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supercell - Hajimete no Koi ga Owaru Toki

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Total Posts
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Topic Starter
gary00737
This beatmap was submitted using in-game submission on 2017年8月31日 at 6:04:21

Artist: supercell
Title: Hajimete no Koi ga Owaru Toki
Tags: vocaloid ボーカロイド 初音ミク Hatsune Miku ryo
BPM: 100
Filesize: 10738kb
Play Time: 05:15
Difficulties Available:
  1. Rain (5.22 stars, 1099 notes)
Download: supercell - Hajimete no Koi ga Owaru Toki
Information: Scores/Beatmap Listing
---------------





Need metadata >< thank you
Eirra
From #modreqs

00:20:729 (1) - Just put a spinner don't need to put a circle additionaly.
00:46:029 (3) - I would Ctrl+G this slider.
01:06:362 (6) - NC here instead of here ( 01:06:695 (1) )
01:14:695 (1) - It would be better flow if you Ctrl+g that slider.
02:06:695 (1) - Make something like that: https://osu.ppy.sh/ss/8287616
02:21:362 (1) - Ctrl+G pls
02:34:028 (3) - Make this slider straight: https://osu.ppy.sh/ss/8287634
03:40:695 (3,4) - Make longer distance between this 2 circles.
03:43:695 (5,6) - ^
03:51:362 (1,1,1,1,1,1,1,1,1) - If at your map you are using NC of every circle when stream is at 1/3. Why you put it here? It can make a misread at players perspective.And 1/3 more suits here.
04:25:695 (2) - Ctrl+G
04:46:028 (2) - NC here?
04:55:047 (2) - Ctrl+G

Good Luck! ;)
Topic Starter
gary00737

Manteith wrote:

From #modreqs

00:20:729 (1) - Just put a spinner don't need to put a circle additionaly.
00:46:029 (3) - I would Ctrl+G this slider.keep
01:06:362 (6) - NC here instead of here ( 01:06:695 (1) )
01:14:695 (1) - It would be better flow if you Ctrl+g that slider.i will keep , becase it is strong song
02:06:695 (1) - Make something like that: https://osu.ppy.sh/ss/8287616
02:21:362 (1) - Ctrl+G plsi will keep , becase it is strong song
02:34:028 (3) - Make this slider straight: https://osu.ppy.sh/ss/8287634
03:40:695 (3,4) - Make longer distance between this 2 circles.i will keep, i think 03:40:528 (2,3) - just here Make longer
distance is ok

03:43:695 (5,6) - ^ 03:43:528 (4,5) - ^
03:51:362 (1,1,1,1,1,1,1,1,1) - If at your map you are using NC of every circle when stream is at 1/3. Why you put it here? It can make a misread at players perspective.And 1/3 more suits here.
04:25:695 (2) - Ctrl+G
04:46:028 (2) - NC here? here i want let player know here is stream opening
04:55:047 (2) - Ctrl+G

Good Luck! ;)

