forgot about this but,
Tags: TEBT (you don't have to put that) Naoki Jun
yay star
Edit: do not kudosu this
Tags: TEBT (you don't have to put that) Naoki Jun
yay star
Edit: do not kudosu this
Just as a note. This is bmin's map its his style most of your mod was a personalization on the map itself. Play other maps in his pending you'll see it works just fine there.arimnaes wrote:
Very evocative map, especially the Hard and Insane difficulties. The sliders give an appropriate feeling of rapid movement.
[Easy]
No problems that I can see.
[Normal]
00:48:735 - The way notes 4 through 7 were stacked threw me off. I prefer the way you did it at 00:58:841 and 01:08:946, where you left the notes a bit more exposed.
I'd recommend cleaning up the distance spacing within some of the later combos. Specifically, 00:50:946, 00:52:209, 00:53:156, 00:55:999, 00:57:262, and 01:01:051 are all longer jumps than the timing indicates.
[Hard]
00:36:893 - I know you don't have to follow distance spacing so religiously on a Hard difficulty, but I still found the lack of jump here to be really counterintuitive.
01:35:156 - Ditto for this one, although it's more justifiable since it's the final notes.
I would cut the final spinner. The song has a much stronger finish on the last note, so it (the spinner) just ends up feeling like an afterthought. Also, it would bring this difficulty in line with Normal and Insane.
[Insane]
I've still got a big ol' stick up my butt about the inconsistent spacing, but it's an Insane difficulty and the map is still awesome.
Starred.
have you played any of my other maps?arimnaes wrote:
[Hard]
00:36:893 - I know you don't have to follow distance spacing so religiously on a Hard difficulty, but I still found the lack of jump here to be really counterintuitive.
01:35:156 - Ditto for this one, although it's more justifiable since it's the final notes.
I would cut the final spinner. The song has a much stronger finish on the last note, so it (the spinner) just ends up feeling like an afterthought. Also, it would bring this difficulty in line with Normal and Insane.
I believe you can get those note without problem. Your mouse doesn't have a speed limit, right?arimnaes wrote:
[Normal]
I'd recommend cleaning up the distance spacing within some of the later combos. Specifically, 00:50:946, 00:52:209, 00:53:156, 00:55:999, 00:57:262, and 01:01:051 are all longer jumps than the timing indicates.
[Insane]hm...... you might be right. Like 00:41:314 (1) - and the other pair I guess. I might fix that part if I have an idea.
I've still got a big ol' stick up my butt about the inconsistent spacing, but it's an Insane difficulty and the map is still awesome.
Yeah, it's not difficult to get there in time. I guess I was just concerned that the large gaps might mislead newer players, since it's otherwise a relatively straightforward Normal difficulty.bmin11 wrote:
I believe you can get those note without problem. Your mouse doesn't have a speed limit, right?arimnaes wrote:
[Normal]
I'd recommend cleaning up the distance spacing within some of the later combos. Specifically, 00:50:946, 00:52:209, 00:53:156, 00:55:999, 00:57:262, and 01:01:051 are all longer jumps than the timing indicates.
Fixed [Easy]. I couldn't fix the whistles yet.... I'll look again if I get an idea.Lokamp wrote:
bmin's Easy
[General] I suggest to remove double hitsounds from this map, especially finish/clap beats... I mean, one of them is good enough to make more enjoyable the song!
[General 2] Try to map even the last seconds of the song! (even because you've mapped them on Normal and Insane)
bmin's Normal
00:48:735 (4,5,6,7) - spaaaaacing. :S
Ouran's Hard
Except for the Insane-ish Drain Rate, it was simply fine!
bmin's Insane
[General] Why as break in the hardest mode? The song is already short, so try to fill it!
Fine spacing choises build good maps like this one. Have your star ;3
I need somebody to explain how I have to fix that spacing problem for [Normal]. I think I'm missing the problem......DeathxShinigami wrote:
Bmin11, you realize that if I move this to pending that people MAY want this ranked as its considered pending to be ranked instead of being Work in progress. Just take note of that, also, I'll upload in the morning...Real Life eating up my time S:
Edit: I actually agreed with everything Lokamp said <3
Gladi wrote:
[General]
[Ouran's Hard]
Source and TAGs are different in this difficulty than in the others. Please fix.done
- 00:32:156 (8) - New combo here.done
- 00:33:577 (1) - Then delete this new combo.done
- 00:36:893 (5) - Please stack these properly, looks ugly now.nope
- 01:02:314 (7) - Please stack this note properly under slider end 01:01:367 (5).done
I guess we could get mods after tranferring the map, but I won't be able to fix and update my mapsDeathxShinigami wrote:
do we really need more mods? Do we really need more stars? Seriously, getting busy with life in general so no daily updates. o:
InsaneI couldn't fix this. I just couldn't make it better D:
I would actually like to see more 1/4 notes from 01:25:679 to the end, the end just feels a little anticlimactic right now compared to the rest of the map.
I think bmin is going to let this map rot in my account and when I feel like it I'll get it ranked on my own terms. Unless though bmin has a will to finish this map and upload in his own account~ouranhshc wrote:
so wuts the plan for this map?
Oops, sorry. I should have explained. Ok, the plan is that I'm going to move it to my account on my summer vacation (which is HUGE 3 month break). I think I can rank this map in 3 month. If I can't, you can have it DxSDeathxShinigami wrote:
I think bmin is going to let this map rot in my account and when I feel like it I'll get it ranked on my own terms. Unless though bmin has a will to finish this map and upload in his own account~ouranhshc wrote:
so wuts the plan for this map?
Awesome difficulty as always, Just what is needed to balance the mapset ^^ I'll update the map when bmin11 gives me the ok to do so.lepidopodus wrote:
taiko diff finished. Well It can be harder than you expected. I avoid to use hard pattern and used just ddd, kkk, ddk for 1/4 streams, but due to high BPM it worth Oni ★X8, and it means somewhat hard for oni players (well maybe a bit easy for 8, anyway. note that oni is hard for begginers. well actually it's easier than insane played by taiko mode.)
oh and you can change the name of the diff anyway you want.
Since its been 5 days since I last talked to bmin11, I'm in charge of whether or not to complete uploading this. bmin, when you get back feel free to fix whatever you disagree with changes x:Teta268 wrote:
IRC mod :3
look! a star for you~
i think that is deepsea's favorite emoticondeepsea wrote:
0.0
1: The 3rd Insane is Taiko, iono if that's really a problem, couse it's "another game type".lepidopodus wrote:
three 'I's, well due to new ranking criteria it shouldn't be three 'I's in one map set
...so If you want, exclude mine.
I misread, i tought you were saying thatouranhshc wrote:
it has an ouran diff