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Vektor - Tetrastructural Minds [OsuMania]

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Topic Starter
Curiossity
This beatmap was submitted using in-game submission on 2017年6月12日 at 3:38:54

Artist: Vektor
Title: Tetrastructural Minds
Tags: outer isolation blackened progressive technical thrash heavy metal marathon
BPM: 200
Filesize: 8236kb
Play Time: 05:19
Difficulties Available:
  1. Cognitive Deconstruction - 4Key (5.8 stars, 4694 notes)
  2. Cognitive Reconstruction - 4Key (5.53 stars, 4694 notes)
Download: Vektor - Tetrastructural Minds
Information: Scores/Beatmap Listing
---------------


yay vektor

Deconstruction = LN on solo
Reconstruction = rice on solo

Modders
  1. Janko
  2. ​​​[​B A D​]
  3. cpotfangirl
  4. Hydria
Thanks

Credits
Music and timing points taken from Maakkeli's standard version here.
Background source here.
Hydria
> worth 2 kds
> waiting for warframe to install

guess I can do this now xd

Cognitive Reconstruction
nice JT opening

00:10:474 (10474|3,10549|3) - considering you're also holding an LN here you might wanna split up this jack, same 00:13:474 (13474|0,13549|0) -

00:18:049 - 00:24:199 - 00:25:549 - sound but no note, all debatable though

00:43:024 (43024|1,43024|0,43099|2,43174|3,43249|1,43324|3,43324|0,43399|2,43474|1,43549|0) - wouldn't that work better as a mini JS

side note don't try and do mods whilst your computer is trying to allocate disk space orz

00:45:124 - until 00:54:724 - I know the following notes are all focused on the drums but there's a melody that's just completely ignored that stands out and I think that might have to be included in here for it to work



01:22:474 (82474|0,82474|3,82474|2,82549|1,82624|2,82699|3,82774|2,82849|1,82924|0,82999|1,83074|2,83149|3,83224|0,83224|1,83224|2) - there's drum beats here and you have this pattern ?????????????????

02:30:724 - to 02:40:324 - haha kamui

02:51:886 (171886|0,171964|3,172042|2) - that aint 1/4 my friend

02:52:042 (172042|2,172120|1) - these two have weird snaps as well in relation to the music

03:00:636 - not seeing a jump after every major pitch shift is quite sad but I guess it's accurate

03:02:355 - and maybe 03:02:433 - should be jumps

03:09:230 (189230|0,189308|0) - 03:12:355 (192355|3,192433|3) - previous comment about jacks in dense LNs

03:15:804 - good luck getting those 1/8 LNs ranked

03:20:636 - place note

03:21:249 - place note

03:21:537 - place note

03:21:574 (201574|1,201574|3,201646|2,201718|0,201718|1,201790|2) - not 1/4

03:22:006 (202006|2,202006|3) - what the fuck is this following??????

03:24:530 - that's not where the sound ends so why do the LNs end here?

I got distracted by this for around 10 minutes


03:28:461 - place note?

03:28:569 (208569|2) - what is the point of this LN?

03:28:857 - shouldn't it be here?

03:29:218 (209218|3,209362|2,209506|1) - fix your LN lengths

03:29:650 (209650|0,209650|3,209650|1,209723|2) - NOT 1/4

03:30:227 - just check all of the snaps in this area man it's not as even as you might think

03:34:921 (214921|3) - 03:34:997 - is prob a more accurate start point

03:35:035 - LN?

03:35:148 - LN???

03:50:603 (230603|3) - are you sure that doesn't start 1/4 later

03:50:603 (230603|3) - at least make the LN touch the end so there isn't a random gap

03:54:353 - LN should be like this

03:55:035 (235035|1,235148|0,235262|1) - why descending and not ascending

03:55:262 (235262|3,235489|2,235716|1,235944|2) - WHY DESCENDING AND NOT ASCENDING

03:56:171 (236171|3,236285|0,236398|1,236398|3,236512|2) - that's not straight 1/4 either, another area where snaps have to be double checked

04:02:791 (242791|3) - this is 2 LNs yknow

04:04:208 - note

04:04:541 - note

04:05:541 - note

04:06:291 - note

04:08:041 - note

04:08:208 - note

04:09:875 - note

04:10:375 - note?

