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KTz - AM-3P

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ouranhshc
i like the SB so far, could you make cool designs with the grid throughout the song.
Topic Starter
Xgor

ouranhshc wrote:

i like the SB so far, could you make cool designs with the grid throughout the song.
That's the idea :)
Kasada
Light: The last two notes you might not want to stack on top of each other. A bit confusing considering the average difficulty you have going. Consider moving (2) down to match normal spacing or try something different if you want. Other than that, no problems.

Standard: While the stacked sliders can pass at this point, I'm not fond of them. Just my opinion, so keep it if you like it.
00:42:409 (6) - You might consider storyboarding in something in to note the slowdown.
01:17:459 (1) - I think that this would work better if you put this combo in a square, diamond, or something around the next combo so that they aren't all in the same place.
That's all to note about standard. You have some nice clean note placement going on and the difficulty is just right.

Heavy: Looks like everything is ok. Some nice clean note placement once again.

Challenge: Very fun and not too ridiculous. The slider velocity thing at the end is cool.

Very nice, clean fun man. I'll throw a star your way.
Topic Starter
Xgor

Kasada wrote:

Light: The last two notes you might not want to stack on top of each other. A bit confusing considering the average difficulty you have going. Consider moving (2) down to match normal spacing or try something different if you want. Other than that, no problems.Ok done

Standard: While the stacked sliders can pass at this point, I'm not fond of them. Just my opinion, so keep it if you like it.I like segment sliders :/
00:42:409 (6) - You might consider storyboarding in something in to note the slowdown.I planned to do that soon
01:17:459 (1) - I think that this would work better if you put this combo in a square, diamond, or something around the next combo so that they aren't all in the same place.Done
That's all to note about standard. You have some nice clean note placement going on and the difficulty is just right.

Heavy: Looks like everything is ok. Some nice clean note placement once again.

Challenge: Very fun and not too ridiculous. The slider velocity thing at the end is cool.

Very nice, clean fun man. I'll throw a star your way.
Lokamp
...a new mode, I see... let's give it a shot.

Beuchi's Challenge
00:38:486 (9) - move it 1-2 squares right
00:40:331 (9) - move it 1-2 squares left

Now I see an awesome storyboard...
... I can't take it anymore...
...I MUST star again this map!
Beuchi
I don't know if you uploaded it but... whatever xD

Lokamp wrote:

Beuchi's Challenge
00:38:486 (9) - move it 1-2 squares right Sure :3
00:40:331 (9) - move it 1-2 squares left Why not? :P
I like the SB, Good Job!! Cool warning too, thanks for it o:

Oh... and PLEASE, don't add kiai time, I hate it so much u_u'

Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
Leorda
This map has been deleted on the request of its creator. It is no longer available.

Topic Starter
Xgor
Done with the SB!
Please say if i should change anything with it...

Leorda wrote:

[Light]
00:09:206 (2,3,4) - Move 1 grid up
00:12:896 (2,3,4) - ^
01:08:233 (2,3) - Move 2 grid upNah
[/color]


Ow.... I got something for you.........It's not bad but i don't want to use it because of the SB (Maybe as a preview pic though...)
Detective Tuesday
Challenge

48:861 (6) is a little too close to (5) for comfort. Risky business.

That's my only objection. This map is dope. You just got mad stars.
Beuchi

Detective Tuesday wrote:

48:861 (6) is a little too close to (5) for comfort. Risky business.
Hmmm... I don't feel like changing it. I don't really think a tricky part will annoy so much~ But maybe a New Combo will "fix" that? o:

Updated~
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
Kytoxid
[General]

Try to find a higher-resolution background image, 800x600 or 1024x768.
Remove "Dance Dance Revolution" from the tags since it's in the Source already.
Add "Beuchi-chan" to the tags. (maybe just Beuchi too)

[Heavy]

00:31:342 (6) - Shorten this by 1/4 per repeat?
00:45:637 (4,5,6) - Too tired to nazi, well, maybe a little. Inconsistent spacing here.
01:20:223 (1,2,3,4) - Quite unexpected.

inb4zekira

Star~
Zekira
BPM: 130.1
Offset: -25
This way, the first few seconds don't sound incredibly late while still fixing up the later parts.

[Standard]
00:26:730 (3,4,5,6,7) - align 3 with 2, then fix up the following stuff

[Heavy]
01:20:915 (4) - note instead?

[Challenge]
Style seems awfully familiar, Beuchi. Lol... Hehehehe.
00:30:186 (2) - ALign head with 1, stack tail with 1's tail, then fix up the 3 and 4
00:32:031 (2) - ^
00:48:861 (1) - I understand it's a new combo, but the previous spacing kinda really prompts you to press this earlier... maybe do something about it.

That's it for now.
Beuchi

Zekira wrote:

[Challenge]
Style seems awfully familiar, Beuchi. Lol... Hehehehe. I think I know what this means... oxo~
00:30:186 (2) - ALign head with 1, stack tail with 1's tail, then fix up the 3 and 4 I have no idea what happened here... Fixed :P
00:32:031 (2) - ^ Fixed too.
00:48:861 (1) - I understand it's a new combo, but the previous spacing kinda really prompts you to press this earlier... maybe do something about it. That's called... Antijump, right? o: Nah, I won't change it for now oxo~
All fixed!! Timing changes too
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
Topic Starter
Xgor

Kytoxid wrote:

[General]

Try to find a higher-resolution background image, 800x600 or 1024x768.I can use Leonardas BG if you want but in my opinion this BG makes a great preview pic (And it doesn't show up for the most of the map)
Remove "Dance Dance Revolution" from the tags since it's in the Source already.Done
Add "Beuchi-chan" to the tags. (maybe just Beuchi too)Done

[Heavy]

00:31:342 (6) - Shorten this by 1/4 per repeat?Did (Thankd for pointing that out
00:45:637 (4,5,6) - Too tired to nazi, well, maybe a little. Inconsistent spacing here.I have no problem with that part
01:20:223 (1,2,3,4) - Quite unexpected.I like it :3

inb4zekira

Star~

Zekira wrote:

BPM: 130.1
Offset: -25
This way, the first few seconds don't sound incredibly late while still fixing up the later parts.It's kinda odd to have a different BPM than what DDR have but i guess that this is a better BPM :/

[Standard]
00:26:730 (3,4,5,6,7) - align 3 with 2, then fix up the following stuffDone

[Heavy]
01:20:915 (4) - note instead?I think it's more fun as is it
Sushi
BPM is 130.110 in standard. go fix this and put 130.100

[light]
Fine.

[Standard]
00:29:029 (7,1,2) - Why not put them on the center of the screen? it would look nicer (symetry of the diamond)
00:30:874 (4,5) - unproper stacking
01:18:839 (3) - move one grid right to have a perfect symetry.

[Heavy]
Fine~

[Beuchi's]
00:48:629 (5,1) - that anti jump is... fine.


Gni. Star.
fartownik
IMO the blue colour of the notes with an additional approachcircle coloured orange (gold?) looks pretty ugly. Yellow colour (38 238 100), any lighter shade of red, or even purple (196 147 100) matches better.

[Normal]
00:34:102 (3) - Move to the right a bit.

[Heavy]
01:20:682 (3,4) - Exchange the placement of these sliders on timeline (then fix the hitsound ofc). It's really much better when it's going in the anticlockwise direction to the end.

Storyboard <3
Topic Starter
Xgor

fartownik wrote:

IMO the blue colour of the notes with an additional approachcircle coloured orange (gold?) looks pretty ugly. Yellow colour (38 238 100), any lighter shade of red, or even purple (196 147 100) matches better.I tried those but if found it pretty ugly and i find this blue the most fitting (Also those numbers don't give me those colors you say)

[Normal]
00:34:102 (3) - Move to the right a bit.Done

[Heavy]
01:20:682 (3,4) - Exchange the placement of these sliders on timeline (then fix the hitsound ofc). It's really much better when it's going in the anticlockwise direction to the end.It plays much much better as it is in my opinion

Storyboard <3
Leorda
Hej!
Sorry the last I post it's the mod post was not maximum

Here's my suggestion

[Light]
00:10:121 (4) - Remove whitsle hitsound and add a finish hitsound
00:13:810 (4) - ^
00:51:627 (1) - Add a finish hitsound at the start of slider
01:07:653 (x) - Add note?
01:15:032 (x) - ^

[Standard]
00:15:663 (3) - Add a clap at the end of slider
00:19:352 (3) - Add a clap at the 2nd repeating slider

I made the skin for you, if you like or don't like my skin, PM Me
Download: AM-3P's Skin.rar
Topic Starter
Xgor

Leorda wrote:

Hej!
Sorry the last I post it's the mod post was not maximum

Here's my suggestion

[Light]
00:10:121 (4) - Remove whitsle hitsound and add a finish hitsoundDone
00:13:810 (4) - ^^
00:51:627 (1) - Add a finish hitsound at the start of sliderNo
01:07:653 (x) - Add note?No
01:15:032 (x) - ^ ^

[Standard]
00:15:663 (3) - Add a clap at the end of sliderNah
00:19:352 (3) - Add a clap at the 2nd repeating slider^

I made the skin for you, if you like or don't like my skin, PM MeNot totally horrible but i prefer the originals and will use them instead
[attachment=0:4dee6]AM-3P's Skin.rar[/attachment:4dee6]
anonymous_old
Light
SPOILER

No visible errors.

Standard
SPOILER

00:29:951 (2) : Move back by 1 tick.
00:30:182 (x) : Add a beat here.
---00:33:180 (1,2) : Same pattern as described by the above 2 mods.

Heavy
SPOILER

00:11:043 (1,2,3,4,5,6,7,8) : Please make this combo the same as the first combo in the map. (?)
00:17:038 (8) : New combo.

Beuchi's Challenge
SPOILER

00:27:184 (11) : New combo.
00:27:646 (1) : Remove new combo.
01:19:515 (1) : Too fast @.@


[*] Excellent SB.
[*] I suggest using the score numbers as default numbers, too.
Beuchi

Loogiesquared wrote:

Beuchi's Challenge
00:27:184 (11) : New combo. Okay :3
00:27:646 (1) : Remove new combo. Uhhh... it's a spinner ._.'
01:19:515 (1) : Too fast @.@ It's 2xbpm and it has a warning, I guess it's okay xD.
Changes made!! :3
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
Topic Starter
Xgor

Loogiesquared wrote:

Light
SPOILER

No visible errors.

Standard
SPOILER

00:29:951 (2) : Move back by 1 tick.What?
00:30:182 (x) : Add a beat here.No
---00:33:180 (1,2) : Same pattern as described by the above 2 mods.
^

Heavy
SPOILER

00:11:043 (1,2,3,4,5,6,7,8) : Please make this combo the same as the first combo in the map. (?)No
00:17:038 (8) : New combo.
Nah


[*] Excellent SB.
[*] I suggest using the score numbers as default numbers, too.
Tested it and if i gonna do that i need to skin the hitcircle and/or get different combo colours (And i skinned the hitcircle)
RandomJibberish
General:
Gah that background image is pretty bad quality. It's find if you can't find a better one, but it would look much better.
The skin and storyboard are great~

Light:
Seems fine to me.

Standard:
00:42:403 (6) - Impossible to forsee.

Heavy:
The final four sliders are near impossible due to the speed.

Beuchi's Challenge:
00:08:276 (3) - Can't tell at first glance whether this is the slider or not.
00:10:121 (3) - ^
01:17:441 (1,2,1,2,1,2,1,2) - Awesome effect, but again impossible to predict.

Fabulous map, Star~
Beuchi

RandomJibberish wrote:

Beuchi's Challenge:
00:08:276 (3) - Can't tell at first glance whether this is the slider or not. You can see where (4,5) are going so I don't see any problem o.O
00:10:121 (3) - ^ Same as before :3
01:17:441 (1,2,1,2,1,2,1,2) - Awesome effect, but again impossible to predict. See the SB Warning.
Sorry but I won't change nothing :(
Tanmak
Sorry my late modding~~ T_T

Anyway, There are not major issue. (Hmm...factor is as expected late modding D:)

Starred.>.<

I like this music~!
Topic Starter
Xgor

RandomJibberish wrote:

General:
Gah that background image is pretty bad quality. It's find if you can't find a better one, but it would look much better.Ok changed to Leorda's BG
The skin and storyboard are great~

Light:
Seems fine to me.

Standard:
00:42:403 (6) - Impossible to forsee.Made the SB a bit more visible

Heavy:
The final four sliders are near impossible due to the speed.They are possible :) I can beat them and I'm not that good
Shulin
General:

I don't like 1-1208911600.png it seems out of place with the rest of your SB and color scheme, your choice though.

Heavy:

01:04:771 (7) - New combo.
01:20:220 (1,2,3,4) - These are kind of unexpected, but easy enough with practice, I guess you could put a warning.

Beuchi's Challenge:

00:14:963 (1) - Sounds offbeat imo.
00:15:655 (2) - ^
00:16:808 (1) - ^
00:17:499 (2) - ^ -- Some of these blue tick sliders sound offbeat and are hard to catch the rhythm to consider ending them earlier (the streamy type music starts earlier than your sliders to).
00:38:022 (6,7,8) - Looks better with a higher stacking leniency.
01:16:531 (1) - Remove new combo?
01:16:992 (1) - ^

Maps are all nice, awesome SB :D

~ Star.
Topic Starter
Xgor

Shulin wrote:

General:

I don't like 1-1208911600.png it seems out of place with the rest of your SB and color scheme, your choice though. Agree, the main reason i removed my old BG is that others complained over the kinda low quality BG

Heavy:

01:04:771 (7) - New combo.Nah i want all my new combos are placed on the same places :)
01:20:220 (1,2,3,4) - These are kind of unexpected, but easy enough with practice, I guess you could put a warning.I did but it's kinda hidden due to the rest of the storyboard
Here is the old BG i used (although i resized it a bit)

(I dislike that the thumbnail changed automatic due to that that is a much better thumbnail)

Edit:I think default-1 is fine.
La Valse
star ~ :)
Beuchi

Shulin wrote:

Beuchi's Challenge:

00:14:963 (1) - Sounds offbeat imo. It doesn't imo ._.
00:15:655 (2) - ^ ^
00:16:808 (1) - ^ ^
00:17:499 (2) - ^ -- Some of these blue tick sliders sound offbeat and are hard to catch the rhythm to consider ending them earlier (the streamy type music starts earlier than your sliders to). If you haven't realized yet, I'm not following that streamy music so much in the map, so I'll leave it as it is, sorry :(
00:38:022 (6,7,8) - Looks better with a higher stacking leniency. Changed the pattern, I had a lot of problems with that stack x_x
01:16:531 (1) - Remove new combo? Nah.
01:16:992 (1) - ^ ^

Cha-cha-cha-cha-chaaanges~
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu

Oh and Xgor, I think you should center your "default-1" image, it looks weird on circles :S
Encrypto
Great Map,I can´t find anything.

Star~<3
Mashley
Xgor you are brilliant

Heavy
01:05:463 (9) - New combo

Beuchi's Challenge
Can't say I'm a big fan of the way this difficulty seems to just make up it's own rhythm, but I'm not going to complain too much about that because I'm not a nazi. ;o
00:48:860 (1) - This anti-jump is awful. Please space it.

Also, the way the grid just appears at the beginning is ugly. Please fade it in.
Topic Starter
Xgor

Agent Spin Here wrote:

Xgor you are brilliantThanks :)

Heavy
01:05:463 (9) - New comboI was trying to have the new combos at the same places at my diff but i guess it best to make a new combo here due to the spacing.

Beuchi's Challenge
Can't say I'm a big fan of the way this difficulty seems to just make up it's own rhythm, but I'm not going to complain too much about that because I'm not a nazi. ;o We all have our mapping techniques ;)

Also, the way the grid just appears at the beginning is ugly. Please fade it in.Done even if it doesn't shows due to the countdown
Beuchi

Agent Spin Here wrote:

Beuchi's Challenge
Can't say I'm a big fan of the way this difficulty seems to just make up it's own rhythm, but I'm not going to complain too much about that because I'm not a nazi. ;o What Xgor said :3
00:48:860 (1) - This anti-jump is awful. Please space it. I really think it's good, and I like symmetry, sorry :<
DJPop
- Replace followpoint.png with a blank image.
- Custom hitbursts should be added.
- Approach circles are too dark.


~Light~
00:09:198 (2,3,4) - move up 1 grid (Lv3)
00:12:888 (2,3,4) - ^
01:20:682 (2) - remove hitfinish, add hitclap

~Standard~
01:20:911 (4) - remove hitfinish, add hitclap

~Heavy~
01:14:686 (4) - move up 1 grid (Lv3)
01:20:912 (4) - remove hitfinish, add hitclap

~Beuchi's Challenge~
Fine.


+Star
Topic Starter
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Aoitenshi
~Beuchi's Challenge~
1:20:207 (1,2,3,4) : How about shorten the jumps here? It's looks more fun.
Beuchi

Aoitenshi wrote:

~Beuchi's Challenge~
1:20:207 (1,2,3,4) : How about shorten the jumps here? It's looks more fun. Okay :3
Also... Xgor I think you should have asked me about changing my diff but... whatever -w-

Changes :3
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
EEeee
Light
00:27:646 (3) - new combo

Standard
good

Heavy
good

Beuchi's Challenge
those red lines at the end of the map, i'm 100% sure on this, i mean, due to the mappings timing as it is
01:17:441 - offset = 77,453
01:17:902 - offset = 77,914
01:18:824 - offset = 78,837

*star, just make sure u fix timing, i'm sure on that stuff, pretty sure u'll do so, , , , so *star
Topic Starter
Xgor
Fixed timing here too :)
Lokamp
Proto-bubbled, dude. Keep up the good work!
Beuchi

EEeee wrote:

Beuchi's Challenge
those red lines at the end of the map, i'm 100% sure on this, i mean, due to the mappings timing as it is
01:17:441 - offset = 77,453
01:17:902 - offset = 77,914
01:18:824 - offset = 78,837

All done :3

Changes!!
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu

EDIT: Oh protobubbled? 0.0 uhh okay D: then nevermind xDD' Congrats!! ^^
Jinxy
[SB]
Change from BG to SB too sudden at the start imo. Either fade it in or start the map with the SB background instead of the preview background.

Nothing found, but the final part of Beuchi's difficulty is a little "Eh?"
Beuchi
What happened to my diff?!

There are a lot of circles at the wrong place, and the most are at the same time as sliders endings!! D:
00:25:109 (8) - Should be 1/4 later...
00:35:255 (3) - ^
00:35:947 (7) - ^
00:37:100 (2) - Same place as slider ending...
00:38:945 (2) - ^
00:40:789 (2) - ^
00:48:168 (2) - ^
00:49:091 (2) - ^
01:00:851 (1) - Should be 1/4 later...
01:04:540 (1) - ^

And why is this snapped at 1/1... :/

Sorry, but you have to update it >.<. Take the .osu from my last post, it should be right :3
Jinxy

Beuchi-chan wrote:

There are a lot of circles at the wrong place, and the most are at the same time as sliders endings!! D:
That doesn't really sound good for a MAT like me =_=ll
Topic Starter
Xgor
Sorry <.< I guess that the resnapping was bugged <.<
Fixed now

And the switch is blocked by the countdown so i see no problem with that
XepherX3
can't find anything on the map's

only found the skin unfinished a bit

so here is one i just made quickly: Download: spinner and scorebar.zip



star from me
Topic Starter
Xgor
Awesome spinner. (Kinda makes me sad that my diffs dosen't have spinners)
The HP bar was a bit irritating so i changed a bit with it but i maybe even made it worse.
XepherX3
skin UPDATE :lol: :lol: :lol:

Download: skin update.zip
Jinxy
[Beuchi]
00:14:963 (1,2) - Sounds kinda weird...
00:16:808 (1,2) - ^
Beuchi

JInxyjem wrote:

[Beuchi]
00:14:963 (1,2) - Sounds kinda weird...
00:16:808 (1,2) - ^
If you keep listening to the music and the beats on the map I bet you'll say there are more things that sound "weird".

They would sound weird but I've seen a lot of people playing this and no one lost the combo there, so I don't see any problems to leave it as it is now~ :<
yeahyeahyeahhh
Beuchi's Challenge:
00:44:248 (1) - Kiai timing T_T
Beuchi

yeahyeahyeahhh wrote:

Beuchi's Challenge:
00:44:248 (1) - Kiai timing T_T
NO. I hate it.
Wuiss
[Standart]

- 01:10:073 (1) - Move 1 Grid Up? (Lvl2)

[Heavy]

- 00:08:276 (3) - It's not symmetrically to (1)
- 00:17:038 (8) - New Combo
- 00:24:417 (7) - ^
- 00:27:646 (7) - ^
- 00:38:714 (9) - ^
- 00:49:782 (7) - ^
- 00:53:472 (9) - ^


Star~
Larto
Wowzee... Nice SB.
But.

MODDING GO
SB:
  1. Make 1-1208911600.png in the beginning fade out instead of suddenly disappearing. Looks horrible right now o_O
  2. Some images have way too many transparent pixels that could easily be removed by trimming the transparent pixels away with photoshop or a similar program. Which ones?:
    horiz line.png; o.png; R.png; S,png; spin2.png; U.png; Vert line.png; !.png; D.png.
    I know, you'll have to redo some of the storyboard, but the way it is right now, it's not rankable.
  3. Also the storyboard could easily be made ~half the size, but you don't have to fix that, everything is still pretty good >_>
Skin:
I know you already forced default skin, but adding custom scorebar-ki.png, scorebar-kidanger.png and scorebar-kidanger2.pngs would make the skin look prettier. You don't have to though >.>

Map:
Beuchi's Challenge:
01:18:132 (1,2) - Unsnapped

Heavy:
good

Standard:
00:42:403/00:44:247 - When removing those timing sections and checking AIMod, it tells you that half the map is unsnapped. That means the timing sections are not perfectly placed on ticks. Remove the timing sections, resnap the map and readd the sections.

Light:
good
Topic Starter
Xgor
Ok, got it :)
It gonna take sometime to fix the Storyboard and it's pictures though
Beuchi

Larto wrote:

Beuchi's Challenge:
01:18:132 (1,2) - UnsnappedFixed ^^
Download: KTz - AM-3P (Xgor) [Beuchi's Challenge].osu
Jinxy

Larto wrote:

Make 1-1208911600.png in the beginning fade out instead of suddenly disappearing. Looks horrible right now o_O

JInxyjem wrote:

[SB]
Change from BG to SB too sudden at the start imo. Either fade it in or start the map with the SB background instead of the preview background.

tbh I'm a little insulted :<

Still, hope this gets ranked fast, I really like the SB.
Nakata Yuji
Want to see this song ranked.
ztrot
I'd like to see a spinner on heavy plz
I'm begging you
If you do that I'll be happy ^.^
ztrot
nicely done
RemmyX25
Is there any chance you could skin the slider points (30, 10) in as well? the default skin versions feel out of place. BUT I LOVE THIS SKIN/STORYBOARD SO MUCH SO PLLLZZ
kingcobra52
I approve either way. Awesome skin, solid map. I didn't really notice the slider points when playing, tbh, but I'll hold off on ranking in case you want to skin them.
Gabi
very nice ^^

star
James
Audio lead-in of 2 seconds please, 1 second is too short

beuchi's:
how about starting the first spinner at the red timeline?
00:53:241 (2) - whistle? sounds better
00:55:086 (2) - same

the only thing i hate here are those copypastas... but it really fits well with the song so good job on it.

heavy:
all good

standard:
all good

light:
all good

im not popping the bubble, so whether you guys want to change those stuffs that i commented or too lazy to open up edit, that would be fine for me ^^
Topic Starter
Xgor
Ok, skinned the slider points.

I changed the Audio lead-in to 1.5, if i do 2 it's just gets boring, and i think the hitsounds sounds good as it is :)

Also removed skinned the play-warningarrow.
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
ztrot
I can :p
Beuchi
Yaaaaaaaayyyyyy!!!!

Congrats Xgor!! ^_^/

EDIT:

James wrote:

beuchi's:
how about starting the first spinner at the red timeline?
00:53:241 (2) - whistle? sounds better
00:55:086 (2) - same
Ahhh sorry I was on holidays this weekend and I didn't see this until now... when it got ranked >_<

I actually agree on the spinner thing, it looks a bit weird but... whatever -w- Sorry again :(
Topic Starter
Xgor
Thanks :)
RichardKirisame
Hi.

I made the skin based on your song's skin.

Can I release it?

Sorry, I'm a poor English speaker...
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