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SID - Monochrome Kiss (TV Size)

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Kecco
•Overall•
01:17:470 (1) - This spinner has different end between all diffs. Fix it.

•Kid's Grell•
Lol, OD 8 and a very very high distance snap. I think you exagerated.

•Sebastian•
Why in this map there are many bookmarks? Delete them.
00:35:270 (1) - Fix this slider? It's awful.
00:36:870 (2,3,4) - 1 grid left?
00:52:670 (1) - Distance error.
01:03:070 (1) - Make this start 1/2 later.
01:12:670 (1,2) - Distance error..

•Ciel•
Why in this map there are many bookmarks? Delete them.
HP Drain Rate and OD -2.
00:13:476 (1) - Make this circle closer to the centre-grid since there is a spinner previously.
00:15:076 (5) - New combo?

+Star.
Topic Starter
Haneii

Kecco wrote:

•Overall•
01:17:470 (1) - This spinner has different end between all diffs. Fix it. Fixed!

•Kid's Grell•
Lol, OD 8 and a very very high distance snap. I think you exagerated.Lowered it to 8 for OD and increased stack leniency a bit...although not too sure if that's what you meant :/

•Sebastian•
Why in this map there are many bookmarks? Delete them.Deleted

00:35:270 (1) - Fix this slider? It's awful.Fixed!

00:36:870 (2,3,4) - 1 grid left?Fixed!

00:52:670 (1) - Distance error.Fixed!

01:03:070 (1) - Make this start 1/2 later.Okay

01:12:670 (1,2) - Distance error..Fixed!


•Ciel•
Why in this map there are many bookmarks? Delete them.Deleted

HP Drain Rate and OD -2.Changed!

00:13:476 (1) - Make this circle closer to the centre-grid since there is a spinner previously.Fixed!

00:15:076 (5) - New combo?Okay


+Star. Thank you :D

Thanks for the mod and star Kecco
Garven
As per your request:

[Ciel]
00:19:876 (1) - There are a bunch of sliders with the whistle on the slider slide that I don't like the sound of. A lot of people don't care, so I'll just leave the mention and leave it to you to fix 'em if you want.
00:45:076 (6,1) - Spacing. Especially when it really feels like there should be another note after the 6 with that heavy synth hit.

[Sebastian]
00:35:270 (1) - What rhythm are you following here? I'd do something different...

[Grell]
I can't mod this too well since it's way beyond my skill level - sorry.
00:18:070 (2,3,4,5) - I don't like the rhythm that these sliders produce. :/
00:26:070 (3) - This would look better with a copy/paste of the 2 before it, and flip it vertically/reverse it.
00:59:470 (1,2,3) - Yeesh, really?

Maps are fine, though Grell felt really over-mapped. Ah well.
Topic Starter
Haneii

Garven wrote:

As per your request:

[Ciel]
00:19:876 (1) - There are a bunch of sliders with the whistle on the slider slide that I don't like the sound of. A lot of people don't care, so I'll just leave the mention and leave it to you to fix 'em if you want. Took off the whistle for those two sliders, but i left the others.
00:45:076 (6,1) - Spacing. Especially when it really feels like there should be another note after the 6 with that heavy synth hit. Fixed

[Sebastian]
00:35:270 (1) - What rhythm are you following here? I'd do something different... Moved it to start 1/2 earlier...not sure if this fixes it

[Grell]
I can't mod this too well since it's way beyond my skill level - sorry.
00:18:070 (2,3,4,5) - I don't like the rhythm that these sliders produce. :/ Removed and replaced

00:26:070 (3) - This would look better with a copy/paste of the 2 before it, and flip it vertically/reverse it. It does look nice, thx

00:59:470 (1,2,3) - Yeesh, really? Muhahahahaha...okay I guess that was pretty evil. Brought them closer together..psshh now its easy :P


Maps are fine, though Grell felt really over-mapped (Been hearing this a lot, does that mean *shudder* I should delete notes?) Deleted 33 notes hope that makes a difference
. Ah well.
Thanks for the mod and star Graven
ouranhshc
Grell- maybe shrink the spacing between the the 1/4notes
01:14:476 (4) - spacing

Sebby
00:47:670 (1,2,3) - like this? http://osu.ppy.sh/ss/14689
01:13:570 (5) - move this to the red tick

Ciel
00:13:476 (1,2,3,4,5,6,7,8,9) - redo the placement of this
00:44:676 (5,6) - 1 grid up
00:57:276 (1,1) - maybe like this, http://osu.ppy.sh/ss/14690
01:02:076 (3) - make symmetrical to (1)
Roddie
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!
Topic Starter
Haneii

ouranhshc wrote:

SPOILER
Grell- maybe shrink the spacing between the the 1/4notes
01:14:476 (4) - spacing Fixed as many as I could, only hope I didn't miss any

Sebby oooh a kuroshitsuji fan? lol this was actually the former name for this difficulty :D

00:47:670 (1,2,3) - like this? http://osu.ppy.sh/ss/14689 Fixed
01:13:570 (5) - move this to the red tick Fixed

Ciel
00:13:476 (1,2,3,4,5,6,7,8,9) - redo the placement of this Fixed the spacing, hope thats what you meant :/
00:44:676 (5,6) - 1 grid up Fixed
00:57:276 (1,1) - maybe like this, http://osu.ppy.sh/ss/14690 Okay :D
01:02:076 (3) - make symmetrical to (1) Fixed
Thank you for the star and mod ouran :)

hybrid579 wrote:

SPOILER
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!

THANK YOU, THANK YOU, THANK YOU! I've been struggling with hit sounds forever. I used all your suggestions.Maps sound sooooooooo much better <3
[/me is sooooo happy]. Thanks for the mod and star hybrid :D
Roddie

Haneii wrote:

hybrid579 wrote:

SPOILER
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!

THANK YOU, THANK YOU, THANK YOU! I've been struggling with hit sounds forever. I used all your suggestions.Maps sound sooooooooo much better <3
[/me is sooooo happy]. Thanks for the mod and star hybrid :D
Yes :3

Glad you liked it. 8-)
RandomJibberish
General
Skin is pretty awesome, but that spinner comfused the shit out of me first time because, y'know, it doesn't spin. Adding something that spins would make it pretty cool. Also a centerpoint would be awesome.

Actually I did a new circle myself out of boredom. Feel free to make your own if you don't like it :D

Also I'm pretty sure if you have a hit0.png you have to have hitbursts too. Some custom hitbursts would be pretty cool anyway

Difficulty spread is a bit odd, a Hard might be nice to even things out.

Ciel
00:27:276 (4) - stacking under sliderends is pretty confusing, especially when the whole map so far has been on 1/1s lol. Move it away a little?
00:37:476 (1) - End a beat earlier or a half beat later?
01:05:076 (3,1) - Fairly big jump for an easy
01:07:676 (1) - End a half beat earlier?

