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Milkychan - Stronger Than You -Chara Response-

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xtrem3x

SKSalt wrote:

Hi, Taiko mod request from my queue.

[General(Only Taiko)]
  1. Please stop using "soft hitsound". It is hard to hear hitsound very much and is hard to make a play. So change to "normal hitsounds " <<< 3rd calling ... all changed ._.
[3x's Muzukashii]
  1. 00:35:587 (25,26) - ctrl+g? Because of vocal sound pitch. <<< correct -w-
  2. 01:28:240 - Instead... you make the volume 60%? <<< is for soft sample, but ok XD
  3. 01:48:750 (5,6) - change to d d? <<< follow vocals? ... ok XD
[3x's Inner]
Where is Oni in diff name lol but I don't mind it. << oh yeah ... a Oni diff with 1/6 Galaxy Collapse style XD (?)
  1. 00:41:097 (202,203,204,205,206) - try to "kkdkd" pattern. I think is more fit vocal sounds. << can try XD
  2. 01:12:781 (408) - change to k? <<< ok .-.
  3. 01:28:240 - same as Muzukashii. <<< ok
Good song :) kudosu o/☆

Good luck ;)
Topic Starter
Cosmolade

SKSalt wrote:

Hi, Taiko mod request from my queue.

[General(Only Taiko)]
  1. Please stop using "soft hitsound". It is hard to hear hitsound very much and is hard to make a play. So change to "normal hitsounds " Fixed!
[Oni]
  1. 00:32:908 (18) - change to k? Fix
  2. 00:35:051 (30) - change to d? Because it is Oni, I can enjoy the one that it complicated a little more. In addition, when I considered a vocal sound. lol I think it too, fixed!
  3. 00:35:587 (34) - change to k? same reason. or 00:35:740 (36) - change to k, when you consider a Hhgh hat sound. right ;u; Fix
  4. 00:44:005 (30) - change to k? when I consider a vocal sound too. Fix
Good song :) kudosu o/☆ omg thanks ;w;

Good luck ;)
Thanks for the mod!
Updated!
Smallwu
Hi, mod from my queue

Taiko General
Turn off "Enable Custom Colours"

3x's Muzukashii
00:06:811 (9,10,11) - d d d
Because Whistie=Clap they're same

00:13:622 (31) - d

00:21:199 (61) - ^

00:26:097 (80) - ^

00:26:709 (83) - ^

00:58:240 (117,118,119) - k k d Because pitch different

01:23:954 (222,223,224) - Try ddk ?

Move 01:40:791 (50) to 01:40:714 - Follow the lyric

02:40:944 (41) - k

Oni
00:50:587 (7,9) - k k

3x's Inner
01:09:566 (387) - k

01:10:791 (395) - d

Finally, change your diff's name to "3x's Inner Oni", or not. You decide! :)
GL with Rank! :D
Battle


.

[Easy]
01:21:505 (2,3) - so like, this is more of a general thing but this is like the most prominent one, but like, there's a lot of instances where things don't flow to each other at all after their little like, burst, 1,2,3 flows I guess well, but then for like 01:23:342 (1,2,3) - there's like, no flow to it, the flow of 01:20:893 (1,2,3) - goes upward but then the flow is completely cut off, and this happens often but I really needed a good example like this to show what I'm talking about lol
01:49:363 (4,1,2) - Another example of bad flow, but yeah, you might have to rework spacing in general cuz it's basically all over the map

[Normal]
00:07:423 (1) - I would rather end the spinner on 00:09:260 - since there's like a more prominent beat there, plus it should be fine since it'll still have 2 beats of recovery time so ya
00:13:546 (4,5,6) - I kinda disagree with this, mainly due to the fact that you were having a consistent flow going, then you choose to drop the flow and go upward n stuff but w/e if you don't fix it. If you don't fix it, fix blanket
00:15:383 (2,3) - mmm blankets (gross) fix it
00:16:607 (4,1) - Making it so the slider shape of 4 has flow more toward 1 would be better, having it face upward kinda just doesn't have flow
00:52:117 (1) - Slider should be changing with the weird change in vocal for "love", so the curve or w/e you want to do should come later in the slider (specifically at 00:52:423 - )
00:57:321 (1) - why is the down beat on the end of a repeat slider ... like, it's pretty arguable that it fits it, but imo the downbeat should be clicked in this case since the beat on this is significantly lower in pitch than the rest of the notes
01:01:454 (4,1) - Find a way to make it neater
01:01:454 (4) - Okay, it too me a REALLY long time to notice this (and by long time I mean 1 minute into the map which is basically like 5 minutes lol) but you have VERY strong beats on repeats and like, that ain't right tbhhhh you should let strong beats be clickable, you can sacrifice a bit of rhythm density in order to make strong beats clickable, it's a normal after all :v (reoccuring thing)
01:12:015 (6,1) - like, these aren't very attractive looking at all tbh
01:26:480 (1) - pretty sure it's better to start it on a red tick but w/e
02:01:301 (3,1) - yeah, the way you make 3 makes it look like the start of 1 is on the slider end, that's confusing, I dunno if this happens in other parts of the song, but make sure you're not misleading players
02:10:025 (4,5) - There's like, 0 flow
most of the things are reoccuring so ya

i liked the lilypichu version better
Topic Starter
Cosmolade

Smallwu wrote:

Hi, mod from my queue

Taiko General
Turn off "Enable Custom Colours" Fixed!

Oni
00:50:587 (7,9) - k k Fix!

GL with Rank! :D

Battle wrote:



.

[Normal]
00:07:423 (1) - I would rather end the spinner on 00:09:260 - since there's like a more prominent beat there, plus it should be fine since it'll still have 2 beats of recovery time so ya Fix
00:13:546 (4,5,6) - I kinda disagree with this, mainly due to the fact that you were having a consistent flow going, then you choose to drop the flow and go upward n stuff but w/e if you don't fix it. If you don't fix it, fix blanket lol I broke the flow here??, I disagree. Fixed the blanket
00:15:383 (2,3) - mmm blankets (gross) fix it why? for me is fine ;_;
00:16:607 (4,1) - Making it so the slider shape of 4 has flow more toward 1 would be better, having it face upward kinda just doesn't have flow Fix
00:52:117 (1) - Slider should be changing with the weird change in vocal for "love", so the curve or w/e you want to do should come later in the slider (specifically at 00:52:423 - ) Fix
00:57:321 (1) - why is the down beat on the end of a repeat slider ... like, it's pretty arguable that it fits it, but imo the downbeat should be clicked in this case since the beat on this is significantly lower in pitch than the rest of the notes Fix
01:01:454 (4,1) - Find a way to make it neater no change, sorry
01:01:454 (4) - Okay, it too me a REALLY long time to notice this (and by long time I mean 1 minute into the map which is basically like 5 minutes lol) but you have VERY strong beats on repeats and like, that ain't right tbhhhh you should let strong beats be clickable, you can sacrifice a bit of rhythm density in order to make strong beats clickable, it's a normal after all :v (reoccuring thing) hahaha, very but no all, I will check this, because even if is a normal, why i cant make easy patterns? pls
01:12:015 (6,1) - like, these aren't very attractive looking at all tbh Maked a better overlaps here
01:26:480 (1) - pretty sure it's better to start it on a red tick but w/e Fix
02:01:301 (3,1) - yeah, the way you make 3 makes it look like the start of 1 is on the slider end, that's confusing, I dunno if this happens in other parts of the song, but make sure you're not misleading players reverse make the curve to (3)
02:10:025 (4,5) - There's like, 0 flow Fix
most of the things are reoccuring so ya ye

i liked the lilypichu version better ye, I like her version too, but I love more this versión (because I think Milky make a best Chara voice <3
Thanks for the mods!
pkhg
holi

el tio xtrem3x me puso una pistola en la frente

[Normal]
  1. 00:07:423 (1) - no se si es idea mia pero es raro que el spinner termine ahi, es como que lo hubieras hecho solo para dar tiempo para clickear la nota siguiente, pa mi suena mejor si termina aca 00:09:260 - hay como 500ms hasta la siguiente nota, deberia estar bien aunque digan que se necesitan 750ms, o podrias mapear esa parte xd
  2. 00:13:546 (4,6) - nunca me han gustado ese tipo de stacks, just saying
  3. 00:16:607 (4) - no deberia ser asi este xd http://puu.sh/nxv51/695b37ae5a.jpg
  4. 00:29:158 (1) - no me gustan los combos con una sola nota, podrias quitarle el nc a la nota siguiente. no creo que este mal asi como lo tienes ahora pero no me gusta mucho xd ( va tambien para todas las demas que tienen una sola nota xd)
  5. 00:33:138 (3,5) - como dije antes no me gustan estos stacks, pero aca es posible que el hitburst del (3) cubra al (5)
  6. 00:41:097 (4) - se te olvido una clap xd
  7. 00:45:230 (3) - deberias ponerle un whistle a la cola o almenos eso hiciste en partes anteriores similares a esta, aka cada 1 measure
  8. 01:01:454 (4) - yo le dejaria la clap solo en la cabeza para ser consistente con las partes anteriores similares a esta xd
  9. 01:05:893 (3) - lolz slider catmull
  10. 01:19:668 (3,4) - aca podrias intentar esto http://puu.sh/nxwiv/a2c3e2732c.jpg asi no ignoras esto 01:20:128 - que suena similar a un clap, ademas suena mejor imo
  11. 01:38:954 (3) - se ve mejor asi imo
    256,48,98954,2,0,B|248:61|215:68|184:40|184:40|120:40,1,130,2|0,0:0|0:0,0:0:0:0:
  12. 01:44:770 (1) - en lugar de en esta nota el nc deberia estar aca 01:44:158 - pero como es sliderend te confundiste o lo hiciste a proposito. Es mejor que el nc este en 01:44:005 (3) - tendrias que ponerle nc a esta tambien si haces eso 01:45:383 (2) -
  13. 02:01:913 (1,2) - aca igual intercambia el nc y quitaselo a este 02:03:138 (1) -
  14. 02:05:893 (3,1) - no se si sea un problema el que esten tan juntos, el (1) se puede ver un poco antes de que termines el (3) lo que podria ser algo confuso, preguntale a algun superior por esto xd
[Rocket]
  1. 00:13:546 (4) - siguiendo tu pattern de nc deberia haber uno aca xd
  2. 00:17:372 (3) - igual aca supongo
    ufff
    UFFFFFFFFf
[Insane]
  1. 01:15:230 (2) - hacer formas con sliders tan cortos siempre terminan feos :(
  2. 02:12:015 (4) - se ve mas bonito asi
    96,224,132015,2,0,B|96:192|96:192|152:112|128:75|88:32,1,191.999994140625,4|0,0:0|0:0,0:0:0:0:
  3. 02:19:362 (3) - mas bonito asi
    64,96,139362,2,0,P|52:139|64:192,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:


    decaigo mucho a medida que sube la dificultad xd pero no tiene nada unrankable y la diff ta bien en general owo)b

[Extra]
  1. 01:26:403 - es mejor si pones un circulo y mueves el spinner, asi enfatizas bien la nota, cosa que no hacen los spinners

    no me gusto mucho la diff, como que estan muy exagerados los jumps ademas la mayoria de los streams estan overmapeados :(
suerte owo
ErunamoJAZZ

ceLy wrote:

[Easy]
  1. better not change sv and ds(some 1.2x and some 1.1x) in Easy imo Those changes are because I change SV in some sections, and I want the same distance in all map.
  2. check aimod about tags
  3. 00:41:709 (1,2,1) - liner flow looks werid fixed

MokouSmoke wrote:

[ErunamoJAZZ]
  1. 00:23:342 (2) - I would prefer a different slider here so it flows better from 00:22:117 (1) - Not changed
  2. 00:28:240 (3,4) - ctrl+g rhythm, 00:28:852 - should be clickable imo Not agree, sound between 00:28:546 - and 00:28:852 - feels better as a Slider!
  3. 01:04:974 (2) - add a repeat to be consistent with previous rhythms, and start spinner at 01:06:199 - Okay~
  4. 01:23:342 (1,2,3) - I would prefer a non-linear flow http://puu.sh/noJxO/a497c2ce46.jpg mm... done
  5. 02:04:975 (1) - can you improve this slider shape? They generally require more control points than what you are using Its fine like is now
  6. 02:33:137 (2) - slider should be curved other way for flow. You can still capture flow into 02:33:750 (1) - like this: http://puu.sh/noJQ7/15d16c08e1.jpg
  7. 02:39:872 (1) - ^ I dont want, because I care flow on slider out, sorry u.u
Good luck!

ecdonald wrote:

[Easy]
change to HP1~3? 4 is a bit too high for Easy I agree, Done
others are fine for me owo

To BoatKrab, sorry, I dont read your suggestion because I place hitsound in my way xD, but, Im sure that are same things :P


Battle wrote:

[Easy]
01:21:505 (2,3) - so like, this is more of a general thing but this is like the most prominent one, but like, there's a lot of instances where things don't flow to each other at all after their little like, burst, 1,2,3 flows I guess well, but then for like 01:23:342 (1,2,3) - there's like, no flow to it, the flow of 01:20:893 (1,2,3) - goes upward but then the flow is completely cut off, and this happens often but I really needed a good example like this to show what I'm talking about lol
01:49:363 (4,1,2) - Another example of bad flow, but yeah, you might have to rework spacing in general cuz it's basically all over the map
Man, i really think flow is not bad for a easy diff (I know my easy diffs are "strange", but those are fine for mapsets - example https://osu.ppy.sh/b/552666&m=0 ), anyway, I take some of your suggestion to improve it, not in 01:21:505 (2,3) , but yeah in other sections
-------

Thank you very much guys!!!!

http://puu.sh/nxAxp/345db992fa.zip
Topic Starter
Cosmolade

pkhg wrote:

holi

el tio xtrem3x me puso una pistola en la frente XDD me imagino eso(?

[Normal]

00:07:423 (1) - no se si es idea mia pero es raro que el spinner termine ahi, es como que lo hubieras hecho solo para dar tiempo para clickear la nota siguiente, pa mi suena mejor si termina aca 00:09:260 - hay como 500ms hasta la siguiente nota, deberia estar bien aunque digan que se necesitan 750ms, o podrias mapear esa parte xd de hecho el spinner empeiza ahí en la normal lol btw entiendo un poco lo de terminar el spin en el tick blanco, que es mejor aunque el espaciado sea menos xDD
00:13:546 (4,6) - nunca me han gustado ese tipo de stacks, just saying I like it :'c
00:16:607 (4) - no deberia ser asi este xd http://puu.sh/nxv51/695b37ae5a.jpg lol dios, si lo tenía así antes, debí haber alargado el reverse por accidente, gracias por decirme ;w;
00:29:158 (1) - no me gustan los combos con una sola nota, podrias quitarle el nc a la nota siguiente. no creo que este mal asi como lo tienes ahora pero no me gusta mucho xd ( va tambien para todas las demas que tienen una sola nota xd) Hai =w= se lo quité al slider
00:33:138 (3,5) - como dije antes no me gustan estos stacks, pero aca es posible que el hitburst del (3) cubra al (5) Nice
00:41:097 (4) - se te olvido una clap xd Ay lol
00:45:230 (3) - deberias ponerle un whistle a la cola o almenos eso hiciste en partes anteriores similares a esta, aka cada 1 measure okays
01:01:454 (4) - yo le dejaria la clap solo en la cabeza para ser consistente con las partes anteriores similares a esta xd ya -w-
01:05:893 (3) - lolz slider catmull lol yep, igual modifiqué un poco esa parte aaa
01:19:668 (3,4) - aca podrias intentar esto http://puu.sh/nxwiv/a2c3e2732c.jpg asi no ignoras esto 01:20:128 - que suena similar a un clap, ademas suena mejor imo lol eso no es muy hardcore? xD igual aplico, con dudas(?
01:38:954 (3) - se ve mejor asi imo nice code lol intenté aplicarle, pero no veo mucho cambio, exijo una screenshot! (?
256,48,98954,2,0,B|248:61|215:68|184:40|184:40|120:40,1,130,2|0,0:0|0:0,0:0:0:0:
01:44:770 (1) - en lugar de en esta nota el nc deberia estar aca 01:44:158 - pero como es sliderend te confundiste o lo hiciste a proposito. Es mejor que el nc este en 01:44:005 (3) - tendrias que ponerle nc a esta tambien si haces eso 01:45:383 (2) - ya ;w;
02:01:913 (1,2) - aca igual intercambia el nc y quitaselo a este 02:03:138 (1) - ^
02:05:893 (3,1) - no se si sea un problema el que esten tan juntos, el (1) se puede ver un poco antes de que termines el (3) lo que podria ser algo confuso, preguntale a algun superior por esto xd ay, por ahora lo dejo como está en esa parte, después veré si me fastidian por ello(?

[Insane]

01:15:230 (2) - hacer formas con sliders tan cortos siempre terminan feos :( ya sé, pero ese slider me gusta como se ve :(
02:12:015 (4) - se ve mas bonito asi nice codex2, aplicado
96,224,132015,2,0,B|96:192|96:192|152:112|128:75|88:32,1,191.999994140625,4|0,0:0|0:0,0:0:0:0:
02:19:362 (3) - mas bonito asi nice codex3 aplicado x2
64,96,139362,2,0,P|52:139|64:192,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:

decaigo mucho a medida que sube la dificultad xd pero no tiene nada unrankable y la diff ta bien en general owo)b yay, gracias! el insane fue al que más dedicación le di cuando lo mapee xD (y fue la primera diff también, ay)

[i came] OH GOD asddfgg rip

01:26:403 - es mejor si pones un circulo y mueves el spinner, asi enfatizas bien la nota, cosa que no hacen los spinners listo~

no me gusto mucho la diff, como que estan muy exagerados los jumps ademas la mayoria de los streams estan overmapeados :(
Esta diff se trata de jumps, ay :cc streams overmapeados? cuales? si es así los elimino ;w; pero dime D:

suerte owo
Gracias por el mod :3
pkhg
casi todos los streams son overmapeados pero hay quienes creen que se pueden overmapear para enfatizar algunas partes de las canciones, cosa que a mi no me gusta, pero mejor ve si alguien mas te molesta por eso, no solo por que no me guste a mi voy a evitar que rankees el map asi como esta xd
dejemosle eso a los bns xd

suerte =w=/
_Hou
hello
from my queue t/428733
Light blue is an advice (it might not be right or same with your thoughts)
Pink is strongly recommended
blue=Thoughts not sure if its wrong or smth

Insane

02:05:740 (3,1) - Avoid this overlap, it is way hard to read.
01:26:403 (4,1) - Turn it into only spinner.
00:45:689 (1,2,3,4,5,6) - This space between 2 and 3 feels weird a bit


but nobody came

01:08:189 (2,3,4,5,6,1) - I guess stream should start with 2 and fill empty tick.
01:59:158 (1,2) - Change it for triple as during the whole song.
02:14:923 (2,3,4,5) - feel weird a bit, probably.
00:29:464 (3,1) - And this overlap, hard to read.


