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Tomoya Ohtani - His World

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Topic Starter
Wuiss
This beatmap was submitted using in-game submission on 29 октября 2010 г. at 15:40:27

Artist: Tomoya Ohtani
Title: His World
Source: Sonic The Hedgehog
Tags: sonic the hedgehog 2006 sonic theme
BPM: 178
Filesize: 3669kb
Play Time: 01:49
Difficulties Available:
  1. Slow (2,46 stars, 96 notes)
  2. Speed Run (5 stars, 371 notes)
Download: Tomoya Ohtani - His World
Information: Scores/Beatmap Listing
---------------
Let's just think that i started it all over again
Thunderstorm
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wuiss
Done. Thanks for modding.
maal
Let's start off here.


EXTRA


00:21:346: Why? WHY? WHYY??? Why Kiai time there?..
00:45:603: Delete break.
01:32:831: Either you delete that 0.5x BPM or you do it with every other situation like this.
03:17:489: (Suggestion): Make Kiai time, and end right after. That'd be awesome.

Either way, nice map, have a star~~
Topic Starter
Wuiss
All fixed, have a kudos <3
Mianki
Speed Run:

-00:04:716 (1) There should be at least a small break between the spinner and the circle. This is pretty much illegal.
-00:34:359 (1) ^
-00:35:706 (1) Distance snap this (and the following circles)
-00:53:307 (1) ^
-01:05:096 (1) Remove new combo and put it to the next circle
-01:18:907 (2) Distance snap
-01:20:255 (1) ^
-01:21:434 (1) Remove new combo and put it to the next circle
-01:26:823 (1) ^

Extra:

First off I wanna say that I found lots of distance snap faults and I probably didn't found them all. So if you could check the map on your own, if there's any left. And the sound quality is poor. Dunno how to fix that though^^

-00:21:260 (8) Distance snap
-00:24:860 (1) Break between the spinner and the circle
-00:52:117 (1) Remove new combo
-01:03:260 (1) Break between the spinner and the circle
-01:06:003 (2) Distance snap
-01:07:203 (1.2.3) ^
-02:03:260 (2) ^
-02:07:031 (4) ^
-02:14:060 (4) ^
-02:25:374 (5) ^
-02:30:346 (1) The break
-02:31:889 (2) Distance snap
-02:33:603 (2) ^
-02:40:460 (7) New combo
-02:55:374 (7) Distance snap
-03:00:860 (7) ^
-03:09:260 Illegal spinner. There's this +2000 rule in which a spinner must get 2000 points in autoplay. So you either gotta remove the spinner or make longer. And if you do make it longer, remember the break ^^
-03:12:003 ^
-03:16:974 ^

Nice map, but I don't think there's a high chance that this will be ranked because there's already 2 His World songs mapped and ranked. But since this is instrumental, the might be a slim chance :P. Anyways, good luck with this ^^
Star~
Topic Starter
Wuiss

Mianki wrote:

Speed Run:

-00:04:716 (1) There should be at least a small break between the spinner and the circle. This is pretty much illegal.
-00:34:359 (1) ^
-00:35:706 (1) Distance snap this (and the following circles)
-00:53:307 (1) ^
-01:05:096 (1) Remove new combo and put it to the next circle
-01:18:907 (2) Distance snap
-01:20:255 (1) ^
-01:21:434 (1) Remove new combo and put it to the next circle
-01:26:823 (1) ^

Fixed that stuff

Extra:

First off I wanna say that I found lots of distance snap faults and I probably didn't found them all. So if you could check the map on your own, if there's any left. And the sound quality is poor. Dunno how to fix that though^^

-00:21:260 (8) Distance snap
-00:24:860 (1) Break between the spinner and the circle
-00:52:117 (1) Remove new combo
-01:03:260 (1) Break between the spinner and the circle
-01:06:003 (2) Distance snap
-01:07:203 (1.2.3) ^
-02:03:260 (2) ^
-02:07:031 (4) ^
-02:14:060 (4) ^
-02:25:374 (5) ^
-02:30:346 (1) The break
-02:31:889 (2) Distance snap
-02:33:603 (2) ^
-02:40:460 (7) New combo
-02:55:374 (7) Distance snap
-03:00:860 (7) ^
-03:09:260 Illegal spinner. There's this +2000 rule in which a spinner must get 2000 points in autoplay. So you either gotta remove the spinner or make longer. And if you do make it longer, remember the break ^^
-03:12:003 ^
-03:16:974 ^
Since there are so much spacing mistakes, i'll fix them on my own. Anyway, thanks <3
Nice map, but I don't think there's a high chance that this will be ranked because there's already 2 His World songs mapped and ranked. But since this is instrumental, the might be a slim chance :P. Anyways, good luck with this ^^
I know <3 That's why i mapped two versions which aren't mapped yet

