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Behaviour Standards Template for Tournaments (including badged)

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niat0004

Introduction


The purpose of these rules are to give tournament hosts a foundation for their tournament's behaviour rules that they can modify or use as is.

They are intended to be usable in an international, officially supported (badged) tournament without modification.
This means it covers the osu! rules.

Crediting
If you want to use this in your tournament, you don't need to credit me. However, if you find this helpful, you can consider sharing it.
If you don't want to do that, I like to know when people use this, so if you choose to use this in your tournament, please DM me!

Resources


-> Template behaviour standards document <- (should be copied by individual hosts)

The following is made for copy-pasting into the tournament Discord server's #rules channel as a simple complement to the long document (that many participants will not care to, or need to, read).
Anything in [square brackets] should be adjusted based on the server's structure. (Remember to change the link at the end to your own copy of the document!)
Discord rules
- **Respect fellow server members.** Do not do things like harass, unconstructively flame, or provoke others. Don't start/import drama either!
- **Don't discriminate.** This means no hate speech, but also no slurs, hate symbols, or discriminatory humor.
- **Don't post NSFW content** - text as well as images/videos. (If it's fine as a map background, it'll be fine here.)
- **Don't spam**, especially in [important channels, like #scheduling].
- **Don't randomly ping staff roles.** Only ping for important/urgent matters (e.g. missing ref).
- **English only!** Except, of course, in [channels for other languages, like #international or #french].
- **Don't discuss sensitive topics.** It can start heated fights fast, needlessly upset people, and sometimes make us look bad.
- **Rename yourself to your osu! username.**

Violations may result in:
- :yellow_square: a timeout up to 24 hours or a warning
- :orange_square: a timeout of between 1 and 7 days
- :red_square: a ban or longer timeout, including an indefinite timeout
- :no_entry_sign: disqualification from the tournament or a reprimand.

DM [an admin] if you have any questions (including about rule violations) or things to report.
The rules may be revised at any point. If you want more details, [those can be found here](<https://docs.google.com/document/d/1orob5sxonaZBCtGfnDRYjqeru2tSlu_H5lHSYAZ_rNI>).

Twitch rules
Be respectful and don't insult people.
Don't discriminate or use hate symbols.
Avoid sexual references and drug references.
Keep copy-paste texts shorter than 3 lines.
A 60-minute timeout is your final warning.

Twitch penalty system
"Repeat offence" means any offence in the same category as a previous one.

There are three degrees of severity: a warning, a timeout, and a ban.

Repeat-offence warnings: Warning -> 3m -> 10m -> 60m
Repeat-offence timeouts: 10m -> 60m

For other offences, refer to the following list for penalties:

  1. Warning
  2. Warning (final)
  3. 1 minute timeout
  4. 3 minute timeout
  5. 10 minute timeout
  6. 20 minute timeout
  7. 60 minute timeout
Think of each participant as having a certain amount of "strikes". If it's a timeout, add 4 strikes when determining the penalty.

For example, if someone has gotten a timeout already, their next timeout should be 2nd + 4 = 6th = 20 minutes.
If someone has gotten a timeout and a warning in that order, their next warning should cause a 1-minute timeout.


If someone has gotten a 60-minute timeout, add a mod comment.
Their next offence within the same stream will result in a ban.
Their next offence within the same weekend will result in another 60-minute timeout (with a ban for another offence in the same stream).

Things to consider when implementing


  1. Set up a private document with penalty guidelines for specific common cases. This makes your penalties more consistent.
  2. Consider the tournament's relevant subculture and (for regional tournaments) national cultures. In regional tournaments, you may want to allow certain languages to be used in all channels (for example, Spanish in a Latin American tournament).
    Certain cultures may also find certain specific things offensive. Rules may be made against them if this is necessary.
  3. Record evidence of misbehaviour. Screenshot any rule violation and add a description giving context if needed. It is also strongly recommended to set up a #message-logs channel with a Discord bot if needed.
  4. If a decision is controversial among the administration team, discuss it.
  5. If a tournament has multiple official languages, consider translating the behaviour standards to these languages.

