forum

Marcelo Adnet - Furfles Feelings

posted
Total Posts
32
Topic Starter
guifisilva
This beatmap was submitted using in-game submission on sexta-feira, 6 de agosto de 2010 at 20:46:19

Artist: Marcelo Adnet
Title: Furfles Feelings
Source: 15 Minutos
Tags: mtv brasil brazil bittersweet
BPM: 115
Filesize: 12704kb
Play Time: 03:01
Difficulties Available:
  1. ...Diet Feeling (0,83 stars, 147 notes)
  2. Bittersweet Feeling (4,63 stars, 336 notes)
  3. Hot! Feeling (5 stars, 474 notes)
  4. Normal Feeling (1,94 stars, 165 notes)
  5. Super Feeling (4,06 stars, 288 notes)
Download: Marcelo Adnet - Furfles Feelings
Download: Marcelo Adnet - Furfles Feelings (no video)
Information: Scores/Beatmap Listing
---------------


This was my first submission.

07/18 - REDOWNLOAD NEEDED!! Delete this Beatmap and Download again. This is IMPORTANT!! In-game update seems to be buggy with this beatmap.

This song was made by Marcelo Adnet, a Brazilian comedian that works on MTV. The song is quite catchy. x)

E dedico isso aos jogadores brasileiros por aí, haha.

The background video was made by mpaes, on Youtube. You may watch it here: http://www.youtube.com/watch?v=dtYMFlIg8go I kinda liked the effects on it, so I used on the beatmap. x) Thanks!

Edit log.
06/02/10
- Fixed Kiai and a note on the end of the song.
- Huge remap, now with the distance snap rules.
- Better quality, lighter video.
- New difficulty, Hot! It's soooo hard (at least to me, lol!) Can you survive it? :)
06/08/10
- Started Super Feeling. It's equivalent to hard, and is just 20% done right now. Maybe I'll change something on Hot! feeling and make it even... harder. Haha.
06/20/10
- Fixed grid map on Hot! feeling, should look smoother now... Also added loads of kiai effect (epilepsy ftw!)
- Changing background video... again. I hope it's the last time! It's supposed to be synchronized with the song now. Even better: maximum quality with less space.
- Easter egg! Combo burst. xD
- In other news, Brazil wow today's game. x)
- Super simple changes to Super Feeling.
06/21/10
- Finished Super Feeling. It's colourful! It's kinda playable to me. Hope you like it!
- Minor fixes on Hot! Feeling.
- Super & Hot! now have less Pause time. Normal will stay as it is, cus' I don't think that adding beats to this bit will work out with this particular difficulty.
- New difficulty complete, and pro'bly the last one: Diet Feeling. Yep, it's easy and it's tedious. It's destined for players that just beggined to play, anyway :)
07/03/10
- Got a huge mod help from Tatsuo (I_Tatsuo_I). Thanks thanks and thanks! This means I did major changes to the maps.
07/04/10
- More changes; working on a "new" Hot! Feeling. :)
07/05/10
- Hot! Feeling completely redone. It's awesome now (I hope!).
07/12/10
- BitterSweet difficulty added, made by guest mapper who used her user to name it. Thanks Bit <3
- Some changes to ...Diet, Normal and Super difficulties.
- New graphics.
- Reverted option that forced you to use default skin.
- More minor changes on all difficulties (yes it's redundant alright). (Nazi mod by I_Tatsuo_I)
07/15/10
- Making changes.
07/16/10
- Making changes.
07/18/10
- Further changes.
Froslass
Música brasileira! :)

All
Offset: 15548, depois vai na aba timing (lá em cima, na barra cinza) e em "resnap all notes"

Normal
Você tem que usar uma coisa chata chamada Distance Snap. É bem chato, mas você tem que colocar pro beatmap ser aceito. É melhor fazer isso com a música parada. Ele determina o lugar onde as beats ficam, quanto mais tempo entre elas, mais longe uma da outra.
Tenta usar mais beats, não só sliders. :P

00:36:393 (2) - Esse tipo de slider não dá pra colocar, porque confunde os jogadores e o pessoal da equipe não deixa. :/
01:34:827 (1) - A mesma coisa que o slider acima..
01:39:001 (1) - Mesma coisa.
01:47:349 (1) - ^
02:00:156 (Break) - Essa break é muito longa. Tenta deixar ela com menos de 15 segundos, de preferência.
02:41:610 (1) - Tenta melhorar esse slider, ele ficou estranho

Eu gostei muito dos seus hitsounds, e nem parece que é um de seus primeiros mapas. Só falta usar o distance snap, o offset que eu pedi, e melhorar os sliders. Tá ótimo! Me manda uma PM quando você melhorar as coisas que eu disse aí em cima. Ali do lado, tem um botão "Give Kudosu", é pra clicar lá se você achar que o meu post ajudou.
Topic Starter
guifisilva
Nossa, muito obrigado por essa avaliação completa!

Blue Dragon wrote:

All
Offset: 15548, depois vai na aba timing (lá em cima, na barra cinza) e em "resnap all notes"
O que resnap faz exatamente? :P Mudei o offset da batida... é, eu não percebi que começava antes, haha. Ainda tá sincronizado. Valeu!

Blue Dragon wrote:

Normal
Você tem que usar uma coisa chata chamada Distance Snap. É bem chato, mas você tem que colocar pro beatmap ser aceito. É melhor fazer isso com a música parada. Ele determina o lugar onde as beats ficam, quanto mais tempo entre elas, mais longe uma da outra.
Tenta usar mais beats, não só sliders. :P
Eita, eu de teimosia não quis usar isso... Achei que estava tudo bem desde que desse tempo de clicar em todas as notas. x) Vou fazer isso.

Blue Dragon wrote:

00:36:393 (2) - Esse tipo de slider não dá pra colocar, porque confunde os jogadores e o pessoal da equipe não deixa. :/
01:34:827 (1) - A mesma coisa que o slider acima..
01:39:001 (1) - Mesma coisa.
01:47:349 (1) - ^
02:00:156 (Break) - Essa break é muito longa. Tenta deixar ela com menos de 15 segundos, de preferência.
02:41:610 (1) - Tenta melhorar esse slider, ele ficou estranho
Ah, eu achei que ficou tão legal! Parecia dançar com o mouse... lol. Vou mexer neles depois. A pausa realmente é grande... Mas não tem batida durante todo o tempo da pausa, e não quero dar a sensação de encher linguiça. :s Vou ver o que dá pra colocar...

Blue Dragon wrote:

Ali do lado, tem um botão "Give Kudosu", é pra clicar lá se você achar que o meu post ajudou.
Pode apostar que ajudou!
Froslass
Agora você tá indo no caminho :D

Use o grid snap mais pequeno possível, pq com o grande, o distance snap ferra tudo :/

O resnap faz com que as notas se adaptem ao novo offset, se você não fizesse o resnap, iria ficar as notas nos mesmos ms que o offset antigo, ou seja, não iria mudar nada.

Aliás, o spinner tá muito legal, e o BG também. Vou esperar pelas outras dificuldades! ;)

Vou dar uma estrelinha :)
leitelucas
Estrelinha pro map :)

IRC Mod

@Edit : o Drag falou que tenho que colocar pro povo entender ;B
Kakarotto_old
Star!
Marcelo Adnet é foda.
xxx_vinny_xxx
Oi -q
xxx_vinny_xxx

xxx_vinny_xxx wrote:

O-O
fasalink
seila oq postar D: masta
NOOOOOO KRA MUSICA PERFEITA NUU TE AMO SEMPRE QUIS UMA MUSICA ASSIM S2S2 -n
Dragvon
Por favor não dê kudosu feito louco. Só dê se o post for REALMENTE útil!
Só pelo fato de ter dado estrela sem um mod no post não é motivo para dar :X

No fim de semana vou dar uma olhada no seu mapa e volto aqui para te dar um mod e talvez uma estrela '-'!

