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Silver Forest - Sadistic Love

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Topic Starter
Ulysses
This beatmap was submitted using in-game submission on 2011年4月26日 at 18:16:07

Artist: Silver Forest
Title: Sadistic Love
Source: Touhou
Tags: sayuri heian no alien houjuu nue zsr123 OnosakiHito
BPM: 168
Filesize: 7130kb
Play Time: 03:53
Difficulties Available:
  1. Level 1 (1.08 stars, 146 notes)
  2. Level 2 (4.05 stars, 354 notes)
  3. Level Max (4.78 stars, 707 notes)
  4. Ono's Taiko Oni (4.72 stars, 726 notes)
  5. zsr123's Level 3 (4.98 stars, 530 notes)
Download: Silver Forest - Sadistic Love
Information: Scores/Beatmap Listing
---------------
Thanks for zsr123's "zsr123's Level 3"

OnosakiHito 's "Ono's Taiko Oni"

pENDING

^^ Enjoy it
IceBeam
Oh,what's with BG?
Looks like you've expanded it.

I'd search for another one,really.

Fill Source/Tags fields too?

[Another]
A lot of random 0.5x sections.

00:30:909 (5) - Here for example,why 1x so suddenly?
01:03:052 (1,2,3,4,5,6,7,8,9,1) - Ahh this is so unreadable,really D:
01:07:337 (1,2,3,4,5,6,7,8,9,10,11) - ^ Again,too much objects in the same point,covered by hitbursts..all this stuff is hardly noticeable.
02:12:873 (5,1) - Whoa..it's so weird.
03:19:123 (1,1,1,1) - Combo spamming.

Good luck,star.
Topic Starter
Ulysses

IceBeam wrote:

Oh,what's with BG?
Looks like you've expanded it.

I'd search for another one,really.

Fill Source/Tags fields too?

[Another]
A lot of random 0.5x sections.

00:30:909 (5) - Here for example,why 1x so suddenly?(FIXED)
01:03:052 (1,2,3,4,5,6,7,8,9,1) - Ahh this is so unreadable,really D:(I could read it@@ and I think that it isn't confuse...If another modders tell me the same thing about it...I will fix it .)
01:07:337 (1,2,3,4,5,6,7,8,9,10,11) - ^ Again,too much objects in the same point,covered by hitbursts..all this stuff is hardly noticeable.(^)
02:12:873 (5,1) - Whoa..it's so weird.(http://osu.ppy.sh/s/26154 A ranked map is also weird??....I don't think so..Sorry)
03:19:123 (1,1,1,1) - Combo spamming.(Fixed)


Good luck(Why Good Luck?0,star.
Thanks for modding ^^
Topic Starter
Ulysses
Extra Post...
loveFantasy
你好

[General]
- 你必須換掉Another的背景圖片, 身為modder其實我很想吐槽偏恐怖的圖片沒有先警告; 另兩張換不換隨意, 不過這首的原曲是星蓮船EX Boss的主題歌, 你用的背景圖片實在風馬牛不相及.
- 加tags, 至少vocal (sayuri) 和原曲名 (heian no alien)得加.
- preview time建議改下副歌, 你現在下的地方實在太奇怪了..

[Level1]
- 移除 audio lead-in.
- 開.osu檔把slider velocity改成0.8整, slider tick rate考慮改成1, 歌曲2分鐘後的部分白點音效挺吵的
- 注意一下非副歌地方的hitsound, 目前來說很多地方幾乎接近silent note
<00:35:194..> 這邊開始new combo擺的太多, <00:35:909>當作起點8條白線擺一個吧
<00:39:837> 下note
<00:45:552> 下note
<01:33:766..> 複製貼上超無聊的, 真的, 不過我也省時間mod了
<02:25:194> 下note
<02:53:409> (3) y坐標沒擺對
<03:07:337..> 又兩段複製貼上, 超瞧不起Easy玩家的?

[Level2]
- 移除 audio lead-in.
- 開.osu檔把slider velocity改成1.0整
<0..> 開始的部分太無聊了吧, 把一些slider打斷成兩條或2 circle+1 slider求變吧
<00:28:766> (1) repeat 1次
<00:33:409> 下note, 否則就把(2)疊進(1), 不然很不直覺
<00:35:909..> 好好的整理new combo, 應該掛在"每一句歌詞起頭的高白線上", 像是00:38:052屬於不該有的, 00:38:766屬於該放的位置
<01:10:194..> 反正你還會被一堆modder吐槽複製貼上, 所以我也不想講了
<02:00:373> hitsound一致
<02:08:409> 放在中央gameflow較佳, 另外這一小段降音或用其他sample, hitnormal有點太吵了
<02:19:123> 放在中央gameflow較佳
<03:10:194> (1) remove new combo, (2)放new combo, 後面的(1)remove
<03:32:337..> 你懂我要說什麼的
這diff hitsound倒是很標準, 不過不懂你做的是Normal或Hard, 如果是Normal那偏難, 如果是Hard那實在超無聊, 加點藍線note吧

[Level Max-Another]
- AR9一點都不好笑啊
<00:10:909> (5) 吵到不行
<00:13:409..> (2..6) hitsound下的很怪
<00:25:373..> (7..) 注意0.5x BPM相應的distance snap要變2.0x
<00:45:373> (3,4) 我可以跟你保證即使是insane玩家也會討厭這種東西, 尤其是這邊的節奏應當是把00:45:909當作起點連擺四條slider比較適合, 你反而是把這裡當作slider結尾點
<00:47:159> (8,9,1) 不好聽啊
<01:10:819> (2)刪, <01:11:177>下note
<01:15:194> 好的, 我死在這串上, 我一般不mod自己過不了的map (this is in queue rule), 所以到這裡

no star, 你需要多努力
Topic Starter
Ulysses

loveFantasy wrote:

你好

[General]
- 你必須換掉Another的背景圖片, 身為modder其實我很想吐槽偏恐怖的圖片沒有先警告; 另兩張換不換隨意, 不過這首的原曲是星蓮船EX Boss的主題歌, 你用的背景圖片實在風馬牛不相及.
- 加tags, 至少vocal (sayuri) 和原曲名 (heian no alien)得加.
- preview time建議改下副歌, 你現在下的地方實在太奇怪了..

