forum

Highland - Veni Vidi Vici

posted
Total Posts
30
Topic Starter
deepfroz
This beatmap was submitted using in-game submission on 2010年2月5日 星期五 at 19:41:15

Artist: Highland
Title: Veni Vidi Vici
Source: Bella Stella
BPM: 95
Filesize: 5399kb
Play Time: 03:42
Difficulties Available:
  1. Easy (2 stars, 201 notes)
  2. Hard (4.76 stars, 394 notes)
  3. Normal (3.88 stars, 295 notes)
Download: Highland - Veni Vidi Vici
Information: Scores/Beatmap Listing
---------------
My first beatmap. I think it's done and ready for mod. Need your advice. Thank you.



2010/1/26: Easy added.
Card N'FoRcE
This is your first map???
Are you serious???
Seriously, this is awesome :)

- General:
  • BPM: 95,000.
    Then go to Timing -> Resnap all notes and recheck maps
- Normal:
  • .Opinions:
    Some more "Finish" hitsounds would fit good, think about it :P
    .Suggestions:
    01:10:373 (4) - make this end at 1:10:689
    01:53:211 (1) - make this end at 1:58:053
    02:36:259 (4) - make this end at 2:36:575
    .Errors/Mistakes:
    01:00:901 (9) - new combo. That's because a 16 combo doesn't fit, so you can split it when a new stanza starts :P (don't worry if you don't understand right now, you will later)
- Hard:
  • .Opinions:
    Some more "Finish" hitsounds would fit good, think about it :P
    .Suggestions:
    01:38:791 (2) - move it a bit to the right, to allign with 01:38:160 (1)
    01:41:317 (2) - move it a bit to the left, to allign with 01:40:686 (1)
    02:08:472 (11) - new combo
    02:32:154 (3,4,5) - really confusing pattern. 4 should be farther to make 5 readable.
    03:16:044 (5) - people will complain about this, because it's hidden under the previous slider. I don't mind, anyway.
    .Errors/Mistakes:
    00:42:587 (11) - new combo
    03:40:042 (7) - new combo :P
Seriously, a reallly really good job.
Also, the song has italian vocals xD
Star + double kudosu star. You need more attention, you can become a great mapper. Feel free to ask me again for your maps, i'll be glad to mod them and help you ^^
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
deepfroz
Thanks a lot!!

Well,sorry,my Enlish is poor ...I have to read your posts with Google translater. And still can't understand some words exactly. :roll:

to C'n'F: I think I've got meaning of all your words

to Shinxyn: er..some words seems hard to me
Theres lots of flips and odd spacing and overlaps... could look better
Do your mean I can use more flips,odd spacing and overlaps to make map better or I have used too much these?
This map could've been mapped completely to 1/2
.... really confused about what dose "1/2 " mean...




I fixed my map according to most of your two 's suggestion. Some maybe I'll consider more .About hitsounds ,it's a bit trouble to me,so i'll listen to the song some more times and do it ,may spend some time.

Seems there're too much slider overlaps. :P Maybe I should make some change?

PS:I'll consider to make a EASY Difficulty.
Shinxyn

deepfroz wrote:

to Shinxyn: er..some words seems hard to me
Theres lots of flips and odd spacing and overlaps... could look better
Do your mean I can use more flips,odd spacing and overlaps to make map better or I have used too much these? I don't mind if you're making an Easy though
This map could've been mapped completely to 1/2
.... really confused about what dose "1/2 " mean... White and red ticks only (useing 1/2 snap divisor on the timing~)
Shulin
Sorry for the late response.

General:

-- Use Shinxyn's Offset: 22,363
-- Add an Easy?
-- Source?
-- Tags?

Normal:

-- Overall difficulty is quite high for a normal, reduce by 1 or 2 ticks?
-- Maybe increase the circle size by 1 tick. (Minus 1 on the meter)

00:43:852 (1,2,3) - Little confusing for normal.
01:16:063 (1,2,3,4,5,6,7,8) - Jumps in a normal, consider reducing the spacing or try a different pattern.
01:28:063 (1,2,3,4,5) - The overlapping sliders are quite confusing for the easiest difficulty, not a problem if you add an Easy.
01:40:694 (1) - Spacing, too close to the last note.
02:00:905 (1) - ^
02:25:536 (1) - ^ Maybe stack this note under the last one?
02:32:799 (4) - Spacing.
03:05:326 (3,4,5) - Confusing overlap.
03:07:852 (3,4,5) - ^
03:25:536 (3) - Too far from the last note.
03:26:799 (1) - Too close to the last note.