All i could find, O_O.
Impressive job, I'd give you a star if i have some.
Good luck.
Topic Starter
Cosmolade

Hou Rearu wrote:

hello
from my queue t/428733
Light blue is an advice (it might not be right or same with your thoughts)
Pink is strongly recommended
blue=Thoughts not sure if its wrong or smth

Insane

02:05:740 (3,1) - Avoid this overlap, it is way hard to read. Ctrl+G here make this more easy to read, I think o.o
01:26:403 (4,1) - Turn it into only spinner. sorry, I don't change this one, but I Ctrl+G (4) lol
00:45:689 (1,2,3,4,5,6) - This space between 2 and 3 feels weird a bit okay, I change a little the pattern here~


but nobody came

01:08:189 (2,3,4,5,6,1) - I guess stream should start with 2 and fill empty tick. na,I don't think the sound in the tick between (2) and (3) have the necessary strong sound to put a note here
01:59:158 (1,2) - Change it for triple as during the whole song. I don't hear a triple here D: (and some of my triples are overmaped, i think ;_;
02:14:923 (2,3,4,5) - feel weird a bit, probably. change this too, to a bigger jump between (4,5,6)
00:29:464 (3,1) - And this overlap, hard to read. I know, but what pattern will be better? I don't know ;_;


All i could find, O_O.
Impressive job, I'd give you a star if i have some. oh, really? thanks QwQ
Good luck.

pkhg wrote:

casi todos los streams son overmapeados pero hay quienes creen que se pueden overmapear para enfatizar algunas partes de las canciones, cosa que a mi no me gusta, pero mejor ve si alguien mas te molesta por eso, no solo por que no me guste a mi voy a evitar que rankees el map asi como esta xd
dejemosle eso a los bns xd

suerte =w=/ wo wow, okay, veré cuales sacar y cuales no ;w; aunque a mi me gustan :c
Thanks for the mod =w=
Updated!
Skeuddy
Hey
I ignore ur oni, sorry

3x's Muzukashii
  1. 00:31:301 - Ignored slaps
  2. 00:36:658 - Some note
  3. 00:39:107 - ^
  4. 00:58:699 - ^
  5. 01:57:474 - ^
  6. 00:48:750 (88) to 00:48:903 and 00:48:597 (87) to 00:48:673
  7. 01:36:505 (33) to 01:36:658
  8. 01:40:791 (50) to 01:40:714
  9. 01:58:469 (56) to 01:58:393 and 01:58:852 - Some note, 01:59:158 (58) to 01:59:311
  10. 00:56:403 (109) - k
  11. 01:06:199 (141) - ^
  12. 02:14:770 (23) - ^
  13. 02:24:566 (57) - ^
  14. 01:25:791 (230) - d
  15. 01:27:934 or 01:28:087 - End of spinner
  16. 01:47:525 - ^

3x's Inner Oni
  1. 00:30:230 (125,126) - Swap
  2. 00:31:454 (134,140) - ^
  3. 00:33:291 (151,152) - ^
  4. 00:34:515 (160,163) - ^
  5. 00:46:760 (243,244) - ^
  6. 01:24:872 (491,492) - ^
  7. 01:55:638 (51,52) - ^
  8. 02:26:556 (123,124) - ^
  9. 00:27:628 (109) - k
  10. 00:35:740 (171) - ^
  11. 00:38:648 (187,188,190) - ^
  12. 02:16:148 (53) - ^
  13. 00:40:944 (201) - d
  14. 01:12:168 (402) - ^
  15. 01:47:525 - End of spinner
xtrem3x

Skeuddy wrote:

Hey
I ignore ur oni, sorry << why? ;w;

3x's Muzukashii
  1. 00:31:301 - Ignored slaps <<< density about muzukashii diffs
  2. 00:36:658 - Some note <<< same
  3. 00:39:107 - ^ <<< same
  4. 00:58:699 - ^ <<< same
  5. 01:57:474 - ^ <<< same
  6. 00:48:750 (88) to 00:48:903 and 00:48:597 (87) to 00:48:673 <<< nou .-. (a 1/3 rhythm here is very rare)
  7. 01:36:505 (33) to 01:36:658 <<< ok
  8. 01:40:791 (50) to 01:40:714 <<< sounds good
  9. 01:58:469 (56) to 01:58:393 and 01:58:852 - Some note, 01:59:158 (58) to 01:59:311- <<< 1st - ok / 2nd - No / 3rd - Ok with complement...
  10. 00:56:403 (109) - k <<< is possible
  11. 01:06:199 (141) - ^ <<< well ...
  12. 02:14:770 (23) - ^ <<< well ...
  13. 02:24:566 (57) - ^ <<< ok .-.
  14. 01:25:791 (230) - d <<< ok .-.
  15. 01:27:934 or 01:28:087 - End of spinner <<< no ....
  16. 01:47:525 - ^ <<< nou .-.



3x's Inner Oni
  1. 00:30:230 (125,126) - Swap <<< follow vocals? ok .-.
  2. 00:31:454 (134,140) - ^ <<< nou .-.
  3. 00:33:291 (151,152) - ^ <<< nou .-.
  4. 00:34:515 (160,163) - ^ <<< nou .-.
  5. 00:46:760 (243,244) - ^ <<< some better .-.
  6. 01:24:872 (491,492) - ^ <<< nou ... emphasis in big notes...
  7. 01:55:638 (51,52) - ^ <<< some better .-.
  8. 02:26:556 (123,124) - ^ <<< ^ same
  9. 00:27:628 (109) - k <<< ok
  10. 00:35:740 (171) - ^ <<< ok
  11. 00:38:648 (187,188,190) - ^ <<< some better .-.
  12. 02:16:148 (53) - ^ <<< ^ same
  13. 00:40:944 (201) - d <<< ok
  14. 01:12:168 (402) - ^ <<< nou .-.
  15. 01:47:525 - End of spinner <<< No!!
Thanks for your mod (owo)b
Topic Starter
Cosmolade
Updated!
-w-
Himesaka Noa
[3x's Muzukashii]
  1. How about increasing hp drain by one tick?
  2. 00:06:964 (10,11) - I think it is not necessary to express because that sounds are very weak to hear.
  3. 00:06:199 (8) - Change d for consistency. actually this is lower sound than 00:04:974.
  4. 00:06:811 (9) - Also, it would be better to hear that changing to d imo.
  5. 00:09:107 (15) - How about changing to d? it would be more natural to play imo.
  6. 00:11:097 (21) - Move to 00:10:791 to follow vocal?
  7. 00:12:934 (28,29,30,31,32,33,34,35,36,37) - How about trying to reduce density? i think current pattern is a bit hard compared to overall patterns in this part. * example:
  8. 00:15:689 (41,42,43,44) - d kdk? first one is lower sound.
  9. 00:17:219 (48,49) - Reverse section? it would be fit more the music.
  10. 00:22:423 - Add notes for consistency with 00:19:974. why don't you map to follow vocal in this part only?
  11. 00:23:189 (68) - Move to 00:23:495.
  12. 00:36:199 (27) - Remove this for consistency.
  13. 00:40:791 (45) - Same as above.
  14. 00:43:393 (58) - It is a bit long. maybe can remove this.
  15. 00:45:689 - I'd recommend removing some notes. this pattern is really long compared to other patterns in kiai.
  16. 00:56:403 (109) - Remove for consistency.
  17. 00:56:403 (109) - 01:06:199 (141) - How about removing these for consistency? maybe it would be not bad.
  18. 01:06:658 - Add note for consistency with 00:56:862.
  19. 01:12:474 (169) - Remove this for making little break.
  20. 01:17:372 (188) - Change to k because it is similar sound as 01:17:679 (190).
  21. 01:18:444 (193,194,195,196,197,198) - ddkkdk would be fit more the music imo.
  22. 01:22:194 (213,214) - Remove. actually there is no stream of sound.
  23. 01:25:791 (230) - Also, there is nothing to map.
  24. 01:32:219 - Can add note on here imo.
[Oni]
  1. 00:00:077 - This green line is not necessary.
  2. 00:31:301 (10) - Change to k for consistency.
  3. 01:40:638 (49) - Move to 01:40:714. vocal sound is there.
  4. 01:47:832 - I know you did map like that for making difference with similar part. but some patterns are longer pattern than any pattern.
I'm so sorry for late.
Topic Starter
Cosmolade

Sylphi wrote:

[Oni]
  1. 00:00:077 - This green line is not necessary. Fix
  2. 00:31:301 (10) - Change to k for consistency. Fix
  3. 01:40:638 (49) - Move to 01:40:714. vocal sound is there. Fix
  4. 01:47:832 - I know you did map like that for making difference with similar part. but some patterns are longer pattern than any pattern. I know, but I don't like to change any of this uwu
I'm so sorry for late. don't worry ;w;
Thanks for the mod!
xtrem3x
Blue=OK
Red=NO
Green=Undecided
Orange=Conditional


Sylphi wrote:

[3x's Muzukashii]
  1. How about increasing hp drain by one tick? <<< my parameters are equals .... HP5 / OD5
  2. 00:06:964 (10,11) - I think it is not necessary to express because that sounds are very weak to hear. <<< claps
  3. 00:06:199 (8) - Change d for consistency. actually this is lower sound than 00:04:974. <<< ok
  4. 00:06:811 (9) - Also, it would be better to hear that changing to d imo. <<< same ... claps
  5. 00:09:107 (15) - How about changing to d? it would be more natural to play imo. <<< ok
  6. 00:11:097 (21) - Move to 00:10:791 to follow vocal? <<< possible
  7. 00:12:934 (28,29,30,31,32,33,34,35,36,37) - How about trying to reduce density? i think current pattern is a bit hard compared to overall patterns in this part. * example: <<< deleted 1 note ...
  8. 00:15:689 (41,42,43,44) - d kdk? first one is lower sound. <<< 00:15:995- changed
  9. 00:17:219 (48,49) - Reverse section? it would be fit more the music. <<< nou .-.
  10. 00:22:423 - Add notes for consistency with 00:19:974. why don't you map to follow vocal in this part only? <<< can try some ...
  11. 00:23:189 (68) - Move to 00:23:495- <<< ok -w-
  12. 00:36:199 (27) - Remove this for consistency. <<< nou .-.
  13. 00:40:791 (45) - Same as above. <<< some better ...
  14. 00:43:393 (58) - It is a bit long. maybe can remove this. <<< for vocals ...
  15. 00:45:689 - I'd recommend removing some notes. this pattern is really long compared to other patterns in kiai. <<< long vocal . other idea?
  16. 00:56:403 (109) - Remove for consistency. <<< 2nd comment but in consideration
  17. 00:56:403 (109) - 01:06:199 (141) - How about removing these for consistency? maybe it would be not bad. <<< ^ same
  18. 01:06:658 - Add note for consistency with 00:56:862- <<< ok
  19. 01:12:474 (169) - Remove this for making little break. <<< is possible
  20. 01:17:372 (188) - Change to k because it is similar sound as 01:17:679 (190)- <<< other change
  21. 01:18:444 (193,194,195,196,197,198) - ddkkdk would be fit more the music imo. <<< sure??
  22. 01:22:194 (213,214) - Remove. actually there is no stream of sound. <<< need more triples ... well ok
  23. 01:25:791 (230) - Also, there is nothing to map. <<< is possible
  24. 01:32:219 - Can add note on here imo. <<< in consideration ...
I'm so sorry for late.
Thanks for your mod (owo)b ... update to neechan when appears ;w;
HappyRocket88
something something placeholder something something will post the diff and a mod something something. xdxd

osu file format v14

[General]
AudioFilename: [Milky] Stronger than You -Chara response-.mp3
AudioLeadIn: 2000
PreviewTime: 29005
Countdown: 0
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[Metadata]
Title:Stronger than You -Chara response-
TitleUnicode:Stronger than You -Chara response-
Artist:Milkychan
ArtistUnicode:Milkychan
Creator:Cosmolade
Version:Rocket's Asereje Ajá Deje
Source:
Tags:undertale genocide sans xtrem3x ErunamoJAZZ
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140,88,84413,1,0,0:0:0:0:
276,200,84566,6,0,P|320:268|392:276,1,140
276,200,85025,2,0,P|248:280|180:288,1,140
360,192,85485,6,0,P|320:104|221:301,1,490
256,192,86709,12,0,88240,0:0:0:0:
112,240,98036,6,0,B|128:196|128:196|112:136,1,97.9999970092774
100,100,98495,1,0,0:0:0:0:
100,100,98648,2,0,L|156:72,1,48.9999985046387
192,84,98954,2,0,L|248:96,1,48.9999985046387
288,96,99260,6,0,B|316:100|336:88|336:88|352:104|380:112,1,97.9999970092774
428,108,99719,1,0,0:0:0:0:
460,148,99872,2,0,L|484:208,1,48.9999985046387
460,240,100179,2,0,L|480:300,1,48.9999985046387
444,324,100485,6,0,B|396:324|396:324|368:340,2,73.4999977569581
484,352,101097,1,0,0:0:0:0:
464,256,101403,1,0,0:0:0:0:
416,172,101709,6,0,P|352:124|244:168,1,195.999994018555
328,220,102628,1,0,0:0:0:0:
416,172,102934,6,0,L|428:96,1,70
328,220,103240,2,0,L|312:316,1,70
250,159,103546,2,0,L|262:83,1,70
162,207,103852,2,0,L|146:303,1,70
80,160,104158,6,0,P|136:116|224:136,1,140
320,192,104770,1,0,0:0:0:0:
368,244,104923,1,0,0:0:0:0:
388,176,105077,1,0,0:0:0:0:
256,316,105383,5,0,0:0:0:0:
256,192,105459,12,0,107219,0:0:0:0:
240,320,107832,6,0,L|272:156,1,154.000004699707
300,100,108291,1,0,0:0:0:0:
256,36,108444,1,0,0:0:0:0:
224,108,108597,1,0,0:0:0:0:
328,32,108750,1,0,0:0:0:0:
184,48,108903,1,0,0:0:0:0:
269,168,109056,6,0,L|298:319,1,154.000004699707
256,36,109668,1,0,0:0:0:0:
116,96,109974,2,0,P|124:136|112:176,1,77.0000023498536
56,220,110281,6,0,B|92:264|156:240|156:240|192:280,1,154.000004699707
252,312,110740,1,0,0:0:0:0:
320,348,110893,2,0,P|396:368|452:316,1,154.000004699707
376,292,111352,1,0,0:0:0:0:
320,348,111505,6,0,P|264:368|160:324,1,154.000004699707
140,192,112117,1,0,0:0:0:0:
184,128,112270,1,0,0:0:0:0:
256,152,112423,2,0,B|296:144|296:144|320:112,1,77.0000023498536
316,36,112730,6,0,P|364:48|388:80,2,77.0000023498536
244,60,113189,1,0,0:0:0:0:
172,92,113342,2,0,P|132:104|96:92,1,77.0000023498536
56,32,113648,1,0,0:0:0:0:
132,28,113801,1,0,0:0:0:0:
212,152,113954,6,0,B|268:204|268:204|268:276|356:308|436:232|360:152,1,308.000009399414
248,84,114872,2,0,P|180:80|160:92,1,77.0000023498536
100,112,115179,6,0,L|56:180,2,77.0000023498536
174,82,115638,1,0,0:0:0:0:
248,64,115791,2,0,L|292:-4,2,77.0000023498536
284,132,116250,1,0,0:0:0:0:
264,208,116403,6,0,B|276:296|360:340|360:340|280:372,1,231.000007049561
236,324,117015,1,0,0:0:0:0:
280,260,117168,1,0,0:0:0:0:
356,248,117321,1,0,0:0:0:0:
416,296,117474,1,0,0:0:0:0:
356,248,117628,6,0,B|292:148|292:148|280:188,1,154.000004699707
268,256,118087,1,0,0:0:0:0:
320,312,118240,2,0,P|380:320|416:288,2,77.0000023498536
268,256,118699,6,0,P|180:228|152:360,1,231.000007049561
204,300,119311,1,0,0:0:0:0:
272,332,119464,2,0,B|308:344|308:344|348:332,1,77.0000023498536
400,276,119770,1,0,0:0:0:0:
468,312,119923,1,0,0:0:0:0:
472,236,120077,6,0,B|444:168|464:88|464:88|416:112|376:92,1,231.000007049561
320,60,120689,2,0,P|364:24|392:24,2,77.0000023498536
320,136,121148,6,0,P|304:208|144:124,1,308.000009399414
168,80,121913,6,0,P|112:80|68:120,2,115.50000352478
236,120,122525,2,0,B|288:168|356:112|316:52|316:52|376:96,1,231.000007049561
432,140,123138,6,0,P|448:92|420:32,2,115.50000352478
384,200,123750,2,0,B|324:220|276:176|276:176|228:124|160:172,1,231.000007049561
128,224,124362,1,0,0:0:0:0:
204,229,124515,2,0,P|196:189|168:161,1,77.0000023498536
124,224,124821,1,0,0:0:0:0:
256,96,124974,5,0,0:0:0:0:
256,192,125051,12,0,126811,0:0:0:0:
256,80,127423,6,0,B|232:128|256:168|256:168|288:216|260:268,1,181.999991668702
188,300,127883,1,0,0:0:0:0:
188,208,128036,2,0,P|256:164|356:232,1,181.999991668702
266,253,128495,1,0,0:0:0:0:
96,204,128648,6,0,P|136:136|264:80,1,181.999991668702
318,164,129107,2,0,P|262:180|230:76,1,181.999991668702
368,228,129566,2,0,P|312:256|176:224,1,181.999991668702
132,176,130025,5,0,0:0:0:0:
100,260,130179,2,0,L|80:356,1,90.9999958343508
168,324,130485,2,0,B|204:292|256:320|256:320|260:304|260:304|292:320|356:292,1,181.999991668702
380,228,130944,1,0,0:0:0:0:
400,140,131097,6,0,P|364:68|264:92,1,181.999991668702
300,280,131556,2,0,B|323:136|323:136|284:174,1,181.999991668702
308,352,132015,2,0,B|360:344|372:288|372:288|400:100,1,272.999987503052
344,40,132628,1,0,0:0:0:0:
176,108,132934,6,0,L|80:116,1,90.9999958343508
140,188,133240,2,0,L|240:180,1,90.9999958343508
208,32,133546,6,0,B|127:38|127:38|115:33|115:33|103:40|103:40|22:47,1,181.999991668702
140,188,134005,2,0,P|196:136|192:3,1,181.999991668702
140,188,134464,6,0,B|152:280|252:308|252:308|360:276|360:176,1,350
316,132,135383,1,0,0:0:0:0:
256,168,135536,1,0,0:0:0:0:
192,136,135689,1,0,0:0:0:0:
256,92,135842,1,0,0:0:0:0:
320,120,135995,6,0,P|368:136|420:96,1,105
436,84,136301,2,0,L|452:200,1,105
436,220,136607,2,0,B|432:264|432:264|456:328,1,105
440,352,136913,2,0,P|396:324|324:348,1,105
308,356,137219,6,0,P|240:380|256:196,1,363.999983337403
332,236,137985,1,0,0:0:0:0:
252,284,138138,1,0,0:0:0:0:
328,124,138291,1,0,0:0:0:0:
404,296,138444,6,0,P|331:331|242:261,1,181.999991668702
250,103,138903,2,0,B|246:167|246:167|258:199|258:199|250:287,1,181.999991668702
96,89,139362,2,0,P|169:54|258:124,1,181.999991668702
212,184,139821,5,0,0:0:0:0:
272,252,139974,2,0,P|272:308|252:344,1,90.9999958343508
192,276,140281,2,0,P|192:216|216:184,1,90.9999958343508
356,292,140587,2,0,P|344:344|324:380,1,90.9999958343508
208,191,140893,6,0,B|256:179|296:203|296:203|312:156|384:139,1,181.999991668702
244,276,141352,2,0,P|156:268|116:168,1,181.999991668702
244,276,141811,2,0,B|448:284|448:284|380:320,1,272.999987503052
304,356,142423,5,0,0:0:0:0:
324,172,142577,1,0,0:0:0:0:
466,273,142730,2,0,L|302:356,1,181.999991668702
256,276,143189,1,0,0:0:0:0:
208,356,143342,6,2,L|44:272,1,181.999991668702,0|0,0:0|0:0,0:0:0:0:
148,142,143801,2,0,P|124:224|24:274,1,181.999991668702
148,142,144260,2,0,B|316:160|316:160|256:208|284:328|392:320,1,363.999983337403
376,228,145025,5,0,0:0:0:0:
304,284,145179,2,0,P|236:308|192:288,1,90.9999958343508
156,240,145485,2,0,P|224:216|268:236,1,90.9999958343508
156,240,145791,6,2,L|156:128,1,90.9999958343508
256,32,146097,2,0,L|256:144,1,90.9999958343508
244,168,146327,1,0,0:0:0:0:
264,208,146403,1,0,0:0:0:0:
224,288,146556,2,0,P|188:256|176:196,1,90.9999958343508
340,164,146862,1,0,0:0:0:0:
276,348,147015,6,0,B|224:376|188:356|188:356|184:368|184:368|136:336|80:364,1,210
48,304,147628,2,0,P|40:260|48:236,1,70
80,176,147934,2,0,P|96:140|92:104,1,70
40,64,148240,6,0,L|188:104,1,140
236,64,148699,2,0,L|192:228,1,140
168,264,149158,2,0,P|212:212|288:312,1,210
228,304,149770,5,0,0:0:0:0:
168,264,149923,1,0,0:0:0:0:
100,280,150077,2,0,B|64:288|64:288|20:276,1,70
68,212,150383,2,0,B|104:204|104:204|148:216,1,70
100,280,150689,6,0,L|28:124,1,140
16,88,151148,2,0,P|76:112|104:48,1,140
28,188,151607,2,0,P|116:180|176:12,1,280
256,8,152372,5,0,0:0:0:0:
328,24,152525,2,0,L|372:88,1,70
428,120,152832,2,0,L|476:188,1,70
464,248,153138,6,0,P|428:312|344:308,1,140
312,280,153597,2,0,B|272:272|256:240|256:240|240:272|192:276,1,140
144,240,154056,2,0,P|96:204|116:316,1,280
180,308,154821,5,0,0:0:0:0:
248,288,154974,2,0,P|292:280|328:292,1,70
368,332,155281,1,0,0:0:0:0:
432,304,155434,1,0,0:0:0:0:
412,236,155587,6,0,P|400:184|464:124,1,140
472,196,156046,1,0,0:0:0:0:
412,236,156199,2,0,P|348:260|272:240,1,140
224,200,156658,1,0,0:0:0:0:
180,144,156811,6,0,P|128:120|84:232,1,195.999994018555
168,240,157730,1,0,0:0:0:0:
248,188,158036,6,0,P|252:112|192:56,2,146.999995513916
164,240,159260,2,0,P|200:276|260:280,1,97.9999970092774
328,232,159872,1,0,0:0:0:0:
404,296,160179,1,0,0:0:0:0:
436,204,160485,6,0,B|452:160|452:160|472:136|468:104|468:104|484:52,2,146.999995513916
376,284,161709,2,0,P|408:300|432:304,2,48.9999985046387
284,244,162321,1,0,0:0:0:0:
196,284,162628,1,0,0:0:0:0:
156,100,162934,6,0,L|208:204,1,97.9999970092774
245,98,163393,2,0,P|205:82|149:106,1,97.9999970092774
199,187,163852,2,0,L|243:96,1,97.9999970092774
444,84,164770,5,0,0:0:0:0:
256,192,165383,12,0,166760,0:0:0:0:
Underforest
¡Hola! Como me lo pidió 3x, un mod para el mapa :3 tal vez Cosmolade tambien lo pidio (?
El orden está mal D:

General
  1. Hasta ahora, nada :)
Standard
EruJazz's Easy
  1. 00:23:342 (2) - La simetría es rara, solo traza una Z y ya XD
  2. 00:38:648 - Inserta algo aquí
  3. 00:56:403 - 00:58:546 - Lo mismo
  4. 02:04:974 (1) - Mal deslizador
Normal
  1. Establece el AR como 5
  2. 00:16:607 (4) - No hagas una curva con este deslizador, se ve mal :(
  3. 00:22:423 (2) - Lo mismo
  4. 00:26:403 (3) - Lo mismo
  5. 00:35:893 (4) - Pésima simetría
  6. 00:39:260 (1,2) - Rota estos deslizadores a 180 grados, uno por uno
  7. 00:52:117 (1) - Sugiero reemplazarlo por una C normal
  8. 01:25:485 (3) - Esta demasiado largo
  9. 01:39:872 (1,2) - El flow no se ve bien
  10. 02:19:821 (4,5) - Lo mismo
  11. Le pararé aquí, en breve, no deberías hacer demasiados stacks
Rocket's Hard

  • SPOILER
    2016-03-10 20:24 ezek: que significa [http://puu.sh/nClgZ/1cf28f36be.jpg esto] y [http://puu.sh/nCl2A/f56038b382.jpg esto?] xd
    2016-03-10 20:25 Underforest: Rocket ta drogado
    2016-03-10 20:26 ezek: se echo diesel en ves de gas de cohete~
  1. En serio, buena diff xd
Insane
  1. Tambien buena diff
but nodoby came
  1. Neh, no modeare esta diff hasta despues

Para luego, modearé las Taiko
Topic Starter
Cosmolade

Underforest wrote:

¡Hola! Como me lo pidió 3x, un mod para el mapa :3 tal vez Cosmolade tambien lo pidio (? ay(?
El orden está mal D: ay, era porque happy no actualizó la metadata, ya lo arreglo :3/

General
  1. Hasta ahora, nada :) yay xD
Standard
Normal
  1. Establece el AR como 5 Hai
  2. 00:16:607 (4) - No hagas una curva con este deslizador, se ve mal :( Hai
  3. 00:22:423 (2) - Lo mismo Hai
  4. 00:26:403 (3) - Lo mismo este no lo cambio, porque le hace blanket a (1) xD
  5. 00:35:893 (4) - Pésima simetría :c a mi me gusta ese slider
  6. 00:39:260 (1,2) - Rota estos deslizadores a 180 grados, uno por uno Hai aunque no veo mucha diferencia(??
  7. 00:52:117 (1) - Sugiero reemplazarlo por una C normal Hai
  8. 01:25:485 (3) - Esta demasiado largo ee(? xD ya sé, pero me gusta que el slider termine justo en el clap final antes de la ruleta
  9. 01:39:872 (1,2) - El flow no se ve bien I know, no soy mucho de mapear normals ;_; pero no sé que hacer mas aquí xD
  10. 02:19:821 (4,5) - Lo mismo ^ lo mismo de arriba ;u;
  11. Le pararé aquí, en breve, no deberías hacer demasiados stacks ;w; todo mundo odia los stacks, mientras que yo odio el overlap XD
Insane
  1. Tambien buena diff yay, es la que más amor le puse al hacerla uwu)9
but nodoby came
  1. Neh, no modeare esta diff hasta despues
chaa :c lei antes que editaras lo que posteaste de los jumps eh(?? esque esa es la idea de esta diff xD welp, esperaré el mod de esta -w-

Para luego, modearé las Taiko ooh nice(? esperaré eso también xD
¡Gracias por el mod!
(ㆁᴗㆁ)
HappyRocket88

Rocket's Hard

Teníamos un problema con el metadata que hacía que se viera raro cuando se listaban las dificultades, pero ya está arreglado con esta fantástica y sensual nueva actualización. Y esta también está hitsoundeada. >w</ (Aunque fue un copy paste de tus diffs pero bueh :v)
[ General]
  1. Background isn't suitable for audience: El problema reside en que tiene un cuchillo, el cuál incita a la violencia y, honestamente, no es adecuado cuando la media de los jugadores va por los 11 - 13 años.
  2. Lyrics aren't proper to all audience: Sería bueno que advirtieras en la descripción del mapa que las lyrics no son adecuadas ya que hablan de temas de muerte y otras cosas.
  3. Skinning: Es sólo una sugerencia, pero personalmente se ve un poco desorganizado cuando aparecen los rankings cuando pasa un breaktime porque las calificaciones no encajan con el tema de Undertale apropiadamente. Sería mejor que incluyeras esas letricas que aparecen a lado del accuracy para mejorar visualemente este aspecto. Aquí dejo los elementos que deberías de incluir
    1. https://osu.ppy.sh/wiki/Skinning_Interf ... ing_Grades
    2. las skins de Undertale por si acaso t/378346 t/402966
    Todo es para evitar que se vea algo como así.
[ EruJazz's Easy]
  1. 00:39:260 (37,38,39,40,41,42,43,44,45) - Si el SV no cambia aquí, ¿cuál es la necesidad de disminuir el DS?
  2. 00:56:403 - Aquí podrías ubicar un mini-break ya que el tiempo en el que no se colocan notas supera los 3 segundos dejando un tiempo incómodo para los jugadores que esperan que pase algo.
  3. 00:21:811 (4) - Esta nota crea una densidad demasiado alta de objectos a 1/2 si tomamos en cuenta que es una Easy. Sería mejor que lo aliminarás para dejar un espacio entre las notas que crearía ritmos más amigables para los que apenas empiezan.
  4. 00:28:240 (3,4) - Si bien la canción empieza a agarrar salseo aquí, no amerita crear patrones tan seguido sabiendo que ritmicamente no se necesita. Tendría más sentido si (3) fuera un 1/1 para disipar un poco aquí el ritmo y hacer las cosas más simples.
  5. 00:31:913 - Esto debería ser clickeable al igual como lo manejaste en lso patrones anteriores. Terminar un slider en un downbeat crea offbeat demasiado arrítmicos ya que la canción tiene demasiado enfasis en ese beat.
  6. 01:04:974 (2) - El clap del slider-tail suena un poco fuerte sabiendo que la canción disminuye súltilmente en esta parte. Sería mejor que lo eliminaras para evitar crear hitsounds bullosos en el patrón.
  7. 02:04:974 (1) - No. :u
  8. 02:34:974 (1,2) - Este flow me preocupa porque no es para nada intuitivo ya que el moviomiento de zig zga que deben hacer los jugadores que apenas empiezan podría resultar confuso. Sería mejor que lo cambiarás por algo más perceptivo. what about this?
[ Normal] Me gusta esta normal. Tiene un ritmo muy organizado y patrones divertidos para los noobs. Buen trabajo!
  1. Spacing problems a lo largo del mapa que deberías arrelgar: 00:26:403 (30,31) - 00:40:485 (22,23) - 00:57:015 (54,55) - 00:58:852 (59,60) - 01:06:505 (73,74) - 01:06:811 (74,75) - 01:08:342 (78,79) - 01:18:444 (100,101) - 01:42:321 (10,11) - 01:47:219 (19,20) - 01:59:464 (45,46) - 02:01:301 (48,49) - 02:07:423 (57,58) - 02:12:015 (66,67) -
  2. 00:24:566 - este beat debería ser clickeable al igual como lo manjeaste en los patrones anteriores. El finish en la música es lo suficientemente fuerte para ubicar un strong beat here, ya que el slider-tail no lo hace ritmicamente bien. Por lo tanto, te sugiero que mires este ritmo para que te des una idea mejor de lo que intento decir.
  3. 00:25:485 (3) - Caso similar. El tick blanco debería ser clicleabe o ser un slider-head para enfatizar mejor el finish que la música sugiere en esta sección.
  4. 00:35:587 (3,4) - Ctrl + G para mejorar el ritmo. Los slider que empiezan en los ticks rojos terminan creando ritmos un poco pasivos cuando esta canción es más activa en los ticks blancos en resumen. Para más información aquí t/58959
  5. 00:52:117 (1,1) - Estos patrones de Nuevos Combos tan repentinos tienen más sentido en las dificultades mayores. Ubicarlo sobre Normals podría confudir a los jugadores porque el NC no es consistente y, por lo tanto, no es intuitivo. Considera aplicar lo mismo en los patrones similares.
  6. 01:01:454 (4) - Remueve el reverse para mejorar visualmente el patrón. Se ve un poco desorganizado debido a la canitdad de jumps.
  7. De 01:08:648 - hasta 01:14:770 - no sé cuál es el patrón de NC. Cada dos measures estás colocando el NC o cada tick blanco grande? Se hace un poco confuso de leer cuando tienes combos tan corticos como este 01:08:648 (1,2) - y luego pasas a combos largos como estos 01:09:872 (1,2,3,4,5,6) - 01:14:770 (1,2,3,4,5,6) -
  8. 01:20:128 (4,5) - Este stack crea un patrón un tanto complejo porque los anteriores stacks estaban a 1/2 o 1/1, por lo que los jugadores tenderán a pensar que rítimicamente está a 1/2 porque los segmentos anteriores no manjeron este stack a 1/4 tan seguido. Sería mejor que lo removieras para simplicar las cosas desde el punto de vista que esta dificultad es una Normal.
[ Insane]
  1. 00:16:760 (4,5) - El jump debería de estar aquí 00:16:913 (5,1) - porque el beat fuerte reside en el nuevo combo.
  2. 00:19:821 (2) - 01:54:719 (1) - Overmapped. No encaja serguir las vocals aquí al escucharla al 25% cuando jugaría mejor al 100% sin esa nota ahí.
  3. 00:23:342 - Este beat debe ser clickeable como ya lo especifique en las diffs anteriores.
Good Luck!
Topic Starter
Cosmolade

HappyRocket88 wrote:

Rocket's Hard

Teníamos un problema con el metadata que hacía que se viera raro cuando se listaban las dificultades, pero ya está arreglado con esta fantástica y sensual nueva actualización. Y esta también está hitsoundeada. >w</ (Aunque fue un copy paste de tus diffs pero bueh :v) lol vale, actualizada ya o/ xD
[ General]
  1. Background isn't suitable for audience: El problema reside en que tiene un cuchillo, el cuál incita a la violencia y, honestamente, no es adecuado cuando la media de los jugadores va por los 11 - 13 años. aaaah noo;_; bueno, ya lo cambié ;w;
  2. Lyrics aren't proper to all audience: Sería bueno que advirtieras en la descripción del mapa que las lyrics no son adecuadas ya que hablan de temas de muerte y otras cosas. pondré una linda advertencia en la descripción(?
  3. Skinning: Es sólo una sugerencia, pero personalmente se ve un poco desorganizado cuando aparecen los rankings cuando pasa un breaktime porque las calificaciones no encajan con el tema de Undertale apropiadamente. Sería mejor que incluyeras esas letricas que aparecen a lado del accuracy para mejorar visualemente este aspecto. Aquí dejo los elementos que deberías de incluir
    1. https://osu.ppy.sh/wiki/Skinning_Interf ... ing_Grades
    2. las skins de Undertale por si acaso t/378346 t/402966
    Todo es para evitar que se vea algo como así.
ya me encargué de eso ;w; veré si pongo más cosas igualmente xD

[ Normal] Me gusta esta normal. Tiene un ritmo muy organizado y patrones divertidos para los noobs. Buen trabajo! wat omg eres la primera que le gusta la nomal XD aleluya ;w;
  1. Spacing problems a lo largo del mapa que deberías arrelgar: 00:26:403 (30,31) - 00:40:485 (22,23) - 00:57:015 (54,55) - 00:58:852 (59,60) - 01:06:505 (73,74) - 01:06:811 (74,75) - 01:08:342 (78,79) - 01:18:444 (100,101) - 01:42:321 (10,11) - 01:47:219 (19,20) - 01:59:464 (45,46) - 02:01:301 (48,49) - 02:07:423 (57,58) - 02:12:015 (66,67) - Pero que es esto!? xD luego te hablo ingame y me explicas ;w;
  2. 00:24:566 - este beat debería ser clickeable al igual como lo manjeaste en los patrones anteriores. El finish en la música es lo suficientemente fuerte para ubicar un strong beat here, ya que el slider-tail no lo hace ritmicamente bien. Por lo tanto, te sugiero que mires este ritmo para que te des una idea mejor de lo que intento decir. Yush
  3. 00:25:485 (3) - Caso similar. El tick blanco debería ser clicleabe o ser un slider-head para enfatizar mejor el finish que la música sugiere en esta sección. Yush
  4. 00:35:587 (3,4) - Ctrl + G para mejorar el ritmo. Los slider que empiezan en los ticks rojos terminan creando ritmos un poco pasivos cuando esta canción es más activa en los ticks blancos en resumen. Para más información aquí t/58959 okays, cambie esta parte para que fuera como dices xD
  5. 00:52:117 (1,1) - Estos patrones de Nuevos Combos tan repentinos tienen más sentido en las dificultades mayores. Ubicarlo sobre Normals podría confudir a los jugadores porque el NC no es consistente y, por lo tanto, no es intuitivo. Considera aplicar lo mismo en los patrones similares. Yush, arreglé los más que pude o3o
  6. 01:01:454 (4) - Remueve el reverse para mejorar visualmente el patrón. Se ve un poco desorganizado debido a la canitdad de jumps. Yush
  7. De 01:08:648 - hasta 01:14:770 - no sé cuál es el patrón de NC. Cada dos measures estás colocando el NC o cada tick blanco grande? Se hace un poco confuso de leer cuando tienes combos tan corticos como este 01:08:648 (1,2) - y luego pasas a combos largos como estos 01:09:872 (1,2,3,4,5,6) - 01:14:770 (1,2,3,4,5,6) - intento seguir las vocales, pero creo que ya arreglé parte de esto con lo que me dijiste antes xD
  8. 01:20:128 (4,5) - Este stack crea un patrón un tanto complejo porque los anteriores stacks estaban a 1/2 o 1/1, por lo que los jugadores tenderán a pensar que rítimicamente está a 1/2 porque los segmentos anteriores no manjeron este stack a 1/4 tan seguido. Sería mejor que lo removieras para simplicar las cosas desde el punto de vista que esta dificultad es una Normal. okay, simplicado o/
[ Insane]
  1. 00:16:760 (4,5) - El jump debería de estar aquí 00:16:913 (5,1) - porque el beat fuerte reside en el nuevo combo. Yush
  2. 00:19:821 (2) - 01:54:719 (1) - Overmapped. No encaja serguir las vocals aquí al escucharla al 25% cuando jugaría mejor al 100% sin esa nota ahí. ay, yo la escuchaba ahí xD welp, la eliminé ;u;
  3. 00:23:342 - Este beat debe ser clickeable como ya lo especifique en las diffs anteriores. Listisho :3
Good Luck!
¡Gracias por el mod happisita!
También ya estan los combo-colours nuevos (っ´▽`)っ
Sulli
pup ♥

General

  1. Source: Undertale (?)
  2. If this is a Cover should put in Tags
  3. The "sans" of the Tags should be "sans." because of his name

Easy

  1. 00:13:546 (3) - Here the beat is much stronger then it is confusing finish the slider in 00:14:464 - For better gameplay beginners this slider should be 1/1
  2. 00:28:240 (3,4) - Here it should be a long 1/1 because it is almost not of to realize a beat here 00:28:546 -
  3. 00:46:607 (1,2) - Snap Error
  4. 01:21:505 (2) - This slider is very confusing to the rhythm 1/4, it is difficult to follow the flow here, you should change it
  5. 01:30:689 (1) - Bad time to choose to follow the vocal, it's pretty hard not to miss the combo here, this should be 1/1
  6. 02:36:811 (4) - The NC would be better here

Normal

  1. 00:23:342 (4,6) - This is a bit ugly
  2. 00:50:281 (1,2,3,4) - 00:52:117 (1,2,3,4) - 01:00:077 (1,2,3,4) - A too intense sequence should take time to beginners rest fingers

R.'s Hard

  1. 00:44:158 (1) - Why use a slider so intense and a part with nothing to stop being highlighted?
  2. 00:46:607 (1,2) - It's a big jump to a 1/4 in hard
  3. 01:25:485 (1) - The right would this slider finish in 01:26:403 -
  4. 01:48:750 (5,6) - This looks pretty difficult place a NC in 01:48:750 (5) -
  5. 02:04:362 (3,5) - Please stack it, not to notice the presence of (5)

GL ~ ♥
Topic Starter
Cosmolade

Marianna wrote:

pup ♥ yup~

General

  1. Source: Undertale (?) The song is not from Original Undertale ost, so nop ;w;
  2. If this is a Cover should put in Tags ye! added
  3. The "sans" of the Tags should be "sans." because of his name really? lol I don't know if I change it or not ;w;

Normal

  1. 00:23:342 (4,6) - This is a bit ugly Fixed
  2. 00:50:281 (1,2,3,4) - 00:52:117 (1,2,3,4) - 01:00:077 (1,2,3,4) - A too intense sequence should take time to beginners rest fingers
    hm, I don't think so, the basic rhythm is 1/4 I can't change that lol sorry

GL ~ ♥
Thanks for the mod!
ヾ(⌒(_*'ω')_
HappyRocket88
fixed all! thanks Hoen XD

osu file format v14

[General]
AudioFilename: [Milky] Stronger than You -Chara response-.mp3
AudioLeadIn: 2000
PreviewTime: 29005
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

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DistanceSpacing: 1
BeatDivisor: 4
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[Metadata]
Title:Stronger Than You -Chara Response-
TitleUnicode:Stronger Than You -Chara Response-
Artist:xXMilkychanXx
ArtistUnicode:x​XMilkychan​Xx
Creator:Cosmolade
Version:Rocket's Hard
Source:
Tags:undertale genocide sans Estelle Rebecca Sugar Comic Jailbreak Steven Universe Mémoire Soreperior parody 8-bit xtrem3x ErunamoJAZZ HappyRocket88
BeatmapID:910633
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[Difficulty]
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208,191,140893,6,0,B|256:179|296:203|296:203|312:156|384:139,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
244,276,141352,2,0,P|156:268|116:168,1,181.999991668702,4|2,0:0|0:0,0:0:0:0:
244,276,141811,2,0,B|448:284|448:284|380:320,1,272.999987503052,4|0,0:0|0:0,0:0:0:0:
304,356,142423,5,0,0:0:0:0:
324,172,142577,1,0,0:0:0:0:
466,273,142730,2,0,L|302:356,1,181.999991668702,8|2,0:0|0:0,0:0:0:0:
256,276,143189,1,0,0:0:0:0:
208,356,143342,6,2,L|44:272,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
148,142,143801,2,0,P|124:224|24:274,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
148,142,144260,2,0,B|316:160|316:160|256:208|284:328|392:320,1,363.999983337403,4|2,0:0|0:0,0:0:0:0:
376,228,145025,5,2,0:0:0:0:
304,284,145179,2,0,P|236:308|192:288,1,90.9999958343508,2|0,0:0|0:0,0:0:0:0:
156,240,145485,2,0,P|224:216|268:236,1,90.9999958343508,0|0,0:0|0:0,0:0:0:0:
156,240,145791,6,2,L|156:128,1,90.9999958343508,2|0,0:0|0:0,0:0:0:0:
256,32,146097,2,0,L|256:144,1,90.9999958343508,0|0,0:0|0:0,0:0:0:0:
244,168,146327,1,0,0:0:0:0:
264,208,146403,1,0,0:0:0:0:
224,288,146556,2,0,P|188:256|176:196,1,90.9999958343508,0|2,0:0|0:0,0:0:0:0:
340,164,146862,1,2,0:0:0:0:
276,348,147015,6,0,B|224:376|188:356|188:356|184:368|184:368|136:336|80:364,1,210,4|0,0:0|0:0,0:0:0:0:
48,304,147628,2,0,P|40:260|48:236,1,70,8|0,0:0|0:0,0:0:0:0:
80,176,147934,2,0,P|96:140|92:104,1,70,2|0,0:0|0:0,0:0:0:0:
40,64,148240,6,0,L|188:104,1,140,6|0,0:0|0:0,0:0:0:0:
236,64,148699,2,0,L|192:228,1,140,8|2,0:0|0:0,0:0:0:0:
168,264,149158,2,0,P|212:212|288:312,1,210,4|2,0:0|0:0,0:0:0:0:
228,304,149770,5,0,0:0:0:0:
168,264,149923,1,2,0:0:0:0:
100,280,150077,2,0,B|64:288|64:288|20:276,1,70,2|0,0:0|0:0,0:0:0:0:
68,212,150383,2,0,B|104:204|104:204|148:216,1,70,2|0,0:0|0:0,0:0:0:0:
100,280,150689,6,0,L|28:124,1,140,6|0,0:0|0:0,0:0:0:0:
16,88,151148,2,0,P|76:112|104:48,1,140,8|2,0:0|0:0,0:0:0:0:
28,188,151607,2,0,P|116:180|176:12,1,280,10|2,0:0|0:0,0:0:0:0:
256,8,152372,5,2,0:0:0:0:
328,24,152525,2,0,L|372:88,1,70,8|0,0:0|0:0,0:0:0:0:
428,120,152832,2,0,L|476:188,1,70,2|0,0:0|0:0,0:0:0:0:
464,248,153138,6,0,P|428:312|344:308,1,140,4|0,0:0|0:0,0:0:0:0:
312,280,153597,2,0,B|272:272|256:240|256:240|240:272|192:276,1,140,4|2,0:0|0:0,0:0:0:0:
144,240,154056,2,0,P|96:204|116:316,1,280,4|8,0:0|0:0,0:0:0:0:
180,308,154821,5,0,0:0:0:0:
248,288,154974,2,0,P|292:280|328:292,1,70,8|0,0:0|0:0,0:0:0:0:
368,332,155281,1,2,0:0:0:0:
432,304,155434,1,2,0:0:0:0:
412,236,155587,6,0,P|400:184|464:124,1,140,4|0,0:0|0:0,0:0:0:0:
472,196,156046,1,2,0:0:0:0:
412,236,156199,2,0,P|348:260|272:240,1,140,4|0,0:0|0:0,0:0:0:0:
224,200,156658,1,2,0:0:0:0:
180,144,156811,6,0,P|128:120|84:232,1,195.999994018555,4|10,0:0|0:0,0:0:0:0:
168,240,157730,1,2,0:0:0:0:
248,188,158036,6,0,P|252:112|192:56,2,146.999995513916,6|2|6,0:0|0:0|0:0,0:0:0:0:
164,240,159260,2,0,P|200:276|260:280,1,97.9999970092774,0|0,0:0|0:0,0:0:0:0:
328,232,159872,1,2,0:0:0:0:
404,296,160179,1,2,0:0:0:0:
436,204,160485,6,0,B|452:160|452:160|472:136|468:104|468:104|484:52,2,146.999995513916,6|10|2,0:0|0:0|0:0,0:0:0:0:
376,284,161709,2,0,P|408:300|432:304,2,48.9999985046387,0|0|2,0:0|0:0|0:0,0:0:0:0:
284,244,162321,1,8,0:0:0:0:
196,284,162628,1,2,0:0:0:0:
156,100,162934,6,0,L|208:204,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
245,98,163393,2,0,P|205:82|149:106,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
199,187,163852,2,0,L|243:96,1,97.9999970092774,8|0,0:0|0:0,0:0:0:0:
444,84,164770,5,0,0:0:0:0:
256,192,165383,12,0,166760,0:0:0:0:
ErunamoJAZZ