[Level1]
- 移除 audio lead-in.
- 開.osu檔把slider velocity改成0.8整, slider tick rate考慮改成1, 歌曲2分鐘後的部分白點音效挺吵的
- 注意一下非副歌地方的hitsound, 目前來說很多地方幾乎接近silent note
<00:35:194..> 這邊開始new combo擺的太多, <00:35:909>當作起點8條白線擺一個吧
<00:39:837> 下note
<00:45:552> 下note
<01:33:766..> 複製貼上超無聊的, 真的, 不過我也省時間mod了
<02:25:194> 下note
<02:53:409> (3) y坐標沒擺對
<03:07:337..> 又兩段複製貼上, 超瞧不起Easy玩家的?

[Level2]
- 移除 audio lead-in.
- 開.osu檔把slider velocity改成1.0整
<0..> 開始的部分太無聊了吧, 把一些slider打斷成兩條或2 circle+1 slider求變吧
<00:28:766> (1) repeat 1次
<00:33:409> 下note, 否則就把(2)疊進(1), 不然很不直覺
<00:35:909..> 好好的整理new combo, 應該掛在"每一句歌詞起頭的高白線上", 像是00:38:052屬於不該有的, 00:38:766屬於該放的位置
<01:10:194..> 反正你還會被一堆modder吐槽複製貼上, 所以我也不想講了
<02:00:373> hitsound一致
<02:08:409> 放在中央gameflow較佳, 另外這一小段降音或用其他sample, hitnormal有點太吵了
<02:19:123> 放在中央gameflow較佳
<03:10:194> (1) remove new combo, (2)放new combo, 後面的(1)remove
<03:32:337..> 你懂我要說什麼的
這diff hitsound倒是很標準, 不過不懂你做的是Normal或Hard, 如果是Normal那偏難, 如果是Hard那實在超無聊, 加點藍線note吧

[Level Max-Another]
- AR9一點都不好笑啊
<00:10:909> (5) 吵到不行
<00:13:409..> (2..6) hitsound下的很怪
<00:25:373..> (7..) 注意0.5x BPM相應的distance snap要變2.0x
<00:45:373> (3,4) 我可以跟你保證即使是insane玩家也會討厭這種東西, 尤其是這邊的節奏應當是把00:45:909當作起點連擺四條slider比較適合, 你反而是把這裡當作slider結尾點
<00:47:159> (8,9,1) 不好聽啊
<01:10:819> (2)刪, <01:11:177>下note
<01:15:194> 好的, 我死在這串上, 我一般不mod自己過不了的map (this is in queue rule), 所以到這裡

no star, 你需要多努力
loveFantasy
seems you gone offline from irc when i replied so..

19:28 <loveFantasy> : 提醒你一下Tags是 "sayuri" 不是 "vocal (sayuri)" ..
19:29 <loveFantasy> : 我那樣寫的意思是vocal(唱歌者)是sayuri, 所以你應該把sayuri加到tags
zsr123
:)
matthewhln
Come due to mod request:

----------------------------------------------------------------------------------------
Red:Critical fault, you must fix it
Blue: Place which strange, better to fix it
Green: Just suggestion

----------------------------------------------------------------------------------------

[General]
Background不相干 和 Copy and paste 這些rank的大忌已被提及過,我也不多說了
現在 Level3-zsr123's 比 Level Max-Another來得難,要怎樣做就交給你決定


[Level1]
Copy and paste 太嚴重了
很悶...我打了一分鐘便exit了,改短一半吧
另外,除非連續,否則請把note和spinner隔一條白線 (time)


[Level2] 以Normal作基準
00:26:266 (1,2,1,2) - Hard to read
00:36:623 (2,3) - Hard to read
00:56:623 (1) - Spinner太短
01:24:837 (1,2,1,2) - 同00:26:266
01:35:194 (2,3) - 同00:36:623
01:55:194 (1) - 同00:56:623
02:43:052 (1...) - 全改spinner sliders (1,2一條, 3,4一條)
03:12:337 (2,3) - 這種距離不該放一塊
03:28:766 (1) - Hard to read

03:43:408 (3,4) - 2 note at the same time
03:53:051 (1) - Spinner太短


[Level Max-Another]
00:08:409 (7,8,1,2,3,4) - 不美觀
02:14:123 (5,6,7,1) - 不美觀,和為什麼new combo
02:25:998 (1) - 無聲spinner有點古怪



[ Level3-zsr123's]
相較工整
但有沒有必要放一堆1/8?