04:10:708 - note

04:10:875 - note

04:11:458 (251458|0) - 1/2 LN with note at end?

04:12:541 - note

too lazy for the rest of these reminders

04:42:879 (282879|0,282958|0) - nice jack bro

05:08:247 - 1/4 filler here?

ok done have fun
Topic Starter
Curiossity

Hydria wrote:

> worth 2 kds
> waiting for warframe to install

guess I can do this now xd warframe is a good game

Cognitive Reconstruction
nice JT opening thanks

00:10:474 (10474|3,10549|3) - considering you're also holding an LN here you might wanna split up this jack, same 00:13:474 (13474|0,13549|0) - alright

00:18:049 - 00:24:199 - 00:25:549 - sound but no note, all debatable though Yea, I can hear that but I feel like it's better if I just follow the clearer strums+drums

00:43:024 (43024|1,43024|0,43099|2,43174|3,43249|1,43324|3,43324|0,43399|2,43474|1,43549|0) - wouldn't that work better as a mini JS yes

side note don't try and do mods whilst your computer is trying to allocate disk space orz

00:45:124 - until 00:54:724 - I know the following notes are all focused on the drums but there's a melody that's just completely ignored that stands out and I think that might have to be included in here for it to work Well, it's not ignored completely. There's a certain pattern here 00:47:974 (47974|3,47974|2,48049|0,48124|3,48199|2,48274|1,48274|0,48349|3) - that I throw in when the guitar comes in, i guess. But yeah, if I find a better way to get that melody in, I will.



01:22:474 (82474|0,82474|3,82474|2,82549|1,82624|2,82699|3,82774|2,82849|1,82924|0,82999|1,83074|2,83149|3,83224|0,83224|1,83224|2) - there's drum beats here and you have this pattern ????????????????? what do you suggest @.@

02:30:724 - to 02:40:324 - haha kamui haha

02:51:886 (171886|0,171964|3,172042|2) - that aint 1/4 my friend you're right, it's some weird combination of 1/8 and something else

02:52:042 (172042|2,172120|1) - these two have weird snaps as well in relation to the music yea

03:00:636 - not seeing a jump after every major pitch shift is quite sad but I guess it's accurate mmmmmmmmaybe

03:02:355 - and maybe 03:02:433 - should be jumps sounds good

03:09:230 (189230|0,189308|0) - 03:12:355 (192355|3,192433|3) - previous comment about jacks in dense LNs ok

03:15:804 - good luck getting those 1/8 LNs ranked thanks

03:20:636 - place note

03:21:249 - place note

03:21:537 - place note

03:21:574 (201574|1,201574|3,201646|2,201718|0,201718|1,201790|2) - not 1/4

03:22:006 (202006|2,202006|3) - what the fuck is this following??????

03:24:530 - that's not where the sound ends so why do the LNs end here?

I got distracted by this for around 10 minutes


03:28:461 - place note?

03:28:569 (208569|2) - what is the point of this LN?

03:28:857 - shouldn't it be here?

03:29:218 (209218|3,209362|2,209506|1) - fix your LN lengths

03:29:650 (209650|0,209650|3,209650|1,209723|2) - NOT 1/4

03:30:227 - just check all of the snaps in this area man it's not as even as you might think um yeah, i'll go over all of this again. this entire section is really a mess and the guitar isn't helping ;w;

03:34:921 (214921|3) - 03:34:997 - is prob a more accurate start point i hear the strum where it is now, no use having 1/12 LNs imo

03:35:035 - LN? um

03:35:148 - LN??? yeah i stretched it out

03:50:603 (230603|3) - are you sure that doesn't start 1/4 later i'm sure it does start 1/4 later, not sure about how it got there

03:50:603 (230603|3) - at least make the LN touch the end so there isn't a random gap this was all fixed i think

03:54:353 - LN should be like this i like it, i left the main LN whole tho so it's like a complimenting slider or something

03:55:035 (235035|1,235148|0,235262|1) - why descending and not ascending fixed

03:55:262 (235262|3,235489|2,235716|1,235944|2) - WHY DESCENDING AND NOT ASCENDING fixed as well, no yell pls maybe i read right to left

03:56:171 (236171|3,236285|0,236398|1,236398|3,236512|2) - that's not straight 1/4 either, another area where snaps have to be double checked for this part, honestly i don't think it's a big enough difference to matter. 1/4 should be fine, if someone reaaaally wants that 1/12 or 1/16 snapping then i'll consider it again

04:02:791 (242791|3) - this is 2 LNs yknow doesn't look like it

04:04:208 - note I haven't been mapping hihats why would i start now

04:04:541 - note

04:05:541 - note

04:06:291 - note

04:08:041 - note

04:08:208 - note

04:09:875 - note

04:10:375 - note?