Underforest wrote:

EruJazz's Easy
  1. 00:23:342 (2) - La simetría es rara, solo traza una Z y ya XD no entendí xD... si te refueres a la forma de hacer la onda con los 3 nodos, creeme, da igual cual metodo se use, aunque este me gusta más por que es más facil de controlar y queda mejor casi siempre.
  2. 00:38:648 - Inserta algo aquí mm.. no estoy de acuerdo
  3. 00:56:403 - 00:58:546 - Lo mismo ^
  4. 02:04:974 (1) - Mal deslizador okok u.u


HappyRocket88 wrote:

[EruJazz's Easy]
  1. 00:39:260 (37,38,39,40,41,42,43,44,45) - Si el SV no cambia aquí, ¿cuál es la necesidad de disminuir el DS? Cuando hay sliders tan largos, normalmente los jugadores se acostumbran a esa velocidad, si lo pongo a 1.1x además de que me quedan muy lejos las cosas y me queda menos espacio para "maniobrar", las posibilidades de que fallen son más altas por que se "amañan a la velocidad"... por eso prefiero dejarlo a 1.0x en ese tramo
  2. 00:56:403 - Aquí podrías ubicar un mini-break ya que el tiempo en el que no se colocan notas supera los 3 segundos dejando un tiempo incómodo para los jugadores que esperan que pase algo. done
  3. 00:21:811 (4) - Esta nota crea una densidad demasiado alta de objectos a 1/2 si tomamos en cuenta que es una Easy. Sería mejor que lo aliminarás para dejar un espacio entre las notas que crearía ritmos más amigables para los que apenas empiezan. No es demasiado alta, pero ya buscaré testplays a ver.
  4. 00:28:240 (3,4) - Si bien la canción empieza a agarrar salseo aquí, no amerita crear patrones tan seguido sabiendo que ritmicamente no se necesita. Tendría más sentido si (3) fuera un 1/1 para disipar un poco aquí el ritmo y hacer las cosas más simples. No seás antichevere happy ;w; (?), de verdad siento que es mejor así, sigue la voz y es bastante más intuitivo.
  5. 00:31:913 - Esto debería ser clickeable al igual como lo manejaste en lso patrones anteriores. Terminar un slider en un downbeat crea offbeat demasiado arrítmicos ya que la canción tiene demasiado enfasis en ese beat. No estoy de acuerdo. Dejandolo así no está mal ni se siente extraño debido a que aunque salga como inicio del compas, 00:32:525 (1) - esta nota tiene un tono más alto, al menos yo no lo siento mal. Lo voy a dejar así, con testplay miro luego qué hago respecto a eso.
  6. 01:04:974 (2) - El clap del slider-tail suena un poco fuerte sabiendo que la canción disminuye súltilmente en esta parte. Sería mejor que lo eliminaras para evitar crear hitsounds bullosos en el patrón. lol, tampoco lo siento tan fuerte, pero oks~
  7. 02:04:974 (1) - No. :u .____.
  8. 02:34:974 (1,2) - Este flow me preocupa porque no es para nada intuitivo ya que el moviomiento de zig zga que deben hacer los jugadores que apenas empiezan podría resultar confuso. Sería mejor que lo cambiarás por algo más perceptivo. what about this? No lo hice como lo sugeriste, pero sí lo cambié.

Marianna wrote:

Easy
  1. 00:13:546 (3) - Here the beat is much stronger then it is confusing finish the slider in 00:14:464 - For better gameplay beginners this slider should be 1/1 I think just slider is better, also, it slider is very obvious about how long is.
  2. 00:28:240 (3,4) - Here it should be a long 1/1 because it is almost not of to realize a beat here 00:28:546 - Voice is very intuitive here.
  3. 00:46:607 (1,2) - Snap Error
  4. 01:21:505 (2) - This slider is very confusing to the rhythm 1/4, it is difficult to follow the flow here, you should change it I not agree, it is appropriate for a easy
  5. 01:30:689 (1) - Bad time to choose to follow the vocal, it's pretty hard not to miss the combo here, this should be 1/1 mm... do you try release the click at 1/1?? It get a 100, not a miss, dont worry xDDDD
  6. 02:36:811 (4) - The NC would be better here Done
Thank you very much!
http://puu.sh/nFIqH/2ef2db9e3d.zip
Topic Starter
Cosmolade
all ready bns
All Updated!
(¦3冫 ノ)ノ
HaibokuShounen
normal
00:27:015 - break?
01:06:505 - 01:08:495 - a bit difficult for a normal
that's all I see for now
Lanturn
Self reminde to look at hard as I totally forgot until just now.
Topic Starter
Cosmolade

HaibokuShounen wrote:

normal
00:27:015 - break? yeep
01:06:505 - 01:08:495 - a bit difficult for a normal fixed the first I little, the second no change
that's all I see for now
Thanks!
-w-

Lanturn wrote:

Self reminde to look at hard as I totally forgot until just now.
woah
*hides*
Flyinghearts
Rocket's Hard
I feel like this was on the edge of being an insane mode. Being a mouse player and only a year and a half experience, i felt like some of it went way too quick and some jumps (For example, 01:48:291 and 02:17:985 ) were just too much and too quick. I could handle most of it, however.
Overall, even though it provides a big challenge, it's pretty good.
Edit:
Also, some of the notes are just far too close to eachother in terms of timing. It's difficult to tap them all at some points.
Prophecy
From Prophecy's Modding Queue v2

Mod number : 13 / 500

[Oni]
00:34:286 - add k
00:39:566 (2,3,4,5,6,7,8,9,10,11) - http://osu.ppy.sh/ss/4763922
00:42:704 - add d (become kdk)
00:48:750 (59,60,61,62,1) - add k become kkkdd
00:51:658 (11,12,13,14,15,16,17,18,19,20,21) - 00:59:311 (46,47,48,49,50,51,52,53,54) - 01:02:066 (59,60,61,62,63,64,65,66) - why 3 pattern is different with same rhythm?
02:10:485 (14,15,16,17,18) - please compare with 02:12:934 (24,25,26,27,28) -
Topic Starter
Cosmolade

Prophecy wrote:

From Prophecy's Modding Queue v2

Mod number : 13 / 500

[Oni]
00:34:286 - add k Fix
00:39:566 (2,3,4,5,6,7,8,9,10,11) - http://osu.ppy.sh/ss/4763922 I change this part, but not like the screenshot
00:42:704 - add d (become kdk) Fix
00:48:750 (59,60,61,62,1) - add k become kkkdd no change
00:51:658 (11,12,13,14,15,16,17,18,19,20,21) - 00:59:311 (46,47,48,49,50,51,52,53,54) - 01:02:066 (59,60,61,62,63,64,65,66) - why 3 pattern is different with same rhythm? I will fix this later, because I need more opinions D:
02:10:485 (14,15,16,17,18) - please compare with 02:12:934 (24,25,26,27,28) - Fixed
Thanks for the mod!
-Keitaro
wtf slow bpm, not sure to mod this.
From my modding queue
Insane
00:05:587 (2,1) - Stack these
00:43:852 (3) - move to x:112 y:128 or x:144 y:128 (x:112 stacking with 00:44:770 (3) - slider, x:144 stacking with 00:42:781 (4) - circle)
01:12:781 (3) - I prefer CTRL + H this
01:13:240 (1) - move to x:280 y:112 This make beggining of 01:12:321 (1) - this slider are half blanked

Sorry i only can mod the insane :(
Topic Starter
Cosmolade

Rendyindo wrote:

wtf slow bpm, not sure to mod this.
From my modding queue
Insane
00:05:587 (2,1) - Stack these Fix
00:43:852 (3) - move to x:112 y:128 or x:144 y:128 (x:112 stacking with 00:44:770 (3) - slider, x:144 stacking with 00:42:781 (4) - circle) (3) make blanket with (1), so no change (other reason, stacks are fine, but the distance between (3) and (4) are not the same in the two cases, ugh)
01:12:781 (3) - I prefer CTRL + H this jump here? fine xD
01:13:240 (1) - move to x:280 y:112 This make beggining of 01:12:321 (1) - this slider are half blanked no change this ;w;

Sorry i only can mod the insane :( Don't worry! :)
Thanks for the mod~!
Lanturn
That slider color really blends in with the BG. It's kind of hard to tell what is a slider and what isn't sometimes.

Rocket

The major issue I have with this diff is that there is way too many overlaps and and confusing sliders, even for a Hard. Add in the custom slider color and it just keeps adding up.
01:18:138 (4) - could work better if these were their own circles or something. it doesn't really make sense to have 01:18:597 (1) - a clickable object while 01:18:444 - isn't if this makes sense.

01:40:485 (1,2,3) - A bit awkward to play (3) because you follow vocals then swap to uh... I'm not sure what you follow here. A 1/2 slider would work though.
02:25:791 (1) - could be stacked where 02:25:025 (1) - is?
02:26:327 (3) - eh, I don't hear any sound with this.
02:33:597 (2,3) - overlap is kind of noticeable here. Move it just a bit? lots of notes in this area have that small overlap as well.

Just some small notes. I do believe the overlaps + slider color make it harder than it should be though. You may have to nerf it to be a bit more readable.

Anyways, was just popping in quickly. Good luck o/
voynich
196 seems more fitting for this map than 98.Fix the BPM.
Doormat
hey, from my queue three weeks ago. just started getting back into modding, so please excuse the quality-
[Erujazz]
  1. 00:15:689 - maybe a circle here? there's a pretty distinct chiptune note here i think you should add. not really a big deal though
  2. 00:16:913 - add a note here? the same ticking sound at 00:12:015 (3) - is here as well
  3. 00:23:036 - same as the first point about adding a circle her to highlight the chiptune note here, but not really a big deal
  4. that's it lol
[Normal]
  1. 00:10:791 (2) - what are with the hitsounds here? it makes the notes stand out when they shouldn't be standing out because there's nothing in the music that emphasizes them; it ends up feeling out of place. similar things happen at 00:12:628 (2,3,5) - , 00:15:383 (2,4) - , and 00:17:832 (2). 00:19:668 (1) - is a good place to start including hitsounds, but don't use the claps/whistles before this point because they really stand out and feel out of place. the finishes are fine i guess
  2. 00:52:117 (1) - slider feels too long in my opinion; from what i can gather, the kiai is following the vocals, but this goes over the vocals. just make it a 1/2 slider (end it on the red tick at 00:52:423)
  3. 01:10:332 (2) - slider here doesn't really make sense; it feels too short because there's no distinct sound at 01:10:485 and you end up ignoring the stronger beat at 01:10:638. why not just have two circles at 01:10:332 - and at 01:10:638?
  4. 01:19:668 (3) - again, slider feels too short because it's not really ending on a distinct note; the red tick at 01:19:974 has a more distinct beat than the blue tick here.
  5. 01:26:556 (1) - not really a big deal, but i think if you started the spinner at 01:27:015 there'd be more impact because there's a very distinct "whee" sound that starts here
  6. 01:42:321 (6) - this doesn't really make sense as a repeat slider; there's no distinct beat in the middle here; a regular 1/2 slider works just fine
  7. and there are also some distance snap issues that you should address; snap distance should usually be maintained for Easies and Normals to help beginners ease into the game, so when you use changing distance snaps, e.g. put two notes closer or farther together than what you usually did, its inconsistency may cause beginners to break combos. some examples of where you broke distance snap include 00:24:566 (6) - , 00:27:015 (1) -, and 01:08:342 (4) - to name a few. breaking distance snap is okay when you have a large time in between notes though, such as at 00:27:015 (1,1) -
[Rocket]
  1. 00:11:097 (1,2,3) - just my opinion here, but the claps on the slider end and following two circles are really loud and feel out of place. at least remove the claps on the (2) and (3); maybe use a whistle for the (3)
  2. 00:24:260 (4) - mm idk how i feel about this being a circle because you skipped over a distinct sound at 00:24:413; maybe make this a 1/4 slider?
  3. 00:38:036 (1,4) - idk how i feel about this overlap because you can barely make out the (4) and it might cause some readability problems. similar issues occur at 01:13:240 (1,2) - (this one isn't as bad) and at 01:19:209 (4,2) -, 01:56:403 (1,3) -, etc.
  4. similar comment about the spinner starting at 01:27:015 instead that i suggested in Normal because of the "whee" sound
  5. 02:00:077 (1) - slider feels kind of too long in my opinion; you're already following vocals, so why not just make it a 1/2 slider and have a circle at 02:00:536? this way you capture the vocals more nicely
  6. and finally, just a few minor blanketing fixes. not going to list them all because i don't want to bloat the mod with blanket fixes, but some examples include 00:26:709 (2,1) -, 00:29:311 (2,1) -, 00:30:689 (1,2) - (this one is almost perfect, just move the (2) to the right by like one pixel), 00:39:260 (1,2) -, and 01:00:077 (1,2) -
[Insane]
  1. 00:06:811 (1) - clap on the slider end isn't really necessary; feels too loud and out of place
  2. 00:11:403 (2,3,4) - similar comment to the Hard; if you're going to keep a clap here, keep the one on (2); take the claps off of (3) and (4). maybe put a whistle on the (4). remove the clap at 00:16:760 (4) - as well
  3. 00:47:219 (4) - noticed that the circles are following the vocals, but this slider isn't? maybe you should make it into a 1/2 slider and have a circle at 00:47:679
  4. 01:19:056 (4) - slider feels kind of too long in my opinion; you skipped over a pretty emphasized beat at 01:19:209. maybe you should just make this into a 1/4 slider
  5. 02:06:964 (4,5,6) - feels kind of like circle spam because there's no distinct sound at the (5); in other words, the (5) shouldn't be clickable. maybe just ust a 1/2 slider at the (4)
  6. regarding the kiai, some of the sliders felt a little too short in my opinion such as the ones at 01:03:444 (4) -, 02:21:811 (5) -, and 02:24:260 (1) -. not really a big deal because they play fine, but it feels a bit inconsistent with the sliders at the end, e.g. 02:29:158 (4) - and 02:31:607 (4) -
[but nobody came]
  1. inb4 dirty jokes regarding difficulty name but chances are this has already been done already lmao
  2. 00:12:015 (6) - and 00:14:464 (6) - remove clap; place whistle if you want
  3. 00:58:852 (1) - slider feels too short imo 'cause the red tick after it has a more distinct beat; make it a 1/2 slider instead
  4. 01:19:515 (1,2) - reverse the order of these notes (1/4 slider at 01:19:515 - and circle at 01:19:821 -). the beat at 01:19:821 is more pronounced and should be clickable, whereas the beat on 01:19:668 isn't as pronounced
  5. 01:26:480 (1) - spinner thing i mentioned in Normal can apply here as well; alternatively you could do what you did in the Insane because that works pretty nice too
  6. 01:46:454 (1,2,3,4,5,6,7,8,9,10,11) - please don't place streams where they shouldn't belong. there's no stream anywhere in the music here, so why include a stream? i can excuse the triples, but this clearly doesn't belong
  7. similar comment to the Insane about some of the kiai sliders being too short compared to the sliders at the end when it's pretty much the same composition/melody. pretty sure you can figure out which ones i'm talking about based on the examples i gave you from before ;)
hope this helps!
Topic Starter
Cosmolade

-Nishiki- wrote:

196 seems more fitting for this map than 98.Fix the BPM.
I have the same issue before~
But, the real BPM is 98, 196 is double, and even if it works well, is not the correct.
and we can check it with the other versions of the song, like 1 and 2 (I have mapping the frisk version too, and the bpm is 98 in all)
HappyRocket88

Rocket's Hard

Legend
  1. :arrow: fixed!
  2. asdf :arrow: disagreement, looking for more details concerning the suggestion.
Replies
  1. ecdonald
    [Rocket's Asereje Aja Deje]
    00:47:985 (2) - move to 00:48:138 (2) - ? The circle follows vocals as well so that's why I can't move it where you suggested.
  2. BoatKrab
    [Rocket's Asereje Aja Deje]
    1. Where is hitsound? ;w;
    2. 00:26:709 (2,1) - Blanket
    3. 01:01:454 (4,5) - Blanket Click
    4. Is this WIP map? ;_; not anymore! >w</
  3. pkhg
    [Rocket]
    1. 00:13:546 (4) - siguiendo tu pattern de nc deberia haber uno aca xd
    2. 00:17:372 (3) - igual aca supongo Aquí no dado que el slider termina en el downbeat. Por lo tanto el nuevo NC debería de ir en el siguiendo objeto. imo
      ufff
      UFFFFFFFFf \:D/
  4. Lanturn

    Lanturn wrote:

    That slider color really blends in with the BG. It's kind of hard to tell what is a slider and what isn't sometimes. We're doing something this.

    Rocket

    The major issue I have with this diff is that there is way too many overlaps and and confusing sliders, even for a Hard. Add in the custom slider color and it just keeps adding up.
    01:18:138 (4) - could work better if these were their own circles or something. it doesn't really make sense to have 01:18:597 (1) - a clickable object while 01:18:444 - isn't if this makes sense.

    01:40:485 (1,2,3) - A bit awkward to play (3) because you follow vocals then swap to uh... I'm not sure what you follow here. A 1/2 slider would work though.
    02:25:791 (1) - could be stacked where 02:25:025 (1) - is?
    02:26:327 (3) - eh, I don't hear any sound with this.
    02:33:597 (2,3) - overlap is kind of noticeable here. Move it just a bit? lots of notes in this area have that small overlap as well.