thank you for modding!!
:) :)
pingal1ty
IRC MOD

16:47 pingal1ty: hey gary
16:47 gary00737: 0/
16:47 pingal1ty: \o
16:47 pingal1ty: check this out :x
16:47 gary00737: :U
16:48 gary00737: NNPPNPNPNPNPNP
16:49 *pingal1ty is listening to [https://osu.ppy.sh/b/1314576 Storm - Storm (Club Mix)]
16:52 gary00737: um ..Great progress
16:52 pingal1ty: this kind of music is very hard to map tho
16:52 gary00737: but the spacing not good
16:53 pingal1ty: :o why
16:53 pingal1ty: I did map by aesthetics here I think :?
16:53 gary00737: 02:25:340 (3,1) - not beautiful XD
16:55 pingal1ty: I noticed but idk how to make more beautiful
16:58 gary00737: i think you can https://puu.sh/wdrQP/3d7ab22bc7.rar
16:58 gary00737: 02:25:794 (1,2,3,4,5) -
16:58 gary00737: @@
16:59 gary00737: Um. 02:26:703 (5) - ctrl + G is better
16:59 gary00737: @_@
17:00 gary00737: i just know the flow , Rhythm i don't know !@_@
17:01 pingal1ty: oh yes my bad
17:01 pingal1ty: I did that on all but forgot that one
17:01 gary00737: =_= ...
17:02 pingal1ty: but then spacing gets bad
17:15 *pingal1ty is editing [https://osu.ppy.sh/b/1314576 Storm - Storm (Club Mix) [33333333333333333]]
17:15 pingal1ty: check 3333333333
17:16 gary00737: = _=
17:16 gary00737: i have upload new map
17:16 gary00737: @_@
17:16 pingal1ty: I can testplay ?
17:17 gary00737: sure
17:17 *gary00737 is editing [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki [Rain]]
17:17 pingal1ty: slow internet, downloading
17:18 gary00737: XD
17:19 pingal1ty: I hate miku, but I do this for you ( ͡° ͜ʖ ͡°)
17:20 gary00737: @@
17:20 gary00737: @\\\\\@
17:22 *pingal1ty is listening to [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki]
17:27 gary00737: 95%%%% OPOPOPOPOP
17:27 pingal1ty: I can do better
17:28 pingal1ty: I haven't warmup
17:28 pingal1ty: and I don't know the song
17:28 pingal1ty: mmmm
17:28 gary00737: XD
17:28 pingal1ty: those streams with 1 1 1 1 1 1 1
17:28 pingal1ty: were kinda weird
17:28 pingal1ty: like slow?
17:28 gary00737: 1/3
17:28 gary00737: @@
17:29 gary00737: um..i think it be fast @@?
17:29 pingal1ty: eh no
17:29 pingal1ty: its slow
17:29 pingal1ty: not fast, slow
17:29 gary00737: XD
17:29 gary00737: um.. the map ok?
17:30 pingal1ty: lets replay it again
17:35 pingal1ty: definitelly the 1/3 part I dislike
17:35 pingal1ty: jumps are good tho
17:35 gary00737: XD
17:35 pingal1ty: not exaggerated
17:35 pingal1ty: patterns I like, comfortable
17:36 pingal1ty: but the 1/3 stream :/
17:36 pingal1ty: can't you just 1/4 it?
17:36 gary00737: i don't know how to cheage the 1/3
17:36 gary00737: the music can't 1/4
17:36 gary00737: ><
17:37 pingal1ty: 00:35:362 (1,1,1,1) -
17:37 pingal1ty: well that's "ok" because only 4 circles, fine
17:38 gary00737: i am playing [Last Man Standing] XD
17:38 gary00737: this game so fun!!!
17:40 pingal1ty: 02:46:695 (1,1,1,1,1,1,1,1) -
17:41 pingal1ty: perhaps do a buzzer?
17:42 pingal1ty: 03:25:362 (1,1,1,1,1,1,1,1,1,1,1,1) - same here
17:43 pingal1ty: 03:51:362 (1,1,1,1,1,1,1,1,1) - same
17:43 pingal1ty: 03:58:028 (1,1,1,1,1,1) - ^
17:45 pingal1ty: wow gary there's so many work in this map lol
17:46 gary00737: @@
17:48 gary00737: toooooo hard
17:48 gary00737: XD
17:50 pingal1ty: https://osu.ppy.sh/ss/8286906
17:50 pingal1ty: made buzzer with 1/3, more playable
17:50 gary00737: can't , it not fun.
17:51 pingal1ty: but 1/3 stream it isn't fun either
17:51 gary00737: >_<
17:51 pingal1ty: its too slow and confusing :(
18:02 pingal1ty: https://www.mediafire.com/?3opsp1bfqmf2q4v
18:08 gary00737: -___-'
18:08 gary00737: it not fun ><
18:08 pingal1ty: http://osu.ppy.sh/ss/8287053
18:08 pingal1ty: many mistakes because I noob, but plays much better honestly ¬¬
18:09 pingal1ty: try yourself :x
18:09 gary00737: @@
18:14 pingal1ty: what you doing now :x
18:14 *gary00737 is editing [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki [Rain]]
18:16 gary00737: mod ing
18:16 gary00737: @@
18:23 pingal1ty: but what are you moding
18:23 gary00737: nothing /_\
18:23 pingal1ty: :x
18:23 gary00737: XD
18:23 pingal1ty: want to watch me a bit?
18:24 gary00737: GOGOGO
18:27 pingal1ty: :/
18:27 pingal1ty: you don't have map
18:27 pingal1ty: why don't you say lol
18:27 *pingal1ty is playing [https://osu.ppy.sh/b/728318 P*Light feat. yukacco - Stargazer (DJ Shimamura Remix) [Galaxy of Dreams]]
18:29 gary00737: yes XD
18:35 pingal1ty: \o/ I did it
18:36 gary00737: OP!
18:36 pingal1ty: do you have
18:36 *pingal1ty is listening to [https://osu.ppy.sh/b/737727 LADYBABY - Nippon Manju]
18:36 pingal1ty: nippon manju? :D
18:36 gary00737: .0.
18:36 gary00737: .
18:36 gary00737: ........
18:36 gary00737: -.-
18:36 gary00737: OMG
18:36 gary00737: OMG!!!
18:36 pingal1ty: ????
18:36 gary00737: my eye!!!
18:36 gary00737: my eyes!!!!!!!!
18:37 pingal1ty: you like the girl in the middle? XDD
18:37 gary00737: ._.|||
18:37 pingal1ty: :D :D
18:42 pingal1ty: you didn't like?
18:45 gary00737: @@
18:45 gary00737: i don't like it /_\
18:45 pingal1ty: :<<
18:47 gary00737: my map not good XD
18:47 pingal1ty: :x
18:47 gary00737: this map i don't like it XD
18:47 gary00737: i don't like my all map /_\
18:51 pingal1ty: aw shit
18:51 gary00737: -.-
18:51 pingal1ty: give me map you like?
18:52 gary00737: um.
18:52 *gary00737 is playing [https://osu.ppy.sh/b/1127615 AKINO with bless4 - Yuki no Youni [Akitoshi's Extra]]
18:54 gary00737: this map is beautiful
18:54 gary00737: i love this map so much
18:54 pingal1ty: damn I almost FC
18:54 pingal1ty: but the spacing on those jumps at beginning sucks :(
18:55 gary00737: @@
18:55 pingal1ty: give me more :3
18:56 *gary00737 is listening to [https://osu.ppy.sh/b/954692 HO-KAGO TEA TIME - Kira Kira Days]
18:56 gary00737: last diff
18:57 pingal1ty: I need luck 1 day in that jump part
18:58 pingal1ty: and I can FC maybe
18:58 gary00737: XD
18:58 pingal1ty: my best 428 combo :<
18:58 pingal1ty: broke near the end :C
18:58 gary00737: http://osu.ppy.sh/ss/8287451
18:58 gary00737: me too
18:58 pingal1ty: op gary
18:58 *gary00737 is listening to [https://osu.ppy.sh/b/898577 fhana - Kimi to Iu Tokuiten [singular you]]
19:01 *gary00737 is listening to [https://osu.ppy.sh/b/995837 Silent Siren - Hachigatsu no Yoru]
19:03 gary00737: @@
19:03 pingal1ty: its hard :P
19:04 gary00737: i think so XD
19:06 gary00737: let me afk >_>"
19:06 pingal1ty: I can't believe, this 2 shitmisses!!!
19:06 gary00737: @@
19:06 pingal1ty: okei gary :x
19:11 pingal1ty: btw gary
19:11 pingal1ty: you have stream?
19:13 gary00737: yeah
19:13 gary00737: .
19:13 gary00737: steam?
19:13 pingal1ty: no, stream
19:13 pingal1ty: like twitch.tv
19:14 gary00737: https://www.twitch.tv/garychoi1995 @@?
19:15 gary00737: not open everyday
19:15 pingal1ty: one day when you start new map....
19:16 pingal1ty: I wish to watch so I understand how you place objects ^^
19:16 gary00737: xd
19:16 pingal1ty: find rythm, etc
19:17 gary00737: i am playing the war
19:17 gary00737: XD
19:17 gary00737: see my twitch (?
19:17 gary00737: i was die ._.'
19:17 pingal1ty: haha
19:18 pingal1ty: I bookmark it :)
19:18 gary00737: @_@
19:18 pingal1ty: you have videos editing map?
19:24 gary00737: um... no /_\
19:24 gary00737: '
19:24 pingal1ty: https://osu.ppy.sh/ss/8287679
19:24 pingal1ty: I insist :x very much playable :D
19:24 pingal1ty: BTW
19:24 pingal1ty: my friend with ranked maps is online
19:24 pingal1ty: want me to ask him BN for you?
19:25 gary00737: @@
19:25 gary00737: sure :P
19:25 pingal1ty: for map sweets parade, right?
19:26 gary00737: yes
19:26 gary00737: ><
19:30 pingal1ty: ok so, my friend say if you are new mapper is hard
19:30 pingal1ty: you have to stalk their modding queues and most of the time you will be denied
19:33 pingal1ty: my friend is trying your map he say pretty good map
19:36 pingal1ty: he say "if I was a BN I would take a look at this set"
19:36 pingal1ty: gary you can rank this map, only need to stalk a bit BNs my friend
19:40 pingal1ty: gary
19:41 pingal1ty: my friend is modding ur map and will post on forum, but overall he says the set is very good
19:42 pingal1ty: you should spam those BN modding queues, my friend say short songs have more chance
19:44 gary00737: @@
19:44 gary00737: thank you><
21:12 pingal1ty: you busy gary
21:12 gary00737: @@
21:18 pingal1ty: what you doing :x
21:20 gary00737: https://www.twitch.tv/garychoi1995 XD
21:20 gary00737: when i die
21:20 gary00737: i will mod-.-
21:24 pingal1ty: my internet so shit, it buffer all time :/
21:24 gary00737: XD
21:26 gary00737: um... i don't know how to mod N diff. ><
21:39 pingal1ty: lol I hear your map
21:39 pingal1ty: but I see your combat game
21:39 gary00737: XD
21:39 gary00737: that game i am noob
21:40 gary00737: i don't know where come from
21:40 gary00737: ><
21:40 pingal1ty: I don't see what you do
21:41 pingal1ty: only see game but not osu
21:41 gary00737: XD
21:41 gary00737: now @@?
21:41 pingal1ty: sec I'm reloading stream
21:42 pingal1ty: ok now I see
21:45 pingal1ty: well I stop
21:45 pingal1ty: it just buffer too much
21:45 pingal1ty: when you go work map intensive tell me
21:45 pingal1ty: if my internet not shit or you can lower quality I watch you mapping :x
21:55 gary00737: NOW @@
21:55 gary00737: modding
21:57 pingal1ty: ok
21:57 pingal1ty: can you lower quality?
21:57 gary00737: @@?
21:57 pingal1ty: only 2 option for me, Auto or 1080p@60
21:58 gary00737: -_-
21:58 gary00737: i try
21:58 pingal1ty: can you make it so I can select 360 or 480p, my internet very shit atm
21:59 gary00737: try it now
22:00 pingal1ty: ye, better, less buffer
22:01 gary00737: i reply the mod
22:05 gary00737: you want see me make a new map @@?
22:05 pingal1ty: screen is black
22:05 pingal1ty: YES
22:05 gary00737: @0@
22:08 gary00737: . _.
22:08 gary00737: do you have a song -_-?
22:08 pingal1ty: yes
22:09 pingal1ty: sec I submit
22:09 pingal1ty: do
22:09 *pingal1ty is listening to [https://osu.ppy.sh/b/1314593 Storm - Storm (Club Mix)]
22:09 pingal1ty: with this
22:09 pingal1ty: or
22:09 *pingal1ty is listening to Jones & Stephenson - The First Rebirth
22:10 gary00737: XD
22:10 gary00737: no ><
22:10 pingal1ty: I want see how you deal with multiple sounds + repetitive
22:10 pingal1ty: why no
22:10 *gary00737 is editing [https://osu.ppy.sh/b/1311288 Charlie Parra - Dragon Ball Super goes metal [gary'test]]
22:10 gary00737: this >_>"
22:10 pingal1ty: oki :x
22:30 pingal1ty: lower quality a bit more of possible
22:31 pingal1ty: I still get too much buffers
22:31 gary00737: @@
22:32 gary00737: try it now @@
22:38 gary00737: the end >_<
22:38 gary00737: next song >_>"
22:39 pingal1ty: I missed a lot of footage but w/e
22:39 pingal1ty: you can upload ?
22:39 gary00737: XD
22:39 pingal1ty: I saw tho how you did some blankets
22:40 gary00737: https://puu.sh/wdIvi/ea1d004960.osu
22:42 gary00737: let me find the new song ._.
22:43 *pingal1ty is listening to [https://osu.ppy.sh/b/1314593 Storm - Storm (Club Mix)]
22:43 pingal1ty: PLS
22:44 gary00737: NO ._.'
22:44 pingal1ty: but I want to see your thought process
22:44 pingal1ty: can't you map the interesting part of it?
22:45 gary00737: @_@
22:45 gary00737: just one part
22:45 pingal1ty: ok wait I tell you minute :x
22:46 pingal1ty: around 3:34 I think to 4 min
22:47 pingal1ty: 3:30-4:30 is best part I think
22:47 gary00737: -_-'
22:47 pingal1ty: or 4:30 onwards where it gets more mixed and intense
22:47 gary00737: -___-'
22:47 pingal1ty: you know what
22:47 pingal1ty: you choose :x
22:47 pingal1ty: I stfu and watch
22:55 gary00737: -___-'
22:55 gary00737: too hard
22:55 gary00737: i don't like the SV
22:55 gary00737: - -'
22:55 pingal1ty: what is SV
22:56 gary00737: the https://puu.sh/wdJgM/27e634772e.png
22:57 pingal1ty: ah slider velocity ok
22:57 pingal1ty: but bpm is 132
22:57 pingal1ty: isn't ?
22:57 gary00737: i don't like the music -___-'
22:57 gary00737: um...
22:57 gary00737: i don't think so
22:57 gary00737: XD
22:57 pingal1ty: o_O
22:58 pingal1ty: the music is so good, you close eyes and listen then you get into a trance :x
22:58 gary00737: - _-'
23:10 pingal1ty: ayyyyyy garyyy
23:11 pingal1ty: the problem is not the shape :x
23:11 pingal1ty: the problem is no way to distinguish when 1/4 stream is coming or 1/3
23:11 pingal1ty: I think my suggested solution was the best honestly :x
23:12 gary00737: un , i just want use 1/3 stream ><"
23:12 pingal1ty: up to you :x
23:13 gary00737: -___- '
23:34 gary00737: done -_-'
23:35 pingal1ty: want me to testplay? :D
23:35 gary00737: one part i keep 1/3 stream
23:35 gary00737: why i can't upload
23:36 *gary00737 is editing [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki [Rain]]
23:43 gary00737: um.
23:43 pingal1ty: not warmed up enough
23:43 pingal1ty: that's why I failed streams
23:43 pingal1ty: and random stuff
23:43 gary00737: 03:51:362 (1,1,1,1,1,1,1) - should i change?
23:43 pingal1ty: like tripples in middle of jumps
23:43 pingal1ty: well..... as I said
23:44 pingal1ty: no difference 1/4 1/3
23:44 pingal1ty: player don't know
23:44 pingal1ty: thats 100% you fail first time you play map
23:44 pingal1ty: 100%
23:44 pingal1ty: then next plays you can get confused
23:44 pingal1ty: is a stream? is not? is singletap?
23:44 gary00737: but slider not good at here
23:44 pingal1ty: until you go editor and if you don't know 1/3 1/4 thing you get crazy
23:44 gary00737: -_-'
23:45 pingal1ty: I think I'm not the best to ask in this matter anyway
23:45 pingal1ty: you also have at beginning 1/3 stream
23:45 pingal1ty: 00:35:362 (1,1,1,1) -
23:45 pingal1ty: let me check something.
23:46 *pingal1ty is editing [https://osu.ppy.sh/b/696225 HoneyWorks - Miraizu feat.Aida Miou(CV:Toyosaki Aki) [Special]]
23:47 pingal1ty: 01:21:935 (1,1,1,1) -
23:47 gary00737: -_-'
23:48 pingal1ty: 02:54:968 (1,1,1,1) -
23:48 pingal1ty: rest of song is 1/4
23:48 pingal1ty: that's all the 1/3 thing he did there
23:49 pingal1ty: 02:59:238 (1,1,1) -
23:49 pingal1ty: well and this
23:49 pingal1ty: but it isn't a stream at all
23:52 gary00737: UM~~~ ok i modded it
23:52 gary00737: did you need sp @@?
23:53 pingal1ty: ?
23:53 gary00737: put it on forum @@
23:53 pingal1ty: hm is fine /savelog ?
23:53 gary00737: i go to sleep , >_<
23:53 gary00737: savelog is ok @@
Regou
spicy triangles
irc mod
17:02 gary00737: @@ 看到你有留言
17:03 Regou: xd
17:03 gary00737: 不清楚那是什麼意思 XD
17:03 Regou: 估下
17:03 gary00737: >_>
17:04 Regou: https://osu.ppy.sh/u/monstrata
17:04 gary00737: 0_0?
17:05 gary00737: 我問過佢可唔可以MOD我個短圖 = =
17:05 gary00737: 之後就冇之後
17:06 Regou: 搵mons除非你有mu/你係bn
17:06 Regou: 如果唔係都係排隊啦
17:06 gary00737: SAD
17:07 gary00737: 咁BN 搵邊個最好 ?
17:08 Regou: 搵左華人bn先
17:08 Regou: 機會大D
17:09 gary00737: 我都係乖乖地搵隊排 我問過好多華人BN都冇人理我
17:09 Regou: :V
17:09 Regou: sad
17:11 gary00737: 其實我張圖有冇野可以改 - -? 求一個快速短 MOD A_A
17:11 Regou: 個張?
17:12 *gary00737 is editing [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki [Rain]]
17:14 Regou: 識唔識save irc chat?
17:14 gary00737: ya 1
17:14 gary00737: 識
17:14 Regou: k
17:14 Regou: 我講spicy triangle其實係因為第一眼望落去好monstrata...
17:15 Regou: 張野
17:15 gary00737: -_-
17:15 Regou: constant small jumps
17:15 Regou: :3
17:16 Regou: 首先呢,我覺得combo colour可以改一改
17:16 gary00737: @@
17:16 Regou: 依家兩隻色其實有少少似我怕過唔到關??
17:17 gary00737: XD 我再加多隻一樣既色先
17:17 Regou: -_-
17:17 gary00737: -.-
17:17 gary00737: 其實唔係.. 係因為我比較鐘意呢2隻色.. 所以大多數我既圖都係呢2隻- -'
17:18 Regou: 紫色較深少少
17:19 Regou: 跟住呢
17:19 Regou: 00:12:029 - 00:24:029 -
17:19 Regou: 呢兩條線感覺volume太高
17:19 Regou: 可以試下60%
17:22 gary00737: 好
17:24 Regou: 00:24:029 (1) - 呢part唔知係得我咁睇定係點啦,我覺得鼓聲又好似唔夠明顯,唔係好support到全部跟鼓嘅節奏...我自己會跟鼓啦
17:24 gary00737: @@
17:25 Regou: 然後,00:36:529 (2,3,4,5,1,2,3,4,5,6) - 類似呢度嘅節奏呢,我覺得斷得多左少少變到好似唔係好知強調緊乜,我自己會將00:37:029 (5) - 00:37:862 (4) - 轉成1/2slider
17:25 gary00737: 我跟左人聲XD
17:25 Regou: 節奏落得太密啦
17:25 Regou: 個度
17:25 Regou: @@
17:26 gary00737: 我研究下先 :P
17:27 gary00737: 如果冇人聲我就跟左D音樂 但係咁樣其實係唔係唔好?
17:27 Regou: 其實呢家野好subjective,就算係我宜家講緊D野其實都係@@
17:28 Regou: 我就覺得highest diff可以填滿D嘅 無咁悶
17:30 gary00737: 好 試下先
17:30 Regou: 嗯,然後我覺得00:44:695 (1) - 其實呢個slowdown應該無乜必要,睇返你後面都唔係一個slider就減一次SV
17:31 gary00737: !!
17:31 gary00737: 係喎.
17:32 gary00737: 之後都冇留意呢個減速
17:32 Regou: 01:07:862 - 呢個位可以補返兩個1/4 circle,個鼓聲係度都幾明顯下
17:32 gary00737: 其實我唔識點樣分D音樂點加減速.
17:33 Regou: 通常你覺得突然有個位好高音+大聲就可以加速
17:33 Regou: 音樂節奏變慢,無咁密嘅時候就可以減速
17:33 Regou: 當然你可以乜都唔落
17:33 Regou: e.g. rizia
17:33 gary00737: @@
17:34 gary00737: 2個 @@?1/4
17:34 Regou: 嗯
17:34 Regou: 姐係加返個三連打落去
17:34 gary00737: 哦XD
17:34 gary00737: 咁要再改一改個放法.
17:35 gary00737: 其實好多位置我都唔識放3連打 我覺得音樂冇支援
17:36 Regou: 通常vocal就唔會有三連音嘅,呢個時候可以聽下樂器
17:36 Regou: 然後transition嘅位都可以落 用黎提高節奏密度 打落會緊湊少少
17:37 gary00737: OH!
17:39 Regou: 01:18:362 (8,1,2) - 呢度節奏我覺得麻麻嘅,如果就咁放嘅話其實就唔可以透過過度黎分開呢兩段音樂上差異比較大嘅段落啦
17:39 Regou: 我自己會落1/2 slider係01:18:362 (8) - 1/1slider係01:18:695 (1) -
17:40 gary00737: 咦.
17:40 gary00737: 呢個位我係咪可以咁
17:40 gary00737: https://osu.ppy.sh/ss/8292271
17:41 Regou: 落3/4slider都幾號
17:41 Regou: 好
17:41 Regou: 01:34:528 - add circle?
17:42 Regou: 01:39:528 (4) - 之後呢,其實放個0.5x sv嘅slider係度好似都幾好
17:43 gary00737: UM... 1/1滑條?
17:43 Regou: yes
17:44 gary00737: 我試試
17:44 Regou: 01:49:362 (1,2,3,4,5,6,7,8) - 呢度嘅spacing就可以拉大好多好多,鼓聲好大聲可以拉大spacing黎強調返
17:45 Regou: 01:51:028 (2,3,4,5,6,7) - 最後呢,呢度應該可以轉左slider嘅,人聲似乎無大聲到需要全部用circle黎強調
17:45 Regou: 後面個D應該都係大同小異架啦,自己睇下啦:3
17:45 gary00737: XD
17:45 gary00737: 好
17:46 gary00737: 感謝你 :3
17:46 Regou: 唔洗XD
m3gB3g
hi!~
Nice work dude! Go for rank! ^^