04:10:708 - note

04:10:875 - note

04:11:458 (251458|0) - 1/2 LN with note at end? sure but no note at the end

04:12:541 - note

too lazy for the rest of these reminders thanks for the thought tho, if i change my mind i'll come back to this

04:42:879 (282879|0,282958|0) - nice jack bro thanks bro

05:08:247 - 1/4 filler here? i added a bit of it yea

ok done have fun
hey thanks for the mod, brought to my attention that solo snapping and whatnot, as well as a general check elsewhere. much appreciated
Janko
Yo

Nice song so I decide to mod this map. Maybe will be useful

mod
|1|2|3|4|

00:45:574 - I propose https://osu.ppy.sh/ss/7873705
00:46:774 - https://osu.ppy.sh/ss/7873837
00:47:974 - the same situation as above
00:50:374 - ^
00:51:574 - https://osu.ppy.sh/ss/7873859
00:52:774 - the same as first proposition
01:05:824 (65824|1,65974|2) - ctrl+H
01:56:599 (116599|2) - idk if it is comfortable to play. Maybe remove for more comfortable transition and play
02:16:474 (136474|0) - maybe move to column 3 for balance
03:04:230 (184230|1) - ^
03:54:580 (234580|3) - hmm This LN is needed? If yes move to column 1 or 2

GL
Topic Starter
Curiossity

Janko wrote:

Yo o/

Nice song so I decide to mod this map. Maybe will be useful

mod
|1|2|3|4|

00:45:574 - I propose https://osu.ppy.sh/ss/7873705
00:46:774 - https://osu.ppy.sh/ss/7873837
00:47:974 - the same situation as above
00:50:374 - ^
00:51:574 - https://osu.ppy.sh/ss/7873859
00:52:774 - the same as first proposition I fixed all of the above, good calls
01:05:824 (65824|1,65974|2) - ctrl+H got it
01:56:599 (116599|2) - idk if it is comfortable to play. Maybe remove for more comfortable transition and play I think it's okay how it is
02:16:474 (136474|0) - maybe move to column 3 for balance the pattern goes 1,4,1,4,2,3,2,3
03:04:230 (184230|1) - ^ ^
03:54:580 (234580|3) - hmm This LN is needed? If yes move to column 1 or 2 moved it to col. 1

GL
Thanks for the mod!
AHHHHHHHHHHHHHH
I'm modding this before requesting :)
0|1|2|3
Poop
00:14:824 (14824|2,14899|1,14974|2,15049|1) - Move 00:14:824 (14824|2) to 1, move 00:14:899 (14899|1) to 2, move 00:14:974 (14974|2) to 1, move
00:15:049 (15049|1) to 2 to balance :arrow: Move 00:15:124 (15124|2) to 0
00:43:024 (43024|1,43024|0,43099|2,43174|3,43174|0,43249|1,43324|2,43324|3,43399|1,43474|0,43474|3,43549|2,43624|3,43624|1,43624|0) - All of these should change into chord because they are all the same sound
00:57:724 (57724|3) - Move to 0
01:00:499 (60499|1,60649|1) - Ghost notes? Maybe im hearing wrong but recommend checking this again
01:11:374 (71374|1) - Make this a triple
01:12:574 (72574|0) - ^
01:13:774 (73774|1,73774|2) - ^
01:13:924 (73924|1) - Remove
01:14:974 (74974|2,75049|1) - Make these chords
01:16:024 (76024|1,76099|2) - Ghost notes
01:16:174 (76174|1) - Make this a double
01:23:824 (83824|1,83824|0) - Make this a triple :arrow: Move 01:23:899 (83899|2,84049|2) to 3 (1)
01:26:674 (86674|1,86674|0,86824|3,86824|2) - Make these triples
01:28:624 (88624|2,88624|3) - Same problem as (1)
01:30:574 (90574|3,90649|3) - Chordjack here
01:42:124 (102124|1,102124|0,102124|3) - There is no reason for it to be a triple, remove 01:42:124 (102124|3)
01:43:774 (103774|1) - Make this a double
01:44:974 (104974|2) - ^
01:45:274 (105274|3,105274|2) - Make this a triple
01:46:474 (106474|1,106474|0) - ^
01:46:774 (106774|0) - ^
Sorry, short mod, busy irl :(
btw, all i can hear is this

