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YURIA - UNDER-HANDED GIRL

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Topic Starter
kiririn_
This beatmap was submitted using in-game submission on 2010年9月29日 at 13:42:29

Artist: YURIA
Title: UNDER-HANDED GIRL
Source: Otome wa Boku ni Koi shiteru -Hutari no Elder-
Tags: otoboku otbk2 Caramel-Box sato9d
BPM: 139
Filesize: 9686kb
Play Time: 01:46
Difficulties Available:
  1. Easy (1.37 stars, 81 notes)
  2. Hard (4.72 stars, 225 notes)
  3. Normal (3.22 stars, 148 notes)
Download: YURIA - UNDER-HANDED GIRL
Download: YURIA - UNDER-HANDED GIRL (no video)
Information: Scores/Beatmap Listing
---------------
PC game "Otome wa Boku ni koi shiteru hutari no elder" OP
This is my first time to make beatmap! And I think it is very poor.So I wait for your help! m(_ _)m

And thanks for sato9d's helping

If you download before 26/8/2010, redownload plz.
Vikon
[General]
1) 你的背景大小是1024 X 576, 或找一幅 1024 x 768 or 800 x 600 代替?
2) 你沒有加SB吧? 若是的話,把.osb file 刪除,然後full submittion
3) timing (BPM和Offset) 在3個難度中也需要相同
4) 聲量好像過大了? 個人覺得70%就夠了
5) 試玩的時候總覺得每個hitobject間的距離有點混亂,是我的錯覺?
6) 每次見到00:33:849 那個slider, 就有一種想建議你加一個靜音sliderside檔的衝動 囧
7) 一般來說,若slider的某部份被其他hitobject或爆出來的「300」蓋着的話,外觀的美感會下降。

[Easy]
個人覺得slider的速度對於easy來說太快了
00:21:979 (1,2,3,4) spacing好像有點亂
00:33:417 (2,3) 這個連打在easy來說,有點難?
00:51:763 (1,2,3,4,5,6,7,8,9,10,11) combo太長了,或在00:59:964 (8) 加new combo?
01:18:309 (1) 多加一個reverse?

[Nomral]
這個難度開始太快,你需要audio lead-in (按f4, 選「Audio」,最下面那欄,大約選「2秒」)
00:29:317 (2) 加clap
00:29:748 (4) 取消clap
00:30:180 (5) 加clap
00:32:338 (8) 取消clap
00:33:849 (3) 加finish (把音量調小一點)
00:38:166 (3,4,5,6,7,8) 這種大小的circle,重疊在一起或放得太近,也會使人看得眼花, 或移開一點? 還是你想把circle size 升一格?
00:47:014 (8,9,10,11) ^
00:56:511 (1) 移離00:56:511 (9) 一點,太混淆了

[Hard]
需要audio lead-in (約2.5秒)
00:45:072 (5,6,7,8,9,10,11,12) combo太長,而且各個slider也被爆出來的"300"蓋着了,不好看。
00:53:058 (4,5,6) spacing? 還是jump? (若jump的話,把(5)加new combo)
00:57:158 (5) new combo?
wanhyrzh
忘记+STAR了...补上
Topic Starter
kiririn_
SPOILER

Vikon wrote:

[General]
1) 你的背景大小是1024 X 576, 或找一幅 1024 x 768 or 800 x 600 代替?
2) 你沒有加SB吧? 若是的話,把.osb file 刪除,然後full submittion
3) timing (BPM和Offset) 在3個難度中也需要相同
4) 聲量好像過大了? 個人覺得70%就夠了
5) 試玩的時候總覺得每個hitobject間的距離有點混亂,是我的錯覺?
6) 每次見到00:33:849 那個slider, 就有一種想建議你加一個靜音sliderside檔的衝動 囧
7) 一般來說,若slider的某部份被其他hitobject或爆出來的「300」蓋着的話,外觀的美感會下降。

[Easy]
個人覺得slider的速度對於easy來說太快了
00:21:979 (1,2,3,4) spacing好像有點亂
00:33:417 (2,3) 這個連打在easy來說,有點難?
00:51:763 (1,2,3,4,5,6,7,8,9,10,11) combo太長了,或在00:59:964 (8) 加new combo?
01:18:309 (1) 多加一個reverse?

