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[Taiko] Newbie Taiko Journey 2 (2v2, #7000+)

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Cynplytholowazy


Newbie Taiko Journey 2
banner by Transendium

Newbie Taiko Journey 1


Current Phase: In Progress

How to Register:

Restrictions
  1. Rank #7000 or below when registration ends.
  2. Cannot exceed #6750 after registration ends. Instant disqualified if this rank limit is passed.
  3. Must join the Discord Server and have your nickname set as your osu! in-game name.
Registration
Join the Discord Server | Fill in the Registration Form
Schedule
Registration: 29 Oct 2023 - 12 Nov 2023
Qualifiers: 18 Nov 2023 - 20 Nov 2023
Round of 32: 25 Nov 2023 - 27 Nov 2023
Round of 16: 2 Dec 2023 - 4 Dec 2023
Quarterfinals: 9 Dec 2023 - 11 Dec 2023
Semifinals: 16 Dec 2023 - 18 Dec 2023
Finals: 23 Dec 2023 - 24 Dec 2023
Grand Finals: 30 Dec 2023 - 1 Jan 2024
Rules

General
  1. 2 vs 2 Double Elimination
  2. Maximum Team Size of 4
  3. ScoreV2
  4. Unlimited amount of spots.
  5. Anyone who meets the rank requirement, other than Host, Mappool Selector and Referee, can join the tournament.
  6. Follow osu!'s Code of Conduct. No unruly behaviour is allowed.
Stages
  1. Includes 7 stages - Qualifiers, Round of 32, Round of 16, Quarterfinals, Semifinals, Finals and Grand Finals.
  2. The winning conditions for each state are as follows:
     - Round of 32 & Round of 16: Best of 9 (First to 5 points)
     - Quarterfinals & Semifinals: Best of 11 (First to 6 points)
     - Finals & Grand Finals: Best of 13 (First to 7 points)
Qualifiers
  1. Only the best 32 teams in Qualifiers will advance to Round of 32 Stage.
  2. Multiple lobbies will be available during the Qualifiers. Team captains will sign up for their desired lobbies on behalf of the entire team.
  3. A private lobby will be created 10 minutes before the lobby start time.
  4. Lobby name will be in this format: "NTJ: Qualifiers Lobby XX"
  5. Lobby will be delayed by 5 minutes if someone is late.
    You have a maximum of 15 minutes (a.k.a. 10 minutes after the lobby started) to join,
    otherwise a new lobby will be rescheduled.
  6. All maps will be played twice.
  7. Failed scores will count. NoFail will be enforced.
Match
  1. A private lobby will be created 10 minutes before the match start time.
  2. Lobby name will be in this format: "NTJ: (Team 1) vs. (Team 2)"
  3. If no referee is available, the match will be postponed.
  4. If a team does not have 2 members present at the time of the match, they have a maximum of 15 minutes to join,
    otherwise the team with at least 2 members present in the match will Win by Default (WBD).
  5. If both teams do not have 2 members present at the time of the match, they must coordinate and reschedule the match before the next round commences.
    If such coordination is not possible, the team with more members present will advance to the next round.
    If none of the players are present, the higher seeded team will advance to the next round.
  6. 1 warmup is allowed for each team. Map length must be below 3:00.
  7. After the warmup is played, the referee will ask the team captains to !roll.
  8. Roll winner bans 2nd and picks 1st.
    Roll loser bans 1st and picks 2nd.
    If a tie happens the team captain will be asked to reroll.
  9. Teams have 2 minutes to announce their ban.
    If a ban is not announced in time, their ban will be made with a roll by the referee.
  10. Teams will have 2 minutes to pick a beatmap and 2 minutes to get ready.
    If a team didn't announce their pick before the end of the timer, the map will be picked with a roll.
    If players didn't get ready before the end of the timer, the match will be started anyways.
  11. If a player disconnects between the beatmaps, the match can be delayed 10 minutes maximum.
    This delay can only be applied once per team.
  12. If a player disconnects 30 seconds after the map commenced, their scores will not be counted in the total team score.
  13. If a player disconnects within 30 seconds of the map, the map will be replayed. This can only be applied once per team.
  14. Failed scores will count. NoFail will be enforced.
  15. If teams end up with a draw in any maps, the map in question will be replayed.
Mappool
  1. The mappool consists of the following:
    1. Qualifiers: 3 No Mod | 2 Hidden | 2 Hard Rock | 1 Double Time | 1 Mixed Mod
    2. Round of 32 & Round of 16: 5 No Mod | 2 Hidden | 2 Hard Rock | 2 Double Time | 1 Mixed Mod | 1 Tiebreaker
    3. Quarterfinals & Semifinals: 5 No Mod | 3 Hidden | 3 Hard Rock | 2 Double Time | 1 Mixed Mod | 1 Tiebreaker
    4. Finals & Grand Finals: 6 No Mod | 3 Hidden | 3 Hard Rock | 2 Double Time | 2 Mixed Mod | 1 Tiebreaker
    [list]
  2. Mixed Mod maps can be played with the following mods:
    Hidden | Hard Rock
  3. Each team must have with all of the following mods in a Mixed Mod pick:
    At least 1 Hidden | At least 1 Hard Rock | At most 1 Hidden + Hard Rock
  4. Tiebreaker maps can be played with at least 1 of the following mod:
    No Mod | Hidden | Hard Rock
Prize
1st place: 1 months of osu! supporter for each player
2nd place: 1 months of osu! supporter for each player

Donations are always welcome!
SUPERNOOB20
Looks hella fun! GL to all newbie players! Hope you enjoy the taiko tournament experience :D
ThatAvocado_Boi
bump
ConnorMIX
Let's try
Hail Emilia
bump
Anaxii
Cool
ThatAvocado_Boi
a
Lyseria-Miku
Time for an old man to take his retirement after this tournament :D
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