forum

[STD] Suffer Cup 3 | 1v1 TS3 | 3 - 100,000 BWS | Player Regs Open!

posted
Total Posts
7
Topic Starter
rng_





Hey. I'm back :D
  1. This is a Rank Restricted osu Standard Tournament
  2. This tournament uses Badge Weighted Seeding (BWS) to determine eligibility, with a BWS Rank Range of 3 - 100,000
  3. Only badges from after January 1st, 2021 will count towards the BWS rank
  4. The BWS formula used is: rank^(0.9937^(badges^2))
  5. This tournament is a 1v1, Team Size 3 tournament
  1. This tournament will have a Group Stage with the Top 64 Seeded teams by the Highest BWS rank player
  2. Following the group stage, the Top 32 teams will be placed into a Double Elimination bracket
  3. Only the captain of each team is required to join the discord server, however it is recommended that all players join the discord server
  4. Matches will be scheduled using UTC+0
  5. Streamers and Commentators are the only staff members that are allowed to play
Match Procedure
  1. Referees will invite captains to their lobbies, players have a 10 minute grace period before bans are forfeited. If one team is not present after 15 minutes, it is an Automatic Win By Default for the other team.
  2. Warmups cannot exceed 5 Minutes in length
  1. Both Captains will !roll 100, winner gets to decide between Pick Order or Protect/Ban Order
  2. Protect Order is the same as Ban Order
  3. Group Stage and Round of 32: Teams will Protect 1 Map (AB) and Ban 1 Map (AB) at the start of the match
  4. Round of 16, Quarterfinals, and Semifinals: Teams will Protect 1 Map (AB) and Ban 1 Map (AB) at the start of the match, and Ban 1 Map (AB) after 4 maps have been played
  5. Finals and Grand Finals: Teams will Protect 1 Map (AB) and Ban 2 Maps (ABAB) at the start of the match, and Ban 1 Map (AB) after 4 maps have been played
  1. Teams will have 2 minutes to choose their picks, protects, and bans
  2. Double Picks and Double Bans are allowed
  3. NF will be enforced on every map
  1. In the event of a Disconnection, the map can be replayed if the disconnect happened within the first 30 seconds of a map. A disconnected player's score can still be used if proof can be provided
  2. In the event that a map gets completed with the wrong win condition, the map will be replayed. In order to avoid unnecessary replays, if one team would still have won with the correct win condition, then the map does not have to be replayed



Signups close at 23:59UTC on July 20

Signups: June 23 - July 20
Screening: July 20 - August 3
Group Stage: - August 8 - August 17
Round of 32: August 22 - August 24
Round of 16: August 29 - August 31
Quarterfinals: September 5 - September 7
Semifinals: - September 12 - September 14
Finals: September 19 - September 21
Grand Finals: September 26 - September 28



  1. Pools will have maps based on Win Condition
    - Score V2 (V2)
    - Score V1 (V1)
    - Accuracy (AC)
    - Miss Count (MC)
  2. Each Win Condition can have NM, HD, HR, DT, HT, and EZ variants
  3. Each variant is +HD optional, Tiebreakers will be played with Freemod
  4. V2 and V1 maps that are +HD optional will have a 0.96x multiplier to their score, Tiebreakers and Force HD maps will not have this multiplier
  5. Accuracy and Miss Count Win Conditions will be played with Score V2.
  1. In the case that a Accuracy map ends in a tie, the winning team will be decided by whichever team had a Higher Score (the HD 0.96x multiplier will be applied here as well)
  2. In the case that a Miss Count map ends in a tie, the winning team will be decided by whichever team had a Higher Accuracy
  3. In the event of a Tiebreaker, the map will be played with the ScoreV2 Win Condition to decide the winner
Pool Breakdown
  1. Group Stage (8.0*): 5 V2 | 3 V1 | 3 AC | 3 MC | 3 TB | Best of 9, 1 Protect, 1 Ban
  2. Round of 32 (8.2*): 5 V2 | 3 V1 | 3 AC | 3 MC | 1 TB | Best of 9, 1 Protect, 1 Ban
  3. Round of 16 (8.5*): 6 V2 | 4 V1 | 4 AC | 4 MC | 1 TB | Best of 11, 1 Protect, 2 Bans
  4. Quarterfinals (8.7*): 6 V2 | 4 V1 | 4 AC | 4 MC | 1 TB | Best of 11, 1 Protect, 2 Bans
  5. Semifinals (9.0*): 6 V2 | 4 V1 | 4 AC | 4 MC | 1 TB | Best of 11, 1 Protect, 2 Bans
  6. Finals (9.2*): 6 V2 | 5 V1 | 5 AC | 5 MC | 1 TB | Best of 13, 1 Protect, 3 Bans
  7. Grand Finals (9.5*): 6 V2 | 5 V1 | 5 AC | 5 MC | 1 TB | Best of 13, 1 Protect, 3 Bans
In the event of a Tiebreaker in Group Stage, Players will DM the referee their TB Ban, if both teams ban the same map, the referee will !roll 2 to decide the Tie Breaker.
This rule only applies to the Group Stage



First Place
- Profile Badge (pending)
- 50% of the Prize Pool
- Profile Banner

Second Place
- 33% of the Prize Pool
- Profile Banner

Third Place
- 17% of the Prize Pool
- Profile Banner

Current Prize Pool: $500
DM me if you are interested in contributing to the prize pool!




Official Tournament Report Form:
https://pif.ephemeral.ink/tournament-reports
jas_
its over
Nanally
what if I play
nuclear bomb
can i add $1 to the prize pool
BAD NERVES
can i add $1 to the prize pool
an3
👀
WEARY

Nanally wrote:

what if I play
screened
Please sign in to reply.

New reply