[Nomral]
這個難度開始太快,你需要audio lead-in (按f4, 選「Audio」,最下面那欄,大約選「2秒」)
00:29:317 (2) 加clap
00:29:748 (4) 取消clap
00:30:180 (5) 加clap
00:32:338 (8) 取消clap
00:33:849 (3) 加finish (把音量調小一點)
00:38:166 (3,4,5,6,7,8) 這種大小的circle,重疊在一起或放得太近,也會使人看得眼花, 或移開一點? 還是你想把circle size 升一格?
00:47:014 (8,9,10,11) ^
00:56:511 (1) 移離00:56:511 (9) 一點,太混淆了

[Hard]
需要audio lead-in (約2.5秒)
00:45:072 (5,6,7,8,9,10,11,12) combo太長,而且各個slider也被爆出來的"300"蓋着了,不好看。
00:53:058 (4,5,6) spacing? 還是jump? (若jump的話,把(5)加new combo)
00:57:158 (5) new combo?

All done ^_^
再三考虑还是改变了EASY SLIDER的速度
学到了不少东西了~~谢谢


wanhyrzh wrote:

忘记+STAR了...补上
谢谢wan大 :)
Kecco
•Overall•
-I think this song is a TV Size, if it's so rename the song to YURIA - UNDER-HANDED GIRL (TV Size) (Use this topic to change the name to prevent mistakes -> viewtopic.php?f=56&t=24443) . Also, I don't know why you typed the name of the song Full CAPS, pay attention to this and be sure if the name is right. If the actual name is wrong, fix it.
-Second Offset : 21.136 ~ Resnap All Notes

•Hard•
Set the combo colours like those on the Normal diff.
00:04:064 (2) - Distance error.
00:25:000 (9) - New combo?
00:31:907 (5) - ^
00:33:849 (9) - Maybe you should switch this slider to a spinner, it would be better.
00:46:797 (9) - New combo?
00:53:489 (5) - ^
01:15:504 (6) - ^
01:20:468 (10) - ^
01:24:784 (8) - ^
01:34:496 (10) - ^
01:39:461 (5) - ^
01:43:777 (6) - ^

•Normal•
OD and HP DR -1
Slider Velocity is too high IMO, reduce it? It's a suggestion, you are free to say "No".
00:06:436 (4) - New combo.
00:12:911 (4) - ^
00:23:705 (4) - ^
00:25:430 (3) - ^
00:30:612 (6) - ^
00:33:849 (3) - Fix the position of this circle.
00:37:516 (1) - Jump on a normal diff? Fix it.
00:38:597 (4,5,6,7,8) - Omg, what a mess up on this combo, replace them.
00:39:029 (6) - New combo.
00:44:856 (4) - ^
00:47:014 (5) - ^
00:54:353 (5) - ^
00:59:964 (4) - ^
01:13:993 (4) - ^
01:15:504 (7) - ^
01:20:684 (4) - ^
01:29:748 (6) - ^
01:36:223 (6) - ^
01:43:130 (4) - ^

Sorry, I won't mod the easy cuz you should be aware of your many errors.
Pay attention to the combos, duh.
Topic Starter
kiririn_
SPOILER

Kecco wrote:

•Overall•
-I think this song is a TV Size, if it's so rename the song to YURIA - UNDER-HANDED GIRL (TV Size) (Use this topic to change the name to prevent mistakes -> viewtopic.php?f=56&t=24443) . Also, I don't know why you typed the name of the song Full CAPS, pay attention to this and be sure if the name is right. If the actual name is wrong, fix it.
Well, it's a PC game opening theme not a TV anime. So I think "TV size" is not fit in this. And in the video of the op, the title of this song write all in Full CAPS.Then I write the title in CAP although it's some grammar problem in it....