Sebastian
00:44:470 (1,2,3) - Switch the order of these backwards and it follows the music better :P

Kid's Grel
Wow this is stupildy overmapped
00:11:070 (5,6,7) - Ugleh spacing
00:34:070 (1,2,3) - ^
00:41:870 (1,2,3) - ^
00:43:070 - For such a silly overmapped diff I'm surprised there's no beat here lol
00:47:670 (1,2,3) - Ugleh spacing
00:49:470 (1,2,3) - ^
00:54:670 (2,3,4) - ^
00:57:270 (1,2,3) - ^
01:04:870 (9,10,11) - ^
01:10:070 (3,4,5) - ^
01:14:270 (2,3,4) - ^
01:16:870 (4,5,6) - ^

Apart from Insane's stupid streams, a great map :D
Topic Starter
Haneii

RandomJibberish wrote:

General
Skin is pretty awesome, but that spinner comfused the shit out of me first time because, y'know, it doesn't spin. XD Adding something that spins would make it pretty cool. Also a centerpoint would be awesome.

Actually I did a new circle myself out of boredom. Feel free to make your own if you don't like it :D
SPOILER
[attachment=0:9b7fb]spinner-circle.png[/attachment:9b7fb]
OMG I LOVE IT THANK YOU!

Also I'm pretty sure if you have a hit0.png you have to have hitbursts too. Some custom hitbursts would be pretty cool anywayI guess they were too bright and cheerful compared to the rest of the skin. Kept the default hitburts but changed the colours to match the dark theme, hope it looks okay :S[/color]

Difficulty spread is a bit odd, a Hard might be nice to even things out. Sebastian is my hard...you didn't find it hard? :'(

Ciel
00:27:276 (4) - stacking under sliderends is pretty confusing, especially when the whole map so far has been on 1/1s lol. Move it away a little? Fixed
00:37:476 (1) - End a beat earlier or a half beat later? Fixed
01:05:076 (3,1) - Fairly big jump for an easy Fixed
01:07:676 (1) - End a half beat earlier? Fixed

Sebastian
00:44:470 (1,2,3) - Switch the order of these backwards and it follows the music better :P lol nice suggestion, looks great

Kid's Grel
Wow this is stupildy overmapped I hear this all the time T_T
00:11:070 (5,6,7) - Ugleh spacing
00:34:070 (1,2,3) - ^
00:41:870 (1,2,3) - ^
00:43:070 - For such a silly overmapped diff I'm surprised there's no beat here lol
00:47:670 (1,2,3) - Ugleh spacing
00:49:470 (1,2,3) - ^
00:54:670 (2,3,4) - ^
00:57:270 (1,2,3) - ^
01:04:870 (9,10,11) - ^
01:10:070 (3,4,5) - ^
01:14:270 (2,3,4) - ^
01:16:870 (4,5,6) - ^
Tried fixing as much as I could...I have no clue how to make changes to this difficulty without changing everything T_T
Apart from Insane's stupid streams (They can't be that bad :P), a great map :D
Thanks for the mod, star, and the amazing spin circle Random :)
Kiddo-Kun
Yah, lots of comments about my over mapped diff, sorry that was my first time mapping an insane >.>
Topic Starter
Haneii
Before all the changes we're done to it..it was pretty on point....for ctb (oh how I adored it <3). Problem was trying to play it in standard (not sure about taiko :S). 300+ notes for a less than 2 min map. I think I'm gonna have to start asking for help on how to fix/ re-make the difficulty. You know how some maps have a taiko difficulty. Maybe I could have a diff specifically for ctb. I'd have to make a new insane but thats okay. Plus I really want Undertaker back :P. 3 regular maps and one ctb :).
iDwarf
~Overall~
  1. KIAI sections should be the same on all difficulties. Make sure they are same.

~Ciel~
  1. 00:47:676 (1) - Remove new combo.
  2. 00:57:276 (1) - ^
  3. 00:58:076 (2) - 1 grid up
  4. 01:00:476 (1) - Remove new combo.
  5. 01:04:476 (1) - ^
  6. 01:07:676 (1,1) - ^
~Sebastian~
  1. 00:47:670 (1) - Remove new combo
  2. 01:00:470 (1) - ^
  3. 01:07:670 (1) - ^
  4. 01:14:070 (1) - ^
  5. 01:15:870 (1) - ^
~Kid's Grell~
  1. 00:11:070 (4,5,6) - Wrong stack
  2. 00:26:470 (4,5,6) - ^
  3. 00:24:576 (4,5) - Put it right under end of (3)
  4. 00:34:070 (1,2,3) - Wrong stack
  5. 00:41:870 (1,2,3) - ^
  6. 00:49:470 (1,2,3) - ^
  7. 00:54:670 (2,3,4) - ^
  8. 01:05:270 (1) - Remove new combo.
  9. 01:05:870 (2) - New combo.
  10. 01:14:270 (2,3,4) - Wtf spacing.
  11. 01:16:870 (4,5,6) - ^
Krisom
/late mod x_x

Hihi ^^!

[General]
Seems ok. The combocolours don't match the skin though.

[Ciel]
00:14:276 (3,4) (5,6) (7,8) - Unstack? The don't feel ok stacked.
Other than that, just hitsounds:
SPOILER
00:13:476 (1,2,3....,8) - UnWshitle the whistled ones, and whistle the nonWhistled ones.
00:16:676 (9) - Remove whistle. Add a finish maybe? Also, try to move the New Combo to this note.
00:17:076 (1) - Whistle
00:18:276 (4) - Remove the whistles at the start and at 00:19:076's repeat, and add whistles at the end and at 00:18:676's repeat. Remove the finish at the end.
00:19:876 (1) - Remove the sliderwhistle. Remove the whistle at the start. Add a finish at the start (?).
00:21:076 (3) - Whistle
00:21:476 (4) - Whistle the end.
00:24:276 (3) - Remove the sliderwhistle
00:26:276 (3) - Clap the repeat
00:27:676 (1) - Clap the end.
00:33:876 (3) - Clap
00:41:076 (2) - ^
00:41:476 (3) - Clap the repeat
00:43:276 (2) - Clap the end
00:44:276 (4) - Clap
00:45:076 (6) - ^
00:46:076 (1) - Whistle the end and start (?) (DON'T add a sliderwhistle)
00:46:676 (2) - Clap the start
00:48:476 (2) - DON'T use two hitsounds in the same note, unless it's a very special case. This is not the case. Remove the whistle
00:49:276 (3) - ^
00:53:476 (1) - Whistle (?)
00:54:276 (3) - Remove the sliderfinish. Umm, add a finish at the end (?)
00:56:076 (2) - Clap the end
00:57:276 (1) - Whistle the end and start (?)
00:58:876 (1) - Whistle the start
00:58:076 (2) - Add a hitsound. A clap or a finish would be ok
01:05:676 (1) - Remove the sliderwhistle. Add a finish at the end instead of the whistle (?)
01:07:676 (1) - ^
01:11:076 (2) - Whistle the first repeat and the end. UnWhistle the third repeat


[Sebastian]
00:14:670 (1) - I don't understand this. In "Ciel", this is a large combo, but here you divide it. Either divide the combo in "Ciel" or remove the New Combo from this note.
01:12:670 (1,2) - Unstack (?)
Hitsounding mod again x_x
SPOILER
-Please, check all your sliders. Remove ANY sliderwhistles whenever you see hear one.
-FROM 00:13:470 to 00:24:670 - Use this:

That includes removing the whistles from where they don't fit, and sliderwhistles. Add finishes whenever you feel they fit.
00:33:670 (6) - UnClap the second repeat, clap the first repeat.
00:44:470 (1,2,3) - Add hitsounds to this combo, it feels plain.
00:46:070 (1) - ^
00:48:470 (2) - Remove the whistle ._.
00:49:270 (3) - ^
00:52:670 (1,2) - Add either 2 claps or 2 whistles.
00:53:870 (4,5) - Clap the slider start on both sliders.
00:55:670 (1) - Whistle the start and the end (?)
00:56:670 (2) - Finish.
00:58:870 (1) - Whistle the start and the end (?)
01:05:670 (1) - ^
01:06:270 (2) - Finish the start (?)
01:07:670 (1) - Whistle the start and the end (?)

