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Nami Tamaki - Promised Land

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Topic Starter
XepherX3
This beatmap was submitted using in-game submission on Wednesday, December 25, 2013 at 0:18:31 AM

Artist: Nami Tamaki
Title: Promised Land
Tags: Reason DiamondCrash
BPM: 117.95
Filesize: 8058kb
Play Time: 04:56
Difficulties Available:
  1. DC's Hard (3.86 stars, 427 notes)
  2. The Journey (3.31 stars, 365 notes)
Download: Nami Tamaki - Promised Land
Information: Scores/Beatmap Listing
---------------
my very first actual Storyboarded beatmap (storyboarding in Black Lotus style)
hope you guys/girls like it
Progress:
The Journey {Normal}
- Mapping > 100%
- SB > 100%
DC's Hard
-Mapping > 100%
-SB > 100%
YAY
modding log
applied Saymun's pre-mod
applied Xero_HT's IRC mod
fixed some spacing using AImod
finished SB
added DC's Hard (DiamondCrush)
applied Ultimate's mod
applied mianki's mod
applied Saymun's mod
bump
Applied Sakura301's mod (SB graphics changed please redownload if u download before 05-05-2010)
Applied Gens's mod's (SB graphics changed please redownload if u download before 11-05-2010)
Applied AngelHoney's mod (SB graphics changed please redownload if u download before 11-06-2010)
Applied Odaril's mod
22-08-2012 minor fixes (yea it still isn't bubbled or anything (two years in pending wth)
(24-12-2013) resurrected
saymun
First of all, I <3 all the SB effects! They look really nice :) Keep it up~

There's not much to mod atm since its not finished, so i'll just mod what i see atm ;)

----------------------------Difficulty stuff
Distance spacing of 0.8x? I think you should increase it to 1.0x?
And make circle size bigger~ XD
----------------------------Mod
00:29:733 (1) - It's hard to tell which direction to go...are you going to add an SB arrow to tell them which way? If not, i think you should fix it up
00:43:976 (1) - ^
----------------------------Combo
00:19:813 (1) - No new combo?
00:21:085 (3) - New combo
01:24:162 (4) - New combo
01:27:215 (1) - No new combo
01:28:741 (4) - New combo
01:29:758 (1) - No new combo
01:30:775 (1) - No new combo
01:35:354 (1) - No new combo
01:36:880 (5) - New combo
01:38:660 (1) - No new combo
----------------------------Nazi
00:15:235 (4) - Delete this, add a circle at 00:15:235, move the slider at 00:15:998 (5) to 00:15:489, then make that slider repeat once
00:32:785 (3) - Looks ugly to me
00:55:930 (6) - Bend this more so it doesn't touch (4)
01:03:560 (2,3,4) - The overlapping makes it look ugly to me, move it more to the left?

Call me back when you finish it XD and i'll relook at it
-Xero-
Some IRC modding... Not much though.

~star
Mianki
00:20:047 (7) Distance snap
00:51:586 (4.5.6) ^
00:59:725 (1.2.3.4.5.6) ^
01:03:540 (2.3.) ^
01:10:662 (5) New combo?
01:13:714 (1) Distance snap
01:45:762 (2) ^
02:40:442 (7) ^
02:42:989 (6) ^
02:47:313 (3) ^
03:10:967 (4) Put this cirlce in line with 5.6
03:19:615 (3) Distance snap

Noticed that in some of those distance snap "faults", distance snap was rising. So if that was on purpose skip those.
Nice storyboard and map. Loved the song too ^^
Star~
Ultimate
eeh x3nsor ^^

First i must say that i'm verry pleased with the progress you've made. You've became much better in mapping =D, glad to see this.

General:
bpm: ok
offset: ok
tags: add some more please xD 1 isn't enough :P

The Journey:
00:29:713 (1) - yeah,, i'm glad with the arrow that's point to the right direction, BUT, it appears too late. Beside the arrow, the circle is made in a way that it mentally facks up your brain! It's the exact opposite of how it's supposed to be. Please rearange the beginning and the end, or let the notifier pop up earlier.
01:53:138 (1,2) - Horrable spacing, please put them ferther appart.

I'm not nazi modding, so this is it ^^
GL man =D
zozozofun
I like this map it's only very hard on Hidden because of the many Hidden notes still hoping for more diffs some like max 5

***STARRED***
saymun
The Journey:
00:54:638 (3) - This instead?
01:40:421 (1) - This instead?
01:47:033 (1) - no new combo?
01:48:560 (1,2,3,4) - too hard for normal?
01:56:953 (3) - put this on the slider
02:11:451 (1) - just delete this?
02:17:555 (1) - continue mapping
02:25:694 (4) - continue mapping
03:10:967 (4) - move left 1, down 1
03:11:222 (5) - move to centre
03:11:476 (6) - move right 1, down 1
03:12:493 (2) - stack this on the red(6)
03:16:054 (1,2,3,4) - too hard?
03:30:806 (1,2,3,4) - spacing
03:36:911 (3) - ^
03:40:980 (3) - centre it

thr1ve
I'm not experienced so I may missed something, but for me it's ok.
aRiskOfRain
Topic Starter
XepherX3

DiamondCrash wrote:

'sup.
yay thanx
Sakura
[General]
-SB- 02:20:734 - The pretty things that are falling arent covering the entire screen like on: 02:26:075 Intentional?
-SB- Dont abruptly cut images like this: http://osu.ppy.sh/ss/8887 They look kind of ugly in game.
You need an Easier diff than [The Journey]

[The Journey]
Several sliders look weird, try to give them a more curvy form? Like 01:02:269 (1) , 01:04:049 (4) , 01:12:188 (5) , 02:46:042 (2) , 03:01:048 (4) - 03:06:898 (5) , 03:38:945 (1) , 04:17:606 (3) , 04:46:092 (4) , I bolded the ones that look veeeery ugly

01:36:860 (1) - Umm this is kind of a weird slider, dunno what suggestion i can give to this one :<
03:46:576 (4,6) - Try to make more symmetrycal?

[DC's Hard]
Fine

Ok that's about all i found, Good Luck!~
Gens
[General]
  1. "english lyrics.txt" is not used and must be deleted from the folder. The same applies to "yaka.txt".
  2. Background must be 1024x768 or less (also lol Starlit Night).
  3. It's recommended to keep SB elements under 640x480, 800x600 max.
  4. Seems like you'll need an easier difficulty.
[Storyboard]
  1. "Beatmap by DiamondCrush"... Crush? What.
  2. You could save some space by not creating multiple images in different colours, and using the "C" command instead.
  3. Some storyboard elements like "promised.png" contain unnecessary transparency, which is unrankable.
  4. The storyboard could be optimized a little bit removing unnecessary lines... did you create it with the Storyboard editor? Some things have "0.001329823" instead of "0", so that can be a problem.
  5. Maybe add a dark glow around the lyrics images? http://osu.ppy.sh/ss/8904
  6. Agreed with Sakura on the second thing.
[The Journey]
  1. You can probably go ahead and make all hitcircles to NOT overlap themselves, not just a "little bit". It will make the beatmap look much better, I assure you. http://osu.ppy.sh/ss/8903 looks bad, with (4) overlapping (5).
00:27:932 (1) - You could delete this spinner and create a slider instead... might be trippy for a Normal player though I don't know.
00:32:256 (2) - Switch to New combo.
01:14:732 (5,6,7) - Even though this pattern has potential it gets screwed while playing. Maybe change it?
01:53:138 (1,2) - Even if these sliders are symmetrical they don't quite match the music.
01:59:242 - Something about these breaks doesn't seem quite right... maybe map this one? You'd then leave the one at 02:18:064 there. Or do it like DC did.
02:24:168 (1,2,3,4) - Erm. Why...
03:46:576 (4,5,6) - These don't fit the music well either.
04:07:941 (3,4) - Dumb spacing here... no offense.
04:40:497 (2) - Switch to New combo.

~ ~ ~

DC's difficulty is great, though I wonder why didn't he use a faster slider velocity...
Gens
Here, I redid every lyric image to make them look prettier; also cut the unnecessary transparency.
[attachment=1:6cc6e]lyrics.rar[/attachment:6cc6e]

[The Journey]

Going nazi:
SPOILER
  1. I'm not fond of how you always use many slider points when you make sliders, many of them could look much prettier with less.
00:14:198 (2,3,4) - Make the spacing the same between these, and don't overlap (2) and (3).
00:19:793 (6,7) - Move (7) so it doesn't overlap (5), also the spacing is irregular.
00:24:117 (4,5,6) - One grid up so it doesn't overlap (2).
00:37:852 (5,6) - You can make these sliders more like a curve.
00:40:395 (2,3,4) - Don't use finishes on these.
00:43:956 (1) - Use finish on this; also, you can place an inherited section at the end (00:48:025) with soft so it matches the music.
00:50:060 (1,2,3) - Spacing is not the same as 00:51:586 (4,5,6), just copy-paste any so it looks the same.
00:58:454 (4) - Switch to New combo.
00:59:725 (1) - Undo new combo.
01:49:831 (3,1) - Don't make them overlap.
01:59:369 - Isn't a break missing here?
02:24:168 (1,2,3,4) - Don't place these beats here, delete them instead... placing beats during a break isn't good at all.
02:34:342 (1,2) - Don't make these overlap.
02:35:105 (4,5,6) - Align the endpoints perfectly using Ctrl+R...
02:53:926 (6) - Don't make it overlap with (4).
02:54:181 (7,8) - Don't make these overlap either.
02:56:724 (2,3) - Err, same overlap thing.
02:58:759 (3,4) - Spacing isn't the same as 02:58:250 (1,2), even if it's only by one grid, it's notable.
03:01:048 (4,5) - Don't make these overlap.
03:04:354 (1,2) - Align the endpoint of (2) perfectly using Ctrl+R.
03:21:904 (5,6) - Spacing isn't the same as 03:21:141 (2,3,4,5).
03:22:667 (1) - Finish.
03:44:032 (1) - Undo new combo.
03:46:576 (4) - According to the music this slider should start at 03:47:084. Also, go to the .osu and replace these lines:
256,48,226576,2,0,B|200:48|160:72|136:96|112:136|72:176|112:224|136:288|160:312|200:344|256:344|256:344,1,420
256,192,228610,1,0
256,336,229119,2,0,B|312:336|352:312|376:288|400:248|440:192|400:136|376:96|352:72|312:40|256:40|256:40,1,420
With these:
273,59,227084,6,0,B|108:-17|0:214|165:291,1,420
238,324,229119,2,0,B|403:401|511:169|346:92,1,420
03:51:154 (6) - Add a finish to this.
04:04:889 (1) - Add a finish at the last point of this slider.
04:06:669 (1) - Undo the new combo, add it at 04:06:160 (2) instead.
04:09:467 (1) - Finish.
04:16:588 (2) - Align its endpoint perfectly to (1) using Ctrl+R.
04:17:606 (3) - New combo.
04:22:947 (1) - Basically the same as 04:06:669 (1).
04:24:219 (4,5,6) - (4) is not symmetrical with (6).
04:25:745 (1,2) - Don't make them overlap.
04:29:306 (4) - Same as 04:04:889 (1).
04:30:577 (5,1) - Don't make them overlap, and switch to new combo at (5) instead of (1).
04:31:849 (4,5) - Align the endpoint of (5) perfectly with (4) using Ctrl+R.
04:35:919 (1) - Would be perfect for Finish.
04:48:127 (1,2,3,4,5,6,7,8,9) - Just in general, what are these notes following? Sounds out of rhythm for me. Also, don't make (4) and (6) overlap.

Phew... I guess you could count this as an incomplete mod, since I also planned to optimize the .osb removing unnecessary lines. But let's put this on hold for now... @_@

Oh, also, stuff cut up and all:
[attachment=0:6cc6e]nyah.rar[/attachment:6cc6e]

...though there probably are more left.
aRiskOfRain
Oh, hey.

Name's DiamondCRASH, not CRUSH.
Topic Starter
XepherX3

DiamondCrash wrote:

Oh, hey.

Name's DiamondCRASH, not CRUSH.
fixed
AngelHoney
All

change BG color ?
resize Kiri.png
add "DiamondCrash" in tags

hard

00:17:504 (1) - end at 00:18:521
00:26:152 (2) - ^
02:44:007 (2) - ^
01:57:080 (1) - start at 01:57:207


Jouruey

HP-1 (Star Rating 3.24 is fine)
02:31:544 (1) - start at 02:31:798
04:30:577 (5,1) - switch new combo

nice song :3
Nixnez
Don't think I've checked very detail, but here they are~

[General]
- Personally I don't think tag 'reason' is needed, since it's misleading(even though it's from the GSD ED1 single Reason). Capitalize the R if you insist? And D and C of DiamondCrash too.
- Epilepsy warning isn't needed.
- And as pointed out by others, an easier difficulty may be needed? Up to BAT for this.

[The Journey]
- Can try playing around with more hitsounds? Like clap for once each two white tick on certain section?
- Not gonna nazi mod, but I do feel certain section's combos need neater arrangement, like 03:21:141 (2,3,4,5,6) - for instance.

[DC's Hard]
- Looks fine.

Star-able, so star~ :3
Omega
Really nice song, really nice map. Really nice StoryBoard. Star. Sorry I have no time to mod, though:D
Topic Starter
XepherX3

Omegavoids wrote:

Really nice song, really nice map. Really nice StoryBoard. Star. Sorry I have no time to mod, though:D
lol
Shiro
to change absolutely
not great, to change if possible
suggestions

Normal :
00:32:256 (1) - You should move this circle where it isn't hidden by the slider.
01:48:560 (1,2) - This is too confusing.
02:17:555 (2) - Remove it.
04:32:358 (6) - Try not to make the reverse arrow hidden by the circle.
04:48:636 (2) - Too close to previous circle.

Hard :
01:40:929 (1) - Move this one 5 grids (lvl 3) higher so that it continues the curve made by the 4 previous ones.
note : the red flashes don't match exactly the hit for 03:30:806 (1) - 03:31:824 (2) - 03:32:841 (3) - 03:33:858 (4)
04:54:359 - Add a spinner here that ends at 04:56:266 -

Overall these are pretty good maps, you deserve a star.
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