-Second Offset : 21.136 ~ Resnap All Notes fixed

•Hard•
Set the combo colours like those on the Normal diff.
00:04:064 (2) - Distance error.
00:25:000 (9) - New combo?
00:31:907 (5) - ^
00:33:849 (9) - Maybe you should switch this slider to a spinner, it would be better.
00:46:797 (9) - New combo?
00:53:489 (5) - ^
01:15:504 (6) - ^
01:20:468 (10) - ^
01:24:784 (8) - ^
01:34:496 (10) - ^
01:39:461 (5) - ^
01:43:777 (6) - ^
All fixed :)

•Normal•
OD and HP DR -1 fixed
Slider Velocity is too high IMO, reduce it? It's a suggestion, you are free to say "No". No....orz
00:06:436 (4) - New combo.
00:12:911 (4) - ^
00:23:705 (4) - ^
00:25:430 (3) - ^
00:30:612 (6) - ^
00:33:849 (3) - Fix the position of this circle.
00:37:516 (1) - Jump on a normal diff? Fix it.
00:38:597 (4,5,6,7,8) - Omg, what a mess up on this combo, replace them.
00:39:029 (6) - New combo.
00:44:856 (4) - ^
00:47:014 (5) - ^
00:54:353 (5) - ^
00:59:964 (4) - ^
01:13:993 (4) - ^
01:15:504 (7) - ^
01:20:684 (4) - ^
01:29:748 (6) - ^
01:36:223 (6) - ^
01:43:130 (4) - ^
^All fixed :)

Sorry, I won't mod the easy cuz you should be aware of your many errors. OMG :(
Pay attention to the combos, duh.

All in all, thanks a lot for moding especially timing helping.(And sorry for my poor English....orz
kiddly
hi :)

[General]
我觉得你第一条红线的offset不太对,但是我自己timing渣所以我也说不出来到底哪不对...找个专业人士帮你测一下吧.

[Easy]
00:24:373 (3,4,1) - 这样的排节奏法只能靠看打,easy打拍子就行了...
00:33:761 (3) - 难道不是应该在00:33:869开始么...
可能要打击你一下,这个easy做的太乱...强烈建议remap,easy的难度需要更多固定的节奏和间距.

[Normal]
00:33:437 (2,3) - 叠整齐点.按住shift和alt就可以自由移动note.
类似的地方还有很多,我就不一一指出了.
00:33:869 (3) - 稍微调整下可以更好看点(好吧我在蛋疼
spacing还是不太整齐...嘛新手都这样,做多就好了.

[Hard]
01:11:857 (1,2,3,4,5) - spacing不好,你之前这个间距都是二分拍的,突然改了很不舒服.
以第一次来说这个hard很不错了.
Topic Starter
kiririn_
SPOILER

kiddly wrote:

hi :)

[General]
我觉得你第一条红线的offset不太对,但是我自己timing渣所以我也说不出来到底哪不对...找个专业人士帮你测一下吧.

[Easy]
00:24:373 (3,4,1) - 这样的排节奏法只能靠看打,easy打拍子就行了...
00:33:761 (3) - 难道不是应该在00:33:869开始么...
可能要打击你一下,这个easy做的太乱...强烈建议remap,easy的难度需要更多固定的节奏和间距.

我也觉得需要remap了 :( ,有好几个人都说EASY太诡异,只怪自己经验不够 :cry:

[Normal]
00:33:437 (2,3) - 叠整齐点.按住shift和alt就可以自由移动note.
类似的地方还有很多,我就不一一指出了.

修复了好几个地方了哦 :)
00:33:869 (3) - 稍微调整下可以更好看点(好吧我在蛋疼
spacing还是不太整齐...嘛新手都这样,做多就好了.
会注意的

[Hard]
01:11:857 (1,2,3,4,5) - spacing不好,你之前这个间距都是二分拍的,突然改了很不舒服.
稍微改了点OTL
以第一次来说这个hard很不错了.

谢谢kiddly大的指导 :)获益良多哦
IceBeam
Hi.

[Easy]
Delete first Timing Section with different BPM.
00:33:869 (3) - No way for using 0.5x(2x) in Easy.
00:58:042 (2) - ^

[Normal]
00:04:710 (3) - Copy from 00:01:257 (1) and use horizontally flip.
00:33:869 (3) - Well,not sure about using 0.5x in Normal difficulties,probably it could be accepted,but still:my suggestion is to change to a spinner.But it's up to you.
01:45:092 (4) - Just move you cursor to the end of slider.It will place automatically.

[Hard]
01:36:891 (2,3,4) - Allign them better.