old irc feedback
2017-05-18 16:32 gary00737: heelo
2017-05-18 16:32 gary00737: hello : >
2017-05-18 16:32 m3gB3g: yoo \o
2017-05-18 16:32 gary00737: i done my map , but i don't know the problem , can you help me?
2017-05-18 16:32 m3gB3g: sure
2017-05-18 16:33 gary00737: https://puu.sh/vTQWK/c2ea360f68.osz
2017-05-18 16:33 gary00737: open NF to try it @_@
2017-05-18 16:33 m3gB3g: к
2017-05-18 16:41 m3gB3g: u have nice style , BUT sometimes this have weak impact from song
2017-05-18 16:41 m3gB3g: and rhythm is too monotonous
2017-05-18 16:42 gary00737: OH !!
2017-05-18 16:42 m3gB3g: song is long and you need diversity for everything
2017-05-18 16:42 m3gB3g: spacing , rhythm, flow
2017-05-18 16:42 m3gB3g: intense too
2017-05-18 16:42 m3gB3g: monotone intense - not good
2017-05-18 16:43 gary00737: Let me study this problem. thank you the opinion ^ 口^
2017-05-18 16:44 m3gB3g: just more diversite and intense balance
2017-05-18 16:44 m3gB3g: diversity*
2017-05-18 16:44 m3gB3g: You welcome <3
OD=8+? HP=5.5 is too easy. Try HP= 6+
05:11:682 (1) - Try to create and Put here sliderArt pls :)
GOOD LUCK WITH RANK! :P
A s h e m u
Hello ~ from #modreqs

Caution : I use Google Translate .



