Intro
Hello,
I believe the drain time requirements in the ranking criteria, which force a minimum set size or maximum difficulty based on the length of the song mapped, are too strict. We should lower these restrictions as to promote and encourage more mappers into taking the plunge for ranking their maps.
Recent efforts to lower the drain time have been undertaken, and we have recently and successfully lowered the requirement for single-difficulty sets from 4:00 to 3:30; However, we should move the requirements even further down in an effort to open up the ranked section even further.
Lowering the drain time requirements tackles a few issues:
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Proposal
My proposal for the change to the ranking criteria is thus.
Current
Proposed Changes
Hello,
I believe the drain time requirements in the ranking criteria, which force a minimum set size or maximum difficulty based on the length of the song mapped, are too strict. We should lower these restrictions as to promote and encourage more mappers into taking the plunge for ranking their maps.
Recent efforts to lower the drain time have been undertaken, and we have recently and successfully lowered the requirement for single-difficulty sets from 4:00 to 3:30; However, we should move the requirements even further down in an effort to open up the ranked section even further.
Lowering the drain time requirements tackles a few issues:
- Beatmap “Set” culture isn’t as prolific in other games as it is in osu!mania. While sets can help newer players find songs they like at a level they enjoy, entirely blocking maps below a certain threshold has made it increasingly hard for veterans, visitors from other games, or our own up-and-coming mappers to rank the songs they want in the styles they want. Lowering the restrictions on drain time even further makes it easier for mappers to rank their maps, and showcase their ideas to the world.
- As an extension to the point above, this allows mappers from other games to more easily rank single-difficulty maps from their own game (namely Etterna, StepMania, Quaver).
- Maps combining two songs where neither song on their own would be long enough to pass the criteria are now eligible for rank without lengthening the map to make a “Compilation” instead.
-
Proposal
My proposal for the change to the ranking criteria is thus.
Current
If the drain time of any difficulty is...
...lower than 2:00, each key mode and playstyle must either include a difficulty at Normal or lower, or provide a proper spread containing at least 4 difficulties.
...between 2:00 and 2:45, each key mode and playstyle must either include a difficulty at Hard or lower, or provide a proper spread containing at least 3 difficulties.
...between 2:45 and 3:30, each key mode and playstyle must either include a difficulty at Insane or lower, or provide a proper spread containing at least 2 difficulties.
...lower than 2:00, each key mode and playstyle must either include a difficulty at Normal or lower, or provide a proper spread containing at least 4 difficulties.
...between 2:00 and 2:45, each key mode and playstyle must either include a difficulty at Hard or lower, or provide a proper spread containing at least 3 difficulties.
...between 2:45 and 3:30, each key mode and playstyle must either include a difficulty at Insane or lower, or provide a proper spread containing at least 2 difficulties.
Proposed Changes
If the drain time of any difficulty is...
...lower than 1:30, each key mode and playstyle must either include a difficulty at Normal or lower, or provide a proper spread containing at least 4 difficulties.
...between 1:30 and 2:00, each key mode and playstyle must either include a difficulty at Hard or lower, or provide a proper spread containing at least 3 difficulties.
...between 2:00 and 2:30, each key mode and playstyle must either include a difficulty at Insane or lower, or provide a proper spread containing at least 2 difficulties.
...lower than 1:30, each key mode and playstyle must either include a difficulty at Normal or lower, or provide a proper spread containing at least 4 difficulties.
...between 1:30 and 2:00, each key mode and playstyle must either include a difficulty at Hard or lower, or provide a proper spread containing at least 3 difficulties.
...between 2:00 and 2:30, each key mode and playstyle must either include a difficulty at Insane or lower, or provide a proper spread containing at least 2 difficulties.