Good luck,star~
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
因为有了hitcircle和hitcircleoverlay,你还需要一个approachcircle.png。如果不想做也可以从其他皮肤里抓一个。
第一offset:+10, 另外重音应在长白线处所以是 (1268),第二offset大概+6。另外我觉得不需要两红线,而是应该统一139BPM,第一段用0.5x BPM
要在slider音上加whistle的时候请注意不要点slider加而是点slider上每个音加,如果点slider加的话会影响slider滑动音,这个我估计你很长一段时间都不会有用的机会= =
video offset是不是差了点。。?我不确定这个。但前几个音每个音点出来时画面已经出了。

[Easy]
00:29:768 (1,2) - spacing
00:39:912 (3,4,5) - 这里的spacing与其他地方不同,看下是否需要改
我不建议Easy用很多3/2= =

[Normal]
圈小一号。
01:10:775 (6) - 要和之前对齐的话我想是右上一格?
01:23:509 (6,7) - 我想可以更美观一点吧?见图

01:29:768 (1,2) - 同理
01:31:279 (3) - 这里明明是3/4却被直接三下1/2过了总感觉怪。

[Hard]
Stack Lenienc开到满即always stack是不能rank的,而且也真的不好看。比如这里00:40:128 (7,8,9)
排列太直线和对称了,希望可以有提升。
01:10:344 (1,2,3,4,5,6,7,8) - 这一类的来回刷circle不建议用。
01:14:444 (5,1..这一串) - spacing
01:36:243 (1,2) - 1拉开一点吧,现在这个像1/2

……star.
Topic Starter
kiririn_
SPOILER

SadKangaroo wrote:

Hi.

[Easy]
Delete first Timing Section with different BPM.
00:33:869 (3) - No way for using 0.5x(2x) in Easy.OK :) change
00:58:042 (2) - ^fixed

[Normal]
00:04:710 (3) - Copy from 00:01:257 (1) and use horizontally flip.fixed
00:33:869 (3) - Well,not sure about using 0.5x in Normal difficulties,probably it could be accepted,but still:my suggestion is to change to a spinner.But it's up to you.^Changed to spinner
01:45:092 (4) - Just move you cursor to the end of slider.It will place automatically.fixed


[Hard]
01:36:891 (2,3,4) - Allign them better.fixed

Good luck,star~
Thanks for modding~~~~~it help me a lot ;)



SPOILER

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
因为有了hitcircle和hitcircleoverlay,你还需要一个approachcircle.png。如果不想做也可以从其他皮肤里抓一个。 已加
第一offset:+10, 另外重音应在长白线处所以是 (1268),第二offset大概+6。另外我觉得不需要两红线,而是应该统一139BPM,第一段用0.5x BPM改好了~谢谢timing方面的援助
要在slider音上加whistle的时候请注意不要点slider加而是点slider上每个音加,如果点slider加的话会影响slider滑动音,这个我估计你很长一段时间都不会有用的机会= =以后会注意的..
video offset是不是差了点。。?我不确定这个。但前几个音每个音点出来时画面已经出了。因为之前转过VIDEO,所有有点偏差= =现在改了..

[Easy]
00:29:768 (1,2) - spacing
00:39:912 (3,4,5) - 这里的spacing与其他地方不同,看下是否需要改
我不建议Easy用很多3/2= =所以我已经打算remap或者大工程改改了...

[Normal]
圈小一号。fixed
01:10:775 (6) - 要和之前对齐的话我想是右上一格?fixed
01:23:509 (6,7) - 我想可以更美观一点吧?见图
[attachment=0:c617b]Snap7.jpg[/attachment:c617b]
01:29:768 (1,2) - 同理了解..
01:31:279 (3) - 这里明明是3/4却被直接三下1/2过了总感觉怪。改成了3/4了...自己一时间也没发现

[Hard]
Stack Lenienc开到满即always stack是不能rank的,而且也真的不好看。比如这里00:40:128 (7,8,9)改了...怪不得自己总觉得有点不舒服
排列太直线和对称了,希望可以有提升。
01:10:344 (1,2,3,4,5,6,7,8) - 这一类的来回刷circle不建议用。改成其他方式了..
01:14:444 (5,1..这一串) - spacingfixed
01:36:243 (1,2) - 1拉开一点吧,现在这个像1/2fixed

……star.