Rain
  1. 01:28:028 (1) - let's match the end of the slider with a red line

  2. 04:08:862 (7) - ^

  3. 01:55:195 - I know that it is intentional. but what you don't pick up though there is the sound of the vocal will give a player a sense of incongruity a little .
    you should in this way . imo XD

  4. 03:15:195 - ^

  5. 02:46:695 (1,2) - How is this pattern?The rhythm pattern of this 1/3 was unfavorable personally :3


  6. 03:42:195 (4) - I think that I can pick up the sound of the guitar exactly when I make SV x0.5 here :3


  7. 04:44:362 - Line of the meaningless timing .

If my MOD helps you even a little, I am glad :)

Good Luck ~ <3
Topic Starter
gary00737

A s h e m u wrote:

Hello ~ from #modreqs

Caution : I use Google Translate . me too XD



Rain
  1. 01:28:028 (1) - let's match the end of the slider with a red line

  2. 04:08:862 (7) - ^

  3. 01:55:195 - I know that it is intentional. but what you don't pick up though there is the sound of the vocal will give a player a sense of incongruity a little .
    you should in this way . imo XD


  4. 03:15:195 - ^

    ^^^^nice !!!!!! solved problem XD

  5. 02:46:695 (1,2) - How is this pattern?The rhythm pattern of this 1/3 was unfavorable personally :3


    ^^^ here i still studying.
  6. 03:42:195 (4) - I think that I can pick up the sound of the guitar exactly when I make SV x0.5 here :3


    ^^^ i will keep , becase i think pause at here is good :P

  7. 04:44:362 - Line of the meaningless timing .

^^ it is the Vol.

If my MOD helps you even a little, I am glad :)

^^^^ it was veerrrrrrry helpful :D


Good Luck ~ <3


thank you for modding!!! :) :) :) :) :)
CookieBite
did some modding in irc
irc
2017-06-10 08:23 gary00737: 捕獲
2017-06-10 08:23 gary00737: 如果得閒的話再理我- -'
2017-06-10 08:23 CookieBite: :o
2017-06-10 08:23 CookieBite: 我得閒
2017-06-10 08:24 gary00737: 耶~
2017-06-10 08:24 gary00737: ACTION is listening to [https://osu.ppy.sh/b/1314594 Hatsune Miku - Hajimete no Koi ga Owaru Toki]
2017-06-10 08:24 gary00737: 體檢 >_<
2017-06-10 08:24 CookieBite: wait
2017-06-10 08:28 CookieBite: 00:13:529 (3,1) - 考慮blanket?
2017-06-10 08:29 CookieBite: 00:15:329 (2) - copy and paste 00:14:429 (1) - , flip it sideway and replace it
2017-06-10 08:29 gary00737: 好
2017-06-10 08:29 gary00737: 等陣- -'
2017-06-10 08:29 CookieBite: ok
2017-06-10 08:30 gary00737: 00:15:329 (2) - 呢個要點做 如果1 blanket 左 COPY去2會好怪
2017-06-10 08:32 CookieBite: like this https://puu.sh/wfIBJ/024a692078.png
2017-06-10 08:32 CookieBite: 好怪咩
2017-06-10 08:32 gary00737: 原來我縮細左個圈 >_>
2017-06-10 08:33 gary00737: 唔係.. 係我整得怪 XD
2017-06-10 08:33 CookieBite: xdd
2017-06-10 08:35 CookieBite: 00:30:362 - missing note
2017-06-10 08:36 CookieBite: it seems like you are following the instrument
2017-06-10 08:36 gary00737: >< 如果在跟人聲..
2017-06-10 08:37 gary00737: >< 我放慢聽到有音..
2017-06-10 08:38 CookieBite: 你前面跟instrument
2017-06-10 08:38 CookieBite: so here too
2017-06-10 08:40 gary00737: 好
2017-06-10 08:44 CookieBite: 00:52:862 (2) - move this a bit downward
2017-06-10 08:44 CookieBite: so it flows linearer with 00:52:028 (1) -
2017-06-10 08:45 gary00737: !!! 學到野 :P 之前冇留意
2017-06-10 08:45 CookieBite: :D
2017-06-10 08:46 CookieBite: 01:15:195 (2) - stack to 01:14:528 (5) - ?
2017-06-10 08:47 gary00737: 01:15:362 (3) - 咁咪離好近-.-
2017-06-10 08:47 CookieBite: just adjust it by yourself xd
2017-06-10 08:47 gary00737: 我再改改個放法
2017-06-10 08:47 gary00737: @0@
2017-06-10 08:47 CookieBite: ok
2017-06-10 08:49 gary00737: 頂..改改下輕左.
2017-06-10 08:49 gary00737: 重新改過>_>
2017-06-10 08:49 CookieBite: xd
2017-06-10 08:49 CookieBite: call me when finish
2017-06-10 08:50 gary00737: OK@@
2017-06-10 08:51 CookieBite: 01:18:362 (8) - ctrl+g this so it plays like a zigzag pattern much cooler
2017-06-10 08:51 CookieBite: if you want adjust this 01:18:695 (1) -
2017-06-10 08:53 gary00737: 如果我
2017-06-10 08:53 gary00737: https://osu.ppy.sh/ss/8306069
2017-06-10 08:53 gary00737: 整到咁樣會唔會好怪
2017-06-10 08:54 CookieBite: is the slider going down
2017-06-10 08:55 gary00737: >< 唔明
2017-06-10 08:55 CookieBite: i mean
2017-06-10 08:56 CookieBite: 第一條滑條係向上走定向下走
2017-06-10 08:56 gary00737: 向下
2017-06-10 08:57 gary00737: https://osu.ppy.sh/ss/8306088 咁><
2017-06-10 08:57 CookieBite: looks good
2017-06-10 08:57 gary00737: A_A
2017-06-10 08:57 gary00737: 改返靚仔D先
2017-06-10 08:58 CookieBite: ok
2017-06-10 08:58 CookieBite: 01:32:028 (1,3) - overlap
2017-06-10 08:59 gary00737: 改左 ((但會唔會太大間距 ? ((雖然我張圖都好似冇在意過間距
2017-06-10 09:00 CookieBite: pic pls
2017-06-10 09:00 gary00737: https://osu.ppy.sh/ss/8306106
2017-06-10 09:01 CookieBite: looks ok
2017-06-10 09:02 gary00737: https://puu.sh/wfJKu/6b8d4ed5f6.png
2017-06-10 09:02 gary00737: 01:14:695 (1,2,3,4,5,6) -
2017-06-10 09:02 gary00737: 係呢到.. 我將 01:16:028 (1) - 移過左 2放返係果到 咁樣會唔會好D?
2017-06-10 09:03 CookieBite: the distance between 1 and 2 is small
2017-06-10 09:03 CookieBite: any reason
2017-06-10 09:04 gary00737: -___- !? 我英文好像很差 Google 大神都係 我睇唔明既 ><
2017-06-10 09:05 CookieBite: 1同2個距離好細 有冇原因
2017-06-10 09:06 gary00737: 01:14:695 (1,2) - 定係 01:16:028 (1,2) -
2017-06-10 09:06 CookieBite: 01:14:695 (1,2) -
2017-06-10 09:07 gary00737: UM 01:14:695 (1) - https://osu.ppy.sh/ss/8306133 我影得唔好 /._.\
2017-06-10 09:07 gary00737: 唔好打我
2017-06-10 09:07 CookieBite: oh wait
2017-06-10 09:07 gary00737: 我上傳 @@?
2017-06-10 09:07 CookieBite: no need
2017-06-10 09:08 CookieBite: this one https://puu.sh/wfJKu/6b8d4ed5f6.png
2017-06-10 09:08 gary00737: 我將果個1向右移左
2017-06-10 09:08 gary00737: ><
2017-06-10 09:08 gary00737: 變左 01:16:028 (1,2) - 間距大
2017-06-10 09:09 CookieBite: not the slider ==
2017-06-10 09:09 CookieBite: i mean 1 slider 2 circle
2017-06-10 09:09 CookieBite: *slider 1 circle 2
2017-06-10 09:10 gary00737: 邊到 >_<
2017-06-10 09:10 CookieBite: 01:15:195 (2,1) -
2017-06-10 09:11 gary00737: 01:14:695 (1,2) - 0_____0
2017-06-10 09:11 CookieBite: OH
2017-06-10 09:11 CookieBite: LOL
2017-06-10 09:11 CookieBite: ...
2017-06-10 09:11 CookieBite: ok
2017-06-10 09:11 CookieBite: ignore all that
2017-06-10 09:11 gary00737: 你岩岩叫我將 01:15:195 (2) - 移去 01:15:695 (5) - 但如果我咁做會唔會比較好 @@
2017-06-10 09:12 gary00737: XD
2017-06-10 09:12 gary00737: 好喇
2017-06-10 09:12 CookieBite: nah just make it as a hexagon
2017-06-10 09:13 gary00737: XD
2017-06-10 09:14 CookieBite: 01:32:028 (1,3) - overlap
2017-06-10 09:15 gary00737: done
2017-06-10 09:15 CookieBite: 01:37:362 (1) - stack on 01:36:695 (3) - 's end
2017-06-10 09:18 gary00737: too hard XD
2017-06-10 09:18 CookieBite: o
2017-06-10 09:19 CookieBite: ok
2017-06-10 09:21 CookieBite: 01:49:612 - , 01:49:945 - , 01:50:278 - , 01:50:612 - missing note
2017-06-10 09:22 gary00737: @0@
2017-06-10 09:24 gary00737: 呢到我唔要改>_<
2017-06-10 09:24 CookieBite: o
2017-06-10 09:24 CookieBite: why
2017-06-10 09:25 gary00737: 打起黎會好怪... 同埋我自己打唔到咁多3連打 ><
2017-06-10 09:25 CookieBite: o ok
2017-06-10 09:25 CookieBite: 01:54:028 (5,6) - flow kinda weird tbh
2017-06-10 09:26 gary00737: https://osu.ppy.sh/ss/8306222 咁呢 @@?
2017-06-10 09:26 gary00737: 順勢可以轉埋佢連打果面
2017-06-10 09:26 CookieBite: good
2017-06-10 09:28 CookieBite: 02:31:195 (2,3) - blanket?
2017-06-10 09:28 gary00737: 好
2017-06-10 09:29 CookieBite: 02:44:695 (2) - why not just copy and paste 02:44:028 (1) - and rotate it 180 degree
2017-06-10 09:30 gary00737: @@
2017-06-10 09:30 gary00737: 感覺會好怪 如果我將02:44:028 (1) - 整直呢?
2017-06-10 09:30 CookieBite: still ok
2017-06-10 09:32 CookieBite: 02:56:028 (1) - ctrl+g so its circular flowwould be better
2017-06-10 09:32 CookieBite: *flow would
2017-06-10 09:35 gary00737: done
2017-06-10 09:35 gary00737: 等陣 - - 感覺其實有點怪.. 係咪我打慣之前個FLOW?
2017-06-10 09:35 CookieBite: idk
2017-06-10 09:36 gary00737: 02:54:695 (1,2) - OK@@
2017-06-10 09:36 gary00737: 禁錯
2017-06-10 09:36 CookieBite: xd
2017-06-10 09:36 gary00737: @_@"
2017-06-10 09:37 CookieBite: 03:43:695 (5,6) - why the distance between these two are small
2017-06-10 09:38 gary00737: 因為本來想整滑條 但係發現唔太好 咁就試下整2個NOTE 但係間距大又好怪 整細佢又幾好打
2017-06-10 09:38 gary00737: 就定左係到-,-
2017-06-10 09:39 CookieBite: o
2017-06-10 09:39 CookieBite: ok lol
2017-06-10 09:40 CookieBite: 05:04:424 (2,3,4,5) - i think using two 1/4 sliders would b better
2017-06-10 09:41 CookieBite: as it's a calm part
2017-06-10 09:41 gary00737: 好 @@
2017-06-10 09:42 CookieBite: add tags
2017-06-10 09:42 CookieBite: other from that, looks ok
2017-06-10 09:42 CookieBite: for me
2017-06-10 09:43 gary00737: @@
2017-06-10 09:43 gary00737: 耶~~~~~
2017-06-10 09:43 CookieBite: i'll put the chat log in the forum
2017-06-10 09:43 gary00737: 好
[-PinK-]
M4M Here