    Just some small notes. I do believe the overlaps + slider color make it harder than it should be though. You may have to nerf it to be a bit more readable. ok!
  5. Doormat
    [Rocket]
    1. 00:11:097 (1,2,3) - just my opinion here, but the claps on the slider end and following two circles are really loud and feel out of place. at least remove the claps on the (2) and (3); maybe use a whistle for the (3)
    2. 00:24:260 (4) - mm idk how i feel about this being a circle because you skipped over a distinct sound at 00:24:413; maybe make this a 1/4 slider? Not sure what you trying to mean here 00:24:413 - but the pattern tries to go easier since vocals are rather passive at this segment.
    3. 00:38:036 (1,4) - idk how i feel about this overlap because you can barely make out the (4) and it might cause some readability problems. similar issues occur at 01:13:240 (1,2) - (this one isn't as bad) and at 01:19:209 (4,2) -, 01:56:403 (1,3) -, etc.
    4. similar comment about the spinner starting at 01:27:015 instead that i suggested in Normal because of the "whee" sound
    5. 02:00:077 (1) - slider feels kind of too long in my opinion; you're already following vocals, so why not just make it a 1/2 slider and have a circle at 02:00:536? this way you capture the vocals more nicely
    6. and finally, just a few minor blanketing fixes. not going to list them all because i don't want to bloat the mod with blanket fixes, but some examples include 00:26:709 (2,1) -, 00:29:311 (2,1) -, 00:30:689 (1,2) - (this one is almost perfect, just move the (2) to the right by like one pixel), 00:39:260 (1,2) -, and 01:00:077 (1,2) -
Rocket's Hard
Update
osu file format v14

[General]
AudioFilename: [Milky] Stronger than You -Chara response-.mp3
AudioLeadIn: 2000
PreviewTime: 29005
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 77,9873,29464,86403,88240,127423,137219,156811
DistanceSpacing: 1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2.799999

[Metadata]
Title:Stronger Than You -Chara Response-
TitleUnicode:Stronger Than You -Chara Response-
Artist:xXMilkychanXx
ArtistUnicode:x​XMilkychan​Xx
Creator:Cosmolade
Version:Rocket's Hard
Source:
Tags:undertale genocide cover Milkychan Milky sans Estelle Rebecca Sugar Comic Jailbreak Steven Universe Mémoire Soreperior parody 8-bit xtrem3x ErunamoJAZZ HappyRocket88
BeatmapID:910633
BeatmapSetID:413707

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG7.jpg",0,0
//Break Periods
2,88440,97286
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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134464,-100,4,2,0,50,0,0
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Combo2 : 255,255,128
Combo3 : 0,213,106
Combo4 : 174,75,51
Combo5 : 255,128,192
SliderTrackOverride : 25,1,1
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248,188,158036,6,0,P|252:112|192:56,2,146.999995513916,6|2|6,0:0|0:0|0:0,0:0:0:0:
164,240,159260,2,0,P|200:276|260:280,1,97.9999970092774,0|0,0:0|0:0,0:0:0:0:
328,232,159872,1,2,0:0:0:0:
404,296,160179,1,2,0:0:0:0:
436,204,160485,6,0,B|452:160|452:160|472:136|468:104|468:104|484:52,2,146.999995513916,6|10|2,0:0|0:0|0:0,0:0:0:0:
376,284,161709,2,0,P|408:300|432:304,2,48.9999985046387,0|0|2,0:0|0:0|0:0,0:0:0:0:
284,244,162321,1,8,0:0:0:0:
196,284,162628,1,2,0:0:0:0:
156,100,162934,6,0,L|208:204,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
245,98,163393,2,0,P|205:82|149:106,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
199,187,163852,2,0,L|243:96,1,97.9999970092774,8|0,0:0|0:0,0:0:0:0:
444,84,164770,5,0,0:0:0:0:
256,192,165383,12,0,166760,0:0:0:0:
Thank you very much for the mods, guys! Now the diff is more decent to play! >w</
HappyRocket88

Cosmolade

Aquí entre otras cosas y tratando de arreglar el color del cuerpo del slider para que no haga blend con el fondo encontré las siguientes alternativas. Eres libre de escoger la que te parezca más pertinente para resolver este punto que puede causarnos un o en el peor de los casos . Adjunto imagen y code para facilitar el proceso.

  1. Opción 1
    SliderTrackOverride : 228,21,1
  2. Opción 2
    SliderTrackOverride : 108,77,75
  3. Opción 3
    SliderTrackOverride : 0,0,2
  4. Opción 4
    SliderTrackOverride : 25,38,8
  5. Opción 4
    SliderTrackOverride : 93,188,210
Good Luck!
Topic Starter
Cosmolade

Doormat wrote:

hey, from my queue three weeks ago. just started getting back into modding, so please excuse the quality- don't worry~
[Normal]
  1. 00:10:791 (2) - what are with the hitsounds here? it makes the notes stand out when they shouldn't be standing out because there's nothing in the music that emphasizes them; it ends up feeling out of place. similar things happen at 00:12:628 (2,3,5) - , 00:15:383 (2,4) - , and 00:17:832 (2). 00:19:668 (1) - is a good place to start including hitsounds, but don't use the claps/whistles before this point because they really stand out and feel out of place. the finishes are fine i guess Fixed (2) and (3), (5) have a clear finish lol, and okay, this is fine to me
  2. 00:52:117 (1) - slider feels too long in my opinion; from what i can gather, the kiai is following the vocals, but this goes over the vocals. just make it a 1/2 slider (end it on the red tick at 00:52:423) Fix
  3. 01:10:332 (2) - slider here doesn't really make sense; it feels too short because there's no distinct sound at 01:10:485 and you end up ignoring the stronger beat at 01:10:638. why not just have two circles at 01:10:332 - and at 01:10:638? Fix
  4. 01:19:668 (3) - again, slider feels too short because it's not really ending on a distinct note; the red tick at 01:19:974 has a more distinct beat than the blue tick here. I make the slider end in the red tick now :3
  5. 01:26:556 (1) - not really a big deal, but i think if you started the spinner at 01:27:015 there'd be more impact because there's a very distinct "whee" sound that starts here Oh, It looks, nice! fix
  6. 01:42:321 (6) - this doesn't really make sense as a repeat slider; there's no distinct beat in the middle here; a regular 1/2 slider works just fine Fix
  7. and there are also some distance snap issues that you should address; snap distance should usually be maintained for Easies and Normals to help beginners ease into the game, so when you use changing distance snaps, e.g. put two notes closer or farther together than what you usually did, its inconsistency may cause beginners to break combos. some examples of where you broke distance snap include 00:24:566 (6) - , 00:27:015 (1) -, and 01:08:342 (4) - to name a few. breaking distance snap is okay when you have a large time in between notes though, such as at 00:27:015 (1,1) - ye, I know this, I still working on fix all Q_Q
[Insane]
  1. 00:06:811 (1) - clap on the slider end isn't really necessary; feels too loud and out of place Fix
  2. 00:11:403 (2,3,4) - similar comment to the Hard; if you're going to keep a clap here, keep the one on (2); take the claps off of (3) and (4). maybe put a whistle on the (4). remove the clap at 00:16:760 (4) - as well Fix
  3. 00:47:219 (4) - noticed that the circles are following the vocals, but this slider isn't? maybe you should make it into a 1/2 slider and have a circle at 00:47:679 Fix
  4. 01:19:056 (4) - slider feels kind of too long in my opinion; you skipped over a pretty emphasized beat at 01:19:209. maybe you should just make this into a 1/4 slider Fix
  5. 02:06:964 (4,5,6) - feels kind of like circle spam because there's no distinct sound at the (5); in other words, the (5) shouldn't be clickable. maybe just ust a 1/2 slider at the (4) sorry, no change this x.x
  6. regarding the kiai, some of the sliders felt a little too short in my opinion such as the ones at 01:03:444 (4) -, 02:21:811 (5) -, and 02:24:260 (1) -. not really a big deal because they play fine, but it feels a bit inconsistent with the sliders at the end, e.g. 02:29:158 (4) - and 02:31:607 (4) - ye ye D: the short slider make emphasis, and If I end those in the white tick (make more longer) It will not fix correct, the sound ends in red ticks D: *dies*
[but nobody came]
  1. inb4 dirty jokes regarding difficulty name but chances are this has already been done already lmao lol haha xD
  2. 00:12:015 (6) - and 00:14:464 (6) - remove clap; place whistle if you want Fix
  3. 00:58:852 (1) - slider feels too short imo 'cause the red tick after it has a more distinct beat; make it a 1/2 slider instead Fix
  4. 01:19:515 (1,2) - reverse the order of these notes (1/4 slider at 01:19:515 - and circle at 01:19:821 -). the beat at 01:19:821 is more pronounced and should be clickable, whereas the beat on 01:19:668 isn't as pronounced Fix
  5. 01:26:480 (1) - spinner thing i mentioned in Normal can apply here as well; alternatively you could do what you did in the Insane because that works pretty nice too ugh, I tried to make a slider similar to the insane, hahaha I hope it works
  6. 01:46:454 (1,2,3,4,5,6,7,8,9,10,11) - please don't place streams where they shouldn't belong. there's no stream anywhere in the music here, so why include a stream? i can excuse the triples, but this clearly doesn't belong It follows the backsound, and lol no change this, I like this stream, and [why not intensifies]
  7. similar comment to the Insane about some of the kiai sliders being too short compared to the sliders at the end when it's pretty much the same composition/melody. pretty sure you can figure out which ones i'm talking about based on the examples i gave you from before ;) ye ye ;3
hope this helps! of course!
Thanks for the mod!~
Updated with Happy's changes, and Gero's Insane wip =w=)b
Topic Starter
Cosmolade
aaaaaaaaaaaaaand doble post because yes.

HappyRocket88 wrote:

Cosmolade

Aquí entre otras cosas y tratando de arreglar el color del cuerpo del slider para que no haga blend con el fondo encontré las siguientes alternativas. Eres libre de escoger la que te parezca más pertinente para resolver este punto que puede causarnos un o en el peor de los casos . Adjunto imagen y code para facilitar el proceso.

  1. Opción 1
    SliderTrackOverride : 228,21,1
  2. Opción 2
    SliderTrackOverride : 108,77,75
  3. Opción 3
    SliderTrackOverride : 0,0,2
  4. Opción 4
    SliderTrackOverride : 25,38,8
  5. Opción 4
    SliderTrackOverride : 93,188,210
Good Luck!
wow! son bastantes opciones, aunque probándolas ahora, la que mejor se ve es la opción 3 en mi opinión (¿el negro hace menos blend que el que tenemos? lol)
los cambiaré ahora y actualizo de inmediato, muchas gracias happysita! (⌒▽⌒)
Gero
Modded via in-game.

Log (Spanish)
16:00 Gero: creo que llevo toda la mañana mapeando la dificultad xD
16:19 Cosmolade: enserio?
16:19 Cosmolade: hahaha
16:19 Cosmolade: satr determined(?
16:19 Cosmolade: ay, se me enredan los dedos, nice (?
16:21 Gero: cosmo te soy sincero
16:21 Gero: la ultima dificultad que hiciste, la extra esta demasiado overmapped :(
16:22 Cosmolade: ay :(
16:23 Cosmolade: bueno, supongo que es normal
16:23 Gero: y tiene jumps sin sentido orz
16:23 Gero: y unos ritmos raros tambien
16:23 Cosmolade: es mi primera vez mapeando algo de mas de 5stars
16:23 Cosmolade: orz, la diff la hice con esa idea
16:23 Cosmolade: jumps everyehre
16:23 Gero: 00:08:036 (1,2,3,4,5,6,7,8,9) - esto no es 1/4
16:23 Gero: oh bueno es que esta overmapped
16:24 Gero: 00:18:444 (1,2,3) - no hacen falta poner triples
16:24 Cosmolade: xD
16:24 Cosmolade: oh lo de triples denuevo...
16:24 Cosmolade: hahaha
16:24 Cosmolade: bueno, ya que me lo dices tu, lo cambiaré xd
16:24 Gero: 00:36:811 (1,2,3,4,5,6,7) - esto esta offbeat, deberia ser 1/3
16:25 Gero: 00:48:444 (3,4,5,6,7) - igual, es 1/3
16:25 Gero: 00:50:587 (2,3) - este tipo de tecnicas en mapping no me parecen de todo correctas, los jumps estan bien pero podrias mejor apilar el circulo con el slider en su lugar
16:26 *Cosmolade toma notas*
16:27 Gero: 01:07:423 (5,6,7) - un poco dificil dificil de leer ya que las notas anteriores tienen el mismo tipo de ritmo, ademas de que este tipo de espaciamiento lo usaste en triples 1/8 lo cual es un tanto inconsistente
16:27 Gero: yo usaria sliders o un jump consistente con los antes hechos
16:27 Gero: 01:08:342 (3,4,5,6,1) - este 1/8 esta perfecto
16:28 Gero: 01:09:566 (7,8,1) - esto igual
16:29 Gero: 01:26:403 (1) - esto deberia de terminar en el anterior beat (azul) actualmente esta off-beat
16:30 Gero: 01:27:015 (1) - why? mueve el final al tick blanco
16:30 Gero: 01:40:485 (5,6,7,8,9,10,1) - 1/3
16:31 Gero: 01:46:454 (1,2,3,4,5,6,7,8,9,10,11) - esto es overmapped, ni siquiera sigue nada en la musica xD
16:32 Gero: 01:47:679 - no mapeaste la voz cuando en la anterior parte lo hiciste, por obvias razónes eso crea inconsistencia así que tienes dos opciones, añadir un circulo aqui o eliminar uno en la parte anterior
16:33 Gero: 01:57:015 (3) - si vas a cambiar de patrón podrias añadir un NC para evitar confusiones
16:33 Gero: 01:59:158 (1,2) - ;___;
16:33 Gero: 02:06:505 (1,2,3,4,5,6,7,1) - lo mismo 1/3
16:34 Gero: 02:17:679 - ignoraste este sonido ;__;
16:35 Gero: 00:02:602 - esta parte se siente vacia, podrias considerar añadir otro spinner o de lo contrario cambiar los spinners por sliders largos como yo he hecho en mi dificultad ya que seguir la voz aqui es bastante extraño de alguna manera
16:37 Gero: creo que seria todo~
16:49 Cosmolade: xD
16:49 Cosmolade: bueno~
16:49 Cosmolade: gracias ;w;
16:49 Gero: puedo postear el log?
16:49 Gero: espero te sirva de ayuda eso xD
16:49 Cosmolade: claro pues
16:50 Cosmolade: te lo iba a sugerir xD

En unas horas espero postear la dificultad completa, por ahora solo te dejo una ayuda y unos tips de mapping por acá.
HappyRocket88
yes yes

Topic Starter
Cosmolade
Lo más seguro es que aplique todo lo que me dijiste Gero xD

btw:

HappyRocket88 wrote:

yes yes

hahaha nice
ヾ(⌒(_*'ω')_

EDIT: Update /owo)/
Backfire
General
Not my type of song. Please use claps instead of whistle in the future, most modders have them skinned out.

Muzukashii
00:52:730 (100,101,102) - Am I missing something? Why are these not finishers too?
01:02:525 (132,133,134) - ^^^^^
02:11:097 - I will just assume you know what to do here.

Ok I changed my mind about modding this song, I really can't listen to it lol. I glanced over Oni and Inner Oni, I see over-reliance of kat. It's not very good, there is defined "snap" sounds in the song, so you can map the kat to that, but doing it other-wise is random. I won't point out specifics because I don't think that is a productive way to mod. It's a fine map-set but I really cannot listen to this song for more than 30-40 minutes to do this full mod, sorry.
ErunamoJAZZ

Doormat wrote:

[Erujazz]
  1. 00:15:689 - maybe a circle here? there's a pretty distinct chiptune note here i think you should add. not really a big deal though Not agree
  2. 00:16:913 - add a note here? the same ticking sound at 00:12:015 (3) - is here as well ^
  3. 00:23:036 - same as the first point about adding a circle her to highlight the chiptune note here, but not really a big deal ^
  4. that's it lol
I think add more notes will be bad idea for this easy.
Thank you for mod n.n
_Rise
NM via my modding queue~
I modded taiko diff only.

Oni
  1. 00:14:464 (24,25) - Ctrl + G
  2. 00:19:209 (49) - Change to d
  3. 00:30:383 (5,6,7,8,9) - Change to kddkd or kdkkd. I think they'er better.
  4. 00:35:587 (35,36,37) - Ctrl + G
  5. 00:47:985 - Add any note? Here is heard the voice.
  6. 00:57:628 (40,41) - Ctrl + G
  7. 01:05:740 (75) - Change to k. 00:55:944 (30) is k.
  8. 01:12:628 (112,113) - Ctrl + G
  9. 01:54:260 (40,41) - ^
  10. 02:21:199 (69) and 02:24:107 (82) - Change to k. Same as before.
  11. 02:40:485 (59) - Change to d


3x's Inner
  1. Change this difficulty's name to "3x's Inner Oni." Taiko diffs are recommended to write their name coming from taiko. I think "Inner" is not enough to mean taiko.
  2. 00:52:577 (281,282) - Ctrl + G
  3. 01:02:372 (342,343) - ^
  4. 01:10:638 (394,395) - ^
  5. 01:36:811 (549) - Move to 01:36:658 and 01:36:964 - Add k
  6. 01:49:209 - Add k
  7. 01:54:260 (42,43) - Ctrl + G
  8. 01:58:699 (72,73) - ^
  9. 02:00:995 (87) - Move to 02:00:842
  10. 02:10:944 (21,22) - Ctrl + G
  11. 02:20:739 (84,85) - ^
  12. 02:30:536 (144,145) - ^
  13. 02:40:791 (194,195) - ^

3x's Muzukashii
  1. 00:32:985 (15,16,17) - Change to kd_k
  2. 00:51:658 - Add k?
  3. 01:10:638 (163,164) - Ctrl + G
  4. 01:15:689 (184) - Change to d
  5. 01:49:209 - Add k? I suggest you...
  6. 01:54:107 - ^
  7. 01:54:260 (34,35) - Ctrl + G
  8. 02:04:056 (80) - Delete
  9. 02:44:923 - Add Spinner?

Great song, great BG!!
Good luck~
Topic Starter
Cosmolade

_Rise wrote:

NM via my modding queue~
I modded taiko diff only.

Oni
  1. 00:14:464 (24,25) - Ctrl + G Fix
  2. 00:19:209 (49) - Change to d Fix
  3. 00:30:383 (5,6,7,8,9) - Change to kddkd or kdkkd. I think they'er better. kdkkd It's better for me, fix
  4. 00:35:587 (35,36,37) - Ctrl + G Fix
  5. 00:47:985 - Add any note? Here is heard the voice. Fix d here
  6. 00:57:628 (40,41) - Ctrl + G Fix
  7. 01:05:740 (75) - Change to k. 00:55:944 (30) is k. Fix
  8. 01:12:628 (112,113) - Ctrl + G Fix
  9. 01:54:260 (40,41) - ^ Fix
  10. 02:21:199 (69) and 02:24:107 (82) - Change to k. Same as before. Fix
  11. 02:40:485 (59) - Change to d Fix

Great song, great BG!! Oh yes~ >w<
Good luck~
Thanks for the mod!
(˘⌣˘̩)"
Okoayu
cool
Topic Starter
Cosmolade

Okoratu wrote:

cool
so cool.
SHUT THE F*CK UP SANS!
omg okoratu notice the map
Volta
hello, from my taiko cafe~

[Muzukashii]
  1. 00:13:622 - this is still a soft section, so i think the triplet is reallly doesn't needed here. delete.

  2. 00:45:689 (71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86) - this one long sequence can be really tiring for muzu player. you may give little rest by deleting 00:46:760 - or if you want to follow the vocal precisely you may delete 00:47:832 -
  3. 00:52:730 (98,99,100) - uh, this has same sound with 00:50:281 (92,93,94) - it should have same emphasis. give finisher please
  4. 01:02:525 (130,131,132) - ^
  5. 02:11:097 (13,14,15) - ^
  6. 02:20:892 (47,48,49) - ^

  7. 01:28:240 ~ 01:38:036 - this section is really calm, but the density is too high imo. some notes can be deleted, such as 01:29:464 - , 01:30:536 - , 01:32:066 - (this note plays awkwardly), 01:36:811 - , 01:37:117 -, and 01:37:270 -
  8. 01:41:709 - delete, better just follow the vocal here
[Oni]
  1. 00:18:903 - sounds better as ddd, and 00:23:495 - this one ddk.
  2. 00:33:138 - low pitch and low emphasis, so d would fits much better here
  3. 00:39:260 - can add finish to represent the cymbal sound

  4. 00:34:056 (23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38) - looks a bit forced. this is too dense comparing with 00:29:158 (95,1,2,3,4,5,6,7,8,9,10) - try to rework like:
    1. 00:34:286 - move to 00:34:592 -
    2. 00:35:051 (31,32) - delete
  5. 00:43:929 - move to 00:43:622 - and 00:44:005 - change to d
  6. 00:44:617 - why is this empty. try to make it a bit consistent with 00:39:566 (2,3,4,5,6,7,8,9,10,11,12) - you may try to:
    1. 00:44:617 add k here, and
    2. add d at 00:44:847 - and 00:44:923 - to make triplet
  7. 01:36:505 (32,33) - how about delete these and add note at 01:37:117 - instead.
  8. 01:41:403 - move to 01:41:250 - because at 01:40:714 - you choose to follow the vocal, it feels really weird not having note there
[Inner Oni]
  1. 00:52:730 (282,284,287) - why is this not getting same emphasis like 00:50:281 (269,271,273) - finisher won't hurt here :c
  2. 01:02:525 (343,345,348) - ^
  3. 02:11:097 (22,24,27) - ^
  4. 02:20:893 (85,87,90) - ^
not really into song like this, so sorry if not a good mod. good luck!
Topic Starter
Cosmolade

Volta wrote:

hello, from my taiko cafe~

[Oni]
  1. 00:18:903 - sounds better as ddd, and 00:23:495 - this one ddk. Fix
  2. 00:33:138 - low pitch and low emphasis, so d would fits much better here Fix
  3. 00:39:260 - can add finish to represent the cymbal sound Fix

  4. 00:34:056 (23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38) - looks a bit forced. this is too dense comparing with 00:29:158 (95,1,2,3,4,5,6,7,8,9,10) - try to rework like:
    1. 00:34:286 - move to 00:34:592 -
    2. 00:35:051 (31,32) - delete Looks fine for me, all fixed
  5. 00:43:929 - move to 00:43:622 - and 00:44:005 - change to d Fix
  6. 00:44:617 - why is this empty. try to make it a bit consistent with 00:39:566 (2,3,4,5,6,7,8,9,10,11,12) - you may try to:
    1. 00:44:617 add k here, and
    2. add d at 00:44:847 - and 00:44:923 - to make triplet All fixed~
  7. 01:36:505 (32,33) - how about delete these and add note at 01:37:117 - instead. I think my patern fix better que backgroundsound, sorry no change.
  8. 01:41:403 - move to 01:41:250 - because at 01:40:714 - you choose to follow the vocal, it feels really weird not having note there Fix
not really into song like this, so sorry if not a good mod. good luck! don't worry~
Thanks for the mod!
>w<
ayomikasa
Hi! NM from me! :D
So,you got many star priority,eh? Good Job! :D
OK,here we go
Feel free to use or not to use my mods

3x's Muzukashii
1. 00:07:423 (12) - Change it to d,its sound better for me
2. 00:43:852 (62) - same as above
3. 01:10:638 (163) - katsu 01:10:791 (164) - don (swap)

Oni
1. 00:55:944 (30) - Switch to katsu
2. 01:05:740 (75) - Same as above
3. 01:08:495 (90,91) - change it to kat,it really sounds better

3x's Inner
1. 00:05:587 (7) - Change it to don
2. 01:10:179 (392) - katsu
3. 01:10:638 (394) - katsu 01:10:791 (395) - don (swap too)

Less mods? Wow,your maps is great,i love the song too :^D
OK,that's all of my mod.
Goodbye! :^3
Good Luck for Qualify! \:D/
Topic Starter
Cosmolade

Ayomi wrote:

Hi! NM from me! :D
So,you got many star priority,eh? Good Job! :D ay, I really work hard in this mapset, I hope will work >w<
OK,here we go
Feel free to use or not to use my mods

Oni
1. 00:55:944 (30) - Switch to katsu It's already a kat... lol
2. 01:05:740 (75) - Same as above ^
3. 01:08:495 (90,91) - change it to kat,it really sounds better oh, It's true! Fix

Less mods? Wow,your maps is great,i love the song too :^D omg thanks ;w;
OK,that's all of my mod.
Goodbye! :^3
Good Luck for Qualify! \:D/ I hope so!~
Thanks for the mod!
_(:3 」∠)_
Kinomoru
yaaay i like it so much this map... i want it ranked someday ^u^..
Stefan
Since I am not really good with judging everything above Insane I gott leave them out, I'm sorry.

