It has nothing to with being elitist. People are asking questions every 3 days about "how to", while there are 2 stickys where you can read about that kind of stuff.
Also, you're new to the game and you still suck a massive dick at it, face it. Once you faced that fact, you can start working up your way. Basics are: Reading, Sense of rhytmn, accuracy and combo. Once you mastered this Basics for easier diffs, you can start up on insanes.
I jumped into insanes within 2 days and I got a shitton of bad habits, including mashing, awful reading and extremely bad accuracy on everything. Some of them are still existing.
Also:
Also, you're new to the game and you still suck a massive dick at it, face it. Once you faced that fact, you can start working up your way. Basics are: Reading, Sense of rhytmn, accuracy and combo. Once you mastered this Basics for easier diffs, you can start up on insanes.
I jumped into insanes within 2 days and I got a shitton of bad habits, including mashing, awful reading and extremely bad accuracy on everything. Some of them are still existing.
Also:
A huge thanks, I just take that for myself. I never seen "getting over the wall" from this perspective.Dexus wrote:
A couple tricks to get over a 'wall' in skill progression is asses what you can and can't do and push what you can do well as far as you can, try taking a long break to forget bad habits/rest up, try practicing a different aspect of the game (in example if you're gunning for streaming ability but just can't progress, try practicing aim training until you get stuck again), start over in terms of difficulty and attempt to 're-learn' the game to see if there are minor things you can improve upon as you progress, try different styles if you're in pain or discomfort from anything you're doing. Slow down your movements and think clearly as to what all you're doing to make sure you're doing things right. I can honestly keep writing more, but I feel like this is enough and better than saying 'play more' like a mindless sheep.