PS: Map Need's a Whole Mapset So It Can Be Rankable (The Drain Time Is Lower Than 5:00)

Rain
00:27:029 (2,3,4,5) - i don't think that this part supports jumps
00:28:529 (4,5,6) - this is actually 1/8 not 1/4 (http://prntscr.com/fil7m6 do this)
00:28:862 (5) - this sound lasts till the circle number 6 , a slider would represent better the sound (http://prntscr.com/fil8da like dat)
00:30:695 (1,2) - sound on slider lasts till the circle number 2 , extend the slider for better representation
00:31:695 (6,1) - do dis : http://prntscr.com/fil9ai
00:32:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) - that jump fest is not supported by the song
01:00:029 (1) - this should be a 1/1 slider not a 1/2
01:22:695 (1,1,1) - this could look better (do this maybe http://prntscr.com/filb44&#41;
01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - jump fest not supported(?)
01:53:528 (2,3,4,5,6) - here you could have puted an jump fest
02:42:695 (1,1,1) - same as the 7th mod
02:49:028 (1) - overmapping(?)
03:07:695 (4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - jump fest not supported(?)
03:42:695 (1) - this http://prntscr.com/filduq would represent the guitar sound better
03:43:362 (3,4) - this should be an 1/2 slider

That's All For This Mod , I Hope I Helped You And Good Luck Mapping :D
Topic Starter
gary00737

[-PinK-] wrote:

M4M Here

PS: Map Need's a Whole Mapset So It Can Be Rankable (The Drain Time Is Lower Than 5:00)

Rain
00:27:029 (2,3,4,5) - i don't think that this part supports jumps
00:28:529 (4,5,6) - this is actually 1/8 not 1/4 (http://prntscr.com/fil7m6 do this)
00:28:862 (5) - this sound lasts till the circle number 6 , a slider would represent better the sound (http://prntscr.com/fil8da like dat)
00:30:695 (1,2) - sound on slider lasts till the circle number 2 , extend the slider for better representation
00:31:695 (6,1) - do dis : http://prntscr.com/fil9ai
00:32:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) - that jump fest is not supported by the song
01:00:029 (1) - this should be a 1/1 slider not a 1/2
01:22:695 (1,1,1) - this could look better (do this maybe http://prntscr.com/filb44&#41;
01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - jump fest not supported(?)
01:53:528 (2,3,4,5,6) - here you could have puted an jump fest
02:42:695 (1,1,1) - same as the 7th mod
02:49:028 (1) - overmapping(?)
03:07:695 (4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - jump fest not supported(?)
03:42:695 (1) - this http://prntscr.com/filduq would represent the guitar sound better
03:43:362 (3,4) - this should be an 1/2 slider

umm... sorry , all keep , i don't want more difficult

That's All For This Mod , I Hope I Helped You And Good Luck Mapping :D


thank you for modding :P
Regou

[-PinK-] wrote:

PS: Map Need's a Whole Mapset So It Can Be Rankable (The Drain Time Is Lower Than 5:00)
including the spinner at the end the drain time should be >5:00, it's just the bug of website not counting the drain time of the last spinner :3
-Eriri-
来摸佛摸了

[Rain]

开头几秒的音效感觉有点太大声了XD

00:43:862 (5,6,1) - 可以试试NC

00:44:529 (2,3,1) - ^

00:45:195 (2,3,1) - ^

02:06:695 - 02:17:362 - 这一段和开头一样声音可以小一些

结尾那一段也是小一点

对了说到声效,不要设置太高,听说(忘记谁和我说的了)音效设到100%、90%这么高是会被抓问题的(飞不了?),最高80%多就差不多了。
缓和部分40% 30%都可以,看个人吧。

02:25:362 (1,3,4) - 这个是想包吗

03:25:362 (1,2,3,4) - 这几个感觉是不是排的太平了~可以还搞的有趣一些吧

03:33:278 - 03:33:612 - 这儿感觉有两个挺明显的音可以考虑换一下做成切指的?

04:11:362 (5,8,9,1) - 这是想叠还是不叠(强迫症)

04:50:195 (4,2,3,4) - ^啊啊啊啊啊——

04:24:528 (4,1) - 这种地方看着不太美观

04:54:695 (1,2,3,4,1,2,3,4,1) - 想着好像可以弄成一个跳去收尾 结合滑条的跳吧(坏想法

感觉质量不错吧,flow比我好很多(捂脸)排列也挺干净,祝好运早飞升~
Topic Starter
gary00737

-Eriri- wrote:

来摸佛摸了

[Rain]

开头几秒的音效感觉有点太大声了XD 被人說過沒有打擊感..所以 聲音放大. !!!!!!!