Star~
BelaZZ_old
:x :x :x
ахаха ебаный смайлик
Thunderstorm
Kerensa
hi ~

Thunderstorm:
00:23:287 [8-] move up one tiny square [nazi] don't forget to adjust others ty!
01:45:363 [8-] ^

Speed:
00:18:419 [6]new combo get rid of the combo after that please ~

extra:

i have no idea with timing >< sorry ~ also i think the bpm is off, not the offset, but yeah ~ i have no snese of rhythym so ^^

00:43:982 [*]start at white tick?

star~
Topic Starter
Wuiss
All fixed~
Thunderstorm
Fixed
Олсо, спиннер растяни, а то авто только 1к набирает =)
00:33:493, [Speed Run]

Download: Tomoya Ohtani - His World (Whiss) [Thunderstorm's Walk].osu
arien666
[Thunderstorm's Walk]
Add tag 'Thunderstorm'
01:47:88(5) - Not perfectly stacked

[Speed Run]
00:28:01(4) - [Suggestion] How about move 1 grid up? (Grid level = 2)
00:33:49(Spin) - Extend 1/4 length and 2000+ bonus when Auto.
01:22:67(3) - How about move 1 grid down? (Grid level = 2)

[Extra (ReidS)]
Offset seems... Little? :3
Edit tag 'reids,' to 'reids'
14,457,910 is BIG score :3...
01:03:26(1,3) - [Suggestion] Any reason why those notes are not on same point?
01:22:38(6) - [Suggestion] How about move 1 grid up?



Good song :3
And good luck for you XD
But not yet for another thing of mine XD<What?

Here's my star :3
Topic Starter
Wuiss

arien666 wrote:

[Thunderstorm's Walk]
Add tag 'Thunderstorm'
01:47:88(5) - Not perfectly stacked

[Speed Run]
00:28:01(4) - [Suggestion] How about move 1 grid up? (Grid level = 2) I think it's better like it is now
00:33:49(Spin) - Extend 1/4 length and 2000+ bonus when Auto. Fixed
01:22:67(3) - How about move 1 grid down? (Grid level = 2) Moved it 1 grid right. Looks better

[Extra (ReidS)]
Offset seems... Little? :3 Hm, fixed?
Edit tag 'reids,' to 'reids' Fixed
14,457,910 is BIG score :3... 11,629,148 will be better? <3
01:03:26(1,3) - [Suggestion] Any reason why those notes are not on same point? The reason is my mistake
01:22:38(6) - [Suggestion] How about move 1 grid up? Looks not worse, fixed :D



Good song :3
And good luck for you XD
But not yet for another thing of mine XD<What?

Here's my star :3
<3
Shinde
There are no hitsounds in Speed Run.

Approach circle makes it hard to play, I suggest killing it along with the spinner circle. (It's not fully circular or centered either. =s) If you do want to skin the spinner, skin all three elements though, not just one. Otherwise you'll get conflicting skins unless you force to default or something like that. Which I can't say I recommend.

"Combobursts should not be wider than 500px." "Backgrounds/Images should be at a maximum 1024x768 pixels, though 800x600 recommended."

The HP Bar is deceptive as it won't show you're losing HP unless you're under halfway. Fix this by making it longer. I think cropping the image works too as it only goes by the image width and you have blank padding which should be causing this, but I'm too lazy to fire up Photoshop and check. Just crop/resize. (There's too much whitespace either way.) Also the HP colour doesn't fill the right corner of the HP bar properly, there's some black space, fix this. Resize the scorebar-ki/dangers to 1x1 pixel.

You have two .osb files in the folder, delete one.

General
Set a preview point for all three difficulties.
Add tags and keep them the same for all three diffs cept for guest tag-diff. aka Sonic's only on one atm. Missing Thunderstorm tag.
The 2 mp3 thing is kind of iffy in general, so you need to be careful when doing that. Reid's mp3 is over 7mb, I suggest resizing it. ~5mb would be good.
Odd that you doubled the BPM for those two diffs, but it works.. I think. Having trouble playing these accurately with the spacing, lack of hitsounds on one, volume, and approach circle.
As a sidenote, your volume's a bit high imo in some sections, this song's an instrumental and the beats aren't prominent, you don't need loud hitsounds, it'll drown the song out.

Thunderstorm's Walk
01:47:384 (4,5,6,7) - Not stacked properly.

ReidS
Either cut the mp3 or map further. You have a minute of nothing at the end. This ties in with the filesize issue.

I'll just leave it at this for now.
DJPop
- Hitcircles are very confused, if you want to leave them, make the numbers bigger.
- Approach circles make the map hard to read.
- Spinner is not centered and don't have small circle at the center.

~Thunderstorm's Walk~
Can't read notes because of approach circles D:

~Speed Run~
Add more hitsounds.

~Extra (ReidS)~
Add more hitsounds.
Timing is off.


+Star
Topic Starter
Wuiss

Shinde wrote:

There are no hitsounds in Speed Run.

Approach circle makes it hard to play I suggest killing it along with the spinner circle. (It's not fully circular or centered either. =s) I guess fixed :D
If you do want to skin the spinner, skin all three elements though, not just one. Otherwise you'll get conflicting skins unless you force to default or something like that. Which I can't say I recommend.

"Combobursts should not be wider than 500px." "Backgrounds/Images should be at a maximum 1024x768 pixels, though 800x600 recommended." Fixed

The HP Bar is deceptive as it won't show you're losing HP unless you're under halfway. Fix this by making it longer. I think cropping the image works too as it only goes by the image width and you have blank padding which should be causing this, but I'm too lazy to fire up Photoshop and check. Just crop/resize. (There's too much whitespace either way.) Also the HP colour doesn't fill the right corner of the HP bar properly, there's some black space, fix this. Resize the scorebar-ki/dangers to 1x1 pixel. Fixed.

You have two .osb files in the folder, delete one. Fixed.

General
Set a preview point for all three difficulties.
Add tags and keep them the same for all three diffs cept for guest tag-diff. aka Sonic's only on one atm. Missing Thunderstorm tag. Fixed.
The 2 mp3 thing is kind of iffy in general, so you need to be careful when doing that. Reid's mp3 is over 7mb, I suggest resizing it. ~5mb would be good. 6,1mb. sorry, can't get lower.
Odd that you doubled the BPM for those two diffs, but it works.. I think. Having trouble playing these accurately with the spacing, lack of hitsounds on one, volume, and approach circle. I'll do something about it
As a sidenote, your volume's a bit high imo in some sections, this song's an instrumental and the beats aren't prominent, you don't need loud hitsounds, it'll drown the song out. ^

Thunderstorm's Walk
01:47:384 (4,5,6,7) - Not stacked properly.

ReidS
Either cut the mp3 or map further. You have a minute of nothing at the end. This ties in with the filesize issue. Fixed.

I'll just leave it at this for now.
DJPop, I'll delete those approach circles D:
Matma Rex
Scorebar is confusing, it looks like you died when you didn't.

Some people might complain about only one combo color.

[Walk]
Tiny spacing D: it's confusing D:
00:39:287 (9) - it's almost impossible to notice it's a slider, not two hircircles.
There's a similar slider somewhere else, too, I think, but I cant find it.

[Speed Run, Extra]
Effing hard D:
Xgor
Soo needs an easier difficulty

[Background]
The Background proportions are pretty odd
I suggest you resize the backgrounds to 1024x768

[All diffs]
Please add Sonic the hedgehog 06 to source or tags.

[Title]
I think that you should call the song His World [Instrumental] as there is other maps with this song but with lyrics

[Skin]
The Spinner is not centered... center it please.

[Walk]
The speed of an Easy but beat placement as a Hard/Normal.
Higher the Slider velocity or make it easier (Or Both)

[Speed Run]
Please use less hitsounds.
Ugh it feels like you can't decide what to follow and that's makes it far less fun... please have a constant difficulty through the whole diff.

[Extra]
The Mp3 here ends just abruptly and sound awful
Otherwise it's pretty much the same problems as [Speed Run] It's pretty lame how it sounds horibly steamed for a bit and one second later and then there is nothing.