Gl for ranking
Topic Starter
Curiossity

[​B A D​] wrote:

I'm modding this before requesting :)
0|1|2|3
boop :c
00:14:824 (14824|2,14899|1,14974|2,15049|1) - Move 00:14:824 (14824|2) to 1, move 00:14:899 (14899|1) to 2, move 00:14:974 (14974|2) to 1, move
00:15:049 (15049|1) to 2 to balance :arrow: Move 00:15:124 (15124|2) to 0 the current pattern follows the LNs from before (0,3,0,3) otherwise i'd think about it
00:43:024 (43024|1,43024|0,43099|2,43174|3,43174|0,43249|1,43324|2,43324|3,43399|1,43474|0,43474|3,43549|2,43624|3,43624|1,43624|0) - All of these should change into chord because they are all the same sound they're following the drums, unless i'm missing something
00:57:724 (57724|3) - Move to 0 i'll think about it, the snares currently sit on the same col. for the previous patterns though
01:00:499 (60499|1,60649|1) - Ghost notes? Maybe im hearing wrong but recommend checking this again it's the guitar strums in the bg
01:11:374 (71374|1) - Make this a triple double, but good catch
01:12:574 (72574|0) - ^ ^
01:13:774 (73774|1,73774|2) - ^ not here, since the snares alone are doubles not triples (only triples with the guitar)
01:13:924 (73924|1) - Remove but, the cymbal
01:14:974 (74974|2,75049|1) - Make these chords the difference between these and the two before is there's drums here, if anything i would make them doubles not LNs. and they're gonna stay singles probably
01:16:024 (76024|1,76099|2) - Ghost notes guitar
01:16:174 (76174|1) - Make this a double here, it's tough because then the next note would also be a double, meaning there'd be a minijack into the chords following... i think it's easier here to just keep the notes how they are and kind of ignore the drums here solely for playability
01:23:824 (83824|1,83824|0) - Make this a triple :arrow: Move 01:23:899 (83899|2,84049|2) to 3 (1) I understand the idea, however I think that for the sake of the pattern (0,3,0,3,01,2,1,2) I'm going to be inconsistent and keep it this way. Feel free to discuss it with me though
01:26:674 (86674|1,86674|0,86824|3,86824|2) - Make these triples hm, here i think the last note being a triple is good enough, since it's the cymbal that stands out from the other drum noises here. also it would make the pattern a bit muddier
01:28:624 (88624|2,88624|3) - Same problem as (1) same response
01:30:574 (90574|3,90649|3) - Chordjack here I'll consider it
01:42:124 (102124|1,102124|0,102124|3) - There is no reason for it to be a triple, remove 01:42:124 (102124|3) I removed one, just not that one
01:43:774 (103774|1) - Make this a double ok, i went through and tried to change all of these
01:44:974 (104974|2) - ^ ^
01:45:274 (105274|3,105274|2) - Make this a triple nah, this noise is a double unless with a guitar
01:46:474 (106474|1,106474|0) - ^
01:46:774 (106774|0) - ^ alright, i'll change this one since it's what i should have done
Sorry, short mod, busy irl :(
btw, all i can hear is this
<screamo>
Gl for ranking
Thanks for modding! And yes, lots of screaming in this song @.@
Stug
Hey!