00:00:195 (1...) - Too Hard to read(相較其他地方),你想一開始殺多少人?
02:31:623 (1...) - ^


----------------------------------------------------------------------------------------
Star for encouragement
RockeDon
Hoi~ nold :)

Level1

-02:21:266 1 grid down?! / spacing problem
-Open AIMod 3 more spacing problems

Level2

-00:33:588 Spacing problem
-03:43:409 Open AIMod, it shows an ERROR

Level3

-DR=5-6?!

Level Max Another

-DR=4-5?!

Level3 and Max Another to hard for me to modd, sorry ^^

I like the Max Another diff, looks smooth :D Star~
matthewhln

matthewhln wrote:

...
抱歉,mod有誤
[Level2]
02:43:052 (1...) - 全改spinner sliders (1,2一條, 3,4一條)

PS: 在normal甚至是hard,spinner太短也不是好事,[Level2]內兩節或以下的spinner請盡量避免
Miu Matsuoka
Hi there nold_1702 :3
Here's comes my modding~ ;)

[Overall]
There's room to improve, but starred for courage~ Good luck! ;)
Use a silenced "soft-sliderslide.wav" may be better
EDIT:03:08:052 - I strongly recommend you start kiai here for exoticness Never mind = =

[Level1] - Rename to "Level 1"
I can barely hear the hitsounds D:
00:35:194 (1) - Too close to a spinner
00:45:909 (4) - Remove New Combo
01:33:766 (1) - Finish on slider end?
01:43:052 (1) - Remove New Combo
01:48:766 (1) - ^
02:20:194 (1) - 3rd point: x:144 y:348
03:06:622 (1) - Too close to a spinner
03:12:337 (1) - Remove New Combo
03:15:195 (2) - ^
03:35:194 (1) - ^
03:36:622 (1) - ^
03:39:480 (1) - ^

[Level2] - Rename to "Level 2"
00:11:623 (1,2,1,2,1,2,1,2) - A little bit boring, make more variations D:
00:41:087 (2) - Clap?
00:56:623 (1) - End at
00:56:623 (1) - Start at 00:57:337 and end at 00:58:766
00:57:694 (1,2,3,1) - Delete these
01:20:194 (1) - Remove New Combo
01:55:194 (1) - Delete and put notes at 01:55:194 , 01:55:552 and 01:55:909
01:57:337 (1,1,1) - Either mute this or use Finish hitsounds
02:10:552 (1) - Too close to a spinner
02:19:123 (1) - Remove Whistle and add Finish at slider end
02:21:980 (1) - Too close to a spinner
02:30:552 (1) - ^
02:43:052 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Too hard for Normal diff?? ;w;
02:53:766 (2) - Reduce one reverse
03:03:052 (1) - Delete New Combo
03:04:480 (1) - ^
03:08:052 (1) - Too close to a spinner
03:27:337 (1) - New Combo
03:28:409 (6) - x:128 y:156
03:50:908 (2,3,4,5,6,7,8,9,10) - Don't use this pattern x___________x
03:55:194 (2) - Remove New Combo

[Level Max-Another] - Rename to either "Level Max" or "Level Another"
It's sooooooooo hard that I can't even FC this!! :o
And the maximum score is over 20M that it's not even rankable!! Are you going to map this diff for Approval?
HP drain: 8
Overall Difficulty: 7
I can't find any critical mistakes in this diff, great job~ :)

[Level3-zsr123's] - Use "Level 3"? Or use "zsr123's Level 3"?
Nice hitsounds <3
00:12:337 (2) - Too close to the previous note
00:16:444 (8) - wth is with this!? Not a suitable place for a hold slider!
00:35:552 (6) - Finish on slider end?
00:36:266 (7) - Too close to the previous note
01:13:052 - Add note?
01:14:480 - ^
01:17:159 (6) - Replace with 4 notes?
01:19:123 (1) - 2nd point: x:212 y:32
01:26:802 (5,6) - Highlight and Ctrl+R
01:34:123 (6) - Finish on slider end?
01:49:659 (5) - x:392 y:216
02:24:480 (12) - 2nd point: x:236 y:328
03:13:766 (1) - 2nd point: x:372 y:364
03:15:194 (2) - 2nd point: x:96 y:48
03:16:623 (3) - Replace with the copy of 03:13:766 (1)
03:25:552 (1) - Too close to the previous note
03:28:052 (2,3,4,5,6,7,8,9) - Make a pattern (example. a square)
03:43:052 (1) - Remove New Combo
03:44:123 (4) - New Combo
03:55:194 (1) - Normal Finish hitsound

Phew that's a long mod~ Hope this could help you! :)
Topic Starter
Ulysses
All fixed@@
Thanks...
Topic Starter
Ulysses

matthewhln wrote:

Come due to mod request:

----------------------------------------------------------------------------------------
Red:Critical fault, you must fix it
Blue: Place which strange, better to fix it
Green: Just suggestion

----------------------------------------------------------------------------------------

[General]

現在 Level3-zsr123's 比 Level Max-Another來得難,要怎樣做就交給你決定


----------------------------------------------------------------------------------------
Star for encouragement
只是星星上zr's 高一點..但實際上旦是我的比較畜@@
SiU_LeAf
純star~
Mod無力

這裏甚麼也沒有
小葉有信心跟了小葉的mod能令你的map的質素下降!!
02:20:194 (1) - 建議對稱~~(逃


[Level 2]
00:03:052, 02:43:052 - 看到這兩個位沒心捉spacing了
02:11:980 (3) - 這個要右一格才和(1)在同一x坐標上, 建議選(3,1,2,3)一次過移右1格和上1格

