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Morimori Atsushi - Paradigm Shift

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Total Posts
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Topic Starter
ninfia
This beatmap was submitted using in-game submission on Wednesday, March 13, 2019 at 2:01:57 PM

Artist: Morimori Atsushi
Title: Paradigm Shift
Tags: dracrosinos dracro damnjelly
BPM: 145
Filesize: 2633kb
Play Time: 01:51
Difficulties Available:
  1. Damnjelly's Quantum Fluctuation (7.71 stars, 503 notes)
  2. Dracro's Event Horizon (6.92 stars, 448 notes)
  3. Eclipse (6.68 stars, 522 notes)
  4. Modern Eclipse (7.23 stars, 497 notes)
  5. Sunlight (6.84 stars, 562 notes)
Download: Morimori Atsushi - Paradigm Shift
Information: Scores/Beatmap Listing
---------------
If you had this map before 1/18/18, please redownload!

The Eclipse difficulty was one of the first maps I ever put out there. You can play it and look at it all you want, but from any critic's point of view... It's not that great! A lot of this mapset's initial popularity came from damnjelly's guest difficulty (peppy bless his sweet soul), but I wanted this map to leave an indent on not just who damnjelly is (and how incredibly talented the guy is), but who I was as a mapper as well. So to celebrate 2018 and what's new to come, I made both the Sunlight and the Modern Eclipse difficulties -- both cementing two highly contrasting styles that I feel properly encapsulate who I am and what I can share to the mapping community. Enjoy guys! This mapset is made with lots of love. :]

try out dracrosinos' guest diff!
try out damnjelly's guest diff!

I should also take the time and liberty to give the credit Avena deserves. This entire mapset was inspired by his/her own Paradigm Shift beatmap here. Without him/her, my map here wouldn't have ever been possible.
Azer
Why did you nerf the most fun part of the song plz revert this is my favourite map
-GN

Azer wrote:

Why did you nerf the most fun part of the song plz revert
came here to say this
aesu

Azer wrote:

Why did you nerf the most fun part of the song plz revert this is my favourite map
Topic Starter
ninfia
Reverted!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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