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[STD] VERY LOUD TOURNAMENT | 2-99,999 BWS | 3V3 TS6 | REGS CLOSED

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synoxa


 MAIN SHEET | DISCORD | PLAYER REGS | STAFF REGS

Please contact @synoxa, @TheHunter1 or @stormur on Discord for staff registrations.



This tournament is centered around loud music! This includes but is not limited to:
> Hardcore and Derivatives (e.g. Hardstyle, Uptempo) <
> Noise Rock, Metal <
> Heavy DnB & Breakcore <
> Loud Electronic Subgenres <


The format will be 3 vs 3 with a Maximum Team Size of 6 and Minimum Team Size of 3.

The tournament will be screened, and you may not participate if you do not pass screening. You cannot participate if you have a tournament ban.

All maps will be played with ScoreV2 and Nofail enforced. EZ multipliers will be custom per freemod.

All participating players must join the Discord server.

QUALIFIERS: 7.5*
ROUND OF 32: 7.0* Bo9
ROUND OF 16: 7.2* Bo9
QUARTERFINALS: 7.4* Bo11
SEMIFINALS: 7.6* Bo13
FINALS: 7.8* Bo13
GRANDFINALS: 8.0* Bo13



QUALIFIERS ―――――――――――――――――――――――――――――――――――――――――――――

Teams will register their Qualifiers lobby in the provided Discord channel. Extra lobbies will be available on request.

Captains will be pinged 15 minutes before the lobby, and invites will be sent 5 minutes before the match begins.

Only the registered players and the referee will be allowed in the lobby.

Teams will play through 11 maps in order [4 Nomod, 2 Hidden, 2 HardRock, 3 Doubletime] ONCE.

There will be a 90 second timer set between each map.

3 players from any given team must be in the lobby before a map starts. Scores will be recorded even if there are not 3 people in the lobby.

However, in the event of a disconnect within 30 seconds of the map with valid reason (e.g. WiFi disconnect or technical issues), the referee will replay the map for the affected player(s) after all qualifier maps have completed, and the score will be added to their team's total as if they played the map with no disconnect.

SEEDING ――――――――――――――――――――――――――――――――――――――――

Seeding will be calculated by Z-percentile and the Top 32 Teams will advance to the bracket stage.
Matches will be determined based on the results of the qualifiers, with the team in the highest position (1) playing against the team in the lowest position (32), and so on (2 - 31, 3 - 30, etc).

BRACKET STAGE ――――――――――――――――――――――――――――――――――――――――――――――

Match times will be determined by the Bracket Schedule on the Main Sheet.

Teams may reschedule between themselves for any time between Friday 00:00UTC to Sunday 22:59UTC. Other days must be approved by staff.

Reschedules must be posted inside of the #reschedules channel on Discord in the correct pinned format, followed by a screenshot of the conversation confirming the new match time between both teams.

The referee will create a lobby 10 minutes before the match begins, and invitations will be sent 5 minutes before the scheduled match time.

If one of the teams does not show up (or does not have enough members present), a 15-minute timer will start.

After 5 minutes, the absent team will lose their bans. After 10 minutes, they will lose their first pick. After 15 minutes, the victory will be awarded to the team present in the lobby.

Both teams may choose to play a warmup map. This map cannot exceed 3 minutes in length.

After warmups, the referee will instruct the captains of each team to type "!roll" in the multiplayer chat to determine the pick and ban order.

The winner of the roll will choose the order of Picks or the order of Bans. The other team will then determine the order of the remaining option.

The order of Bans will be A - B for matches with 1 Ban and A - B - B - A for matches with 2 Bans per team.

Double Ban (banning multiple maps from the same category) will not be allowed with the exception of Nomod (NM)

Teams will alternate in choosing maps.

A 90-second timer will start for picking the next map and a 60-second timer for starting the map.

On FreeMod (FM) maps, each team will be required to have at least one HR player and one HD or EZ player. EZ multipliers will be distinct per map.

HDHR will count as HR only. Flashlight is not permitted.

Both teams are entitled to use a 60-second timeout if they need a longer break between maps (each team will have 1 timeout per match, which can be used at any time between maps).

If a player disconnects from the match within the first 30 seconds of the map or requires an abort for a legitimate reason (e.g. disconnected equipment), they or another teammate must notify the referee who will abort the map. Said player must return to the match ready within a 2 minute timer set by the referee. Each team will be allowed 1 early abort per match.

In the event that a player disconnects in the middle of the map (past 30 seconds), their score before disconnecting will be counted. This can be proven using a screenshot, replay file, or video showing the score. The referee must be notified immediately afterwards, otherwise the score will not be counted.

If the teams are tied with 1 point remaining to win, a Tiebreaker (TB) map will be played to determine the winner.

These rules are subject to change at any time during the tournament if absolutely necessary.

All players are subject to the Behaviour Standards specified in this sheet.



REGISTRATIONS | 12 JUL ⇢ 3 AUG
SCREENING | 4 AUG ⇢ 10 AUG
QUALIFIERS | 25 JUL ⇢ 10 AUG
ROUND OF 32 | 16 AUG ⇢ 17 AUG
ROUND OF 16 | 23 AUG ⇢ 24 AUG
QUARTERFINALS | 30 AUG ⇢ 31 AUG
SEMIFINALS | 6 SEP ⇢ 7 SEP
FINALS | 13 SEP ⇢ 14 SEP
GRANDFINALS | 20 SEP ⇢ 21 SEP

This means that if you play qualifiers and get screened out, your team will be disqualified from the tournament. Please be careful when you sign up!

Mappool showcases will typically be at 18UTC on Mondays.




🥇 1st Place | Profile Banner + Badge (Pending)
🥈 2nd Place | Profile Banner
🥉 3rd Place | Profile Banner
If you see something that doesn't look right, talk to staff or report at: https://pif.ephemeral.ink/tournament-reports
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my angel shimon
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ProjectWill
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Erikillo
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Topic Starter
synoxa
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