/*
Black=accepted.
Orange = In consideration.
OwO = Declined.
*/
fixing....
almost fixed.
your mod was very helpful for me.
thanks for mod!
*/
Black=accepted.
Orange = In consideration.
OwO = Declined.
*/
/*Synpoo wrote:
Hi, m4m
[General]//fixed
- I recommend starting Kiai at 00:57:616 and ending it at 01:24:470 and of course removing it from where it currently is
//OwO it seems not so good...- Preview point seems much better at 00:56:987
[Easy]For now I'll just point out some general flow/mapping issues that can be addressed and prevented in the future.
- Slider Velocity 1.40 is pretty high for this diff, it's the exact same as hard/insane. Lower it. (as a result, the spacing is pretty large for an easy, and by pretty large I mean really large)
- I recommend changing it to something like ~1.0.
00:03:910 (1,2) - can be blanketed better (i won't point out most of these)
00:05:588 (4,5) - poor flow, it's better if 5 completes the curve more by either rotating 4 or moving 5 higher up
00:10:204 (5,2) - an ugly overlap
00:11:463 (2,5) - ^
00:27:407 (1) - this can be nicer if it's more balanced
00:29:085 (2,3) - this is pretty poor flow for an easy, it's better if this were ctrl+G so that the end actually points towards the start of the next slider
00:42:512 (1) - a bit ugly, it's nicer if it's balanced on both ends like
00:47:547 (3,4) - i recommend keeping these similar to maintain slider symmetry (or whatever they call it)
01:07:686 (5) - this one is a little more justifiable since there's actually a held note that almost lasts the entire slider
01:10:204 (7,3) - pretty bad overlap here
01:26:148 (5,6,7,8,1) - this is really clicky for an easy, consider a 1/1 somewhere in here
There are also places in the map where the rhythm is fairly poor making it awkward to play, I'll give a few examples.
00:07:267 (1) - no reason for this to be a 2/1, you miss a strong white tick in the middle by doing this and there's no held sound here
00:17:337 (1,2) - here i recommend replacing these circles with 1/1 sliders as they follow the string instrument as well as the drums (keep this in mind as it can be applied to other places in this map)
00:35:798 (5) - this note here all alone is very awkward since all it does is land on the bass drum (which is actually fairly quiet here)
00:44:190 (1,2) - I suggest a rhythm like this as it follows the beat perfectly and is a lot more interacting to play than two 1/1 sliders 3 beats apart
01:07:267 - there's a note missing here, but why? You miss the snare and the string instrument that is playing
I can say a lot more (most of this applies to the other diffs anyways) but I'm sure you get my point by now. Overall you just need to work on following the rhythm a little better.
Gl with this!
almost fixed.
your mod was very helpful for me.
thanks for mod!
*/