Oh my God...it's beautiful. Those sliders were like magic....
~InfiStar
~InfiStar
DragonSparta wrote:
Normal
01:08:348 (1,2,3,4) - Harsh jumping for a normal Yea I was thinking about that too...I think it's fine, cuz you won't die if you miss the whole combo and then you get it all back from the really fast slider
Insane
00:34:404 (1,1,1,1,1,1,1,1,1) - WTF.....Impossible No?
02:19:973 (1) - Unrankable spinner Yea, earlier people have commented on this too, so I might change it. Idk if it's that unrankable tho. I just really want the spinners oriented that way
_________________________
Insane is too hard, reduce some circles I've seen much harder ranked beatmaps, but I guess I could decrease some notes... or spacing... possibly...
Star~
Wiinter wrote:
Hi hi ^_^
Normal
00:22:192 (1) - wut this slider speed? D: I think it's unecessary and a little confusing for beginers >.>
00:53:945 (2) - add another repeat on it Ok, so since 3 people commented on it, I changed it to a slider and note to match the vocals. The original slider was supposed to match the vocals, but i guess no one understand that.
01:14:241 (2) - new combo
02:01:379 (2) - bad spacing D: place it like this http://puu.sh/SxB Changed, but not exactly the way you put it :S
Insane looks fine, but I don't really agree about the sliderspeeds. Uh, making a diff between this two wouldn't hurt. >_>"
Nice mapset, anyways.
Aleks719 wrote:
General
Where your hitsounds? There are some hitsounds here, but add more. Boring a bit without it.Sorry,, will find some hitsounds a little later
Where preview point? I have one? huh? AIMod doesn't anything about it and if I click the picture on the download page I hear music
Map ends suddenly. Map it to the end of music? I think it's fine
Insane
first 2 min hard for modding, but its ok.
02:14:472 (5) - replace 1/2 later
02:14:635 (6) - remove note
02:14:963 (x) - add note
02:15:781 (3) - replace 1/2 later
02:15:945 (x) - remove note
02:16:272 (5) - add note
02:16:600 (2) - remove note
02:18:073 (3) - replace 1/2 later
02:22:328 (5) - add note
02:26:585 (3) - remove note Everything above was how I really wanted it to be. If more modders don't like it I will change it. As of now, I think it's ok.
Normal
00:43:633 (2,3) - 2 notes. replace 1/2 early
00:53:945 (2) - add reverse
02:18:810 (1) - start it from red section (1/4 later). Time of the end is ok.
So, imo, its WIP, no pending...
Fixed my suggestoins please. I can make guest diff for you (hard). send pm to me, if you want to see it.
wmfchris wrote:
[general]
- two .osb files, delete one.
- better make the two bg and the noise in the same size.
[Insane]... OD,HP+1?
-more than 3 SV is used.
-Inherit new BPM to change SV is unrankable. Yea, i knew someone would comment about that one day. When was this a rule anyways? cuz i've seen maps ranked in august 2010 using this. i'll change it later, after i figure out something to do with it.
00:17:118 (2) - left 1 grid lv 4
00:23:010 (3) - use single note or 1/2 slider (=> overall 1 beat)
00:25:629 (3) - ^I added a note in between if that's ok...
...
the whole diff is not snapped well ._.
please switch on distance spacing to snap the notes How so? I will admit the end may have some awkward jumps, but the every before the kiai times are spaced very equally. The spacing just gets larger as you enter the kiai time and less as u leave it. And there is no accelerated spacing; they just get bigger when a new combo appears...
[Normal]
00:42:815 (1,2,3) - make ending of (1), (2,3) in a stright line I'm not understanding exactly what you mean. If i make it straight, the spacing gets even weirder, and it goes off the screen (i like the placement of combo 1 right now)
01:09:003 (2,3) - right 1 grid to make it symmetrical
01:12:276 (1) 1/8 slider is not appropiate in the easiest diff in a map... um... it's still very easy to read? idk... for now, it's staying, but if i truly can't have it i guess i'll figure something out...
star
2) Enable the "Display epilepsy warning" since you have a strobeOfficial Ranking Submission Criteria wrote:
A maximum of three slider velocities may be used. This includes 1x, so for example you can have a single map using 0.6x, 0.8x, and 1x, or 1x, 1.5x and 2x.