O que posso dizer por enquanto sem baixar o mapa:

General:

  • :arrow: Remova Marcelo Adnet da lista de tags, ele já está como autor, não é necessário! (Remova de todas as dificuldades)
    :arrow: Coloque MTV: 15 Minutos na source e remova ambos da lista de tags!
Topic Starter
guifisilva

Dragvon wrote:

Por favor não dê kudosu feito louco. Só dê se o post for REALMENTE útil!
Só pelo fato de ter dado estrela sem um mod no post não é motivo para dar :X

No fim de semana vou dar uma olhada no seu mapa e volto aqui para te dar um mod e talvez uma estrela '-'!
É porque eles me ajudaram testando o mapa. :P

Fico no aguardo!
Dragvon

guifisilva wrote:

Blue Dragon wrote:

Texto do blue -q
O que resnap faz exatamente? :P Mudei o offset da batida... é, eu não percebi que começava antes, haha. Ainda tá sincronizado. Valeu!
Resnap é ajustar as notas nas marquinhas coloridas na linha do tempo!

Esqueci de falar isso no post tbm =p
leitelucas

Dragvon wrote:

Por favor não dê kudosu feito louco. Só dê se o post for REALMENTE útil!
Só pelo fato de ter dado estrela sem um mod no post não é motivo para dar :X
Eu ajudo o gui pelo msn riarairairai mas tá,se quiser tirar o kd do meu post tanto faz xB
Froslass
Tira "furfle" das tags, já está no título.

Jájá edito o post com um mod inteiro.
Tatsuo
Hai, here's my mod~~

[Overall]
Please delete the .osb file in your song folder and full submit.

[...Diet Feeling]
00:25:973 through 00:29:104 - Can you map these some other way? Seven hit circles on top of each other like this on an easy difficulty... Bah.
00:34:973 (1) - So many rebounds.
00:44:756 (1,2,3,4,5) - You could put (2) and (4) above (1) and (3) so they won't be on top of each other like that. It's boring the way it is.
00:57:669 (2) - I don't recommend blue ticks on an easy difficulty.
00:58:452 (4) - ^
01:35:234 (2) - ^
01:36:017 (4) - ^
01:36:930 through 01:42:669 - You are starting to use too many blue tick hit circles for an easy. Please don't do it, it isn't good for new players.
01:51:539 through 01:59:886 - Oh so very boring, everything is just on top of each other.
02:00:147 - The break is a bit on the long side.
02:57:799 through 03:01:712 - What is this? It's horrible, on top of each other for boring-galore, all new combos, Plus new players would be surprised by it and not hit it well.
03:01:712 - End your Kiai time by putting an inherited timing section here.

[Normal Feeling]
Raise circle size by one.
Lower HP Drain and Overall Difficulty by one.
00:44:756 (2) - Unrankable slider, do not overlap the same slider's start and end.
01:30:669 - What the hell? Why is the slider end and spinner start overlapping on the timeline. Fix it.
01:55:712 (8) - New combo.
01:57:539 (12) - New combo.
02:00:147 - Break is still on the long side.
02:29:625 (9) - New combo.
02:37:452 (9) - New combo.
02:41:625 (1) - No. This slider is horrible.
03:01:712 - End your Kiai time by putting an inherited timing section here.

[Super Feeling]
You map way too much to the lyrics in this difficulty.
Raise circle size by one.
01:18:147 - I lol'd at this slider. I wasn't expecting it to match the background music.
01:49:452 (1) - This doesn't match the music.
01:55:712 - New combo.
03:02:495 - End your Kiai time by putting an inherited timing section here.
My major complaint is that you STILL put hit circles on top of each other way too much such as: 02:58:321

[Hot! Feeling]
Again, you map way too much to the lyrics on this difficulty.
This map is boring for an insane difficulty.
Raise circle size by one.
I shall wait to mod this until you fixed the other difficulties.

No star. Fix what I have pointed out and PM me for a recheck.
Topic Starter
guifisilva

I_Tatsuo_I wrote:

[Overall]
Please delete the .osb file in your song folder and full submit. -> Oh, I'll do that. :)

[...Diet Feeling] -----> Well I didn't like this difficulty that much. Let's see if you can make me make it better. :D
00:25:973 through 00:29:104 - Can you map these some other way? Seven hit circles on top of each other like this on an easy difficulty... Bah. -> I get your point. xD
00:34:973 (1) - So many rebounds. -> It's ugly alright. I created three sliders and now it should look way better. :D
00:44:756 (1,2,3,4,5) - You could put (2) and (4) above (1) and (3) so they won't be on top of each other like that. It's boring the way it is. -> Oh I liked it! :D:D:D
00:57:669 (2) - I don't recommend blue ticks on an easy difficulty.
00:58:452 (4) - ^
01:35:234 (2) - ^
01:36:017 (4) - ^
01:36:930 through 01:42:669 - You are starting to use too many blue tick hit circles for an easy. Please don't do it, it isn't good for new players. <- Ok, I forgot why I created an Easy difficulty when I did this. o_o I fixed these beats on blue ticks, and now they should appear only on white ones. ^____^
01:51:539 through 01:59:886 - Oh so very boring, everything is just on top of each other. <- Argh, what have I done?!?!?!?!! *headdesk* Fixed!
02:00:147 - The break is a bit on the long side. -> I knooowwwww :( I need inspiration!
02:57:799 through 03:01:712 - What is this? It's horrible, on top of each other for boring-galore, all new combos, Plus new players would be surprised by it and not hit it well. -> I tried making something colourful buuuuuut I agree it's terrible. I made a new combination and it looks much better now!
03:01:712 - End your Kiai time by putting an inherited timing section here. -> Okay!
Whee it looks great now. 8-)

[Normal Feeling]
Raise circle size by one. -> Done!
Lower HP Drain and Overall Difficulty by one. ->Won't the beatmap get too easy? D: Oh well, done.
00:44:756 (2) - Unrankable slider, do not overlap the same slider's start and end. ->Whoops!
01:30:669 - What the hell? Why is the slider end and spinner start overlapping on the timeline. Fix it. -> I made the slider a bit shorter but now it is kinda out of sync. :(
01:55:712 (8) - New combo. -> Done.
01:57:539 (12) - New combo. -> Done too! :)
02:00:147 - Break is still on the long side. -> Any suggestions about what should I put to make it shorter?
02:29:625 (9) - New combo. -> Done..
02:37:452 (9) - New combo. -> *headdesk* Done. x_x
02:41:625 (1) - No. This slider is horrible. -> Ok, I agree. I did a wavy-like one, instead.
03:01:712 - End your Kiai time by putting an inherited timing section here. -> Done.

[Super Feeling]
You map way too much to the lyrics in this difficulty. -> Ew D: I did it on purpose, otherwise the map would sound kinda repetitive... I guess. Should I highly edit it?
Raise circle size by one. -> Done
01:18:147 - I lol'd at this slider. I wasn't expecting it to match the background music. -> Haha, I took too much time on this one. x) I really like it.
01:49:452 (1) - This doesn't match the music. -> Meh, I got stuck some time on it. I'm changing it to a curved slider. :) It looks better anyway.
01:55:712 - New combo. -> Makes sense.
03:02:495 - End your Kiai time by putting an inherited timing section here.
My major complaint is that you STILL put hit circles on top of each other way too much such as: 02:58:321 ->It's so colourful and beautiful on the editor :( But it's horrible in-game. Hopefully it's better the way I arranged the notes now.

[Hot! Feeling]
Again, you map way too much to the lyrics on this difficulty.
This map is boring for an insane difficulty. <- It looked cool after I finished it. But now I realize it's boring after all. D: I think I will redo this difficulty, or most parts of it. (The only bit I really liked was the Kiai mode)
Raise circle size by one. <- Done!
I shall wait to mod this until you fixed the other difficulties.

No star. Fix what I have pointed out and PM me for a recheck. <- Okidoki.
-fills message with emoticons to give you eye candy- :P
Tatsuo
Lol you handled my mod well, I'll look over it again tomorrow~
Tatsuo
Alright! I'm back for a recheck~

[...Diet Feeling]
The only thing that bothers me now, is the new combos in your Kiai time. Please make some of them all one combo, don't just have new combos all over the place. i know you want it all "colourful" and stuff, but please don't do it.

[Normal Feeling]
01:26:495 (1) - Have this end on 01:30:147
02:58:321 (1) - Oh gawd, remove this whistle, it's ear rape.

[Super Feeling]
01:18:147 - I STILL lol at this slider lol
01:22:321 through 01:23:625 - Make this all one combo.
01:29:104 - Be careful with 1/8 beats. You shouldn't exactly be using them.
01:27:017 (1) - Remove new combo.
01:28:060 (1) - Remove new combo.
02:16:973 (1) - After looking at this a few times, I realized that I don't like this slider, and some modders would agree. It'st just ugly.