Ideals and intent of these rules


Some rules here are not often used in tournament moderation.
Here are some of these, and the reason why they exist:
  1. Minor penalties can be reviewed by a mod for a non-heat of the moment opinion - There doesn't need to be a full administration-team level appeal for minor penalties not affecting tournament play, but sometimes, moderators make fast decisions to remove content and penalise the offender instead of considering the penalty precisely. This is necessary in many cases, but allowing moderators to think twice about a decision after the heat of the moment will make their penalties fairer and more consistent.
  2. Major penalties can be appealed to the whole administration team for consensus - Any penalty that affects tournament play, or is otherwise significant, has enough gravity to need most admins to agree on the specific penalties. (In officially supported tournaments, it is highly encouraged to send a report to the tournament committee if a penalty significant to tournament play is imposed. Only in severe cases of misconduct should these types of penalties be handed out.)
    Notice that the participant doesn't know which moderator penalised them. This is in order to prevent the moderator from being attacked, but also has the effect that the participant may ask a different moderator for review. This second opinion from an uninvolved moderator allows for independent, thoroughly-considered decisions.
  3. Participants likely to reoffend can be timed out indefinitely - Some server members/participants may be repeat offenders or deemed likely to reoffend based on the circumstances (e.g. politically inflammatory posts made out of genuine ideological fervour), but haven't done anything severe enough to warrant disqualification. In these cases, an indefinite timeout may be imposed to prevent offences on tournament platforms. A reprimand may be imposed as a penalty alongside these.
    These may be appealed after a minimum time set by the administration if the participant feels the conditions are no longer met.
  4. Players that deserve a penalty, but not disqualification, can be reprimanded - A reprimand is, as stated in the document, a global final warning. It is a mix of a yellow card and a suspended disqualification. If a participant repeatedly violates behaviour rules, for example, they can be reprimanded so they know one more offence will result in disqualification.
    If there is a tournament integrity violation (e.g. a player being able to see the pool early) that other team members are aware of, but did not report, the players that did not benefit from it may be reprimanded instead of disqualified.
    (In officially supported tournaments, however, any violations of competitive integrity should always be reported to the Tournament Committee for guidance on what actions to take.)

The general ideals of these rules are to:
  1. Give most participants simplified rules while giving details to those who want them. Those who need or want details may read the detailed document, but most people won't need to since the short rules in the Discord server are enough as they cover most rules, just with less details. Most people are used to similar rules across badged tournament platforms, and will follow the rules as intended since they treat them as implicitly present anyway. Since most participants never have moderation actions taken against them, they will not need to know the specific punishments or procedure for appealing.
  2. Be transparent about the rules without binding the administration. This is done by specifying the rules and potential penalties, but not the connections between them, since this may lead to people abusing the specified tolerance. This does not apply to rules which result in an immediate disqualification/ban if violated, since these have no tolerance to be abused.
  3. Make the moderation process fair, but also simple. The appeals process shouldn't be abusable, but at the same time, the moderation process should feel fair and measured, and participants should have a safety net if a moderator/admin misjudges something.
  4. Give moderators a wide range of tools proportional in almost all situations. Fine-grained options ensure participants are not punished too harshly or mildly.
  5. Remove and clearly oppose severe offenders. The feeling of good moderation and opposition to bad behaviours is important to participants, and to the Tournament Committee. Lacking moderation may also make other participants more likely to take the risk of misbehaving, as they feel they can get away with it.
  6. Reform less serious offenders. For minor/accidental offences, it's unlikely that a participant needs to be banned/disqualified, and most people will dislike this as they find it excessive. Unfair disqualifications may even risk a tournament's badge. Reform-based moderation retains participants that should be retained, and may even make them misbehave less in other events.
The Twitch penalty system is meant to be simple and structured to support the kind of snap judgements necessary when moderating a livestream chat.

Thank you to Albionthegreat for reviewing the rules for badgeability and making sure they can be posted to the forums :)

Added to the Tournament Committee's list of community resources as of 04/08/2025.

Version history
v1.0: 09/02/2025 - Original release.
v1.1: 11/02/2025 - Added rule about not importing drama.
v1.2: 07/06/2025 - Clarified that tournament-critical messages can be sent to admins if a user is timed out.
v1.3: 06/08/2025 - Cleaned up some parts, added rule about not complaining about decisions that can still be appealed, and gave rules outside General Rules numbers.
c a t
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czeczotka
great post niat0004, thanks for sharing.
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