[Easy]
Wondering why did you additonally reduced the SV to 0.7x/0.8x when you can just change the SV to the SV you want to set it. Just something I noted while modding, basically nothing unrankable.
00:33:138 (2) - I'd perfer to change the direction of the slider more into this.
01:06:199 (1) - from what I heard you need to have an appropriate time between hitobject to spinner to give newcomers a decent time to prepare, reduce the spinner from 01:06:811 - 01:09:260 - .
01:46:148 (2) - I wouldn't recommend a hitcircle standing on 1/4, new players barely will play them properly. Remove this one and change (1,3,4) like this.
01:47:832 - I would just stick to a constant 1.2x spacing, I see no reason to change unless it's absolutely needed.
01:51:505 (2) - Just rotate it for a bit, flow seems smoother to me: http://derpovic.s-ul.eu/ReOkknOD
02:44:770 (3,1) - I'd leave (3) out and just do the same change like on 01:06:199 (1) - .

[Normal]
00:24:566 (6) - Consider to fix the spacing here, it else could look it's differently snapped than 1/1 :P
00:27:015 (1) - Same here.
00:51:658 (4) - I'd just leave it by following the vocals here since they have a much stronger effect than the snares behind. You should remove this slider.
00:54:260 (5) - ^
00:56:709 (4) - ^
01:01:454 (4) - ^
01:06:505 (4) - ^ (in general this section should have some more short breaks since it's quite dense to map the vocals)
01:12:015 (7,1,2,3,4,5,6) - That part is very clustered, you should try to make a more.. enjoyable or clearer path, like this. Generally said, it's quite uncomfortable to map with this settings (2.60x SV with 1.0x Spacing, 0.8x might be better, here for example the same thing like above but with 0.8x Spacing. Especially for 1/1 breaks 0.8x is waaaay better to map with.

you basically have some nice ideas in the Difficulty but the unclear view due the lack of space you have to map makes it.. uh, not that very well to look at. Like above said, I would highly recommend to map the whole difficulty in 0.8x spacing. you could improve your difficulty by your own.

Hard Difficulty looks good so far, nothing I'd complain. I might modding the Taiko Difficulties later but that's it for now. Maybe I can catch someone to mod the Insane Difficulties and the Expert one.
xtrem3x
Bakafire's Mod
General

Muzukashii
00:52:730 (100,101,102) - Am I missing something? Why are these not finishers too?
01:02:525 (132,133,134) - ^^^^^
02:11:097 - I will just assume you know what to do here.

All Applied

Rise's Mod
NM via my modding queue~
I modded taiko diff only.

3x's Inner
  1. Change this difficulty's name to "3x's Inner Oni." Taiko diffs are recommended to write their name coming from taiko. I think "Inner" is not enough to mean taiko. <<< ok
  2. 00:52:577 (281,282) - Ctrl + G <<< nou .. consistent with muzukashii
  3. 01:02:372 (342,343) - ^ <<< same
  4. 01:10:638 (394,395) - ^ <<< same
  5. 01:36:811 (549) - Move to 01:36:658 and 01:36:964 - Add k <<< ok
  6. 01:49:209 - Add k <<< is possible
  7. 01:54:260 (42,43) - Ctrl + G <<< ok
  8. 01:58:699 (72,73) - ^ <<< nou .-.
  9. 02:00:995 (87) - Move to 02:00:842 <<< ok
  10. 02:10:944 (21,22) - Ctrl + G <<< same as 00:52:577
  11. 02:20:739 (84,85) - ^ <<< same
  12. 02:30:536 (144,145) - ^ <<< same
  13. 02:40:791 (194,195) - ^ <<<
3x's Muzukashii
  1. 00:32:985 (15,16,17) - Change to kd_k <<< just 1 change ...
  2. 00:51:658 - Add k? <<< nou .-.
  3. 01:10:638 (163,164) - Ctrl + G <<< ok
  4. 01:15:689 (184) - Change to d <<< ok
  5. 01:49:209 - Add k? I suggest you... <<< nou .. for consistence
  6. 01:54:107 - ^ <<< same
  7. 01:54:260 (34,35) - Ctrl + G <<< ok
  8. 02:04:056 (80) - Delete <<< nou ... vocals
  9. 02:44:923 - Add Spinner? <<< before these mods had a spinner but if necessary I will add, in consideration
Great song, great BG!!
Good luck~

Flying Volta's mod
hello, from my taiko cafe~

[Muzukashii]
  1. 00:13:622 - this is still a soft section, so i think the triplet is reallly doesn't needed here. delete. <<< well ...
  2. 00:45:689 (71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86) - this one long sequence can be really tiring for muzu player. you may give little rest by deleting 00:46:760 - or if you want to follow the vocal precisely you may delete 00:47:832 - <<< I needed opinios to erase notes here XD .. ok
  3. 00:52:730 (98,99,100) - uh, this has same sound with 00:50:281 (92,93,94) - it should have same emphasis. give finisher please <<< Same as Bakafire's mod .. ok
  4. 01:02:525 (130,131,132) - ^ <<< Same
  5. 02:11:097 (13,14,15) - ^ <<< Same
  6. 02:20:892 (47,48,49) - ^ <<< Same
  7. 01:28:240 ~ 01:38:036 - this section is really calm, but the density is too high imo. some notes can be deleted, such as 01:29:464 - , 01:30:536 - , 01:32:066 - (this note plays awkwardly), 01:36:811 - , 01:37:117 -, and 01:37:270 - <<< Ok
  8. 01:41:709 - delete, better just follow the vocal here <<< Ok
[Inner Oni]
  1. 00:52:730 (282,284,287) - why is this not getting same emphasis like 00:50:281 (269,271,273) - finisher won't hurt here :c
  2. 01:02:525 (343,345,348) - ^
  3. 02:11:097 (22,24,27) - ^
  4. 02:20:893 (85,87,90) - ^ ... Same as Bakafire's mod ... OK ...
not really into song like this, so sorry if not a good mod. good luck!

Ayomi's Mod
Hi! NM from me! :D
So,you got many star priority,eh? Good Job! :D
OK,here we go
Feel free to use or not to use my mods

3x's Muzukashii
1. 00:07:423 (12) - Change it to d,its sound better for me <<< same reason as Inner
2. 00:43:852 (62) - same as above <<< is possible
3. 01:10:638 (163) - katsu 01:10:791 (164) - don (swap) <<< about pitch sound .. nou .-.


3x's Inner
1. 00:05:587 (7) - Change it to don <<< have same sound as previous and next note (semi-clap)
2. 01:10:179 (392) - katsu <<< is possible
3. 01:10:638 (394) - katsu 01:10:791 (395) - don (swap too) <<< nou .-. , have low pitch sound this note

Thanks for all mods ... my super delay and work ._. .... update Q_Q
Topic Starter
Cosmolade

Stefan wrote:

Since I am not really good with judging everything above Insane I gott leave them out, I'm sorry.
omg stefan is here, omg

[Normal]
00:24:566 (6) - Consider to fix the spacing here, it else could look it's differently snapped than 1/1 :P
00:27:015 (1) - Same here.
00:51:658 (4) - I'd just leave it by following the vocals here since they have a much stronger effect than the snares behind. You should remove this slider.
00:54:260 (5) - ^
00:56:709 (4) - ^
01:01:454 (4) - ^
01:06:505 (4) - ^ (in general this section should have some more short breaks since it's quite dense to map the vocals)
01:12:015 (7,1,2,3,4,5,6) - That part is very clustered, you should try to make a more.. enjoyable or clearer path, like this. Generally said, it's quite uncomfortable to map with this settings (2.60x SV with 1.0x Spacing, 0.8x might be better, here for example the same thing like above but with 0.8x Spacing. Especially for 1/1 breaks 0.8x is waaaay better to map with.

you basically have some nice ideas in the Difficulty but the unclear view due the lack of space you have to map makes it.. uh, not that very well to look at. Like above said, I would highly recommend to map the whole difficulty in 0.8x spacing. you could improve your difficulty by your own.

Hard Difficulty looks good so far, nothing I'd complain. I might modding the Taiko Difficulties later but that's it for now. Maybe I can catch someone to mod the Insane Difficulties and the Expert one.
All normal was remaped in 0.8x spacing right now! thanks you!
Its necessary to write "all applied"? lol xD
And reeaally looks better >w<
Updated, waiting for the updates of taiko o3o

EDIT: All Updated!
and waiting for Erunamo's response
-w-
LMT
NM request from this modding queue.
normal
00:38:648 (4) - 1 more reverse arrow?
01:40:485 (3,4,5,6) - should look something like this : https://osu.ppy.sh/ss/4875857
01:45:383 (1,2,3) - should look like this : https://osu.ppy.sh/ss/4875767
01:57:015 (5) - 1 more reverse arrow?
but nobody came
00:08:648 (4,5,6,7) - remove 4, it's not mapped to anything. 5 should start here 00:08:750 - and end 00:09:056 - here. Remove 6. In the end it should look like this : https://osu.ppy.sh/ss/4875905
00:48:750 (5) - remove this note, it's not mapped to anything. The "I" "am" "a" is 3 4 6, 5 is off.
01:01:454 (6) - NC this maybe?
00:56:556 (6) - ^
02:07:117 (5) - remove this note, same reason as 00:48:750 (5) -
02:12:781 (7) - what's this note mapped to?
02:22:270 (6) - is silent, you can't map this note.
You only requested normal but because I realised the rhythm here is quite complex at some points I decided to mod but nobody came as well. Look at the places I pointed out on "but nobody came" and see if you make a mistake on Insane as well.
PS: I actually lost my mod log when i was about to submit it but then I hit some button and I lost all of it. There might be something I forgot to catch XD.
Good luck, it's a really good map! :D
Topic Starter
Cosmolade

LMT1996 wrote:

NM request from this modding queue.
normal
00:38:648 (4) - 1 more reverse arrow? I think it's looks bad to make a slider with more than 1 reverse arrow, so no change
01:40:485 (3,4,5,6) - should look something like this : https://osu.ppy.sh/ss/4875857 Fix
01:45:383 (1,2,3) - should look like this : https://osu.ppy.sh/ss/4875767 Fix
01:57:015 (5) - 1 more reverse arrow? same reason before
but nobody came
00:08:648 (4,5,6,7) - remove 4, it's not mapped to anything. 5 should start here 00:08:750 - and end 00:09:056 - here. Remove 6. In the end it should look like this : https://osu.ppy.sh/ss/4875905 oh,I really like this, fix! I really need some help when I map in 1/6, ;w;
00:48:750 (5) - remove this note, it's not mapped to anything. The "I" "am" "a" is 3 4 6, 5 is off. Fix
01:01:454 (6) - NC this maybe? why? no strong sound to make this
00:56:556 (6) - ^ ^
02:07:117 (5) - remove this note, same reason as 00:48:750 (5) - Fix
02:12:781 (7) - what's this note mapped to? no change this
02:22:270 (6) - is silent, you can't map this note. Fix
You only requested normal but because I realised the rhythm here is quite complex at some points I decided to mod but nobody came as well. Look at the places I pointed out on "but nobody came" and see if you make a mistake on Insane as well.
PS: I actually lost my mod log when i was about to submit it but then I hit some button and I lost all of it. There might be something I forgot to catch XD.
Good luck, it's a really good map! :D hahaha okay, although the insane it's "better" mapped to extra, I think is fine now ;w;
Thanks for the mod!
'ㅅ'
Mazziv
00:02:602 (1) - add a spinner here? D: it feels pretty empty
Topic Starter
Cosmolade

Mazziv wrote:

00:02:602 (1) - add a spinner here? D: it feels pretty empty
aaaa what diff?
kkk
Mazziv

Cosmolade wrote:

Mazziv wrote:

00:02:602 (1) - add a spinner here? D: it feels pretty empty
aaaa what diff?
kkk


oh woops my bad the nobody came diff but i guess you figuerd that out by yourself already ;p
Topic Starter
Cosmolade

Mazziv wrote:

oh woops my bad the nobody came diff but i guess you figuerd that out by yourself already ;p
oooh,you mean 3 spinners in the begin? lol okay
I'm not sure but aaaa welp, I gonna put the spinner anyways kkk
Jonarwhal
Hey Cosmolade~ NM from my queue~
Easy~
01:45:383 (1,2,3) - Here, simplify the rhythm to this.
That's all I can find.
Normal~
  1. 00:17:832 (2) - This overlaps with 00:19:362 (4) - this, which can be fixed by unstacking ad rearranging 00:19:362 (4,1) - this.
  2. 00:21:505 (4,1) - It's hard to read when these two are the same as 00:23:036 (3,4) - these two.
  3. 00:23:342 (4,5) - Reveal more of (5).
  4. 00:24:566 (6,1) - Swap NC.
  5. 00:25:791 (3,4,1) - This is kinda squished at the top of the map. Try making it go down.
  6. 00:29:464 (2) - Ctrl+g, snap it, then Ctrl+g again for perfect stack. (nazi?)
  7. 00:36:811 (1,2) - These need to be more curvy for proper blankets.
  8. 00:39:260 (1) - Ctrl+g, snap it, then Ctrl+g again for perfect stack. (nazi?)
  9. 00:39:872 (2,3) - Fix blanket.
  10. 00:44:770 (2) - Consider this shape.
  11. 01:00:077 (1,2) - Fix blanket.
  12. 01:18:444 (1,2) - ^
  13. 01:43:546 (2) - Overlaps with 01:44:770 (3) - this, maybe stack on 01:45
Hard~
  1. 00:31:607 (3) - Spacing is a bit off, either stack it under this or raise it above.
  2. 00:32:525 (3) - Ctrl+g this. The jump gives the note more emphasis. Unless you're waiting for the kiai so start using these jumps.
  3. ^ If you do this, also do it 00:39:872 (3) - here, 00:42:321 (3) - here, and where you think it should be.
  4. 00:44:770 (3) - Consider stacking with 00:44:158 (1) - this.
  5. 02:04:362 (3) - Consider stacking with 02:04:821 (5) - this.
That's all I can find.
Taiko (Generally~)
  1. 01:11:862 (165) - This is on Muzukashii but isn't on Oni.
  2. 01:18:597 (193) - ^
  3. 01:23:801 (219) - ^
  4. 01:28:240 - I think you should keep the break here. It is a difficulty made by you, and taiko players need breaks too.
  5. 01:40:332 (42) - This is on Muzukashii but isn't on Oni.
  6. 01:43:699 (55) - ^
Muzukashii~
  1. 00:14:770 (36,37,38) - kdd to make the difference 00:14:464 (35,36) - here more clear.
  2. 00:16:301 (42) - k because the difference 00:16:148 (41,42) - here is more than the difference 00:16:301 (42,43) - here.
  3. 00:17:525 (47,48) - Make these two the same. They sound the same.
  4. 00:33:444 (17) - k to make the difference here more clear.
  5. 00:58:546 (118) - d to make the difference here more clear.
  6. 01:33:903 (20) - k because it's the same pitch as 01:33:597 (19) - this.
Oni~
  1. 00:11:403 (7) - I don't see why this is a d followed by four k's.
  2. 00:14:770 (26) - k, it's the same as 00:14:617 (25) - this.
  3. 00:25:638 (79) - d, same reason ^
  4. 00:44:005 (33,34) - kd, ^
  5. 00:50:587 (7,8,9,10) - These four should be the same as 00:55:485 (28,29,30,31) - these four and 01:00:383 (52,53,54,55) - these four.
  6. 00:53:036 (18,19,20,21) - These four should be the same as 01:02:832 (63,64,65,66) - these four.
Inner Oni~
  1. 00:27:015 (107) - K to match with 00:24:566 (94) - this and 00:25:791 (99) - this, etc.
  2. 00:28:240 (112) - k for emphasized lyric.
I'll stop there.
Good Luck with this~!! :D
HappyRocket88
fixed! Thanks for modding!