Hard:

-- Increase circle size by 1 ( - 1 on the meter)

01:06:273 (1,2,3,4,5,6) - I didn't like the silent notes here, up to you though.
01:43:221 (1,2,3,4,5,6,7) - This overlaps too much imo.
01:44:799 (5) - New combo?
01:48:273 (1) - Too close to the previous note.
01:50:799 (8) - New combo.
01:52:694 (13,14,15) - Stack?
02:31:221 (1,2,3,4,5,6,7,8) - Too quiet. Same to the other notes in this section, raise audio by 1 tick?
02:37:221 (1) - Too close to the previous note.
02:46:378 (3) - Finish end?
03:19:221 (1,2,3) - A little confusing, respace?

This does have potential, so keep working on it :D

~ Star.
Topic Starter
deepfroz
Thank you Shulin!

This time update a better version I think.

- offser=>22,363

-Overall difficulty reduce 2 ticks in Normal. Circle size Increased 1 in Hard.

- make some sliders end at 1/2 in Normal (from 1:28:047 to 1:30:573 ; 3:14:152 to 3:16:678 ).

- Hard: 2:21:731 to 2:30:573 mapped. (They should be mapped, I don't know why I missed them before :? )

- change some sliders' postion .Less overlap sliders now.

- Many hitsounds changes.
( I'm not good at hitsounds working. I don't know whether it's good enough this time. But of course much better than before. Anywhere to get a "Hitsounds working Tutorial"? :D )

- Many other changes according to Shulin's sugestion.

-Add Combo Colour 4 same as Combo Colour 2(grey) to separate pink and purple.

-Easy difficulty done.
Breeze
对不起来晚了点 :(
歌不错,意大利语混合英语...?


[Genreral]
  1. osb文件不需要,删掉再fullmit吧
  2. preview time感觉设置的不好, 建议设置在00:22:363
  3. Bella Stella已经在source里就不用再加到tag里
[Easy]
  1. 00:28:047 (2) - finish (按你加finish的规律来看的话这里该有)
  2. 00:35:626 (2) - ^ finish
  3. 01:21:099 (1) - 这里不适合finish,仔细听音乐的话应该是01:20:784的finish音,要加的话考虑01:20:784加个note
  4. 01:28:363 (1) - finish
  5. 01:33:731 (1) - 去掉finish或者在01:33:415也加finish,如果都加最好加timing section让声音逐减才fit
  6. 01:33:731 (1) - ^ finish
  7. 01:41:310 (2) - ^
  8. 01:53:310 - spinner从这开始, 结束在01:57:731
  9. 02:01:520 (2) - finish
  10. 02:05:310 (5) - finish 或者去掉 02:04:047 (2) 的 finish
  11. 03:27:415 (2) - finish
[Normal]
  1. 01:16:047 (1-8) - normal的jump...v2b也这么干过= =,虽然也是允许的,不过最好还是不要有jump
  2. 01:38:468 (1) - slider明显该在这结束的 D: (虽然你这样也不错,不过normal这样可能会难了点,只是建议)
  3. 01:40:994 (1) - ^
  4. 01:58:678 (1) - ^
  5. 02:01:205 (1) - ^
  6. 02:04:047 (4,5) - jump,并不是一定要你改,这个程度的jump其实还好,只是可能会有其他人也会抱怨normal有jump,或者你把难度名改成[Normal+]比较好
  7. 02:32:784 (4) - 我觉得这里用一个单独的note代替比较好
  8. 03:04:363 (1) - slider还是觉得这里结束比较好
  9. 03:06:889 (1) - ^
  10. 03:24:573 (1) - ^
  11. 03:27:099 (1) - ^
[Hard]
  1. 玩起来很顺,没什么不对的 : )
great map
第一张map? lol 潜力股
star + kds star
alvisto
O.O First map ? Good job !

HARD
Lots of hidden sliders~~ O.O But I guess they are intuitive, because for a person like me who like to complain hidden sliders, yours aren't that bad at all. ^.^

aicks, lazy to mod. Star first, mod later O.O

继续加油!
Topic Starter
deepfroz
谢谢Breeze和alvisto!

preview time感觉设置的不好, 建议设置在00:22:363
Preview time是什么? 求解...(是offset吗? offset的话25号上传时就改成00:22:363了.)

