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Mouse Drift tips?

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11
Topic Starter
DypsyGames
To all mouse players out there , how do ya'll deal with mouse drift? Mouse drift seriously ruins my plays a lot. It's literally the main cause why I can't fc a lot of maps. I just randomly choke since the mouse is getting farther from me, making it hard to aim. I know how to recover, but most maps I play doesn't give long enough breaks to recover. Any tips on how I can deal with it?

This ain't a question asking how to get rid of mouse drift btw. Ik that ain't possible
Arme Glenstid
Readjust when at 1/1 slider
AccountWontWork
I just got used to it eventually, I don't really think there is a technique or secret code or anything, its like one of those things where your body just does it automatically when you have done it for a long time. My best bet is just keep playing until it works out, in my case I don't really have a problem with mouse drift anymore unless its a dumbass pattern (repeating patterns like the 666 triangles), just accept the mouse drift I guess.
Mugenq
use arm movement
Uncle Eugene
The best solution is to throw mouse away and play on tablet
NikoN1nja
I kinda solved it by playing on really high sensitivity... I think?

I set it so high that my wrist is basically staying in one place, acting like a stabilizer. Mouse stays around one place and doesn't move across the desk -> no (or little to no) mouse drift.
RoksNRoll

Mugenq wrote:

use arm movement
^

biggest reason for mouse drift is your thumb
NeonLick
Mouse drift happens when you rotate the mouse in between cursor movements.

Just like you, I had struggled with it on maps with no breaks and had a real hard time with consistency due to shit misses. At the time I've used quite high sensitivity by osu! standards, palm grip, and moved the mouse with my wrist.

One day I had enough of it and changed my grip from palm to fingertips, holding the mouse at a slight angle in a way that would physically prevent me from rotating it. And then, after some practice and getting used to it, I gained higher area coverage, improved precision and stability, which in turn improved my consistency and aim, and eliminated at least half of the shit misses I had. And mouse drift vanished as well.

The more common way is to set your sensitivity to near zero, use huge mouse pad, and move the mouse with your entire arm. Arm is less precise than wrist, but minuscule sensitivity will compensate for the precision loss.

Either way, in order to get rid of the mouse drift, you need to get rid of the mouse rotation.
Topic Starter
DypsyGames

NeonLick wrote:

Mouse drift happens when you rotate the mouse in between cursor movements.

The more common way is to set your sensitivity to near zero, use huge mouse pad, and move the mouse with your entire arm. Arm is less precise than wrist, but minuscule sensitivity will compensate for the precision loss.

Either way, in order to get rid of the mouse drift, you need to get rid of the mouse rotation.
I was actually using fingertips grip without my knowledge already. But I still experience mouse drift, what could be the problem? You also said to use arm movement, but my desk isn't exactly big enough for arm movements, unless I use a high sens. Any ideas?
NeonLick

DypsyGames wrote:

I was actually using fingertips grip without my knowledge already. But I still experience mouse drift, what could be the problem?
The culprit is the same: rotation. Rotation is caused by one of the two things:

1. Flow of the map follows the same direction for a long time, ie your cursor on the screen moves only clockwise or only counter clockwise.
If your grip not strong enough, or the drag is too high, bottom side of the mouse will always move before the top side. This is rotation. It is minuscule enough to not cause any problems on the maps that change flow's direction, but if the flow is always the same, minuscule rotations will accumulate over time and cause enough drift for the need to lift the mouse and reset the center.
So the advice then is to reduce the drag, or squeeze the mouse harder, or both.

2. Objects in the corners that hard to reach for chosen sensitivity. In that case, mouse rotation is necessary to reach otherwise unreachable parts of the screen. Or even worse, alternate the grip slightly on the fly. Both will throw the center off.
Dealing with this was trial and error for me: to find a sensitivity setting that is not too high to hinder my aim, but not too low so I can easily reach corners with natural movement.

DypsyGames wrote:

You also said to use arm movement, but my desk isn't exactly big enough for arm movements, unless I use a high sens.
Can't help with that. I'm too do not have desk space and thus have never ever tried. I just know that this is the most common thing among competitive shooter and osu! players.
Mugenq
you can use arm movement with any DPI. I used to play 2000-1600DPI and still arm movement
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