osu file format v14

[General]
AudioFilename: [Milky] Stronger than You -Chara response-.mp3
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Countdown: 0
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Title:Stronger Than You -Chara Response-
TitleUnicode:Stronger Than You -Chara Response-
Artist:xXMilkychanXx
ArtistUnicode:x​XMilkychan​Xx
Creator:Cosmolade
Version:Rocket's Hard
Source:
Tags:undertale genocide cover Milkychan Milky sans Estelle Rebecca Sugar Comic Jailbreak Steven Universe Mémoire Soreperior parody 8-bit xtrem3x ErunamoJAZZ HappyRocket88 Gero
BeatmapID:910633
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76,136,120536,1,0,0:0:0:0:
144,96,120689,2,0,P|100:60|76:56,2,77.0000023498536,8|0|0,0:0|0:0|0:0,0:0:0:0:
144,172,121148,6,0,P|160:244|320:160,1,308.000009399414,2|0,0:0|0:0,0:0:0:0:
296,116,121913,6,0,P|352:116|396:156,2,115.50000352478,2|0|2,0:0|0:0|0:0,0:0:0:0:
228,156,122525,2,0,B|176:204|108:148|148:88|148:88|88:132,1,231.000007049561,8|0,0:0|0:0,0:0:0:0:
32,176,123138,6,0,P|16:128|44:68,2,115.50000352478,4|0|2,0:0|0:0|0:0,0:0:0:0:
80,236,123750,2,0,B|140:256|188:212|188:212|236:160|304:208,1,231.000007049561,8|0,0:0|0:0,0:0:0:0:
336,260,124362,1,8,0:0:0:0:
260,265,124515,2,0,P|268:225|296:197,1,77.0000023498536,0|0,0:0|0:0,0:0:0:0:
340,260,124821,1,2,0:0:0:0:
208,132,124974,5,4,0:0:0:0:
256,192,125051,12,0,126811,0:0:0:0:
256,80,127423,6,0,B|232:128|256:168|256:168|288:216|260:268,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
188,300,127883,1,0,0:0:0:0:
188,208,128036,2,0,P|256:164|356:232,1,181.999991668702,8|8,0:0|0:0,0:0:0:0:
266,253,128495,1,0,0:0:0:0:
96,204,128648,6,0,P|136:136|264:80,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
318,164,129107,2,0,P|262:180|230:76,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
368,228,129566,2,0,P|312:256|176:224,1,181.999991668702,6|0,0:0|0:0,0:0:0:0:
132,176,130025,5,0,0:0:0:0:
100,260,130179,2,0,L|80:356,1,90.9999958343508,8|0,0:0|0:0,0:0:0:0:
168,324,130485,2,0,B|204:292|256:320|256:320|260:304|260:304|292:320|356:292,1,181.999991668702,8|2,0:0|0:0,0:0:0:0:
380,228,130944,1,2,0:0:0:0:
400,140,131097,6,0,P|364:68|264:92,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
300,280,131556,2,0,B|323:136|323:136|284:174,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
308,352,132015,2,0,B|360:344|372:288|372:288|400:100,1,272.999987503052,4|0,0:0|0:0,0:0:0:0:
344,40,132628,1,0,0:0:0:0:
176,108,132934,6,0,L|80:116,1,90.9999958343508,8|0,0:0|0:0,0:0:0:0:
140,188,133240,2,0,L|240:180,1,90.9999958343508,2|0,0:0|0:0,0:0:0:0:
208,32,133546,6,0,B|127:38|127:38|115:33|115:33|103:40|103:40|22:47,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
140,188,134005,2,0,P|196:136|192:3,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
140,188,134464,6,0,B|152:280|252:308|252:308|360:276|360:176,1,350,6|0,0:0|0:0,0:0:0:0:
316,132,135383,1,8,0:0:0:0:
256,168,135536,1,0,0:0:0:0:
192,136,135689,1,2,0:0:0:0:
256,92,135842,1,0,0:0:0:0:
320,120,135995,6,0,P|368:136|420:96,1,105,8|0,0:0|0:0,0:0:0:0:
436,84,136301,2,0,L|452:200,1,105,8|0,0:0|0:0,0:0:0:0:
436,220,136607,2,0,B|432:264|432:264|456:328,1,105,2|0,0:0|0:0,0:0:0:0:
440,352,136913,2,0,P|396:324|324:348,1,105,2|0,0:0|0:0,0:0:0:0:
308,356,137219,6,0,P|240:380|256:196,1,363.999983337403,4|8,0:0|0:0,0:0:0:0:
332,236,137985,1,2,0:0:0:0:
252,284,138138,1,4,0:0:0:0:
328,124,138291,1,0,0:0:0:0:
404,296,138444,6,0,P|331:331|242:261,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
250,103,138903,2,0,B|246:167|246:167|258:199|258:199|250:287,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
96,89,139362,2,0,P|169:54|258:124,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
212,184,139821,5,2,0:0:0:0:
272,252,139974,2,0,P|272:308|252:344,1,90.9999958343508,2|2,0:0|0:0,0:0:0:0:
192,276,140281,2,0,P|192:216|216:184,1,90.9999958343508,12|0,0:0|0:0,0:0:0:0:
356,292,140587,2,0,P|344:344|324:380,1,90.9999958343508,8|0,0:0|0:0,0:0:0:0:
208,191,140893,6,0,B|256:179|296:203|296:203|312:156|384:139,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
244,276,141352,2,0,P|156:268|116:168,1,181.999991668702,4|2,0:0|0:0,0:0:0:0:
244,276,141811,2,0,B|448:284|448:284|380:320,1,272.999987503052,4|0,0:0|0:0,0:0:0:0:
304,356,142423,5,0,0:0:0:0:
324,172,142577,1,0,0:0:0:0:
466,273,142730,2,0,L|302:356,1,181.999991668702,8|2,0:0|0:0,0:0:0:0:
256,276,143189,1,0,0:0:0:0:
208,356,143342,6,2,L|44:272,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
148,142,143801,2,0,P|124:224|24:274,1,181.999991668702,4|0,0:0|0:0,0:0:0:0:
148,142,144260,2,0,B|316:160|316:160|256:208|284:328|392:320,1,363.999983337403,4|2,0:0|0:0,0:0:0:0:
376,228,145025,5,2,0:0:0:0:
304,284,145179,2,0,P|236:308|192:288,1,90.9999958343508,2|0,0:0|0:0,0:0:0:0:
156,240,145485,2,0,P|224:216|268:236,1,90.9999958343508,0|0,0:0|0:0,0:0:0:0:
376,228,145791,6,2,L|376:116,1,90.9999958343508,2|0,0:0|0:0,0:0:0:0:
256,32,146097,2,0,L|256:144,1,90.9999958343508,0|0,0:0|0:0,0:0:0:0:
264,208,146403,1,0,0:0:0:0:
224,288,146556,2,0,P|188:256|176:196,1,90.9999958343508,0|2,0:0|0:0,0:0:0:0:
340,164,146862,1,2,0:0:0:0:
276,348,147015,6,0,B|224:376|188:356|188:356|184:368|184:368|136:336|80:364,1,210,4|0,0:0|0:0,0:0:0:0:
48,304,147628,2,0,P|40:260|48:236,1,70,8|0,0:0|0:0,0:0:0:0:
80,176,147934,2,0,P|96:140|92:104,1,70,2|0,0:0|0:0,0:0:0:0:
40,64,148240,6,0,L|188:104,1,140,6|0,0:0|0:0,0:0:0:0:
236,64,148699,2,0,L|192:228,1,140,8|2,0:0|0:0,0:0:0:0:
168,264,149158,2,0,P|212:212|288:312,1,210,4|2,0:0|0:0,0:0:0:0:
228,304,149770,5,0,0:0:0:0:
168,264,149923,1,2,0:0:0:0:
100,280,150077,2,0,B|64:288|64:288|20:276,1,70,2|0,0:0|0:0,0:0:0:0:
68,212,150383,2,0,B|104:204|104:204|148:216,1,70,2|0,0:0|0:0,0:0:0:0:
100,280,150689,6,0,L|28:124,1,140,6|0,0:0|0:0,0:0:0:0:
16,88,151148,2,0,P|76:112|104:48,1,140,8|2,0:0|0:0,0:0:0:0:
28,188,151607,2,0,P|116:180|176:12,1,280,10|2,0:0|0:0,0:0:0:0:
256,8,152372,5,2,0:0:0:0:
328,24,152525,2,0,L|372:88,1,70,8|0,0:0|0:0,0:0:0:0:
428,120,152832,2,0,L|476:188,1,70,2|0,0:0|0:0,0:0:0:0:
464,248,153138,6,0,P|428:312|344:308,1,140,4|0,0:0|0:0,0:0:0:0:
308,280,153597,2,0,B|268:272|252:240|252:240|236:272|188:276,1,140,4|2,0:0|0:0,0:0:0:0:
136,236,154056,2,0,P|88:200|108:312,1,280,4|8,0:0|0:0,0:0:0:0:
180,308,154821,5,0,0:0:0:0:
248,288,154974,2,0,P|292:280|328:292,1,70,8|0,0:0|0:0,0:0:0:0:
368,332,155281,1,2,0:0:0:0:
432,304,155434,1,2,0:0:0:0:
412,236,155587,6,0,P|400:184|464:124,1,140,4|0,0:0|0:0,0:0:0:0:
472,196,156046,1,2,0:0:0:0:
412,236,156199,2,0,P|348:260|272:240,1,140,4|0,0:0|0:0,0:0:0:0:
224,200,156658,1,2,0:0:0:0:
180,144,156811,6,0,P|128:120|84:232,1,195.999994018555,4|10,0:0|0:0,0:0:0:0:
168,240,157730,1,2,0:0:0:0:
248,188,158036,6,0,P|252:112|192:56,2,146.999995513916,6|2|6,0:0|0:0|0:0,0:0:0:0:
164,240,159260,2,0,P|200:276|260:280,1,97.9999970092774,0|0,0:0|0:0,0:0:0:0:
328,232,159872,1,2,0:0:0:0:
404,296,160179,1,2,0:0:0:0:
436,204,160485,6,0,B|452:160|452:160|472:136|468:104|468:104|484:52,2,146.999995513916,6|10|2,0:0|0:0|0:0,0:0:0:0:
376,284,161709,2,0,P|408:300|432:304,2,48.9999985046387,0|0|2,0:0|0:0|0:0,0:0:0:0:
284,244,162321,1,8,0:0:0:0:
196,284,162628,1,2,0:0:0:0:
156,100,162934,6,0,L|208:204,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
245,98,163393,2,0,P|205:82|149:106,1,97.9999970092774,4|0,0:0|0:0,0:0:0:0:
199,187,163852,2,0,L|243:96,1,97.9999970092774,8|0,0:0|0:0,0:0:0:0:
444,84,164770,5,0,0:0:0:0:
256,192,165383,12,0,166760,0:0:0:0:
ErunamoJAZZ

Stefan wrote:

[Easy]
Wondering why did you additonally reduced the SV to 0.7x/0.8x when you can just change the SV to the SV you want to set it. Just something I noted while modding, basically nothing unrankable. I know >_<, I noticed this after I finished the map, but its not a big issue.
00:33:138 (2) - I'd perfer to change the direction of the slider more into this. oks
01:06:199 (1) - from what I heard you need to have an appropriate time between hitobject to spinner to give newcomers a decent time to prepare, reduce the spinner from 01:06:811 - 01:09:260 - . mm... I feels it is not problematic anyway, but oks
01:46:148 (2) - I wouldn't recommend a hitcircle standing on 1/4, new players barely will play them properly. Remove this one and change (1,3,4) like this. I think it is fine for a easy diff, Its not difficult, and they will be ready to play some like this bc 01:30:689 (1,2) - before.
01:47:832 - I would just stick to a constant 1.2x spacing, I see no reason to change unless it's absolutely needed. too lazy for fix it ._.
01:51:505 (2) - Just rotate it for a bit, flow seems smoother to me: http://derpovic.s-ul.eu/ReOkknOD ok
02:44:770 (3,1) - I'd leave (3) out and just do the same change like on 01:06:199 (1) - . done

jonawaga wrote:

[Easy~]01:45:383 (1,2,3) - Here, simplify the rhythm to this. Im not agree, this rhythm is fine for a Easy diff, I trust in testplays!!!!111oneone
That's all I can find.
Thankyou veru much!!!, and sorry for late u.u
http://puu.sh/ocEmp/5b6e40fc10.zip
Topic Starter
Cosmolade

jonawaga wrote:

Hey Cosmolade~ NM from my queue~ Hello~ >w<
Normal~
  1. 00:17:832 (2) - This overlaps with 00:19:362 (4) - this, which can be fixed by unstacking ad rearranging 00:19:362 (4,1) - this. This overlap's intentional yay
  2. 00:21:505 (4,1) - It's hard to read when these two are the same as 00:23:036 (3,4) - these two. no change
  3. 00:23:342 (4,5) - Reveal more of (5). ^
  4. 00:24:566 (6,1) - Swap NC. Fix
  5. 00:25:791 (3,4,1) - This is kinda squished at the top of the map. Try making it go down. fixed, it think lol
  6. 00:29:464 (2) - Ctrl+g, snap it, then Ctrl+g again for perfect stack. (nazi?) Fix
  7. 00:36:811 (1,2) - These need to be more curvy for proper blankets. Fix
  8. 00:39:260 (1) - Ctrl+g, snap it, then Ctrl+g again for perfect stack. (nazi?) fixed this part, changed the form of the slider
  9. 00:39:872 (2,3) - Fix blanket. ^
  10. 00:44:770 (2) - Consider this shape. Fix
  11. 01:00:077 (1,2) - Fix blanket. Fix
  12. 01:18:444 (1,2) - ^ Fix
  13. 01:43:546 (2) - Overlaps with 01:44:770 (3) - this, maybe stack on 01:45 Fix (?
Taiko (Generally~)
  1. 01:11:862 (165) - This is on Muzukashii but isn't on Oni. Fix
  2. 01:18:597 (193) - ^ Fix
  3. 01:23:801 (219) - ^ Fix
  4. 01:28:240 - I think you should keep the break here. It is a difficulty made by you, and taiko players need breaks too. I need to discuss it, no change for now
  5. 01:40:332 (42) - This is on Muzukashii but isn't on Oni. Fix
  6. 01:43:699 (55) - ^ Fix
Oni~
  1. 00:11:403 (7) - I don't see why this is a d followed by four k's. okay (8) will be d
  2. 00:14:770 (26) - k, it's the same as 00:14:617 (25) - this. Fix
  3. 00:25:638 (79) - d, same reason ^ Fix
  4. 00:44:005 (33,34) - kd, ^ Fix
  5. 00:50:587 (7,8,9,10) - These four should be the same as 00:55:485 (28,29,30,31) - these four and 01:00:383 (52,53,54,55) - these four.
  6. 00:53:036 (18,19,20,21) - These four should be the same as 01:02:832 (63,64,65,66) - these four.
    some of this patterns follows vocals changes, so no change I think ;w;
Good Luck with this~!! :D
Thanks for the mod! >w<
Updated with Happy's changes, and little sb~

EDIT: aaaa Erunamo ninja!
updated with Eru changes too
Okoayu
You can change the artist to Milkychan only if you want to, i got into contact with her and asked her how she wants to be represented in one of the sets im planning:
http://puu.sh/oepVX/e1369e713b.png
Literal translation: "For the Artist Milkychan is enough :3"

http://puu.sh/oet44/272bdddfc7.png
"Personally i don't really care because it is my channel id, but i find it more pleasant to look at without the "x" :D"
ErunamoJAZZ
lol, nice Oko
Mazziv

Okoratu wrote:

You can change the artist to Milkychan only if you want to, i got into contact with her and asked her how she wants to be represented in one of the sets im planning:
http://puu.sh/oepVX/e1369e713b.png
Literal translation: "For the Artist Milkychan is enough :3"

http://puu.sh/oet44/272bdddfc7.png
"Personally i don't really care because it is my channel id, but i find it more pleasant to look at without the "x" :D"

oko is the connections am haven like diese 1 voodafon
Topic Starter
Cosmolade

Okoratu wrote:

You can change the artist to Milkychan only if you want to, i got into contact with her and asked her how she wants to be represented in one of the sets im planning:
http://puu.sh/oepVX/e1369e713b.png
Literal translation: "For the Artist Milkychan is enough :3"

http://puu.sh/oet44/272bdddfc7.png
"Personally i don't really care because it is my channel id, but i find it more pleasant to look at without the "x" :D"
omg you are awesome
Thank you so much Oko ;w;
And yep, I will change the artist name now!
Paradyce
I see no more problems with this beatmap so far! I think this is ready for ranking!
Milkychan_old_1
Thank you for mapping my Cover! ^-^
And I have not been lurking this thread all the time or anything °L°
Topic Starter
Cosmolade

PandaMilky wrote:

Thank you for mapping my Cover! ^-^
And I have not been lurking this thread all the time or anything °L°
omg omg omg omg omg (๑º ロ º๑)〣
no no no, Thank you to make this awesome cover!
your voice is perfect! <3
omg sempai notice me ;w; I can die now
ErunamoJAZZ
omg, the real Miky waaaaaaaaaaaaaa :roll:
Underforest
There's lyrics missing in SB :c
hi milky :D
Topic Starter
Cosmolade

Underforest wrote:

There's lyrics missing in SB :c
hi milky :D
EH k
Where? º-º
Kondou-Shinichi
Oh hey!
I came because, err, I made a similar map, but its the original remix
Really nice SB! omg




but nobody came (to my map)
lol
Sometimes
I feel you added jumps to place where there isnt really that much beats to it
Like 02:35 to 02:36 (talking about but nobody came)
Theres a bit feel that you just wanted to add jumps that just match the bpm but not the music/song
Maybe that's just me
I know you're trying to make it harder
But you won't need to do that right?
...
Maybe its just me?
Also you did the SB yourself?
Underforest

Cosmolade wrote:

Underforest wrote:

There's lyrics missing in SB :c
hi milky :D
EH k
Where? º-º
00:12:321 - 00:15:536
01:32:985 - 01:37:730
01:42:321 - 01:47:219
02:01:913 - 02:06:199
Topic Starter
Cosmolade

TheUnReturned wrote:

Oh hey!
I came because, err, I made a similar map, but its the original remix
Really nice SB! omg




but nobody came (to my map)
lol
Sometimes
I feel you added jumps to place where there isnt really that much beats to it
Like 02:35 to 02:36 (talking about but nobody came)
Theres a bit feel that you just wanted to add jumps that just match the bpm but not the music/song
Maybe that's just me
I know you're trying to make it harder
But you won't need to do that right?
...
Maybe its just me?
Also you did the SB yourself?
ye ye, In the beginnig, this diff was a "jumpy-test-diff" and It still is it lol
*sigh* so, I've been quite worried about this difficulty, and reach conclusion... remap all, or get someone who wanted map an extra (whichever comes first stay)
and yes, I make the SB xD

Underforest wrote:

00:12:321 - 00:15:536
01:32:985 - 01:37:730
01:42:321 - 01:47:219
02:01:913 - 02:06:199
kkk
I see this lyrics in this parts perfect
Maybe it's a bug, please redownload and tell me if you still have the problem ;w;
xtrem3x

jonawaga wrote:

Muzukashii~
  1. 00:14:770 (36,37,38) - kdd to make the difference 00:14:464 (35,36) - here more clear. <<< is possible ...
  2. 00:16:301 (42) - k because the difference 00:16:148 (41,42) - here is more than the difference 00:16:301 (42,43) - here. <<< for vocal not ... next 3-notes are flo "clap" sound
  3. 00:17:525 (47,48) - Make these two the same. They sound the same. <<< possible ...
  4. 00:33:444 (17) - k to make the difference here more clear. <<< possible ...
  5. 00:58:546 (118) - d to make the difference here more clear. <<< added note in 00:58:699-
  6. 01:33:903 (20) - k because it's the same pitch as 01:33:597 (19) - this. <<< nou .-.