[Level Max]
01:01:623 (1,2,3,4) - 感覺這樣會好有點

02:29:748 (12) - 上一格如何?
02:43:944 (6) - 感覺右一格再下一格會好一點
02:45:552 (7) - 上一格如何?
02:46:087 (2) - ^
03:19:480 (2,1) - 對稱會不會較好?
climbb65588
Touhou song, star.
Topic Starter
Ulysses

SiU_LeAf wrote:

純star~
Mod無力

這裏甚麼也沒有
小葉有信心跟了小葉的mod能令你的map的質素下降!!
02:20:194 (1) - 建議對稱~~(逃


[Level 2]
00:03:052, 02:43:052 - 看到這兩個位沒心捉spacing了
02:11:980 (3) - 這個要右一格才和(1)在同一x坐標上, 建議選(3,1,2,3)一次過移右1格和上1格

[Level Max]
01:01:623 (1,2,3,4) - 感覺這樣會好有點

02:29:748 (12) - 上一格如何?
02:43:944 (6) - 感覺右一格再下一格會好一點
02:45:552 (7) - 上一格如何?
02:46:087 (2) - ^
03:19:480 (2,1) - 對稱會不會較好?
@@想不到你竟然會MOD我的圖...無論如何..謝謝^^~
LaunchedthousandShip
其实你可以在我的mod queue里面说中文的...

绿线不要在正好落在beat上面,特别是关于音效的,应该在beat之前,这样如果玩家如果点快了或慢的情况下会造成声音的不同,无法达到你预期的音效效果。

Level 2
这个难度比normal要难,介于normal和hard之间.
不应该出现00:05:730 (8) - 这种东西,对于玩这个难度的人来说难,建议把所有这类的都换成note
02:30:909 (1) - 这个也很难,其实
03:30:909 (1,2,3,4) - 换成note好一些
03:37:337 (4) - ^
这一类的repeat slider建议都换成note来平衡难度

Level Max
最好能换个bg,否则就要换combo颜色,不过我觉得换bg最好,这个说实话也不是很好看,又打了一遍,应该说真的很不好,这个bg配这个combo颜色。
00:44:480 (1) - repeat slider+note
00:42:516 (4,5) - 叠的不好看
02:53:587 (5,6,7,1) - 我觉得叠起来更好打一些,现在这样留出一个边,很容易读错或者干脆03:31:623 (1,2,3) - 这样,能清晰看出来都是什么
03:35:552 (3) - 换成单独一个note更好
03:41:087 (5,6,7,1,2,3) - 换个排列,现在打到03:41:980 (2) - 的时候就看不出来是什么了


Level 3
00:28:766 (1) - 不好看,弄成弯曲的?
00:35:552 (6) - ^
01:19:659 (2) - 换成一个repeat slider+note更好
01:21:980 (5) - 凡是这个难度的这种东西,都换成01:19:123 (1) - 这种长度的slider和note的组合好一些
02:12:873 (10) - note+slider从02:13:052 - 开始到02:13:766 - 结束,像02:24:302 (11,12) - 这样
02:56:623 (4) - 我建议从这个开始就jump,ds增大,而不是从02:56:802 (5) - 开始
03:30:909 (10) - 换个位置或方向,让人能看出来这是repeat slider

Level 3有些略显模式化,枯燥的感觉,不过也毕竟是一个4分钟的歌曲,Level Max的bg和combo颜色的组合让图很难读。不过难度本身不错。
Topic Starter
Ulysses

LaunchedthousandShip wrote:

其实你可以在我的mod queue里面说中文的...

绿线不要在正好落在beat上面,特别是关于音效的,应该在beat之前,这样如果玩家如果点快了或慢的情况下会造成声音的不同,无法达到你预期的音效效果。

Level 2
这个难度比normal要难,介于normal和hard之间.
不应该出现00:05:730 (8) - 这种东西,对于玩这个难度的人来说难,建议把所有这类的都换成note
02:30:909 (1) - 这个也很难,其实
03:30:909 (1,2,3,4) - 换成note好一些
03:37:337 (4) - ^
这一类的repeat slider建议都换成note来平衡难度

Level Max
最好能换个bg,否则就要换combo颜色,不过我觉得换bg最好,这个说实话也不是很好看,又打了一遍,应该说真的很不好,这个bg配这个combo颜色。
00:44:480 (1) - repeat slider+note
00:42:516 (4,5) - 叠的不好看
02:53:587 (5,6,7,1) - 我觉得叠起来更好打一些,现在这样留出一个边,很容易读错或者干脆03:31:623 (1,2,3) - 这样,能清晰看出来都是什么
03:35:552 (3) - 换成单独一个note更好
03:41:087 (5,6,7,1,2,3) - 换个排列,现在打到03:41:980 (2) - 的时候就看不出来是什么了


Level 3
00:28:766 (1) - 不好看,弄成弯曲的?
00:35:552 (6) - ^
01:19:659 (2) - 换成一个repeat slider+note更好
01:21:980 (5) - 凡是这个难度的这种东西,都换成01:19:123 (1) - 这种长度的slider和note的组合好一些
02:12:873 (10) - note+slider从02:13:052 - 开始到02:13:766 - 结束,像02:24:302 (11,12) - 这样
02:56:623 (4) - 我建议从这个开始就jump,ds增大,而不是从02:56:802 (5) - 开始
03:30:909 (10) - 换个位置或方向,让人能看出来这是repeat slider

Level 3有些略显模式化,枯燥的感觉,不过也毕竟是一个4分钟的歌曲,Level Max的bg和combo颜色的组合让图很难读。不过难度本身不错。
大多fix了..只有1/2 個我認為還可以便沒fix@@謝大大modding...^^
loveFantasy
recheck request via irc.

