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SHK - Identity Part II

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NoHitter
Nx4-test

27.282 - 29.991 Streams like these are not generally ideal for Normal difficulties. Save them for Hard above difficulties.
Topic Starter
Chacha17

NoHItter wrote:

Nx4-test

27.282 - 29.991 Streams like these are not generally ideal for Normal difficulties. Save them for Hard above difficulties.
i just saved a new difficulty out of Hx5-test2

i'll fix it, maybe i'll place a slider
NoHitter
Here.

If it's still too loud, or I made it too soft inform me.

Just replace it in the song folder.

And don't forget to full submit.

Download: SHKO2SE - Identity pt 2.mp3
NoHitter
This map has been deleted on the request of its creator. It is no longer available.

Download: SHKO2SE - Identity pt 2.mp3
0_o
BPM: 150
Offset: 74

Offset may be off but that should work I think
jericho2442
ok first off here is a fixed ver of ex3, i thought it would be easier to give you it modded because there was a few parts what needed a lot of modding
Download: SHK - Identity Part II (Chacha17) [NoHItter's Ex3].osu

this ex3 is also too hard to be a easy map so it needs to be a normal map, its a ok map now but theres still some bits i dont like in it, but will refrain from changing them because it aint my map ;)

also timing sorted out in #mod with the help of "O_o"

will mod other difficultys once you have upped the map with timing fixed and also most likely mod this difficulty a lil more too

nice song and will be nice map so star :)

EDIT
________________________________________
[nx4] use 1/4 beat snap divisor for these mods

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
00:51:074 (10) - move closer to (9)
01:09:374 (2,3,4,1,2) timing is wrong, move (2,3,4,1,2) back one click then spacing is wrong in
01:10:874 (3,4) timing is wrong, move (3) 2 clicks back and (4) one click back then move the spinner one click back too
01:15:474 - redo this break
01:18:574 (1,2,3,1,2) timing is wrong, move these notes one click back
01:19:274 (3) spacing, move to (1)
01:20:074 (2) spacing, move ferther away from (1)
01:21:974 (1,2) timing is wrong, move notes one click forwerd
01:25:374 (2) timing is wrong, move one click back
01:28:874 - add break here
01:34:074 (1,2) take new combo off (1) and put it on (2)
01:50:474 (2,3) deleate (3) then remake (2) slider to end where (3) did
01:53:174 (7,8) timing is wrong, move both one click back
01:56:374-01:59:874 - this whole area is out of time, move it all one click back then fix the break infront of it
02:20:974-02:37:574 - many many timing probs in here, your best to deleate this part then do it again, it would be faster then finding each note what is out of time
02:39:774-02:50:974 - this whole area is out of time, move it all one click back
Topic Starter
Chacha17

jericho2442 wrote:

[nx4]

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
I'll be deleting all the streams, i think they aren't appropriate for a normal diff. ;_;
Topic Starter
Chacha17

jericho2442 wrote:

________________________________________
[nx4] use 1/4 beat snap divisor for these mods

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
00:51:074 (10) - move closer to (9)
01:09:374 (2,3,4,1,2) timing is wrong, move (2,3,4,1,2) back one click then spacing is wrong in
01:10:874 (3,4) timing is wrong, move (3) 2 clicks back and (4) one click back then move the spinner one click back too
01:15:474 - redo this break
01:18:574 (1,2,3,1,2) timing is wrong, move these notes one click back
01:19:274 (3) spacing, move to (1)
01:20:074 (2) spacing, move ferther away from (1)
01:21:974 (1,2) timing is wrong, move notes one click forwerd
01:25:374 (2) timing is wrong, move one click back
01:28:874 - add break here
01:34:074 (1,2) take new combo off (1) and put it on (2)
01:50:474 (2,3) deleate (3) then remake (2) slider to end where (3) did
01:53:174 (7,8) timing is wrong, move both one click back
01:56:374-01:59:874 - this whole area is out of time, move it all one click back then fix the break infront of it
02:20:974-02:37:574 - many many timing probs in here, your best to deleate this part then do it again, it would be faster then finding each note what is out of time
02:39:774-02:50:974 - this whole area is out of time, move it all one click back
Fixed! :>
Xgor
Yay for my first client to my (secret :P ) mod queue!

[NoHItter's Ex3]

No problem :)

[Nx4]
0:17:674 (7,8,9): Flip these horizontally (Three times of the same pattern on the same place is a bit boring), I also suggest that you add a new combo at 7,13 and 21
0:27:274 : Isn't this part a bit too extreme for this difficulty
1:11:174 (4): Shorten this slider by 1/4
1:28:874 : Add break here, please.
1:58:374: Also a bit too extreme
2:06:474: ^ same as above ^
2:08:474: Add break here too (I hate long parts without a break and high HP drain)
2:30:474: I think it should be a BPM change here

[Hx5-test]
1:28:874: Same as Normal
2:08:474: Same as Normal too!

A good first map but sometimes it feels like the beat placement is a bit wrong.
Also the mp3 is so loud so you can't hear the hitsounds (and it's Normal on highest volume)
*star*
NoHitter
I was supposed to fix my own map. . .

I knew there were problems in it because the audio was too loud before. . .
Gens
Okay... Timing's a mess...

[Timing]
Here:

  1. BPM: 150
  2. Offset: 14,540
Offset might be off by a few ms, but you can keep mapping with this. :)

Now now, you might say that the first part sounds off... Well, you're right... But that's because it went 1/2 forward at 00:14:54, and I'm sure this is no musical error.

If you were planning to map the first part (Or already did), and this bothers you too much, you can add an extra non-inhereted timing section:

  1. BPM: 150
  2. Offset: 340
That'll fix it. I'm not entirely sure if placing notes before the main timing section is allowed, but I'd just add the first section.

(I'd mod this map, but I better wait until it's moved to pending. :D )
Thunderstorm
As i promise, i mod Test diff. those suggestions can be ignored as well
1. Change offset and bmp and resnap all notes
2. Than select all notes and move it 1/4 later
3. Diff. suffers of "Bad spacing decease" Use distance snap, 0.7-0.8x will be fine i think
4.01:01:545 - 2 unrankable spinners
5. 01:21:540 - 01:32:840 - some of notes needs to be placed 1/4 earlier due to song's rhythm after 1 and 2 steps. Make that combo shorter, just start new combo in places, where you think it'll looks better
6. 01:34:440 - 01:47:061 - end sliders 1/4 earlier and see how it'll sounds
That's all. More detailed mod will be later. Good luck with te map! Starred
Revengexsoyah
nice map chachy :)

starred bye bye :D
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Chacha17

RemmyX25 wrote:

Timing sounds alright for the most part, except that slowdown near the end.

Ill take a look at it. That slowdown is a mess :x

Otherwise, best of luck
It really is. XD

that was a lame attempt to time the slowdown part..
NoHitter
Try this:
Replace in Slowdown part:

02:27:34 - 145.00
02:28:99 - 140.00
02:30:70 - 125.00
02:32:62 - 100.00
02:34:94 - 150.00
Topic Starter
Chacha17

NoHItter wrote:

Try this:
Replace in Slowdown part:

02:27:34 - 145.00
02:28:99 - 140.00
02:30:70 - 125.00
02:32:62 - 100.00
02:34:94 - 150.00
tried this but i see no difference (ewan ko di ko sure... wag moko sisihin XD), except that nao i have less red lines than before XD

triny ko rin iadjust ung ibang notes swak na sila.

Thanks a lot
Mianki
NoHItters:

-00:36:740 (1.1) Distance snap these
-01:48:740 (2.1) ^^

Nx4:

-01:35:940 (1.29 Distance snap these

Hx5:

-02:28:940 (7) Distance snap this


Didn't found anything else ^^
Nicely mapped, star~
maal
Okay, first modding time xD...

Urm... In the Hx5 diff, there's a slider right in the beggining where it has like 20 reverse arrows at 00:29:040 I think, make a new combo after that one. Will be back if I see anything else. Oh yeah, urm STAR TIME!!!
maal
Get this shit revived >:(
m980
Revived
Leorda
Kumusta

[File]
1) The MP3 it's too loud, consider to low a bit

[NoHItter's Easy]
To be honest, this diff is not easy for beginner player, the slider velocity is too fast for beginner player, Overall Difficulty is too high, and the HP Drain Rate it's too high ;_;. You need to remap it

[Hard]
In autoplay, the HP Drain is almost half drain, you need to decrease the HP Drain
02:23:140 (4) - Don't stack with 3
02:30:700 (10) - New combo (because the combo is almost too long)
02:32:620 (16) - ^

GREAT SONG!!!
STAR
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[NoHitter's Easy]

  • • 00:43:540 (1,2) - Spacing
    • 01:06:540 (2) - The end-slider is partially hidden; make it more visible
    • 01:56:740 (1,1) - There should be no 1/4 notes after spinners. It most likely doesn't play well.

[Hard]


  • • 02:30:061 (7) - New combo
    • 02:31:900 (13) - ^

Topic Starter
Chacha17

Leorda wrote:

Kumusta

[File]
1) The MP3 it's too loud, consider to low a bit

[NoHItter's Easy]
To be honest, this diff is not easy for beginner player, the slider velocity is too fast for beginner player, Overall Difficulty is too high, and the HP Drain Rate it's too high ;_;. You need to remap it

[Hard]
In autoplay, the HP Drain is almost half drain, you need to decrease the HP Drain
02:23:140 (4) - Don't stack with 3
02:30:700 (10) - New combo (because the combo is almost too long)
02:32:620 (16) - ^

GREAT SONG!!!
STAR
Okay did everything, though i'd still remind NoHItter about his diff.

Thanks!

aaaaa somebody please help me with the timing ;_;
NoHitter
I'll just remap easy.

Edit:
Here it is

Download: 8911 SHK - Identity Part II.zip
bearing019
Wonderful.
Xgor
Hahaha, I remember that i modded this a while ago.
Well consider this as a re-check :P

[Easy]
All the timing sections between 00:19:740 and 00:26:940 is unnecessary as it gives the same effect without it so please remove them
01:12:140 (1) - Maybe add an extra repeat here or maybe a circle at 01:15:340..... The current thing works too.

[Normal]
Great Normal, couldn't find anything wrong

[Hard]
The HP drain felt a bit high but i guess it's me being crap :P
01:59:540 (4,5) - The placements of these circles felt pretty random compared to the circles before it :P

Well, no mayor stuff and I think it's ready for an proto-bubble.
Feel free to PM me after you checked out the post and maybe changed the stuff I pointed out.
Sakura
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion

[General]
The mp3 in use is larger than the mapped part, crop it?

[No HItter's Easy]
No problems found

[Climbb's Normal]
No problems either

[Hard]
Warning: Inconsistent mapping. This difficulty is more mapped than the other 2 difficulties, either make the others longer or this one shorter, but i've seen bubbles popped over this

Nice song btw ^^
Arusha Shuna
Request Accepted

NoHItter's Easy
00:42:540 (3,4) - move 1 tiny grid to the right to make the spacing more constant
No other problems here :D
Climbb's Normal
00:25:340 (3) - 1 tiny grid to the left
Again, No other problems here :D
Hard
00:46:140 (x) - add a note?
02:07:340 (1) - add 2 more repeats?
02:28:990 (5) - 1 tiny grid to the right?
02:30:700 (1) - 1 tiny grid to the left to make the spacing more constant

awesome! STAR!
Topic Starter
Chacha17

Sakura301 wrote:

[General]
The mp3 in use is larger than the mapped part, crop it?

[Hard]
Warning: Inconsistent mapping. This difficulty is more mapped than the other 2 difficulties, either make the others longer or this one shorter, but i've seen bubbles popped over this
I guess it really is inconsistent.. but what should i do. This song deserves to be mapped to the end, but then.. aaaaaghh >_>
'bout the mp3, no need to crop it I guess, file size is okay and I think it's not a pain in the ass to download.

Xgor wrote:

[Easy]
All the timing sections between 00:19:740 and 00:26:940 is unnecessary as it gives the same effect without it so please remove them
Well, no mayor stuff and I think it's ready for an proto-bubble.
I did arusha's mod about some spacing error in easy, but then I'd leave this one up to NoHItter and let him do it since ...

NoHItter wrote:

I was supposed to fix my own map. . ..

Xgor wrote:

Well, no mayor stuff and I think it's ready for an proto-bubble.
Pubble? I guess it's not yet ready for a pubble, since the timing in the slowdown part is still off.
Xgor
Hmm yeah, I'm not that good with timing :?
I checked it a bit more deeply and it is off... *sigh*
Kyto's map seems to have a much closer timing (But a different mp3 <.< )

Well this is what i got when I tried to apply the timing
147391 - 145.000
149046 - 139.000
150718 - 124.000
152713 - 109.000
154950 - 154.000 (Kyto's map uses 155 but it sounds slightly of-sync)
158140 - 150.000

Well this a bit closer but on the safe side, ask a timing expert.....

(Also, give me no kudosu for this! I should have checked this more toughly when I modded this earlier)
yeahyeahyeahhh
irc modding
Rukario
NoHitter's Easy:
01:26:120 (2) One tick down
Otherwise pretty good.

Climbb's Normal:
00:44:520 (2) One tick right
01:49:320 (4) Two ticks down and one right
Als pretty good.

Hard:
00:35:120 (6) One tick up
01:13:120 (4,5) don't stack these, because you ddin't stack anywhere in this particular part. Just looks better IMO.
You already know what I think about this diff *love*

Honestly if the timing is fixed this would be already be pretty set to be ranked IMO.
Star~
Lybydose
ok let's try this:

BPM: 149.970 Offset: 14,520
BPM: 145.000 Offset: 147,344
BPM: 140.000 Offset: 148,999
BPM: 123.000 Offset: 150,718
BPM: 106.000 Offset: 152,689
BPM: 149.970 Offset: 154,948

That 149.970 BPM instead of 150 makes a huge difference.

Or you can copy this into the .osu instead (this is for Hard):

SPOILER
[TimingPoints]
14520,400.080016003201,4,1,0,100,1,0
20020,-100,4,2,0,100,0,0
20720,-100,4,1,0,100,0,0
26820,-100,4,2,0,100,0,0
27020,-100,4,1,0,100,0,0
30520,-100,4,1,0,100,0,1
43320,-100,4,1,0,100,0,0
49720,-200,4,1,0,80,0,0
52620,-100,4,1,0,100,0,0
81620,-100,4,1,1,100,0,0
133620,-100,4,2,0,100,0,0
134320,-100,4,1,0,100,0,0
147344,413.793103448276,4,1,0,100,1,0
148999,428.571428571429,4,1,0,100,1,0
150718,487.80487804878,4,1,0,100,1,0
152689,566.038571428569,4,1,0,100,1,0
154948,400.080016003201,4,1,0,100,1,0
158140,-100,4,1,0,100,0,1
170940,-100,4,1,0,100,0,0

Also, delete the .osb file.
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- I think the hitsounds are a bit low in general oxo.

~NoHItter's Easy~
01:55:340 (3) - Fix Spacing.

~Climbb's Normal~
No problems, good job! :3

~Hard~
00:37:524 (3,4) - Stack them in a single point.
00:46:126 (x) - Add a note here.
00:47:926 (x) - ^
01:12:331 (1,2) - Stack them in a single point.
02:45:150 (3,4) - ^

Cool song and map :3 *star*
Sure
[Easy] & [Normal]
Fine!

[Hard]
00:17:520 (1) - remove new combo
00:17:720 (2) - new combo
00:18:320 (1) - remove new combo
00:19:320 (6) - new combo(?)
02:00:541 - add note here with finish


Everyone good job. Star~* :D
Senbon
Feel free to take or leave any suggestions. :D

[NoHItter's Easy]

00:40:125 (1) - Pull the red point to the right one and move the slider one to the left.
01:50:539 (5) - Whistle on end?
01:52:139 (6) - ^

[Climbb's Normal]

00:50:927 (4) - Clap?

[Hard]

00:25:322 (4) - Clap on start?
02:33:113 (2) - Move more diagonally in line with (4) and (1)?

Solid mapping. :D Nothing to find but nazi mods. >.>
NoHitter
Hey
Kudosu Beuchi and Senbon

Download: SHK - Identity Part II (Chacha17) [NoHItter's Easy].osu
Sallad4ever
Hai there :D
OK Chacha Here I go
A very good map and cool song :oops: Here are my sugesstion feel free to use it or not :D

[General]
I have to agree with Beuchi-Chan the hitsound's volume are quite low ( well this can be easily solved by tweaking the volume in the option)

[NoHItter's Easy]
Very challenging easy ( I can even call this Easy +)
But you really should avoid placing a circle in center after a spinner, novice player could lost sight of it because of the hit300/100

[Climbb's Nromal]
00:22:521 (3) - use the costum slider tick for this slider, if this slider don't have any clap it'll sound bad like something is missing
00:27:322 (2) - seems awkward :? reduce the slider to blue tick then extend the repeat to 00:28:522/00:28:722
00:57:728 (4) - another place I really think you should use costum slider tick
01:58:540 (4,5) - how about making this the same as in 00:27:322 (2,1) by using spinner?

[Hard]
00:31:523 (6) - I really like this kind of slider :oops:
00:46:026 (x) - add a note here with a very low volume
01:21:333 (x) - extend the repeat to here and add very low volume

This is a very cool map :oops: I wish I can make a diff for this
Anyway here's your star Good Luck :D
Sonnyc
Hello~

Easy
  • 00:36:924 (1) Finish
    00:40:125 (1) ^ at end
    00:43:325 (1) None
    00:54:528 (6) ^ at end
    00:56:928 (2) None
    00:58:528 (2) ^
    00:59:729 (2) ^

    01:12:131 (1) Decrease 1 reverse
    01:44:137 (3) None at end
Normal
  • 00:33:723 (1) None at end
    00:48:926 (6) None at start
    00:53:327 (1) Clap at middle

    01:09:731 (3,4) 1 Grid down
    01:30:535 (3) None at end
Hard
  • 00:19:420 (2,4) 1 Grid up?
    00:51:727 (5) Symmetry
    00:59:328 (1) None
    01:06:530 (2) Whistle
    01:09:731 (2) ^
    02:09:342 (1) Symmetry
    02:13:743 (4) None

    02:26:646 (x) Add note?
    02:46:450 (2) None
Star~
TTTTTTTTTTTT
SP over 20... :)
Topic Starter
Chacha17

H-boy wrote:

SP over 20... :)
oh but when i posted that it only has 12 sp ;_;
Astom
Hmm nice =)

StaR
ignorethis
Fine.

pubble :D
wmfchris
[easy]
0:42:925 (4) Uneven spacing among (2,3) and (3,4)
1:38:516 (3) Will it be too near to the margin?
1:50:139 (4,5) up 1 grid that parallel to (3) ?

[normal]
0:15:320 (3) up 1 grid to paprallel with (1) ?
0:21:321 (1) up 1 grid?
1:24:534 (5) down/left 1 grid to parallel with (4)'s slider?

[easy/normal]
Small suggestion: will 2:01:741 be a better choice of ending?

[hard]
good~

Star~
Matma Rex
Try to remove the .osb file and full submit (I dont think it's that important myself, but everybody points it out, so...)

[NH's Easy]
00:27:322 (1) - hm, it's quite easy to pass anyway, but maybe make it end 1/1 earlier?
00:40:125 (1) - move middle point down one grid.
01:00:929 (1) - but this spinner should be 1/1 shorter.
01:22:133 (1) - make it 1/1 shorter and start 1/1 later, it's too close after spinner.
01:40:937 (1,3) - not perfect enough :P

[Climb's Normal]
Fine.

[Hard]
Flawless.
Lybydose
augh you edited your post

ignore this post
Topic Starter
Chacha17
What's with the original post, Lybydose? o.o

I could have it back though.

Anyway, ignore omg you pubbled it ;o anyway thanks

NoHItter? :D mods are calling you now
NoHitter
Arrgh, how do you get so many mods in a day?

Download: SHK - Identity Part II (Chacha17) [NoHItter's Easy].osu
Shinxyn
pubbled already >_<!
all minor stuff that I don't think is worth popping for-

NoHItter's-
If this wasn't called Easy, I'd ask to fill in some more notes for the sake of the hitsounds..
Nevertheless this is a pretty good
01:05:730 (1) to 01:12:131 (1) - the claps sound like they're on the wrong white ticks?

Climbb's-
00:54:928 - missed a clap here?
01:27:734 - missed a whistle here? or should sound like there is one..
Fair map

Hard- fun, hp drain keeps killing me though.. that's just me
Pretty flawless
01:37:336 - add note with whistle hitsound? (yea, sounds a lot like 01:43:737 (3))
01:50:139 - ^
02:07:342 (1,2,1) - imo, remove new combo from the 1s and add new combo to that 2...
02:16:144 (1,2,3) - I hear claps starting here, but then they instantly discontinue... add more to next notes or just remove from these?

normal hitsound sample with custom soft clap as slider tick... its kinda odd to hear the soft clap with normal clap sometimes >.<
(for example- 00:22:521 (3) - in Climbb's diff..)
Thunderstorm
Already modded. Can't find something wrong in new version
Topic Starter
Chacha17
okay okay BATs please don't deny the 2nd kudos for Lybydose (that's for the timing help he did)
YGOkid8
General:
- Delete .osb in Song Folder and Full Submit
-Xero-
Yo,

Didn't found much. So mainly nazi things..

[Easy]
01:26:534 (3,...) - 1 tick up

[Normal]
00:15:320 (3) - 1 tick to the left + up
01:26:134 (2,3,4) - Like that:


[Hard]
01:45:338 - Add a circle
01:59:541 (4,5,6) - 1 tick to the right

~star and good luck!
SamiPale
as your request but i mod this too late,it seems perfect now >_<
go go get it ranked~just star for my favourite song of O2Jam
DaRRi
:) some suggestions here

Hard

00:39:525 (4,5) - 1/4 backward
00:43:325 - circle
00:50:327 (2,3) - circle before slider
00:54:327 - circle
02:22:545 (1,2,3,4) - 3/4 rhythm
02:25:746 (5,6,1,2,3,4) - ^
02:40:749 (4,5) - 1/4 backward
02:47:150 (4,5) - ^


Normal

00:50:127 (2) - remove


Easy

00:46:526 (1) - end at 00:49:326
00:49:727 - circle
AngelHoney
Nice map:3
DJPop
O2Mania ripped >__>


~NoHItter's Easy~
Map full song pls.

~Climbb's Normal~
Map full song pls.
00:50:127 (2,3,4,5,1,2,3,4) - remove all claps
01:28:934 (2,3) - wrong claps
01:30:935 (4) - add clap

~Hard~
00:33:123 (4,5) - move 1/4 left
00:39:525 (4,5) -^
00:54:528 (1) - move 1/2 left
01:19:733 (4) - remove hitfinish
02:40:749 (4,5) - move 1/4 left
02:47:150 (4,5) - ^


You should care about beginner players who like and want to play this song :o
Breeze
Just one thing, normal-slidertick2 sounds not so great since there is no normal hitsound in it, it's just a normal clap, so different to other clao which is on notes with normal hitsound, use this one
Download: normal-slidertick2.rar

Other all fine for me
Lissette
Hard
01:26:534 (1,2,3,4) - put these like you did here 01:24:934 (1) *.*
02:22:745 (2,3) - move 2 to next blu tick, and remove 3
02:25:746 (5,6) - ^
just suggestions, cuz sounds better, imo ^^

NoHItter's Easy
01:22:133 (1,2,3,4) - 1 and 3 sounds odd, imo, sounds better one beat earlier, also hard to read for beginners (I miss those >.>)

Nice map!!
Star!!
NoHitter
Vanmonky
As your request. Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. White and pinkish colors are bad ideas. Change them to dark orange or yellowish colors based on the background.
2. I found the offset is too late. I got around 7,135 - 7,140.
3. The normal-slidertick2 sounds too soft. Use mine instead. I made it just for you buddy.

[NoHItter's Easy]
-- This is a nice easy diff.
00:25:322 (2) - Better move it one or two tiny grid up.
00:49:727 (1) - Too close to the end of spinner. I'm afraid it will be too hard for [Easy] diff. But, since there's no anymore good point to end the spinner, I think we can leave this one. Consider it as a little challenge.
01:08:930 (1,2,3,4) - I myself avoid such this pattern in [Easy] diff. Will it be too hard? [?]

[Climb's Normal]
00:24:591 (1) - Extend one 1/4 tick.
00:26:660 (2) - This note sounds weird. Move backward one 1/2 tick. Then add a note on 00:26:866. I believe this way will be better.
00:28:728 - Add note here.
00:38:453 (1) - Oh no, the placement looks like 1/2 stream. Move it farther from (4).

[Hard]
-- A little bit overmapped.
00:20:921 (1,3) - Change their type to Linear.
00:37:924 (5) - ^
00:41:125 (6) - ^
00:58:828 (5) - Move one tiny grid down.
01:33:735 (1) - Add one more repeat.
02:16:144 (1,3) - Change their type to Linear.
02:23:545 (5) - ^
02:39:148 (6) - ^
02:45:550 (5) - ^
02:48:751 (6) - ^
Star.

Download: normal-slidertick2.rar
Kurai
This map has been deleted on the request of its creator. It is no longer available.

Shulin
Don't really have a problem with the maps but the mp3 quality sounds awful imo.
Lizbeth
Hard
all good

Climbb's Normal
01:14:532 (1,2) - make this a slider with a repeat, just a suggestion.

NoHItter's Easy
01:52:139 (6) - could be closer to 5

nice map, star!
blissfulyoshi
You might want to add the noninherited timing sections to every diff to make sure the osu! logo beats correctly in the opening.
The combo colors really make it hard for me to read stacks.

NoHItter's Easy:
Combo mod:
00:53:327 (4) - add new combo for change in music and because this current combo is very long?

Climbb's Normal:
Combo mod:
00:16:120 (1) - remove new combo to be consistent with 00:19:320 (3)

Do either:
01:04:129 (1) - remove new combo
01:10:531 (1) - ^
or:
01:07:330 (3) - add new combo
01:12:531 (3) - ^
for consistency

01:34:536 (1,2,3,1,2,3,4,1,2,3,4,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2) - I don't know what these combos are supposed to follow

Hard:
The combo colors with your high OD makes it really hard for me to read some of the stacks.
Combo mod:
02:25:746 (5) - new combo to make new combo of 4 whole notes in length like your previous combos
02:28:999 (5) - ^?

=================================
Overall, nice map. Star.
alvisto
Nice. I like how you map the slowdown part. Good rhythm. No Insane difficulty ? D:
Shinde
Hard
00:20:921 (1) - Sliders like these look terribly sloppy due to having them as Catmull. I'd redo them all as linear so they aren't ugly. I won't bother listing them all, you get the picture.

The score jump between Normal and Hard is very retarded. 700k to 9m. I say decrease HP Drain 1 on Hard as it reduces it to 7.4m. Hard isn't quite deserving of 9m imo. It's not that difficult, and I think this is a fair way to lessen the huge gap.

That's all, looks pretty good.
wanhyrzh
nice song and map=V=
Though I think normal is a bit easier than it could be?
And I find that KIAI time is a little strange……
Gogogo~! Chacha17! :)
STAR~

EDIT:Oh I just suggest you to full-make the first two diffs if you have time.
Since I saw some BATs just complained about this, for the score spreading uneven.
Mashley
Second map I've looked at in a row with an mp3 so atrocious I can't mod any further. Please, for the love of god, turn the volume down. It burns my ears. ;_; Post on my queue when you fix the mp3 and I'll mod it.
sesito71
Nice map, have a star! ^^
blacksymbian
Here's the star that I owe ya :)
NoHitter
... so long now...

Also if .mp3 quality is low maybe you can ask Ephemeral or someone else to find a better one?
anonymous_old
NoHItter's Easy
Nice easy.

All your spinners are too close to the following note.

Beginning feels a bit difficult for a beginning.

01:08:930 (1,2,3,4) - Overlaps map confuse.
01:31:335 (3) - Redo this slider.

Climbb's Normal
Good harder normal, I think.

All your spinners are too close to the following note. Most have hit markers which cover notes.

Some weird timing with some notes, e.g.
00:43:725 (1) -
00:52:527 (1) -
00:54:528 (2,3,4) -
01:35:736 (3) -
01:49:739 (5) -
01:52:539 (2) -

Hard
Rename to Insane.
OD+1. (Trust me, it works.)
Okay diff.

I have a problem with the spinners because right after is a blinding kiai. The end of a spinner is blinding enough, and to add kiai and a bright background with bright hitcircles to the miss is just lfjds;lfjdadf. In particular, it's harder to read the doubles. Whatever.
NoHitter
Adjusting some spinners seems to ruin the flow...

Either I have to remove them or keep them as is...

Version without spinner changes:

Download: SHK - Identity Part II (Chacha17) [NoHItter's Easy].osu
deepsea
.___.
Cyclohexane
Very good map, I love those custom hitsounds.


And that tempo change on the Hard surprised me a lot by how well it was done.
Old as fuck edit: The kd is for an irc mod I did a freakton of time ago
Topic Starter
Chacha17
Sakura
You could have just sent me a forum PM since it's an oldie, anyways time to mod.
Why do i feel i've seen this map before? XD

[Hard]
00:36:524 (5,6) - The distance here seems a little bit low related to what it's supposed to be (apparently you made it less than half when it's about a 3/4 > 1/2 ratio) (Same for similar sections)
01:10:931 (1) - This section doesn't seem to fit an spinner, i suggest you map it normally and maybe use a slow slider on the sustained note that lowers in pitch.
Pretty ok map i guess

[Climbb's Normal]
Your hitsounds sound a bit odd imo
Use slider tick rate 2 to avoid awkward slider ticks
Please dont put claps on sliderticks
Map the difficulty to the end?
I've already expressed my hate for unfinished diffs before

[NoHItter's Easy]
Oh not you too orz yeah please no claps on ticks bla bla bla, map to end bla bla bla that's all
Hope i can get a good answer about that from you

If you fix, poke me again for a bubble
NoHitter
As I've said before, I'll map to the end if climbb agrees to map to the end too. Having an Easy that is longer than a Normal would be odd.
wanhyrzh
minyeob
ok ungraved.
Good luck~
IceBeam
[Easy]
Map to the end,as Normal is full now.
Also,don't forget to add red lines from 02:27:346 and so on,they're currently missing.

00:25:722 (3) - I'd flip it horizontally.
01:15:332 - Huh,why not to continue repeating slider up to this note?

[Normal]
Sometimes rhytm is way too hard for Normal,like here:
02:20:945 (1,2,3) - I wasn't expecting this at all.

But otherwise it's fine to me.

[Hard]
OD is same to Insane,maybe reduce by 1?

00:37:924 (6) - Spacing mistake,DS doesn't let you place it farther,but it should be,really,remap this pattern cause this slider should be way farther from 00:37:524 (4,5).
01:13:231 (2) - Doesn't sound good to me :| move it to 01:13:331?
01:18:532 (1,2,3,4) - Reduce volume for this notes,or make sections with increasing volume for every note.
01:47:638 (1) - Blue tick right after the spinner is hardly readable.

[Insane]
01:18:532 (1,2,3,4) - As in Hard.
Pretty cool difficulty.

Good job,star!
Mok
Map's good, and for me there's nothing i to tell about. But now i need something for my headhache, star <3
NoHitter
Kurai
NoHItter's Easy
- AR +1 ?

Wanh's Normal
00:21:721 (3) - Reduce this slider by 1/2 ? It will follow the music much better.
00:49:326 (1) - Move this slider 1/1 later, remove 1 reverse and add a note at 00:49:326 and 00:49:527
00:52:727 (5,1) - It's too hard for a Normal difficulty :/
01:35:336 (2) - Add a reverse ?

Hard
00:17:720 (1) - Remove clap at the beginning and add clap at the end
02:00:641 - Make a spinner who ends at 02:01:741

Insane
00:49:026 - Add a note ?
02:00:641 - Make a spinner who ends at 02:01:741

That's all~
Apparently, I've already starred this map xD
Lanttu
This is mostly just some very minor and meaningless things, feel free to ignore if you don't agree~ :3

[Hard]
00:17:720 (1) - Delete clap from beginning and add it to end
01:53:739 (4) - Whistles to this slider?
02:30:718 (1) - I know the distance snap is right when the BPM changes, but this looks bit weird next to the prevous combo. Maybe move one grid left?

[Normal]
00:52:927 (1,2) - Clap to end?
00:56:128 (5) - New combo?
00:59:328 (3) - ^
01:05:730 (3) - ^
01:08:930 (4) - ^
02:44:549 (1) - Clap on slidertick sounds off~

No problems in other diffs, Starred~ o/
Curisu
[Insane]
00:27:322 (1,2,3,4) - use soft hitsounds?
00:31:523 (6) - ugly
00:37:924 (5) - ^
00:39:525 - whistle
00:41:125 (6) - ..
01:13:531 - clap
01:14:131 - ^
01:14:532 - ^
01:14:932 - ^
01:15:132 - ^
01:18:932 (2,4) - remove clap
02:18:144 - whistle
02:18:944 (7,2) - whistle it if you use the hitsounds above
02:49:951 (3,6) - whistle

[Hard]
00:51:127 (4) - spacing
01:27:734 (1) - remove new combo
01:28:134 (5) - new combo
01:35:136 (2) - copy 01:34:536 (1)?
02:16:744 (2) - whistle?

[wanH]rename to NM+?
01:56:240 (4) - this rhyhm is hard for a NM.

+star
MDuh
I Feel I'm OP.ed to still mod this, but anyways

NoHitter's Easy

None~

Wanh's Normal

01:53:539 (6) - Move 2/4 earlier?

I feel likes it a normal+

Hard

None~

Insane

None~

~Starred
Hushu_old
Hello~

SPOILER
Hard:
HP Drain Rate -2? (So that it is the same as Overall Difficulty.)
0:17:320 - Nc
0:17:720 - No nc.
0:19:320 - Nc
0:20:121 - No nc.
0:20:921 - Nc
0:32:123 - Nc (you done a nc here in insane by the way...)
0:33:123 - No nc
0:33:723 - Nc
0:38:524 - Nc
0:39:525 - No nc
0:40:125 - Nc
0:51:727 - Don't repeat, add a note at 0:52:327 instead?
0:57:728 - Nc
1:07:330 - I can't understand how this can be stacked if 1:04:129 is not stacked. Unstack.
1:09:330 - Unstack, it is confusing.
1:14:532 - U probably stucked not to have a problem with spacing the 3,4,5 but no, it is not helping the player, so unstack.
1:14:932 - Nc?
2:39:748 - Nc
2:41:349 - Nc
2:40:729 - No nc
2:46:150 - Nc
2:47:150 - No nc.
2:47:750 - nc

Insane:
Overall Difficulty +1? (So that it is the same as HP Drain Rate.)
Combos are better in this difficulty! I think that you should see if your Hard has new combos in same places as in Insane; that would really improve hard. I tried to do the job for you above not even knowing about it, yet please do double check! Yet before you do these changes to Hard, please fallow the mod below...
1:10:131 - Remove, you've lost track of the combos because of this evil 1/1 note :(
1:10:331 - Nc
1:11:531 - No nc
1:11:931 - Make this slider two circles placed where it started and where it finished instead. Then, make the circle you placed where the dead slider finished new combo...
1:12:931 - Nc
1:14:331 - Nc would look expectionaly nice here = not every nc looks nice even if it is right -^^-
1:27:734 - No nc
1:28:134 - nc
1:31:135 (1,2) - Switch their places so that the nc is right
1:55:340 - Iit is definitly nc here like on all the other ones!
1:56:340 - No nc
1:59:741 - Maybe add a note?
2:07:342 - Nc here like on the previous one of the kind.
2:12:143 - Nc?
2:13:743 - ^
2:18:944 - Nc
2:19:344 - No nc
2:19:745 - Nc?

Good luck~
deepsea
Oh hi old map.

Easy:
Easy is an easy. slider tick clap sounds little weird for me, but may be just me.
All fine.

Normal:
Not that normal, but since you already have easy and normal is still kinda normal, also this map is good, so fine IMO.
Slider tick clap sounds like "come out from nowhere" to me, but may be just me too. Just point out.:3

Hard:
I suggest make some short streams to stack or move notes closer. Like this: 02:10:543 (3,4,5,6,7) -
This diff is well made. O_O

Insane:
No problem.
wanhyrzh
just fix the 00:19:721(5)'S position 8-)
Download: SHK - Identity Part II (Chacha17) [Wanh's Normal].osu
lol hope to see this getting rank soon

deepsea wrote:

Normal:
Not that normal, but since you already have easy and normal is still kinda normal, also this map is good, so fine IMO.
Slider tick clap sounds like "come out from nowhere" to me, but may be just me too. Just point out.:3
I think the sound of slidertick is quite low now XD
btw, is this normal too hard? I'm sorry that I often have the wrong sense about mapset's difficulty ;_;
hope it will not be a problem that serious.
NoHitter
marshallracer
mod4mod
Easy :
nothing to mention (except some nazi things, which are extremely nazi ^^)

Normal :
same as Easy

Hard :
nice flow ;)

Insane :
00:59:128 (6) - [Suggestion] place it right of 5?

anyway, awesome map :3
i like it, star ;)
deepsea
osz file seems broken(Only Hard diff, other are gone.). Check files and full submit.
Topic Starter
Chacha17

deepsea wrote:

osz file seems broken(Only Hard diff, other are gone.). Check files and full submit.
Oh, didn't notice that.

Fully resubmitted. It should be fixed now. @_@
deepsea
Ok here we go.
S h i o n
【Normal】
AR+1 ?
00:24:121 (1) -make it eaiser to move , it is a normal diff ?

01:15:332 (1) - too long spinner ?
02:28:999 (5) - stack it on the (4) ?

【Hard】
decrease the times of 5連打 for it is a hard diff ?
00:35:324 (1) - make it curved?

00:43:525 (1) - shorten the spinner to the white line:

01:31:535 (1) - remove ? it spoild the ryhthem
02:28:378 (2) - new combo ?
02:30:070 (2) - new combo ?
02:42:949 (1) - remove new combo ? and then 02:44:349 (3) - new combo ?


【Insane】
00:36:224 (4) - dont stack it on the (3) , make it somewhere jump ? maybe upper right of (5), like this:

00:55:728 (4) - new combo ?
01:03:929 (5) - remove new combo ?
01:04:129 (1) - new combo ?
01:05:330 (3) - new combo ?
01:12:931 (1) - remove new combo ?
01:28:134 (1) - remove new combo ?
01:28:734 (2) - new combo ?
01:33:735 (1) - remove new combo ?
01:36:136 (1) - remove new combo ?
01:37:736 (1) - remove new combo ?
01:45:138 (2,3) - add one note bewteen them

01:45:738 (1) - shorten the spinner? :

01:55:340 (1) - remove new combo ?
01:59:541 (4,5) - add one note between them
02:14:143 (2) - normal clap ?
02:43:849 (4) - dont stack it on the (3) , place it somewhere near (5)

nice song star~
Topic Starter
Chacha17
SPOILER

eXTREEEE wrote:

【Normal】
AR+1 ?
00:24:121 (1) -make it eaiser to move , it is a normal diff ?

01:15:332 (1) - too long spinner ?
02:28:999 (5) - stack it on the (4) ?

【Hard】
decrease the times of 5連打 for it is a hard diff ?
00:35:324 (1) - make it curved?

00:43:525 (1) - shorten the spinner to the white line:

01:31:535 (1) - remove ? it spoild the ryhthem
02:28:378 (2) - new combo ?
02:30:070 (2) - new combo ?
02:42:949 (1) - remove new combo ? and then 02:44:349 (3) - new combo ?


【Insane】
00:36:224 (4) - dont stack it on the (3) , make it somewhere jump ? maybe upper right of (5), like this:

00:55:728 (4) - new combo ?
01:03:929 (5) - remove new combo ?
01:04:129 (1) - new combo ?
01:05:330 (3) - new combo ?
01:12:931 (1) - remove new combo ?
01:28:134 (1) - remove new combo ?
01:28:734 (2) - new combo ?
01:33:735 (1) - remove new combo ?
01:36:136 (1) - remove new combo ?
01:37:736 (1) - remove new combo ?
01:45:138 (2,3) - add one note bewteen them

01:45:738 (1) - shorten the spinner? :

01:55:340 (1) - remove new combo ?
01:59:541 (4,5) - add one note between them
02:14:143 (2) - normal clap ?
02:43:849 (4) - dont stack it on the (3) , place it somewhere near (5)

nice song star~

I tried everything you said, but I had to say no to the new combos and remove new combos and hitsound changes. (not because I don't want the bubble to be popped, but because the map itself is fine with me now) Thank you.
Cat
8-)
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