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Taiko scoring system

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Topic Starter
mattyu007
(Scoring from here)
I think this can be taken from the actual taiko so I'm gonna take this from the kitasaitama2000 stage in Taiko 9 (same in Taiko 7?) and put the scoring here:

This is for "perfectly timed" hits (yellow). "Ok" ones (white) are 1/2 the score and big notes are double.
0 - 9 combo = 500 / hit
10 - 19 combo = 590 / hit
20 - 29 combo = 680 / hit
30 - 39 combo = 770 / hit
40 - 49 combo = 860 / hit
50 - 59 combo = 950 / hit
60 - 69 combo = 1040 / hit
70 - 79 combo = 1130 / hit
80 - 89 combo = 1220 / hit
90 - 99 combo = 1310 / hit
100+ combo = 1400 / hit

For the rolls, it's 300 points per hit of the drum.
During go-go time the points are 1.2x

Just a suggestion :)
aquabluu
I'm not sure if that applies to all songs. Different songs(in Taiko) have different score proportions.
Here are the scores for Kurenai(Taiko 7):
0 - 9 combo = 380 / hit
10 - 19 combo = 450 / hit
20 - 29 combo = 520 / hit
30 - 39 combo = 590 / hit
40 - 49 combo = 660 / hit
50 - 59 combo = 730 / hit
60 - 69 combo = 800 / hit
70 - 79 combo = 870 / hit
80 - 89 combo = 940 / hit
90 - 99 combo = 1010 / hit
100+ combo = 1080 / hit

But if it's too much trouble, maybe 1 score for all songs would be more suitable
Echo
I think the formula is
score += base + (round(base/35)*10) * floor(combo/10)
where base is the amount of points for a "good" hit. That works for songs in Taiko DS 2 anyway.

edit: looks like for your schemes the formula is
score += base + (round(base/55)*10) * floor(combo/10)
peppy
I'm guessing since its different per song, they add up to be the same total on full combo (minus drum rolls)? Can anyone confirm this?
aquabluu
They're slightly different(and quite a headache to calculate)
I checked mattyu's video for Kita Saitama and the score was 1189720 minus drumrolls
However, the Taiko 11 arcade counts Kita Saitama's points a little differently(410 for the first 9 hits and 100 points added for each 10 combos subsequently until it reaches 1410), and the total score without drumrolls was 1192320
For Kurenai, which has 999 hits(and zero drumrolls), the total is 1104180 I haven't checked the scoring for Kurenai on Taiko 11 yet though(source)
Drumrolls maintain at 300 points per hit, and all are perfectly timed hits, with full points for big notes and Go-Go time
So IMO, the scores are completely random.
peppy
Okay, I'm sure we can figure something very close out.

One more - what about big hits?
Echo
Big hits are double the base score, but only when you hit with both buttons.

I really don't think they all come out to the same score though. I think you should just calculate the base score based on the difficulty settings for the map.
Topic Starter
mattyu007
Found the scoring for kitasaitama on taiko 11!
It goes something like this...

0-9 combo = 410 / hit
1- combo = 510 /hit
2- combo = 610 / hit
3- combo = 710 / hit
4- combo = 810 / hit
5- combo = 910 / hit
6- combo = 1010 / hit
7- combo = 1110 / hit
8- combo = 1210 / hit
9- combo = 1310 / hit
100+ combo = 1410 / hit

Gogo mode is still 1.2x, white notes ("good" hits) are still 1/2 and big notes are still 2x.
I did notice something rather strange though... The big hits are still awarded 2x score even if only one side of the drum is hit...
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