From mine and Vortex- modding queue
Cognitive Deconstruction difficulty
00:17:824 (17824|0,17974|1) - Just an idea to make these notes with these sounds to sliders, just like you've done here 00:35:524 (35524|3,35524|2,35674|3,35674|2) -

00:59:749 - Why not add notes here and here 00:59:899 - to emphasize the guitar sounds like you did at the start? And right after > 01:00:499 (60499|1,60649|1) -

01:00:949 - 01:02:149 - 01:04:549 - 01:05:749 - ^Same as above, alot more parts like this, feels kinda empty without em, especially since it's a hard map to begin with

01:15:574 (75574|1) - Why make these sliders end like this? Sound extends to the next slider at the red line, this just makes it uncomfortable to play

01:15:574 (75574|1,79474|2,79474|1) - Make these two end at the same column either >01:19:736 - preferably or here 01:19:774 - But that would make it into a really bad shield

01:42:949 - 01:56:899 - Same thing with these parts like the other ones at 1min, add notes

01:47:324 (107324|0,107324|1,107424|2,107424|3) - Move these notes like this >
right now they are weirdly snapped in 1/6th when they are actually 1/4th

02:25:324 (145324|1) - This shouldn't be there, similar sounds here 02:25:624 - but no slider

02:30:724 - 02:39:724 - Oh god this part :o reminds me of kamui

02:33:724 - Add a note here, same sound as the triple here 02:31:324 -

02:34:924 - 02:38:524 - 02:39:724 - 02:40:024 - ^Same here

03:03:292 (183292|0,183449|0,183605|0,183761|0,183917|0,184074|0,184074|1,184230|1,184386|1,184542|1,184699|1,184855|1,185011|1) - I know it's a trill but be carefull, it's very straining on the left hand and not comfortable whatsoever to play, i'd recommend you balance the trills out

03:15:804 (195804|1,195876|2,195949|1,196021|2,196093|3,196165|1,196237|0,196309|1) - 1/8th sliders? This ain't o2jam bro, be carefull with all short sliders like this, mostly makes for a 200 fiesta, really annoying to read and don't really fit the map imo

03:20:997 (200997|3,200997|0,201069|1,201141|3,201141|2,201213|1,201285|0,201285|2,201357|3,201429|1,201429|2,201501|0,201574|3,201574|1,201670|2,201718|1,201718|3,201766|0,201862|3,201862|2,201934|0,202006|3,202006|1,202042|2) - Aaaaaah broooooooo, it's not o2jam :roll:

04:53:172 - Same as way above, add notes, no reason they are not here, same with the other parts after this

05:06:847 - I'd say make this one a single note since the drum is softer and it makes for a more interesting pattern, same with this 05:07:047 -

That's it for my mod, interesting map, but be carefull with sliders 8-)¨

EDIT: gonna check the snapping on the solo
SoLo
03:18:328 (198328|2) - This slider should be two notes in 1/8th, here 03:18:328 - and here 03:18:364 - respectively, first one on the 4th column and the second one on the 3rd column

03:18:400 (198400|1) - Same with this one, remove it and add a note on the 3rd column here 03:18:436 -

03:20:636 - Missing a note here

03:21:718 (201718|3,201718|1,202006|1,202006|3) - Probably shouldn't have these drum notes here since the solo is mapped in 1/6th, feels really weird to play this part

03:21:862 (201862|3) - Remove this slider, 03:21:826 - add a note here, 03:21:898 - here and here 03:21:970 - and remove the slider here 03:21:934 -

03:28:208 - I'd remap this part to look something like this regarding where to place the guitar strums >


rest of the solo is fine :)
Topic Starter
Curiossity

cpotfangirl wrote:

Hey!


From mine and Vortex- modding queue
Cognitive Deconstruction difficulty
00:17:824 (17824|0,17974|1) - Just an idea to make these notes with these sounds to sliders, just like you've done here 00:35:524 (35524|3,35524|2,35674|3,35674|2) - Here, the sound isn't as impactful as before, also no drum kicks like before. also also it would mess up the end of the LNs before this part.

00:59:749 - Why not add notes here and here 00:59:899 - to emphasize the guitar sounds like you did at the start? And right after > 01:00:499 (60499|1,60649|1) - @.@ good catch, I'll go through and map these in

01:00:949 - 01:02:149 - 01:04:549 - 01:05:749 - ^Same as above, alot more parts like this, feels kinda empty without em, especially since it's a hard map to begin with

01:15:574 (75574|1) - Why make these sliders end like this? Sound extends to the next slider at the red line, this just makes it uncomfortable to play it doesn't necessarily make it worse to play, at least to me. Also, they're to emphasize that the guitar strums are the same note, so you'd have to have a little break between strums. It felt more aesthetically pleasing to me, anyway. If more people share your concerns I can change them.