[Hot! Feeling]
You map too much to the lyrics in this difficulty.
00:42:669 - This slider sounds ugly and doesn't match the music.
01:30:669 - Slider end overlapping spinner start. Fix it.
01:34:843 (5) - This slider looks ugly.
In your Kiai times, please extend the combos to at least 6 or 7.
This insane difficulty was boring.

Still got some work to do. No star yet.
Topic Starter
guifisilva
Hey again :)

I_Tatsuo_I wrote:

Alright! I'm back for a recheck~

[...Diet Feeling]
The only thing that bothers me now, is the new combos in your Kiai time. Please make some of them all one combo, don't just have new combos all over the place. i know you want it all "colourful" and stuff, but please don't do it. ->Okay okay, now it should be fine Y_Y lol!

[Normal Feeling]
01:26:495 (1) - Have this end on 01:30:147 -> Much better. :D
02:58:321 (1) - Oh gawd, remove this whistle, it's ear rape. -> Lol! Done.

[Super Feeling]
01:18:147 - I STILL lol at this slider lol -> Yay!
01:22:321 through 01:23:625 - Make this all one combo. -> Done~
01:29:104 - Be careful with 1/8 beats. You shouldn't exactly be using them. -> Oh yeah, it's kinda hard to hit. x_o It's fixed now.
01:27:017 (1) - Remove new combo. -> Done and
01:28:060 (1) - Remove new combo. -> done.
02:16:973 (1) - After looking at this a few times, I realized that I don't like this slider, and some modders would agree. It'st just ugly. -> I don't like it too. x_x Oh well, random sliders and notes on the way. (It's better actually. I think I'll do similar stuff with other difficulties.)

[Hot! Feeling] -> Alright, let's change lots of things. As of now, I'm revamping this difficulty. :D
You map too much to the lyrics in this difficulty.
00:42:669 - This slider sounds ugly and doesn't match the music.
01:30:669 - Slider end overlapping spinner start. Fix it.
01:34:843 (5) - This slider looks ugly.
In your Kiai times, please extend the combos to at least 6 or 7.
This insane difficulty was boring.

Still got some work to do. No star yet.

So now I'm working really hard on Hot! Feeling. I'll upload the beatmap again but Hot! feeling will have some notes modified (and progressivelly much more).

I actually am liking the way it is coming right now! :D (even though it's still at 21 seconds. bleh)

Here goes nothing! :o

Edit: Hot! Feeling revamped. :) Double note double fun.
Bittersweet
Rá, só pra dar star, depois volto com mod e bla bla

edit 1: Óia, eu voltei :3 (não terminei a diff ainda e- orz)

...Diet:
Eu não gosto de dietas em geral >_>
SPOILER
A velocidade da slider tá me matando de sono (e nem venha dizer que é coisa de pro pq eu jogo mais easy que outra coisa nessa vida :'D). Muda pra 0,80, pelo menos. Combina melhor, não é tão rápido e não dá sono pra seguir, olha que bonitinho <3 Isso vai te dar um trabalho da porra, já que você vai ter que ajustar todas as sliders do mapa, mas, hey, nada na vida vem sem esforço 8D

Eu vou fazer o mod levando em conta que você aceitou a sugestão, k? ;B

00:17:625 (1,2,3) - use o distance snap aqui :3 (eu sei que ele é um cu a maioria das vezes, mas acho que fica melhor pra seguir em easys)
00:20:756 - add uma nota ^.^
00:21:799 (1) - faz essa slider até aqui 00:22:843 e depois acrescenta um reverse, fazendo terminar no 00:23:886. Soa melhor :3
01:18:147 (1) - Feia >_> tenta dar uma melhorada nisso, gui :~
01:34:843 (1,2,3,4) - eu posicionaria isso de alguma outra forma, já que antes do spinner (01:27:017) as notas já estavam uma em cima da outra. Tenta explorar mais o espaço que você tem pra trabalhar (leia-se 'que o distance snap deixe')
01:36:930 (1,2,3,4) - ^
01:56:495 (1) - Não tou certa sobre isso, mas~ remove essa? (Testa, se você concorar, tira. se não, deixa como tá :P)
Acho que é tudo D:

Normal:
SPOILER
Não entendi pq você usou grid lvl 3 no easy e aqui o lvl 1. >_> Eu, pessoalmente, aconselho a mudar pro lvl 3, mas é só pq não gosto do 1 mesmo D: então pode ignorar :3
00:23:886 (3) - feia ._.
00:25:973 (4) - gigante ._. eu sei que tu seguiu o vocal e tal, mas uma slider longa assim é chata~
00:42:669 (1) ~ 00:42:669 - "eu vejo sliders" "com que frequencia" "todo o t-" é, acho que tu pegou o espírito XD mas tem um certo ritmo, então não acho que precise mudar ^.^ (00:55:191 (1) - eu vi msmo uma caveira? *.*)
00:59:886 (1) - gigante ._. eu sei que tu seguiu o vocal e tal, mas uma slider longa assim é chata~ (sim, isso foi copypaste~)
01:09:799 (1,2,3) - essa parte ficou estranha. e meio complicado pra um normal, na minha opinião~
01:11:886 (4,5,6) - ^ particularmente a slider 01:12:669 (6). meio que quebra o ritmo.
01:18:278 (1) - remove ._.
01:26:495 (1) - deleta esse reverse :o e faz a slider terminar em 01:28:582
01:34:843 (1) - feia e longa. você pode colocar silers menores no tempo dessa enorme.
01:37:321 (2) - muito tick azul pro meu gosto em um normal, mas acho que tudo bem a menos que mais alguém comente algo o.o
01:39:017 (1) - feia~ muda, plis? ;.;
02:41:625 (1,2) - dê um tiro na minha cabeça ;.;
02:55:452 (4) -talvez mover essa pro próximo tick branco? (02:55:712)
ok pra slider longa no final

Super:
SPOILER
Leve o conselho do osu! a sério: não use divisor 1/8 a menos que você seja um mapper experiente.
00:27:539 (1,2,3,4,5,6,7) - complicado de ler, gui. eu arrumaria um pouco do spacing pra facilitar (mesmo que isso seja um hard o.o')
00:51:017 (1,2,3,4,5,6,7) - >_> espaçamento? (não por ser difícil, e sim por ser meio chato mesmo <_<)
01:18:147 (1) - feia/longa~
01:21:278 (5,6,7) - não gostei do ritmo que você colocou aqui.
01:29:756 (5,6) - ^
01:43:191 (1,2,3,4,5,6,7) - mesmo que em 00:51:017
01:47:625 (1,2,1,2,1,2) - eu diminuiria o volume dos claps, ou removeria eles.
02:22:843 (1,2,3,4) - não faço idéia do pra que isso ._.

Depois eu volto com o mod do Hot e com a diff. Como eu disse antes, você é meu herói por ter aguentado mappear isso tantas vezes XD

Edit 2: Diff yay. ._.
Download: Marcelo Adnet - Furfles Feelings (guifisilva) [Bittersweet Feeling].osu

deixei com o bg da 'super', pq sou preguiçosa e só reparei que ainda tava assim agora~ mas cê tinha ficado de mudar o bg mesmo, então <3
Topic Starter
guifisilva

Bittersweet wrote:

Rá, só pra dar star, depois volto com mod e bla bla

edit 1: Óia, eu voltei :3 (não terminei a diff ainda e- orz)

...Diet:
Eu não gosto de dietas em geral >_>
SPOILER
A velocidade da slider tá me matando de sono (e nem venha dizer que é coisa de pro pq eu jogo mais easy que outra coisa nessa vida :'D). Muda pra 0,80, pelo menos. Combina melhor, não é tão rápido e não dá sono pra seguir, olha que bonitinho <3 Isso vai te dar um trabalho da porra, já que você vai ter que ajustar todas as sliders do mapa, mas, hey, nada na vida vem sem esforço 8D

Eu vou fazer o mod levando em conta que você aceitou a sugestão, k? ;B

00:17:625 (1,2,3) - use o distance snap aqui :3 (eu sei que ele é um cu a maioria das vezes, mas acho que fica melhor pra seguir em easys)
Jurava que tinha usado na música toda o-o Consertado

00:20:756 - add uma nota ^.^
Feito

00:21:799 (1) - faz essa slider até aqui 00:22:843 e depois acrescenta um reverse, fazendo terminar no 00:23:886. Soa melhor :3
Hm, gostei x)

01:18:147 (1) - Feia >_> tenta dar uma melhorada nisso, gui :~
Agora tá com ângulos mais retos, não reclame u_u

01:34:843 (1,2,3,4) - eu posicionaria isso de alguma outra forma, já que antes do spinner (01:27:017) as notas já estavam uma em cima da outra. Tenta explorar mais o espaço que você tem pra trabalhar (leia-se 'que o distance snap deixe')
Feito

01:36:930 (1,2,3,4) - ^
Feito lol

01:56:495 (1) - Não tou certa sobre isso, mas~ remove essa? (Testa, se você concorar, tira. se não, deixa como tá :P)
Hm, acho que soa melhor sem~

Acho que é tudo D:
Eu juro que usei distance snap na música toda, mas mudou tudo agora e_e enfim, editado

Normal:
SPOILER
Não entendi pq você usou grid lvl 3 no easy e aqui o lvl 1. >_> Eu, pessoalmente, aconselho a mudar pro lvl 3, mas é só pq não gosto do 1 mesmo D: então pode ignorar :3
A verdade é que eu não estava usando grid snap nessa dificuldade lol.