谢谢Rin大的MOD> <学到了好东西了
arsrun
General
这歌应该是两段bpm,后面一段比较严格的话 offset应设在“重音”上,即20:692.前面一段要另测。
bpm1: 92.00 offset:377
bpm2: 139.00 offset:20692

另外一般绿线应提前1/4拍放置,好处可以在各mapper的经验帖找到,主要就是为了hitsound “不走音".
由于第一段清唱特殊,beat snap divsior应选1/8方便下notes.
hard难度前面已改好,其他两个难度可参照^(bpm已减小的情况下是否还需要0.5x你可以再考虑一下,不过这个总的影响不大)
Download: YURIA - UNDER-HANDED GIRL (abcben001) [Hard1].osu
dkey
看波形图测bpm的arsrun好神,膜拜m- -m
Topic Starter
kiririn_
SPOILER

arsrun wrote:

General
这歌应该是两段bpm,后面一段比较严格的话 offset应设在“重音”上,即20:692.前面一段要另测。
bpm1: 92.00 offset:377
bpm2: 139.00 offset:20692

另外一般绿线应提前1/4拍放置,好处可以在各mapper的经验帖找到,主要就是为了hitsound “不走音".
由于第一段清唱特殊,beat snap divsior应选1/8方便下notes.
hard难度前面已改好,其他两个难度可参照^(bpm已减小的情况下是否还需要0.5x你可以再考虑一下,不过这个总的影响不大)
[attachment=0:fe1c9]YURIA - UNDER-HANDED GIRL (abcben001) [Hard1].osu[/attachment:fe1c9]
:) 谢谢ARSRUN大...波形图听BPM好厉害
不过换了1/8就真的有点难改了... :?
kioukiou
其實 BPM139 或是 69.5 就可以了

至於原來的offset似乎早了些,鼓點也走了位

重新幫你找了一下offset,我覺得紅線設置在1283不錯 :)

最前面可以先用BPM69.5

之後可以再用綠線BPMx1、BPMx2做變速調整

不過上述的方法改起來比較麻煩,而且時間軸也長得不是很好看

所以我推薦用方案2 :

將紅線直接改成 BPM 139 / offset -443 ms也可以

方案2改完大概是像以下

Download: YURIA - UNDER-HANDED GIRL (abcben001) [Hard(Timing)].osu
Topic Starter
kiririn_

kioukiou wrote:

其實 BPM139 或是 69.5 就可以了

至於原來的offset似乎早了些,鼓點也走了位

重新幫你找了一下offset,我覺得紅線設置在1283不錯 :)

最前面可以先用BPM69.5

之後可以再用綠線BPMx1、BPMx2做變速調整

不過上述的方法改起來比較麻煩,而且時間軸也長得不是很好看

所以我推薦用方案2 :

將紅線直接改成 BPM 139 / offset -443 ms也可以

方案2改完大概是像以下

按照方案2的做法改好了,谢谢QQ姐 :)
dkey
正式star~
宏子干吧咧:D
Topic Starter
kiririn_

satosid wrote:

正式star~
宏子干吧咧:D
:) 谢谢D梦君各种援助~~
subarasikibuta
:)

SamiPale
☆~
OoAiroO_old
star~ :)
Colin Hou
 
oqoq_old
star
BEAL_old
star
miku
玩了一下~
感觉还不错~
个人觉得没什么问题~
star :)
Colin Hou
[General]:
  1. hitcircleoverlay.png 这个中心部分的高亮有点过了 可以考虑降下中心部分的透明度 现在看数字不太清楚
  2. spinner-approachcircle.png 缺一个这个 可能会有BAT指出
  3. 绿线下完后改过offset吧? 现在的都全部稍微偏移了点 最好修复下.
[Easy]:
  1. 前半部分完全没有压重音呐... 不过属于个人喜好问题 可以无视
[Normal]:
  1. 00:29:341 (2) - clap
  2. 00:29:772 (4) - 去掉clap
  3. 00:30:204 (5) - clap
  4. 00:31:931 (3) - 末尾clap去掉
  5. slider tick rate 改成 0.5会更好点
[Hard]:
  1. 00:24:593 (8) - new combo
不同难度的hitsound方案都不一样 lol 比较喜欢normal的.
第一次做图有这样的完成度已经很厉害了 :3

star已经给过了 所以kds star~
Topic Starter
kiririn_
SPOILER

Colin Hou wrote:

[General]:
  1. hitcircleoverlay.png 这个中心部分的高亮有点过了 可以考虑降下中心部分的透明度 现在看数字不太清楚
  2. spinner-approachcircle.png 缺一个这个 可能会有BAT指出
  3. 绿线下完后改过offset吧? 现在的都全部稍微偏移了点 最好修复下.
[Easy]:
  1. 前半部分完全没有压重音呐... 不过属于个人喜好问题 可以无视
[Normal]:
  1. 00:29:341 (2) - clap
  2. 00:29:772 (4) - 去掉clap
  3. 00:30:204 (5) - clap
  4. 00:31:931 (3) - 末尾clap去掉
  5. slider tick rate 改成 0.5会更好点
[Hard]:
  1. 00:24:593 (8) - new combo
不同难度的hitsound方案都不一样 lol 比较喜欢normal的.
第一次做图有这样的完成度已经很厉害了 :3

star已经给过了 所以kds star~

除了easy的重音都改好了> <谢谢colin :)
kiddly
ok back 8-)

[Easy]
00:22:866 (2) - end at 00:23:945
00:24:808 - add a note.
^这样的话note的间隔就是一拍整,好听又好打^^对于easy的难度我比较推荐这样比较固定的节奏.

01:11:211 (4) - 我更建议移到 01:10:780 和前面对称.

就这样,还是不错的了.

[Hard]
resnap all notes/.

顺便说下 soft clap我觉得一般……
不用kudo了 ;)
Topic Starter
kiririn_
SPOILER

kiddly wrote:

ok back 8-)

[Easy]
00:22:866 (2) - end at 00:23:945
00:24:808 - add a note.
^这样的话note的间隔就是一拍整,好听又好打^^对于easy的难度我比较推荐这样比较固定的节奏.

01:11:211 (4) - 我更建议移到 01:10:780 和前面对称.

就这样,还是不错的了.

[Hard]
resnap all notes/.

顺便说下 soft clap我觉得一般……
不用kudo了 ;)
已修正,谢谢水梦大大的recheck :)
roflninja
Hi,

[easy]
00:32:795 (1) - line up with (3)?
00:41:427 (3) - new combo?
01:01:500 (4) - ^

just those suggestions, great map
Topic Starter
kiririn_
SPOILER

roflninja wrote:

Hi,

[easy]
00:32:795 (1) - line up with (3)? no
00:41:427 (3) - new combo? fixed
01:01:500 (4) - ^ fixed

just those suggestions, great map

:) Thank you ninja~~
Dotsu
Hi!

以下只是建议:

[Easy]

  • 00:46:608(1,3):+Whistle
    00:50:061(6):结尾处+Finish
    01:02:362(3,4):距离太近
    01:08:333(1):结尾处+Finish
    01:38:837(5):^
[Normal]

  • 00:31:931(3):开头+Clap 结尾去掉Clap
    00:54:377(1):结尾处Clap换成Finish
    01:04:736(4):对称一下
    01:18:981(1):开头处+Finish
    01:31:067(2):开头和结尾处+Clap
    01:39:485(5):Finish
[Hard]

  • 00:02:578:加一Circle
    00:40:996(9):Finish
    00:51:356(5):^
    00:54:809(7):^
    01:05:169(4):开头处+Finish
    01:08:622(4):^
    01:18:982(1):Finish
第一个图做到这样已经不容易了~

~STAR~
Topic Starter
kiririn_
SPOILER

impossiblexu wrote:

Hi!

以下只是建议:

[Easy]

  • 00:46:608(1,3):+Whistle
    00:50:061(6):结尾处+Finish
    01:02:362(3,4):距离太近
    01:08:333(1):结尾处+Finish我找不到这个..你打错了吗..
    01:38:837(5):^
[Normal]

  • 00:31:931(3):开头+Clap 结尾去掉Clap
    00:54:377(1):结尾处Clap换成Finish
    01:04:736(4):对称一下 对称了
    01:18:981(1):开头处+Finish
    01:31:067(2):开头和结尾处+Clap
    01:39:485(5):Finish
[Hard]

  • 00:02:578:加一Circle no
    00:40:996(9):Finish
    00:51:356(5):^
    00:54:809(7):^no
    01:05:169(4):开头处+Finish
    01:08:622(4):^
    01:18:982(1):Finish
第一个图做到这样已经不容易了~

~STAR~

谢谢许哥~~ :)
Yuji Tokaji
Hello,

[Overall]

- Delete .osb in your folder.