[Kid's Grell]
RESNAP ALL YOUR NOTES!
After you've resnaped, please Re-Space all your notes again. There are a lot of Nazi stuff here because of the non-snapped notes. I'll give you some expamples...
00:05:270 (3,4,5) - (4) is too close to (5) comparing it to (3)
00:06:870 (1,2,3) - (2) ^ (3) ^ (1)
00:11:070 (4,5,6) - (5) ^ (6) ^ (4)
00:14:870 (1,2,3) - (2) ^ (3) ^ (1)
And so on...
...also, Hitsounding in the intro feels like a mess ._." Try to follow a pattern. And use whistles instead of claps in the intro, they fit better there than claps IMO. Try to follow a similar Hitsounding pattern than in Sebastian and Ciel, and you'll be ok.

Sebastian and Ciel feel ok, Kid's Grell needs some touches here and there and it'll be great (kinda abusing the triples, but hey, still ncie for a first-time insane)

Star~
lepidopodus
Just suggestions, as I'm kinda crappy modder.

Ciel
00:15:076 (5,6,7,8) - one grid left?
00:16:676 (9) - two grid left?
00:18:276 (4) - how about moving one grid right?
00:21:476 (4) - how about mobing one grid up?
00:27:676 (1) - how about arrange this slider like this?
...or try moving the end of the slider by 3 grid up and the middle by 1 grid left.
00:35:476 (1) - slightly less curved slider might be better...?
00:43:276 (2) - clap or whistle in the end of the slider? (well, maybe not...)
00:47:676 (1,2,3) - arrange like this?
00:50:076 (1) - move the middle of the slider 3 grid left?
00:54:276 (3) - add some hitsound in the end of the slider?
00:56:076 (2) - same as 00:43:276 (2)
00:58:076 (2) - one grid up?
01:02:876 (1) - move the middle of the slider one or two grid right?
00:54:276 (3) - how about stack this with 01:13:276 (2)?

Sebastian
00:14:270 (4) - move about 1/2 grid left?
00:19:870 (1,2,3) - the distance between sliders are slighty different. try making them same?
00:23:470 (4) - how about adding whistle?
00:25:470 (1) - move this about 1+1/2 grid left?
00:34:470 (7) - move to 00:34:670 and add clap?
00:49:270 (3) - move one grid left?
00:50:070 (1) - move the middle of the slider 1 or 2 grid left?
00:55:670 (1) - arrange this slider more symmetrical?
00:59:470 (2) - how about moving this one grid up and one grid right?
01:11:070 (2) - need to be stacked more precisly. turn off grid snap and set distance spacing to x0.0 and arrange?
01:15:870 (1) - move one grid right?
01:16:470 (2) - move two grid right?

Kid's Grell
LOTS OF UNSNAPPED NOTES DETECTED!!
00:06:976 (2) - move this about 1/2 grid right?
00:07:776 (2) - move this about 1/2 gird left?
00:09:270 (3) - maybe reduce return by one?
00:15:470 (1,2) - somewhat doesn't match the music I think...
00:16:270 (x) - add a circle here?
00:19:470 (x) - ^
00:20:870 (4,5,6) - move one grid up?
00:21:270 (1) - move about one grid left?
00:34:070 (1,2,3) - make this linearly aligned?
00:36:270 (5,6) - check the spacing
00:42:076 (3) - move one grid down?
00:43:870 (1) - make horizontal?
00:46:870 (4) - move one grid left?
00:49:676 (3,4) - move one gird up?
00:53:470 (2) - snap the end of the slider. currently it's off the beat. and how about put finish in the end of the slider?
00:54:876 (4) - move one grid left?
01:04:870 (9,10,11, 1) - move one grid left?
01:17:076 (6) - change this to circle and start spinner at 01:17:270?
Maybe this one is kinda overmapped... maybe.

Ciel & Sebastian seems nice. Ok, I'll gladly star this.

blissfulyoshi
Offset: 660 (-10) (Please check before applying and make sure to resnap all notes if you do make the change) (The song keeps going up and down in offset, so I am not too sure about this one)
Sadly, "pause-overlay.png" is a little too big. I am pretty sure the max size is supposed to be 1024 x 768 pixels, so can you crop the image please. (I am pretty sure I am right on this matter, but please with other ppl to make sure)

Ciel:
Why is the preview time in this time different than the other 2 diffs? Please make the preview time the same in every diff.
The offset is also different in this diff, please make sure all 3 diffs have the same offset.

Normal mod:
00:47:676 (1,2,3) - make this a straight line please (it does not look very good while playing)
01:07:676 (1) - it would look better if the end of the curve, curved more

Combo mod:
00:15:076 (5) - new combo to follow the lyrics and also to make the combo shorter like most of the combos later on in the map
00:25:476 (1,2,3,4,1,2,3) - I would like it if this combo was consistent with the combos following it, so I suggest adding a new combo 00:26:276 (3) and 00:29:076 (3) and removing 00:27:676 (1)'s and 00:29:476 (1)'s new combo,
00:31:276 (1) - remove new combo to be consistent with 00:34:276 (4)

Sebastian:
Normal mod:
00:41:070 (1,2) - it would look better if you broke distance snap and made these sliders end at the same spot
00:53:870 (4,5) - ^
00:55:670 (1) - it would look better if this was symmetrical across the y-axis
00:58:870 (1,2) - make the curves stronger in both sliders
01:05:670 (1,2) - place these so that 1 leads into the other, not just side by side (I want 1's curve to continue in 2 like a continuous curve)
01:12:670 (1,2,3,4) - this set of notes felt very strange with the stack and then a stream even though all the notes all have the same amount of time in-between them

Kid's Grell:
As others have said, this map does not really fit the song. Also as many others have stated, there are plenty of unsnapped notes that need to be snapped.

Combo mod: (I have a hard time grasping the pattern of your combos, so this is a very shallow combo mod)
00:04:070 (1) to 00:09:270 (3) - your combos here are very inconsistent, so please try to add some consistency to the combos here
00:22:470 (3) - new combo to follow the lyrics?