00:43:862 (5,6,1) - 可以试试NC 我選擇了在滑條NC

00:44:529 (2,3,1) - ^

00:45:195 (2,3,1) - ^

02:06:695 - 02:17:362 - 这一段和开头一样声音可以小一些

结尾那一段也是小一点好吧..我在考慮一下

对了说到声效,不要设置太高,听说(忘记谁和我说的了)音效设到100%、90%这么高是会被抓问题的(飞不了?),最高80%多就差不多了。
缓和部分40% 30%都可以,看个人吧。

02:25:362 (1,3,4) - 这个是想包吗 不想 XD 這個只是放在感覺上順手的地方

03:25:362 (1,2,3,4) - 这几个感觉是不是排的太平了~可以还搞的有趣一些吧 這個想要做個弧度 可是有點失敗 https://osu.ppy.sh/ss/8382948

03:33:278 - 03:33:612 - 这儿感觉有两个挺明显的音可以考虑换一下做成切指的? 不想做更難 XD ((因為想自己也能玩

04:11:362 (5,8,9,1) - 这是想叠还是不叠(强迫症)其實是疊了 但他有重疊效果 所以令你覺得不是在疊

04:50:195 (4,2,3,4) - ^啊啊啊啊啊—— RRRRRRRRRRR

04:24:528 (4,1) - 这种地方看着不太美观 我盡量改..但也不清楚怎樣改了 ><

04:54:695 (1,2,3,4,1,2,3,4,1) - 想着好像可以弄成一个跳去收尾 结合滑条的跳吧(坏想法 不要跳 >_< !! 我試過了 但因為是紅條變速.所以難讀 ..

感觉质量不错吧,flow比我好很多(捂脸)排列也挺干净,祝好运早飞升~
感謝MOD>< ~! 大家一起加油吧 :D
_Star
萌新水摸,互相学习 (M4M
[Rain]

00:24:029 (1) - 从这一段开始你的音效感觉有点....僵?(非)我看了一下你评论也知道你想要加强这里的节奏,不过我是认为Drum的四个音效放在这首歌里面感觉会略显笨重...如果是我的话我会调成Soft音效,00:24:362 - 把你这条绿线的Durm试着改成Soft,并且击打声效拉到百分百。因为我认为这一段人声本来就会比较轻柔的那种,节奏的话能够轻易的打出来就好。

01:00:028 (1,2,3) - 不好看,虽然我也不会摆滑条hh

01:07:862 (10,11,1) - 这三个可以错开一点

01:26:695 (1,1,2,3,4,5,6,7,8) - 滑条跟连打可以多点变化,但不要太花哨也尽量避免太木头

01:54:695 (1,2,3,4,5,6,7,8,9) - 表达不太清晰,摆上节奏会好点?

02:27:862 (8,9,1) - 重叠得地方感觉不太好,或许是因为前面的note已经重叠过多次了,最好也错开点

02:47:695 - note 丢失,节奏少了一个点

03:25:362 (1,2,3,4) - 不好看,像木头

03:37:195 (8,9,1) - ^

04:31:695 - 04:33:028 - 这两个地方是你有意空出来的吗?虽然人声停了,但是节奏却没停,我是建议将note在这里放上会听起来流畅一点,不然总觉得人声停了节奏也停了怪怪的

04:36:028 (1,2,3,4) - 去掉重音并将打击音量调到95 (其实这里改成两个慢滑条的更好感觉

[others]

drain最好大于5分钟(如果你还要做其他难度的话就省略

歌曲来源没有写

不知道你有没有打过这个版本https://osu.ppy.sh/s/249230
或许能给你些参考

以上,加油! :) :) :)
Topic Starter
gary00737

qq470521923 wrote:

萌新水摸,互相学习 (M4M
[Rain]

00:24:029 (1) - 从这一段开始你的音效感觉有点....僵?(非)我看了一下你评论也知道你想要加强这里的节奏,不过我是认为Drum的四个音效放在这首歌里面感觉会略显笨重...如果是我的话我会调成Soft音效,00:24:362 - 把你这条绿线的Durm试着改成Soft,并且击打声效拉到百分百。因为我认为这一段人声本来就会比较轻柔的那种,节奏的话能够轻易的打出来就好。

01:00:028 (1,2,3) - 不好看,虽然我也不会摆滑条hh 個人覺得不錯的說 XD

01:07:862 (10,11,1) - 这三个可以错开一点 由於自己不太會打連打 所以連打不是想要特別突出我都不會擺形狀

01:26:695 (1,1,2,3,4,5,6,7,8) - 滑条跟连打可以多点变化,但不要太花哨也尽量避免太木头^

01:54:695 (1,2,3,4,5,6,7,8,9) - 表达不太清晰,摆上节奏会好点?這個不懂

02:27:862 (8,9,1) - 重叠得地方感觉不太好,或许是因为前面的note已经重叠过多次了,最好也错开点 這邊疊住是故意的
@_@!


02:47:695 - note 丢失,节奏少了一个点 這邊是1/3的節奏

03:25:362 (1,2,3,4) - 不好看,像木头 想不出其他擺法. 這個以後也有機會換

03:37:195 (8,9,1) - ^ 這個想要避免那個尷尬的位置

04:31:695 - 04:33:028 - 这两个地方是你有意空出来的吗?虽然人声停了,但是节奏却没停,我是建议将note在这里放上会听起来流畅一点,不然总觉得人声停了节奏也停了怪怪的 這個..想說給點變化才這樣放

04:36:028 (1,2,3,4) - 去掉重音并将打击音量调到95 (其实这里改成两个慢滑条的更好感觉 還是覺得現在的比較好 XD

[others]

drain最好大于5分钟(如果你还要做其他难度的话就省略

歌曲来源没有写

不知道你有没有打过这个版本https://osu.ppy.sh/s/249230
或许能给你些参考

以上,加油! :) :) :)

感謝MOD~:D
tatatat
I think usually things in the tags should be in English.
Combo colors 1 and 2 are too similar to each other. Right now they are very hard to tell apart from each other and it makes the map look bland and one color. Consider changing them and maybe adding another combo color. Adding another combo color isn't required though, as you only need two custom combo colors in order to enable custom combo colors.
At 02:42:945 - the distance between the end of this slider and the start of the next slider at 02:43:028 - and the distance between end of the next slider at 02:43:278 - and the start of the final slider at 02:43:362 - aren't the same distance, even though they are the same time away from each other. The second jump just seems a lot more extreme for no reason. Also maybe all the sliders in this 1/4th jump pattern should be the same combo?
03:25:362 - Streams here instead of the reversing kick sliders might also work.
04:58:156 - The hitsound volume starting around here should be a little lower than the rest of the song.
Topic Starter
gary00737

tatatat wrote:

I think usually things in the tags should be in English.
Combo colors 1 and 2 are too similar to each other. Right now they are very hard to tell apart from each other and it makes the map look bland and one color. Consider changing them and maybe adding another combo color. Adding another combo color isn't required though, as you only need two custom combo colors in order to enable custom combo colors.
At 02:42:945 - the distance between the end of this slider and the start of the next slider at 02:43:028 - and the distance between end of the next slider at 02:43:278 - and the start of the final slider at 02:43:362 - aren't the same distance, even though they are the same time away from each other. The second jump just seems a lot more extreme for no reason. Also maybe all the sliders in this 1/4th jump pattern should be the same combo?
03:25:362 - Streams here instead of the reversing kick sliders might also work. it is 1/3 so i can't just stream.
04:58:156 - The hitsound volume starting around here should be a little lower than the rest of the song.