00:23:886 (3) - feia ._.
00:25:973 (4) - gigante ._. eu sei que tu seguiu o vocal e tal, mas uma slider longa assim é chata~
Mudei um pouco x)

00:42:669 (1) ~ 00:42:669 - "eu vejo sliders" "com que frequencia" "todo o t-" é, acho que tu pegou o espírito XD mas tem um certo ritmo, então não acho que precise mudar ^.^ (00:55:191 (1) - eu vi msmo uma caveira? *.* -> credo kkkkk)
E sim, a falha dessa dificuldade são os sliders. Mas acho que eles fazem parte da dificuldade agora, não quero mudar muito~

00:59:886 (1) - gigante ._. eu sei que tu seguiu o vocal e tal, mas uma slider longa assim é chata~ (sim, isso foi copypaste~)
Mudandoooo~

01:09:799 (1,2,3) - essa parte ficou estranha. e meio complicado pra um normal, na minha opinião~
Lol, soa perfeitamente dentro com a música para mim D:

01:11:886 (4,5,6) - ^ particularmente a slider 01:12:669 (6). meio que quebra o ritmo.
Isso eu concordo, coloquei uma curva fechada

01:18:278 (1) - remove ._.
Okidoki

01:26:495 (1) - deleta esse reverse :o e faz a slider terminar em 01:28:582
Ê

01:34:843 (1) - feia e longa. você pode colocar silers menores no tempo dessa enorme.
Adicionei mais um slider~

01:37:321 (2) - muito tick azul pro meu gosto em um normal, mas acho que tudo bem a menos que mais alguém comente algo o.o
Ainda não entendi por que não pode 3/4 e pode 1/2 o-o Vou deixar como tá

01:39:017 (1) - feia~ muda, plis? ;.;
mas


02:41:625 (1,2) - dê um tiro na minha cabeça ;.;
*D*

02:55:452 (4) -talvez mover essa pro próximo tick branco? (02:55:712)
Nãonãonão u_u

ok pra slider longa no final
Legal, próximo~~~~~

Super:
SPOILER
Leve o conselho do osu! a sério: não use divisor 1/8 a menos que você seja um mapper experiente.
Como vou sincronizar a música? Não é como se eu usasse o tempo todo, de qualquer forma x_x

00:27:539 (1,2,3,4,5,6,7) - complicado de ler, gui. eu arrumaria um pouco do spacing pra facilitar (mesmo que isso seja um hard o.o')
Hm, consertado

00:51:017 (1,2,3,4,5,6,7) - >_> espaçamento? (não por ser difícil, e sim por ser meio chato mesmo <_<)
<_> (lol) (feito)

01:18:147 (1) - feia/longa~
Não vou mudar essa! Minha obra prima D: lol

01:21:278 (5,6,7) - não gostei do ritmo que você colocou aqui.
Adicionei mais uma nota e ficou soando melhor.

01:29:756 (5,6) - ^
Idem :P

01:43:191 (1,2,3,4,5,6,7) - mesmo que em 00:51:017
Repeteco êêê *headdesk*

01:47:625 (1,2,1,2,1,2) - eu diminuiria o volume dos claps, ou removeria eles.
Consertado, acho que tá melhor agora x)

02:22:843 (1,2,3,4) - não faço idéia do pra que isso ._.
Hm, tem umas batidas baixas no fundo e eu quis dar o efeito de "desaceleração", acabei gostando do que fiz :s
Atualização muito em breve. :D
Tatsuo
Alright, recheck again~
*note* All spacing suggestions are done with level 3 grid.

[Overall]
You aren't storyboarding, so delete the .osb from your song folder and full submit.

[...Diet Feeling] (A bit of nazi to fix some spacing stuff)
00:25:973 (1,2,3,4,5,6,7) - Fix the spacing of this. It's so cramped. (0.8x Distance Snap)
00:30:147 (1,2,3,4,5,6,7,8) - ^

00:35:886 (2) - Move one grid up and right (Turn off distance snap)
01:05:104 (1,2,3,4,5,6) - Fix the spacing of this. It's so cramped. (0.8 Distance Snap)
01:41:104 (1,2,3,4) - Move two grids to the right (Turn off distance snap)
01:43:191 (1) - Move one grid up (Turn off distance snap)
01:56:495 (x) - Add note?
01:58:321 (1,1,1,1) - Remove all these new combos.

[Normal Feeling] (More nazi)
00:25:973 (1,2,3) - Move one grid up
00:28:582 (4) - Move three grids up
01:52:582 (3,4) - Realign with (1,2) by holding shift.
01:53:625 (5,6,7) - After fixing the above, realign (5,6,7) by holding shift.
01:56:756 (4) - Align with (3) by holding shift.
01:57:799 (2,3,4) - Align with (1) by holding shift.
01:59:886 (6) - Align with (5)
02:30:147 (2) - Fix spacing with distance snap.
02:30:669 (3) - One grid right
02:55:400 (4) - One grid left
03:01:973 - Move inherited timing section to here (which also ends the kiai time here)

[Super Feeling]
00:27:538 (1,2,3,4,5,6,7) - Cluster-fuck. Consider changing the way you mapped this part.
01:11:625 (4) - Move one grid left
01:18:147 - I have just determined that this slider will always make my day lol.
01:56:756 (4) - Move two grids up.
02:22:843 (1,2,3,4) - What happened to the spacing right here?

[Bittersweet Feeling]
00:51:539 (2) - Space this out like (3) is spaced from (2)
02:57:799 - End kiai time here.
This difficulty made me go "blah"
I mean, there's not wrong with it, it's just that the spacing is weird and the way it was beatmapped makes me feel weird. It's boring, and notes are just scattered all over the place. There were barely any beatmapping techniques used here.

[Hot! Feeling]
00:15:538 - I suggest you start mapping from here and delete what's before it. (Because for one, you need all the same offset for all your difficulties, and two, it's not advised to map before the start of your first timing section.
00:34:321 - New combo.
00:55:451 (2) - I liked the way you were mapping before this slider. Maybe keep mapping the way you were?
01:30:408 - Move one tick forward on the timeline. Fix spacing.
Alot of the stuff you mapped in your first kiai time is cluster-fuckish. Mind fixing it?

*sits and looks over my wall of text*
Okay, you can finally have a star, since I don't color code my nazi spacing mod and nothing was critically wrong with this mapset. Good luck guifisilva.
Topic Starter
guifisilva
Hello again Tatsuo! :D

I_Tatsuo_I wrote:

[Overall]
You aren't storyboarding, so delete the .osb from your song folder and full submit. -> Eek! It's not there, actually. I made sure to delete it before I full uploaded sooner today... x_x Why does it keep showing?! I'll full upload again, anyways.