Timing section mod:
00:24:870 - move back a quarter note

Not exactly sure what to say about Grell, but the other 2 diffs were alright. The 2 lower diffs suffer from some aesthetic issues, so please try to make the sliders a little more appealing to the eye. Star.
Topic Starter
Haneii

Midget wrote:

~Overall~
  1. KIAI sections should be the same on all difficulties. Make sure they are same.
oooh, okay thanks


~Ciel~
  1. 00:47:676 (1) - Remove new combo.Fixed
  2. 00:57:276 (1) - ^Fixed
  3. 00:58:076 (2) - 1 grid upFixed
  4. 01:00:476 (1) - Remove new combo.Fixed
  5. 01:04:476 (1) - ^Fixed
  6. 01:07:676 (1,1) - ^
Fixed

~Sebastian~
  1. 00:47:670 (1) - Remove new comboFixed
  2. 01:00:470 (1) - ^ Fixed
  3. 01:07:670 (1) - ^Fixed
  4. 01:14:070 (1) - ^Fixed
  5. 01:15:870 (1) - ^Fixed
~Kid's Grell~
  • Hopefully fixed all of them
  1. 00:11:070 (4,5,6) - Wrong stack
  2. 00:26:470 (4,5,6) - ^
  3. 00:24:576 (4,5) - Put it right under end of (3)
  4. 00:34:070 (1,2,3) - Wrong stack
  5. 00:41:870 (1,2,3) - ^
  6. 00:49:470 (1,2,3) - ^
  7. 00:54:670 (2,3,4) - ^
  8. 01:05:270 (1) - Remove new combo.
  9. 01:05:870 (2) - New combo.
  10. 01:14:270 (2,3,4) - Wtf spacing.
  11. 01:16:870 (4,5,6) - ^
[*] 00:41:870 (1,2,3) - ^
[*] 00:49:470 (1,2,3) - ^
[*] 00:54:670 (2,3,4) - ^
[*] 01:05:270 (1) - Remove new combo.
[*] 01:05:870 (2) - New combo.
[*] 01:14:270 (2,3,4) - Wtf spacing.
[*] 01:16:870 (4,5,6) - ^[/list][/quote]

Thanks for the star and mod Midget

Krisom wrote:

/late mod x_x

Hihi ^^!

[General]
Seems ok. The combocolours don't match the skin though. I was matching them to ciel's bg. Any suggestions?

[Ciel]
00:14:276 (3,4) (5,6) (7,8) - Unstack? The don't feel ok stacked.I really like them though :(, but if you have an alternative suggestion I'm willing to change it
Other than that, just hitsounds: THANK YOU SOO MUCH
SPOILER
00:13:476 (1,2,3....,8) - UnWshitle the whistled ones, and whistle the nonWhistled ones.
00:16:676 (9) - Remove whistle. Add a finish maybe? Also, try to move the New Combo to this note.
00:17:076 (1) - Whistle
00:18:276 (4) - Remove the whistles at the start and at 00:19:076's repeat, and add whistles at the end and at 00:18:676's repeat. Remove the finish at the end.
00:19:876 (1) - Remove the sliderwhistle. Remove the whistle at the start. Add a finish at the start (?).
00:21:076 (3) - Whistle
00:21:476 (4) - Whistle the end.
00:24:276 (3) - Remove the sliderwhistle
00:26:276 (3) - Clap the repeat
00:27:676 (1) - Clap the end.
00:33:876 (3) - Clap
00:41:076 (2) - ^
00:41:476 (3) - Clap the repeat
00:43:276 (2) - Clap the end
00:44:276 (4) - Clap
00:45:076 (6) - ^
00:46:076 (1) - Whistle the end and start (?) (DON'T add a sliderwhistle)
00:46:676 (2) - Clap the start
00:48:476 (2) - DON'T use two hitsounds in the same note, unless it's a very special case. This is not the case. Remove the whistle
00:49:276 (3) - ^
00:53:476 (1) - Whistle (?)
00:54:276 (3) - Remove the sliderfinish. Umm, add a finish at the end (?)
00:56:076 (2) - Clap the end
00:57:276 (1) - Whistle the end and start (?)
00:58:876 (1) - Whistle the start
00:58:076 (2) - Add a hitsound. A clap or a finish would be ok
01:05:676 (1) - Remove the sliderwhistle. Add a finish at the end instead of the whistle (?)
01:07:676 (1) - ^
01:11:076 (2) - Whistle the first repeat and the end. UnWhistle the third repeat Done!Used them all!


[Sebastian]
00:14:670 (1) - I don't understand this. In "Ciel", this is a large combo, but here you divide it. Either divide the combo in "Ciel" or remove the New Combo from this note. fixed
01:12:670 (1,2) - Unstack (?)fixed
Hitsounding mod again x_x yay!
SPOILER
-Please, check all your sliders. Remove ANY sliderwhistles whenever you see hear one.
-FROM 00:13:470 to 00:24:670 - Use this:

That includes removing the whistles from where they don't fit, and sliderwhistles. Add finishes whenever you feel they fit.
00:33:670 (6) - UnClap the second repeat, clap the first repeat.
00:44:470 (1,2,3) - Add hitsounds to this combo, it feels plain.
00:46:070 (1) - ^
00:48:470 (2) - Remove the whistle ._.
00:49:270 (3) - ^
00:52:670 (1,2) - Add either 2 claps or 2 whistles.
00:53:870 (4,5) - Clap the slider start on both sliders.
00:55:670 (1) - Whistle the start and the end (?)
00:56:670 (2) - Finish.
00:58:870 (1) - Whistle the start and the end (?)
01:05:670 (1) - ^
01:06:270 (2) - Finish the start (?)
01:07:670 (1) - Whistle the start and the end (?)

[Kid's Grell]
RESNAP ALL YOUR NOTES! Hai!
After you've resnaped, please Re-Space all your notes again. There are a lot of Nazi stuff here because of the non-snapped notes. I'll give you some expamples...
00:05:270 (3,4,5) - (4) is too close to (5) comparing it to (3)
00:06:870 (1,2,3) - (2) ^ (3) ^ (1)
00:11:070 (4,5,6) - (5) ^ (6) ^ (4)
00:14:870 (1,2,3) - (2) ^ (3) ^ (1)
And so on... Fixed them all to the best of my ability
...also, Hitsounding in the intro feels like a mess ._." Try to follow a pattern. And use whistles instead of claps in the intro, they fit better there than claps IMO. Try to follow a similar Hitsounding pattern than in Sebastian and Ciel, and you'll be ok. Tried my best, hope it sounds better :)

Sebastian and Ciel feel ok, Kid's Grell needs some touches here and there and it'll be great (kinda abusing the triples, but hey, still ncie for a first-time insane)

Star~
Thanks for the star and mod (especially the hitsounds!) Krisom

lepidopodus wrote:

Just suggestions, as I'm kinda crappy modder. Actually you're an amazing modder! Nothing get's past your eyes. And your specific suggestions + instructions leave no room for misunderstandings ( I usually have trouble trying to figure out what a modder is trying to tell me to do, but not with you :) )
Ciel fixed them all
00:15:076 (5,6,7,8) - one grid left?
00:16:676 (9) - two grid left?
00:18:276 (4) - how about moving one grid right?
00:21:476 (4) - how about mobing one grid up?
00:27:676 (1) - how about arrange this slider like this?
SPOILER
[attachment=1:e7cdb]a.jpg[/attachment:e7cdb]
...or try moving the end of the slider by 3 grid up and the middle by 1 grid left.
00:35:476 (1) - slightly less curved slider might be better...?
00:43:276 (2) - clap or whistle in the end of the slider? (well, maybe not...)
00:47:676 (1,2,3) - arrange like this?
SPOILER
[attachment=0:e7cdb]b.jpg[/attachment:e7cdb]
00:50:076 (1) - move the middle of the slider 3 grid left?
00:54:276 (3) - add some hitsound in the end of the slider?
00:56:076 (2) - same as 00:43:276 (2)
00:58:076 (2) - one grid up?
01:02:876 (1) - move the middle of the slider one or two grid right?
00:54:276 (3) - how about stack this with 01:13:276 (2)?