my ENG not good , btw thank you for modding ;)
lit120
[x]
  1. this lacks of finish hitsound a lot tbh. adding a finish hitsound from a cymbal sound like 02:06:695 (1) - for example is needed
  2. 00:15:329 (2) - why is this a whistle on the tail?
  3. 00:34:695 - why should be a drum sampleset hitsounds, just like the rest of this part? makes no even sense using this kind of hitsounds tbh
  4. 01:02:695 (1,2) - intentional blanket, fix this one
  5. 01:05:862 (4,5,1,2,3) - http://puu.sh/wt7Nt/cc800d524c.jpg suits better to follow such rhythm and vocals. and ofc there's an NC fix
  6. 01:16:695 (3,1) - i don't quite understand, even that it is almost likely about to stack, it should be stacked there instead of having it away a bit from stacking there
  7. 01:36:362 (2,3,1) - i'd personally avoiding 01:37:362 (1) - overlapping for an unknown reason why it is being overlapped. i don't quite get it why this is even intentional at first tbh
  8. 01:39:528 (4) - initial slider speed is getting slower. would NC that there
  9. 01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) - this 1/2 spam jumps are likely unreasonable for me to understand the reason why u did this tbh. i'd use a bit of 1/2 sliders somewhere to follow a vocal, to follow the instruments a bit there, using a triplets around somewhere that suits with the beat and its timing, like http://puu.sh/wt892/48a506a823.jpg for example
  10. 01:54:778 (2) - what are u trying to map here? i listened to this part here, and didn't hear anything on this note from the song
  11. 02:06:695 (1,2) - an overlapped? u didn't do the same thing as like this from the rest from this calm section part
  12. 02:47:695 - u missed a note
  13. 02:59:528 (4) - avoid an unreasonable overlap from 02:58:695 (1) - . also, NC that
  14. 03:05:362 (1) - i'd personally would blanket both sliders from 03:05:028 (10) - and avoiding that unreasonable overlap from both slider tails there (still flowable from (1) to (2))
  15. 03:08:028 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - again, 1/2 notes spam jumps with such unreasonable here. the same case as from 01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) -
  16. 03:16:028 (1,2,3) - this doesn't feel like a perfect triangle for me from those sliders. copy paste one of those sliders, turn 120 degrees, then do the same thing while stacking it. should fix that quick
  17. 03:23:362 (4,1) - this again
  18. 03:25:362 (1,2,3,4) - i'd try with a pattern use like a square, or a pentagon shape, rather than having this "easy" stuff to hit. oh also, if u were trying to make the spacing constant here, sorry. the DS there isn't consistent from 1.5x
  19. 03:26:695 (1) - should be avoided with such unreasonable overlap
  20. 03:34:945 (2,3) - i'd move that to a bit right there (the flow from a slider will be like a straight movement there in gameplay, so it's ok)
  21. 03:48:695 (3,1) - this
  22. 03:52:028 - i'd have this as a note and leaving 03:51:362 (1,2,3) - the way it is, since u were following a piano note there. OR, should've made like 1/2 notes instead of 1/3 sliders around, since i observed that the piano note is way weaker than the drum kicks and snares
  23. 03:55:362 (3,4,5,6,7,8,9,10) - where is this stream coming from? it's pretty overmapped after i checked again on those blue ticks
  24. 03:57:028 (5,4) - could've moved (4) away there instead. can't find a reason on that overlap without any such patterns made from the slider tail
  25. 04:23:195 (2,3,4,5,6,1,2,3,4,5,6,7,8) - i'm quite triggered for not understanding why this would be a random 1/2 jumps with such unreasonable here. could make it into like http://puu.sh/wt9dA/dc4892cbe7.jpg that follows well with the vocals and the instruments well there
  26. 04:28:028 (1) - normally, u would use 04:28:362 (2) - for NCing like the rests of a similar parts like this, but u did an NC on (1) instead, unlike the others
  27. 04:56:106 (1,2,3,4) - would suggest using both NCs for them not to confuse them thinking whether that slider is from a same bpm or not
  28. 05:02:042 (1) - why is this a 3/4 slider reverse? why not 3/2 slider instead? there's no such notes on that 3/4 tick. it's just a vocal u know
  29. 05:03:624 (1) - should've made 2 notes on 1/2 instead, cuz since the vocal started on the red tick, it should be clickable. sounds way more better to start such emphasize vocal there
  30. 05:03:624 (1) - the slider should end at a red tick, then have a note on a blue tick
  31. 05:06:824 (3) - NC
any similar triangle patterns should be fixed manually if u observed the pattern there carefully

most rhythm should be fixed if u can do a bit of recheck instead (with feelings on how you want to express the song)

gl!
Topic Starter
gary00737

lit120 wrote:

[x]
  1. this lacks of finish hitsound a lot tbh. adding a finish hitsound from a cymbal sound like 02:06:695 (1) - for example is needed
  2. 00:15:329 (2) - why is this a whistle on the tail?
  3. 00:34:695 - why should be a drum sampleset hitsounds, just like the rest of this part? makes no even sense using this kind of hitsounds tbh
  4. 01:02:695 (1,2) - intentional blanket, fix this one
  5. 01:05:862 (4,5,1,2,3) - http://puu.sh/wt7Nt/cc800d524c.jpg suits better to follow such rhythm and vocals. and ofc there's an NC fix
  6. 01:16:695 (3,1) - i don't quite understand, even that it is almost likely about to stack, it should be stacked there instead of having it away a bit from stacking there
  7. 01:36:362 (2,3,1) - i'd personally avoiding 01:37:362 (1) - overlapping for an unknown reason why it is being overlapped. i don't quite get it why this is even intentional at first tbh
  8. 01:39:528 (4) - initial slider speed is getting slower. would NC that there
  9. 01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) - this 1/2 spam jumps are likely unreasonable for me to understand the reason why u did this tbh. i'd use a bit of 1/2 sliders somewhere to follow a vocal, to follow the instruments a bit there, using a triplets around somewhere that suits with the beat and its timing, like http://puu.sh/wt892/48a506a823.jpg for example
  10. 01:54:778 (2) - what are u trying to map here? i listened to this part here, and didn't hear anything on this note from the song
  11. 02:06:695 (1,2) - an overlapped? u didn't do the same thing as like this from the rest from this calm section part
  12. 02:47:695 - u missed a note
  13. 02:59:528 (4) - avoid an unreasonable overlap from 02:58:695 (1) - . also, NC that
  14. 03:05:362 (1) - i'd personally would blanket both sliders from 03:05:028 (10) - and avoiding that unreasonable overlap from both slider tails there (still flowable from (1) to (2))
  15. 03:08:028 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - again, 1/2 notes spam jumps with such unreasonable here. the same case as from 01:48:362 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) -
  16. 03:16:028 (1,2,3) - this doesn't feel like a perfect triangle for me from those sliders. copy paste one of those sliders, turn 120 degrees, then do the same thing while stacking it. should fix that quick
  17. 03:23:362 (4,1) - this again
  18. 03:25:362 (1,2,3,4) - i'd try with a pattern use like a square, or a pentagon shape, rather than having this "easy" stuff to hit. oh also, if u were trying to make the spacing constant here, sorry. the DS there isn't consistent from 1.5x
  19. 03:26:695 (1) - should be avoided with such unreasonable overlap
  20. 03:34:945 (2,3) - i'd move that to a bit right there (the flow from a slider will be like a straight movement there in gameplay, so it's ok)
  21. 03:48:695 (3,1) - this
  22. 03:52:028 - i'd have this as a note and leaving 03:51:362 (1,2,3) - the way it is, since u were following a piano note there. OR, should've made like 1/2 notes instead of 1/3 sliders around, since i observed that the piano note is way weaker than the drum kicks and snares
  23. 03:55:362 (3,4,5,6,7,8,9,10) - where is this stream coming from? it's pretty overmapped after i checked again on those blue ticks
  24. 03:57:028 (5,4) - could've moved (4) away there instead. can't find a reason on that overlap without any such patterns made from the slider tail
  25. 04:23:195 (2,3,4,5,6,1,2,3,4,5,6,7,8) - i'm quite triggered for not understanding why this would be a random 1/2 jumps with such unreasonable here. could make it into like http://puu.sh/wt9dA/dc4892cbe7.jpg that follows well with the vocals and the instruments well there
  26. 04:28:028 (1) - normally, u would use 04:28:362 (2) - for NCing like the rests of a similar parts like this, but u did an NC on (1) instead, unlike the others
  27. 04:56:106 (1,2,3,4) - would suggest using both NCs for them not to confuse them thinking whether that slider is from a same bpm or not
  28. 05:02:042 (1) - why is this a 3/4 slider reverse? why not 3/2 slider instead? there's no such notes on that 3/4 tick. it's just a vocal u know
  29. 05:03:624 (1) - should've made 2 notes on 1/2 instead, cuz since the vocal started on the red tick, it should be clickable. sounds way more better to start such emphasize vocal there
  30. 05:03:624 (1) - the slider should end at a red tick, then have a note on a blue tick
  31. 05:06:824 (3) - NC
any similar triangle patterns should be fixed manually if u observed the pattern there carefully

most rhythm should be fixed if u can do a bit of recheck instead (with feelings on how you want to express the song)

gl!



all modify , OMG my map too bad ._ .
thank you for modding! I need some time to process and some part will be remap .
leo16834
IRC的逆襲