關於上一個modder提到的綠線問題, 在以前被稱為綠線bug, 但不久前已經被修正了, 所以你不用改

[Level 1]
- 到22秒為止一整串的2拍slider, 可以挑幾個折成1拍的折返slider增加多樣性, 第二段也一樣
<00:43:052> (1) remove new combo
<00:45:909> (4) new combo
<01:38:052> 這邊的留白實在有點奇怪啊
<01:41:623> (3) remove new combo
<01:55:194> 下note

[Level 2]
- 好的, 你這個難度改了非常多, 我現在建議你把circle size縮小一號並且AR+1當作Hard難度, 因為你的Level 1的長度關係已經可以同時滿足一般水平和低水平玩家的需求了, 這個diff在你現在的circle size和AR只顯得非常擁擠, 做為Normal又太難了
<00:27:337> (1) remove new combo
<00:55:909> (8) 下new combo, (10)和轉盤中間的兩條白線都下note
<01:25:908> (1) remove new combo
<01:27:337> (1) 多折返一次和00:28:766保持對稱性
<01:54:480> (8) new combo
<01:55:909> (13) 下個note上的new combo 應該擺來這
<02:10:909> (1) 這個slider出去的方向應該往上較好看
<02:19:123> (1) 為什麼擺歪的?
<02:22:337> 同02:10:909
- 2:48~2:54 用點創意排版吧..這實在有點..
<02:58:766> (1) remove new combo
<03:27:337> (1) remove new combo, (4)下new combo, 後面那轉盤拔掉吧, 改用正常的map
<03:40:195> (1) remove new combo

[Level Max]
- 0:17~0:20 怎麼突然就換了下clap的規律
<00:42:516> (4) 把他拔掉重下就會好好的和slider重疊了
<00:45:373> (4,5) 不太懂為什麼這裡你要用這種arrange
<00:52:873> (6) 這邊的綠線配置導致這拍點上跑出了一個不同的clap, 其他歌詞類似的部分卻沒有, 怪怪的
<01:04:302> (7,8)不要疊吧, 很不好讀
<01:07:337..> (3)和(9)的finish拿掉
- 1:10~1:16 這裡clap也下太多了吧, 偏吵
<01:34:123> (7) 做出來的感覺不錯, 但缺點是很難讀, 可以考慮在這下new combo
<01:40:194> 感覺這裡的音效下反了
<01:53:052> (1) remove new combo
<02:12:873> (5,1) really bad
<02:22:337> (4,5,6,7) no stack, no overlap
<02:54:480> (1) 要嘛好好的擺spacing, 要嘛疊好
<03:16:623> 這個轉盤帶到03:17:694, 後面的三個白線都下note, 第二個轉盤不要了, 然後<03:19:480>下new combo, 後面的兩個new combo都拿掉
<03:22:337> (2) 然後這裡再下new combo, <03:23:052> (1)拔, <03:24:480> (1)拔, (2)下, <03:25:909> (1)拔, <03:27:337> 也拔, 這邊new combo怎麼下的這麼亂?
<03:32:337> new combo, 後面的拔掉, <03:34:480>也拔掉, <03:35:194>下, 基本上後面的都亂成一團, 這樣的副歌有三段, 請你保持和0:35~0:58, 1:34~1:57這兩段一樣的new combo規律
- 另外音效並不是一段一段的聽起來好聽就算 (你這個diff一段一段都蠻好聽的), 要有一個整體的規律感, 你這個diff現在下的音效整個超隨性, 常常隔了兩段combo規則就變了, 然後下一段副歌已經完全不認得上一段副歌了, 感覺不佳

Lv1和Lv2是進步很多, 請把Max的音效再調整一下, star for encouragement
Topic Starter
Ulysses

loveFantasy wrote:

recheck request via irc.

關於上一個modder提到的綠線問題, 在以前被稱為綠線bug, 但不久前已經被修正了, 所以你不用改

[Level 1]
- 到22秒為止一整串的2拍slider, 可以挑幾個折成1拍的折返slider增加多樣性, 第二段也一樣
<00:43:052> (1) remove new combo
<00:45:909> (4) new combo
<01:38:052> 這邊的留白實在有點奇怪啊
<01:41:623> (3) remove new combo
<01:55:194> 下note

[Level 2]
- 好的, 你這個難度改了非常多, 我現在建議你把circle size縮小一號並且AR+1當作Hard難度, 因為你的Level 1的長度關係已經可以同時滿足一般水平和低水平玩家的需求了, 這個diff在你現在的circle size和AR只顯得非常擁擠, 做為Normal又太難了
<00:27:337> (1) remove new combo
<00:55:909> (8) 下new combo, (10)和轉盤中間的兩條白線都下note
<01:25:908> (1) remove new combo
<01:27:337> (1) 多折返一次和00:28:766保持對稱性
<01:54:480> (8) new combo
<01:55:909> (13) 下個note上的new combo 應該擺來這
<02:10:909> (1) 這個slider出去的方向應該往上較好看
<02:19:123> (1) 為什麼擺歪的?
<02:22:337> 同02:10:909
- 2:48~2:54 用點創意排版吧..這實在有點..
<02:58:766> (1) remove new combo
<03:27:337> (1) remove new combo, (4)下new combo, 後面那轉盤拔掉吧, 改用正常的map
<03:40:195> (1) remove new combo

