This is an international 2v2 tournament with a team size of 2 players per team, average team BWS of 500+ and 1 player per team required to be living in the UK or Ireland.
/ Discord / Main Spreadsheet / Twitch / Challonge / Registration /
- All matches will be played using Team VS, ScoreV2. The win condition is set to ScoreV2.
- Captains must join the Discord server before the end of registration or else their team’s registration will be considered void.
- The top 32 teams will advance to the first round of bracket stage
- All scheduling will be done in UTC. Find your timezone along with conversions through this site.
- Reschedules must be submitted by Friday, 23:59UTC the week a round is due to happen. Reschedules beyond that point willbe reviewed and judged upon by administration.
- Staff are prohibited from participating in the tournament with the exception of streamers, commentators, and GFX artists.
- BWS Rank = rank^(0.9937^(badges^2))
- Captains must join the Discord server before the end of registration or else their team’s registration will be considered void.
- The top 32 teams will advance to the first round of bracket stage
- All scheduling will be done in UTC. Find your timezone along with conversions through this site.
- Reschedules must be submitted by Friday, 23:59UTC the week a round is due to happen. Reschedules beyond that point willbe reviewed and judged upon by administration.
- Staff are prohibited from participating in the tournament with the exception of streamers, commentators, and GFX artists.
- BWS Rank = rank^(0.9937^(badges^2))
- All players are expected to treat staff and other participants with a high level of respect. Any mistreatment or abuse in match, through Discord, or other social media platforms (this includes, but is not limited to: harassment, extreme toxicity, racism, ableism, sexism, homophobia, etc.) WILL NOT be tolerated. Sufficient punishment will be given accordingly.
- The tournament administration reserves the right to deny your registration should we believe you have a long history of severe misdemeanors in other tournaments.
- Where rules do not prevail, common sense will. Tournament administration has explicit discretion to apply their judgement on issues as they see fit.
Qualifiers Procedures:
- Qualifiers will be used to determine seeding for bracket stages.
- The mappool will consist of 10 maps (4 NM / 2 HD / 2 HR / 2 DT) and will be played ONCE, starting from NM1 and ending in DT2.
- In order to keep lobbies running smoothly, 90 second timers will be used between maps for teams to ready up.
- If a team fails to join their lobby 5 minutes after the scheduled time, they may choose to play the maps they missed at the end of the lobby (with the referee's permission) or reschedule to another lobby.
- Following the Qualifiers stage, the top 32 teams will move onto a double-elimination bracket stage where teams will be seeded using power seeding (#1 vs #32, #2 vs #31, etc.)
Match Procedures:
- A referee will create a lobby and invite the captains. Captains are responsible for inviting their team into the lobby.
- Teams are expected to show up to matches on time. If a team fails to join the match 5 minutes from the scheduled match time, they will lose their roll and their ban(s).
- If a team fails to join the match 10 minutes from the scheduled match time, the match will be considered forfeit.
- It is a player's responsibility to come prepared for the match. If a player comes unprepared, the referee may use their judgement as they see fit.
- There are no warmups.
- NF will be enforced on all maps.
- Captains will roll for picks and bans. The winner of the roll may choose pick order or ban order. The loser will choose the remaining order.
- There are no restrictions on picks and bans.
- The ban system is ABBA.
- Teams will have 120 seconds for bans - should they fail to choose one within that time, they will lose their ban.
- Teams will have 120 seconds for picks - should they fail to choose one within that time, the pick will be randomly rolled by the referee.
- Once a map is picked, teams will have 120 seconds to ready up.
- If a team fails to have both of its players in the lobby by the end of the ready timer, they will be given an extension of 15 seconds to do so. If a team still fails to present both players by the end of the extension, the point will be automatically given to the other team.
- 1v2s are strictly prohibited at any point in the match regardless of circumstance.
- Freemod Rules: The team must have one player on HD or EZHD and one on HR or HDHR. The EZ multiplier is 1.75x.
- Tiebreakers are played with Freemod enabled, however players are not required to use any mod other than NF.
- In the event of a disconnection, an abort/replay may be called if it occurred within the first 30 seconds of the map. Other than that, common sense will be applied. If proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be used. If it is at all ambiguous, that player’s score will be considered zero. Assuming both teams consent, along with approval from the referee, Each team is granted one replay per match.
- Disconnections are considered to be unexpected, game-breaking events out of a player’s control (i.e. keyboard/tablet/mouse malfunction, system failure, internet disconnect, etc). Offset, background dim, etc. ARE NOT considered valid reasons to call for an abort/replay as players may fix these on their own time.
- The tournament administration reserves the right to deny your registration should we believe you have a long history of severe misdemeanors in other tournaments.
- Where rules do not prevail, common sense will. Tournament administration has explicit discretion to apply their judgement on issues as they see fit.
Qualifiers Procedures:
- Qualifiers will be used to determine seeding for bracket stages.
- The mappool will consist of 10 maps (4 NM / 2 HD / 2 HR / 2 DT) and will be played ONCE, starting from NM1 and ending in DT2.
- In order to keep lobbies running smoothly, 90 second timers will be used between maps for teams to ready up.
- If a team fails to join their lobby 5 minutes after the scheduled time, they may choose to play the maps they missed at the end of the lobby (with the referee's permission) or reschedule to another lobby.
- Following the Qualifiers stage, the top 32 teams will move onto a double-elimination bracket stage where teams will be seeded using power seeding (#1 vs #32, #2 vs #31, etc.)
Match Procedures:
- A referee will create a lobby and invite the captains. Captains are responsible for inviting their team into the lobby.
- Teams are expected to show up to matches on time. If a team fails to join the match 5 minutes from the scheduled match time, they will lose their roll and their ban(s).
- If a team fails to join the match 10 minutes from the scheduled match time, the match will be considered forfeit.
- It is a player's responsibility to come prepared for the match. If a player comes unprepared, the referee may use their judgement as they see fit.
- There are no warmups.
- NF will be enforced on all maps.
- Captains will roll for picks and bans. The winner of the roll may choose pick order or ban order. The loser will choose the remaining order.
- There are no restrictions on picks and bans.
- The ban system is ABBA.
- Teams will have 120 seconds for bans - should they fail to choose one within that time, they will lose their ban.
- Teams will have 120 seconds for picks - should they fail to choose one within that time, the pick will be randomly rolled by the referee.
- Once a map is picked, teams will have 120 seconds to ready up.
- If a team fails to have both of its players in the lobby by the end of the ready timer, they will be given an extension of 15 seconds to do so. If a team still fails to present both players by the end of the extension, the point will be automatically given to the other team.
- 1v2s are strictly prohibited at any point in the match regardless of circumstance.
- Freemod Rules: The team must have one player on HD or EZHD and one on HR or HDHR. The EZ multiplier is 1.75x.
- Tiebreakers are played with Freemod enabled, however players are not required to use any mod other than NF.
- In the event of a disconnection, an abort/replay may be called if it occurred within the first 30 seconds of the map. Other than that, common sense will be applied. If proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be used. If it is at all ambiguous, that player’s score will be considered zero. Assuming both teams consent, along with approval from the referee, Each team is granted one replay per match.
- Disconnections are considered to be unexpected, game-breaking events out of a player’s control (i.e. keyboard/tablet/mouse malfunction, system failure, internet disconnect, etc). Offset, background dim, etc. ARE NOT considered valid reasons to call for an abort/replay as players may fix these on their own time.
Qualifiers: 4 NM / 2 HD / 2 HR / 2 DT // 7.0★
Round of 32: 5 NM / 3 HD / 3 HR / 3 DT / 2 FM / 1 TB // Best of 11 // 1 Ban // 6.7★
Round of 16: 5 NM / 3 HD / 3 HR / 3 DT / 2 FM / 1 TB // Best of 11 // 1 Ban // 6.9★
Quarterfinals: 6 NM / 3 HD / 3 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.1★
Semifinals: 6 NM / 3 HD / 3 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.3★
Finals: 6 NM / 4 HD / 4 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.5★
Grand Finals: 6 NM / 4 HD / 4 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.8★
Round of 32: 5 NM / 3 HD / 3 HR / 3 DT / 2 FM / 1 TB // Best of 11 // 1 Ban // 6.7★
Round of 16: 5 NM / 3 HD / 3 HR / 3 DT / 2 FM / 1 TB // Best of 11 // 1 Ban // 6.9★
Quarterfinals: 6 NM / 3 HD / 3 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.1★
Semifinals: 6 NM / 3 HD / 3 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.3★
Finals: 6 NM / 4 HD / 4 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.5★
Grand Finals: 6 NM / 4 HD / 4 HR / 4 DT / 2 FM / 1 TB // Best of 13 // 2 Bans // 7.8★
Registration Period: May 22 -> June 11
Qualifiers: June 24 -> June 25
Round of 32: July 1 -> July 2
Round of 16: July 8 -> July 9
Quarterfinals: July 15 -> July 16
Semifinals: July 22 -> July 23
Finals: July 29 -> July 30
Grand Finals: August 5 -> August 6
Qualifiers: June 24 -> June 25
Round of 32: July 1 -> July 2
Round of 16: July 8 -> July 9
Quarterfinals: July 15 -> July 16
Semifinals: July 22 -> July 23
Finals: July 29 -> July 30
Grand Finals: August 5 -> August 6
First Place: Profile Badge (Pending), Banner + £? GBP per teammate
Second Place: Banner + £? GBP per teammate
Third Place: Banner + £? GBP per teammate
NB: Due to current sanctions, players residing in Russia are not eligible for cash prizes and may request prizes through other means i.e. steam card, supporter etc.
If you would like to financially support the tournament, contact me (lystia#5467) or my admin Tycani (Tycani#7222) through Discord - any and all contributions are appreciated!
Second Place: Banner + £? GBP per teammate
Third Place: Banner + £? GBP per teammate
NB: Due to current sanctions, players residing in Russia are not eligible for cash prizes and may request prizes through other means i.e. steam card, supporter etc.
If you would like to financially support the tournament, contact me (lystia#5467) or my admin Tycani (Tycani#7222) through Discord - any and all contributions are appreciated!
˚✦ Admin: ✦˚
˚✦ GFX: ✦˚
˚✦ Sheeter: ✦˚
˚✦ Mappoolers: ✦˚
˚✦ Mappers: ✦˚
˚✦ Referees: ✦˚
˚✦ Playtesters: ✦˚
˚✦ Streamers: ✦˚
˚✦ Commentators: ✦˚
If you are interested in joining the staff team, message me (lystia#5467) on Discord.
*Rules are subject to change during the tournament for clarifications and/or adjustments.