[Easy]

- 01:08:621(3) : New combo ?

[Normal]

- 01:46:607(1) : Add finish ?

[Hard]

- 01:46:607(1) : Add finish ?


Okay.Good.
Star.
Topic Starter
kiririn_
SPOILER

Slanox wrote:

Hello,

[Overall]

- Delete .osb in your folder. deleted

[Easy]

- 01:08:621(3) : New combo ? fixed

[Normal]

- 01:46:607(1) : Add finish ? no

[Hard]

- 01:46:607(1) : Add finish ? no


Okay.Good.
Star.
Thank you Slanox~~~ :)
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Source: Otome wa Boku ni Koishiteru 2
    • Tags: otoboku hentai harem visual novel opening theme

    • Normal Slider Velocity: 1,30 // Hard Slider Velocity: 1,50
Topic Starter
kiririn_
SPOILER

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Source: Otome wa Boku ni Koishiteru 2
    • Tags: otoboku hentai harem visual novel opening theme[/color]
    • Normal Slider Velocity: 1,30 // Hard Slider Velocity: 1,50
thank you~ :)
Kurai
Hi~ Sorry for the late :<

[Easy]
00:22:866 (2) - Reduce by 1/1 and add 1 reverse
00:24:377 (3,4,5) - Move 1/2 later
00:32:795 (1) - Remove New combo

[Hard]

00:54:809 (7) -Add Finish

[Skin]
The spinner-background.png and spinner-metre.png must be 1024x768, Your map can't be ranked else :/
(Fix that and fullsubmit)

The song is awesome and the map too :3
You got my STAR~
^________^
Topic Starter
kiririn_
SPOILER

Kurai_ wrote:

Hi~ Sorry for the late :<Hi

[Easy]
00:22:866 (2) - Reduce by 1/1 and add 1 reverseSorry I think it's not fit in the music :?
00:24:377 (3,4,5) - Move 1/2 later^
00:32:795 (1) - Remove New combofixed

[Hard]

00:54:809 (7) -Add Finishfixed

[Skin]
The spinner-background.png and spinner-metre.png must be 1024x768, Your map can't be ranked else :/
(Fix that and fullsubmit)but i find many ranked maps have the same size :?

The song is awesome and the map too :3
You got my STAR~
^________^
Thank you kurai~ :)
Pokie
General
  • - 統一各難度的tags, source跟stack leninecy...

Easy
  • - easy純打拍子會比較適合新手..喔..
00:27:183 (2) - 結尾用finish, 取消clap
00:48:334 (5,6) - 在1,3拍取消whistle
00:52:651 (2) - whistle
00:54:378 (4,5,6) - 建議換換擺法, easy出現陷阱是不好的
01:15:529 (4) - new combo
01:18:333 (1) - 結尾finish
01:34:089 (2) - whistle


Normal
  • - OAD+1, 現在這樣note好難讀;_;, 順便命名為Normal+?
00:33:872 (1) - 拖到00:37:542 - 結束, 加finish
00:37:543 (1) - 刪掉這個._.


Hard
  • - 把lead-in second改成1996

看的有點懶XD
嘛..star
Topic Starter
kiririn_
SPOILER

Pokie wrote:

General
  • - 統一各難度的tags, source跟stack leninecy...

Easy
  • - easy純打拍子會比較適合新手..喔..
00:27:183 (2) - 結尾用finish, 取消clap
00:48:334 (5,6) - 在1,3拍取消whistle
00:52:651 (2) - whistle
00:54:378 (4,5,6) - 建議換換擺法, easy出現陷阱是不好的其实这个不算陷阱吧._.
01:15:529 (4) - new combo
01:18:333 (1) - 結尾finish
01:34:089 (2) - whistle


Normal
  • - OAD+1, 現在這樣note好難讀;_;, 順便命名為Normal+?
+就算了
00:33:872 (1) - 拖到00:37:542 - 結束, 加finish
00:37:543 (1) - 刪掉這個._.


