
Seriously? You come here complaining about 200 bpm streams? Bro, that's pretty much all you need, I'm here strugling to get out of 130bpm... You need to sleep more bro...
Saphirshroom

thefpspower wrote:

Seriously? You come here complaining about 200 bpm streams? Bro, that's pretty much all you need, I'm here strugling to get out of 130bpm... You need to sleep more bro...
Bro, what if I told you Freedom Dive is 222 BPM bro?

@OP: Play more high BPM streams I guess? I'm working on stamina atm (can't even keep 200 notes of 160 BPM, lol) and trying to tap as light as possible and training itself is helping me. You can also experiment with your hand position and tapping style. And from somewhere I heard that keeping your elbow on a solid surface helps - not sure where and whether that's true though, can't try it out cuz desk is too short.
KappaClaus
Stefan
Thanks for not helping guys, cleaned up the mess.
rune
i found myself improving rather quickly by playing finger control maps with DT. 250-260bpm triplets and bursts are the key.
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