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(osu!) PP calculations based on mapper tags

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This is a feature request. Feature requests can be voted up by supporters.
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Topic Starter
HaDuyKien
In osu!, most tech maps are not weighted correctly; in the opposite, lots of people complained about the pp awarded on aim slop maps.

To address (maybe) this issue, I am suggesting to use pp multipliers based on mapper tags.

The introduction of mapper tags has made sorting maps category easier. But to maximize its full potential, we can use it as a references for pp scaling: those with “slidertech” tags will have 1.2x pp multiplier, or “aimslop” map will be 0.7x or lower.

Also, BNs will be the person who have the privileges to evaluate beatmaps and apply tags.

For the existing beatmaps, those can be slowly reviewed and rolling out in future time.

These are my first thoughts on the game development, hope you guys can share your view on my idea.
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