Inner Oni~
  1. 00:27:015 (107) - K to match with 00:24:566 (94) - this and 00:25:791 (99) - this, etc. <<< is possible ..
  2. 00:28:240 (112) - k for emphasized lyric. <<< a better change ...
I'll stop there.
Good Luck with this~!! :D
Thanks for your mod .... my delay, work work and more work ._.
ErunamoJAZZ
IRC
20:51 Cosmolade: :D
20:52 ErunamoJAZZ: tengo que bajarlo de nuevo
20:52 ErunamoJAZZ: xD
20:52 Cosmolade: xD np
20:52 Cosmolade: por cierto, kenterz va a hacer un extra ;u;
20:52 Cosmolade: vieras la cantidad de mappers que pregunté para que me hicieran el extra hahaha
20:52 Cosmolade: fueron bastantes :'<
20:53 ErunamoJAZZ: kenterz es pro
20:53 ErunamoJAZZ: :D
20:53 Cosmolade: Gero me ayudó y todo, y pues, porfin uno dijo que si :'D
20:53 Cosmolade: si :3
20:53 ErunamoJAZZ: aaaaa, un easy
20:53 ErunamoJAZZ: xD
20:53 Cosmolade: uf, si es posible me gustaria remapear el extra, pero necesito bastante ayuda XD
20:53 Cosmolade: oh, el beginner
20:54 Cosmolade: xD
20:59 ErunamoJAZZ: mm...
20:59 ErunamoJAZZ: del beginner hay algunas cosas que no me gustaron
20:59 Cosmolade: hmm
20:59 ErunamoJAZZ: hay veces que el flow que va para algun objeto se sobre pone sobre un segundo objeto
21:00 ErunamoJAZZ: eso normalmente confunde a los nuevos porque le dan clic al que no es
21:00 ErunamoJAZZ: 01:02:525 (2,1,2) -
21:00 ErunamoJAZZ: como acá
21:01 ErunamoJAZZ: en fin, ya le escribiré
21:04 Cosmolade: o.o
21:05 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/899462 Milkychan - Stronger Than You -Chara Response- [Normal]]
21:05 ErunamoJAZZ: 00:34:056 (5) - siento que este sobra
21:05 ErunamoJAZZ: si lo eliminas, se siente mejor
21:06 ErunamoJAZZ: 00:51:199 (3,1) - el flow del (3) al (1) lo sentí torcido
21:07 ErunamoJAZZ: podrías rotar 00:52:117 (1,2) - unos 30 grados o así, aunque tendrías que organizar un poquito los sliders que siguen
21:09 Cosmolade: hm..
21:10 ErunamoJAZZ: 01:43:546 (2) - ritmicamente, si lo corres para que empiece y termine los tick azules, queda bastante cool con la voz: http://puu.sh/ojL4r/661ef83253.jpg
21:11 ErunamoJAZZ: 01:45:842 (2) - algo similar, pienso que es más intuitivo si terminas el slider en 01:46:148 -
21:11 ErunamoJAZZ: (queda en el tick azul
21:11 ErunamoJAZZ: )
21:12 ErunamoJAZZ: 02:04:974 (1,2,3) - me gustó mucho esta parte xD
21:13 ErunamoJAZZ: 02:16:913 (3,1) - este flow quedó un poco raro xD
21:13 Cosmolade: xD
21:14 ErunamoJAZZ: 02:15:995 (2) - podrías hacerle Ctrl+G a este, y acomodar de otra forma 02:16:913 (3) - , para mejorar el flow
21:16 ErunamoJAZZ: 02:29:617 (5) - este slider con repetición lo siento demasiado intenso para esta parte de la canción que ya se va haciendo más calmada... yo sugeriría mas bien quitarle el repeat y hacer que empiece en el tick rojo
21:16 Cosmolade: listirijillo -w-
21:17 ErunamoJAZZ: 02:44:770 (1) - este stack así... creo que es mala idea xD
21:18 Cosmolade: XD
21:19 Cosmolade: el stack troll del final
21:19 ErunamoJAZZ: si mucha gente pierde ahí, es porque es mala idea :P
21:19 ErunamoJAZZ: y mejor quitarlo antes del rank
21:20 Cosmolade: okay
21:20 Cosmolade: ya no tiene stack
21:20 Cosmolade: XD
21:39 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/897901 Milkychan - Stronger Than You -Chara Response- [Insane]]
21:39 ErunamoJAZZ: 00:26:403 (3,4,5) - yo sugeriría un Ctrl+G en estos
21:40 Cosmolade: o:
21:40 ErunamoJAZZ: es un poco incómodo que en 00:27:015 - no haya algo para presionar
21:41 Cosmolade: hm
21:42 Cosmolade: yo siento que en esa parte es mejor acortar el slider
21:42 Cosmolade: y poner una nota al final, no?
21:42 ErunamoJAZZ: también serviría
21:43 Cosmolade: yep :3
21:44 ErunamoJAZZ: o poner el slider en 00:26:403 - y los tres circilos seguidos al final
21:45 Cosmolade: ne, prefiero acortar el slider xD
21:45 Cosmolade: para mi suena mejor
21:46 ErunamoJAZZ: 00:45:230 (5,6) - acá yo siento que un slider con repeat va mejor, en vez del circulo+slider
21:49 ErunamoJAZZ: 01:03:444 (4) - uy, acá es super raro que el slider sea tan corto
21:50 Cosmolade: uu
21:51 ErunamoJAZZ: 01:12:781 (3) - este creo que fue el jump que sentí mal
21:51 ErunamoJAZZ: es muy largo para la parte calmada
21:51 ErunamoJAZZ: yo te sugeriría que el DS puede ser de 1.8 mejor
21:52 ErunamoJAZZ: y... no sé que opines de ponerlo mas bien en la parte de abajo
21:52 ErunamoJAZZ: http://puu.sh/ojN1F/11ff9647e8.jpg
21:53 ErunamoJAZZ: 01:24:566 (1,2,3) - en estos.. no sé xD, el flow en lo personal.. no me gustó u.u
21:54 ErunamoJAZZ: a priori no están mal, pero quisiera sugerirte esto a ver que te parece:
21:54 ErunamoJAZZ: 1) Ctrl+G a estos dos 01:24:566 (1,2) -
21:54 ErunamoJAZZ: 2) ctrl+G a este 01:25:485 (3) -
21:55 ErunamoJAZZ: 3) ctrl+G al que sigue 01:25:485 (3) -
21:56 Cosmolade: o:
21:56 Cosmolade: me gusta
21:56 Cosmolade: xD
21:57 ErunamoJAZZ: owo)b
21:57 Cosmolade: ouo)b
21:58 ErunamoJAZZ: 02:05:740 (3,1,2,3,4,5,6) - esta parte es muy extraña
21:59 ErunamoJAZZ: porque lo unico que se puede segir sería la voz
21:59 ErunamoJAZZ: pero, la voz no empieza en el tiempo ni nada D:
21:59 Cosmolade: XD
21:59 Cosmolade: magia(?
22:00 ErunamoJAZZ: 02:04:974 - http://puu.sh/ojNqL/b939d73c9b.jpg
22:02 ErunamoJAZZ: la parte de los circulos que le sigue, sí queda muy overmapeada u.u
22:02 ErunamoJAZZ: no he podido hallar una forma de que vaya bien aun ;w;
22:03 Cosmolade: me lo han dicho muchas veces
22:03 Cosmolade: pero no hay forma de mapearla bien
22:03 Cosmolade: la voz va a 1/6
22:03 ErunamoJAZZ: omg
22:03 ErunamoJAZZ: soy
22:03 ErunamoJAZZ: un genio )?
22:03 Cosmolade: intente con slider y todo
22:03 Cosmolade: o:
22:03 Cosmolade: a ver a ver
22:03 Cosmolade: xD
22:03 ErunamoJAZZ: ok, espera miro eso del 1/6
22:11 ErunamoJAZZ: wtf, 1/16
22:12 ErunamoJAZZ: http://puu.sh/ojNZq/b0b3874df2.jpg
22:12 ErunamoJAZZ: xD
22:12 ErunamoJAZZ: un poco loco ese snap :S
22:12 ErunamoJAZZ: habrá que preguntarle a charles
22:12 Cosmolade: wat lol
22:13 Cosmolade: si ;w;
22:14 ErunamoJAZZ: 02:21:811 (5) - similar a lo de antes
22:14 ErunamoJAZZ: que el slider se siente raro tan corco
22:14 ErunamoJAZZ: corto*
22:16 ErunamoJAZZ: 02:29:617 (5,7) - yo quitaría estos dos, por ya estar en la parte lenta
22:16 ErunamoJAZZ: listo
22:16 ErunamoJAZZ: :)
22:17 Cosmolade: o:
22:17 Cosmolade: aun flipo con el 1/16
22:17 Cosmolade: XD
22:17 ErunamoJAZZ: del ultimo, mejor espera el extra de kenterz, si con el de el es suficiente, y te ponen problema con tu extra, dejalo como descarga externa
22:18 Cosmolade: por ahora lo dejare tal cual, y le preguntamos a charles, (si es que nos noticea, claro(?)
22:18 Cosmolade: ;w;
22:18 Cosmolade: okay
22:18 ErunamoJAZZ: no pierdas mi sugerencia, funciona (?)
22:18 Cosmolade: pero, si es posible
22:18 Cosmolade: me gustaría mejorar el extra que ya tengo
22:18 Cosmolade: no sé, quitarle lo que lo hace raro, y quizás dejarlo vivo
22:18 Cosmolade: bueno, es un quizás igualmente...
22:22 Cosmolade: bueno, listo entonces(?

Hi~

[Marianna's Beginner]
  1. 00:36:811 (1,2,3,4) - I feel this pattern is difficult for a low diff. Did you any testplay with real noob players?, if not, try to get some, then you will be sure about how they play the map.
  2. 00:50:281 (2,1,2) - omg, http://puu.sh/ojPK4/400ec35eea.jpg this will be really confusing for new players :S, try to make flow very obvious, its better.
  3. 01:02:525 (2,1,2) - In this case, they will confuse and click over 01:04:974 (2) - and not over 01:04:362 (1) - (yeah, they don't fail, but his brain will explode!)
  4. 02:18:444 (2,1,2) - same here.
  5. 02:23:342 (2,2) - same here.
  6. and a lot of nazi stuffs with not purrrffecct symmetry xD
[Rocket's hard]
  1. 00:29:464 (1) - al blanket le falta un poquitico más de redondito xD
  2. 00:57:321 (1,2,1,2) - owo)b
  3. 01:05:434 (2) - un ctrl+g se siente más natural imo.
  4. 01:07:730 (3) - muevalo un poquito a la derecha... mehh, hay un montón de bobaditas con los blankets y cosas así, que ni pa qué me pongo a listarlos xD, mejor desactivás el grid, y le das una revisadita :D
  5. 01:09:872 (1) - está demasiado cerca, no?
  6. 01:14:770 (1) - same here. Si se viera como en 01:15:536 (4,1) - quedaba mejor ~(o.o~)
  7. 01:25:025 (2,1) - uy, esto fluye super raro xD
  8. 01:39:719 (2) - si hará falta esta nota?
  9. 01:49:056 (1) - aunque lo hiciste copia de como 01:47:832 (1) - , creo que es mejor que lo inclinés un poquito para que quede paralelo a 01:49:668 (2) - (osea, hay que rotarlo como 5 grados.)
  10. 02:18:291 (4) - ushh, muy exagerao el jump xD, no lo haga a 2.1, mejor a 1.8, y que quede igual a estrada y salida (en la forma no se nota mucho la diferencia, pero sí al jugar): http://puu.sh/ojQUF/f163c99e3e.jpg
  11. 02:22:577 (2) - same here.
  12. 8-)
[Advanced]
  1. G 00:31:760 (8) - 00:34:209 (8) - pueees... no sé, es un advanced, yo quitaría este circulo.
  2. C 01:55:944 (3) - asdasd, no sé, es que, yo no podría taantos triples, pero en fin, entre uds se arreglan (?)
  3. Iba a poner un montón de sitios con triples, pero pakepo /me runs xD

;3~~

Edit: Cosmo, revisa el AiMod en el lvl normal, salen unos warnings de espaciado.
HappyRocket88
Gracias ERU! >w</ Arreglé todo excepto la sugerencia del patrón que fluye raro. ;w; La verdad me gustaría saber que otra cosa podría hacer ahí ya que subrayaste.

I'm a dragon rawr *throws fire* COSMO Aquí están solo los hitobjects!
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Topic Starter
Cosmolade
kkk
Gracias Eru por el mod ヾ(⌒(_*'ω')_
Update with Happy changes, waiting for Marianna response
Arusamour
but nobody came (5,5 stars, 706 notes)
  1. 00:08:240 (2,3,4) - None of these corresponds to anything. 00:08:240 (2,3) Delete. 00:08:750 (4) What part of the music does this even follow?
  2. 00:12:781 (3,4,5,6,7) - Shrink size
  3. 00:22:730 (4) - No need to be so far apart from 00:22:577 (3)

    ... Okay. If you're reaching for rank on this mapset, i'd suggest getting this difficulty removed or have someone else create an Extra difficulty. You're going to have to remap everything in this diff because your spacing is too inconsistent. I don't know if that has to do with this map being 1/8 - 1/12, but your other diffs are much better with spacing.

Normal (2,18 stars, 273 notes)
  1. 00:15:383 (2) - try
  2. 00:45:230 (3) - Why did you choose to place 1/4 here when you could have placed one 00:40:332 and 00:42:781?
  3. 00:48:903 - Place circle here
  4. 00:52:730 (2,3,4) - Nice reverse slider


Is there a reason to why you've chose these combo colours? If it's just for looks, i'd rather just stick with the default colours. Anyways your difficulties needs a lot more work. You've a good amount of favourites, hope you don't give up mapping this.


Your NM request from t/443738&start=0 is done
Topic Starter
Cosmolade

Boobs wrote:

but nobody came (5,5 stars, 706 notes)

  • [color=#B0E0E6]
  1. 00:08:240 (2,3,4) - None of these corresponds to anything. 00:08:240 (2,3) Delete. 00:08:750 (4) What part of the music does this even follow? vocals.
  2. 00:12:781 (3,4,5,6,7) - Shrink size Q.Q
  3. 00:22:730 (4) - No need to be so far apart from 00:22:577 (3) fix

    ... Okay. If you're reaching for rank on this mapset, i'd suggest getting this difficulty removed or have someone else create an Extra difficulty. You're going to have to remap everything in this diff because your spacing is too inconsistent. I don't know if that has to do with this map being 1/8 - 1/12, but your other diffs are much better with spacing. This map is 1/8 because the bpm is too slow (even if it's the correct kek) so It's mapped in 2x bpm.
    I know my spacing is inconsistent, this is the reason I need a lot of mods for make this diff good *sigh* I really want to rank this mapset w/ my extra (and don't loose the scence of a jumpy-diff, It's that so difficult??). And ye, Kenterz will make another (or the only?) extra for the mapset~

Normal (2,18 stars, 273 notes)
  1. 00:15:383 (2) - try Fix
  2. 00:45:230 (3) - Why did you choose to place 1/4 here when you could have placed one 00:40:332 and 00:42:781? sorry, I remove that slider, and put a circle in the white tick, better and simple rhythm I guess
  3. 00:48:903 - Place circle here Fix
  4. 00:52:730 (2,3,4) - Nice reverse slider lol thanks


Is there a reason to why you've chose these combo colours? If it's just for looks, i'd rather just stick with the default colours. Anyways your difficulties needs a lot more work. You've a good amount of favourites, hope you don't give up mapping this.


yellow, green, brown, pink > from the chara's sprite
orange > for the background I think lol

ah~ I know it.
It's the reason because I'm working hard on get mods, and a BN checks...
but I don't give up! >:3 I will keep working hard on this, don't worry!

Your NM request from t/443738&start=0 is done
Thanks for the mod!
Qiyana
This map is too perfect for me to mod.
Topic Starter
Cosmolade

Dyl-Byl wrote:

This map is too perfect for me to mod.
lol really? xD
Thanks~ ㅜvㅜ
Kondou-Shinichi

Cosmolade wrote:

TheUnReturned wrote:

Oh hey!
I came because, err, I made a similar map, but its the original remix
Really nice SB! omg




but nobody came (to my map)
lol
Sometimes
I feel you added jumps to place where there isnt really that much beats to it
Like 02:35 to 02:36 (talking about but nobody came)
Theres a bit feel that you just wanted to add jumps that just match the bpm but not the music/song
Maybe that's just me
I know you're trying to make it harder
But you won't need to do that right?
...
Maybe its just me?
Also you did the SB yourself?
ye ye, In the beginnig, this diff was a "jumpy-test-diff" and It still is it lol
*sigh* so, I've been quite worried about this difficulty, and reach conclusion... remap all, or get someone who wanted map an extra (whichever comes first stay)
and yes, I make the SB xD

Underforest wrote:

00:12:321 - 00:15:536
01:32:985 - 01:37:730
01:42:321 - 01:47:219
02:01:913 - 02:06:199
kkk
I see this lyrics in this parts perfect
Maybe it's a bug, please redownload and tell me if you still have the problem ;w;
Uhhh
I AM intresting in mapping a extra diff thou.
heeeeeeeeeeeeeeeeh
PM me for more detail
MBmasher
From my NM queue
This map is way too good...

Marianna's Beginner
  1. 00:52:730 (2,2) - I think you should do something like this:
  2. 02:33:138 (4) - imo you should remove the reverse arrow, and just add another circle at 02:34:974

EruJazz's Easy
  1. 01:06:811 (1) - Why don't you start this spinner at 01:06:199 and end it at 01:08:648

Great map. Good luck :)
ErunamoJAZZ
fixed

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48,120,108751,1,0,0:0:0:0:
84,200,109057,1,2,0:0:0:0:
172,208,109363,2,0,B|208:184|248:196|248:196|251:257|286:309|346:335,1,240,2|2,0:0|0:0,0:0:0:0:
416,176,110893,5,2,0:0:0:0:
252,112,111506,2,0,P|252:68|277:20,2,80,2|2|8,0:0|0:0|0:0,0:0:0:0:
288,280,112730,6,0,P|211:290|150:242,1,160,2|8,0:0|0:0,0:0:0:0:
32,112,113955,2,0,P|94:64|171:74,1,160,2|8,0:0|0:0,0:0:0:0:
292,204,115179,5,6,0:0:0:0:
120,240,115791,1,4,0:0:0:0:
244,368,116404,1,4,0:0:0:0:
416,336,117015,2,0,P|446:307|468:243,1,80,2|2,0:0|0:3,0:0:0:0:
488,188,117628,6,0,B|496:104|435:41|435:41|420:104|368:128|304:96,1,320,4|2,0:0|0:0,0:0:0:0:
256,32,119158,1,2,0:0:0:0:
196,96,119464,2,0,P|152:116|104:104,1,80,8|0,0:0|0:0,0:0:0:0:
52,60,120077,6,0,B|16:104|32:168|88:196|88:196|48:232|48:312|120:348,1,320,4|2,0:0|0:0,0:0:0:0:
256,252,121913,2,0,P|284:224|304:168,1,80,2|0,0:0|0:0,0:0:0:0:
340,108,122526,6,0,B|412:60|488:108|488:108|480:156|456:184|456:184|484:212|500:256,1,320,2|2,0:0|0:0,0:0:0:0:
332,311,124362,2,0,P|292:327|244:325,1,80,2|0,0:0|0:0,0:0:0:0:
176,289,124974,6,0,B|156:242|125:228|125:228|104:236|87:264|87:264|38:240|43:142|133:108,1,320,2|0,0:0|0:0,0:0:0:0:
468,96,127423,5,6,0:0:0:0:
508,268,128036,2,0,P|491:301|435:343,1,80,8|2,0:0|0:0,0:0:0:0:
388,276,128649,2,0,P|340:308|308:368,2,120,4|4|8,0:3|0:3|0:3,0:0:0:0:
132,212,130485,6,0,P|116:176|76:132,1,80,8|2,0:0|0:0,0:0:0:0:
52,64,131098,2,0,P|84:36|180:24,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
160,304,132934,6,0,P|200:296|256:260,1,80,8|2,0:0|0:0,0:0:0:0:
300,216,133547,2,0,P|353:265|370:328,2,120,4|4|8,0:3|0:3|0:3,0:0:0:0:
72,80,135383,6,0,P|56:116|8:168,1,80,10|2,0:0|0:0,0:0:0:0:
31,236,135995,2,0,P|55:267|71:304,1,80,2|2,0:0|0:0,0:0:0:0:
144,352,136607,2,0,P|183:349|249:323,1,80,2|2,0:0|0:0,0:0:0:0:
264,260,137220,6,0,P|216:192|244:100,1,160,4|8,0:0|0:0,0:0:0:0:
292,60,138138,1,2,0:0:0:0:
380,44,138445,2,0,P|438:54|482:94,2,120,4|4|8,0:3|0:3|0:3,0:0:0:0:
408,308,140281,6,0,P|376:324|316:324,1,80,8|2,0:0|0:0,0:0:0:0:
248,308,140893,2,0,P|188:312|128:368,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
464,156,142730,6,0,P|448:116|408:76,1,80,8|2,0:0|0:0,0:0:0:0:
340,72,143342,2,0,P|285:95|245:139,2,120,4|4|8,0:3|0:3|0:3,0:0:0:0:
284,332,145179,6,0,P|240:340|180:320,1,80,10|2,0:0|0:0,0:0:0:0:
124,304,145791,2,0,P|108:344|56:388,2,80,2|2|2,0:0|0:0|0:0,0:0:0:0:
104,220,146709,1,2,0:0:0:0:
36,164,147015,5,4,0:0:0:0:
180,64,147628,2,0,P|216:52|284:60,1,80,8|0,0:0|0:0,0:0:0:0:
320,116,148240,2,0,P|312:176|268:244,2,120,2|8|8,0:0|0:0|0:3,0:0:0:0:
56,100,150077,6,0,P|64:144|92:188,1,80,8|0,0:0|0:0,0:0:0:0:
116,256,150689,2,0,P|76:300|0:320,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
296,60,152525,6,0,P|324:92|344:144,1,80,8|0,0:0|0:0,0:0:0:0:
376,204,153137,2,0,P|436:184|508:192,2,120,2|8|8,0:0|0:0|0:3,0:0:0:0:
149,339,154974,6,0,P|115:315|95:281,1,80,8|0,0:0|0:0,0:0:0:0:
92,194,155587,2,0,P|53:205|23:233,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
178,179,156505,1,0,0:0:0:0:
256,208,156811,5,6,0:0:0:0:
382,85,157423,2,0,P|354:57|306:41,1,80,8|0,0:0|0:0,0:0:0:0:
232,68,158036,2,0,P|176:56|112:-4,2,120,2|8|8,0:0|0:0|0:3,0:0:0:0:
444,224,159872,6,0,P|415:249|395:305,1,80,8|0,0:0|0:0,0:0:0:0:
336,348,160484,2,0,P|296:304|212:288,2,120,2|8|8,0:0|0:0|0:3,0:0:0:0:
360,84,162321,6,0,P|324:104|260:108,1,80,8|0,0:0|0:0,0:0:0:0:
200,112,162933,2,0,P|164:60|108:32,2,120,2|8|8,0:0|0:0|0:3,0:0:0:0:
320,348,164770,2,0,B|337:343|337:343|354:322|370:321|396:294,1,80,2|0,0:3|0:0,0:0:0:0:
256,192,165689,12,0,166913,0:0:0:0:
Topic Starter
Cosmolade
Updated with Erunamo changes
and with Advanced complete!
Tomori Hikari
amo la cancion

ESTO DEBE IR A RANKED AHORA!




una estrella para ti~
Deadmadeon
Hi! here is my mod from my NM queue
Marianna's Begginer
00:40:485 (2,2) - Stack the last 2 with first 2
01:59:464 (1,2) - Stack 2 with 1
02:04:974 - This slider might be more slow for make emphasis in the chorus (it's only a suggestion xD)

Easy
pro :3

Normal
00:30:995 (4,3) - Stack 3 with 4
00:41:403 (5,3) - Stack 3 with 5

Advanced
00:41:097 (7) - NC
00:41:709 (1) - Remove NC
02:05:434 (3) - for a better look curve this slider to the right in direction to 02:05:893 (4) -

Hard
01:17:525 (2,3) - why so far? ._.
I liked this one :D

I'll stop here because what i would say about insane is subjective and i don't play usually insane
GL with your beatmap :D
Topic Starter
Cosmolade

Deadmadeon wrote:

Hi! here is my mod from my NM queue
Normal
00:30:995 (4,3) - Stack 3 with 4
00:41:403 (5,3) - Stack 3 with 5
All fixed

Advanced
00:41:097 (7) - NC
00:41:709 (1) - Remove NC
All fixed

I'll stop here because what i would say about insane is subjective and i don't play usually insane
GL with your beatmap :D
Thansk for the mod! >w<

Tomori Hikari wrote:

amo la cancion

ESTO DEBE IR A RANKED AHORA!




una estrella para ti~
A eso vamos \:3/
Y muchas gracias por la estrella~
Edit: wow +69SP lmao
polunochnik
Hellow! NM :)
Normal
01:56:403 (3, 4) - how about replace this two buttons by one slider?
Rocet's hard
Just my opinion:
02:17:985 (2, 3, 4) - this jump much more difficult in comparison with other. Even in insane does not have such complicated jumps.

Sorry, but I have nothing more to say. :? It's mapped really good.
Topic Starter
Cosmolade

polunochnik wrote:

Hellow! NM :)
Normal
01:56:403 (3, 4) - how about replace this two buttons by one slider? sorry, no change ;w;

Sorry, but I have nothing more to say. :? It's mapped really good.
Ouuw ;v;
Anyways, Thanks for the mod!
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