[Level Max]
- 0:17~0:20 怎麼突然就換了下clap的規律
<00:42:516> (4) 把他拔掉重下就會好好的和slider重疊了
<00:45:373> (4,5) 不太懂為什麼這裡你要用這種arrange
<00:52:873> (6) 這邊的綠線配置導致這拍點上跑出了一個不同的clap, 其他歌詞類似的部分卻沒有, 怪怪的
<01:04:302> (7,8)不要疊吧, 很不好讀
<01:07:337..> (3)和(9)的finish拿掉
- 1:10~1:16 這裡clap也下太多了吧, 偏吵
<01:34:123> (7) 做出來的感覺不錯, 但缺點是很難讀, 可以考慮在這下new combo
<01:40:194> 感覺這裡的音效下反了
<01:53:052> (1) remove new combo
<02:12:873> (5,1) really bad
<02:22:337> (4,5,6,7) no stack, no overlap
<02:54:480> (1) 要嘛好好的擺spacing, 要嘛疊好
<03:16:623> 這個轉盤帶到03:17:694, 後面的三個白線都下note, 第二個轉盤不要了, 然後<03:19:480>下new combo, 後面的兩個new combo都拿掉
<03:22:337> (2) 然後這裡再下new combo, <03:23:052> (1)拔, <03:24:480> (1)拔, (2)下, <03:25:909> (1)拔, <03:27:337> 也拔, 這邊new combo怎麼下的這麼亂?
<03:32:337> new combo, 後面的拔掉, <03:34:480>也拔掉, <03:35:194>下, 基本上後面的都亂成一團, 這樣的副歌有三段, 請你保持和0:35~0:58, 1:34~1:57這兩段一樣的new combo規律
- 另外音效並不是一段一段的聽起來好聽就算 (你這個diff一段一段都蠻好聽的), 要有一個整體的規律感, 你這個diff現在下的音效整個超隨性, 常常隔了兩段combo規則就變了, 然後下一段副歌已經完全不認得上一段副歌了, 感覺不佳

Lv1和Lv2是進步很多, 請把Max的音效再調整一下, star for encouragement
天啊...你真的太有心MOD了...
真的很useful 和我都fix了30mins~^^謝star 和useful modding..
^^
現正在效好level max 音效..after that便upload
fix好了^^
DerekMcD
*Star*
nicktoons
General: why no kiai time?
Level 1:
so slow... (haven't played easy long ago)
the rest seems fine
Level 2:
some suggestions.
00:29:302 (x) add a circle?
00:33:587 (x) - ^
00:42:873 (x) - ^
00:47:337 (1) - delet this and maybe make smth like this?

(random spacing)

00:51:087 - add circle
00:51:444 - ^
00:51:802 - ^
and maybe here too 00:52:159 -
(just rhythm kind of click click click... doesn't fit there imho)
there are lot's of places where it's possible to put a note. just too lazy to search for them (if you don't like the places I already wrote before than ignore this)
other seems fine.
Level max:
nice, very nice diff, liked playing it very much
( I find it hard to seak for mistakes in diffs like that (another max or what so ever, don't know if it's a mistake or it's possible, so sry)
I think it's just great =)
zsr123's level 3:
02:09:659 (2) - 1 blue right
02:11:087 (6) - ^
02:12:337 (9) - longer till blue tick ^
do it like this: 02:24:302 (11,12) - you did it here like that =)


02:21:087 (2) - 1 blue right
02:58:230 (x) - add circle?
02:58:587 (x) - ^
03:15:194 (2,3) - the 1 one is ok but this 2 just don't fit. maybe replace them with smth more rhythmical?
liked playing that too =)


nice very nice song, and music, so star

Topic Starter
Ulysses

nicktoons wrote:

General: why no kiai time?
Level 1:
so slow... (haven't played easy long ago)
the rest seems fine
Level 2:
some suggestions.
00:29:302 (x) add a circle?
00:33:587 (x) - ^
00:42:873 (x) - ^
00:47:337 (1) - delet this and maybe make smth like this?
[attachment=1:1591a]screenshot025.jpg[/attachment:1591a]
(random spacing)

00:51:087 - add circle
00:51:444 - ^
00:51:802 - ^
and maybe here too 00:52:159 -
(just rhythm kind of click click click... doesn't fit there imho)
there are lot's of places where it's possible to put a note. just too lazy to search for them (if you don't like the places I already wrote before than ignore this)
other seems fine.
Level max:
nice, very nice diff, liked playing it very much
( I find it hard to seak for mistakes in diffs like that (another max or what so ever, don't know if it's a mistake or it's possible, so sry)
I think it's just great =)
zsr123's level 3:
02:09:659 (2) - 1 blue right
02:11:087 (6) - ^
02:12:337 (9) - longer till blue tick ^
do it like this: 02:24:302 (11,12) - you did it here like that =)
[attachment=0:1591a]screenshot026.jpg[/attachment:1591a]

02:21:087 (2) - 1 blue right
02:58:230 (x) - add circle?
02:58:587 (x) - ^
03:15:194 (2,3) - the 1 one is ok but this 2 just don't fit. maybe replace them with smth more rhythmical?
liked playing that too =)


nice very nice song, and music, so star
All Fixed@@ Thanks for modding ^^
OnosakiHito
akrolsmir
Skipping Easy b/c my queue specified I'd only be checking 10 minutes.

Level 2:
In general, long 1/2 beat streams, such as starting from 02:43:052 (1), get boring. Try alternating with sliders or breaks in rhythm.
01:31:801 (2) - Either delete this or move back 1/2 beat, there's no beat where it currently is.
03:31:266 (2) - Circles from the previous combo kind of mask the repeat sign so its hard to tell it's a repeat slider.

Level Max:
(Why does this only register as 4.78 stars?)
00:05:909 (1,2) - Confusing because the repeat sliders at the beginning only repeated once while this repeats twice. (Also, they're the same color, causing you to expect them to be the same).

Eh, at some points the patterns just make me go WTF? Like at 01:03:052 (1 to 9), the mash of circles and approaches make it hard to discern where to go.
03:16:891 (6) - Delete? Because it doesn't fit with the patterns of 1/2 beat around this area.
03:27:337 (5,6) - Might be nice if you made these level to 2 and 3.

Level 3:
00:23:944 (4,5) - Extra-length space makes no sense. You can change this and keep it symmetric, for instance:
00:46:444 (6) - Would look better if distance between (4,5) was same as distance between (5,6):

02:31:623 (1) to 02:43:052 (1) - More than 10 seconds of hitting 1/2 beats is... repetitive, to say the least.
03:13:766 (10) - New combo? Otherwise 17-note combo seems too long.

Nice song and maps, though some patterns were very confusing. Starred!
Topic Starter
Ulysses

akrolsmir wrote:

Skipping Easy b/c my queue specified I'd only be checking 10 minutes.

Level 2:
In general, long 1/2 beat streams, such as starting from 02:43:052 (1), get boring. Try alternating with sliders or breaks in rhythm.
01:31:801 (2) - Either delete this or move back 1/2 beat, there's no beat where it currently is.
03:31:266 (2) - Circles from the previous combo kind of mask the repeat sign so its hard to tell it's a repeat slider.

Level Max:
(Why does this only register as 4.78 stars?)
00:05:909 (1,2) - Confusing because the repeat sliders at the beginning only repeated once while this repeats twice. (Also, they're the same color, causing you to expect them to be the same).

Eh, at some points the patterns just make me go WTF? Like at 01:03:052 (1 to 9), the mash of circles and approaches make it hard to discern where to go.
03:16:891 (6) - Delete? Because it doesn't fit with the patterns of 1/2 beat around this area.
03:27:337 (5,6) - Might be nice if you made these level to 2 and 3.

Level 3:
00:23:944 (4,5) - Extra-length space makes no sense. You can change this and keep it symmetric, for instance:
00:46:444 (6) - Would look better if distance between (4,5) was same as distance between (5,6):

02:31:623 (1) to 02:43:052 (1) - More than 10 seconds of hitting 1/2 beats is... repetitive, to say the least.
03:13:766 (10) - New combo? Otherwise 17-note combo seems too long.

Nice song and maps, though some patterns were very confusing. Starred!
Thanks for modding^^Plenty of your suggestion place have been fixed ^^..
Thanks :)
Suzoku
Star :DD
KanaRin
Star :P
OnosakiHito
chungskale
hi~
大多數建議都係就我自己玩個陣既感覺。
所以未必需要跟到足~當suggestion 睇下就好 :D

[Level 1]
  1. 02:08:409 (1) - 拉直
  2. 02:09:480 (2) - 建議紅正方後變成水平線
  3. 02:10:909 (3) - 建議紅正方後變成垂直線
[Level 2]
  1. 02:43:052 (1) - 這裡開始的綠線如果不以slider形式表現, 建議提前一點放。因為如果有人按早了就聽不到效果, 由其是這裡需要移動, 有好多人未必可以完美跟上。
  2. 03:25:194 (1) - 建議轉成水平線
[Level Max]
  1. 01:15:195 (4) - 位置有點奇怪
  2. 01:37:337 (1) - 刪除白正方?
  3. 01:47:159 (7) - 上兩格
  4. 01:21:177 - 玩既感覺覺得唔需要減慢slider的速度。
  5. 01:57:337 - 這裡。感覺上有點空白, 可以考慮先用慢slider 補多一點位置再用spinner
  6. 02:14:123 (5) - remove new combo
  7. 02:14:480 (1) - ^
  8. 02:28:052 - 可以考慮把綠線放在02:28:677 , 在綠線前加點東西(spinner?)。突然變快令節奏變得有點太重了, 也可以做成漸進的volume~
  9. 02:59:123 (3) - 以grid level3 作基準。右一格 上一格
  10. 02:59:837 (6) - ^ 下一格 左一格
  11. 03:06:177 (1,2,3,4,5) - 感覺上可以再跳遠一點
  12. 03:07:694 (2) - 1/6有點整人。沒所謂~而且感覺可以加多個reverse *_*!
  13. 強烈建議hp drain +1 or +2 。。緊張感不足 :D 唔洗擔心太多分rank 唔到, 去到1600萬應該都接受到
  14. 玩起上黎非常唔錯! 支持!
[zsr'123's Level 3]
  1. 00:22:694 (4) - Flip horizontally?
  2. 00:52:873 (8) - Flip horizontally and starts at same point?
  3. 03:37:516 (8) - one grid left?
star!
希望早日rank~
Topic Starter
Ulysses

chungskale wrote:

hi~
大多數建議都係就我自己玩個陣既感覺。
所以未必需要跟到足~當suggestion 睇下就好 :D

[Level 1]
  1. 02:08:409 (1) - 拉直
  2. 02:09:480 (2) - 建議紅正方後變成水平線
  3. 02:10:909 (3) - 建議紅正方後變成垂直線
[Level 2]
  1. 02:43:052 (1) - 這裡開始的綠線如果不以slider形式表現, 建議提前一點放。因為如果有人按早了就聽不到效果, 由其是這裡需要移動, 有好多人未必可以完美跟上。
  2. 03:25:194 (1) - 建議轉成水平線
[Level Max]
  1. 01:15:195 (4) - 位置有點奇怪
  2. 01:37:337 (1) - 刪除白正方?
  3. 01:47:159 (7) - 上兩格
  4. 01:21:177 - 玩既感覺覺得唔需要減慢slider的速度。
  5. 01:57:337 - 這裡。感覺上有點空白, 可以考慮先用慢slider 補多一點位置再用spinner
  6. 02:14:123 (5) - remove new combo
  7. 02:14:480 (1) - ^
  8. 02:28:052 - 可以考慮把綠線放在02:28:677 , 在綠線前加點東西(spinner?)。突然變快令節奏變得有點太重了, 也可以做成漸進的volume~
  9. 02:59:123 (3) - 以grid level3 作基準。右一格 上一格
  10. 02:59:837 (6) - ^ 下一格 左一格
  11. 03:06:177 (1,2,3,4,5) - 感覺上可以再跳遠一點
  12. 03:07:694 (2) - 1/6有點整人。沒所謂~而且感覺可以加多個reverse *_*!
  13. 強烈建議hp drain +1 or +2 。。緊張感不足 :D 唔洗擔心太多分rank 唔到, 去到1600萬應該都接受到
  14. 玩起上黎非常唔錯! 支持!
[zsr'123's Level 3]
  1. 00:22:694 (4) - Flip horizontally?
  2. 00:52:873 (8) - Flip horizontally and starts at same point?
  3. 03:37:516 (8) - one grid left?
star!
希望早日rank~
謝大大><
估唔到大大咁好人...咁有心機MOD><
我會努力造好d個map><
謝大大咁有心!
kanpakyin
Since you break my rule so mod only 2 difficulty.

[General]
Unused OSB file.Remove it then re-upload.
Remove eggpain from tag.Seem it's unnecessary

[Level 1]
00:30:909(2)-It's quite hard to read for newbie.
00:45:909(1)-Remove new combo.Don't make a combo that only have 1 object .
00:53:052(1)-Don't like this slider personally.
01:29:480(2)-It's quite hard to read for newbie.
01:46:623(x)-Add a notes or slider here?
01:54:480(1-)Remove New combo.
02:43:052(1~)-wtf this part..Snake ._.
03:02:337(2)-It's quite hard to read for newbie.
03:42:337(1)-Remove new combo.

[Level 2]
This is a Normal,right?But why you make so many inapprehensible pattern?
00:00:195(1~)-This patternis too hard in Normal.
00:31:623(1)-Ugly thought.
00:50:194(1-9)-Change a another pattern if possible.
01:14:480(1.2.3)-This pattern will make confuse to newbie.
01:20:194(3)-Bad arrangement.
01:34:480(1)-]Please let this note on centre.Then newbie can catch the note easily..
01:57:337(x)-Combo spinner is quite hard in low difficulty.
02:30:909(1)-Remove this note.Seem it's quite weird.
02:43:052(1-~)-This patternis too hard in Normal.
03:48:052(2.3.4.5)-A triplet should not stack on 1/2 in the low difficulty!!It hard to read .

You need more work. :(
Topic Starter
Ulysses

kanpakyin wrote:

Since you break my rule so mod only 2 difficulty.

[General]
Unused OSB file.Remove it then re-upload.
Remove eggpain from tag.Seem it's unnecessary

[Level 1]
00:30:909(2)-It's quite hard to read for newbie.
00:45:909(1)-Remove new combo.Don't make a combo that only have 1 object .
00:53:052(1)-Don't like this slider personally.
01:29:480(2)-It's quite hard to read for newbie.
01:46:623(x)-Add a notes or slider here?
01:54:480(1-)Remove New combo.
02:43:052(1~)-wtf this part..Snake ._.
03:02:337(2)-It's quite hard to read for newbie.
03:42:337(1)-Remove new combo.

[Level 2]
This is a Normal,right?But why you make so many inapprehensible pattern?
00:00:195(1~)-This patternis too hard in Normal.
00:31:623(1)-Ugly thought.
00:50:194(1-9)-Change a another pattern if possible.
01:14:480(1.2.3)-This pattern will make confuse to newbie.
01:20:194(3)-Bad arrangement.
01:34:480(1)-]Please let this note on centre.Then newbie can catch the note easily..
01:57:337(x)-Combo spinner is quite hard in low difficulty.
02:30:909(1)-Remove this note.Seem it's quite weird.
02:43:052(1-~)-This patternis too hard in Normal.
03:48:052(2.3.4.5)-A triplet should not stack on 1/2 in the low difficulty!!It hard to read .

You need more work. :(
I admit,I need more work in mapping.
However,I think that the modding has something wrong in Level 2..

I know that the star is so wrong for a hard level,however,as you seen,it's patternis are all hard .

I don't know why it's star so low,it's a hard!!!

However,level 1 's modding is so useful.

Also,I need which direction's work?

Please give me some suggestion plz modder.



Also,I found many "Extra"Level are also 4.78 star.Is it only a hard or normal level?

anyhow,thank for modding~
Beside,sorry for breaking your rule.
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