[...Diet Feeling] (A bit of nazi to fix some spacing stuff)
00:25:973 (1,2,3,4,5,6,7) - Fix the spacing of this. It's so cramped. (0.8x Distance Snap)
00:30:147 (1,2,3,4,5,6,7,8) - ^
-> Yeah right. Spacing got buggy with this diff, you know. x_x Anyways. Fixed! :D
00:35:886 (2) - Move one grid up and right (Turn off distance snap) -> Uuh pretty!
01:05:104 (1,2,3,4,5,6) - Fix the spacing of this. It's so cramped. (0.8 Distance Snap) -> Done!
01:41:104 (1,2,3,4) - Move two grids to the right (Turn off distance snap) -> Done x)
01:43:191 (1) - Move one grid up (Turn off distance snap)
01:56:495 (x) - Add note? -> There was one, but I removed it. I thought it sounded nicer that way, but I'm not sure now. :x ........................ So, it sounds incomplete. I'll add it again. Whe!
01:58:321 (1,1,1,1) - Remove all these new combos. -> Done!

[Normal Feeling] (More nazi) -> So nice of you. :)
00:25:973 (1,2,3) - Move one grid up -> Done.
00:28:582 (4) - Move three grids up -> Done. Wow, I'm impressed. Better looking now. o_o
01:52:582 (3,4) - Realign with (1,2) by holding shift. -> Uhm, I think i did it... lol
01:53:625 (5,6,7) - After fixing the above, realign (5,6,7) by holding shift. -> Done
01:56:756 (4) - Align with (3) by holding shift. -> Done
01:57:799 (2,3,4) - Align with (1) by holding shift. -> Same
01:59:886 (6) - Align with (5) -> Same again x)
02:30:147 (2) - Fix spacing with distance snap. -> Done
02:30:669 (3) - One grid right -> Done :)
02:55:400 (4) - One grid left -> Done :D
03:01:973 - Move inherited timing section to here (which also ends the kiai time here) -> Done!

[Super Feeling]
00:27:538 (1,2,3,4,5,6,7) - Cluster-fuck. Consider changing the way you mapped this part. -> Should look better now.
01:11:625 (4) - Move one grid left -> Done :)
01:18:147 - I have just determined that this slider will always make my day lol. -> lol!
01:56:756 (4) - Move two grids up.
02:22:843 (1,2,3,4) - What happened to the spacing right here? -> Hard to explain. I guess it's not working, anyways. Fixing!~

[Bittersweet Feeling]
00:51:539 (2) - Space this out like (3) is spaced from (2) -> Done
02:57:799 - End kiai time here.
This difficulty made me go "blah"
I mean, there's not wrong with it, it's just that the spacing is weird and the way it was beatmapped makes me feel weird. It's boring, and notes are just scattered all over the place. There were barely any beatmapping techniques used here. -> I'll talk to her later and see if she can work on it some more. x)

[Hot! Feeling]
00:15:538 - I suggest you start mapping from here and delete what's before it. (Because for one, you need all the same offset for all your difficulties, and two, it's not advised to map before the start of your first timing section. -> Hm... I get it. I made it just for fun, it's not absolutely neccessary. x) Removing!
00:34:321 - New combo. -> Ops! Forgot that one.
00:55:451 (2) - I liked the way you were mapping before this slider. Maybe keep mapping the way you were? -> Oh you bet!
01:30:408 - Move one tick forward on the timeline. Fix spacing. -> Instead I added another note.
Alot of the stuff you mapped in your first kiai time is cluster-fuckish. Mind fixing it? -> Tricky, but I'll try. You see. Left part is the "I gotta know" voice and right one is the "O no-no no-no no-no" one. I'll do this tomorrow or some other time. I learned many things since I made this bit. :D

*sits and looks over my wall of text*
Okay, you can finally have a star, since I don't color code my nazi spacing mod and nothing was critically wrong with this mapset. Good luck guifisilva.
So much thanks, Tatsuo, for all your modding. You deserved way more than just three kudosu. xD Who knows, this can get ranked someday.
Bianco
tá, né?
higorhi
eu amei esse mapa, cara
estrelinha muito merecida =9
Bittersweet

I_Tatsuo_I wrote:

[Bittersweet Feeling]
This difficulty made me go "blah"
I mean, there's not wrong with it, it's just that the spacing is weird and the way it was beatmapped makes me feel weird. It's boring, and notes are just scattered all over the place. There were barely any beatmapping techniques used here.
Yeah, i know what do you wanna mean, but~ i kinda of like how it's now... it's not supposed to be a difficult map anyway. ty for the feedback~ ;3
TheVileOne
Overall

furfle doesn't need to be in tags. The song has furfle in the title. Also add Bittersweet to the tags in all difficulties.

Diet Feelings

SPOILER
Suggestion: Increase OD?


00:17:625 (1,2,3,4) - Slight unequal spacing and it isn't centered. 00:19:712 (3,4,1) - Move these left 1 unit to fix the spacing and center the combo, while patching the alignment with the next combo. (Note: If your intentions were to make a more spread out pattern, then moving note 3 down 1 unit should accomplish that.)

00:25:973 (1,2,3,4,5,6,7) - This can be aligned better.

The Fix
Move 5 down to where note 1, and move note 7 1 unit to the left to align up 5,6,7.

(My suggestion though. Pull on notes 2,3,4 until the edges almost separate, then fit 5 over note 1, and place note 6 back where note 2 is. (This essentially increases the spacing of all the notes by less than a unit. )

http://osu.ppy.sh/ss/16607

00:42:669 (1,2,3,4,1,2,3,4,5) - These notes would be easier to play if they weren't so close together. Look at the distance between each note in the timeline and look how close they are in the map. It just doesn't flow well when the notes deviate a straight line. I get 100s and 50s. Eh after a few tries I have gotten the hang of it,but it's so easy to mistake the closer spacing as being closer timed notes.

01:09:278 (1,2,3,4,5,6,7,8,9) - Move left 1 unit. (Can be moved down 2 units to, but that isn't important)
01:13:973 (1,2,3,4,5,6,7,8) - ^
01:18:147 (1,1) - ^
(You should move all these notes left to center 01:18:147 (1,1) - and fix the distance snap between 01:07:712 (6,1) - . Moving the notes down 2 units is just a cosmetic thing and just a preference of mine.)

http://osu.ppy.sh/ss/16612

Look at the vertical line and you will see that your sliders are one unit too far to the right.

01:40:582 (4,1,2,3) - Move left 1 unit. (spacing and the stack isn't fully stacked.)

http://osu.ppy.sh/ss/16613
Normal Feelings

SPOILER
01:13:973 (1,2,3) - This doesn't look good with the overlap.

How about making the note path lok like this?
http://osu.ppy.sh/ss/16617
http://osu.ppy.sh/ss/16618
http://osu.ppy.sh/ss/16619

This design improves how it looks, but I think it could be made better with a little mapper ingenuity. Think of how the notes flow. I do not think that note 4 needs to be part of the blue combo or the same snap for that matter. It could be placed somewhere away from note 3. But keep flow in check.

My version places note 8 at an ideal distance away from the start of the next combo. You might want to consider keeping it that far apart.

01:20:756 (8) - This slider is ugly.

01:51:538 (1,2) - Move these notes up a few units to reduce the overlap of note 2 and the fading note 6 of the previous combo.

I think that this works really well. I think that having notes 3 and 4 be lower than notes 1 and 2, fits the slight change in tone of the vocals perfectly.
http://osu.ppy.sh/ss/16621

02:30:147 (2,3) - Odd anti jump. I suggest you fix this.

02:58:321 (1) - Maybe you should lower the volume for this slider.
Super Feelings

SPOILER
01:04:843 (1) - Remove? I feel that the vocals are stronger than the beat here.

01:04:843 (1,2,3,4) - Blue notes are hard to see on the black background and hard to hit with the fading green note further obstructing the approach circles. I highly suggest you move this combo or change it's color somehow.

01:11:625 (4) - Move right 1 unit? (Fixes spacing.) Might have to tug on 01:11:886 (5) - to make sure the distance snap is correct.

01:26:756 - Add a note? Try to renovate this part of the map. (01:26:625 (1,2) - ) It doesn't play right the way it is and I'm not sure how to fix it)

01:28:582 (1,2,3,4) - Confusing >.<

01:45:278 (8) - Make this slider look better?

01:50:625 (3) - Not fully aligned with notes 2 and 4. Turn grid snap off and move it until it looks centered between the two notes.

02:41:625 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2) - Whistle spam hurts my ears and makes no sense at all.

02:57:800 (7) - Move up 1 unit (spacing)

02:59:886 (1,2,1,1,2) - Shouldn't this look similar to this 02:58:060 (1,1,1,2) - or vice versa.
Bittersweet Feelings

SPOILER
Background text is too hard to see. Bittersweet's name is all blurred .