Hard
  • - 把lead-in second改成1996

看的有點懶XD
嘛..star
大部分都改好了,谢谢pokie姐 :)
Glass
;)
dkey
[Easy]
01:01:931 (2,3) - 改成半速的小slider,由下向上,重叠1

[Hard]
整体提高ds,一起努力吧=v=

edit1:
因为easy最好不要变速。。这是另一种
[Easy]
01:02:362 (3) - 删掉
01:03:442 (4) - 在01:03:010放一个note,重叠sl头

edit2:
go go go~!
swish
good :D
Takuma
Normal:

00:44:449 (3) - too close to (2).

Other than that, nice map!
Topic Starter
kiririn_

Takuma wrote:

Normal:

00:44:449 (3) - too close to (2).

Other than that, nice map!
Fixed~
Thank you Takuma~
Alace
<Easy>
I suggest to remove all claps in easy diff, they sound a bit random
00:48:334 (5) - you can follow the whistle pattern before this (時間軸上的長白線是第一拍的話,在2.4拍加上會好聽些,音樂的伴奏也是如此)
00:58:262 (1) - try to use finish here (雖然finish叫作finish,但在音樂中放在長白線的機會非常的大)
01:12:075 (1,2,3) - follow the music to put finish and whistle
ok i won`t point out all of them, try to fix by yourself

<Normal>
00:22:003 (1) - this part has a nice clap pattern (穩定的兩拍兩拍打clap其實是很好聽的,clap算很重的音效,用在不對的地方就會顯的很吵)
00:37:974 (1,2,3,4,5,6,7) - see clap AK47 (在這個音樂段落因為完全沒有樂器伴奏的clap音,所以不管怎麼放clap都有點過於大聲)
00:51:355 (4) - this part has BGM claps follow it (這時可以很清楚聽到背景的clap了,多餘的clap就不好聽了)
The same, try to fix other stuffs XD

<Hard>
you can follow the clap pattern from normal
00:37:974 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - a bit overmapped (這部份其實很靜,太多的物件並不太適合)
00:48:766 (1,2,3,4,5,6,7,8) - i like this part XD
some parts really have too many whistles, like 01:18:982 (1,2,3,4,5,6,7,8,9,1,2,3,4,5)
the spacings are all fine to me
Topic Starter
kiririn_

Alace wrote:

<Easy>
I suggest to remove all claps in easy diff, they sound a bit random
00:48:334 (5) - you can follow the whistle pattern before this (時間軸上的長白線是第一拍的話,在2.4拍加上會好聽些,音樂的伴奏也是如此)
00:58:262 (1) - try to use finish here (雖然finish叫作finish,但在音樂中放在長白線的機會非常的大)
01:12:075 (1,2,3) - follow the music to put finish and whistle
ok i won`t point out all of them, try to fix by yourself

<Normal>
00:22:003 (1) - this part has a nice clap pattern (穩定的兩拍兩拍打clap其實是很好聽的,clap算很重的音效,用在不對的地方就會顯的很吵)
00:37:974 (1,2,3,4,5,6,7) - see clap AK47 (在這個音樂段落因為完全沒有樂器伴奏的clap音,所以不管怎麼放clap都有點過於大聲)
00:51:355 (4) - this part has BGM claps follow it (這時可以很清楚聽到背景的clap了,多餘的clap就不好聽了)
The same, try to fix other stuffs XD

<Hard>
you can follow the clap pattern from normal
00:37:974 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - a bit overmapped (這部份其實很靜,太多的物件並不太適合)
00:48:766 (1,2,3,4,5,6,7,8) - i like this part XD
some parts really have too many whistles, like 01:18:982 (1,2,3,4,5,6,7,8,9,1,2,3,4,5)
the spacings are all fine to me
Thank you Alace sensei :)
i am poor in hitsound and i think it may take me some time to fix it :cry:
DJPop
~Easy~
Fine.

~Normal~
00:37:974 (1,2) - move right & down 1 grid (Lv3)
00:39:053 (5) - move right 1 grid (Lv3)
01:45:744 (5) - start on left red tick

~Hard~
00:01:931 (3) - move 1/4 right
01:28:047 (5) - move 1/4 left
01:34:090 (9) - add whistle at start
01:34:953 (2) - move 1/4 left
01:36:248 (1) - end on blue tick


+Star
aspara
tanoshii :oops:
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