Sebastian fixed them all
00:14:270 (4) - move about 1/2 grid left?
00:19:870 (1,2,3) - the distance between sliders are slighty different. try making them same?
00:23:470 (4) - how about adding whistle?
00:25:470 (1) - move this about 1+1/2 grid left?
00:34:470 (7) - move to 00:34:670 and add clap?
00:49:270 (3) - move one grid left?
00:50:070 (1) - move the middle of the slider 1 or 2 grid left?
00:55:670 (1) - arrange this slider more symmetrical?
00:59:470 (2) - how about moving this one grid up and one grid right?
01:11:070 (2) - need to be stacked more precisly. turn off grid snap and set distance spacing to x0.0 and arrange?
01:15:870 (1) - move one grid right?
01:16:470 (2) - move two grid right?

Kid's Grell fixed them all
LOTS OF UNSNAPPED NOTES DETECTED!!
00:06:976 (2) - move this about 1/2 grid right?
00:07:776 (2) - move this about 1/2 gird left?
00:09:270 (3) - maybe reduce return by one?
00:15:470 (1,2) - somewhat doesn't match the music I think...
00:16:270 (x) - add a circle here?
00:19:470 (x) - ^
00:20:870 (4,5,6) - move one grid up?
00:21:270 (1) - move about one grid left?
00:34:070 (1,2,3) - make this linearly aligned?
00:36:270 (5,6) - check the spacing
00:42:076 (3) - move one grid down?
00:43:870 (1) - make horizontal?
00:46:870 (4) - move one grid left?
00:49:676 (3,4) - move one gird up?
00:53:470 (2) - snap the end of the slider. currently it's off the beat. and how about put finish in the end of the slider?
00:54:876 (4) - move one grid left?
01:04:870 (9,10,11, 1) - move one grid left?
01:17:076 (6) - change this to circle and start spinner at 01:17:270?
Maybe this one is kinda overmapped... maybe. OH NO! STILL????

Ciel & Sebastian seems nice. Ok, I'll gladly star this.
Thank you for the star and mod lepidopodus :D

blissfulyoshi wrote:

Offset: 660 (-10) (Please check before applying and make sure to resnap all notes if you do make the change) (The song keeps going up and down in offset, so I am not too sure about this one) I went ahead and changed it for now, ill get someone to double check it
Sadly, "pause-overlay.png" is a little too big. I am pretty sure the max size is supposed to be 1024 x 768 pixels, so can you crop the image please. (I am pretty sure I am right on this matter, but please with other ppl to make sure) DONE!
Ciel:
Why is the preview time in this time different than the other 2 diffs? Please make the preview time the same in every diff.DONE!...i think...kinda just estimated the same spots
The offset is also different in this diff, please make sure all 3 diffs have the same offset.DONE!

Normal mod:DONE!
00:47:676 (1,2,3) - make this a straight line please (it does not look very good while playing)
01:07:676 (1) - it would look better if the end of the curve, curved more

Combo mod:DONE!
00:15:076 (5) - new combo to follow the lyrics and also to make the combo shorter like most of the combos later on in the map
00:25:476 (1,2,3,4,1,2,3) - I would like it if this combo was consistent with the combos following it, so I suggest adding a new combo 00:26:276 (3) and 00:29:076 (3) and removing 00:27:676 (1)'s and 00:29:476 (1)'s new combo,
00:31:276 (1) - remove new combo to be consistent with 00:34:276 (4)

Sebastian:
Normal mod:DONE!
00:41:070 (1,2) - it would look better if you broke distance snap and made these sliders end at the same spot
00:53:870 (4,5) - ^
00:55:670 (1) - it would look better if this was symmetrical across the y-axis
00:58:870 (1,2) - make the curves stronger in both sliders
01:05:670 (1,2) - place these so that 1 leads into the other, not just side by side (I want 1's curve to continue in 2 like a continuous curve)
01:12:670 (1,2,3,4) - this set of notes felt very strange with the stack and then a stream even though all the notes all have the same amount of time in-between them

Kid's Grell:
As others have said, this map does not really fit the song. Also as many others have stated, there are plenty of unsnapped notes that need to be snapped.Snapped!

Combo mod: (I have a hard time grasping the pattern of your combos, so this is a very shallow combo mod)
00:04:070 (1) to 00:09:270 (3) - your combos here are very inconsistent, so please try to add some consistency to the combos here
00:22:470 (3) - new combo to follow the lyrics?
COMBO MAKEOVER! hope it looks better now :P

Timing section mod:
00:24:870 - move back a quarter note DONE!

Not exactly sure what to say about Grell, but the other 2 diffs were alright. The 2 lower diffs suffer from some aesthetic issues, so please try to make the sliders a little more appealing to the eye. Star.
Thanks for the star and mod Blissfulyoshi
roflninja
Hi,

[ciel]
fine~

[sebastian]
also fine~
a bit easy for a hard dif imo
00:39:870 (1) felt a little wierd to me but its fine
00:52:670 (1) - ^

[kids]
also fine~
00:40:670 (1-6) - Ive never liked this style of spacing, but its fine
00:46:270 (1-5) - same as ^, but just me :P I wouldnt worrsy about it

Nice map ;)

Edit: I coulnt think of a way to change it, It's probably just me, so don't worry about it
Topic Starter
Haneii

roflninja wrote:

Hi,

[ciel]
fine~ Yay!

[sebastian]
also fine~
a bit easy for a hard dif imo I'm really bad at making things hard XD
00:39:870 (1) felt a little wierd to me but its fine :'(...any suggestions to what I should change it to
00:52:670 (1) - ^^

[kids]
also fine~
00:40:670 (1-6) - Ive never liked this style of spacing, but its fine
00:46:270 (1-5) - same as ^, but just me :P I wouldnt worrsy about it Okay I won't, but I would have changed it if you gave me an alternative pattern

Nice map ;)
Thanks for the star and mod roflninja
aesopl19193
MOD~~

No critical mistake found.
so here just are my feeling or suggestions :)

[General]


[Kid's Grell]
(These may due to my bad playing skill)
00:10:260 (1) - too close to 00:09:860(5)
00:16:260 (12) - too close to (11)
00:22:460 (1) - ^
00:53:051 (1) - ^

[Sebastian]
01:14:060
01:16:221 - New combo

[Ciel]
00:45:460 (x) - add a note to fit music?

star.
Yuji Tokaji
Hello,

[Overall]

I think your Mp3's volume is a bit low. Can you increase it please?

[Ciel]

- 00:29:860(x) : Add circle ?
- 00:37:460(1) : Add finish ?
- 00:53:460(1) : Finsh instead of whistle ?

[Sebastian]

No problem!

[Kid's Grell]

- 00:18:060(7) : New combo.
- 00:23:660(7) : ^
- 00:30:660(8) : ^
- 00:53:060(1) : Spacing.
- 01:16:960(5) : On the white tick ( 01:17:060).
- 01:17:060(6) : On the red tick ( 01:17:260).

