Notice: the Qualified Inspectors initiative is now scrapped, please read this conclusion post
we would love to hear your feedback about QI and other ways to improve/incentivize Quality Assurance, so please let us know of any concerns/feedback/ideas that you might have in this thread!
we would love to hear your feedback about QI and other ways to improve/incentivize Quality Assurance, so please let us know of any concerns/feedback/ideas that you might have in this thread!
Hi everyone, in light of the many unranks/mistakes that slipped to the Ranked section during the past couple of years, the NAT has been working hard for months on a way to fix and incentivize quality assurance, and we're glad to present to you a brand new team: Qualified Inspectors!
We basically took the core concept of the previous quality assurance system and modified 2 main aspects:
- QA will now be centered over objective issues (such as unrankables), rather than subjective issues
- QA is no longer a BN-exclusive task
Management
QI activity will be managed by https://bn.mappersguild.com/ through 2 pages, the current QA page, and a dedicated leaderboard page. Users (players, mappers, and BNs alike) would be able to assign themselves to maps just like the current system, and they’d get 1 activity point for each “successful” QI check (a successful QI check is one where the map ranks smoothly, or the check results in a DQ of the map).
Joining requirements
In order to join the QI, a user needs to be an active contributor to quality assurance as measured by a leaderboard of the activity metrics mentioned above. Then, they can be selected for addition to the group during the QI evaluation cycles, which happen once every 2 months.
Workflow
Similar to how evaluations function, 2 QI members would assign themselves to any newly qualified map. Once the map reaches two completed checks from QI members, it is marked as completed and doesn’t allow any other QI to mark themselves. Regular users can still check if they wish.
Maps would be checked for objective issues, which are the only thing that actively causes the countless unranks we’ve seen recently. If an unrankable issue is present, QI members would check the map, add a note on the QI page, and DQ accordingly.
A QI check would include running Mapset Verifier, looking through/playing through all of the difficulties, and optionally doing metadata checks. The goal of these checks should be to make them shorter and easier than a BN check, since there will likely be a higher volume of them than what most will do as a part of their BN role.
(we might split the group into smaller divisions, where each one would focus on a specific area like gameplay, or technicals, this is all still tentative so feedback is welcome)
Evaluating QI members
Every 2 months, the users within the QI group will be evaluated by the managers. During this process, they will look back on their activity, as well as the amount of strikes they’ve received. If the numbers appear to be alarming, or a user outside of the group is significantly outperforming them, they may be up for removal and given a cooldown of 1 cycle before they can rejoin the group. (Basically, kick = 2 mo cooldown)
Promotions will occur during these periods as well even if there isn’t a user who is on the chopping block. We will try to keep the group size down a bit, but in general anyone who seems to be capable and active will be given the opportunity to enter the group.
If a QI member marks the map as checked and it gets DQ’d for an issue they missed, they get a strike. If a user receives 3 strikes within two evaluation periods, they get kicked from QI for two months, strikes reset every 2 evaluation cycles, or every four months for simplicity's sake.
Incentives
the first 2 incentives are not fully a thing yet, but they will be implemented once the trial proves successful
- A user group that's colored #8996ff, alongside a user title that reads Qualified Inspector
- A tenure badge based on activity
- (BNs only) A static reduction of activity requirements from 3 noms/mo to 2 noms/mo
Roadmap
Initial trial run of this trial involves the osu!taiko NAT hand-picking a few BNs & regular users. After running this trial on for two months, the NAT hold a discussion regarding this new system within themselves, and then one with QI members.
This would be the most important part of this whole process, as we'll be taking your feedback (alongside our observations) into account, so we highly encourage you to voice your opinions about this system in this thread!
If everything goes well, we will fully instate a user group, alongside all the necessary osu-web and BN website support this new team needs.