*star*
Topic Starter
Wuiss

Xgor wrote:

Soo needs an easier difficulty I can't map this song eaiser D:

[Background]
The Background proportions are pretty odd
I suggest you resize the backgrounds to 1024x768
It's a screenshot, these proportions are default. If I'll resize it, it'll look weird.

[All diffs]
Please add Sonic the hedgehog 06 to source or tags.
Okay.

[Title]
I think that you should call the song His World [Instrumental] as there is other maps with this song but with lyrics
Hm,oookay.
[Skin]
The Spinner is not centered... center it please.
Oh, i'd rather delete/remake it. D:

[Walk]
The speed of an Easy but beat placement as a Hard/Normal.
Higher the Slider velocity or make it easier (Or Both)

[Speed Run]
Please use less hitsounds. Ummm...okay.
Ugh it feels like you can't decide what to follow and that's makes it far less fun... please have a constant difficulty through the whole diff.

[Extra]
The Mp3 here ends just abruptly and sound awful. MAT told me to cut it D:
Otherwise it's pretty much the same problems as [Speed Run] It's pretty lame how it sounds horibly steamed for a bit and one second later and then there is nothing. o_O I'll recheck hitsounds on the map.

*star*
Matma Rex

Whiss wrote:

Xgor wrote:

I suggest you resize the backgrounds to 1024x768
It's a screenshot, these proportions are default. If I'll resize it, it'll look weird.
Crop it.
blissfulyoshi
Make the tags the same for every diff (Put thunderstorm's name in all the tags)
Remove the .osb file because it is not being used.
Make the preview points the same for "Thunderstorm's Walk" and Speed Run
Add more combo colors. (1 combo color basically takes the point of having combos away. Combos help people read the map and tell if they should a expect a change in the music, a change in technique, or a variety of other things that come in maps. I know you want to keep the golden rings, but the current single combo color makes the map unplayable.

Main song:
BPM: 89/178
Offset: 1673 (only 1 timing section is needed) (not too sure about the offset though)

Remix:
BPM: 175.05
Offset: 5478

Thunderstorm's Walk:
Normal mod:
Since the notes are so close together, some of the patterns are very hard to read and do correctly even for me.

Combo mod:
00:07:623 (1) - remove new combo to be consistent with 00:02:233 (2)
00:23:455 (1) - ^

Speed Run:
Normal mod:
The hitsounds in this diff are overpowering and randomly placed. Please lower the hitsound volume and make your hitsounds create a rhythm. If you don't understand what I am talking about, try listening to your map with low musical volume so you only hear the hitsounds.
01:49:573 (1) - make this and walk's ending spinner end at the same time

Timing secting mod:
(00:10:358 to 00:12:548) - move each of these timing sections to the next quarter note (blue tick)

Extra (ReidS):
Normal mod:
Same scenario as Speed Run for the hitsounds
Why are ther random areas where you don't map? Ex: 00:37:545 (9,1)

Timing section mod:
00:57:604 - move back a quarter note

=========================
I skimmed over a few things on this mod, but the previous modders did point out the points in the song that need the most work. After fixing these things and asking a few ppl to mod this, feel free to call me back for another mod. Star.
YGOkid8
yay, His World~

Thunderstorm's Walk

Assuming this is a Normal diff., it's a bit hard. Needs to be a bit easier, like, beats like 01:29:495 (1 ~ 8) are a bit hard for a Normal. Otherwise, you should make an easier diff. (If you want, I can make one. I love Sonic the Hedgehog~ =3)

Normal Mod~
00:22:781 (5,6) - Spacing.
00:38:950 (7,8) - ^

00:52:778 (7,8,9) - Align with 00:52:441 (6).

Speed Run
Do you think you can incorporate Kiai Time in this diff?

Extra (ReidS)
Think you can incorporate Kiai Time in this diff as well?

Normal Mod~
03:09:193 (1) - A bit short (since Ranking Criteria states that spinners *should* get 2000+ bonus), but in this scenario, it might be okay. Note: MIGHT
03:11:936 (1) - ^
03:16:821 (1) - ^

Otherwise, GREAT map. Star ~ ☆ + Kudosu! Star ~ ☆
Andrea
Revived.
Lanttu
lol I can't find anything to point out, this is awesome. ;~;

Only things that bother me are the two same combo colours, but that's only my personal opinion so no need to change it, and high approach rate... Maybe lower it by one?

*star*
Osumatlau
Nice ;) star ;)
nuisible
:3
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