Removing combos just makes the kickstreams even more evil, cuz you will gain even less hp back. It's fine by me to remove combos, though, so I did.Leorda wrote:
Hi....... "Licking winber1's blood"
Hard
00:34:468 (1,1,1,1,1,1,1,1,1,1,1) - What the combo.... Remove the new combo! It's spam ._.
Insane
00:34:468 (1,1,1,1,1,1,1,1,1,1,1) - Remove the new combo! Also, the kickstreams are evil
Is this a sign of hatred or dislike for my song? lolLeorda wrote:
What the fucking hell
what the hell? shiiiit lol. didn't realize that after i deleted that red timing section :/ thanks for pointing that out!HolyBoy wrote:
General
~ In both Hard and Insnae Difficulties, make sure to snap all notes as i've found that there are alot of unsnapped notes
Thanks for modding and starring guys! :3Tenshi-nyan wrote:
heya.
General
You gotta change the title of the thread. It still reads Nightcore - The End D: lolololol. never noticed that, thanks for telling me that.
Insane
00:41:669 (4,5,6) - make them a straight line, or curve them wat? they seem pretty straight, well anyways, i moved them slightly, so maybe now they're straight?
00:46:907 (4,5,6) - make them a straight line, or curve them ^
00:48:707 (1) - hmmm... this doesn't feel to good. use 1,3x spacing for this right away?If someone else does not like them, i will change, but I think it's fine, or I can just increase spacing of previous notes?
00:49:362 (1) - ^
01:30:363 (8,9) - unstack them :< done
02:18:238 - add note ^
Hard
01:12:276 (1) - there are finishes on this slider in insane. add it to hard, too? Oops.
01:13:586 (1) - remove this and extend the previos slider by 1/8 Ruins symmetry, and I think it's fine. If more people don't like it, i might change it
02:18:238 - add note done.
Normal
00:44:779 (1,2) - the clap should be on the slidertick. Move ALL claps from here on 1 white tick back... until the end of this Kiai. and for the next Kiai too. ehm... double check the claps, pls.
00:48:053 (1) - remove clap in begin, add clap to repeat
00:49:035 (2) - add clap
00:49:362 (3) - remove clap
00:50:017 (1) - remove clap on end, add to repeat
00:51:326 (2) - ^
01:12:276 (1) - add finishes?
01:19:478 (2) - remove clap in begin, add to end
01:20:788 (2) - ^
01:22:097 (2) - ^
01:23:406 (2) - ^
01:58:105 (1) - starting from here, move ALL clap hitsounds back by one white tick.
Meaning, the clap which is on 01:58:760 (2) - should be on the end of 01:58:105 (1) - If you look a little more closely, all the claps are on the 3rd beat, so they fit. It might sound better on the 2nd and 4th beat, but I will have to start adding notes or use slidertick claps, so the beginnning i didn't change, but from 01:58:105 and on I changed that, because i thot it did fit better, since i have more notes there.
Hitsounds on Normal is here the only major problem for me~ fix it and I'llbubbledo nothing
[Colours]
Combo1 : 255,255,255
Combo2 : 157,206,255
Combo3 : 55,160,255
Combo4 : 0,120,255
Thanks for the suggestions and advice. This is the only thing I did not do anything about. Everything else was implemented. I also use z/x, but idk, i find it readable, and i kinda like it that way. (i also don't know what to do with notes if i unstack them lol. it will take me a while to figure it out)blissfulyoshi wrote:
01:24:061 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - I am really wondering why everything is stacked here. As a player who mashes z/x, I find it annoying when you have slow and fast stacks (more of a personal issue more than anything else, feel free to ignore)
These are the things i didn't change, and they are just opinion stuff anyways, so i think it's fine.James2250 wrote:
Just here to throw in some suggestions
-I am guessing the pulsing stopping at 00:44:288 (and later on in the song) is on purpose (although not sure why as it still continues in the song) cuz if you look at insane or hard, the notes kinda stop coming for like a second. also, the vocals kinda stop for that second as well. I thot it was fitting since it felt as the epicness of the the kiai time waned a tiny bit. then the vocals sings those like 3 notes and becomes epic again and the pulsing starts once again.
Normal:
01:32:572 (2,3) - in my opinion these get slightly too quiet (same for every difficulty)
Insane:
00:18:591 (6,1) - personally I am not a fan of spacing changes like this but anyway i could change it, but i really like the blanketing of the sliders D:. I also find it readable, so i just kept it if its fine
00:19:900 (2,3) - ^