00:35:625 (3) - Move down 1 unit?

00:38:495 (1,2,3,4,5) - Eh it doesn't play right to me. Maybe it would play better if the note path was more curved.

00:46:843 (6,7,8,9) - Move left 1 unit. I don't like how it looks misaligned like that.

Also the transition between note 6 and 7 is different than notes 7 and 8.

00:49:712 (2) - Slider should NOT be hidden like this. It isn't rankable.

00:52:582 (4) - Reverse cannot be hidden. Unrankable.

00:53:365 (5,6,7,8) - Eh I can't determine what this is following really. Note 8 doesn't make any sense at all.

00:56:756 (7) - New combo. You switched from vocals to beat.

01:22:321 (10) - New combo ^

01:22:321 (10,11,12) - Fix the spacing discrepancy by applying the distance snap with grid snap off.

01:41:495 (1,2,3,4,5) - What is this following? Overmapped?

01:42:669 (6) - Remove? What the hell does it have to do with anything? It's not part of the beat, you weren't following that part of the vocals at the time so this note shouldn't be mapped unless the vocals are correctly mapped before it.

01:43:191 (7) - New combo. How could the combo continue after that?

02:11:886 (5) - New combo. It feels like there should be one or maybe here 02:12:408 (6) -

02:13:973 (7,8) - I don't like the overlap. Maybe note 8 should be placed above note 7.

http://osu.ppy.sh/ss/16631

02:24:930 (5) - New combo?

02:26:495 (9) - Move right 1 unit.

02:27:799 (13) - Move left 1 unit.

02:28:321 (15) - ^

02:36:147 (1) - Part of the previous combo?

02:39:278 (10) - New combo? It's kind of long.

02:39:799 (13,14,15,1,2,3,4,5,6,7,8,9) - Move left 1 unit?

02:43:973 (9) - Is this meant to be 1 unit too high?

02:45:799 (11) - New combo???
Hot! Feeling
SPOILER
Offset is different in this map.

00:42:669 (5) - New combo. (Switches to vocals)

00:44:495 (3) - Remove? (Not a full note)

00:48:669 (3,4) - Empty notes. Remove.

00:58:843 (5) - New combo.

00:58:843 (5,6,7,8,9,10,11) - Sound odd with the hitsound volume being so loud.

01:15:408 (6,7,8,9) - overmapped?

01:18:016 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Way overmapped!!!!!

01:22:321 (1,2,3,4,5) - Reversing direction this fast kills the flow. I don't suggest placing notes like this.

01:37:712 (5,6,7,8,9,10,11) - Overmapped

02:25:582 (1,2,3,4,5) - This does not look good to me.

02:29:756 (1,2,3,4,5) - ^

02:34:843 (7) - I don't like how hidden this note is. Can you find a way to place it out from under those other notes?

02:55:190 (4,5,6,7,8) - Hard to read.

03:02:103 (9) - New combo.

03:02:103 (9,10,11,12) - Overmapped???

Prognosis

You can keep your overmapped bits if you want, but I will never star this with an overmapped beatmap in it.
Bittersweet

TheVileOne wrote:

Bittersweet Feelings

SPOILER
Background text is too hard to see. Bittersweet's name is all blurred .


00:35:625 (3) - Move down 1 unit? ~ ok

00:38:495 (1,2,3,4,5) - Eh it doesn't play right to me. Maybe it would play better if the note path was more curved. ~ hm, indeed. when i tested it was a bit weird, but i couldn't think of anything else. Still doesn't seem soo perfect, but I think it is better. o.o

00:46:843 (6,7,8,9) - Move left 1 unit. I don't like how it looks misaligned like that. ~ ok :3

Also the transition between note 6 and 7 is different than notes 7 and 8. ~ yeah, but i'm not sure about what i can do with it .-.

00:49:712 (2) - Slider should NOT be hidden like this. It isn't rankable. ~ as i imagine, pff. fixed.

00:52:582 (4) - Reverse cannot be hidden. Unrankable. ~ fixed too ^.^

00:53:365 (5,6,7,8) - Eh I can't determine what this is following really. Note 8 doesn't make any sense at all. ~ fixed deleting a note and changing the slider for a note. I think it's better.

00:56:756 (7) - New combo. You switched from vocals to beat. ~ ok

01:22:321 (10) - New combo ^ ~ ok

01:22:321 (10,11,12) - Fix the spacing discrepancy by applying the distance snap with grid snap off. ~ done

01:41:495 (1,2,3,4,5) - What is this following? Overmapped? ~ a little, i think. fixed (i hope ._.)

01:42:669 (6) - Remove? What the hell does it have to do with anything? It's not part of the beat, you weren't following that part of the vocals at the time so this note shouldn't be mapped unless the vocals are correctly mapped before it. ~ actually has a beat just along with the vocal. This is what the note're following, not the voice itself. I think it is kind of weird without it, so i'll keep this one. I blame the weird song. :P

01:43:191 (7) - New combo. How could the combo continue after that? ~ ops, fixed.

02:11:886 (5) - New combo. It feels like there should be one or maybe here 02:12:408 (6) - ~ at 02:11:886, because of spacing, I think it looks better.

02:13:973 (7,8) - I don't like the overlap. Maybe note 8 should be placed above note 7. ~ k, boss :3

http://osu.ppy.sh/ss/16631

02:24:930 (5) - New combo? ~ ok

02:26:495 (9) - Move right 1 unit. ~ ok

02:27:799 (13) - Move left 1 unit. ~ ok

02:28:321 (15) - ^ ~ ok

02:36:147 (1) - Part of the previous combo? ~ done

02:39:278 (10) - New combo? It's kind of long. ~ ok

02:39:799 (13,14,15,1,2,3,4,5,6,7,8,9) - Move left 1 unit? ~ ok

02:43:973 (9) - Is this meant to be 1 unit too high? ~ actually... k, no. fixed ^^

02:45:799 (11) - New combo??? ~ ok!!!
everything fixed, except one thing of the mod aaaand the background, since i'm not responsible for it. I'll leave the decision to switch or not to gui ^.^ Thanks again :3

Download: Marcelo Adnet - Furfles Feelings (guifisilva) [Bittersweet Feeling].osu
Dragvon
Yay Yay! Finalmente cheguei pra dar meu mod :>!

Legenda:
Cor normal -q: Sugestões!
ERRO! Arrume isso por ser inaceitável!
Frescurites! Pode ignorar isso, como eu disse, são frescuras xD!
Mods Gerais

<Geral>
• Como todos já disseram, tira o furfle das tags em TODAS as dificuldades (senão não sai)!
• Tbm já foi dito, mas como na minha versão ainda está faltando, coloque o nome da Bitter em todas as diff.
Você não escolheu nenhuma cor padrão para o seu mapa.
Eu se fosse você colocaria um spinner-background.png. Apenas para que a skin do jogador não fique estranha com o spin-circle que você colocou xD! (Você também pode forçar a skin default se quiser)
Delete o Marcelo Adnet - Furfles Feelings (guifisilva).osb (Ele está vazio!)

<Timing>
• Eu estou achando um pouquinho atrasado o offset. Experimente usar 15.519. Se optar pelo meu, não esqueça de arrumar TODAS as notas! (Use Resnap All Notes e de uma conferida)

<...Diet Feeling>
• 00:59:886 (1) - Experimente fazer algo semelhante a isso:

Reduza o slider a um pequeno de 1/1 e cria 2 repetições. Isso combinará mais com o canto, mas você ficará com um buraco depois dele mas fácil de mapear

• 01:12:408 (7,8,9) - Hmm essas palmas soam meio estranhas ou é impressão minha?
01:18:147 (1) - Slider feio IRAIRAIRAI Deixa isso ae mais bunito rapaz, mas se não quiser tudo bem, frescuras :3
• 01:27:017 (1,2,3,4) - Que tal whistles em (1),(2) e (3) e trocar as palmas por um finish no (4)?
• 01:35:365 (2,4,2,2,4,2) - Apitos nestes.
• 01:36:408 (4,4) - Esses não precisam de Finish. Coloque whistles (apitos).
• 01:42:669 (4) - Finish nele.
• 01:45:278 (2) - Troque o claps por finish
01:59:886 (6) - Finish

Diff legal, apesar da velocidade do slider me irritar (Sou DTmaníaco =p)

<Normal Feeling>

• 00:44:756 (2) - Troque o finish por claps
• 00:51:017 (1) - Finish no fim do slider
• 00:53:104 (2) - Claps no fim do slider (Percebeu o ritmo?)
• 01:34:843 (1) - Remova o Finish do fim do slider.
• 01:38:495 (6) - Claps
• 01:42:669 (6) - Idem ^ (Perceba o ritmo)
• 01:45:278 (5) - Não precisa de tantos finishs! De uma olhada.