[Easy]

00:28:047 (2) - finish (按你加finish的规律来看的话这里该有)
00:35:626 (2) - ^ finish
01:21:099 (1) - 这里不适合finish,仔细听音乐的话应该是01:20:784的finish音,要加的话考虑01:20:784加个note
01:28:363 (1) - finish
01:33:731 (1) - 去掉finish或者在01:33:415也加finish,如果都加最好加timing section让声音逐减才fit
01:33:731 (1) - ^ finish
01:41:310 (2) - ^
01:53:310 - spinner从这开始, 结束在01:57:731
02:01:520 (2) - finish
02:05:310 (5) - finish 或者去掉 02:04:047 (2) 的 finish
03:27:415 (2) - finish
Hitsounds我是按背景音乐加的. 这些前后旋律相同的两段,前一段音乐里也有Finish的音效而后一段没有,所以后面的就没加,加上去的话听起来比较突兀.

其他建议all fixed : )

Hitsounds我确实很头疼 :o . 这方面以后会不断再改吧.... 能看到这样具体的意见真是太好了,thanks a lot!!


期待你的mod suggestions alvisto :)
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Sushi
[Easy]
02:09:099 (2,3) - spacing
02:36:257 (4,1) - symetry?
03:32:153 (4) - too close

[Normal]
00:55:836 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hmm... long, monotonus...
01:38:152 (1,2,3) - spacing
01:40:678 (1,2,3) - ^

[Hard]
01:07:520 (4,5,6) - stack better
01:12:573 (4,5,6) - ^
01:15:099 (6,7,8) - ^
01:46:363 (9) - ^
01:50:468 (7,9) - right 1 grid
02:38:468 (5,6,7) - stack better
02:46:994 (1) - center better
03:42:573 (6,7) - symetry

Nice map for a first try
Doomsday
I quite like this song actually

Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

  1. Offset: 22,355 (A little earlier than yours)
[EASY]

01:53:310 (1) - This long spinner feels out of place. Maybe delete this and map something else here?

[NORMAL]

00:55:836 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - These keep on going in the same pattern, which gets boring after a while. You should put these in different and more interesting patterns.
01:36:888 (8,1) - This jump feels a little out of place. I'd delete it
01:48:257 (1,1) - Like in easy, these spinners feel out of place. You should use hitcircles and sliders and map something else here.

A lot of jumps in this. Normals don't usually have jumps like these. I'll let them go since they are not too bad, but it is a bit odd.

[HARD]

01:53:152 (1) - Again, this fees out of place. I'd map something different here instead of one long spinner

For your first map, its pretty nice. It has some rough edges but it is solid overall.

Starred
MoonFragrance
[General]
Set a preview point at 00:22:263?

[Easy]
Too many stacks for easy. Remove stacks because stack is confusing to noob player.
01:00:889 (1,2,3,4) - clap or whistle end of slider

[Normal]
02:03:415 (1,2,3,4,5,6,7) - jumps on normal?

[Hard]
01:12:573 (4,5,6) - stack them completely
02:38:152 (4,5,6,7) - ^
02:57:415 (11,12) - spacing
03:02:468 (11,12) - ^

Good. star :3
Topic Starter
deepfroz

Sushi971 wrote:

SPOILER
[Easy]
02:09:099 (2,3) - spacing
02:36:257 (4,1) - symetry?
03:32:153 (4) - too close

[Normal]
00:55:836 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hmm... long, monotonus...
01:38:152 (1,2,3) - spacing
01:40:678 (1,2,3) - ^

[Hard]
01:07:520 (4,5,6) - stack better
01:12:573 (4,5,6) - ^
01:15:099 (6,7,8) - ^
01:46:363 (9) - ^
01:50:468 (7,9) - right 1 grid
02:38:468 (5,6,7) - stack better
02:46:994 (1) - center better
03:42:573 (6,7) - symetry

Nice map for a first try
Done.

Doomsday93 wrote:

SPOILER
I quite like this song actually

Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

  1. Offset: 22,355 (A little earlier than yours)
[EASY]

01:53:310 (1) - This long spinner feels out of place. Maybe delete this and map something else here?

[NORMAL]

00:55:836 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - These keep on going in the same pattern, which gets boring after a while. You should put these in different and more interesting patterns.
01:36:888 (8,1) - This jump feels a little out of place. I'd delete it
01:48:257 (1,1) - Like in easy, these spinners feel out of place. You should use hitcircles and sliders and map something else here.

A lot of jumps in this. Normals don't usually have jumps like these. I'll let them go since they are not too bad, but it is a bit odd.

[HARD]

01:53:152 (1) - Again, this fees out of place. I'd map something different here instead of one long spinner

For your first map, its pretty nice. It has some rough edges but it is solid overall.

Starred
Done, except spinners and offset.I think I'll keep them there. :P

MoonFragrance wrote:

SPOILER
[General]
Set a preview point at 00:22:263?

[Easy]
Too many stacks for easy. Remove stacks because stack is confusing to noob player.
01:00:889 (1,2,3,4) - clap or whistle end of slider

[Normal]
02:03:415 (1,2,3,4,5,6,7) - jumps on normal?

[Hard]
01:12:573 (4,5,6) - stack them completely
02:38:152 (4,5,6,7) - ^
02:57:415 (11,12) - spacing
03:02:468 (11,12) - ^

Good. star :3
Done.

Thanks to all of you!!
kino77
0.0这歌是我的主题曲么~VVV~
或者在给V for vendetta打广告..- -0(瞎掰的)
作为第一张图难得的好~
一些小问题~

哨音的使用稍微有些过度了,尽量减少非重音是哨音的使用.
关于finish的使用有些和微风相同的建议,个人觉得音效设置只要按一定的模式来就会听的顺,不用太死跟音乐~(Easy里的建议基本就是我认为的音效模式,如果觉得可行,Normal Hard都可以参照着设~)

[Easy]
00:28:046 (2) - Finish?
00:35:625 (2) - ^
01:28:047 (1) - Remove finish at the end?
01:41:310 (2) - Finish?
01:48:573 (1) - ^
02:01:521 (2) - ^
02:06:257 (6) - Remove finish?
02:06:573 (7) - Finish?
02:08:468 (1,2) - Remove whistle?
02:53:941 (1) ~ 03:02:783 (7) - Remove all whistle except 2?
03:19:205 (1) - Add finish as usuall?
03:27:415 (2) - Finish?

[Normal]
00:33:099 (2,3) - Spacing?
00:35:626 (2,3) - ^
01:00:889 (1) - 试着从这里逆时针排列?
01:17:310 (5,7) - 将5放到左下角,7放到右上角形成一个X型?
01:38:152 (1,2) - Spacing?
01:40:678 (1,2) - ^
01:46:047 (6) - Remove finish?
02:06:257 (6) - ^
02:33:099 (5) - End with white tick?

[Hard]
01:52:994 (15) - Remove finish?
02:38:468 (5,6,7) - stack?

Star~
Topic Starter
deepfroz
lol thanks kino!!

Done.很好的意见,谢谢 :)
yaya
hi . sorry for late . alot of exam.

first ,i think offset should be 20468.
[Easy]
03:13:520 (3) - finish

[Normal]
02:25:520 (1) - don't stand out.

i'm not sure about some jumps . i think it's not good in a Normal . ask for a BAT

[Hard]
OA7 is better IMO.

good job for the first map .
DJPop
Offset: 254


~Easy~
03:43:205 - end Kiai here

~Normal~
03:43:205 - end Kiai here

~Hard~
01:53:152 (1) - start on white tick
03:43:205 - end Kiai here


+Star
Vanmonky
As your request. Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
I think you don't need the "Pop" tag since you can set the map's category to Pop. [?]

[Easy]
02:26:784 (1,2,3,4) - Move two tiny grid left.

[Hard]
01:43:205 (1,2,3,4,5,6,7,8,9,10,11) - They are death notes in hidden mod.
03:09:099 (1,2,3,4,5,6,7,8,9,10) - ^
Star.
Lizbeth
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
deepfroz
Well,I think I fixed them, thanks guys!!

Lizbeth wrote:

General
enable countdown <-- just a suggestions
Do you mean disable countdown ?Countdown are enable all the time.

you have 2 almost identical combo colors, remove one... or change color
Well,The 2 same colour to separate pink and purple,since they're similar. I keep it there to prevent"1 2 3 1"appears. Also I can't find a better colour to exchange it.Just leave them alone.. :|
Lizbeth

deepfroz wrote:

Lizbeth wrote:

General
enable countdown <-- just a suggestions
Do you mean disable countdown ?Countdown are enable all the time.
omg yes, that's what i mean, disable (bad english) xD
Lokamp
Easy
00:39:099 (3) - move it some squares down (spacing...)
01:38:783 (2) - only finish here
01:58:993 (2) - ^
03:14:151 - start kiai time on 03:14:783
03:42:572 (5) - move this slider under the previous beat (and flip it horizontally)

Normal
[General] do some little spacing fixes, like on 00:22:993 (2,3) and on 00:28:046 (2,3)
03:14:151 - see Easy mode

Hard
[General] Even this mode has some spacing issues, just like on 03:30:414 (4,5,6). Do your best!
03:14:151 - Like on Easy and Normal

Even if mapped with some spacing incongruences on the harder modes, this map is catchy and fun to play; another demonstration that some people can map REALLY well without experience! Star'd ;3
Topic Starter
deepfroz
Thanks Lokamp!!