IRC
20:59 gary00737: 好哇好哇
20:59 *leo16834 is editing [https://osu.ppy.sh/b/1314594 supercell - Hajimete no Koi ga Owaru Toki [Rain]]
21:00 leo16834: 我覺得兩種顏色有點太少了XD 個人感覺
21:01 gary00737: @@ 我再加一隻吧 ((藍 (?
21:01 leo16834: 可以啊 因為這個譜面有比較多的
21:02 gary00737: 加好了 :P
21:02 leo16834: 重疊 多點顏色會比較好辨認XD
21:02 gary00737: 還是說4隻色會比較好?
21:02 gary00737: 再來一個更藍的藍
21:02 leo16834: 看你啦 我個人覺得AR快的話 3個應該就夠了
21:04 leo16834: 00:24:362 - 這裡到 00:34:529 -這個區段 有種不太妙的感覺 先我一下我的感覺
21:04 leo16834: 這裡目前是歌曲剛起步的感覺 音塞的有點太滿了
21:05 gary00737: 對..我是做完才發現這很有問題..但也是我做最好的地方 所以...很難選擇......
21:05 gary00737: 之後就表示留下來
21:05 gary00737: XD
21:05 leo16834: 而且跳也不少 我一開始就這裡降到血線以下 跟後面開始有重音出現那段比起來 這邊明顯太難了XD
21:06 leo16834: 可能需要拿掉一些音 或是DS調整
21:06 gary00737: 這邊要考慮.. ...
21:07 leo16834: 00:50:362 (5,1,2,3,4,5) - 這個 我個人覺得可以不要這樣放 這個擺法會變成你再強調那個三連音
21:09 gary00737: 主要是想強調 00:51:529 (6,7) -
21:09 gary00737: XD
21:09 gary00737: 但做下去就變了這樣
21:09 leo16834: 恩 看得出來 但是三連大跳這個擺法實在有點困難
21:10 gary00737: 這個先保留 可能在未來找到更好的方法時就會改..
21:11 leo16834: 00:52:028 (1,2,3,1,2,3,4,1,2,3,4,5,6) - 這個 因為前面都有空一拍 第三個沒有空拍之後 理論上第四個也要不空拍 可是第四個卻空了
21:11 leo16834: 00:57:195 -
21:13 gary00737: 這邊跟了人聲 @@ 人聲停手就停了. _.
21:14 leo16834: 01:30:528 (1) - 仔細聽的話 這個我覺得重音在尾巴 不過考量到你是跟聲音
21:14 leo16834: 01:30:862 (2,3) - ^
21:16 leo16834: 01:33:195 (1,2,3,4) -
21:16 gary00737: 改了點.. 可是有些尾條的音我還是留.. 不然感覺很奇怪
21:17 gary00737: 還是把音塞滿好了...按要有聲音 可是白線也不能沒聲音R~
21:17 leo16834: 01:50:362 (7) - 這點變成說你不知道對甚麼音說
21:17 leo16834: 基本上照你想改的就好了 我不會強迫XD
21:17 gary00737: @@
21:18 gary00737: ^ 上一手沒改好 :P
21:18 leo16834: 01:50:362 (7) - 個人覺得1/4及可
21:22 leo16834: 02:49:695 (2,3,4,5,6) - 空間的關係 會感覺5很像是硬塞進去的
21:24 gary00737: 這邊4 跟5 是調整位置 常用的方法A_A
21:24 gary00737: 不然一直轉就轉出螢幕外面XD
21:24 leo16834: OK 沒問題
21:25 leo16834: 03:51:362 (1,2,3) - 個人不是很建議這樣放 因為就後面的音來看 並沒有1/6的感覺
21:26 leo16834: 03:58:028 (1,2) - 像個這我還可以接受 上面那個我覺得比較奇怪一點
21:27 gary00737: 好. 改~!
21:29 leo16834: 04:44:028 (1) - 感覺這個一個點即可
21:31 gary00737: 改了 :P
21:32 leo16834: 差不多這樣吧 副歌幾個滑條稍微注意一下就是了XD
21:33 leo16834: 對X譜沒甚麼概念 大部分MOD節奏
21:33 gary00737: XD 不要緊的.多試就有了
21:33 gary00737: 現在只是I譜
21:33 gary00737: XD
21:34 leo16834: 5.20 快上限了啦XD
21:34 leo16834: 不過這首難得剛剛玩的時候沒有血量見底 雖然我有開NF XD
21:35 gary00737: XD

我先幫三首惡龍領個便當~(今天傳給你的那首XD)
_Yiiiii
啊我已经不会做pp图了,看这图我啥也说不出来,感觉咋摆都合适orz
讲真,这么个图我打一半肯定会给关了,因为实在没在预期之外的东西,那我就稍微在这方面提点建议吧。
好像整张图都没把很突然的音体现出来,比如这里的 02:49:362 (1) - 光是一个加速滑条的话真的没任何感觉,何况还是1/2的。你可以试着配合遮挡和flow什么的来凸显这里的音。
03:07:695 (4) - 这里有个相对的高音,那就相对的把这个03:07:862 (5) - 删掉,因为这一整段都是1/2 spam,所以这样空一下能强调一下这个音。叠一下也可以,随你了。01:37:028 (4,5) - 这种地方也是。
00:42:695 (1) - 02:06:695 (1) - 这两个,弯一下flow就没问题了,多尾巴上拐一下倒是有点怪。大部分滑条扭的还好,仔细感受感受之后把一些没必要的撸直吧。
反正就是多抓点细节,否则做这么张图就没啥意义了。
顺便04:44:028 - 到 04:46:695 - 这一段把kiai关掉,然后在04:46:695 - 加个kiai burst吧。

你给我的另外一张难度太低了,我无话可说,偷个懒,不摸了...

gl~
Topic Starter
gary00737

_Yiiiii wrote:

啊我已经不会做pp图了,看这图我啥也说不出来,感觉咋摆都合适orz
讲真,这么个图我打一半肯定会给关了,因为实在没在预期之外的东西,那我就稍微在这方面提点建议吧。
好像整张图都没把很突然的音体现出来,比如这里的 02:49:362 (1) - 光是一个加速滑条的话真的没任何感觉,何况还是1/2的。你可以试着配合遮挡和flow什么的来凸显这里的音。
03:07:695 (4) - 这里有个相对的高音,那就相对的把这个03:07:862 (5) - 删掉,因为这一整段都是1/2 spam,所以这样空一下能强调一下这个音。叠一下也可以,随你了。01:37:028 (4,5) - 这种地方也是。
00:42:695 (1) - 02:06:695 (1) - 这两个,弯一下flow就没问题了,多尾巴上拐一下倒是有点怪。大部分滑条扭的还好,仔细感受感受之后把一些没必要的撸直吧。
反正就是多抓点细节,否则做这么张图就没啥意义了。
顺便04:44:028 - 到 04:46:695 - 这一段把kiai关掉,然后在04:46:695 - 加个kiai burst吧。

你给我的另外一张难度太低了,我无话可说,偷个懒,不摸了...

gl~

所說的都改了 除了滑條形狀 ((因為感覺關係不大 所以先放著 還有感謝你 你令我多想了一些東西....
Aoki Inoue
HP- Easy
OD=7,6 | HP=8 X
OD=7 | HP=7 √

HP- normal
OD=7,6 | HP=8 X
OD=8 | HP=8 √

HP- insane
OD=7,6 | HP=8 X
OD=8.9 | HP=8.9 √

Good luck :D :D :D :!:
tutuhaha
M4M
我的图~
https://osu.ppy.sh/s/616482

[Rain]
01:01:862 (5,6) - 介个碰到hp条了快,往下移一点比较保险,据说会unrank
01:02:028 (x) - 这边少了这么一个重音就觉得很.....奇怪,考虑一下加上?
01:07:695 (7) - 这个我觉得移到像是x320y72的地方就很酷
01:25:195 (3) - 这一块的节奏我觉得这样比较好
https://puu.sh/xnp8v/d703f9a2a1.jpg
那个三连就节奏上来讲不是特别必要,然后2拖到后面的白线上会比较好
01:34:695 (1) - 这个向下弯flow可能会比较酷
https://osu.ppy.sh/ss/8975508
01:37:195 (x) - 虽然这块的vocal稍微弱一点但是还是有的
02:46:695 (1) - 我觉得这边至少得塞四个....
https://puu.sh/xnpo1/3cc3aafaaf.jpg
03:12:028 (1,2) - 跟人声的话我觉得这个节奏要ctrl+g一下
04:41:695 (2) - 加个NC?
05:11:682 (1) - ...这个spinner是不是长的有点过分了...跟vocal一起结束比较好,然后调小声点
没啦,很整齐的图
加油ヾ(◍°∇°◍)ノ゙
Topic Starter
gary00737

tutuhaha wrote:

M4M
我的图~
https://osu.ppy.sh/s/616482

[Rain]
01:01:862 (5,6) - 介个碰到hp条了快,往下移一点比较保险,据说会unrank
01:02:028 (x) - 这边少了这么一个重音就觉得很.....奇怪,考虑一下加上?
01:07:695 (7) - 这个我觉得移到像是x320y72的地方就很酷
01:25:195 (3) - 这一块的节奏我觉得这样比较好
https://puu.sh/xnp8v/d703f9a2a1.jpg
那个三连就节奏上来讲不是特别必要,然后2拖到后面的白线上会比较好
01:34:695 (1) - 这个向下弯flow可能会比较酷
https://osu.ppy.sh/ss/8975508
01:37:195 (x) - 虽然这块的vocal稍微弱一点但是还是有的
02:46:695 (1) - 我觉得这边至少得塞四个....
https://puu.sh/xnpo1/3cc3aafaaf.jpg
03:12:028 (1,2) - 跟人声的话我觉得这个节奏要ctrl+g一下
04:41:695 (2) - 加个NC?
05:11:682 (1) - ...这个spinner是不是长的有点过分了...跟vocal一起结束比较好,然后调小声点
没啦,很整齐的图
加油ヾ(◍°∇°◍)ノ゙




全改!! 感謝摸

我要找BN~~~
pingal1ty
MOD REQUEST


SPOILER
00:34:695 (1,2,3) - overlap
00:35:362 (1,1,1,1) - this 1/6 is cool but I still think its free miss, you can change it for a buzzer in 1/6 (short reverse slider)
01:07:695 (7,8,9) - feels somewhat alone, it was better before being on top of the slider
01:18:028 (5,6,7) - ^
01:28:028 (1) - Maybe ctrl + j this to point to the next stream for easier play, but its fine after you play the map 2-3 times can do the stream, np.
02:27:695 (7,8,9) - Same as previous triples.
03:14:695 (1,2,3,4,5,1) - Distances are so weird here, can't you blanket the stream with the first slider and make distances more equal?

Very good map, rank it soon, felt very good while playing.
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