01:15:574 (75574|1,79474|2,79474|1) - Make these two end at the same column either >01:19:736 - preferably or here 01:19:774 - But that would make it into a really bad shield thus, why one is behind (to prevent shield) and the other is where it should be (red line)

01:42:949 - 01:56:899 - Same thing with these parts like the other ones at 1min, add notes

01:47:324 (107324|0,107324|1,107424|2,107424|3) - Move these notes like this >
right now they are weirdly snapped in 1/6th when they are actually 1/4th sounds like 1/6 to me, @.@

02:25:324 (145324|1) - This shouldn't be there, similar sounds here 02:25:624 - but no slider it's not clear enough if there's a sound there or not so i'll remove it for now

02:30:724 - 02:39:724 - Oh god this part :o reminds me of kamui everyone says that

02:33:724 - Add a note here, same sound as the triple here 02:31:324 - then bad 1/2 jack at 02:33:874 (153874|0) - this part is hard enough with the trill going on

02:34:924 - 02:38:524 - 02:39:724 - 02:40:024 - ^Same here see above

03:03:292 (183292|0,183449|0,183605|0,183761|0,183917|0,184074|0,184074|1,184230|1,184386|1,184542|1,184699|1,184855|1,185011|1) - I know it's a trill but be carefull, it's very straining on the left hand and not comfortable whatsoever to play, i'd recommend you balance the trills out I do the same pattern but on the right in the previous section, so it's balanced :v

03:15:804 (195804|1,195876|2,195949|1,196021|2,196093|3,196165|1,196237|0,196309|1) - 1/8th sliders? This ain't o2jam bro, be carefull with all short sliders like this, mostly makes for a 200 fiesta, really annoying to read and don't really fit the map imo dunno bout 200 fiesta, maybe 300s but I get the idea. I just think it fits due to the nature of the solo, but I'll probably end up taking them out at some point. Just want to sample a few more opinions first.

03:20:997 (200997|3,200997|0,201069|1,201141|3,201141|2,201213|1,201285|0,201285|2,201357|3,201429|1,201429|2,201501|0,201574|3,201574|1,201670|2,201718|1,201718|3,201766|0,201862|3,201862|2,201934|0,202006|3,202006|1,202042|2) - Aaaaaah broooooooo, it's not o2jam :roll:

04:53:172 - Same as way above, add notes, no reason they are not here, same with the other parts after this

05:06:847 - I'd say make this one a single note since the drum is softer and it makes for a more interesting pattern, same with this 05:07:047 - the jacks are interesting enough, I'd say

That's it for my mod, interesting map, but be carefull with sliders 8-)¨

EDIT: gonna check the snapping on the solo
SoLo
03:18:328 (198328|2) - This slider should be two notes in 1/8th, here 03:18:328 - and here 03:18:364 - respectively, first one on the 4th column and the second one on the 3rd column I can barely hear it but it makes it cooler so sure

03:18:400 (198400|1) - Same with this one, remove it and add a note on the 3rd column here 03:18:436 - k i can't hear this one at all

03:20:636 - Missing a note here fixed

03:21:718 (201718|3,201718|1,202006|1,202006|3) - Probably shouldn't have these drum notes here since the solo is mapped in 1/6th, feels really weird to play this part i'll look into repatterning, but the drums are too important to miss imo

03:21:862 (201862|3) - Remove this slider, 03:21:826 - add a note here, 03:21:898 - here and here 03:21:970 - and remove the slider here 03:21:934 - I made /some/ changes but probably not what you were looking for

03:28:208 - I'd remap this part to look something like this regarding where to place the guitar strums > The last note of the first triplet sound closer to 1/2, so i'll keep it that way for now probably


rest of the solo is fine :)
Thanks for the mod! I don't know if I will get rid of the 1/8th LNs but most of your suggestions were good nonetheless. Also, thanks for checking the solo c:
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