shortpotato wrote:
1. osu is not drumming
No, it is not. But the same neurological principles apply. osu! is nothing special in that regard.
2. All the problems u just listed (mental wall and gaining stamina) can be solved by simply playing faster and high bpm maps. Why must you insist on training stamina on low bpm deathstreams? A much greater effect is achieved by playing high bpm deathstreams? By playing fast maps you get ur "general feeling" for high bpm and also stamina??? So why are you arguing otherwise
He asked for the "best way". Now, we all know that the most efficient and effective way indeed is simply playing faster bpm streams, doing it on a regular basis, a lot and go through all the painful and tedious hours. But is this also the subjectively "best way"? Does this keep a player motivated? Isn't this rather frustrating in a game which is supposed to be enjoyable?
I guess, I should've clarified something. I kinda assume people know all this based on common sense and saw good reason for trying to help out with a different approach of the problem which is playing spending time on more enjoyable things than mashing streams for hours resulting in pain and frustration. Now, I can do that and I particularly find that enjoying either. But from what I learnt from the community base there seems always to be this urge to avoid hard work.
And you, Sir, should get off your high horse. No offense, but as long higher rank players like you don't bother helping out once in a while but rather visit the forums occasionally to trash talk lower ranks you neither mustn't wonder why 3k pp players are "overthinking" this game. And I dare to think my advice helped out one or another player.