Pretty map.
Good luck.
Get my star.
Topic Starter
Haneii

aesopl19193 wrote:

MOD~~

No critical mistake found. Yosh!
so here just are my feeling or suggestions :)

[General]


[Kid's Grell] Done!Thought I fixed all those spacing issues :(
(These may due to my bad playing skill)
00:10:260 (1) - too close to 00:09:860(5)
00:16:260 (12) - too close to (11)
00:22:460 (1) - ^
00:53:051 (1) - ^

[Sebastian]Done!
01:14:060
01:16:221 - New combo

[Ciel] Done!
00:45:460 (x) - add a note to fit music?

star.
Thank you for the star and mod aesopl19193 :)


Slanox wrote:

Hello, Hi

[Overall]

I think your Mp3's volume is a bit low. Can you increase it please? Is it really? How bout I ask around first and if even one person agrees with you I'll change it :D Fixed!I don't think it'll hurt if I increase it just a bit :)

[Ciel]Done!

- 00:29:860(x) : Add circle ?
- 00:37:460(1) : Add finish ?
- 00:53:460(1) : Finsh instead of whistle ?

[Sebastian]

No problem!HURRAY!

[Kid's Grell]Done!

- 00:18:060(7) : New combo.
- 00:23:660(7) : ^
- 00:30:660(8) : ^
- 00:53:060(1) : Spacing.
- 01:16:960(5) : On the white tick ( 01:17:060).
- 01:17:060(6) : On the red tick ( 01:17:260).

Pretty map.Thanks
Good luck.Thanks
Get my star.
Thanks for the star and mod Slanox
Dotsu
My suggestions:

[General]

Skin is very good!
Reversearrow is not too clear.
I can hardly see it.

[Ciel]

00:30:260:Add a Circle
00:42:660:^
00:45:860:^

[Sebastian]

00:49:260(5):Remove Clap

[Kid's Grell]

00:53:460(2):Add finish at the beginning of this slider
00:52:660(11,1):Spacing,too close
01:06:260(3):Add finish
01:14:360(3,4):Spacing,too far
01:17:060(6):Add clap

Good map!!
~STAR~
Niva
Mod request via Forum PM

[General]
I downloaded the map without video, and the file size is 10.5 MB. I think it's too big for a map with playing time only 1:17.

[Ciel]
00:33:460 (2,3,4) - Why not map following the lyrics?
01:07:660 (2) - Make it 1/2 shorter? Sounds better to me.

[Sebastian]
No problems found.

[Kid's Grell]
I think the spacing on the streams is too far... This is just my opinion though, you don't need to change :P
HP drain rate lower than previous difficulty... Hmm, feels weird.
00:21:060 (6,7,8) - Inconsistent spacing?
00:29:060 (2,3,4) - ^ (this one is very hard to hit)
01:14:360 (3,4) - Wide 1/4 jumps :( Very hard, and it's placed at a bad time. Perhaps rearrange?
01:17:060 (5) - Add clap also?

Very good map, star :P (and it's Flashlight-friendly)
(if you need another mod just Forum PM me)
Arusha Shuna
Request Accepted

Ciel
00:47:660 (3) - new combo?
01:07:660 (2) - spacing issue
Sebastian
00:47:660 (3) - New combo?
01:00:460 (3) - ^
Kid's Grell
Killer Triplets :o
00:23:660 (1) - lengthen the slider by 1/4 beat
00:25:060 (7) - minor spacing issue
00:29:560 (3) - very minor spacing issue
01:14:460 (4) - spacing issue

good mapset
STAR!
Kitsunemimi
:<

Note that I may do a very very nazi mod, but mind you I haven't actively modded for more than 7 months, so bear with my messed up standards. Coloured suggestions are ones that are actually important.

Skin
spinner-metre.png - It's neat, but too invisible imo...
applause.mp3 - ...I don't think it's very necessary but it's fine I guess.
fruit-ryuuta.png - Ugh... it's really strange having to play with this and it messed me up several times. But it could just be that I'm sensitive to different playing conditions but don't you think it's a little weird/freakish to see him sliding around?
...Yeah, those are mostly just complaints, excuse me if they seem really unreasonable.

[Ciel]:
I'm going to assume this is a [Normal] because of all the 1/2ths and the like. If not, then 1/2ths don't belong in [Easy]s, and the spacing would be a bit too large.
00:29:860 (3,4) - They're not straight!!!
Oh my I didn't find anything important... But this difficulty's looking pretty polished so good job.

[Sebastian]:
OD might be a bit too much.
00:15:060 (1) - New combo, make 00:15:660 (1) no new combo.
00:07:860 (1) - Start one beat earlier.
00:39:860 (1,2,3) - Doesn't go with the lyrics... or the tune very well.
00:47:660 (1) - New combo?
01:00:460 (3) - ^
01:03:060 (1) - Isn't the same as 00:50:060 (1). Move back to the white tick.
01:07:660 (3) - Not very intuitive, maybe shorten start by 1/2 beat?
Heh, all those points seem very nazi don't they? They're things I just found weird while looking through and remember, they're only suggestions, so you don't really have to follow any of them if they don't seem right.

[Kid's Grell]:
00:01:260 (4) - Bad spot for a jump imo
00:02:860 (4) - ^
00:04:060 (4) - Suddenly the spacing's less?
00:16:660 (13) - Should be next combo instead of next note.
00:24:860 (6,7,8,9) - Totally incorrect spacing.
00:25:460 (9,1,2) - Don't have some low spacing then large spacing randomly through the combo like that :< Be more consistent with the spacing.
00:58:660 (1) - Move it somewhere else? It messes me up when there's a note under a slider end which is more than 1 beat away.
01:06:660 (6,7,8,9,10) - Either have both 'stacked' notes be sequential or do something else; this kind of inconsistency will mess up so many people.
...Yeah, I didn't really like the style of mapping that much. But it's actually fine, if I didn't hate inconsistent spacing so much.

Okay, I see a lot of posts already so I can tell that this map has already had lots of mods. Aside from those minor things I pointed out, it should be good to go. Star.
Topic Starter
Haneii

impossiblexu wrote:

My suggestions:

[General]

Skin is very good! Thanks
Reversearrow is not too clear.
I can hardly see it.Really? That's a first...I can't think of another colour besides black but im thinking that won't be seen too well considering the hitcircles mostly black:(

[Ciel]

00:30:260:Add a CircleI'm following the pause in the lyrics here, so no note :D
00:42:660:^
00:45:860:^

I don't think I'll be adding anymore notes to this difficulty, but thanks for the suggestion

[Sebastian]

00:49:260(5):Remove ClapOkay

[Kid's Grell]

00:53:460(2):Add finish at the beginning of this slider Okay
00:52:660(11,1):Spacing,too close fixed
01:06:260(3):Add finishOkay
01:14:360(3,4):Spacing,too far fixed
01:17:060(6):Add clapOkay

Good map!! Thanks
~STAR~
Thanks for the star and mod impossiblexu :3

Nivalis wrote:

Mod request via Forum PM

[General]
I downloaded the map without video, and the file size is 10.5 MB. I think it's too big for a map with playing time only 1:17. okay I'll delete the pause overlay,fail bg, and clear.png

[Ciel]
00:33:460 (2,3,4) - Why not map following the lyrics? Fixed...I think XD
01:07:660 (2) - Make it 1/2 shorter? Sounds better to me. I've changed this so many times- shorter-then back to the way it it is right now. I think I'm gonna leave it the way it is...for now

[Sebastian]
No problems found. AWWWWEEESOOOMMMEEE!!!

[Kid's Grell]
I think the spacing on the streams is too far... This is just my opinion though, you don't need to change :P
HP drain rate lower than previous difficulty... Hmm, feels weird. Increased
00:21:060 (6,7,8) - Inconsistent spacing?Fixed
00:29:060 (2,3,4) - ^ (this one is very hard to hit)Fixed
01:14:360 (3,4) - Wide 1/4 jumps :( Very hard, and it's placed at a bad time. Perhaps rearrange?aww don't cry- FIXED! :D
01:17:060 (5) - Add clap also?Okay

Very good map, star :PThank you! (and it's Flashlight-friendly)
(if you need another mod just Forum PM me)
Thanks for the star and mod Nivalis

Arusha Shuna wrote:

Request Accepted Yay :D

Ciel
00:47:660 (3) - new combo?
01:07:660 (2) - spacing issue Fixed
SebastianI don't think I should change the combos but thanks nonetheless
00:47:660 (3) - New combo?
01:00:460 (3) - ^
Kid's Grell
Killer Triplets :o
00:23:660 (1) - lengthen the slider by 1/4 beatOkay
00:25:060 (7) - minor spacing issueFixed
00:29:560 (3) - very minor spacing issueFixed
01:14:460 (4) - spacing issueFixed

good mapsetThanks
STAR!
Thanks for the star and mod Arusha Shuna :)

Harris73 wrote:

:<

Note that I may do a very very nazi mod, but mind you I haven't actively modded for more than 7 months, so bear with my messed up standards. Coloured suggestions are ones that are actually important.

Skin
spinner-metre.png - It's neat, but too invisible imo... Fixed!added those bar thingies..albeit transparent
applause.mp3 - ...I don't think it's very necessary but it's fine I guess. You have no clue how necessary this is to me XD
fruit-ryuuta.png - Ugh... it's really strange having to play with this and it messed me up several times. But it could just be that I'm sensitive to different playing conditions but don't you think it's a little weird/freakish to see him sliding around? Yes I find it weird but I've gone through so many ryuuta's..this was the only one that really worked...but I'll remove it if it continues to bother/mess others up
...Yeah, those are mostly just complaints, excuse me if they seem really unreasonable. No worries, perfectly reasonable...except the applause comment....for any kuroshitsuji fan that "Yes My Lord" at the end will prob be the highlight of the map XD

[Ciel]:
I'm going to assume this is a [Normal] because of all the 1/2ths and the like. If not, then 1/2ths don't belong in [Easy]s, and the spacing would be a bit too large. Yup, its normal :)
00:29:860 (3,4) - They're not straight!!! LE GASP! fixed!
Oh my I didn't find anything important... But this difficulty's looking pretty polished so good job. KYAAAAAA!

[Sebastian]:
OD might be a bit too much. Nope, I like it where it is- between ciel and grell. Not too normal and not too insane...a hard
00:15:060 (1) - New combo, make 00:15:660 (1) no new combo.
00:07:860 (1) - Start one beat earlier. Okay
00:39:860 (1,2,3) - Doesn't go with the lyrics... or the tune very well. Fixed
00:47:660 (1) - New combo?
01:00:460 (3) - ^
01:03:060 (1) - Isn't the same as 00:50:060 (1). Move back to the white tick. Okay!
01:07:660 (3) - Not very intuitive, maybe shorten start by 1/2 beat? sure
Heh, all those points seem very nazi don't they? They're things I just found weird while looking through and remember, they're only suggestions, so you don't really have to follow any of them if they don't seem right.

[Kid's Grell]:
00:01:260 (4) - Bad spot for a jump imo Jump go bye bye
00:02:860 (4) - ^ hai!
00:04:060 (4) - Suddenly the spacing's less? lol, okay fixed!
00:16:660 (13) - Should be next combo instead of next note. You're soo right
00:24:860 (6,7,8,9) - Totally incorrect spacing. Totally. Fixed
00:25:460 (9,1,2) - Don't have some low spacing then large spacing randomly through the combo like that :< Be more consistent with the spacing. keep spacing consistent. got it!. Fixed!
00:58:660 (1) - Move it somewhere else? It messes me up when there's a note under a slider end which is more than 1 beat away. Fixed
01:06:660 (6,7,8,9,10) - Either have both 'stacked' notes be sequential or do something else; this kind of inconsistency will mess up so many people. Okay,Fixed
...Yeah, I didn't really like the style of mapping that much. But it's actually fine, if I didn't hate inconsistent spacing so much.

Okay, I see a lot of posts already so I can tell that this map has already had lots of mods. Aside from those minor things I pointed out, it should be good to go. Star.
Thanks for the mod and star Harris73 :D
ztrot
Kid's Grell: +1 OD
Topic Starter
Haneii

ztrot wrote:

Kid's Grell: +1 OD Okay
Le gasp...that's it?? Really? YAAAY! :D
Thanks ztrot
bmin11
[Ciel]
00:40:660 (x) - Let the kiai start here
00:58:860 (1) - Could be in better shape. You may ignore it

[Kid]
00:09:260 (1) - This jump is quite sudden for me
00:29:560 (3) - Spacing. I know it is just off by a pixel but in this case, it really makes the difference


I'm concern with the gap between difficulties but oh well
Starred
Topic Starter
Haneii

bmin11 wrote:

[Ciel]
00:40:660 (x) - Let the kiai start here Okay, I'll change it to this for the other two difficulties as well :D
00:58:860 (1) - Could be in better shape. You may ignore it I'm really hopeless when it comes to giving shape to sliders..I tried making it looking it better, but it came out worse :'(. I'll ignore it.....for now.

[Kid]
00:09:260 (1) - This jump is quite sudden for me Fixed, shorter jump
00:29:560 (3) - Spacing. I know it is just off by a pixel but in this case, it really makes the difference Fixed


I'm concern with the gap between difficulties but oh well I don't think there's a huge gap between sebastian and grell, but after reading this I've decided to up ciel's HP drain and overall diff a bit.
Starred
Thanks for the mod and star bmin11
eee
I can't find anything, really, that's not too nazi
good job
Topic Starter
Haneii

eee wrote:

I can't find anything, really, that's not too nazi
good job

YOSH! :D, Thanks eee
Vibty99
Sorry Haneii
but nice work ,star
Topic Starter
Haneii

Vibty99 wrote:

Sorry Haneii
but nice work ,star
Thank you :D, And don't worry about it :P
Azure_Kite
Here's my mod

Blue = suggestion Red = check this

[Ciel]
00:50:260 (1) - I'd consider moving this forward 1/2 a beat and respacing the next note. It's not real nice to map to the very beginning of lyrics when it's the easiest difficulty.
00:58:860 (1) - insta clean up! http://osu.ppy.sh/ss/15735
01:03:060 (1) - Same suggestion here, move it forward 1/2 a beat and respace the next few notes.
01:05:660 (1) - please copy and flip the fixed slider from before and place it here. You'll need to extend it by half a beat in order to get it to fit, so just pull the slider points away a little bit and it should resize whilst keeping smoothness.

Not a bad map.

[Sebastian]
No real issues with this one. You may want to consider remapping 00:57:060 (3) though; it just feels rather empty with only a reversing slider.

[Kid's Grell]
01:11:860 - Consider placing a slider here which extends for a beat.
01:17:460 (1) - Really long spinner, maybe map about half of it?


Overall a rather nice mapset. The ComboBursts are cute :3

Have a star
deepsea
Kid's Grell is kind of eggpain but yea its hardest diff so I guess its fine, also the singer make this map harder lol.

Decide what Azure said then contact me.
Topic Starter
Haneii

Azure_Kyte wrote:

Here's my mod

Blue = suggestion Red = check this

[Ciel]
00:50:260 (1) - I'd consider moving this forward 1/2 a beat and respacing the next note. It's not real nice to map to the very beginning of lyrics when it's the easiest difficulty. I wouldn't mind moving it forward but the 3 following notes are placed according to that part in the lyrics so can't move them. Furthermore, just because it's the easiest difficulty doesn't mean I want it to be easy :P.
00:58:860 (1) - insta clean up! http://osu.ppy.sh/ss/15735 THANK YOU SO MUCH!!! I've been struggling with the shape for ages [insert tears of joy here].
01:03:060 (1) - Same suggestion here, move it forward 1/2 a beat and respace the next few notes.
01:05:660 (1) - please copy and flip the fixed slider from before and place it here. You'll need to extend it by half a beat in order to get it to fit, so just pull the slider points away a little bit and it should resize whilst keeping smoothness. I'm gonna leave it the way it is, it doesn't look bad, and it matches the smaller slider following it.

Not a bad map. Thanks

[Sebastian]
No real issues with this one. You may want to consider remapping 00:57:060 (3) though; it just feels rather empty with only a reversing slider.Okay, Fixed!

[Kid's Grell]
01:11:860 - Consider placing a slider here which extends for a beat. Okay, done!
01:17:460 (1) - Really long spinner, maybe map about half of it?[/color] I tried but it sounds awkward when I map it + followed by spinner or vice versa. Because of the song at the part I either have to map it all or have a spinner for that segment. I think its a bit over mapped as it is (and I'm sure at that point your hand would want a break- yes I consider spinners breaks XD) so I'm leaving it as a spinner

Overall a rather nice mapset. The ComboBursts are cute :3 Thanks

Have a star
Thanks for that mod and and star Azure_kyte
deepsea
o.o
Kiddo-Kun
Congratz on bubble :D

Don't make my same first time mistake and submit again >.>
Topic Starter
Haneii
Thanks for the bubble deepsea, but I took what you said about Insane being an eggpain to heart and decided to make some changes.

~Kids Grell~
-Increased circle size by 1
- spacing changes
- 00:59:301(3) – stacked it with (5)

~Sebastian~
- Changed the BG

~Ciel~
- 00:29:860(3) – added clap
deepsea
O_O/
Topic Starter
Haneii
THANK YOU ^_^
Mafiamaster
You need a "cursortrail.png" in the folder.
comboburst-0 and comboburst-1 are too big in height. Max height is 767px. Yours is 800.

Hitsound volume is too low.

Right here sounds good.
Topic Starter
Haneii
Bye bye bubble :( sorry I keep popping you XD

Mafiamaster wrote:

You need a "cursortrail.png" in the folder. Done
comboburst-0 and comboburst-1 are too big in height. Max height is 767px. Yours is 800 Cool never knew that, DONE!.

Hitsound volume is too low.

Right here sounds good. FixedExcept on grell @ 00:25:560 i made the volume a bit lower than what you suggested because at that point its already Normal hitsound and i felt it was too loud. But if you think that should be at the same volume I'll up it.

Thanks for the mod Mafiamaster
Mafiamaster
Alright, cool. Since it was just a few tiny fixes, I'd like to say RANKED!

Kuroshitsuji is awesome~

Grats on your first ranked map!
Kiddo-Kun
Congratz :D
roflninja
gratz Haneii :)
Topic Starter
Haneii
YOSH! Ranked on my birthday!!!!(although it's still July 10 where I live :p). Thanks guys <3
Sakura
couldnt make it on time >_<

Congrats anyways
Niva
Congratulations Haneii :P
But... This song almost broke my mouse (and my hand now feels really hurt after FCing Sebastian with Hidden+Flashlight)
Long spinners at start hurts my ring finger ^^
Nice map :P
Alace
I am sorry about it, BAT needs to unrank the map

<Kid>
sliders didn`t snap well after 00:25~, it`s because the slider velocity was changed (from 1.9 to 2.0 )
one player noticed that by Taiko playing, http://osu.ppy.sh/ss/16227 look like this in edit http://osu.ppy.sh/ss/16229
It is really hard to notice because AIMod can`t check the unsnapped slider end and spinner end
you need to recheck ALL of your sliders in that diff to make sure they snapped well with 1/4 divisor timing bar

If you feel like to change slider velocity after a map finished, you need to check all of your sliders to avoid this situation again
IMO, i suggest mappers set SV before you starting mapping a diff, it is a save way

Scores will be reset because of some slider shape changing, i will take care of this map until it`s rerank, bug me after you fixing
this error is checked by Alace m980 shinxyn and deepsea
Topic Starter
Haneii
XD

I'll see what I can do :D. Hopefully I did it right :P (although I probably shouldn't be making changes while I'm half asleep).
If not, I'll try fixing it tomorrow. Oh and tell that taiko player thanks :D
Charsi
awesome ^^//
star~
Alace
Cool, it is fixed
Topic Starter
Haneii
Thanks for all the help you were amazing!!!KUDOSU!
Shinxyn
Reranked~
Sorry to say I have to wipe out the scores (even the other diffs D:!)

>_<

EDIT: hmm... the scores aren't showing up on the site... dunno how to fix Dx
arien666
Submitted: Jun 13, 2010
Ranked: Not yet.
I don't know about this but...

Auu...
Topic Starter
Haneii
I know right.....what happened to the score listing? Its ranked..yet its not ranked?

Shinxyn wrote:

hmm... the scores aren't showing up on the site... dunno how to fix Dx
Le Gasp! :o
Sure
score doesn't increase. :o
H1ko
no score :/
Louis Cyphre
=_=.
Zekira
Derp was I too late?

orz

Sorry for being so slow X_X
Alace
Guys it`s fixed
enjoy
Topic Starter
Haneii
:)
H1ko
well i fc this map when was buged i get the rank 1 but no points... and now is ranked again but still no points


in few words map shows my score but the 3.5 millions not here :/.
pls help ^^
Topic Starter
Haneii
Not sure what you mean....your score shows in this picture and it also shows in the scores/beatmap listing. Can you try explaining the problem again?
Alace
I guess no
we really saw the scores in maplist, do other people have the same situation ?
Sure
I'm in same situation like H1ko.
Maya17Blue
Hi~
I think that the Sebastian difficulty isn't correctly rated and it should have more than two stars, could you take a look at it again, please?
Vivisings
LOVE YA SEBAS ~Chan
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