Hmm achei que vc exagerou um pouco na quantidade de sliders longos.

<Super Feeling>

00:36:408 (8) - Isso é tão... Estranho? Omg não entendo arte moderna xD! De novo, frescuras~
• 01:03:278 (7) - Remova ou altere as palmas por um apito
• 01:04:843 (1) - Remova as palmas
01:18:147 (1) - Minhoca atropelada por um trem... Interessante 8D
• 01:23:886 - Coloque uma nota aqui com claps
• 02:54:147 (1,2,3,4,5,6) - Outro exagero de finishs hmm

Urgh, o spacing ta muito estranho. As notas parecem meio jogadas de qualquer jeito D:!

<Bittersweet Feeling>

:arrow: Primeiro de tudo fofa, dê uma olhada no AIMod (Ctrl + Shift + A) Tem muitos alertas de spacing! Talvez seja melhor reve-los.

00:39:799 (2,3,4,5) - Achei estranho o ritmo deles :3
• 01:26:495 (4,6,7) - Whistle no fim dos sliders e na nota.
• 01:36:147 (3) - Claps no fim.
• 01:43:712 (9,11) - Claps no 9 e na repetição do slider. Perceba o ritmo!
• 01:47:886 (2,4) - Claps
• 01:49:452 (5) - Troque Claps por whistle
De 02:24:930 até 02:40:321 não tem nenhum hitsound! De uma olhada e coloque alguns!
• Experimente esse ritmo: 02:41:886 (4,8) - Claps no fim de (4) e na segunda repetição de (8)
• 02:45:278 (10) - Claps
• 02:46:321 (12,14,16) - Claps também~
• 02:50:495 (5,1,3) - Claps. A lá o ritmo -qq
• 02:54:669 (2,4,5,9) - Claps em: (2,4) -> Começo do slider (5) -> Fim (9) -> Além de Finish, ponha as palmas

Içae!!! Melhora o ritmo das hitsounds que vai fica fodz !1!

<Hot! Feeling>

• 00:17:625 (2,4,5) - Claps no fim dos 3 sliders. Perceba o ritmo!
00:59:495 (10,11) - Esses 2 são desnecessários e soam estranho. Remova-os.
Durante os Kiais você abusou de overmapping. Os streams estão meio sem noção, recomendo que vc dê uma BOA olhada no ritmo deles :X

Bem, essa diff ta com muitos hitsounds fora do lugar, por isso nem comentei, caçe eles, j[a te dei várias sugestões sobre eles e acho que você já é capaz de identificá-los!

Por ora é só! Star quando arrumarem :) <3
Topic Starter
guifisilva
Sorry for the wait! I'll start the modifications now~
Thanks in advance, Vile and Drag :)

I'll be doing both mods at the same time, by the way

TheVileOne wrote:

(((Let's see...)))
Overall

furfle doesn't need to be in tags. The song has furfle in the title. Also add Bittersweet to the tags in all difficulties. -> Fixed!

Diet Feelings

SPOILER
Suggestion: Increase OD? -> Hmmmm nah, I think it's okay the way it is~ :)


00:17:625 (1,2,3,4) - Slight unequal spacing and it isn't centered. 00:19:712 (3,4,1) - Move these left 1 unit to fix the spacing and center the combo, while patching the alignment with the next combo. (Note: If your intentions were to make a more spread out pattern, then moving note 3 down 1 unit should accomplish that.) (((This is what happends with so many pixels on the screen, lol~ It was the first case in this case. Fixed!)))

00:25:973 (1,2,3,4,5,6,7) - This can be aligned better.

The Fix
Move 5 down to where note 1, and move note 7 1 unit to the left to align up 5,6,7.

(My suggestion though. Pull on notes 2,3,4 until the edges almost separate, then fit 5 over note 1, and place note 6 back where note 2 is. (This essentially increases the spacing of all the notes by less than a unit. )

http://osu.ppy.sh/ss/16607 -> You're right. Actually I made them more square-like, but it is almost the same you asked anyway. Thanks!

00:42:669 (1,2,3,4,1,2,3,4,5) - These notes would be easier to play if they weren't so close together. Look at the distance between each note in the timeline and look how close they are in the map. It just doesn't flow well when the notes deviate a straight line. I get 100s and 50s. Eh after a few tries I have gotten the hang of it,but it's so easy to mistake the closer spacing as being closer timed notes. -> I get your point. Actually I *forgot* to fix this bit after I figured that the distance snap was was changed sometime when I was making the beatmap. (1, 2, 3, 4) Moved up and left, (2, 4) moved down, nem combo (2, 4) moved up. Should be better now!

01:09:278 (1,2,3,4,5,6,7,8,9) - Move left 1 unit. (Can be moved down 2 units to, but that isn't important)
01:13:973 (1,2,3,4,5,6,7,8) - ^
01:18:147 (1,1) - ^
(You should move all these notes left to center 01:18:147 (1,1) - and fix the distance snap between 01:07:712 (6,1) - . Moving the notes down 2 units is just a cosmetic thing and just a preference of mine.) -> No, actually bringing two steps down looks better, it gets aligned with (6) 1:07:712. :) I like it (and the distance snap gets fixed alone with it). The sliders got centered and... Gee, perfect.

http://osu.ppy.sh/ss/16612

Look at the vertical line and you will see that your sliders are one unit too far to the right. -> Nice eye

01:40:582 (4,1,2,3) - Move left 1 unit. (spacing and the stack isn't fully stacked.)

http://osu.ppy.sh/ss/16613 -> Yeah I noticed it just now >_> Silly me

(((Next!)))
Normal Feelings

SPOILER
01:13:973 (1,2,3) - This doesn't look good with the overlap. -> Now that you speak about it... Hm

How about making the note path lok like this?
http://osu.ppy.sh/ss/16617 -> I like this, I'm just making it a bit more symmetric~
http://osu.ppy.sh/ss/16618
http://osu.ppy.sh/ss/16619

This design improves how it looks, but I think it could be made better with a little mapper ingenuity. Think of how the notes flow. I do not think that note 4 needs to be part of the blue combo or the same snap for that matter. It could be placed somewhere away from note 3. But keep flow in check. -> I modified the (4) slider. It's a new combo now and slightly more curvy. It's snapped a bit more below than it should, too.

My version places note 8 at an ideal distance away from the start of the next combo. You might want to consider keeping it that far apart. -> It's nice this way. Changed! :)

01:20:756 (8) - This slider is ugly. -> Sure is, it's not curvy enough. D: Fixed.

01:51:538 (1,2) - Move these notes up a few units to reduce the overlap of note 2 and the fading note 6 of the previous combo.

I think that this works really well. I think that having notes 3 and 4 be lower than notes 1 and 2, fits the slight change in tone of the vocals perfectly.
http://osu.ppy.sh/ss/16621 -> Haha, loved it! :) Thanks!

02:30:147 (2,3) - Odd anti jump. I suggest you fix this. -> I think it's okay now. :D Fixed.

02:58:321 (1) - Maybe you should lower the volume for this slider. -> Volume down 50%!

(((Tee-hee~)))
Super Feelings

SPOILER
01:04:843 (1) - Remove? I feel that the vocals are stronger than the beat here. -> I was supposed to be with the vocals but oh, it's better without it, I guess.

01:04:843 (1,2,3,4) - Blue notes are hard to see on the black background and hard to hit with the fading green note further obstructing the approach circles. I highly suggest you move this combo or change it's color somehow. -> Hm. They're now at the lower part, they fitted well with the combo. :) Fixed!

01:11:625 (4) - Move right 1 unit? (Fixes spacing.) (((It was to look better))) Might have to tug on 01:11:886 (5) - to make sure the distance snap is correct. -> Minor edit on the sliders. (4) is still centered and fixed!

01:26:756 - Add a note? (((Let's see... Try to renovate this part of the map. (01:26:625 (1,2) - ) It doesn't play right the way it is and I'm not sure how to fix it) -> Idk, it's nice to me. You see, this bit is i sync with the vocals and the finger snaps... meh.

01:28:582 (1,2,3,4) - Confusing >.< -> Haha, (3) Was snapped wrong! *headdesk* Much less confusing now (I guess o.o)

01:45:278 (8) - Make this slider look better? -> Modified a little~

01:50:625 (3) - Not fully aligned with notes 2 and 4. Turn grid snap off and move it until it looks centered between the two notes. -> It looks PERFECTLY centered here. No kidding. o-o

02:41:625 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2) - Whistle spam hurts my ears and makes no sense at all. -> Ew X_X Fixed!

02:57:800 (7) - Move up 1 unit (spacing) -> Whoops!

02:59:886 (1,2,1,1,2) - Shouldn't this look similar to this 02:58:060 (1,1,1,2) - or vice versa. -> It's the same, but with misplaced new combos. Fixed.
Bittersweet Feelings

SPOILER
Background text is too hard to see. Bittersweet's name is all blurred . -> I'll fix it

(((And with that we reach the last one)))
Hot! Feeling
SPOILER
Offset is different in this map. -> Fixed

00:42:669 (5) - New combo. (Switches to vocals) -> Done

00:44:495 (3) - Remove? (Not a full note) -> Hm okay. :D

00:48:669 (3,4) - Empty notes. Remove. -> Done!

00:58:843 (5) - New combo. -> Done!

00:58:843 (5,6,7,8,9,10,11) - Sound odd with the hitsound volume being so loud. -> Volume down 50% on this bit.

01:15:408 (6,7,8,9) - overmapped? -> Removed 6, 8 and 9

01:18:016 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Way overmapped!!!!! -> Spammed some sliders, should look better xD

01:22:321 (1,2,3,4,5) - Reversing direction this fast kills the flow. I don't suggest placing notes like this. -> Created a square-like stream.

01:37:712 (5,6,7,8,9,10,11) - Overmapped -> Agreed. Let's spam more sliders!


(((Kiai was revamped.)))
02:25:582 (1,2,3,4,5) - This does not look good to me.

02:29:756 (1,2,3,4,5) - ^

02:34:843 (7) - I don't like how hidden this note is. Can you find a way to place it out from under those other notes?

02:55:190 (4,5,6,7,8) - Hard to read.
(((Continuing...)))

03:02:103 (9) - New combo. -> Done

03:02:103 (9,10,11,12) - Overmapped??? -> Replaced with sliders with half bpm.

Prognosis

You can keep your overmapped bits if you want, but I will never star this with an overmapped beatmap in it. -> Let's see now, I think it can be further improved anyways. :)

Dragvon wrote:

Yay Yay! Finalmente cheguei pra dar meu mod :>!

Legenda:
Cor normal -q: Sugestões!
ERRO! Arrume isso por ser inaceitável!
Frescurites! Pode ignorar isso, como eu disse, são frescuras xD!
Mods Gerais

<Geral>
• Como todos já disseram, tira o furfle das tags em TODAS as dificuldades (senão não sai)! -> Tirando~
• Tbm já foi dito, mas como na minha versão ainda está faltando, coloque o nome da Bitter em todas as diff. -> Colocando~
Você não escolheu nenhuma cor padrão para o seu mapa. -> Pensei que tinha escolhido preto o_o Tá normal aqui, eu hein
Eu se fosse você colocaria um spinner-background.png. Apenas para que a skin do jogador não fique estranha com o spin-circle que você colocou xD! (Você também pode forçar a skin default se quiser) -> Já tinha feito isso, e eu forçava a skin antes disso. Tem certeza que você baixou o mapa de novo? lol
Delete o Marcelo Adnet - Furfles Feelings (guifisilva).osb (Ele está vazio!) -> Já é a quarta vez que vou fazer isso. X_X Quando mudar o background da bit vou dar full upload ê

<Timing>
• Eu estou achando um pouquinho atrasado o offset. Experimente usar 15.519. Se optar pelo meu, não esqueça de arrumar TODAS as notas! (Use Resnap All Notes e de uma conferida)

<...Diet Feeling>
• 00:59:886 (1) - Experimente fazer algo semelhante a isso:

Reduza o slider a um pequeno de 1/1 e cria 2 repetições. Isso combinará mais com o canto, mas você ficará com um buraco depois dele mas fácil de mapear -> Haha, ótimo!

• 01:12:408 (7,8,9) - Hmm essas palmas soam meio estranhas ou é impressão minha? -> É, soou estranho pra mim também *headdesk* agora só com o 9!
01:18:147 (1) - Slider feio IRAIRAIRAI Deixa isso ae mais bunito rapaz, mas se não quiser tudo bem, frescuras :3 -> RIAIRIARIAIRIARIAR já teve sliders piores -q, mas só está ali pela sincronia, e não para se fazer de purpurina. D: lol. E não consigo pensar em outro slider pra substituir esse..
• 01:27:017 (1,2,3,4) - Que tal whistles em (1),(2) e (3) e trocar as palmas por um finish no (4)? -> Hmmmm aceitável. :D
• 01:35:365 (2,4,2,2,4,2) - Apitos nestes. -> Sutil, gostei
• 01:36:408 (4,4) - Esses não precisam de Finish. Coloque whistles (apitos).
• 01:42:669 (4) - Finish nele.
• 01:45:278 (2) - Troque o claps por finish
01:59:886 (6) - Finish -> Nããão! Não combina com a música D: Achei que ficava melhor com whistle, coloquei nele

Diff legal, apesar da velocidade do slider me irritar (Sou DTmaníaco =p) -> Acredite, já foi mais lento q


(((Próximo!)))
<Normal Feeling>

• 00:44:756 (2) - Troque o finish por claps -> Duh, que óbvio -se castiga-
• 00:51:017 (1) - Finish no fim do slider -> Ah sim
• 00:53:104 (2) - Claps no fim do slider (Percebeu o ritmo?) -> Lololololol.
• 01:34:843 (1) - Remova o Finish do fim do slider. -> Arrã
• 01:38:495 (6) - Claps -> Arrã2
• 01:42:669 (6) - Idem ^ (Perceba o ritmo) -> Lololololol (ah cara é engraçado ok D:)
• 01:45:278 (5) - Não precisa de tantos finishs! De uma olhada. -> Haha, tirei do primeiro e do terceiro "combo", deixando no quinto

Hmm achei que vc exagerou um pouco na quantidade de sliders longos. -> De fato. Mas faz parte da dificuldade agora, não quero mudar muito~ ê -apanha-

(((Arrrrr)))
<Super Feeling>

00:36:408 (8) - Isso é tão... Estranho? Omg não entendo arte moderna xD! De novo, frescuras~ -> Ai
• 01:03:278 (7) - Remova ou altere as palmas por um apito -> Hm, alteração boa
• 01:04:843 (1) - Remova as palmas
01:18:147 (1) - Minhoca atropelada por um trem... Interessante 8D -> Não, foi um caminhão roubado tá
• 01:23:886 - Coloque uma nota aqui com claps -> Hm, ok
• 02:54:147 (1,2,3,4,5,6) - Outro exagero de finishs hmm -> vai ver se eu tô lá na esquina Consertado :D

Urgh, o spacing ta muito estranho. As notas parecem meio jogadas de qualquer jeito D:! -> Juro que fiz isso por causa do distance snap. :(

(((Vamos para a ovelha negra)))
<Hot! Feeling>

• 00:17:625 (2,4,5) - Claps no fim dos 3 sliders. Perceba o ritmo! -> Feito
00:59:495 (10,11) - Esses 2 são desnecessários e soam estranho. Remova-os. -> Feito
Durante os Kiais você abusou de overmapping. Os streams estão meio sem noção, recomendo que vc dê uma BOA olhada no ritmo deles :X

Bem, essa diff ta com muitos hitsounds fora do lugar, por isso nem comentei, caçe eles, j[a te dei várias sugestões sobre eles e acho que você já é capaz de identificá-los!

Por ora é só! Star quando arrumarem :) <3 -> Ai como vocês dificultam as coisas ;_; Enfim, ao menos eu tentei
All difficulties ready.
Let's wait BitterSweet's answer and see what's next.
Dragvon
Yay yay! Dando um re-check e a estrelinha xD
TheVileOne
Star for fixing the overmapped bits.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply