Yo Lust~
Random mod :3
Unrankable/should be fixed
Highly suggested
Suggestions
[General]
Random mod :3
Unrankable/should be fixed
Highly suggested
Suggestions
[General]
- Hmm seems like it's the opening of Aldnoah.Zero, therefore you could consider adding opening to the tags.
- Please take note that the hitsound mod in Insane also may apply for other diffs, especially cuz the hitsound copier is utilized here.
- Hmmm untick the widescreen in both Cloud diffs owo?
- 00:06:122 (1) - There is a reaaally low bass here which is similiar to the Normal sample set finish, Sooo I'd say consider changing it to Normal-Finish instead of a clap which sounds a bit out of place here. :3
- 00:12:810 (2,3) - Consider changing those into a 1/1 slider instead, it reflects the vocal emphasize better, like you did here 00:14:338 (8) -
- 00:15:867 (2) - The finish on (1) is on the edge but this one is a bit meh imo, as nothing in the music represent a need for a finish owo
- 00:16:631 (4) - Hmmm I think its better to remove the clap here tbh, I can't really here anything in the music here for a clap, also it sounds a bit spammy cuz of 00:16:440 (3,6) -
- 00:19:880 (5) - How about a whistle on the end here, imo it fits nicely with this one here 00:20:453 (7) -
- 00:21:408 (1) - I suppose a whistle on the repeat would fit nicely with the next one, look! you did it here 00:22:937 (4) -
- 00:21:408 (1,2) - Blanket could be improved here
- 00:25:421 (4) - Try a clap on the end here
- 00:28:096 (1) - Consider starting the spinner here 00:28:287 - it has a bass supporting it and also it fits nicely with the vocal
. Speaking about the spinner ,consider ending it here? 00:29:625 - on the nice loud drum and afterwards you can map those 00:30:007 // 00:30:198 // 00:30:389 - which would be cool
- 00:30:580 (1,2,3,4,1,2) - A bit to much whistle imo, sounds a bit spammy here ><
- 00:34:784 (1) - NC seems a bit unnecessary
- 00:38:223 (4,5,6) - Pattern itself is cool with (1,2,3) but the rythm doesnt fit the music :<, the way you emphasized the vocal here 00:36:695 (1,2,3) - makes this one really awkward.
smth like this would be better imo - 00:49:688 (3) - Removing the whislte from the end and adding it to the head would reflect on the music better imo
- 00:55:038 (1) - There is a rather loud cymbal here, might wanna add a Normal sample set - Finish.
- 00:56:567 (1) - Okay super nazi, DS here with (9) xD
- 00:58:096 (4) - You might want to move it a bit up https://osu.ppy.sh/ss/1864215 as of now its out of screen
- 01:02:681 (1) - a clap on the end perhaps?
- 01:04:210 (5,6) - To keep the circular motion these two should be switched in the time line imo it flows alot better afterwards CTRL+G this one 01:04:974 (7) - and this one 01:05:357 (8) - to keep the flow going.
soo like this:box
aaaaaand - 01:09:369 (2) - 01:12:426 (2) - Imo it would be cooler to keep up with the 1/1 on both of those :< as they follow the music better and also are nicely consistent with the 1st half of the kiai,consider it?
- 01:11:853 (1) - The finish on the head here sounds rather unnecessary as there is nothing in the music to emphasize it with :<
- 01:13:000 (4) - Clap on the head?
- 01:24:082 (1) - Maybe silence the spinner? sounds a bit weird imo owo
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Plays nice, and is fitting as a cool Insane diff :3
- Consider OD -1. OD 7 feels way to much for this diff, it's also better for the overall spread.
- 00:06:122 (1) - Same about the hitsound here on the head as in Insane.
- 00:10:899 (5) - Moving this to 280|127 would result in a better blanket, and no probs with the DS so try it?
- 00:15:867 (2) - Same as in insane about the finish
- 00:21:408 (1) - The 1/1 feels a bit out of the place here especially cuz the vocal is dominant here. Consider using the same rythm as here 00:22:937 (5,6) -
- 00:27:523 (1) - Perhaps a NC here? the music changes and for consistency, also consistent with the Insane.
- 00:53:796 (1) - Spinner starts at a weird place imo no beat or whatsoever, consider moving it 1/4 later since the vocal is present there and also an instrument. Also keeping it like this would play a bit weird for converted diffs.
- 01:23:987 (1) - Same as above spinner this time there is a instrument to emphasize, and also might wanna silence it.
- 01:21:598 (2) - Perhaps make a jump here aswell to emphasize the finish like you did here? 01:23:127 (2) -
- 01:22:554 (4,1) - Swapping the NC would be better I suppose.
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Naaaisuu :3
- 00:20:453 (4,5) - Blanket could be improved here
- 00:39:752 (7) - Perhaps an NC here anyways for the consistency
- 00:42:809 (1) - the straight flow caused by this slider is a bit awkward imo maybe change the angle of this one?
simply changing it to smth like this will gradually improve the flow imo - 00:45:866 (5) - Same here (NC), imo its better to stay consistent with the music and the patterns.
- 01:11:853 - Having such a loud beat as a passive one might feel uncomfy for players consider changing it to smth like this?
Also this way you can keep your NC's consistent with the first half of the kiai :> ofc by putting NC on (5) and removing on the next etc - 01:23:891 (1) - Same about the spinner.
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Cool normal!
- 00:18:733 (1,2,3,4,5,6,7,8,9) - This is rather a long combo.... consider adding a NC here? 00:21:408 (5) - as the music changes and to split up the combo.
- Same about the end spinner like in all the other diffs.
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Solid easy. Nice use of symmetry and cool sliders! Not really agreeing with having dominant beats as a passive one, but oh well everyone has his/her own style :3