Lokamp wrote:

03:42:572 (5) - move this slider under the previous beat (and flip it horizontally)
Like this,right?
Is overlap like this suitable for a EASY diff? (I'll do it if you think it's OK.)


like on 00:22:993 (2,3) and on 00:28:046 (2,3)
I checked with distance snap,but can't found mistakes(I use x1.0 distance spacing in NORMAL from start to finish). Could you tell me more specifically?


Other fixed.Well, I checked my maps with distance snap . Hope I didn't miss any.(tell me if I did xD)
Lokamp

deepfroz wrote:

Lokamp wrote:
03:42:572 (5) - move this slider under the previous beat (and flip it horizontally)

unamed1265196393.png

Like this,right?
Is overlap like this suitable for a EASY diff? (I'll do it if you think it's OK.)
Well, I was thinking to another placement, like this one...



Anyway, your idea is good too, even - like you have also said - a semi-hidden slider into an Easy mode isn't very good...
Anyway, you're the mapper: find your favourite way!

deepfroz wrote:

Quote:
like on 00:22:993 (2,3) and on 00:28:046 (2,3)

I checked with distance snap,but can't found mistakes(I use x1.0 distance spacing in NORMAL from start to finish). Could you tell me more specifically?
Well, I've suggested you to uniform spacing here because it's quite ugly to see such a huge spacing between these beats... at least move 2nd 1-2 squares down! Anyway, even like this can be good, trust me ;3

P.S. : No kudosu for this post!
Topic Starter
deepfroz
Done. Well,they are looks not good actually.Lol
Lilac
I absolutely hate doing spacing mods. But that's what this seems to need the most.

[Easy]
01:10:36 (4) - Further away.
01:14:78 (3) - Move so it doesn't touch the slider end.

In fact, I don't think any of the notes should touch anything since that was the constant spacing that was used throughout, so have a look out for them.

02:06:57 (7) - Put a Finish hitsounds at the start of 7.
02:08:46 (1,2,3) - Let's go for a symmetrical approach.

Do you see it?

02:53:62 - Volume should be halfway.

And I'll mod the rest of the difficulties later. I love the song.
Zekira
[Timing]
LOL OFFSET MODDING WAR GOOOOO lol
Offset: 255 (-2 from current)

[Normal]
Wow, for a Normal, it has quite a few anti-FC patterns here. I like it~
00:39:099 (4,5,6,7,8) - move this farther from 3 to follow distance. The anti-jump was a bit too confusing.
00:44:467 (3) - slider's getting a bit covered by 1 and 2... :|
02:39:414 (1) - stack under the previous slider's tail, and fix the notes after it
03:12:257 (7) - New combo since it's a plausible jump.

[Hard]
01:48:256 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - x_x triangle abuse IMO. Suggestion: make it in a pattern so that the movement is constant, like a constant V pattern for instance, like if you have 1-2-3 as the upperleft-lower-upperright, then have 4-5-6 as the lower-upperleft-lower, then 7-8-9 as upperright-lower-upperleft, etc. (seeing as how those beats are a bit clustered, making the notes irregular are kinda making you go BLARGH)
01:53:309 (1) - end on red tick
02:09:730 (3) - New Combo

I'm not a fan of stacks, but I like your mapping style! It's so clean~
Lilac
I'm back, and this time. Don't kudosu this post.

I gotta mention thought. You used a lot of linear sliders and haven't used any beizer sliders. It's not bad but it's really boring using just linear sliders.

Back to Easy for just a sec. I'd lower the HP Drain by about 1 or 2.

[Normal]
00:40:36 (6,7,8) - If you want, I suggest moving it like so...


01:00:88 (1) - Add Finish.

02:09:73 (4,5) - Where these are placed... looks really bad. I'd elevate them to somewhere around here...


02:53:62 - Lower to halfway in volume as well.

[Hard]
I think hitsound modding would take place here.

00:39:41 (6) - Start of the slider, add a finish hitsound.
00:40:04 (7) - And remove the finish hitsound here.
01:04:67 (5) - End this 1/4 tick shorter.
01:22:36 (5,6) - I will have to get you to definately move these 2 closer towards 4.
01:45:09 (6) - Start of slider, add finish hitsound.
01:45:73 (7) - And also, remove the finish hitsound.
01:53:30 (1) - End this back to the white tick.
02:05:30 (6,7) - Start of the slider, add a finish hitsound and remove the finish hitsound in 7.
02:53:62 - Lower to halfway in volume as well.
03:09:09 (1,2,3,4,5,6,7,8,9,10) - Confusing to read, change them. Also, apply the above mod.

Will star once you fixed the 01:22:36 spacing in Hard.

BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply