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[Open Rank/AUS/NZ] ANZT 10 Summer

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Fairy Bread


Join the ANZT Discord Server | Watch our Stream | Main Sheet

Welcome to the fifteenth installment of the Australian/New Zealand osu!standard Tournament! ANZT 10 Summer is a 1v1 tournament featuring a qualifier and a bracket stage, with an overarching gimmick with RNG elements. Any questions should be directed to one of the organisers on the ANZT Discord server.
For Players:
You will have to Join the ANZT Discord. Go to the #register channel, react to the message or type !register. More information can be found in the discord server.

For Staff:
Use this link here!



  1. First Place: $90 + Profile Banner
  2. Second Place: $50
  3. Third Place: $25
Donations are appreciated! They will go directly into the prize pool, unless you want it to go to somewhere else.



  1. This is an osu!standard tourney for Australian/New Zealand players only. Participants must have an Australian or New Zealand flag on their osu profile.
  2. This tournament will not be badged. Any registrations may be denied at organiser discretion, but official tournament screening will not be done.
  3. Matches will be 1v1 with a variety of score types.
  4. Any harassment or abuse of a staff member or other players/spectators will result in expulsion from the tournament. And a blacklist from any future tournaments.
  5. If a problem occurs where rules are not clear questions can be directed to admins. Administration has final say regarding these situations.
  6. Hosts/Referees/Mappool Contributors/Sheeters will not be able to participate in the tournament under any capacity
  7. All dates and times are written in AEDT (UTC+11)
Registrations: January 1st - Jan 15th
Qualifiers: January 16th - 22nd
Round of 64: January 28th - 29th
Round of 32: February 4th - 5th
Round of 16: February 11th - 12th
Quarterfinals: February 18th - 19th
Semifinals: February 25th - 26th
Finals: March 4th - 5th
Grand Finals: March 11th - 12th



Qualifier Rules:
  1. Qualifiers will consist of 10 maps - 4x NM maps, 2x HD maps, 2x HR maps, and 2x DT maps.
  2. NF will be used on all maps
  3. Top 64 qualifying players will go into a RO64 double-elimination bracket
The gimmick for this tournament - Amplifiers:
  1. In general, these are special, match-changing abilities that each player will have during a match
  2. Amplifiers will be separated into two categories - Active and Passive
  3. Passive amplifiers will be in a constant or immediate effect based on the amplifier
  4. Active amplifiers may only be used during the player's pick, unless otherwise specified.
  5. Once used, an active amplifier cannot be used again, unless otherwise specified
  6. The amplifiers themselves will increase in complexity throughout the tournament

Amplifier Selection:
  1. On the Monday night of each round, a livestream will be held to showcase the mappool.
  2. After the mappool showcase, a selection of three amplifiers will be randomly drawn for each player live on stream, from a larger selection of amplifiers available in that round.
  3. From these amplifiers, the player will have until Wednesday 11:59pm AEDT (two days) to select amplifier(s) from the list to take into their matches for that round.
    1. If you reschedule your match to before Thursday 6:00 am AEDT, your amplifiers will be released to each other AT LEAST 6 hours before the match (or immediately, if less time is given before the reschedule).
  4. The players cannot change their amplifiers after this time window.
  5. If a player does not select their amplifier by closing time without communicating to organisers, they will be randomly assigned one of the three amplifiers available to them.
  6. All players' selections will be publicly visible on the spreadsheet to allow for strategising. They will be released on Thursday 12:00 am AEDT.
Amplifiers during knockout stage matches:
  1. At the start of the match, the referee will list the amplifier each player has so everyone in the lobby is on the same page.
  2. The ref may ask if the player's active amplifier is being used after the pick.
  3. As stated previously, passive amplifiers will be in effect immediately or constantly, depending on the amplifier.
Other match rules:
  1. Referees will create the lobby and invite players 10 minutes before the designated match time.
  2. Players have up to ten minutes after their designated start time to move into the lobby. Failure to show will result in a forfeit.
  3. If both players are absent, the match may not be rescheduled.
  4. If a referee is not present, the match will be rescheduled.
  5. Unless otherwise specified, matches will be played with:
    1. NoFail on.
    2. ScoreV2.
    3. Head to Head
  6. If a player disconnects within the first 1/4 of a map, the map will be aborted and replayed. Any further disconnects during the match will result in a forfeit of that map.
  7. Unless otherwise specified, the roll winner gets to choose one of: pick 1st, pick 2nd, ban 1st, ban 2nd. Roll loser chooses between the unchosen options.
  8. Each player is allowed one ban. From quarterfinals onwards, each player is allowed two bans. Players will alternate ban picks. There are no restrictions on which maps can be banned.
  9. Each player is allowed one warmup. Warmups must not be longer than 4 minutes, must not be in the current week's mappool and must be a submitted map.
  10. If players tie scores on a map, neither player gets a point and the match continues as normal. Any active amplifiers used on this map may not be refunded.
  11. If the match ends in a tie, players will play the tiebreaker. Each player must play with any of NoMod/HD/HR/HDHR.



treyarch
lets fucking go.
Radial
lets freakin go.
Stomiks
yeah
MakiBlank
Real
DeletedUser_11633961
wow epic tournament :D
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